Walkthrough - Guide for Twisted Metal: Black
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Table of Contents -=-=-=-=-=-=-=-=- 1.0 - Introduction -=-=-=-=-=-=-=-=-= 1.1 - Introduction 1.2 - Twisted Metal Black Overview 1.3 - Twisted Metal HistoryBrian Sharp 2.0 - Gameplay -=-=-=-=-=-=-= 2.1 - Basic Controls 2.2 - Basic Techniques 2.3 - Advanced Techniques 3.0 - Game Modes -=-=-=-=-=-=-=-= 3.1 - Single Player Modes 3.2 - Multiplayer Modes 4.0 - Pick-Ups and Weapons -=-=-=-=-=-=-=-=-=-=-=-=-= 4.1 - Weapons 4.2 - Pick-Ups 5.0 - Characters/Vehicles -=-=-=-=-=-=-=-=-=-=-=-=- 5.1 - Billy Ray Stillwell/Junkyard Dog 5.2 - The Preacher/Brimstone 5.3 - Agent Stone/Outlaw 5.4 - John Doe/Roadkill 5.5 - Mr. Grimm 5.6 - Dollface/Darkside 5.7 - Bloody Mary/Spectre 5.8 - No-Face/Crazy 8 5.9 - Sweet Tooth 5.10 - Raven/Shadow 5.11 - Charlie Kane and Son/Yellow Jacket 5.12 - Axel 5.13 - Cage/Warthog 5.14 - Black/Manslaughter 5.15 - Minion 6.0 - Story Mode Arenas -=-=-=-=-=-=-=-=-=--=-= 6.1 - Junkyard 6.2 - Suburbs 6.3 - Freeway 6.4 - Downtown 6.5 - Highway Loop 6.6 - Minion's Stadium 6.7 - Prison Passage 6.8 - Snowy Roads 6.9 - Drive-In Movie 6.10 - Skyscrapers 6.11 - Warhawk's Rooftop 7.0 - Multiplayer Arenas -=-=-=-=-=-=-=-=-=-=-=- = 7.1 - Skyscrapers 7.2 - Mini Suburbs 7.3 - Mini Downtown 7.4 - Prison Ship 7.5 - Asylum Halls 7.6 - Elevators 7.7 - Power Plant 7.8 - Dog Pound 7.9 - Sewers 8.0 - Miscellaneous -=-=-=-=-=-=-=-=-=- 8.1 - Frequently Asked Questions 8.2 - Glitches 8.3 - Cheats/Codes 8.4 - Energy Attacks 8.5 - Twisted Metal: Black 2 (Online) Wishlist 9.0 - Credits -=-=-=-=-=-=- 9.1 - Credits 9.2 - Legal Information -=-=-=-=- =-=-=-=-=-=-=-= 1.0 - Introduction - 1.0 -=-=-=-=-=-=-=-=-=-=-=-= 1.1 - Introduction -=-=-=-=-=-=-=-=-= So you chose to view my FAQ huh? I feel honored... But anyway, as you can see, this FAQ is devoted to the latest installment in the Twisted Metal Series, Twisted Metal: Black! I'll try to update this FAQ as much as possible as I unlock and discover new things in the game. So stay tuned for future updates! Oh, and by the way, this is the first FAQ I've ever written, but I think I'm getting the hang of it. (If of course, I just don't have a natural ability for it.) - Brandon Mitchell -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 1.2 - Twisted Metal Black Overview -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The ever-twisted Calypso (My hero, heh heh) decided to take things a step further this time around and bust out a bunch of inmates at the local Blackfield Asylum. Only at an extremely high cost... possibly their lives. In exchange for breaking the inmates out of the Asylum, they agreed to compete in Calypso's Twisted Metal tounrament. As with past Twisted Metal tournaments, the winner will be granted whatever their brave heart desires, and for the losers... DEATH. Welcome once again to Twisted Metal. -=-=-=-=-=-=-=-=-=-=-=-=-=- 1.3 - Twisted Metal History -=-=-=-=-=-=-=-=-=-=-=-=-=- Singletrac released what would soon become a huge phenom; Twisted Metal on the Playstation. Gamers soon saw the bliss that this game would deliver to the Playstation, but it wasn't until Twisted Metal 2: World Tour came out that gamers would see this series as a lifestyle. The Twisted Metal series easily made it's mark in history on the Playstation. After the huge success that Twisted Metal had, the first 2 installments of the game earned their places under the "Greatest Hits" label on the Playstation. Eventually however, Singletrac would leave Twisted Metal to be, and Sony insisted that 989 Studios take over, who in most peoples' opinions, killed the series with Twisted Metal 3. They offered more of a realistic feel to the handling of the cars, which in turn, made it much more difficult to play. After the criticism Twisted Metal 3 received, 989 tried once more with Twisted Metal 4. Though not much of an improvement, it did feature some new features. Such as the ability to create your own Vehicle, and more interactive levels. The handling problems were still there, but that wasn't the worst part. They decided to create a whole new cast of Characters for the game as well! No more Outlaw, Hammerhead, or Spectre. Instead we had Rob Zombie (I mean, c'mon!), an Alien, and a Vacationing Family in a station wagon. And now Sony and Singletrac (Incog Inc.) attempted to make gamers forget about the 3rd. and the 4th. installments of the game and bring the series back to its roots with Twisted Metal: Black. And they did just that. They actually wrote the storyline(s) as if the 3rd. and 4th. games never took place. (Maybe it was for the better.) Now once again gamers are pleased with the series that made such an impact in the mid 1990's, and rightfully so. Contributed History Information: "Just letting you know that Twisted Metal: Black is actually a remake of the entire series. This is because Incog Inc. wanted to do away with the bad reputation the series achieved with 3 and 4. This game actually takes place in a totally different game world but with similar characters. It's easy to get confused if you haven't read the interviews with the programmers." - -=-=-=-=-=-=-=-=-=-= 2.0 - Gameplay - 2.0 -=-=-=-=-=-=-=-=-=-= 2.1 - Basic Controls -=-=-=-=-=-=-=-=-=-= - The "Classic" (Default) Control Scheme: L1 Button: Cycle Weapons Left R1 Button: Cycle Weapons Right L2 Button: Fire Selected Weapon R2 Button: Fire Machine Guns D-Pad Left: Turn Left D-Pad Right: Turn Right D-Pad Up: Accelerate D-Pad Down: Brake/Reverse Square Button: Accelerate Triangle Button: Rear-View/Look Behind (Double-tap for Turbo) Circle Button: Brake X Button: Sharp Turn - The "Run n' Gun" Control Scheme: L1 Button: Rear View R1 Button: Brake L2 Button: Tight Turn R2 Button: Accelerate D-Pad Left: Turn Left (Double-tap for Turbo) D-Pad Up: Accelerate D-Pad Right: Turn Right Square Button: Fire Machine Gun D-Pad Down: Brake/Reverse Circle Button: Cycle Weapons Right Triangle Button: Cycle Weapons Left X Button: Fire Selected Weapon - The "Control Freak" Control Scheme: L1 Button: Cycle Weapons Left R1 Button: Cycle Weapons Right L2 Button: Tight Turn R2 Button: Brake D-Pad Left: Turn Left D-Pad Right: Turn Right D-Pad Up: Accelerate D-Pad Down: Brake/Reverse Square Button: Fire Machine Gun Triangle Button: Rear-View/Look Behind X Button: Accelerate Circle Button: Fire Selected Weapon (Double-tap for Turbo) -=-=-=-=-=-=-=-=-=-=-= 2.2 - Basic Techniques -=-=-=-=-=-=-=-=-=-=-= - Try to avoid staying focused on a single enemy at a time. Cowardly attacks (Hit & Runs) are much more effective against multiple opponents at first. - Always keep an eye on your Radar! This will be your first sign of someone trailing you with a clear shot. - Anytime you see a pick-up, take it! Regardless upon whether you need it or not, take it anyway so someone else can't take it instead. - Never use a Health pick-up if you don't need it! - The camera can be changed for a reason. So pull it out when you're unsure of what lies ahead, or over a cliff. - Make yourself as hard to hit as possible. Never stay in one place for a long period of time, and never follow a straight path. - Try to avoid using powerful weapons on a near-death opponent. Using a Power Missle to take out someone with a sliver of life left would be a huge waste! - As with the Health pick-ups, don't use a Repair Station if it's not needed, because each one can only be used twice! -=-=-=-=-=-=-=-=-=-=-=-=- 2.3 - Advanced Techniques -=-=-=-=-=-=-=-=- =-=-=-=- - On hilly/mountainout terrains, you have a better chance of hitting an enemy with a weapon while driving downhill rather than uphill. If the angle is too steep, you'll blow a hole in the ground rather than your opponent. - Always try to keep a wide assortment of weapons in your inventory. You never know when a Ricochet or Homing Missle will come in extra handy. - One word: "Combos". Try using your weapon pick-ups in conjunction with your energy attacks. - If you hear a missle or another weapon coming your way, activate your shield to avoid taking damage. - If you're being agrivated by a "stalker" you won't leave you alone, lure him toward someone else and let the 2 of them go at it instead. - Learn the locations of Enviromental Weapons. Afterall, when weapon pick-ups won't get the job done, you can always rely on the enviroment instead. - Stay alert for Helicopters carrying pick- ups. If you see one carrying a pick-up, shoot it out of the sky and collect whatever it drops. -=-=-=-=-=-=--=-=-=-=- 3.0 - Game Modes - 3.0 -=-=-=-=-=-=--=-=-=-=- 3.1 - Single Player Modes -=-=-=-=-=-=-=-=-=-=-=-=- Without these, there would be no Twisted Metal: Black! These are the heart of the game! Though of course the real fun lies in being able to take-out your friend(s) in the Multiplayer game, the single player modes are a good way to master all the techniques and learn all about the twisted characters of the Twisted Metal series. Story Mode: -=-=-=-=-=- The main part of Twisted Metal: Black. After you select a vehicle, you'll witness a Prologue then battle through eight hellacious enviroments. Once you take care of Minion half way through, you'll see your vehicles/characters Middle Movie. Then finally after defeating Warhawk in the final level, you'll get to see your characters Epilogue. Challenge Mode: -=-=-=-=-=-=-=- Basically the mode to jump right in and play. Select a Vehicle, select an unlocked Battleground, then duke it out in that level until you either win, or run out of lives. Endurance Mode: -=-=-=-=-=-=-=- Looking for a challenge? (As if the game didn't provide one as is...) Then jump on into this mode. Here, after selecting a Vehicle and an Arena, you'll have a single life bar to defeat as many opponents as you can 1-on-1. Use this mode to unlock Multiplayer arenas as well. -=-=-=-=-=-=-=-=-=-=-=- 3.2 - Multiplayer Modes -=-=-=-=-=-=-=-=-=-=- =- Now here's something that every game should offer... The opportunity to prove yourself to others. The opportunity to earn bragging rights (or maybe even some money). So go and find a few friends, and if you haven't already, go out and buy a multitap and prepare to let loose in a wicked free for all (Or 1-on-1 if you choose, either way. But remember, sleep is essential to life... Try not to let these modes take it away from you. Cooperative Story Mode: -=-=-=-=-=-=-=-=-=-=-=- Same as the single player story mode, only now you have a partner with you. Only difference is, is that you share 3 lives. Deathmatch: -=-=-=-=-=- 2, 3, or 4 players battle it out in either a Free for All, or in teams. Last Man Standing: -=-=-=-=-=-=-=-=-= 2 players select their "team" of Vehicles, and battle it out in an Arena. Once a Vehicle is destroyed, the second one that that person selected will be taken control of.The first player to destroy all of his/her opponents' Vehicles will be the winner. -=-=-=-=-=-=--=-=-=-=-=-=-=-=-=- 4.0 - Pick-Ups and Weapons - 4.0 -=-=-=-=-=- =--=-=-=-=-=-=-=-=-=- 4.1 - Weapons -=-=-=-=-=-=- How do you survive in this twisted competition? How else, weapons! These babies are scattered everywhere throughout the levels in every imaginable spot. Pick on of these things up if you want to even have a glimpse of a future with you in it. The amount received when picked-up varies from weapon-to-weapon, so don't get too cockey when you find one and blow them all right away. Conserve them for the perfect opportunity to strike. Below I've invluded a few tips for using each weapon as well, so take note. Fire Missle: -=-=-=-=-=-= Missle with slight power, and a sligh homing capability. The standard of all missles found in Twisted Metal: Black. Overall, just a basic missle. - Use basically anywhere you have a clear shot without any obstructions. Homing Missle: -=-=-=-=-=-=-= Just as the name implies, a missle with homing capabilities. Though not as powerful as the Fire Missle, it's homing capabilities far exceed those found in the Fire Missle. - Good for either long or far range. Though best when used from a distance because then the homing capabilities really show better. Power Missle: -=-=-=-=-=-=- Once again, the name speaks for itself; an extremely powerful missle. Though it has NO homing capabilities, it's missle for those with killer accuracy. - Best when used a moderately close range with a clear shot of the enemy dead-ahead. Ricochet: -=-=-=-=- Unlike the other missles, when this thing hits a wall or enviromental obstruction of some other kind, these things just bounce right off of them rather than exploding upon impact. Though bear in mind, after bouncing around for about 5 seconds, it'll automatically explode. - If you feel you have a clear shot, or a good chance of hitting a bank shot, go for it. But keep in mind, you can take damage from this as well! Gas Can: -=-=-=-= Now this is a rather unique weapon. For starters, as soon as you hit the fire button, this thing gets launched staright ahead of your car. Once it's in the air, pressing the fire button again, will send the can hurling toward the ground beneath it. This weapon may also be used as a "Remote Mine". By pressing "down, up, down" then the fire button, you will drop the Gas Can behind you instead. Once dropped, you can either press the fire button again to detonate it, or just let it sit there and wait for someone to hit it. This thing also gains more and more power the longer it sits there, so keep that in mind as well. - If someone is frozen ahead of you and you have a clear shot, fire one of these off and slam it down onto them, causing major damage. Otherwise, don't hesitate to drop this behind you and use it as a mine instead. Works espescially well in small, confined areas where an enemy is trying to follow you. Zoomy: -=-=-= This weapon unleashes an assault of 10 rapid-fire homing missles on your enemy. Also, you can hit multiple enemies if you change the direction that you're facing as they're firing. - Basically, try to keep a single enemy in your sights with these, because if all 10 missles hit, you'll get a damage bonus. Satellite: -=-=-=-=-= When activated, an assault of missles are sent into above airspace. Then once the target in-front of you turns red, the missles fly down onto the target. Yuo can bring them down manually if you choose by pressing the fire button, but the longer they stay up there, the more power they'll deal when they rain down. - Try to keep an opponent right in the middle of the target so that when the time comes, you'll score every possible hit. Reticle: -=-=-=-= Once selected, a large box is displayed. Then as soon as you press the fire button, the timer begins ticking. Then, the box will change colors indicating the amount of missles that will be fired when you hit the fire button. But be sure to hit the fire button BEFORE the timer reaches zero, otherwise the attack will go to waste. - As with the Satellite, try to keep the enemy in your sights for as long as possible before the timer reaches zero to get in every possible hit. -=-=-=-=-=-=-= 4.2 - Pick-Ups -=-=-=-=-=-=-= In addition to weapon pick-ups littered throughout the levels, you will also find other pick-ups as well. Just as with weapon pick-ups, these are also critical to your survival. Enviromental: -=-=-=-=-=-=- Every level has it's own unique "traps" that can be set off through the use of these. Once you obtain the pick-up, it can be used anywhere else in the level to set off the "trap". So be sure to use these when the enemey is near. Turbo: -=-=-= Used to refill your turbo meter when depleted. Health: -=-=-=- Refills a small amount of your health meter. Repair station: -=-=-=-=-=-=-=- Refills your vehicles health, but can only be used a limited number of times. Machine Gun Upgrade: -=-=-=-=-=-=-=-=-=-= Temporarily