Exclusive 2P Battle Mode - Guide for Sonic Adventure 2 Battle
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In-depth FAQ on Sonic Adventure 2: Battle This FAQ will be on: Exclusive 2P Battle Mode FAQ by Luis Ernesto Fisher Gonzalez E-mail: [email protected] This FAQ will appear at Cheatcodes.com & GameFAQs XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX T A B L E O F C O N T E N T S XXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 1. About Me & This FAQ 2. The Exclusive 2P Battle Mode 3. Action Race Fighters & Stages 4. Treasure Hunting Fighters & Stages 5. Shooting Fighters & Stages 6. Chao Race & Chao Karate 7. Kart Race Fighters 8. Secret Costumes (All but Chao Games) 9. Credits & Copyright Information 10. Update History XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXX 1. A B O U T M E & T H I S F A Q XXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Hi. I'm Luis Ernesto Fisher Gonzalez. Just call me Luis for short. I'm looking in-depth analysis on the exclusive 2P Battle Mode in Sega's game on the Nintendo Gamecube called "Sonic Adventure 2: Battle". I'll be describing, and telling the matches in pure detail. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X 2. T H E E X C L U S I V E 2 P B A T T L E M O D E X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Sega called it "Sonic Adventure 2: Battle" for one reason: The EXCLUSIVE 2P Battle Mode. Fresh new characters for you to race with, hunt with, and to shoot with. This will be the most exciting battle in the history of Sega. Ladies & gentlemen, LET'S GET READY TO BATTLE!!!!!!!! XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X 3. A C T I O N R A C E F I G H T E R S & S T A G E S X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Please welcome the action racers. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx i. Sonic The Hedgehog xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The world's fastest hedgehog wants a piece of anybody who wants to be faster than him. Best speed, and quick acceleration will make him a top threat to anybody. Special Attacks: 20 Rings = Speed Up (Extra speed for a few seconds) 40 Rings = Sonic Wind (Projectile attack that will hit the opponent) 60 Rings = Time Stop (Freezes the opposition for 10 sec.) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ii. Amy Rose xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The girlish hedgehog who is in love with Sonic. She is slow, but her annoying attacks will always prevail. Special Attacks: 10 Rings = Speed Up 20 Rings = Storming Heart 30 Rings = Amy Flash (20 sec. time freeze) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iii. Shadow The Hedgehog xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The black & evil hedgehog created by Prof. Gerald Robotnik wants revenge on the world. He is similar to Sonic in so many ways. Special Attacks: 20 Rings = Speed Up 40 Rings = Chaos Spear 60 Rings = Chaos Control xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iv. Metal Sonic xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx The robotic hedgehog who debuted in Sonic CD in a nice fashion. He does NOT have ANY special attacks, but he can deflect them with his Black Shield. He also can't slow down very well. Press B to activate the Black Shield. Here are the stages for the action races. -------------------------------------------------------- Level 1, Stage 1: Downtown Race Location: City on a winter day Music Track: City Escape Remix This is a stage where 2 fighters race down the streets of the city with their snowboards. There are some ramps, and some gates. Trick off on the ramps, don't slam into the gates, and you'll be fine. The goal ring is at the bottom where the streetcar is. -------------------------------------------------------- Level 1, Stage 2: Grind Race Location: Pyramid Music Track: Pyramid Cave Remix This is a stage where 2 fighters grind their rail to the finish line. To speed up, just hold down B button. Be careful! When there are some turns, just twist the Control Stick to balance yourself. You'll be fine, if you follow these tricks. There are 2 checkpoints if you fall, and the goal ring is at the bitter bottom near the door. -------------------------------------------------------- Level 2, Stage 1: City Escape Location: City Music Track: Escape From The City A lot has changed since the 1P Stage. Firstly, there are more checkpoints. Secondly, extra ramps & rings at the snowboard part. Also, there are some crates to break at the stairway after the 3rd hill. And finally the goal ring is at the area near the iron crates. Overall, there are 4 checkpoints. -------------------------------------------------------- Level 2, Stage 2: Metal Harbour Location: Prison Island (Military Area) Music Track: That's The Way I Like It A lot has changed here too. Firstly, you don't have the line of rings at the beginning. Secondly, there are some springs, and/or