Can I Have Some General Strategies?
Well, one thing I don't really like about this
game is the difficulty. When the game throws
five Lizard Enforcers at you at the same time,
even on the easiest level, it just doesn't seem
fair. You could try and edit the USER.CON to
lower their strength, or you could also try to
think when attacking the enemies.
The best thing to remember is NEVER to go face-
to-face with an enemy. Strafe back and forth,
and fire. Run backwards if necessary. Shotgun
ammo is usually abundant, so you're be best off
using this weapon the most. Hiding behind walls
and pillars provides some cover, so you can peek
over the edge to look for anything to shoot.
I found the best way to play the game is a
combination between mouse and keyboard. I used
the keyboard with my left hand to move Duke, and
my right hand to aim, fire, and open doors.
Using a Gravis Gamepad isn't too bad either,
especially when you need fast response time you
can't get with the keyboard.
Remember that going to the bathroom and drinking
water will increase your life. If you're low on
health, shoot a fire hydrant, and drink from
it. Doing so will increase your health by one
each time. If you stick around long enough, you
can get full health!
Whenever you find Laser Tripbombs on the wall,
don't bother running through -- you'll be
toasted, or at least very injured. Instead,
take a Pipebomb and throw it near the beams,
then detonate. This will trigger the beams if
you tossed it right. If you don't have any
Pipebombs, shoot the bomb (not the beam) with a
rocket. Try ducking under it if you don't have
either of those weapons. Or as a last resort,
lure an enemy through the lasers.
If you suddenly start taking damage, and you
don't know why, press the Backspace key. You'll
twirl around at 180 degrees, so you can check
who's on your six. Very useful, since you don't
have that little Marine-face indicator you may
have gotten used to in Doom.
Many of the enemies in this game duck and start
to fire. This makes your shots do less damage.
Basically, just do the same things they do --
hit the dirt and fire back.
This is another one of those items that really
seems to be only effective in multiplayer. When
you use this item, a hologram of Duke will
appear in front of your current position. It
will stay in that place, distracting enemy
fire. You can also turn it off and replace it
anywhere you want. Great for a diversion!
Just like those illegal drugs, Steroids will
increase adrenaline flowing through Duke's
body. In the game this will mean that you will
run VERY fast, and that your kicks are very
powerful (like an equivalent to the Berserk Pack
from Doom). Generally best when you run out of
weapons, or you need to run away very fast.
Remember kids -- don't imitate Duke and take
these drugs, as they are bad (legal disclaimer)
Night Vision Goggles
Unlike the Light Amplification Visor from DOOM,
these goggles will NOT light up an entire
sector. It only makes enemies in the dark
visible. The rest of the room remains dark.
Whenever you are wandering in light-deprived
areas, put these on so you won't get killed by
unseen enemies. Goggles can also be very useful
in Dukematch. If your opponent can't see you,
but you can see them...well, that's an obvious
Aren't those puddles of radioactive goop and
lava annoying? Now, you can get past them
without doing damage to your lovely physique!
Whenever you run over a harmful surface with
these in your inventory, it won't do any
damage. They are used automatically. However,
the Boots DO take damage and wear out, so use
There isn't much to say about this--you can take
this medical kit wherever you want. When you
use it, it fills your life up to 100. It can
only be used so much, but don't be afraid to use
it. Unlike other games with items like this
(like Heretic), if you are about to die, Duke
won't use the Medikit automatically. Even if
you have 90 HP left, it's worth using it to gain
a bit more life.
Just what you think it would do: you can fly.
In addition to using a Jetpack as an escape
method, you can also use these to solve levels
easily. For instance, if there's a high window
you need to reach, just fly up. It's also fun
to fly up, look down, and rain a fire of shots
onto the bad guys. Just don't fly too high and
let the fuel run out, otherwise you're a goner!
Once your jetpack fuel reaches 15% or lower,
find a spot to land.
There's not a whole lot to say -- they look like
giant balls with spikes in them. Swim into them
and they go boom. Tip: Don't swim into them.
Attempt to worm your way around them. Try using
View Mode to see a larger view of your
There are certain sections in the game that you
will almost certainly drown in if you don't have
Scuba Gear. Just as in real life, having one of
these will allow you to be underwater for a long
period of time. There is, of course, a limited
supply of oxygen, but it does last awhile. You
shouldn't have to worry about drowning until the
tank gets to about 15%.
This really doesn't require a lot of
explaining. Turrets are simply wall, ceiling,
or floor mounted guns. Although they are
equipped with the same kind of weapons as normal
Assault Troopers, the guns fire rapidly, and
they major damage. Plus, unless you're close,
they tend to be hard to hit. Get close and
shoot when you discover a Turret. If that's not
an option, try blowing it into subatomic
particles with an RPG.
