Peter Jackson's King Kong

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Walkthrough

1. Version History
2. Game Features
3. Controls
i. Jack
ii. Kong
. Menus
 i. Play
ii. Options
iii. Extras
iv. Cheat
5. Characters
i. Main Characters
ii. Enemies
iii. Food Chain
6. Weapons
7. Health
8. Chapters 
i. The Venture 
ii. Skull Island
iii. Necropolis
iv. Scorpions
v. The Wall
vi. Sacrifice
vii. On Kong's Tracks 
viii.Hayes
ix.VRex
x. Ann
xi. Kong
xii. The Canyon
xiii. Millipedes
xiv. Brontosaurus
xv. Jimmy 
xvi. On the Raft
xvii. Rapids
xviii. Fight
xix. Swamps
xx. Chased by V-Rex
xxi. The Log
xxii. The Skull Islanders
xxiii. To Save Ann
xxiv. The Cave
xxv. Venatosaurus 
xxvi. In the Mud
xxvii. Call Kong.
xxviii. Kong to the Rescue
xxix. To the Plane
xxx. To the Lair
xxxi. Kong's Lai
xxxii. Fight in the Lair
xxxiii. Free!
xxxiv. Chased by Kong
xxxv. Heading Back
xxxvi. Back to the Village
xxxvii. Kong's Capture 
xxxviii. Kong Struck Down
xxxix. In the Streets of New York 
xl. The Empire State Building
xli. Kong's Death. 
xlii. Credits xliii. Alternative End 
9. Unlockables 
10. Cheats 
11. Credits
 
Game Features 
 1 Player 
2 Memory Card usage of 30 Blocks 
3 Dolby Pro Logic II 
4 16:9 Widescreen 
5 French and Spanish Language Support

 Controls 
You have the ability to experience the movie as both Jack and as Kong. The 
following gives the controls of both characters.
 
Jack
Control Stick - 
Move C Stick - 
Aim L - Hold to go into Aim Mode 
R - Shoot/Take/Use/Repel
 Z - Toggle Zoom 
Y - Check Reserve Bullets
 X - Reload
 B - Crouch 
A - Call NPC
 
Kong 
Control Stick -
 Move C Stick - 
Move Camera 
L - No Function 
R - No Function 
Z - No Function 
Y - Push Back/Bite/Repel/Fury Mode 
 X - Grab/Throw/Pick up & Drop Ann 
B - Dodge/Jump/Climb/Swing/Move Faster 
 A - Hit/"Jaw Break" Finish 
 B followed by A - Stun Enemy Y followed by 
A - Downward Knock Out
 
Menus 
The following section describes the various menus in the game.
 
Play
This menu takes you to the actual gameplay, allowing you to experience the movie as 
both Jack and Kong. Once you begin to beat levels, you can go back choose a level 
to replay.
 
_Options_
Audio
 
Type: Mono/Stereo/Surround Subtitles: On/Off Master: Controls Overall Volume 
Voices: Controls Volume of Voices Music: Controls Music Volume Effects: Controls 
Effects Volume
 
Video
Display Mode: 4:3/4:3 Black Bands/16:9 Special Mode: Old Movie/High Contrast (These 
modes must be unlocked first) Horizontal Flip: Yes/No (This mode must be unlocked 
first) y

Controls 
Rumble: On/Off Aiming Axis: Normal/Inverted, Either Down=Down or Down=Up on the C 
Stick Aiming Visor: Yes/No, Turns the crosshairs on or off Inventory: Yes/No, Turns 
the weapon and bullets display on or off
 
Extras 
Includes all of the extras of the game that have been unlocked. It also shows you 
your game progress, overall score, and an internet code that can be entered at the 
kingkonggame.com website in the world rankings section
 

The following section introduces you to the main characters, enemies, and the food 
chain of the game.
 
Main Characters 
Jack Driscoll - The character that you'll be playing most of the game. He is a well-
known playwright in New York that has been chosen to be the scriptwriter for Carl 
Denham's next film.
 
Ann Darrow - The lone female that accompanies you on your trip to Skull Island. She 
is an aspiring actress that hopes to land the leading role in Carl Denham's next 
film. 

Hayes - This former infantryman from WWII is adept at using weapons. He will 
provide you with guns at various points during the game and help you fend off the 
incessant onslaught of predators.
 
Carl Denham - The filmmaker responsible for dragging everyone to Skull Island in 
order make a movie that will save his dying career.
 
Jimmy - The youngest sailor to come along on the journey, he is just a young kid 
wanting to get back to the streets of New York after a taste of the island.
 
Englehorn - The captain of the ship that sails to Skull Island. He also drops the 
crates with ammo and guns around the island.
 
Kong - A 25-foot tall gorilla, he is the last of his kind. He is at the top of the 
food chain on Skull Island.
 
Enemies
Mini Venatosaurus - Small dinosaurs that hunt in packs.

Venatosaurus - A formidable hunter that is very similar to a velociraptor. You will 
occasionally run into pairs of them around the island.
 
Megapede - These giants have hundreds of legs and can crawl on walls and ceilings. 
You will also see them swimming in the water. They will sit up like a cobra and 
lunge at you. It can also wrap itself around people to suffocate them.
 
Millipede - A smaller and quicker version of the megapede.
 
Giant Crab - Always living near water, it will vary greatly in size (from 6 to 30 
feet wide). The larger version has incredibly strong claws and can destroy stone 
structures.
 
Mini Bat - Small versions of the bat.

Bat - The flying predators that usually fly in packs.
 
Giant Bat - A much larger relative to the bat.
 
Scorpions - These creatures hide in the bushes and come after you when you 
getclose. 

Spider - These won't attack you unless you get too close. They are easily 
distracted by bait and hate fire. 

Swampcrawler - Large swamp predators that will come after when you wade through the 
water.
 
Mini V-Rex - A much, much smaller rhin the V-Rex
 
V-Rex that's about twice the size of a venatosaurus. 

V-Rex - The most powerful enemy in the game. None of the weapons used by Jack 
appear to have any affect, other than the aggravation of the beast. The only way to 
kill a V-Rex is with Kong.
 
Serpent - Large snakes that come in large groups.
 
Giant Serpent - Enormous and powerful snakes that can inflict some serious pain 
onto Kong. The enemies with a  beside their names are ones that I have personally 
made up for easier referencing throughout the walkthrough.
 
Food Chain 
The game utilizes a food chain system that you can use to your benefit. You can 
divert a predator's attention by tossing them skewed bait. Most of the time, 
enemies in the game will swarm to a dead creature to devour it. You can stab the 
following creatures with a spear or bone and toss it as bait to a predator: 
Giant Dragonfly - They can be seen flying around various parts of the game. 
Small Larva - They can be seen crawling around on the ground. 
Small Swampcrawler - These will be found in various pools of water. 