doubles the speed, and power of your Machine Guns. Skill-Based Pick-Ups: -=-=-=-=-=-=-=-=-=-=- This pick-up will give you one of 3 different skill-based weapons. But keep in mind, you can only have 1 in your inventory at a time, and the pick-up will not reappear until it has been used. Black Cube: -=-=-=-=-=- Unlock hidden arenas when found and picked-up. -=-=-=-=-=-=- =-=-=-=-=-=-=-=-=- 5.0 - Characters/Vehicles - 5.0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 5.1 - Billy Ray Stillwell/Junkyard Dog -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Driver: Billy Ray Stillwell Vehicle: Junkyard Dog Ratings: Control - 5/10 Speed - 4/10 Armor - 9/10 Special - 6/10 Background Information: At one time, he was a simple farmer who lived with his wife on a Farm. She has always been loyal to him, so Billy Ray thought that someday he could make it up to her... with say, a ring that they saw in the city. Vehicle Information: Billy Ray's Vehicle is basically a run-down tow truck that allows him to make some additional money in between farming. Special: His special attack launches a spiked ball which dangles from the trucks towing arm.Press the Fire button once to launch it, and a second time to slam it into the ground, like a Gas Can. 5.2 - The Preacher/Brimstone -=-=-=-=-=-=-=-=-=-=-=- =-=-= Driver: The Preacher Vehicle: Brimstone Ratings: Control - 8/10 Speed - 8/10 Armor - 5/10 Special - 6/10 Background Information: Once a well-respected Preacher, he eventually did something to lose God's trust in him. But now he wants to gain his trust back by learning "The Truth". Vehicle Information: The Preacher drives a rusty, travel-worn vehicle which he used to use as a traveling Church so-to-speak. Chained in the back of the vehicle is a poor soul who refuses to answer for his sins. Special: His special attack involves launching a convinced follower who feels that death is the only option for those who refuse to believe. Once he's launched, if he successfully attaches himself to the opposing Vehicle, he will then sacrifice himself in hopes of redeeming his opponents' sins. 5.3 - Agent Stone/Outlaw -=-=-=-=- =-=-=-=--=-=-=- Driver: Agent Stone Vehicle: Outlaw Ratings: Control - 5/10 Speed - 5/10 Armor - 7/10 Special - 7/10 Background Information: From a family with a strong background of law enforcement, Stone decided to carry the legacy on by becomming one himself. He was one of the best marksman in school, so he was then appointed to become a sniper. Hailed as an angel by those who's family's were rescued by him, a part of him was becomming restless lways killing the bad guys. Vehicle Information: Agent Stone drives Outlaw, a standard issue SUV of the SWAT team. Special: This Vehicle actually has 2 forms of a special. If you hit the Fire button, Agent Stone will rise out from the top, and release a relentless assault of bullets his opponents way with full 360 degree movement. However, if you're able to line-up an opponent in his laser sight, after hitten the Fire button to pop him out from the top of his Vehicle, pressing the Fire button continuosly afterwards will also send a barrage of missles and bullets their way as well. 5.4 - John Doe/Roadkill -=-=-=-=-=- =-=-=-=-=-=- Driver: John Doe Vehicle: Roadkill Ratings: Control - 8/10 Speed - 8/10 Armor - 6/10 Special - 8/10 Background Information: John Doe has a big problem on his hands... He can't seem to remember who he is, what he did, or to whom he did it to. All's he known is that his body is covered in tatoos that might be able to reveal his past to him. But will he want to know the truth? Vehicle Information: John drives Roadkill, a vehicle which he has no idea about. He merely knows is that is equipped to win the contest. Special: His Special attack consists or a barrage of missles. Press and hold the Fire button to charge up his Special, and release it to fire off the missles. The longer you hold it down, the more missles are fired. But don't hold it down too long or else it will backfire, and the attack will go to waste. 5.5 - Mr. Grimm -=-=-=-=-=-=-=- Driver: Mr. Grimm Vehicle: Armored Motorcycle Ratings: Control - 10/10 Speed - 10/10 Armor - 2/10 Special - 10/10 Background Information: Mr. Grimm was drafted along with his friend, Benny, into the Vietnam war at the early age of 18. However as the war progressed, they eventually came to see that they were bound to be killed next, as they watched their allies fall by the dozens. Vehicle Information: A Vehicle stolen from Mr. Grimm's Commander after seeing his entire Army fall to the fire of their own allies. Special: His Special is not only among the most powerful in the game, bit it's also among the most difficult to use. Pressing the Fire Button causes Mr. Grimm to launch a Scythe at his opponent, causing an extreme amount of damage. 5.6 - Dollface/Darkside -=-=-=-=-=-=- =-=-=-=-=- Driver: Dollface Vehicle: Darkside Ratings: Control - 5/10 Speed - 4/10 Armor - 9/10 Special - 7/10 Background Information: Raised in a rather disfunctional family, at the age of 10 it became far worse when her mother unexpectedly died. Afterwards, she went off to find a job where the boss seemed to be rather, corrupt. Vehicle Information: Dollface drives Darkside, a truck which she hijacked after hitching a ride on it. Special: Her Special is as simple as they come... Hit the Fire button, and Darkside charges fullspeed at her opponent, causing a considerable amount of damage. Also, her Special can be fired backwards as well, or once you become more fimiliar with it, try "T-Sliding" into opponents, or ramming them into walls, causing an even greater amount of damage. 