Cultures is set hundreds of years ago in a small Viking village in Greenland. A cold rain pours for many weeks down on the village, and the people give up hope of a prosperous harvest. Hunger ensues, and consequently the population becomes bitter and depressed. They are given a glimpse of hope when they think they see the sun begin to shine through the clouds, but this is cruelly snatched away when it turns out to be a comet in the form of a huge ball of fire. The comet suddenly explodes into six pieces upon entering the atmosphere and tumbles down to earth, paralyzing the villagers with fear. The objective of Cultures is to create a settlement--laying the foundations for a thriving colony--as you advance across your new home of America. You must prepare your tribe to soldier across the wilderness of this newly discovered continent: trading, uniting, and fighting until the six essential elements of the comet are retrieved. A thriving economy and powerful military will only a