 


Weapons
There are six types of weapons in the game, four of which are guns. Two types of 
spears make up the remainder of the weapons. You can carry a combination of one gun 
and one spear, but no more. Ammo and guns can be found in crates scattered across 
the island. Hayes will also give you a gun at certain points of the game. You can 
call on Hayes to see if he has a gun or any ammo to give you by pressing A when 
facing him. Spears can be found lying around many parts of a level. Unlimited 
supplies of bone spears can be found in bone piles or from some dead animals. 
Guns
Pistol - A basic firearm that does not possess much power, but can repel an enemy. 
If you find yourself up against a large predator, you'll be better off using a 
developed spear. The magazine contains 8 bullets.
 
Shotgun - The most powerful gun, you'll need to be in close range to the enemy to 
release its full potential. The firing rate is also fairly low. Try to aim at the 
center of a cluttered group of enemies to take out more than one with a single 
blast. The magazine contains 5 bullets.
 
Sniper Rifle - Perfect for taking out enemies from a distance. You'll want to use a 
sniper rifle at times when you want to take out enemies without drawing attention 
to yourself. The magazine contains 7 bullets.
 
Machine Gun - The bullets come out at a high rate of fire to compensate for a lack 
in power. The machine gun has an average range and a magazine containing 50 bullets
 
Spears 
Developed Spear - These do a lot of damage to an enemy when compared to a bone 
spear. You'll find a limited supply of these scattered throughout the island.
 
Bone Fragment Spear - A smaller and less effective spear, these can be found in 
bone piles and off of some dead animals in an unlimited supply. 
Spears can be taken out of an enemy and used again multiple times. However, a spear 
will eventually break. Once it breaks, you can only throw it one more time.
A spear can also be lit on fire. Once it is on fire, you can set long grass or 
brushwood on fire to engulf enemies within or to clear a path.
 
Health 
The health system in the game regenerates. You could easily take ten to twenty hits 
on a level without dying, as long as all of them are spaced out. You can't see your 
health meter, but each time you are attacked, it goes down by a certain amount. It 
slowly fills itself back up when you are not being attacked by anything. So, the 
only ways to die are to fall off of a suspended bride of planks, or to be hit 
multiple times within a short period. The V-Rex can kill you in one hit, too.
 
Chapters
This section provides you with a walkthrough of the levels of the game. Though most 
of the game is fairly linear, with you going from point A to point B without much 
deviation, there are some puzzles in the game that may become frustrating at times. 
When you first play through the game, the weapon(s) that you end one chapter with 
will be what you start with in the next chapter (with the exception of a few 
levels). The amount of ammo that you end with will also be carried over to the next 
level. The gun listed as the one you start with is referring to the gun that you 
start with when you go back and replay the chapter. This section also outlines the 
scoring formula, if necessary, for all relevant chapters. Once the game is beaten, 
you can go back and replay certain chapters in order to score points. The points 
will accumulate in order to unlock the extras in the game. Positive points are 
awarded for enemies killed and for completing a level. Negative points are given 
for each bullet or spear used, and for each time you die or allow yourself or a 
friend to be injured as Jack. Negative points are given for each attack attempt and 
for allotted time as Kong. When looking at the scoring formula, you will notice a 
pair numbers within the parentheses for the enemies killed. The pair will look like 
AxB, where A represents the approximate number of enemies in the level and B 
represents the number of points given for killing that type of enemy. The total 
positive points reflects a best case scenario where you, not your partners, kill 
the predators and pests. Keep in mind, though, that you will need to use spears or 
bullets to kill them, so you will always have a negative score of some sort. The 
negative points summary reflect the negative points per occurrence. So a value of -
100 for bullets means -100 points per bullet used.
 
The Venture 
You really don't do anything in this level. You get to choose whether you want a 
normal or inverted aiming axis in the beginning, and then you just sit and watch 
what happens as you leave the ship for Skull Island. 
 

Skull Island 
Available Guns 
Pistol - Given by Hayes Shotgun - Found in a crate on the path after the 30-foot 
giant crab  You awake on Skull Island by the sound of Ann's voice. The two ships 
that set sail for Skull Island have separated and it's just you, Ann, Carl, and 
Hayes. Follow the group up the steps to a cave. Ann will light a torch and Hayes 
will give you a pistol. Inside the cave are bunch of giant crabs that you can 
barely see. Don't wander too far into the cave. Just let them come to the entrance 
and pick them off one at a time. Eventually, Ann will go into the cave to a door 
that you have to knock down. When she gets close to the door, another giant crab 
will come out of the shadows, so shoot it before it gets to her. Go through the 
door and follow the path down to the beach. Grab a lever and start to turn it with 
Hayes on the other lever. Carl will tell Ann that he wants to start filming. You 
can stop pushing the lever and wait for giant crabs to start coming out of the 
ocean. After you kill all of them, another giant crab will come out of the ocean, 
but this time, it will be a 30-foot one. Just use your pistol and the bone spears 
around the beach to eventually take it out. Then finish pushing the lever to open 
the giant door. Follow the next path to another door you have to bust down. On the 
path is a crate with a shotgun in it. Behind the next door are some more giant 
crabs. Kill them and head to the large door. The lever is on the ground in front of 
the door. Pick it up, put it in the post, and turn it. Go up the steps and the 
level will end.
Positive Points - 
Chapter Bonus - 15000
Big Predators Killed - 0  
Predators Killed - 13000
Pests Killed - 500
TOTAL - 28500
Negative Points 
Bullets Used - -100  
Spears Used -20
Deaths -5000 
Injuries. -1000
Friends Injured -1000  

 

Scorpions 
Available Guns 
Pistol - Start with, crate in the area with a lot of bushes that you, not Ann, can 
burn away Sniper Rifle - Hayes gives it to you at the end of the stage - Follow Ann 
along the path to an area with a lot of bushes. Ann will climb the wall to toss the 
fire down into the bushes. Protect her as she scales the wall. After she burns away 
the bushes, wade through the water. Ann will kill the creatures in the water as you 
wade to the end. After she pulls you out of the water, head to the next part with a 
lot of bushes. There will be quite a few scorpions hiding within the bushes, along 
with a few megapedes. You can rush to the fire and burn them out by lighting all of 
the bushes on fire. Afterwards, you'll notice a crate that has a pistol. Follow Ann 
up the path. Knock the urn of fire down into the bushes with a spear or by shooting 
it. You'll run into Carl and Hayes. Get the sniper rifle from Hayes and take out a 
couple of megapedes that come behind you. Carl will lower the gate for you to cross 
to the end of the level.  
Positive Points  
Chapter Bonus10000 
Big Predators Killed-(0x5000)-0
Predators Killed-(9x1000)-9000 
Pests Killed-(8x500)-4000
TOTAL-23000 
Negative Points 
Bullets Used -100 
Spears Used -20 
Deaths -5000 
Injuries-1000 
Friends Injured -1000 