You probably won't find too Sharks too often.
You find them occasionally swimming in the
water, and they have a tendency to nibble at
you. They won't do too much damage though.
Simply blast them before they get close, and
you'll be fine.
Overlord (Boss #2)
AKA Moon Assault Commander, this guy can best be
described as a dinosaur with dual-missile
launchers. He's surprisingly fast, can stomp
right on top of you, and he shoots projectiles
faster than the Devastator, and about the same
strength as an RPG. See the end of Episode 2
section for tips on how to beat this really
Battlelord (Boss #1)
There are actually two variations of this boss --
you will fight the tougher one at the end of L.
A. Meltdown. You'll find the others in various
parts of Lunar Apocalypse and Shrapnel City.
The only difference is that the one at the end
of the first episode takes many more hits than
the others. In addition to having a chaingun,
the Battlelord also has quick-firing mortar
shells that, if they get close to you, can make
your day very bad. Check the episode 1 hints
for strategies on how to beat the first boss.
When fighting these guys at other points in the
game, just stay back, hide behind something, and
fire away with an RPG.
Fat Assault Commander
You can definitely know when these guys are in
the area with their voice (they seem to be
saying "suck it down"). Assault Commanders
float around and fire rockets at you, just like
the kind that you fire out of an RPG. If they
get close to you, these enemies will start to
spin, shredding you. Whenever fighting these
enemies, stay at a distance AND DON'T STOP
MOVING! The quickest and easiest way to deal
with one of these buggers is to shrink them, and
then squish them.
Remember the facehuggers from the Aliens
movies? These creatures seem to bare a
remarkable resemblance. They hatch out of eggs,
and sort of jump around the place, looking for
prey (mainly, you). And, just like Alien, they
have acid blood, so watch your step when you
kill one of these buggers. Once they find you,
they'll latch on to you and start gnawing.
You'd better kill them quick. The best strategy
is a back away quickly, firing a Ripper cannon.
If they get close enough, just take your Shotgun
to get them off your face.
The best way to know when these guys are coming
is the sound that they make -- they sound
suspiciously like the Imps from DOOM. In any
case, when they see you, they charge at you and
explode when they get close enough. Run
backwards and shoot the Drones while they're
homing in on you. They seem to take a couple of
hits, so one shot won't do it.
Also known as Lizardmen, Enforcers are the black-
clad lizards with noserings that fire their
chainguns at you. They also have a tendency to
hock some radioactive goop at you. If all of
these attacks weren't enough, they are also very
fast, and can leap right next to you and
attack. Luckily, they don't take as many hits
as, say, an Octabrain, but they are a tough
kill. If you MUST face them head on, make sure
to have lots of armor. Whenever fighting one of
these guys, don't stay still, but keep moving
and shoot them with any weapon you have (a
Shotgun seems to work well). Also, they usually
kneel before they spit something at you, so get
ready to move when they stand still.
This guy is the enemy that really ticks me off.
If you hear the annoying scream that they make,
beware! They look like large, floating squids,
and they take tons of hit. In addition to
firing psychic blasts at you, they can bite you
to shreds at close distances. However, the
psychic blasts can be dodged (move quick!), and
if you keep far away, you'll obviously be safe
from their teeth. Personally, I think the best
way to deal with them is to get at a far-away
distance, and blast them unto death with an RPG
or Devastator. You can use other weapons, but
it will take many, many rounds of ammo to kill
Recon Patrol Vehicle
RPV's are those flying vehicles you see in the
air being flown by Pig Cops. Your best bet is
simply to run past them, and hope they don't hit
you. However, if this is not an option, find
some cover and fire up with either an RPG or a
It's easy to recognize these guys -- giant pigs
in LAPD uniforms. They carry shotguns, and take
many hits. You probably won't want to face
these guys head on, so find some cover and fire
away from behind there. When they duck, you
should duck, so you have a better shot. They
occasionally drop used body armor or their
These guys are essentially the same as the
Assault Trooper, except their vests are red, and
they transport around randomly. Very annoying,
and they have a tendency to transport right
These are the normal lizard troopers you see
around, wearing green vests. They carry a laser
pistol that really doesn't so a whole lot of
damage, but can fire rather rapidly. They also
have a tendency to turn on their jetpacks and
fly around. They occasionally drop pistol ammo.