jump pads. These are for non-Light Dashers. At the end, there is no rocket, but some springs. And, at the big rocket, the goal ring is there. Overall, there are 3 checkpoints. ------------------------------------------------------- Level 2, Stage 3: White Jungle Location: Prison Island (Forest Region) Music Track: Rhythm & Balance Not much has changed. The only exception is that the goal ring is at the area where the line of rings used to be. Overall, there are 3 or 4 checkpoints. ------------------------------------------------------- Level 3, Stage 1: Green Forest Location: Prison Island (Forest Region) Music Track: Won't Stop, Just Go! Nothing has changed here. There are, however, 3 or 4 checkpoints. ------------------------------------------------------- Level 3, Stage 2: Sky Rail Location: Mountainous Region Music Track: Mr. Unsmiley Nothing has changed here, either. ------------------------------------------------------- Level 3, Stage 3: Radical Highway Location: City Bridge Music Track: Vengeance Is Mine Nothing has changed here, but the extra checkpoints. ------------------------------------------------------- Level 4, Stage 1: Final Rush Location: Space Colony ARK Music Track: Highway In The Sky Some items have changed, aside from the extra check- points. The goal ring is near the 2nd line of crates to break at the bottom. ------------------------------------------------------ Level 4, Stage 2: Final Chase Location: Space Colony ARK Music Track: The Supernatural Again, some items have changed. You start after where the first checkpoint was before. Also, some of the gravity drums are rotated 90 degrees. The goal ring is located at the top of the 2nd gravity drum after the set of holes to fall into. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X 4. T R E A S U R E H U N T I N G F I G H T E R S & S T A G E S X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Please welcome the great treasure hunters. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx i. Knuckles The Echidna xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx He is an anteater who is born on tribe on Angel Island. Very skilled in the martial arts, and can find the Master Emerald's pieces in no time. Special Attacks: 20 Rings = Hammer Punch (Trip the opponent) 40 Rings = Thunder Arrow (Projectile attack that will hit the opponent and make him/her dizzy for a while) 60 Rings = Power Flash (Freeze the opponent for 10 seconds) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ii. Tikal The Echidna xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx She is a tribe-girl who is part of Knuckles' tribe. She can't find the emerald pieces unless she's within close range, and she can't punch far, either. Special Attacks: 20 Rings = Wrath of Gaia 40 Rings = Heaven's Justice 60 Rings = Captive Light xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iii. Rouge The Bat xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx She is a bat who loves to own the world's gems. She has the same skills as Knuckles, but she can kick. Special Attacks: 20 Rings = Hip Drop 40 Rings = Black Wave 60 Rings = Charm Ray xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iv. Chaos Zero xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx A guardian of Chao in water form. It is slow, but its attacks are more brutal. Special Attacks: 20 Rings = Chaos Impact 40 Rings = Chaos Strike 60 Rings = Chaos Bind (30 sec. time freeze) Here are the hunting stages. ----------------------------------------------------------------------- Level 1, Stage 1: Pool Quest Location: Aquatic Mine Music Track: Dive Into The Mellow (From Aquatic Mine) This is a simple mission. The Master Emerald piece is underwater, so just find it there. ----------------------------------------------------------------------- Level 1, Stage 2: Planet Quest Location: Spherical Planet (at Mad Space in Space Colony ARK) Music Track: 34 Degrees North, 12 Degrees East (From Mad Space) Another simple mission. The Master Emerald piece is hidden under the planet, so just dig. ----------------------------------------------------------------------- Level 2, Stage 1: Dry Lagoon Location: Desert Music Track: Bright Sound Your mission will take place at sunrise in the large oasis. Just look around to locate 2 of 3 Master Emerald pieces. ----------------------------------------------------------------------- Level 2, Stage 2: Egg Quarters Location: Hidden Base Music Track: Lovely Gate 3 There are no changes around here, except at the Egg Fish Chamber. There is no rocket to destroy the gates. Also, the annoying Egg Beetle isn't there, so you will be fine. ----------------------------------------------------------------------- Level 2, Stage 3: Security Hall Location: Prison Island (Military Area) Music Track: I'm A Spy There are a number of changes here. All the safes are unlocked, and there's no pulley to lift you up the switch area. Also, you