 

The Wall 
Available Guns 
Sniper Rifle - Start with, in a crate in the field of bushes where you start.  
Break down the door where you start and kill the megapede that shows right after. 
Go the right on the ledge and grab a spear. Look below for an urn of fire hanging 
on wall. Knock it down into the bushes. If you look across the field to the arch, 
you'll see another urn of fire and a bat hanging under the arch. Shoot the bat to 
draw the scorpions to it and shoot the urn to set the bushes on fire. Head across 
the field, killing the other scorpions as they emerge. Continue along the path to 
another field of bushes. Use the urns of fire to set the field on the fire, trying 
to burn all of the bushes. This will help kill as many enemies as possible. Go up 
the path to the right and jump into the pool of water. Ann will open the door for 
you. Then continue on to the next pool of water. Ann will open that door and Skull 
Islanders will be on the other side. They'll knock you out and end the level.  
Positive Points 
Chapter Bonus - 10000 
Big Predators Killed-(0x5000)-0 
Predators Killed-(6x1000)-6000 
Pests Killed-(20x500)-10000 
TOTAL-26000 
 Negative Points  
Bullets Used-100 
Spears Used-20 
Deaths-5000 
Injuries-1000 
Friends Injured.-1000  

 

Sacrifice 
 Available Guns
 None  You'll start off tied up to a post. Just relax and watch Ann be offered and 
taken by Kong. Afterwards, Carl will come and cut you loose. Follow him and avoid 
the flaming spears that the islanders throw at you. Try to pick a spear on fire up 
off the ground as you're running away. You'll come to an area with tall grass and 
bushes. Set the tall grass on the right on fire. Straight ahead is a large door 
that needs a lever to open it. When you approach the door, a venatosaurus will come 
at you from the left. You can wait until it gets to the tall grass and set the 
grass on fire to kill it. Afterwards a couple of megapedes and another venatosaurus 
will try to kill you. After you kill them, turn away from door and head to the far 
right corner. You'll see an urn burning next to a post in some bushes. Burn away 
the bushes and take the lever out of the post. Go back and open the door. Then 
follow the path until the level ends.  
Positive Points 
Chapter Bonus-10000 
Big Predators Killed-(2x5000)-10000 
Predators Killed-(2x1000)-2000 
Pests Killed-(0x500)-0
 TOTAL-22000 
Negative Points  
Bullets Used-100 
Spears Used-20 
Deaths-5000 
Injuries-1000 
Friends Injured-1000 

 
 

On Kong's Tracks 
 Available Guns
 Shotgun - In a crate at the base of the nesting structure Pistol - In a crate in 
the nesting structure  Follow Carl to a spot where you can see Kong walking along a 
path. After Kong passes, Carl will start again on the path, so just follow him. 
He'll get to a spot where he'll stop to start filming. A giant bat will come and 
take him. It's supposed to take him, so don't bother wasting spears on it. Keep 
going along the path, past the waterfall and break through the door. You'll run 
into a pack of mini venatosauruses along the way. Kill them and go on. You'll need 
to keep along the path all the way to the nest at the top of the valley. You'll 
have to fend off a lot of bats along the way. At the base of the nesting structure 
is a crate with a shotgun that you'll want to grab. When you get to the top, you'll 
need to defend Carl against the swarm of bats that are trying to eat him. Once you 
kill a decent number of them, the larger giant bat will start to swoop down at you. 
Two consecutive hits from it and you'll die. Just try to throw spears or shoot it 
in the head when it comes down at you. After quite a few blows it'll go down. 
Backtrack down the path back to the waterfall you past much earlier in the level. 
Past the waterfall and to the left is a door with two levers. Open the door and go 
through to the fire to end the level. 
Positive Points 
Chapter Bonus-10000 
Big Predators Killed-(1x2500)-2500 
Predators Killed-(15x500)-7500 
Pests Killed-(10x250)-2500
 TOTAL-22500
Negative Points
Bullets Used.-100 
Spears Used.-20 
Deaths-5000 
Injuries-1000 
Friends Injured-1000 

 

Hayes 
 Available Guns
 Pistol - Start with, in a crate hanging from a tree in the area with the two 
venatosauruses, and one more on the other side of the first large door Shotgun - In 
a crate on the other side of the first large door Machine Gun - Given by 
HayesFollow Carl up the path past the spiders swarmed around a post. You'll come to 
an open area with some venatosauruses eating a dead animal. Find a nearby spear and 
skewer a giant dragonfly. Run to the shelter on the other side and go up the stairs 
to the pillar of fire. Throw the bait to lure the enemies to the tall grass. 
Quickly light a spear on fire and throw it into the tall grass while they eat the 
bait. There's a crate with a pistol hanging from a tree if you want to get more 
ammo. The large door requires you to find two levers to open it. One is stuck in 
the post underneath the shelter to the left of the door. Burn away the bushes to 
get to it. The other lever is covered by the spiders that you passed earlier. Use a 
giant dragonfly to lure them away and quickly grab the lever. Continue on, watching 
out for the megapedes that occupy the caves and water. You'll come to an area where 
Hayes is stuck on a ledge. There is a pillar of fire on a ledge across from him. 
You have to get to the pillar and burn the bushes away for Hayes. Go left past the 
waterfall, but be careful of the two venatosauruses in the area. Navigate through 
the narrow doorways to safely get to the arch. Once you get past the arch, the two 
venatosauruses won't follow. Go up the stairs, but be careful of another 
venatosaurus that will jump over to your side. Take it out and toss a lit spear 
into the bushes. Go back past the arch and, if you haven't already, take out the 
venatosauruses from earlier. You'll find the lever for the door along the back wall 
stuck in a post. Go through the door and follow Hayes and Carl to reach the end of 
the level. this is a pain in the ASS.
Positive Points 
Chapter Bonus-10000 
Big Predators Killed-(5x2500)-12500
 Predators Killed-(7x500)-3500 
Pests Killed-(0x500)-0
 TOTAl-26000
Negative Points   
Bullets Used .-50 
Spears Used -10 
Deaths .-2500 
Injuries -500 
Friends Injured -500 

 

