Character Moves & Descriptions - Guide for Super Smash Bros. Melee

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Character Moves And Decriptions


Author -  Nate Tacket
AOL Instant Messanger -  Unsteady Dood
Email -  [email protected]

Bowser
The king of the Koopas has finally graced the realm of Smash Brothers. While at first
he may seem slow and less than stellar, given the proper time and
training, he can become a formidable opponent. His attacks are very powerful
and many of them allow for combo opportunities as well. Bowsers only real
downfalls come in his lack of speed and his minimal defensive skills. While his clear
out attack works well, his roll is very short and his size makes him an easy target
to hit. Combine that with his relatively long recovery time and beating faster
characters becomes quite a difficult task.

Special Attacks:
Fire Breath - B 
Extended Fire Breath - Hold B 
Bowser Bomb - Down + B 
Whirling Fortress - Up + B 
Koopa Claw Slash - Forward + B 
Koopa Claw Grab - Forward + B 
Bowser Bite - B (after Koopa Claw Grab, you can bite up to 8 times)
Koopa Head Ram - Forward (after Koopa Claw Grab)
Koopa Toss - Back (after Koopa Claw Grab)

Regular Attacks:
Quick Slash - A
Quick Double Slash - A, A
Koopa Shell Spin - Down + A 
Koopa Shell Slam - Down + A 
Bowser Head Smash - Forward + A
Shell Hop - Up + A 
Overhead Swipe - Hold Up, A 
Double Ground Swipe - Hold Down, A 
Koopa Punch - Hold Forward, A
Upward Swipe - Hold Up, A 
Forward Swipe - Hold Forward, A 
Shell Attack - Hold Back, A


Captain Falcon
Falcon is one of the many returning characters from the original Smash
Brothers. He's also more of an advanced character. Many of his attacks take
some time to execute and therefore you need to have very precise timing to have any
success with him. He does have his strong points in that many of his
attacks distance the opponent from Falcon, giving you time to set up your next move.
However, the Captain doesn't have a quick clear out attack when you're surrounded by
a group of attackers. His new attack, the Falcon Dash Uppercut helps his juggling
game a great deal. Just be careful of quick poking opponents as Falcon can easily be
knocked out of this new move. The advantages of using Captain Falcon aren't enough to
warrant the time it will take most players to become skilled with him. Ganondorf is
very similar to Falcon, except his attacks seem to have better priority and dish out
more damage. There are also other characters that are just as effective and take much
less time to learn.

Special Attacks:
Falcon Punch - B 
Falcon Kick - Down + B 
Falcon Dive - Up + B 
Raptor Boost - Forward + B

Regular Attacks:
Jab - A
1,2 Punch - A, A
1,2, Knee, Multi-Punch Combo - A, A, A
Continuous Rapid Punches - Rapidly Tap A 
Double Vertical Kicks - Up + A 
Double Soccer Kick - Down + A 
Falcon Elbow - Forward + A 
Vertical Stomp Kick - Hold Up, A 
Spin Sweep - Hold Down, A 
Spin Side Kick - Hold Forward, A
Flip Kick - Hold Up, A 
Aerial Stomp - Hold Down, A 
Aerial Knee Stun - Hold Forward, A 
Aerial Back Fist - Hold Back, A 
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Donkey Kong
This is the Donkey Kong from his series on the Super Nintendo. He is one of the most
powerful characters in the game. Use the wind-up punch at full power and anyone even
close to 100% damage will be gone for good. Don't overuse it or else the other
players will catch on and distance themselves when you've got it charged up. Try
using it during jumps when your opponents aren't expecting it. His spinning move is
also great for coming back from Smash Attacks and getting out of big groups. DK?s new
Smackdown attack is great for setting up combos and juggles. Old school DK players
need to work this attack into their game. The only problems Donkey Kong has are his
high learning curve and his size. Unfortunately DK is one of the hardest characters
to master and it will take a DK player much longer to escape attacks because of his
size. Use your shield to defend against long-range attacks, and dash in to close gaps
between opponents.

