Resident Evil: Operation Raccoon City

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Walkthrough

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              Resident Evil: Operation Raccoon City walkthrough
                      For the Playstation 3 and Xbox 360
                           Written by Michael Perc
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Table of Contents

1) Story (stry)
2) Characters (char)
3) Abilities (abil)
4) Weapons (weap)
5) Items (item)
6) Controls (cont)
7) Walkthrough (wlkh)
7a) Containment (cona)
7b) Corruption (corr)

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                                 Story (stry)
                                 ************

This game includes extra content that wasn't part of Resident Evil 2 and 3.
It's like a sub chapter of the game with the same basic storyline, only from a
new perspective.

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                              Characters (char)
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Beltway (Demolition)

An ex-Army guy with a thing for blowing things up. Not much is known about his
past, except for his prosthetic leg.

Bertha (Medic)

A lunatic turned nurse who enjoys delivering pain. Joined Wolfpack after being
assured anesthetic would be considered a luxury not a priority.

Foureyes (Field Scientist)

A scientist in Virology. Doesn't care about anything else.

HUNK (Leader)

A well known character to the Resident Evil series. He's back and this time
he's leader of the Wolfpack. You don't play as him this time but he does
help
you throughout the game.

Lupo (Assault)

Leader of the Wolfpack made by Umbrella. Cares about everyone on her team.

Spectre (Surveillance)

A veteran of the Cold War, he was moved from Umbrella's European wing for
unknown reasons, but joined Wolfpack for his skills.

Vector (Recon)

HUNK's former pupil. Even his own name is unknown. He trained at Rockfort
Island for his martial arts abilities and elite skill for reconnaissance.

William Birkin (Scientist)

Creator of the G-Virus. You meet him only as a boss encounter.

                               ***************
                               Controls (cont)
                               ***************

 Left Joystick: Moves the character around.
Right Joystick: Changes your view.
      D-pad Up: Turns on Vision Mode.
    D-pad Left: Uses a First Aid Spray.
   D-pad Right: Cycle through the different grenades.
    D-pad Down: Use Antiviral Spray.
            L3: Sprint.
            R3: Trigger/cancel Ability.
            L1: Aim.
            L2: Switch weapon. Hold to quick draw.
            R1: Shoot.
            R2: Throw grenade.
         Start: Pause the game.
        Select: View the scoreboard (Versus mode)
      Triangle: Activate ability.
        Square: Reloads weapon.
        Circle: Melee attack. Hold to grab your opponent (Brutal Attack).
             X: Action.

                              ******************
                              Walkthrough (wlkh)
                              ******************

Choose the character you want to be and the weapons you want to start with.
Make sure one of the 4 characters is Bertha so she can heal you as necessary.

(Note) If you don't see an item where I say there is one, it's because one of
your team members collected it. They collect Green Herbs, First Aid Sprays and
Grenades. Thankfully they leave behind all ammo caches. I guess that means they
have the unlimited ammo cheat.

(Note) Depending on how you defeat the human enemies, they will leave behind an
item for you to collect. If you shoot them, they will leave behind their gun.
If you kill them with a Brutal attack they will leave behind a Green Herb.

                              ******************
                              CONTAINMENT (cona)
                              ******************

After the opening scenes, aim your weapon and shoot the CAMERA (1 of 11) (round
disk) above the door to your left. Shooting the cameras earns XP. To the right
on a trolley is a FIRST AID SPRAY. Go behind the desk and on top of the safe is
an INTEL DISK (1 of 15). Turn around and open the box on the floor to refill
your ammo. Go towards the terminals against the left wall and between them
you'll find a GRENADE. Shoot the CAMERA (2 of 15) above the exit door and go
through it.

Go down the stairs to hear the characters talk. Go up against the small wall
ahead and shoot the UBCS Mercenaries. They aren't too difficult, just aim and
shoot them. When they're  dead, look around the immediate area for 2 sets of
AMMO. Go down the stairs and go around them to the right. On the computer by
the tubes is an INTEL DISK (2 of 15). Go back to the stairs and when facing
away from them, to the left is a computer with another INTEL DISK (3 of 15) on
it. To the left is a GREEN HERB if you took any damage. Behind this is an ammo
box.

In the far right corner is another GREEN HERB. Fight more Mercenaries. Go down
the stairs to the left and in front of you is another GRENADE. Kill more
enemies, then go down the stairs. In front of the white box ahead is a FIRST
AID SPRAY. On the far right of the room, near the glass casses is an INTEL
DISK (4 of 15). Underneath another set of stairs is another INTEL DISK (5 of
15).

Go up the stairs, and follow the path to the end and a box. On your way there,
before your second right, high up on the left is another CAMERA (3 of 11). Not
long after that on the floor to the left is some ammo. Shoot the 2 locks and
collect a FLAMETHROWER if you want it. You don't necessarily need it for this
level. Go back to your teammates and go through the door for a scene.