V-Rex 
 Available Guns  
 Machine Gun - Start with, in a crate near the start of the level Pistol - Given by 
Hayes   Follow Hayes and Carl. You'll run into Jimmy and his crew crossing 
suspended planks. A V-Rex will tear the bridge apart and eat Lumpy, then come after 
you three. Hayes and Carl will run to the large door and start to open it. You need 
to keep the V-Rex occupied until they get it open. You can kill the two bats to 
distract the V-Rex and throw spears or shoot at it. Use the surrounding structures 
the keep you away from it. Follow Carl and Hayes underneath the structure to keep 
you away from the V-Rex. It will break down the entrance. You'll hear Ann screaming 
in the distance, and the V-Rex will go away after a while. Make sure you don't go 
back out into the open or you will die. Once it leaves, head up the path on the 
left, grabbing a lever out of the post against the wall, back to the large door 
that is still closed. Open the door and continue on. Start to cross the planks. 
They'll collapse under you and you'll fall into the pit shortly below. Continue 
alone up the path and the level ends soon after.  
Positive Points 
Chapter Bonus-20000 
Big Predators Killed-(0x5000)-0 
Predators Killed-(2x1000)-2000 
Pests Killed-(0x500)-0 
TOTAL-22000
Negative Points 
Bullets Used-50 
Spears Used-10 
Deaths-2500 
Injuries-500 
Friends Injured-500 
 
 

Ann 
 Available Guns 
 Machine Gun - Start with, in a crate hanging above the ground near the start of 
the level Pistol - In a crate on the path running parallel to the fallen tree 
Shotgun - In a crate on the path running parallel to the fallen tree  Go along the 
path until you come to a large open area with a lot of tall grass. There will be a 
crate with a machine gun hanging above the ground. There are a lot of mini 
venatosauruses in this area, so be careful. Once you get past this area, you'll run 
into Ann. She'll be running along a fallen tree and will need you to keep the 
enemies off of her. As you run along the path, you'll come across two crates. One 
has a pistol and the other has a shotgun. Defend Ann until a giant bat comes and 
takes her away. 
 Positive Points 
Chapter Bonus-5000 
Big Predators Killed-(0x5000)-0 
Predators Killed-(11x1000)-11000 
Pests Killed-(28x500)-14000 
TOTAL-30000 
 Negative Points
Bullets Used-50 
Spears Used-10 
Deaths-2500 
Injuries-500 
Friends Injured-500
  
 

Kong 
Played as( Kong ) Basically, just follow the giant bat that took off with Ann. 
You'll follow it to its nest. You can take out the giant one by going into Fury 
Mode and using Kong's stun attack three times when it lunges at you. If you're in 
Fury Mode, it should only take one hit to swat the regular bats out of the sky. 
Once the giant bat goes down, do one of Kong's finishing moves to kill it. After 
you kill the giant bat, throw the pillar blocking the door out of the way and smash 
through the door. Then catch up to Ann and pick her up to end the level. 
Positive Points  
Chapter Bonus10000 
Big Predators Killed-(1x2500)-2500 
Pests Killed-(48x250)-12000 
TOTAL-24500 
Negative Points 
Attacks Attempted-25 
Time-10 

 
 

The Canyon
  Available Guns 
 Machine Gun - Start with Pistol - In a crate hanging above the ground shortly 
after you start Sniper Rifle - In a crate at the end of the path before crossing 
the second set of suspended planks, in a crate hanging in front the second 
waterfall in the brontosaurus area Shotgun - Given by Hayes Follow the path and 
grab the pistol in the crate hanging above the ground along the way. Once you step 
on the plank, four bats will come after you, so be ready to take them out. Continue 
along the path to the second set of suspended planks. When you step on the first 
plank here, a lot of bats will come after you. If you go further along the path, 
there's a sniper rifle in a crate that you can use to pick off the bats from a 
distance. You can step on the plank and run up the path a bit to make them go away. 
Just pick them off one by one until they're all gone. Then cross over the valley to 
the other side and continue along the path. After a bit, you'll come to a part with 
a herd of brontosauruses walking by. Wade through the water to go up the steps near 
the end to light a spear on fire. Burn away the bushes blocking your way and go up 
the steps. Continue along the path, grabbing the sniper rifle from the crate 
hanging in front of the waterfall. An entrance to a cave is behind the waterfall. 
Inside the cave, use bait to lure some megapedes into the water and take them out. 
You should be able to lure three of them. After you wade through the water, you'll 
come to a door you need to break down. There's also another megapede over here. 
Past this first door are a couple of megapedes and another door to break down. Past 
the second door are three more megapedes and a small millipede. Wade through the 
water to reach some stairs and another megapede. In this next room are quite a few 
scorpions and some bats. When you kill them, grab some bait. Head to end of the 
room to find some more planks to walk across. Throw the bait to lure the spiders 
away and hurry across the planks to the other side and the end of the level. 
Positive Points  
Chapter Bonus-10000 
Big Predators Killed-(0x2500)-0 
Predators Killed-(16x500)-8000 
Pests Killed-(25x250)-6250 
TOTAL-24250
Negative Points 
Bullets Used-50 
Spears Used-10 
Deaths-2500 
Injuries-500 
Friends Injured-500 

  

Millipedes 
  Available Guns 
 Sniper Rifle - Start with, in a crate past the first door, in a crate on the 
planks near the beginning, in a crate on the steps before finally catching up to 
Carl and Hayes  Break through the door at the start and go outside. You'll see 
Hayes and Carl on the other side. Use the sniper rifle to help protect Carl and 
Hayes while Carl opens the door. You can shoot the urn of fire hanging over the 
tall grass to take out a few megapedes. Once Carl and Hayes get through the door, 
keep going along the path. You'll get to the suspended planks and have some bats to 
take out to cross. After you take them out, go across and you'll see Hayes and Carl 
beneath. You need to help protect them while Carl opens the next door. Some giant 
crabs will start coming through the door as Carl opens it. After taking them out, 
Carl and Hayes will go through and you can continue along your path. You'll come to 
an open area with a number of different enemies. You can kill one of the bats 
hanging from the ceiling to get the other predators to eat it. Then you can pick 
them off one at a time. Knock the urn of fire down from the wall high above the 
ground. The pillar on the ground will catch on fire. Light a spear and throw it 
into the pillar on the other side of the waterfall by using the hole in the wall to 
the left of the door. Break through the door and go to the other, taking out the 
megapedes once you get over there. Light another spear on fire and break through 
the next door. Continue along the path and burn the bushes in the corner. Across 
the water, you'll see Carl and Hayes. Protect them from the megapedes while fending 
off the giant grabs that come out of the water. If you need ammo, you can grab the 
sniper rifle on the steps. Grab the lever out of the post that was in the bushes 
and head over to Carl and Hayes. Open the door and head through to end the level. 
Positive Points  
Chapter Bonus-15000 
Big Predators Killed-(0x2500)-0 
Predators Killed-(15x500)-7500
 Pests Killed-(23x250)-5750 
TOTAL-28250
Negative Points 
Bullets Used-50 
Spears Used.-10
Deaths-2500 
Injuries-500 
Friends Injured-500 