5.7 - Bloody Mary/Spectre -=-=-=-=- =-=-=-=--=-=-=-= Driver: Bloody Mary Vehicle: Spectre Ratings: Control - 9/10 Speed - 9/10 Armor - 3/10 Special - 5/10 Background Information: Mary was always a shy girl throughout school, until one day, she gthered-up all of her courage to ask this guy out. Howver, he didn't really let her down easily with the harsh response he gave her, and shoved her into the mud there-after. Since then she has vowed to get even with him. Vehicle Information: Bloody Mary drives Spectre, a brand new Sports Car she ripped-off from one her friend's weddings. Special: Spectre's Special weapon is a relentless missle, which after it locks on to her opponent will stop at nothing to hit it. Once you acheive traget lock-on (indicated by a red Crosshair on her opponent) hit the Fire button to send the missle off. Once fired, it will go through walls or burrow underground to make contact with its target. 5.8 - No-Face/Crazy 8 - =-=-=-=-=-=--=-=-=-= Driver: Frank McCutcheon a.k.a. No-Face Vehicle: Crazy 8 Ratings: Control - 7/10 Speed - 8/10 Armor - 5/10 Special - 6/10 Background Information: A boxer from a local Gym who's father was a champion fighter himself. Fight after fight, his father would knockout opponent after opponent. However No- Face wasn't a contender for the National Title. He just fought purely for his love toward it. Until one fight came around that would change his life forever. Vehicle Information: No-Face drives Crazy 8, a car which his father won in a championship title match many years ago. It's rather old look hides the power which this Vehicle's Special attack really harnesses. Special: Hit the Fire button, and Crazy 8 surrounds the car with an electrical field that homes in on opponents. Every time you press the Fire button after that, Crazy 8 unleashes another boost in it's electrical power. You can also charge up the electrical field my pressing the directional button toward your opponent (Up, Down, Left, or Right) three times before you press the fire button. But make sure that your opponent is within range of you, otherwise this attack is useless. 5.9 - Sweet Tooth -=-=-=-=-=-=-=-=- Driver: Sweet Tooth Vehicle: Tasty Treats Ice Cream Truck Ratings: Control - 5/10 Speed - 4/10 Armor - 8/10 Special - 7/10 Background Information: A serial killer if you will. Everytime he killed someone, he didn't even blink. He would kill people as well as a flourist would cut flowers. Sometimes his victims were hunted down, while most of the time, he would just kill someone who crossed his path. Vehicle Information: A truck which Sweet Tooth uses for killing his victims, and the rather calm look of it makes it the perfect lure for them. Special: Hit the Fire button, and Sweet Tooth's truck transforms into anything but. Instead you have a huge mech, ready to attack. Once in Mech form, hit the Fire button again to let a huge barrage of missle lose on your opponent. 20 to be exact. You'll stay in Mech form as long as you have a special selcted in your window, otherwise as soon as you're out (or select a different weapon) you'll transform back into the Ice Cream Truck. 5.10 - Raven/Shadow -=-=-=-=-=-=-=-=-=- Driver: Raven Vehicle: Shadow Ratings: Control - 7/10 Speed - 6/10 Armor - 6/10 Special - 6/10 Background Information: She got the name Raven because of her obsession with the Black Bird and because of the black make-up and clothes that she wears. Though she never really associates with anybody, people always tease her and her small group of friends. Until one day her friend fell victim to a prank gone wrong, so she aims to set things right. Vehicle Information: After her friends funeral, Raven stole the Hearse which was used to take her friend from the Funeral Home to the Cemetary. Special: Shadow's Special isjust that... a shadow. Hitting the Fire button fires off an explosive "shadow" along the ground. Once fired off, press the Fire button again to detonate it. Secondary Special: With "Special" highlighted in the window, press forward three times. Raven will then hover above Shadow, and fire a powerful Machine Gun. 5.11 - Charlie Kane and Son/Yellow Jacket -=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-= Driver: Charlie Kane and Son Vehicle: Yellow Jacket Ratings: Control - 7/10 Speed - 7/10 Armor - 6/10 Special - 6/10 Background Information: Though Charlie Kane's oldest son was feared throughout the neighborhood, there just seemed to be a special bond bewtween Charlie and his youngest son which was inseperable... not even by deatch itself. Vehicle Information: A Taxi Cab that Charlie drove nearly every day, and the one that housed his murder/death. Special: Pressing the Fire button causes Yellow Jacket to release 8 explosive-tipped spikes from all sides of his car, letting you either drive them into an opponent, or fire them off. To get the best of his Special, try ramming someone with the spikes while Turboing. 