Tripbombs can only be set on walls, and after
two seconds it emits a laser beam. Anything
that hits the beam will cause the bomb to
detonate, doing major damage. Several Tripbombs
can be set close to each other, creating a web
of lasers. And when one bomb goes off, the
other bombs near by will be tripped too, causing
a really big BOOM.
Truthfully, this weapon is close to useless in
one player mode (except against certain
bosses). In fact, I've seen Pig Cops walk right
through these without sustaining any damage.
Check the multiplayer section for more info
pertaining to setting traps with these weapons.
In what seems to be somewhat of a homage to
Hexen, the Freezethrower shoots miniature
crystals very fast. When you hit the enemies
enough, they freeze, and then you can shatter
This weapon isn't very well documented in the
manual, so here's an explanation: one shot with
a Freezethrower will not automatically freeze
any enemy. In fact, it does damage to the
enemy, and quite a bit of it too. Before the
enemy dies (i.e. he has one hit point left) he
will freeze, which will allow you to go up and
shatter him. However, if he thaws, just hit him
with any weapon and he'll die. This all means
that you can use Freezethrowers against bosses
(something you can't do with a Shrink Ray).
Also note that the projectiles of the
Freezethrower will bounce off walls and hurt
Duke, so be careful when firing! Contrary to
the instruction book, ammo packs come in 25, not
This weapon is hurled at a arc, then lands on
the ground. You can then detonate it by
pressing the fire button again. Like other 3D
games, the longer you hold down the button, the
farther Duke will throw the bomb. You can also
aim up or down to change the arc. There are a
few interesting tricks you can do with a
Pipebomb. For instance, to throw multiple
Pipebombs, then set them off at once, throw a
bomb, press the 6 key, throw another one, press
6, etc. Then, throw one, and press fire to make
them all go off in a blaze! You can also lay
Pipebombs on the floor by ducking and pressing
Pipebombs are most useful is either attacking
enemies at a different vertical height, or when
setting traps in Dukematch.
Just what it sounds like ... it shrinks the
enemy to a tiny, harmless being where it can
then be splatted. One shot usually does it to
all enemies, except bosses. A pretty good
weapon, although ammo tends to blend in the
background and is difficult to find.
Rocket Propelled Grenade Launcher
A bazooka-type weapon, more commonly known as
the RPG. It shoots out rockets that make bad
guys explode into a rain of blood. You
shouldn't be close whenever firing this weapon --
in fact, you REALLY far away when shooting one
of these, as their blast radius is bigger than
the standard rocket in other 3D games.
The obligatory first-person shooter shotgun.
More commonly known as the Chaingun in earlier
versions, the Ripper is a three barreled cannon
that fires rounds very, very fast. A very
useful weapon for tearing several enemies to
bit, although you can find yourself running out
of ammo terribly fast.
Ah, yes. The good old pistol. This is actually
a pretty good weapon, since it fires its rounds
very fast. However, after 12 clips of
ammunition, Duke has to stop and reload his gun,
which means a delay in shooting. Make sure that
you can dodge the enemy's shots while a new clip
is being inserted.
For those of you who've played Rise of the
Triad, remember the fun you had whenever you
brought out the dual pistols and mowed the
enemies down? Well, replace those two pistols
with two rocket launchers, and you've got a good
idea what the Devastator is (and how much fun it
is to use). Basically, it fires tiny missiles
very, very fast. The shots aren't as powerful
and don't cause as big of an explosion as an RPG
will. Just like the Ripper, it eats up ammo
incredibly fast, so be conservative. Contrary
to the instruction book, you get Devastator ammo
in packs of 15, not 50.
This weapon is simply your foot. Not very
strong, yes, but it doesn't use an ammo, and can
be used to kick grates and things like that you
shouldn't need to waste ammo on. You can also
do a "quick kick" by pressing the tilde (~) key,
which means you can smash something without
having to lower your weapon and kick it.
If you want, you can make Duke do what people
have dubbed the "scissor kick". Change to #1
weapon, then while pressing Ctrl, also press the
tilde key. Now, Duke is kicking both of his
legs at once!
Cycloid Emperor (Boss #3)
Also known as Bad Ass, this guy can really dish
out punishment. In addition to throwing rockets
out of his too claws, he also spits out several
of the waves that Octabrains attack with. For a
guy that's so big, he moves awfully fast, and
like the rest of the bosses, can squash you
silly. Check out the episode 3 area for info on
how to beat him.
Once on LEVEL 2, Go to the comic shop and go in
the back and find the bathroom. Go up to a
urinal and press the SPACE BAR button. Duke will
put his gun down and start to use the bathroom.
Begin a modem multiplayer game and enable recording on the options screen. Then
while playing a game, press K to view the game from your opponent's view point.