Enemies - Guide for Serious Sam

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By: joshasourus
Game: Serious Sam
Platform: Xbox
File Name: Enemies




Marsh Hopper:
size: 3 feet
weapon(s): crashing into you
threat: very low
   Description:
The Marsh Hopper is the weakest enemy you’ll face. To defeat huge swarms of them, back up into a corner and activate the chainsaw to kill them.


Beheaded Rocketeer:
size: 6 feet
weapon(s): missile launcher
threat: very low
   Description: 
Mental must really be desperate to be using these guys. One pistol shot should do.


Beheaded Firecracker:
size: 6 feet
weapon(s): triple missile launcher
threat: very low
   Description:
These guys are a little harder than the Beheaded Rocketeer. Watch out for their triple shot.


Beheaded Bomber:
size: 6 feet
weapon(s): grenades
threat: low
   Description:
These guys are still easy to kill. Just keep some distance after killing them.


Male Gnarr:
size: 4 feet
weapon(s): bites and punches
threat: low
   Description:
It’s a nightmare come true! The shotgun is your friend here.


Zorg Mercenary:
size: 6.5 feet
weapon(s): weak laser gun
threat: low
   Description:
These guys are red because they have lost their skin, which makes them weaker. Use the double pistol to take these guys down quickly.


Zorg Commander:
size: 7 feet
weapon(s): triple weak laser gun
threat: low
   Description: 
These zorgs still have some skin. One shotgun shell will put them down.


Female Gnarr:
size: 5 feet
weapon(s): bites and punches
threat: low
   Description:
The Female Gnarrs are slightly more powerful than the males. Blow their faces away with the shotgun and you will be satisfied.


Electric Fish:
size: 11 feet in length 
weapon(s): lightning
threat: medium
   Description:
Their attacks push you back and hurt you at the same time. Use the Thompson on them.


Beheaded Kamikize:
size: 6 feet
weapon(s): blowing up in your face
threat: medium
   Description:
Don’t use the chainsaw or knife on them because they blow up in your face if you do. Use long range weapons on them instead.


Bird-Witch:
size: 5 feet
weapon(s): magic orbs and claws
threat: medium
   Description:
The flying terror! If you have good aim, use the rocket launcher.


Skeleton:
size: 9 feet
weapon(s): claws and projectiles
threat: medium
   Description:
These guys have come from the deepest depths of hell itself. Use either the knife or shotgun.


Minor Robot:
size: 15 feet
weapon(s): laser gun
threat: medium
   Description:
It’s a nice robot. Too bad it can be killed with a double shotgun.


Pumpkin Lumberjack
size: 7.5 feet
weapon(s): chainsaw
threat: medium
   Description:
These guys haunt all trick-or-treaters. Use the shotgun and you’ll kill them easily.


Zumb’ul:
size: 10 feet
weapon(s): plasma launchers
threat: medium
   Description:
Fat walking beasts. That’s all you need to know.



Arachnoid:
size: 10 feet
weapon(s): machine gun and tail sting
threat: medium
   Description:
Huge scorpions. Use the rocket launcher.


Bull:
size: 9 feet
weapon(s): horns
threat: medium
   Description:
They can send you flying. Use the cannon.


Adult Arachnoid:
size: 23 feet
weapon(s): machine gun and tail sting
threat: medium
   Description:
Very very hard to kill. Use the grenade launcher.


Common Reptiloid:
size: 15 feet
weapon(s): claws and missiles
threat: medium
   Description:
These guys’ missiles track you. Try to avoid them or blow them up.


Demon Reptiloid:
size: 45 feet
weapon(s): lavaballs and claws
threat: high
   Description:
These guys are huge. Kill them with a combo of shotgun and rocket launcher.


Major Robot:
size: 30 feet
weapon(s): rockets
threat: high
   Description:
Destroy their rockets. Then send some of your own.


Lava Golem:
size: 10-50 feet
weapon(s): fireballs and ground smash
threat: low to high


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