5.12 - Axel -=-=-=-=-=- Driver: Axel Vehicle: Axel's Two-Wheeled Machine Ratings: Control - 6/10 Speed - 5/10 Armor - 5/10 Special - 6/10 Background Information: Axel primary purpose to enter this contest is to find the man that murdered his wife. Vehicle Information: After he death, we encased himself in this contraption as punishment for not protecting his wife. His feet grinding along the ground serve as motivation to find the mysterious murderer. Special: Once the Fire button is pressed, Zxel releases an electrical shock wave around his Vehicle in a circular pattern. Secondary Special: As with Shadow, with his Special highlighted in the window, press forward three times to make Axel encase himself between his tires, causeing even more damaage while ramming into somebody. 5.13 - Cage/Warthog -=-=-=-=-=--=-=-=-= Driver: Cage Vehicle: Warthog Ratings: Control - 4/10 Speed - 5/10 Armor - 9/10 Special - 7/10 Background Information: A Serial Killer just like Sweet Tooth. However unlike Sweet Tooth, he feels remrse for those he kills, though that doesn't stop him from killing. By entering this contest, he hopes that Calypso will be able to remove the part of him that feels remorse for killing others. Vehicle Information: Cage drives a Tank/Station Wagon combination. (Deadly combination if I do say so myself!) Special: Once you have an enemy in your sights, press the Fire button to release a huge stream of flames from Warthogs cannon. Most effective while being aimed directly toward a single opponent, it can also be used to engulf a large group of opponents in fire. 5.14 - Black/Manslaughter -=-=-=-=-=-=-=-=-=-=-=-=- Driver: Black Vehicle: Manslaughter Ratings: Control - 3/10 Speed - 3/10 Armor - 9/10 Special - 7/10 Background Information: A genetically engineered man, possibly sent by the Midtown Police department. He seems to have entered this contest in hopes of meeting with Calypso so he can kill him and put a stop to his contest. Vehicle Information: Just your basic Front-End Loader. Special: Pressing the Fire button causes Manslaughter to send the large explosive rocks in its hull tumbling forward toward his opponent. 5.15 - Minion -=-=-=-=-=-=- Driver: Minion Vehicle: Minion Ratings: Control - 3/10 Speed - 3/10 Armor - 10/10 Special - 10/10 Background Information: Unknown Vehicle Information: Unknown Special: Unknown -=-=-=-=-=-=-=-=-=-=-=-=-=-=- 6.0 - Story Mode Arenas - 6.0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=- For the time being, I'm only going to post hidden objects in the levels. In other words, not you too can unlock everything in the game. But as always, DON'T READ THIS SECTION, AS IT WILL KILL THE SENSE OF PRIDE YOU GET WHEN YOU FIND THESE THINGS YOURSELF! ONLY READ THIS IF YOU'RE ABSOLUTELY STUMPED! And keep in mind, these things can ONLY be unlocked in Story Mode, or 2-player Co-op Mode. 6.1 - Junkyard -=-=-=-=-=-=-= - Unlock Level Icon: To unlock the Warhawk level in Deathmatch mode, go to the top of The Crusher. (The big round thing that slams down over and over again) To get onto it, first you need to make yourself a ramp though. To do this, shoot the big green Pizza Man(?) statue within the viscinity of The Crusher with a Gas Can or two which will send him crashing to the floor creating a ramp leading to the top of it. Wait until the crusher reaches it's peak height, turn AWAY from the Warehouse, and fly off of the crusher at full speed toward the Black Cube. If you don't collect it, atleast you'll see exaclty where it is so you can make a second attempt at it. - Hidden Vehicle Location: The big plane circles around the level for a reason you know. When you have a clear shot at it, shoot of either a Homing Missle, or a Fire Missle at it. Though keep in mind, make sure nobody is around you, otherwise the missle will target them instead. If you hit the plane, you'll start to see it smoking. Then head to the lower area of the level (behind the Warehouse), and you'll notice that there's a new tunnel there. Drive through tunnel picking up all the weapons and health. You will then see the hidden Vehicle on the pedestal. Shoot the control panel attached to the central area and low and behold, you'll lower the pedestal with Yellow Jacket on top. 6.2 - Suburbs -=-=-=-=-=-=- - Hidden Vehicle Location: While in the carnival area, look towards the trailers. You should see a Gas Can pick- up on the top of a slight hill, with a smokestack off the the left of it. Drive toward the pick-up at full speed and fly over the edge. Now, launch yourself off the edge of the warehouse building and land on a rooftop with a Homing Missle, and Health pick-up. Then simply shoot the vents on top of the rooftop, which will then blow a hole in the roof. Drop down to the inside, and you'll see another vehicle in a fenced-off area. Simply shoot the console in front of it, and Warthog is your for the keeping. - Unlock Level Icon: Follow the same basic procedure as you did while obtaining the hidden Vehicle, only now turn toward the downtown area, drive across the gaps, and stop on the third rooftop. Now slowly turn toward the ocean and look for a Power Missle on top of