Special Attacks:
Windup - B 
Giant Punch ? B (after Windup)
Spinning Kong - Up + B 
Hand Slap - Down + B 
Head butt - Forward + B 

Regular Attacks:
Side Swipe - A
Side Swipe, Uppercut - A, A
DK Clap - Forward + A 
DK Double Fist - Down + A 
DK Overhead Clap - Up + A 
Horizontal Slap - Hold Forward, A
Low Slap - Hold Down, A 
Upward Swipe - Hold Up, A 
Aerial Spin Punch - A 
Aerial Head Butt - Hold Up, A 
Aerial Foot Stomp - Hold Down, A 
Aerial Roll Punch - Hold Forward, A 
Aerial Back Kick - Hold Back, A 
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Dr. Mario
The good doctor has been welcomed into the Smash Brothers family. His moves are very
similar to Mario?s. In fact, there are only a few differences between Mario and
physician counterpart. Dr. Mario shoots pills instead of fireballs, and he?s also a
bit slower and stronger than his plumber variation. This doesn?t mean the two can be
played alike. If you?re looking for speed and agility, use Mario. If you want more
power and slightly more stamina, make Dr. Mario your character.

Special Attacks:
Pill Toss - B 
Doctor Tornado - Down + B
Coin Uppercut - Up + B 
Cape Counter - Forward + B 

Regular Attacks:
Quick Jab - A
Quick 1,2 Punch - A, A
1,2 Punch, Boot - A, A, A
Physician Sweep - Down + A 
X-Ray Palm - Forward + A 
Doctor?s Smash - Up + A 
Nurses Uppercut - Hold Up, A
Nurses Sweep - Hold Down, A 
Nurses Boot - Hold Forward, A
Flip Kick - Hold Up, A 
Spinning Heel Kick - Hold Down, A 
Aerial Doctor?s Smash - Hold Forward, A 
Aerial Back Kick - Hold Back, A 
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Falco Lombardi
Another member of the Star Fox team has joined Fox McCloud. In a
similar fashion to Mario and Dr. Mario, Falco shares Fox McCloud?s arsenal of
attacks. Their main differences once again fall under speed and power. Falco?s Laser
Blast does more damage and slightly stuns the opponent. He also has more recovery
time after some of his attacks. Lombardi?s jump is well above the average height of
jumps in Melee. Use this to your advantage when running from an opponent, or setting
up an aerial attack. Once again, if you?re looking for speed, take Fox for a spin.
Power and stamina players stick with Falco.

Special Attacks:
Laser - B 
Fire Bird - Up + B
Shield - Down + B 
Falco Phantasm - Forward + B

Regular Attacks:
Quick Jab - A
Double Punch Combo - A, A
Double Punch, Rapid Kick Combo - A, A, A
Continuous Rapid Kicks - Rapidly Tap A 
Flip Kick - Up + A 
Splits Kick - Down + A 
Flying Falco Kick - Forward + A 
Vertical Back Kick - Hold Up, A 
Tail Spin - Hold Down, A 
Side Kick - Hold Forward, A
Aerial Flip Kick - Hold Up, A 
Aerial Multi-Kick - Hold Forward, A
Downward Spin Kick - Hold Down, A 
Aerial Back Kick - Hold Back, A 
-----------------------------------------------------------------------------

Fox McCloud
Fox is from Star Fox and Star Fox 64. He carries a laser gun, which gives him
the fastest projectile attack in the game. He's also equipped with a special
shield that can serve two purposes. It can be used to damage your opponents if you're
close enough, and it will also deflect projectile attacks. As one of the faster
characters in the game, Fox can get out of tight situations with ease. You can
occasionally use McCloud's Fire Fox move as a clear out, but without a true clear out
attack you'll have to rely more heavily on his other abilities. McCloud?s new attack
is a quick ground dash. It?s so fast, it almost appears as if Fox is teleporting. Use
this move from mid-range and you should be safe against most counterattacks.