 

Brontosaurus 
 Available Guns
Sniper Rifle - Start with Shotgun - Given by Hayes, in a crate hanging by the wall 
near the beginning  Head out of the cave and into the field with the herd of 
brontosauruses. Head across the field while avoiding being stomped on. Head in the 
direction the brontosauruses are going, while maneuvering around the bushes. If you 
head toward the wall where the cave is, you'll see a crate that has a shotgun in 
it. Get the shotgun. Be careful of venatosauruses and the mini ones as you follow 
the brontosauruses. You'll eventually see a pillar with a burning fire along the 
right wall. Go around and under the waterfall to get to it. Light a spear on fire 
and throw it into the pillar on the stairs across from you. Now you'll need to head 
back to Carl and Hayes. Light pillars at the top of the stairs along the way. You 
will have quite a few venatosauruses coming after you, and you'll need to use your 
spears to fend them off. Lighting the pillars and fire keeps you from having to 
constantly go back to light a spear on fire again. Once you get back to Carl and 
Hayes, light the bushes behind them on fire. A V-Rex will smash down the entrance 
to where you guys are. Head up the stairs and to the end of the level. 
Positive Points  
Chapter Bonus-15000 
Big Predators Killed-(10x1000)-10000 
Predators Killed-(0x200)-0
 Pests Killed-(8x100)-800 
TOTAL-25800
Negative Points 
Bullets Used-50 
Spears Used-10 
Deaths-2500 
Injuries-500 
Friends Injur.-500
 
  

Jimmy
 Available Guns 
Shotgun - Start with Sniper Rifle - Given by Hayes, in a crate near the beginning, 
in a crate where you first find Jimmy Pistol - In a crate where you get on the raft 
with Jimmy  Follow Carl and Hayes, picking up the sniper rifle from the crate in 
the beginning. You'll come to an area with tall grass swarming with the mini 
venatosauruses and some bats. Take them out and head past the area to the river. 
You'll see Jimmy across the water. You can grab sniper rifle ammo out of the crate 
that's hanging in the air when you first see him. Keep the mini venatosauruses off 
of him until he gets on the raft. Next, follow Carl and Hayes through the water and 
into an area where the door closes behind you. You'll come up against a wave of 
mini venatosauruses and a regular venatosaurus. Kill them all and move on. Avoid 
the spears that the islanders throw at you. Pick up a lit spear to burn the bushes 
that block the way. You'll eventually come to a part where you can get on Jimmy's 
raft. Ride the raft to the end of the level. 
Positive Points 
Chapter Bonus-15000 
Big Predators Killed-(1x2500)-2500 
Predators Killed-(2x500)-1000 
Pests Killed-(56x250)-14000 
TOTAL-32500
Negative Points 
Bullets Used-100 
Spears Used-20 
Deaths-5000 
Injuries-1000 
Friends Injured-1000 
 

On the Raft 
 Available Guns
 Sniper Rifle - Start with Pistol - Given by Hayes.Ride the raft and be aware of 
things crawling into the water after you. You'll come across a number of bridges of 
the islanders. You can bring the bridges down by throwing a lit spear into the 
bushes below them. After three bridges, you should reach the end of the level. 
Positive Points  
Chapter Bonus...............................10000 
Big Predators Killed......(0x5000)..............0 
Predators Killed.........(19x1000)..........19000 
Pests Killed...............(0x500)..............0 
TOTAL.......................................29000 
Negative Points 
 Bullets Used..................................-50 
Spears Used...................................-10 
Deaths......................................-2500 
Injuries.....................................-500 
Friends Injured..............................-500  
 

Rapids  
 Available Guns
Pistol - Start with, given by Hayes You're still riding the raft, but this time you 
need to keep from being eaten by a V-Rex. If it gets near you, then shoot it or 
throw a spear at it. After a short while, the level comes to end.
Positive Points 
Chapter Bonus...............................20000
 Big Predators Killed......(0x5000)..............0
 Predators Killed..........(3x1000)...........3000
 Pests Killed...............(0x500)..............0
 TOTAL.......................................23000 
 Negative Points 
Bullets Used..................................-50
 Spears Used...................................-10 
Deaths......................................-2500 
Injuries.....................................-500
 Friends Injured..............................-500  
 

Fight 
 (Played as Kong) You'll come up against a total of three V-Rexes in this level. 
Just keep using your stun attack to take them down and do Kong's finishing move 
once they go down. Make sure to put Ann down before you take on the first one. 
After you kill it, continue along the path to reach the second and third one. Kill 
them and you're done.
Positive Points 
Chapter Bonus...............................15000 
Big Predators Killed......(3x5000)..........15000 
Pests Killed..............(10x500)...........5000 
TOTAL.......................................35000
Negative Points
Attacks Attempted............................-100 
Time..........................................-40 
 

 Swamps 
 Available Guns
Pistol - Start with, left in a crate by Hayes at the start Sniper Rifle - In a 
crate above bushes at the beginning, in a crate after the third time you have to 
wade through the water.You can burn the bushes to the right at the start of the 
level to get a sniper rifle. Wade through the water, keeping an eye out for 
swampcrawlers. When you reach the second pool of water, you'll have to cover the 
guys as they swim to the other side. The next pool of water has a lot of 
swampcrawlers in it. Once you get to the other side, pick up the sniper rifle from 
the crate for more ammo. Continue along the path on land. There will be some mini 
bats hanging from a tree above along the way. You'll get to a spot where bushes are 
blocking the way. There is an urn of fire on the wall. You can start at the short 
end of the wall and walk up it to the fire. Set the bushes on fire, keeping an eye 
on the bats flying around. When the bushes clear, the guys will swim through the 
water and you need to protect them from swampcrawlers. After they get to land, swim 
across and meet back up with them. Go up the stairs to the end of the level.
 Positive Points
Chapter Bonus...............................15000 
Big Predators Killed......(0x2500)..............0 
Predators Killed...........(4x500)...........2000 
Pests Killed..............(36x250)...........9000 
TOTAL.......................................26000 
Negative Points  
Bullets Used.................................-100
Spears Used...................................-20
Deaths......................................-5000 
Injuries....................................-1000
 Friends Injured.............................-1000 
 

Chased by V-Rex
  (Played as Kong)  Take out the venatosauruses and pick up Ann. Climb up the stone 
column that has an urn of fire burning at the top. Put Ann down and she'll burn a 
path open for you. Climb up the wall and follow Ann down the river. Jump down the 
waterfall and pick Ann back up. Climb along the wall. Continue along Kong's path, 
jumping from wall to wall until you come to another flat area. Put Ann down and 
break down the door. After she lights her spear on fire, pick her back up and climb 
up the stone column. Put her back down and she'll burn a new path open for you. 
Climb up the wall and continue along the path to catch back up to Ann. You'll run 
into a V-Rex that you'll need to kill. After that, move the stone blocking the door 
and smash through the door. The end of the level is on the other side. 
 Positive Points 
Chapter Bonus...............................15000
Big Predators Killed......(1x2500)...........2500 
Pests Killed..............(61x250)..........15250 
TOTAL.......................................32750  
Negative Points 
Attacks Attempted.............................-50 
Time..........................................-20  
 