the narrow roof nearby. Now on the side NEXT to the slightly elevated area of the rooftop you're currently on, you'll see a narrow area you can use a "take-off" runway so-to-speak. (The ledge is on the side of the elevated area nearest to the building which you jumped from to get to this one.) Use this area to get up to a decent speed, and jump onto the other narrow rooftop with the Power Missle. After you pick-up the Power Missle, shoot the vent on top of the building to obtain the Black Cube and unlock Prison Passage. If you still have questions on obtaining this Cube, I don't know what else to tell you. Sorry, but this might help a bit more. 6.3 - Freeway -=-=-=-=-=-=- - Hidden Vehicle Location: This is probably the toughest out of all of them to obtain! In between doding fire, head to the contruction site. You'll see two carnes on the left and right. One of the cranes is holding a concrete pipe, while the other is holding a crate. Find a hillside in the area that will allow you a clear shot at the crane holding the crate. Now, don't aim for the crate itself, but rather the control room on the crane. If you are able to hit it (and it is a hell of a difficult shot), the crane will swing over a bit, and drop a crate. Drive on over to the base of the crane to see a crate lying on the ground. Blow the crate open to have Axel at your disposal. Alternate Strategy: "Use a gas can in order to obtain Axel instead. After an hour of blasting away at the control box on the crane with machine guns and missiles I had no luck blowing it up. I used a gas can and got it with one shot." 6.4 - Downtown - =-=-=-=-=-=-= - Unlock Level Icon: First of all, drive to the Skyway Tower building that is the closest to the Atom Bank. Now, take the elevator in the Skyway Tower to the upper-level. Carefully drive over the dge of the corner near the walkway that is furthest away from the Aqueduct. SLOWLY drive over the dge, which should land you on anther ledge below. Look for the Coffee cup billboard in the corner. Then simply destrory it to reveal the Black Cube which will open up Minion's Stadium. 6.5 - Highway Loop -=-=-=-=-=-=-=-=-= - Unlock Level Icon: This one is actually rather easy, but relies heavily on luck. Find the area with the two bridges slanted upward a bit. Turn toward the wall to see several large spheres. Now simply target them with either a Gas Can or Satellite and one should roll over the edge and up the bridge. Now here's where the luck aspect of it really comes into play. Make sure that no one drives into the sphere, otherwise it will blow-up, and you'll have to start over again. Just let the ball roll, and it will eventually hit the wall inside of the tunnel, blowing open a passage. Drive into the passage to find some pick-ups, and the Black Cube in the opposite side of the room with the other pick-ups. This cube unlocks the Elevators level in Multiplayer mode. 6.6 - Minion's Stadium -=-=-=- =-=-=-=-=-=-=-= No secrets in this level... So instead I'll give a few tips for defeating Minion. As you'll notice as soon as you begin fighting him, he's shielded. So how do you go about removing the shield? If you fire a missle at him, you might see a message "??? Panel Hit" on the top of your screen. That's your first hint at defeating him. In order to remove his shield, each panel must be destroyed. This isn't too difficult with the Front, Right, and Left panels, but the Back one is something else. If you're able to destory a panel, you'll see another message displayed on the top of your screen saying "??? Panel Destroyed". Just do that to all four panels, and the toughest part is over, and ALWAYS keep moving and circling the Stadium for the pick-ups. If you're caught standing still, don't say I didn't warn you, because he has a badass special! From there on out, basically avoid getting caught in his special, attack at every (good) opportunity, and keep moving!. Eventually, you will destroy him, but it may take a while, espescially when it comes to destroying the back panel. Good Luck. Alternate Strategy(s) -=-=-=-=-=-=-=-=-=-=- "Ride around the arena on the upper level collecting bullet upgrades once you get 60 tirn towrds minion and go invisible. Shoot up his front panel and probably one of his side panels (since he cannot see you). Rinse and repeat. For his backside, all you have to do is charge at him and go invisible approximately 3 minion car/truck lengths before you cross paths. Do a 180 and hope he did not turn around so you can shoot up the last panel. NOTE: I found that upgraded bullets work much better at destroying his shield panels than missiles do..." "At the start of the battle, run in with shields, and use your machine guns and special (Darksides works very well). As soon as the shield is gone, get him to run after you, and drop mines. About 40% of the time they will hit. This makes it an easy victory." 