Special Attacks:
Blaster - B 
Fire Fox - Up + B 
Reflector - Down + B 
Fox Illusion - Forward + B 

Regular Attacks:
Quick Jab - A
Double Punch Combo - A, A
Double Punch, Rapid Kick Combo - A, A, A
Continuous Rapid Kicks - Rapidly Tap A 
Flip Kick - Up + A 
Splits Kick - Down + A 
Flying Fox Kick - Forward + A 
Vertical Back Kick - Hold Up, A 
Tail Spin - Hold Down, A 
Side Kick - Hold Forward, A
Aerial Flip Kick - Hold Up, A 
Aerial Multi-Kick - Hold Forward, A 
Downward Spin Kick - Hold Down, A 
Aerial Back Kick - Hold Back, A 
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Ganondorf
The Gerudo tribesman has come to wreak havoc on the simple battles of Melee.
His abilities are very similar to those of Captain Falcon, yet he is not a
complete clone.  While Falcon excels in speed and agility, Ganondorf is all
about brute force. His attacks will do more damage than Falcon?s, and will also stun
your opponent for a longer period of time. As with most power characters, Ganondorf
is also a little on the slow side. Many of his attacks also have a lengthy recovery
time, so be careful when and how you attack.

Special Attacks:
Warlock Punch - B 
Warlock Kick - Down + B 
Warlock Grab - Up + B 
Warlock Dash - Forward + B

Regular Attacks:
Jab - A
Double Vertical Kicks - Up + A 
Double Gerudo Kick - Down + A 
Warlock Elbow - Forward + A 
Delayed Gerudo Stomp - Hold Up, A 
Spin Sweep - Hold Down, A
Spin Side Kick - Hold Forward, A
Flip Kick - Hold Up, A 
Aerial Stomp - Hold Down, A 
Aerial Gerudo Smash - Hold Forward, A 
Aerial Back Fist - Hold Back, A 
-----------------------------------------------------------------------------

Ice Climbers
Popo and Nana have returned from the land of lost video games. The Ice Climbers are
back and out for revenge. This unique duo fight as a team. You choose which Ice
Climber you wish to control, and then the other mimics your actions. Both characters
can be hit, but only the one you control takes damage. Even if the secondary
character gets KO?d, you can still fight it out with just the primary Ice Climber.
However, without your partner your attacks will not be as potent, and you?ll have
trouble coming back after getting launched out of the playing field. While you can
jump right in and start hammering away with them, once you have a grasp on everything
the two are capable of, they will become a fearsome pair.

Special Attacks:
Ice Shot - B 
Blizzard - Down + B
Belay - Up + B 
Squall Hammer - Forward + B 

Regular Attacks:
Downward Hammer- A
Double Hammer Swing - A, A 
Hammer Smash - Forward + A 
Hammer Sweep - Down + A 
Vertical Hammer Smash - Up + A 
Vertical Hammer Spin - Hold Up, A 
Mini Hammer Sweep - Hold Down, A 
Horizontal Hammer- Hold Forward, A
Aerial Vertical Hammer- Hold Up, A 
Hammer Drop - Hold Down, A 
Aerial Hammer Smash - Hold Forward, A 
Reverse Horizontal Hammer- Hold Back, A 
-----------------------------------------------------------------------------

Jigglypuff
As one of four playable Pokemon characters in Smash Brothers Melee, Jigglypuff has
the steepest learning curve in the game. Her sleep attack is effective when used
properly, as it will leave an opponent completely open to attack. However, any
characters with long range throws will have a field day, and after her first few
seconds of singing, the attack will no longer put people to sleep, leaving her wide
open. Her defensive attack in which she puts herself to sleep is good when you're
surrounded, but once again, it only defends for the first few seconds of the attack.
Then she becomes completely open to counterattacks. All that needs to be said about
Jigglypuff is train, train, and train!