Follow the path to an ammo box, a GREEN HERB and an INTEL DISK (6 of 15) on the
computer console. Follow the path and go right. In the dead end on the first
right is another CAMERA (4 of 11). Follow the path to the end for some
GRENADES, a FIRST AID SPRAY and an ammo box. Go back and down the stairs. Grab
the GREEN HERBS on the first landing and at the bottom of the stairs if you
need it. On one of the tables by the Umbrella logo is an INTEL DISK (7 of 15).

On one of the couches is a FIRST AID SPRAY. Behind one of the couches is some
ammo. On the right side of the stairs is an ammo box. In the back right corner
is a GRENADE, and in the back left corner is the RACCOON CITY MASCOT. Above and
to the left of the exit door is a CAMERA (5 of 11). Go through the door.

Go through the next door and turn left. In the corner is an INTEL DISK (8 of
15). Go to the other side of the table and interact with the laptop. On the
wall behind you is a CAMERA (6 of 11). On the floor to the left is an ammo box.
Go around to the left and on the table to the right is an INTEL DISK (9 of 15).
On a table in the corner to the left is a FIRST AID SPRAY. In the next corner
is another INTEL DISK (10 of 15) (it's easy to miss as it blends in with the
console) and a GREEN HERB. Go through the next door and follow the path for a
scene.

Shoot the CAMERA (7 of 11) above the door then wait for it to blow. Go through
and open fire on the Mercenaries. There's a GREEN HERB to the left of the door
and an INTEL DISK (10 of 15) to the right when facing away from it. Just past
the disk on the wall is a CAMERA (8 of 11). There's some ammo behind one of the
boxes ahead. Shoot the Mercenaries, then continue to where they came from. In
the  back right corner are 2 GRENADES and a FIRST AID SPRAY. Go to your
teammates and ride the elevator up.

To the right is a GRENADE. In the left corner in front of you on a crate is an
INTEL DISK (11 of 15). On a crate in the middle is a GREEN HERB. On the machine
to the left of that is a FIRST AID SPRAY. Go to the door at the back and turn
right. In a small  niche between the crates is some ammo. Turn around and in
the corner is a CAMERA (9 of 11). Turn left and collect some ammo on the right.
Keep going and get a GRENADE. Follow the path for a scene.

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Boss Battle: William Birkin

I'm not sure I can even call this a battle at all since you can't kill or even
damage him. The only thing you can do is avoid him and stun him by shooting him
in the giant eye. Grab the GREEN HERB on the left, then continue to the end of
the hall and go right. Grab some ammo and an INTEL DISK (12 of 15) on the left.
Continue and grab a GREEN HERB on the left. At the back grab an INTEL DISK (13
of 15) and a FIRST AID SPRAY on the right. There's a CAMERA (10 of 11) against
the back wall. Turn around and follow the path avoiding Birkin as best you can.

Keep running till you get a scene. Now for your confrontation with Birkin.
Again you can't kill him, nor can you knock him out like in RE 2. The path
ahead is blocked and you need to stall Birkin long enough for your teammates to
open it up. You can't turn around so back up and keep firing at the eye on his
right arm. After a while you turn around and can start running away again. When
you see a GREEN HERB on the right and ammo on the left, the fight is finished.
***************************

Open the  door. On the  floor in front of you there's a PUMP-ACTION SHOTGUN.
Around the crates on the floor is a TACTICAL SMG. On the wall between the 2
guns is the last CAMERA (11 of 11) of the level. In the corner past the SMG is
a SEMI-AUTO RIFLE. Go back a bit and take the right path. Past the checkpoint
you'll be attacked by more Mercenaries. In the southwest corner is a GRENADE.
Go north from there for another. On the other side of the pipe is an INTEL DISK
(14 of 15). Turn around and look for some ammo. To the left of that is the last
INTEL DISK (15 of 15).

Turn around and follow the path to be attack by the Zombie Dog you saw earlier.
One shotgun blast will kill these when they're up close. Keep going. Open the
door to be attacked by another dog. Careful or it might jump on you. Open the
door and collect the ammo, a FIRST AID SPRAY and a GRENADE. Use the laptop to
upload all of the disks you collected. Go through the door.

Hide behind the boxes and fight more mercenaries. When you go around the next
corner, Birkin will bust through the wall and attack you. Move the left stick
in the direction shown on screen to avoid him hitting you with the pipe. As
soon as you're on your feet, RUN. There's no time to shoot him in the eye this
time. When you get to the door, select open it then turn around and fire on
Birkin until the  door opens. Don't bother picking up the ammo and GREEN HERB
on the right. It's just wasting time to get away.

Go to the end of the hall for the ending scene. Spend the XP you have on
abilities, and new weapons.

                              *****************
                              CORRUPTION (corr)
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