The Log  
Available Gun
None.Kong will make you fall off of the log into the water below. Once you get down 
there, swim through the water and meet back up with the rest of the crew. Go 
outside to end the level. The Skull Islanders (Played as Kong)Pick up something to 
throw at the islanders on the bridges above the door. You can use a tree, stone, or 
the venatosauruses. Once you take them and the venatosauruses out, push the stone 
out of the way and break through the door. Pick up Ann and continue, killing the 
islanders and destroying structures that are blocking your way. You'll come to a 
part where the islanders come out of caves. Put Ann down and she'll climb up a post 
to set bushes on fire to open up a path for you. Climb up the wall and continue 
along the path to another door blocked by a stone. Move the stone. A V-Rex will 
break through the door and knock you over the edge, ending the level. 
Positive Points 
Chapter Bonus...............................10000 
Big Predators Killed......(0x2500)..............0 
Pests Killed..............(83x250)..........20750 
TOTAL.......................................30750  
Negative Points
Attacks Attempted............................-100 
Time..........................................-40 
 

To Save Ann 
Available Guns 
NoneWade through the water and follow the path on the cliff down to the ground. Go 
under the legs of the V-Rex and head toward the dry land with all of the stone 
structures. Quickly grab and spear and head back and hurl it at the V-Rex to get 
its attention. Ann will open the door for, but she'll take a while. You need to 
keep the V-Rex's attention on you. Use the structures to keep some space between 
you and V-Rex. Go through once she opens the door. There's a crack in the wall that 
you can go through. Head up the path to the top. Help Ann get up the cliff when you 
reach the top, then continue on. You'll eventually run into Hayes and Jimmy and the 
end of the level. 
Positive Points
Chapter Bonus...............................25000 
Big Predators Killed......(0x5000)..............0 
Predators Killed..........(0x1000)..............0
 Pests Killed...............(0x500)..............0 
TOTAL.......................................25000  
Negative Points 
 
Bullets Used.................................-200 
Spears Used...................................-40
 Deaths.....................................-10000
 Injuries....................................-2000 
Friends Injured.............................-2000
 

The Cave 
 Available Gun
 NoneYou just head along the path until you reach the end of the level.
 
 
Venatosaurus
  Available Guns
Sniper Rifle - In a crate on the ground at the top of the stairs at the start 
Shotgun - In a crate hanging above the ground at the top of the stairs at the 
start.Head up the stairs to the structure at the top. Smash the crate that's 
hanging and grab the shotgun. You'll go through a wave of venatosauruses. Just try 
to stay aware and keep them off of you and the rest of the guys. After about nine 
of them, a mini V-Rex will come. You can kill the venatosauruses that also come to 
distract it for a bit. Try to make sure your shots hit it in the head to take it 
out more quickly. Once you kill them, follow Ann to a tunnel. Be on the lookout for 
megapedes. At the end of the tunnel is a waterfall. Jump into the water and get out 
before the giant crabs get to you. Then fend them off when you get to land. Throw a 
lit spear into the bushes next to the waterfall. Use the slope below the waterfall 
to get back up. On the way back, light the urns and take out the megapedes and 
giant crabs that you run into. Backtrack to Jimmy and Hayes and light the bushes on 
fire. Then follow Ann to the next tunnel. There'll be more megapedes and some 
venatosauruses in the next area. When you get to the end of the tunnel, toss a lit 
spear into the tall grass to take out the enemies below. A lever is wedged into the 
post at the top of the stairs. Grab it and head under the pillars on the other side 
to get back up to Ann. Then backtrack to Jimmy and Hayes and open the door. Go 
through to end the level. 
Positive Points
Chapter Bonus...............................15000 
Big Predators Killed......(15x1000).........15000 
Predators Killed...........(11x200)..........2200
 Pests Killed................(8x100)...........800
 TOTAL.......................................33000 
Negative Points
 Bullets Used..................................-50 
Spears Used...................................-10
 Deaths......................................-2500
 Injuries.....................................-500 
Friends Injured..............................-500  


In the Mud 
Available Guns 
 Machine Gun - In a crate near the start Sniper Rifle - In a crate near the start 
(you need to get to it before Hayes), in a crate after wading through the water 
after killing the giant bat. Head into the first field and take out the mini 
venatosauruses. Skew a giant dragonfly and keep going. Lure away the spiders with 
the giant dragonfly and light a spear on fire at the burning urn. Head back, using 
the fires to keep the spiders off of you if necessary. Burn the bushes blocking 
your way and keep going. Go to the edge of the plank above the water and keep the 
swampcrawlers off of Jimmy and Ann. Swim to the other side and make sure nothing 
attacks Hayes. Go through the cave and go the steps of the structure at the end. 
You'll need to take out the bats and the giant bat to move on. Wade through the 
water, watching your back for swampcrawler. There'll be some mini venatosauruses on 
the land. Once you get on land, head through the archway, picking up the sniper 
rifle from the crate beforehand. Swim through the water. You'll come to an area 
with a lot of wooden barriers that need to be broken through. Just keep heading 
forward, taking out the swampcrawlers along the way. At the end of the water is the 
end of the level.
Positive Points 
Chapter Bonus...............................15000 
Big Predators Killed......(1x2500)...........2500
 Predators Killed...........(6x500)...........3000 
Pests Killed..............(18x250)...........4500 
TOTAL.......................................25000
Negative Points 
Bullets Used.................................-100 
Spears Used...................................-20 
Deaths......................................-5000 
Injuries....................................-1000 
Friends Injured.............................-1000
Call Kong 
Available Guns
  Sniper Rifle - Start with, given by Hayes, in a crate in the area at the top of 
the stairs.Follow everyone to the water, where Englehorn will land. Unfortunately, 
he can't stay long, because a V-Rex comes out. You'll need to run across the planks 
on the left and stay ahead of the V-Rex as it comes after you. Throw a spear or 
shoot it if it gets too close to you or the other guys. You'll get to an area at 
the top where the V-Rex can't go through. Grab the sniper rifle out of the crate 
for some extra ammo. The V-Rex will eventually go around. Use the bats as bait 
whenever you can. Go under the structure with everyone else. Ann will eventually go 
back to light the urns to call Kong. Protect her as she does so. Kong will come and 
end the level.
Positive Points 
Chapter Bonus...............................20000 
Big Predators Killed......(0x5000)..............0
 Predators Killed.........(11x1000)..........11000
 Pests Killed...............(0x500)..............0
 TOTAL.......................................31000
  