Special Attacks:
Jiggly Spin - B 
Jiggly Power Spin - Hold B 
Jiggly Punch - Forward + B 
Sleep - Up + B 
Self Sleep Counter - Down + B 

Regular Attacks:
Jab - A
Double Jab - A, A
Dash Kick - Forward + A 
Head Butt - Up + A 
Spin Splits Kick - Down + A 
Spin Kick - Hold Forward, A 
Vertical Kick - Hold Up, A 
Low Kick - Hold Down, A 
Vertical Punch - Hold Up, A 
Aerial Spin Kick - Hold Down, A 
Double Kick - Hold Forward, A 
Single Kick - Hold Back, A 
-----------------------------------------------------------------------------

Kirby
Kirby is of course from all of the various Kirby games. Although he may look
like a cute little pink ball, he packs a mean punch. Most of his special moves act
likes power hits or chain hits together, and he can absorb an additional special move
from his opponents. His throw also has strategic value as it can move you to a higher
platform and out of danger. One of his special moves, the brick, even acts as a power
hit and a shield. During this move, Kirby cannot take any damage unless thrown. He
can even take out someone with the hammer if he attacks with this move. His new Melee
attack gives him a hammer to swing at foes. On the ground, you may opt for a Smash
Attack, but in the air, this multi-hit technique is very useful. If you're looking
for an offensive character, Kirby will definitely do the job.


Special Attacks:
Inhale - B 
Star Spit - A
Copy ? Down (after Inhale)
Special Move ? b (after Copy)
Absorb Cancel - Taunt 
Final Cutter - Up + B 
Stone - Down + B 
Hammer Swing - Forward + B 
Hammer Spin - Forward + B 

Regular Attacks:
Jab - A
1,2 Punch - A, A
Rapid Punch Combo - A, A, A 
Continuous Rapid Punch - Rapidly Tap A 
Flip Kick - Up + A 
Spin Sweep - Down + A 
Lunge Kick - Forward + A 
Vertical Kick - Hold Up, A 
Low Kick - Hold Down, A 
Spin Kick - Hold Forward, A 
Aerial Vertical Kick - Hold Up, A 
Aerial Spin Kick - Hold Down, A 
Aerial Multi-Kick - Hold Forward, A 
Aerial Back Kick - Hold Back, A 
-----------------------------------------------------------------------------

Link
As one of the most popular characters in the original Smash Brothers, Link
remains one of the easier characters to learn and master. He's one of the more
powerful characters, his clear out move has a wide range, and he now has three
projectile attacks. The bomb has been toned down a bit, but is still very useful. The
boomerang can hit opponents going out or coming back and will stun opponents. His new
Arrow Shot covers more distance than the bomb, and does more damage than the
boomerang. Link's grab is also long range, which can be good or bad depending on how
you play. However, his best addition is his ability to grab edges with the hook shot.
Link players no longer have to rely on the sword spin as a comeback move. Once
mastered, Link can be very difficult to defeat.

Special Attacks:
Silver Arrow - B 
Sword Spin - Up + B 
Bomb Pull - Down + B 
Bomb Throw - Down + B 
Bomb Toss - A 
Boomerang - Forward + B 

Regular Attacks:
Sword Swipe - A
Double Sword Swipe - A, A
Sword Swipe Combo - A, A, A
Continuous Rapid Sword - Rapidly Tap A 
Sword Thrust - Forward + A 
Double Sword Thrust - Forward + A, A
Double Low Swipe - Down + A 
Triple Upward Swipe - Up + A 
Upward Thrust - Hold Up, A 
Low Swipe - Hold Down, A 
Sword Swipe - Hold Forward, A 
Kick - A 
Upward Stab - Hold Up, A 
Spin Swipe - Hold Forward, A 
Double Back Kick - Hold Back, A 
-----------------------------------------------------------------------------

