Boss Guide - Guide for Final Fantasy IX

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Final Fantasy IX Boss Guide

By: BigTimePie
Email: [email protected]
-Email me any corrections/better strategies.  Also, plese email be if you 
are gonna use this on a web site.  Thanx.
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Version History:
-1.0 The first relsease...These bosses should be in order.  soon i will
sort these out by disk, i guess 
that will be version 1.1.  
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Table Of Contents:
-Boss guide

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Boss Guide:
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Boss: PLANT BRAIN
HP: 994
MP: 999
LEVEL: 7
WEAKNESS: Fire
STRENGTH: None
LOCATION: Evil Forest
DIFFICULTY: 4.0/10

The fight really isn’t that hard. Have Steiner do Sword Magic Fire (powered 
by Vivi) and Zidane try to steal until he does. Vivi should use Fire and 
cure the party with potions. Steiner MUST be alive, if he dies, then quickly 
revive him ASAP. If Vivi doesn’t have time to heal, have Zidane do it. 
Steiner should always attack. When you take about 500HP from the boss Blank 
will come and help you. Have him also act like a healer or steal. If the 
Plant Brain uses Pollen, then use Eyedrops on Zidane or Blank (not both, 
that will be wasting time). Vivi’s magic doesn’t miss. Steiner doesn’t miss 
either with his sword.
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Boss: BLACK WALTZ #1, SEALION
HP: Sealion – 472. Black Waltz #1 – 250
MP: Sealion – 9999. Black Waltz #1 – 9999
LEVELS: Sealion - ?. Black Waltz - 2
WEAKNESS: Sealion – Fire. Black Waltz – Fire, Ice
STRENGTH: Sealion – Earth, Water, Ice. Black Waltz – None
LOCATION: Ice Cavern
DIFFICULTY: 5.5/10

Since you’re using only Zidane, and going against two bosses at the same 
time, the fight can be based on luck. Just attack the Black Waltz 
continuously and cure yourself with a Potion when your HP goes below 100. 
Watch out for the Sealion’s Tsunami, it will hurt you for about 90HP. You 
should be able to kill Black Waltz in 4 or 5 hits. If you go into Trance, 
use one Dyne to finish off Black Waltz, and the other Dynes on Sealion. 
Don’t try killing Sealion first, because the Black Waltz can cure it.
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Boss: BLACK WALTZ #2
HP: 1040
MP: 9999
LEVEL: 6
WEAKNESS: Wind
STRENGTH: Earth
LOCATION: Dali
DIFFICULTY: 6.5/10

This is a tough fight so be ready. Dagger should cure most of the time 
(press L1 to cast the cure on all members) and when she’s available and your 
characters are at good health, just wait till the other characters’ ATB 
Gauges get up and press Triangle. You don’t want to waste a turn attacking 
with Dagger for measly damage, do you? Don’t use Vivi’s magic, because the 
Black Waltz will counter with more powerful magic on your characters.
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Boss: BLACK WALTZ #3
HP: 1200
MP: 9999
LEVEL: 7
WEAKNESS: Wind
STRENGTH: Earth
LOCATION: Cargo Ship
DIFFICULTY: 7.0/10

This can be tough since you don’t have Dagger. Vivi starts out in Trance, so 
use Fire or Blizzard for his Double Black command. The Waltz will cast 
Thundara when it floats, so be ready to use healing. Like always, Steiner 
should use his Sword Magic and Zidane should steal and heal. If Steiner gets 
knocked out, wait till both Vivi’s and Zidane’s ATB Gauge is full, have one 
of them use Phoenix Down, and the other use Potion on Steiner. Make sure to 
do this AFTER Vivi’s Trance runs out. Do the same if anyone else gets 
knocked out, but you shouldn’t really waste time reviving Vivi if he gets 
KO’ed because he’s not really great against the Waltz as the others.
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Boss: GIZAMALUKE
HP: 2318
MP: 502
LEVEL: 16
WEAKNESS: Thunder, Wind
STRENGTH: Water, Earth
LOCATION: Gizamaluke’s Grotto
DIFFICULTY: 7.0/10

Well, I thought that Gizamaluke would be some old man that owns the grotto 
(since they call him Master Gizamaluke) but whoa, a monster... The fight is 
pretty hard, because some of Gizamaluke’s attacks will wipe out a party 
member instantly. Make sure you got Quina equipped and have her attack. 
Freya should jump so Gizamaluke wouldn’t be able to attack her, Vivi should 
Fire Gizamaluke, and Zidane should cure or attack. Gizamaluke’s attacks will 
do a lot of damage but he doesn’t have ones that are very damaging. If you 
gained levels before setting foot into the grotto, and have Zidane equipped 
with The Ogre, then Gizamaluke shouldn’t pose much of a threat.
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Boss: BEATRIX
HP: 2750
MP: 3467
LEVEL: 14
WEAKNESS: None
STRENGTH: None
LOCATION: Burmecia
DIFFICULTY: 7.5/10

This can be tough. Beatrix’s attacks are very damaging. She will use Thunder 
Slash and Shock mostly. Shock will probably instantly kill a party member 
and Thunder Slash will lower a target’s HP down high. If everyone’s health 
is OK, have Freya jump, otherwise she needs to heal. Zidane should steal and 
attack and heal. Quina should also heal (although she might die, and you 
probably won’t have time to revive her) Vivi should use magic all the time. 
Don’t let Vivi die! If he dies, revive him ASAP.