6.7 - Prison Passage -=- =-=-=-=-=-=-=-=-= - Hidden Vehicle Location: Once the ship docks on land, and opens up 100%, drive to the under area of the bow of the ship. (In the rather shallow water) Look for the Health Pick-up on top of some crates in a corner, but it's unreachable. So target your guns or a missle toward the crate FURTHEST from the ship right next to the Health Pick-up. This should create a ramp for you to drive up to the level that the Health pick-up is on. Once on top, turn toward the side of the ship. After shooting the area in front of you (where the Health pick-up was) a secret area should open up. Once open, drive inside and you'll see a Vehicle in a caged area. Now simply destory the control console, and you can slaughter things with Manslaughter. (Yes, I know, that last line SUCKED!) ;-) 6.8 - Snowy Roads -=-=- =-=-=-=-=-=- - Unlock Level Icon: Just beyond the barriers toward the cliff in the area with the Restaurant, on the southern side of the level (To your right if you're facing TOWARD the road in front of the Restaurant) is where you'll find the Black Cube in this level. Just carefully follow the dge of the level to obtain the Black Cube and unlock the Power Plant level. 6.9 - Drive-In Movie -=-=-=-=-=-=-=-=-=-= No secrets in this level either. 6.10 - Skyscrapers -=-=-=-=-=-=-=-=-= - Unlock Level Icon: This one requires an extra life to be on-hand, as getting the Black Cube requires death in return. On the tower with the wrecking ball swinging back and forth, you'll see a billboard on the northern end of the tower. (In other words, the only other spot on the tower with a building next to it besides the one with the wrecking ball path) Once there, shoot the billboard down to form a bridge. Then, once on top of the newly fallen bridge, turn to face the large building to the side of it. Then fly almost directly in between the two buildings on your left and right to find the Black Cube. You'll just have to get the proper speed to get it depending upon your Vehicle. this Black Cube unlocks the Sewer level. 6.11 - Warhawk's Rooftop -=-=-=-=-=-=-=-=-=-=-=-= Not only does this level host arguably the toughest boss Twisted Metal has ever seen, but it has a rather difficult Black Cube to obtain that may require a few attempts to get it. So first, finding the... - Unlock Level Icon: While fighting Warhawk, you should see a Tanker come off of a Rooftop from afar. This is your first clue to finding the Black Cube. (If you don't know where the Tanker came from, I don't really know how to describe the position of the Black Cube then, sorry...) Basically, all you really have to do is drive full speed straight off the dge toward the center of the building. Repositioning the camera also really helps in lining yourself up with it. So once you're airborne, basically hope that you hit the Black Cube, and of course if you miss, then you'll know where to adjust your Vehicle to get it the next time. And as I said earlier, this may require multiple attemps. This final Black Cube unlocks the Skyscrapers Level. Now, as for FIGHTING WARHAWK... You will see two Bunkers to the sides of the Helipad... use these, as they will seperate you from winning or losing. The Bunker can eventually be destroyed, but they can withstand a lot of punishment. Now, as for the shield surrounding Warhawk... This will obviously be your first task in defeating him, as with a shield, your weapons as harmless against him. As the battle progresses, eventually a rather weak, but large Tanker will fly off of a neighboring rooftop, and onto Warhawk's rooftop. so now, direct all of your weapons toward the Tanker instead. Once it's near-deatch, a message on the top of your screen will say that the Tanker has been disabled. Don't destroy it! Wait until Warhawk is within range of this Tanker, then finish it off. It should say that Warhawk's shield has been damaged. Follow the above procedure 2 more times (3 total) and it will eventually say that Warhawk's shield has been destroyed. S-U-C-C-E-S-S, that's the way you spell... possible defeat...? Now with Warhawk's shields down, you can now begin attacking him. But don't be so stupid as to try and duke it out with him face- to-face, because he will rip you a new one (if your lucky) to put it loosely. Instead, if the bunkers haven't already been destroyed, continue using those as cover, and as Warhawk ends his little onslaught, then take a shot at him with a Homing Missle. However if they have been destroyed, your only other option is to KEEP MOVING! If you stop even for a second, a barrage of missles will nearly take you out. That's really the only advie I can give (for now) so try to keep the above in mind while battling him. Alternate Strategy(s) -=-=-=-=-=-=-=-=-=-=- "Very beginning, just camp out in a bunker and wait for the truck to fly down. Once it comes, shoot it with your fire and/or homing missiles all the while emptying bullets into it (you should still be in the bunker when doing this). Once disabled, use the radar to help you out. If the red dot goes near the yellow dot, shoot the truck with a bullet. Once the truck is gone, go out and collect 1 or 2 missiles preferrably fire missiles and camp out in the other bunker. repeat until the shield is down. Now comes the easiest battle ever. Once the heli circles around twice, quickly position yourself in the very center of the landing pad. The heli will come down allowing you to shoot its nose provided you stay right under it so that its projectiles dont hit you. BTW Darkside's special takes 50% off the HP on warhawk if you manage to hit it..."