The first Magic & Mayhem was sort of a sleeper hit. It didn't have cutting-edge graphics or audio, but it played a deep amalgam of role-playing and real-time strategy, garnering critical praise and more than a few fans. Whether you played it or not is immaterial to enjoyment of this sequel. There are enough changes in Magic & Mayhem: The Art of Magic to make it an entirely new game, plus this one is more of a prequel, as it takes place a half century before the events in the first game.