An easier way to beat this is to equip Coral Rings on everyone. You can buy 
them in Lindblum, but if you entered Gizamaluke’s Grotto, then you won’t be 
able to return to the Synth Shop there. Coral Rings absorb Thunder, so 
Beatrix will be healing you with her attacks instead of beating your ass. 
Now the fight will be easier and you won’t have to worry as much.

NOTE – I’m not sure if you can buy Coral Rings in the Lindblum shop. If you 
can’t, then you can have Freya win the Festival of the Hunt for one Coral 
Ring.

Beatrix will use Stock Break to reduce everyone’s HP to 1, and escapes. Disc 
1 ends.
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Boss: BLACK WALTZ #3
HP: 1431
MP: 344
LEVEL: 7
WEAKNESS: None
STRENGTH: None
LOCATION: Cable Car Railroad
DIFFICULTY: 2.5/10

This fight is pretty easy since you have Dagger with you. Dagger should heal 
one or everyone. Steiner and Marcus should attack. As long as Dagger keeps 
everyone’s HP up, you should have absolutely no problem beating this crazy 
Black Mage. Also, remember to steal. You might get the cool Flame Staff, 
although it might take a while to steal it. The Black Waltz will never 
attack Dagger, so don’t worry about her.
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Boss: RALVURAHVA
HP: 2500
MP: 3649
LEVEL: 13
WEAKNESS: Ice
STRENGTH: None
LOCATION: Gargan Roo, Gargant’s Path
DIFFICULTY: 3.0/10

Another easy fight. Just do the same as you did on Black Waltz. You should 
be able to beat the snake easily. If you have the Antibody support ability 
equipped, you’ve just made the battle even easier, but there’s nothing 
really to worry about when you’re poisoned.
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Boss: ANTLION
HP: 3650
MP: 3950
LEVEL: 16
WEAKNESS: Ice
STRENGTH: Water
LOCATION: Cleyra
DIFFICULTY: 8.5/10

The boss may seem pretty easy at first as it won’t do much damage, but be 
prepared. Freya should ALWAYS Jump, this way, she will be able to avoid 
Antlion’s attacks. The Sandstorm Antlion uses creates a world of hurt on 
your party, PLUS Darkness. When Freya comes back from her sky cruise, have 
her heal everybody. Then use Eyedrops. You may have to keep starting over 
this fight since it’s very hard. Quina should do a lot of damage so have her 
attack. Vivi should Focus first, then use his magic (use Blizzard or 
Blizzara). Make sure to have some Annoyntments, because Antlion causes 
Trouble status. Also, don’t physically attack too much, because the Antlion 
can counter.
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Boss: BEATRIX
HP: 4200
MP: 3964
LEVEL: 17
WEAKNESS: None
STRENGTH: None
LOCATION: Cleyra
DIFFICULTY: 7.5/10

Remember to have Coral Rings equipped! Beatrix is back, and she will use the 
same attacks she did before. This time, they will do way more damage. Do the 
same thing you did before. Vivi should use magic, Quina should attack, Freya 
should Jump, and Zidane should heal. If Zidane is stronger than Quina, then 
Quina should heal and Zidane should attack. Remember to keep all your 
characters alive because this will be tougher than before. Beatrix will 
finish you off with Stock Break as she did before.
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Boss: ZORN and THORN
HP: Thorn 2500, Zorn 4500
MP: ???
LEVELS: ???
WEAKNESS: ???
STRENGTH: ???
LOCATION: Alexandria Castle
DIFFICULTY: 4.5/10

A pretty easy fight that should be beaten quickly. Kill Thorn, since he has 
a way 2000 HP off Zorn. Thorn will power up Zorn, who will then use Flare, 
and after that Zorn will power up Thorn, who will then use Meteor. Since you 
only need to kill one of the clowns, go for Thorn.
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Boss: BEATRIX
HP: 5700
MP: 4500
LEVEL: 19
WEAKNESS: None
STRENGTH: None
LOCATION: Alexandria Castle
DIFFICULTY: 6.5/10

