Animal Locations - Guide for Sonic Adventure 2 Battle
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Animal: Bat Level: Sand Ocean (Robotnik/Eggman) Strategy: Walk towards the camera and drop to the platform below. Go to the left for the bat. Esitmated time: 5 seconds ----------------------------------------------------------------------------- Animal: Bear/Ram Level: Sky Rail (Shadow) Strategy: Both animals are in the same area, so I've combined them into one section. After going down the rail you start on, land on the lower platform with the bouncy spring. Near it is the Ram. If you take the bouncy spring to the upper ledge, the bear is walking between some pole things on the immediate right of where you should land by taking the spring. Estimated time: 12-20 seconds ----------------------------------------------------------------------------- Animal: Boar Level: Radical Highway (Shadow) Strategy: Just before taking the boosters that take you through the first set of loops, jump onto the yellow trashcan-like structure for the boar. Estimated time: 20-35 seconds ----------------------------------------------------------------------------- Animal: Cheetah Level: Wild Canyon (Knuckles) Strategy: Yet another simple animal to get. Get off the starting platform and run to the back of the room. To the left is a statue and at it's feet is the cheetah. Estimated time: 10-18 seconds ----------------------------------------------------------------------------- Animal: Condor Level: Eternal Engine (Tails) Strategy: Yet another simple animal to get. The condor is under the red cylindrical canister on the left side of the starting room. Estimated time: 3-5 seconds ----------------------------------------------------------------------------- Animal: Dragon Level: Wild Canyon (Knuckles) Strategy: Snag a few rings, then jump into the blowing air. Fly up then glide towards the lonely statue area. Climb above his head and dig into the beetle/oval shaped area of the painting. You will now go to a separate room with an altar. Climb the wall--the dragon is in the upper corner of one of them. Estimated time: 40-60 seconds ----------------------------------------------------------------------------- Animal: Gorilla Level: Mission Street (Tails) Strategy: Take out the robots in the starting area, then whistle at the mailbox (it is red) to the right. Estimated time: 5-10 seconds ----------------------------------------------------------------------------- Animal: Sea Creature Level: Pumpkin Hill (knuckles) Strategy: Get the three chao keys. First start off by going to the rocket on your left. Then turn around and you should see some platforms floating on the middle platform is a chao key. Then glide to the last connected platform (forward then to your right)on the side of the mountain should be another chao box containing animals. For the last key when you get the second key turn around and you should see ghost train mountain. You should then see a row of baloons follow them to a pumpkin statue type thing. on the top there is a tank shooting kill it. Go down the back of the structure and you should find the third key containing the sea creture. Estimated Time: 1:30-2:00 ----------------------------------------------------------------------------- Animal: Parrot Level: Security Hall (Rouge) Strategy: Run down the path towards the spikey robot, and take a left. Climb onto the huge black crate and take the bouncy red spring between two gray crates. From here jump and glide from the platform you land on and fly to the left (assuming you were facing away from the wall on the platform). Glide to the large grayish crate with a computer on it and get the parrot. Estimated time: 20-30 seconds ----------------------------------------------------------------------------- Animal: Peacock Level: Dry Lagoon (Rouge) Strategy: Look around one of the palm trees in the small lagoon (starting area). its location is to the left relative starting plaform. Estimated time: 10-20 seconds ----------------------------------------------------------------------------- Animal: Penguin Level: Metal Harbor (Sonic) Strategy: After going through the first loop and being launched off the ramp, the penguin is to your left on the platform you land on. Estimated time: 15-20 seconds ----------------------------------------------------------------------------- Animal: Phoenix Level: sky rail(shadow) Strategy: Even though it takes a lot of time to complete this strategy. You must get all three chao crates to get the phoenix. to get the first one continue thorugh the level and you should come to a rocket. dont hit it! instead jump to the next platform and its there. Then hit the spring. Continue throught the level as you normally would when you come to a part where you are on the side of the mountain drop down and you should land on the platform contaning key 2. For the third key you should come to a part where you grind a long rail and jump off and to continue you have to jump over a flying robot do so or kill him. Then you hit the flying spring type thing. But instead of getting of to your left go to the platform to your right and inside the cave is the the third key containing the phoenix. Estimated time: 1:50 ----------------------------------------------------------------------------- Animal: Rabbit Level: Cosmic Wall (Robotnik/Eggman) Strategy: From the start, go to the right of the black crates. Estimated time: 4-5 seconds ----------------------------------------------------------------------------- Animal: Raccoon Level: Mad Space (Rouge) Strategy: The gray crate directly in front of you at the start of the level contains a raccoon. Estimated time: 2-3 seconds ----------------------------------------------------------------------------- Animal: Seal Level: Weapons Bed (Robotnik/Eggman) Strategy: At the end of the first (starting) carrier there is an animal pipe between a couple cylindrical structures that contains a seal. Estimated time: 15-25 seconds ----------------------------------------------------------------------------- Animal: Sea Otter Level: Prison Lane (Tails) Strategy: Another fairly simple process for two otters. Destroy all the beetle robots in the first room (don't forget the one way up high that you can hit by getting on the raising platform) to upen the gate to a pipe. Whistle and the first otter will come out. Note: sometimes I've had a sheep come out instead. The second otter is after the first hall. Blast the silver crate under the black crate to create a staircase. Get to the top, hover to the roof of the caged in area, and get the second otter. Estimated time: 30-45 seconds ----------------------------------------------------------------------------- Animal: Skeleton Dog Level: Pumpkin Hill (Knuckles) Strategy: Jump and glide into the red balloon, giving you an extra height boost. Continue gliding to the left until you land on the platform with a rocket on it. Take the rocket to the top of Church Mountain. The skeleton dog is among the graves and is pretty easy to see on your descent from the rocket. Estimated time: 8-12 seconds ----------------------------------------------------------------------------- Animal: Skunk Level: Hidden Base (Tails) Strategy: This one is simple. Just walk to the right on the starting platform. It's that easy. Estimated time: 1-3 seconds ----------------------------------------------------------------------------- Animal: Tiger Level: Hidden Base (Tails) Strategy: After getting down from the starting platform, take out the hawk (bombing) robot and proceed to hover to the angled red platform with a crate on it. Blow up the crate as well as the hawk robot, and take the tiger. Estimated time: 20 seconds ----------------------------------------------------------------------------- Animal: Unicorn Level: Dry Lagoon (Rouge) Strategy: Begin by grabbing a couple of rings, then taking out the two robots aimed at the turtle. Grab one of the chaos drives they drop (preferably a red, assuming they drop one - this is to make up for the unicorn's lack of providing a power ugrade). Take the turtle to the big lagoon, get on the lower central platform with the pillar. Get into the center of the platform and whistle-revealing the unicorn. Estimated time: 30-45 seconds