Weapons and Items - Guide for Metal Gear Solid
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Weapon and Item Descriptions and Locations Weapon: Socom Location: In the back of the truck on the Heliport Description: .45 calibre handgun Ammo: Boxed in 12 rounds Weapon (Accessory): Socom Suppressor Location: In the room numbered 1 in the tank hangar Description: Minimizes the noise made by the Socom (Once this is attached this cannot be taken off) Weapon: Fa-mas Location: Chamber 2, Armoury B2 Description: 5.56mm calibre assault rifle (French) Ammo: Boxed in 25 rounds Weapon: Nikita Launcher Location: Number 3, Nuke Building B1 Description: Remote controlled missile launcher Ammo: Boxed in 4 missiles Weapon: PSG1 (Sniper Rifle) Location: Chamber 5, Armoury B2 Description: Long range sniper rifle (with Viewfinder) Ammo: Boxed in 6 rounds Weapon: Stinger Launcher Location: 1st Room of Comm Tower B (directly after the walkway) Description: Long Range Surface-to-air missiles (SAM) Ammo: Boxed in 5 missiles Weapon: Claymores Location: (These are invisible to the naked eye, Use the Mine Detector, Location to the Mine Detector will be below in the Item section of this guide). Description: Invisible to the naked eye How to collect: Use the Mine Detector to locate the Claymores, Crawl over the Claymores or Thermal Goggles to collect. (BEWARE: Stay outside of the claymores field of vision). Weapon: C4 Location: Chamber 1 in Armoury B2 Description: Most common item youï¿½ll find in the game Ammo: Boxed in 4 packs Weapon: Grenades Location: Chamber 1 in Armoury B2 Description: Like the C4, it is the most common item youï¿½ll find in the game. Ammo: Boxed in 4 packs Weapon: Stun Grenade Location: Small Storage unit on the left of the Heliport Description: Stuns Guards but your radar will be out of use if another guard is nearby Ammo: Boxed in 3 packs Weapon: Chaff Grenade Location: In the middle of the Helipad Description: Disables Gun and CCTV Cameras only for a short time and it will short out your radar Ammo: Boxed in 3 packs ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ Time Bomb You will encounter this twice in the game: First: After you escaped from the Mediroom (having possibly been placed on the left hand side by your Equipment by Ocelot) Second: It is hidden in radioactive water in Underground Base (while you are searching for the PAL Key. If you have the time bomb, Hold L2 and throw it as far your can and stand back. ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ Nameï¿½s, Typeï¿½s, Ammo and Damage Name: Socom Type: Automatic Pistol Capacity: 12 rounds Damage: Low Name: Fa-mas Type: Assault Rifle Capacity: 25 rounds Damage: Medium Name: PSG1 Type: Sniper Rifle Capacity: 6 rounds Damage: Medium Name: Nikita Type: Rocket Launcher Capacity: 1 missile Damage: High Name: Stinger Type: Missile Launcher Capacity: 1 missile Damage: High Name: Claymore Type: Anti-Person Mine Damage: High Name: C4 Type: Plastic Explosive Damage: High Name: Grenade Type: Fragmention Grenade Damage: High Name: Stun Grenade Type: Temporarily Disabling Grenade Name: Chaff Grenade Type: Electronic Jamming Grenade ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ Items Function and Description Name: Diazepam Function: Take this to stop trembling while you are holding a sniper rifle Description: You will always tremble while looking through the scope of a sniper rifle Name: Cold Medicine Function: Take this to stop a cold Description: At somepoint in the game a guard will confront you with a cold, kill him and you will catch his cold. Name: Food Rations Function: Restores LIFE Description: These are to help your LIFE Gauge (if you are about to die and you have the rations equipped it will automatically restore to full health). Name: Cigarettes Function: These will harm your health but you will be able to spot laser beams (Faintly) Description: If you do not have the Thermal Goggles then you use cigarettes Name: Scope Function: This Scope is armed with a powerful zoom Description: O button to zoom in, X to zoom out Name: Thermal Goggles Function: Everything will turn red and you will be able to see traps, claymores and laser beams Description: Equipping this will lock you in 1st Person Mode Name: Level cards Function: These will open any door that has the same or lower number: (ie. A level 3 card will open doors 1, 2 and 3 but will not open level 4 or higher doors) Description: These are given to you throughout the game Name: Body Armour Function: If you are wearing the Vest while up against guards the damage dealt will be cut in half Description: The first is located in Number 6 in Nuke Building B2 The Second is located in the blast furnace past jets of steam Name: Gas Mask Function: Increases the time and O2 you are exposed to hazardous chemicals such as Sarin Nerve Gas Description: There are three times where you encounter this gas but unfortunately you donï¿½t posess the gas mask First: The entrance to the Snowfield Second: Inside Nuke Building B1 (If the alarm sounds the exit will shut and its game over. Third: Shorting out the High Voltage System Name: Cardboard Boxes A, B and C Function: Each box has an area written on it Box A will take you to the Heliport and is located on the catwalk of Tank Hangar 1 Box B will take you to Nuke Building B1 and is located in the room numbered 4 in the Nuke Building B1 Box C will take you to just outside the blast furnace and is located in the bottom left storage chamber in the Snowfield (Not where you fight Raven) Name: NVG (Night Vision Goggles) Function: This is a Scope used in Night time activities and using amplified UV (Ultra Violet) and Infra Red (IR) Description: Like the Scope this also locks you in 1st Person Mode Name: Mine Detector Function: This will reveal claymore positions and you can only collect 10-20 claymores Description: (Careful you donï¿½t go into the claymores field of vision) ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ï¿½ Special Items Name: Camera Location: Number 4 in Armoury South Description: Like the Scope this also locks you in 1st Person Mode Name: Optical Disc Location: Kenneth Baker gives this to you before death Description: This disc contains all the Data on Metal Gear Name: Rope Location: Just before the stairway in Comm Tower A Description: Use to Absail down the building Name: Hankerchief Location: After the second torture session, Otacon (Hal Emmerich) gives you Sniper Wolfï¿½s Hankerchief Description: Make sure you equip the Hankerchief before going back in to the cave, All the wolf cubs wonï¿½t attack you because you smell like Sniper Wolf Name: Ketchup Location: After the second torture session Otacon gives you a bottle of Ketchup. Description: Use this to your advantage Name: PAL Key Location: Meryl gives you the key in the Ladies room in Nuke Building B1 Description: There is more to this key than you think; this key is made using very sensitive technology In the Underground Base 3 there is a Command Room with 3 computers: one for Heat, one for cold and one for normal. Email me if you need more help email@example.com The following websites are allowed to publish this guide: CheatCodes SuperCheats