AGAIN?! Well, she doesn’t have her music on this time. If you equipped the 
Ice Brand on Steiner, you can do over 700 damage to her with it. Even more 
with Steiner’s Sword Magic. This shouldn’t be too hard since you’re now 
experienced fighting Beatrix. You should watch out for her Shock yet again 
and keep a Coral Ring on Steiner (he’s probably the most important). Freya 
should jump as always and Vivi and Zidane should heal or use their attacks. 
Beatrix will use Climhazard this time to set your HP to 1.
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Boss: RALVUIMAGO
HP: 3400
MP: 584
LEVEL: 18
WEAKNESS: Ice
STRENGTH: Earth
LOCATION: Gargan Roo, Gargant Path
DIFFICULTY: 1.5/10

Once again this is easy. Keep Dagger healing and Vivi and Zidane doing 
damage. Once you do about 1500 damage the snake will start coiling up. Don’t 
attack it when it’s coiled, and when it uncoils use Zidane to attack it 
(since he does the most damage). After Zidane attacks, Ralvuimago will coil 
up again. Just wait till it uncoils and attack again. Repeat this until 
Ralvuimago dies. Since Ralvuimago can’t do anything when it’s coiled, then 
you should be able to beat this ridiculously easy battle without any special 
strategies or help.
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Boss: LANI
HP: 5456
MP: 4800
LEVEL: 19
WEAKNESS: None
STRENGTH: None
LOCATION: Fossil Roo
DIFFICULTY: 4.0/10

A pretty quick fight which doesn’t involve too much strategy. Lani will only 
attack Dagger, so have Dagger heal herself and everyone else should attack. 
Later on Lani will harm everyone, this can be cured easily by Dagger. Also 
be sure to have the Man Eater support ability on someone for added damage. 
You’ll be able to beat this fight like that, and I doubt that you will need 
help.
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Boss: HILGIGARS
HP: 8787
MP: 908
LEVEL: 28
WEAKNESS: None
STRENGTH: None
LOCATION: Conde Petie Mountain Pass
DIFFICULTY: 6.5/10

Keep Man Eater equipped, because this guy IS human. The giant has tons of 
HP, but should go down. He can be hard at times, and he will also cast 
Curaga on himself. With Eiko and Dagger, being the two healers, you should 
have no problem keeping your defense up. Eiko can cast Cura, so have her act 
as the healer, and when she’s unavailable, get Dagger to do it. Be careful 
of Hilgigars’s Knockdown move, because it will hurt. If you have some Earth 
resistances, now’s the time to equip them.
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Boss: SOULCAGE
HP: 9700
MP: 850
LEVEL: 26
WEAKNESS: Fire, Holy
STRENGTH: Shadow
LOCATION: Iifa Tree
DIFFICULTY: 8.0/10, or 0.5/10


Easy Way: Use 3 Phoenix Downs on Soulcage and it dies.

Normal Way: This is a tough fight. Make sure to do some level gaining and 
make sure your level is NOT on a multiple of 5. Soulcage has a LV5 Death 
attack, which he does on all of your party. This will not work if your level 
is on a multiple of 5. If someone’s level is on a multiple of 5, they will 
die. This makes the boss tough. Watch out for Mustard Bomb, because it will 
burn you. If you have Body Temp equipped, you will be immune to it. Leaf 
Swirl and Fira should be healed by Eiko’s Cura. Make sure Dagger heals too 
and Vivi uses Fira.
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Boss: SCARLET HAIR
HP: 9000
MP: 6000
LEVEL: 22
WEAKNESS: None
STRENGTH: None
LOCATION: Madain Sari
DIFFICULTY: 6.0/10

Since you only have Zidane for this fight, keep up your HP with Hi-Potion. 
Chemist will also come in handy. If you have Counterattack, equip it. This 
is extremely useful in this fight. Don’t forget to equip the Exploda 
Morrison gave to you. If you didn’t have it equipped, then equip it now. 
It’s the best weapon for Zidane up to this point. When Amarant (Scarlet 
Hair) bounces around, don’t attack. When he gets back to his main position, 
then attack. If you have Eye 4 Eye also, equip it and Counterattack will 
activate more often. If you go into Trance, then you probably will win.
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Boss: ARK
HP: 20002
MP: ?
LEVEL: ?
STRENGTH: ?
LOCATION: Oeilvert
DIFFICULTY: 8.0/10

Whoo. This is tough. I wonder how an airship like this could fit in such a 
small room. Ark can definitely kill you. His Propeller Wind attack will 
do lots of damage to all your characters, plus confuse them. If you have 
Clear Headed, equip it. Clear Headed prevents confusion, making the battle 
much easier. If your characters do get confused, just attack them weakly. 
The cannon attack he has reduces someone’s HP to 1, so get ready for Cura. 
Twister can be very dangerous also. The one problem that I hate about this 
fight is that Dagger can’t concentrate, and she usually won’t %^&$%&# 
heal!!! Get your Elixirs ready then.
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