Negative Points
Bullets Used.................................-200 
Spears Used...................................-40
 Deaths.....................................-10000 
Injuries....................................-2000 
Friends Injured.............................-2000 
Kong to the Rescue
  (Played as Kong)  Take out the V-Rex. A giant bat will come and take Ann. Move 
the stone column and smash through the door to chase after it. Keep following it, 
taking out bats that keep you from climbing cliffs. Be careful when jumping between 
two cliffs, because bats can knock you off and kill you. You'll finally catch up 
and need to kill two giant bats. Go into Fury Mode once you get to the circular, 
flat area and do Kong's stun attack when they dive at you. After killing them, 
climb up the wall and move the stone pillar blocking the door. Pick up Ann and 
smash through the door. Go past the area with the lava and to the river where 
you'll run into three V-Rexes. Put down Ann and kill them. Separate them and take 
them on independently if you can. After you kill them, pick Ann back up and head to 
the back of the river. Move the stone pillar blocking the door and smash through 
the door to end the level.
Positive Points
Chapter Bonus...............................10000
 Big Predators Killed......(6x2500)..........15000 
Pests Killed..............(35x250)...........8750
 TOTAL.......................................33750  
 Negative Points  
Attacks Attempted.............................-25 
Time..........................................-10
 To the Plane
 Available Guns
  Sniper Rifle - Start with Machine Gun - In a crate hanging above the ground on 
the path down to the ocean After Hayes dies, some venatosauruses will come after 
you and Jimmy. Kill them and open the door past the bushes. Head through the 
tunnel. You'll come to a place that leads back down to the ocean. You'll notice a 
small fixture on the right with a door. You can break through the door to keep safe 
from the two venatosauruses there. Keep going, and be careful of more 
venatosauruses and bats. Light a spear on fire at the urn halfway down. Burn away 
the bushes blocking your path. You can use a lit spear to light the bushes on fire 
that the two venatosauruses are in, eating away. Get to the plane. Jimmy will get 
in and the plane will take off, ending the level. 

Positive Points 
Chapter Bonus...............................15000 
Big Predators Killed......(8x1000)...........8000 
Predators Killed...........(8x200)...........1600
 Pests Killed...............(0x100)..............0 
TOTAL.......................................24600  
Negative Points 
Bullets Used.................................-100 
Spears Used...................................-20
 Deaths......................................-5000
 Injuries....................................-1000 
Friends Injured.............................-1000  
To the Lair
  Available Guns
 Sniper Rifle - In a hanging crate shortly after the start, in a hanging crate at 
the top of a structure inside the temple, in a hanging crate through a hole in the 
wall inside the temple Shotgun - In a crate hanging on the other side of the door 
in the temple Go along the path, grabbing the sniper rifle from the hanging crate. 
Swim across the water and head up to the top of the stairs. Be careful of the bunch 
of bats you'll encounter on the way up. You can use your sniper rifle to take them 
out before getting to them. Go into the temple and swim through the water. You'll 
come to the part inside with some mini V-Rexes. You can shoot a bat off of the 
ceiling for bait. Head into the structure at the bottom of the stairs and break 
through the door. At the top of the stairs is a crate with a sniper rifle for more 
ammo. Using more bats as bait, head across to the other structure while they're 
eating. Break through the door and head to the top. Light a spear and toss it into 
the bushes. Try to take out the mini V-Rexes with whatever spears you can get a 
hold of. Once the bushes are burned away, you'll need to skew a larva by the door 
for bait. Head up the stairs past the burned bushes and lure the spiders away with 
the bait. Grab the lever out of the post and head down the stairs. You should see a 
hole in the wall that has a hanging crate beyond it. Grab the sniper rifle from the 
crate for more ammo. Head back to the door and open it. There is a shotgun from the 
crate on the other side of the door. Break the door on the right leading into the 
caves and go through. Go a little ways to end the level. 
Positive Points 
Chapter Bonus...............................15000
 Big Predators Killed......(2x2500)...........5000 
Predators Killed..........(30x500)..........15000 
Pests Killed...............(0x250)..............0 
TOTAL.......................................35000 
 Negative Points
Bullets Used.................................-100 
Spears Used...................................-20 
Deaths......................................-5000
 Injuries....................................-1000 
Friends Injured.............................-1000
 Kong's Lair
  Available Guns
Sniper Rifle - In a hanging crate shortly after the start Break through the door at 
the end of the tunnel and grab the sniper rifle from the hanging crate. Head up the 
stairs, taking out bats along the way. At the top, go into the cave and to the 
back. You'll have to wade through the tunnel of water until you get to Ann and 
Kong. Call Ann and she'll come to you, ending the level. 
Positive Points  
Chapter Bonus................................5000 
Big Predators Killed......(0x5000)..............0 
Predators Killed.........(11x1000)..........11000 
Pests Killed...............(0x500)..............0 
TOTAL.......................................16000 
Negative Points  
Bullets Used.................................-100 
Spears Used...................................-20
Deaths......................................-5000 
Injuries....................................-1000 
Friends Injured.............................-1000
Fight in the Lair
 (Played as Kong) You'll be up against serpents and giant serpents. Just try to go 
after the giant serpents one at a time, while keeping the smaller versions off of 
you. The giant serpents tend to run away after being hit. So go into Fury Mode 
whenever you have the chance. After it runs away, it will lunge at you from 
somewhere off of the screen. So just keep moving around. Use Kong's stun attack 
when you get near a giant serpent. After you hit it, try to grab it. Once you get a 
hold of it, do his finishing move. It'll be weak enough to finish off after about 
four stun attacks. After you kill three giant serpents, the level is done.
Positive Points 
Chapter Bonus...............................10000 
Big Predators Killed......(3x5000)..........15000 
Pests Killed..............(28x500)..........14000
 TOTAL.......................................39000 
 Negative Points
Attacks Attempted............................-100 
Time..........................................-40 
 Free! 
 Available Guns
 None.Just follow Ann to a raft. Then ride the raft to the end of the level.
Chased by Kong  
Available Guns
None Follow Ann through the cave out to the open area. You can let the mini V-Rex 
take out the venatosaurus and possibly some bats. Ann will run under a structure 
that you can use for cover if anything comes after you. After you take out the mini 
V-Rex, light a spear at a nearby burning urn. Burn away the bushes blocking the 
path and follow Ann to the end of the level. 
Positive Points
Chapter Bonus...............................15000
 Big Predators Killed......(3x5000)..........15000 
Predators Killed..........(2x1000)...........2000
 Pests Killed...............(0x500)..............0
 TOTAL.......................................32000 
 Negative Points
 Bullets Used.................................-100 
Spears Used...................................-20 
Deaths......................................-5000 
Injuries....................................-1000 
Friends Injured.............................-1000 
Heading Back 
 Available Guns
 None Follow Ann to the top of the hill, taking out the bat and venatosaurus at the 
top. You'll see a burning urn on the wall. Knock it down to clear away the bushes. 
Keep heading along the path, killing some more dinosaurs and bats. Go through the 
crack in the wall and continue along the path. You'll come to a field with a lot of 
tall grass. Skull islanders will through lit spears into the grass to make it start 
burning. Just move to avoid getting burned or hit by a spear, and move along once 
the fire burns out. The end of the level is shortly past here. 
Positive Points 
Chapter Bonus-10000 
Big Predators Killed-(2x5000)-10000 
Predators Killed-(3x1000)-3000 
Pests Killed-(6x500)-3000 
TOTAl-26000 