Luigi
Not only did Luigi get his own game with the launch of the GAMECUBE, but also he has
been given new abilities that separate him from Mario even more so than the original
Smash. The differences between Mario and Luigi are quite similar to their differences
in Super Mario Brothers 2. Luigi can jump higher and longer than Mario, which in this
game can be the difference between life and death. Luigi's fireball also only goes
straight whereas Mario's has a downward slant to it. Luigi?s newest attack makes him
the only character in the game that can use a special attack multiple times while in
the air. The Luigi Rocket attack adds a great deal to his comeback abilities, as well
as his offensive skills.

Special Attacks:
Fireball - B 
Super Jump Punch - Up + B 
Luigi Cyclone - Down + B 
Green Missile - Forward + B 

Regular Attacks:
Jab - A
1,2 Punch - A, A
Butt Thrust Combo - A, A, A
Finger Smash - Forward + A 
360 Low Kick - Down + A 
Luigi Slap - Up + A 
Reverse Kick - Hold Forward, A 
Upward Punch - Hold Up, A
Ground Kick - Hold Down, A
Aerial Kick - A 
Flip Kick - Hold Up, A 
Luigi Chop - Hold Forward, A 
Foot Spin - Hold Down, A 
Reverse Kick - Hold Back, A 
-----------------------------------------------------------------------------

Mario
What would a Nintendo game be without this little Italian plumber? And like all other
games with multiple Nintendo characters, Mario is the all around average character.
At least at first glance. In Melee, Mario has been given the ability to deflect
almost any attack. Projectiles, the homerun bat, Smash Attacks, he can deflect it
all. The Cape Counter has given Mario new life in the Smash series. New players and
veterans alike should be able to dominate over most characters with Mario?s newfound
skills.

Special Attacks:
Fireball - B
Mario Tornado - Down + B 
Super Jump Punch - Up + B 
Cape Counter - Forward + B 

Regular Attacks:
Quick Jab - A
Quick 1,2 Punch - A, A
1,2 Punch, Boot - A, A, A
Plumber Sweep - Down + A 
Fire Palm - Forward + A 
Mario Smash - Up + A 
Punch Uppercut - Hold Up, A 
Kick Sweep - Hold Down, A 
Spin Kick - Hold Forward, A
Flip Kick - Hold Up, A
Spinning Heel Kick - Hold Down, A 
Aerial Plumber?s Smash - Hold Forward, A
Aerial Back Kick - Hold Back, A 


Mewtwo
The genetically enhanced Pokemon has come back in movie form, and in Smash
Brothers Melee. At first glance, he may appear to be just an average character.
However, in the hands of a master, Mewtwo is an unstoppable force. His attacks are
deceptive and damaging, his grab is one of the best in the game, and his comeback
techniques make him very difficult to KO. Beware of this Pokemon. He will destroy you...

Special Attacks:
Psychic Charge - B 
Evade - Forward / Back (during Psychic Charge)
Shadow Ball - B (after Psychic Charge)
Psychic Stun - Down + B 
Psychic Push - Down + B (after Psychic Stun)
Teleport - Up + B 
Psychic Flip - Forward + B 

Regular Attacks:
Psychic Spark - A 
Psychic Shock Combo - A, A
Continuous Shock - Rapidly Tap A (during Psychic Shock Combo)
Psychic Blast - Forward + A 
Vertical Psychic Blast - Up + A
Low Psychic Blast - Down + A 
Tail Flip - Hold Up, A 
Tail Sweep - Hold Down, A 
Tail Whip - Hold Forward, A
Aerial Psychic Shock - A 
Aerial Flip - Hold Up, A 
Psychic Flip - Hold Down, A 
Aerial Psychic Blast - Hold Forward, A
Aerial Tail Whip - Hold Back, A 

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