 Negative Points 
Bullets Used-100 
Spears Used-20 
Deaths-5000 
Injuries-1000 
Friends Injured-1000
 
Back to the Village
 Available Guns 
None Follow Ann to the area with a lot of bushes. There's a burning urn on a wall. 
Knock it down and get a lit spear to continue on, burning whatever blocks your way. 
There's a tunnel along the left wall that you need to go through. Follow the path 
with Ann to a dead end. Ann will go back to try to create a path to move on, but 
the islanders have set a trap. Once she steps into the trap, the level ends.
Kong's Capture 
Played as Kong 
 Head along the path through the first door. You'll come to a second door to break 
through on your left. Break through and climb the wall to take out the islanders on 
the platform. Jump down to the door with a stone pillar blocking it. Climb the wall 
to the right to get to the islanders on another platform. Jump back down to the 
door with the stone and there should be a few more islanders behind you to take 
out. Once done, move the stone and continue on. Go a little further and you'll see 
Ann tied up. Grab her and climb up the nearby stone column. Put her down so she can 
clear a path for you. Pick her back up and climb the wall and move on. You'll come 
to the ocean and the end of the level. 
Positive Points
Chapter Bonus-10000 
Big Predators Killed-(0x2500)-0 
Pests Killed-(48x250)-12000 
TOTAL-22000 
Negative Points 
Attacks Attempted-25 
Time-10 

Kong Struck Down 
Available Guns None Walk to Kong's face to listen to Carl and Ann talk and to 
finish the level. In the Streets of New York 
 Played as Kong
Once the curtains open up, break free of the chains. Then head through the gate 
directly ahead. Go left and make a right at the first street and break through the 
next gate. Go under the bridge and back to the streets. Make the first right and 
head down the street, looking out for police cars and mobile gun turrets. Turn 
right at the second street. You'll need to climb onto the roofs and take out the 
gunners next to the spotlights on both sides. To get to the spotlight on the left, 
climb the building a few spots over. Then hop from roof to roof until you get to 
the spotlight. Once done, pick up the bus and move it. Break through the gate and 
head straight down the street until you come to the blockade. Ann will come out and 
get into your hand. After that, go to a corner of the Empire State Building that 
sticks out and climb up it. Keep climbing up until you reach the end of the level. 
Positive Points 
Chapter Bonus-15000 
Big Predators Killed-(0x2500)-0 
Pests Killed-(34x250)-17000 
TOTAL-32000
Negative Points
Attacks Attempted-50 
Time-20  

The Empire State Building  
 Played as Kong Keep 
climbing up to the needle on top of the Empire State Building. You can keep 
fighting, but eventually the planes will shoot Kong off and he'll fall back down to 
the ground, ending the level. 
Kong's Death 
 Cutscene this chapter is just a cutscene of the end of the game. 
Credits
This merely shows the credits to the game, which is the same as the one in the 
Extras menu.  
Alternative End  
 Played as Kong and Jack in a Plane 
You'll have to unlock this stage first and then access it through the Extras menu. 
Climb to the top of the Empire State Building and keep fighting off the planes. 
Eventually, the searchlights will turn on and you'll switch to Jack flying a plane. 
Take out the spotlights and planes shooting at Kong. Emergency lights will come, 
but Kong will escape, endinthe level and giving you the alternate ending. 
Unlockables 
This section outlines all of the extras that can be unlocked and how to unlock 
them. Three of the unlockables are unlocked by entering an online code. In order to 
receive these codes, you must go to the www.kingkonggame.com website. Once there, 
go to the online rankings section and register. You will see a spot where you can 
enter an internet code that is displayed on the game in the extras menu. The 
internet is based upon your score and game completion. The online code you receive 
will correspond to the internet code you enter on the website. This means you 
cannot use your friend's online code to unlock the extras, unless you somehow 
manage to have the exact same internet codes. 
Trailer  
A trailer of the movie King Kong. Unlocked after you start a game and watch the 
opening trailer once. 
 Credits 
Shows the credits for the game. Unlocked after you start a game and watch the 
opening trailer once.  Weta Artworks: Environments Part 1 Art gallery of the 
environments. Unlocked after completing 5% of the game.
Old Movie" Filter  Opens up the "Old Movie" mode under the video options. Complete 
15% of the game. Weta Artworks: Environments Part 2 
Art gallery of the environments. Obtain online code 1 after completing 25% of the 
game. 
Weta Artworks: Creatures  Art gallery of the creatures in the game. Complete 50% of 
the game. 
Weta Artworks: Kong Part 1 Art gallery of Kong. Complete 75% of the game.Horizontal 
Flip 
Opens up the "Horizontal Flip" mode under the video options. Complete 100% of the 
game.High Contrast" Filter
Opens up the "High Contrast Filter" mode under the video options. Obtain online 
code 2 after completing 100% of the game. 
Weta Artworks: Kong Part 2 
Art gallery of Kong. Obtain an overall score of 20,000 points.
Weta Artworks: Environments Part 3 
Art gallery of the environments. Obtain an overall score of 50,000 points. 
Peter Jackson Interview  
An interview with movie director Peter Jackson. Obtain an overall score of 75,000 
points. 
Weta Artworks: Kong Part 3  
Art gallery of Kong. Obtain an overall score of 100,000 points.
Artworks: Kong Part 4 
Art gallery of Kong. Obtain an overall score of 150,000 points.
 Philippa Boyens Interview 
 An interview with writer Philippa Boyens. Obtain online code 3 after getting a 
score of 200,000 points and having 100% game completion.  
Alternative End! Gives you an alternate ending to the game. You'll get to play the 
last level, but with a bit of a change. Once you beat the level, you'll see the 
alternate ending. Obtain an overall score of 250,000 points and have 100% game 
completion. 

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