have to locate 2 of the 3 Chaos Emeralds. ----------------------------------------------------------------------- Level 3, Stage 1: Wild Canyon Location: Desert Music Track: Kick The Rock! There aren't many changes here. The only change is that the secret walls aren't there. ----------------------------------------------------------------------- Level 3, Stage 2: Pumpkin Hill Location: Mountainous Region Music Track: A Ghost's Pumpkin Soup There are no changes here. ----------------------------------------------------------------------- Level 3, Stage 3: Meteor Herd Location: Space Colony ARK Music Track: Space Trip Steps There aren't many changes here, either. However, the floor at the central tower is open. ----------------------------------------------------------------------- Level 4, Stage 1: Death Chamber Location: Hidden Base Music Track: Deeper There aren't many changes here, either. Just the secret walls are no longer there. ----------------------------------------------------------------------- Level 4, Stage 2: Mad Space Location: Space Colony ARK Music Track: 34 Degrees North, 12 Degrees East There aren't many changes here, either. The only major change is that the rockets at the starting point are already there. ----------------------------------------------------------------------- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X 5. S H O O T I N G F I G H T E R S & S T A G E S X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Here are the mighty shooters. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx i. Miles "Tails" Prower xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx A double-tailed fox who excels in robotic technology. He pilots the aircraft-walker called the "Cyclone". Special Attacks: 20 Rings = Laser Missile (A fury of lasers strike the opponent) 40 Rings = Rocket Launcher (A fury of rockets fly to the sky and strike the opponent) 60 Rings = Power Laser (A huge laser that deals great damage) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ii. Chao Walker xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Tails built this for the little critter. It has weak attack and defense, but it makes up with great agility. Special Attacks: 15 Rings = Booming Missile 30 Rings = Rumble Launcher 45 Rings = Zap Laser xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iii. Doctor Ivo "Eggman" Robotnik xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx He is an evil scientist who uses technology to dominate the world. He pilots the "Egg Walker", which has the same attacks as Tails' "Cyclone". Special Attacks: 20 Rings = Laser Missile 40 Rings = Rocket Launcher 60 Rings = Power Laser xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx iv. Dark Chao Walker xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Dr. Eggman built this for the evil little critter. It is slow, but has great attack and defense strength. Special Attacks: 20 Rings = Crazy Rush (Double Laser Missile strike) 40 Rings = Hell Bomber 60 Rings = Dark Finish (A huge blast of darkness) Now, here are the stages. ------------------------------------------------------ Level 1, Stage 1: Deck Race Location: Weapons Bed (at Prison Island's Military Area) Music Track: Weapons Bed (Version B) This is a short race. Get past every little obstacle to reach the goal ring. ------------------------------------------------------ Level 1, Stage 2: Pyramid Race Location: Hidden Base (at Desert) Music Track: Hidden Base (Version B) This is another short race. Again, get past every little obstacle to reach the goal ring. ------------------------------------------------------ Level 2, Stage 1: Weapons Bed Location: Prison Island (Military Area) Music Track: Crush 'em All This is the same fight in Story Mode where Tails and Eggman meet for the first time, but there is a pulley, and some dash treadmills, as well as some springs. ------------------------------------------------------ Level 2, Stage 2: Iron Gate Location: Prison Island (Military Area) Music Track: Remember Me M.F.M. 2 fighters will fight in a laser filled area, with some pulleys, and dash treadmills. ------------------------------------------------------ Level 2, Stage 3: Hidden Base Location: Desert Music Track: Down Into The Base 2 fighters will battle atop a pyramid at sunset. ------------------------------------------------------ Level 3, Stage 1: Mission Street Location: City Bridge Music Track: Rumbling Highway 2 fighters will battle atop a bridge. Be careful not to fall. ------------------------------------------------------ Level 3, Stage 2: Sand Ocean Location: Desert Music Track: Way Into The Base 2 fighters will battle over a moving platform, and some other platforms. Be careful not to fall into the quicksand, or you lose. ------------------------------------------------------ Level 3, Stage 3: Cosmic Wall Location: Space Colony ARK Music Track: Soarin' Over Space 2 fighters will fly and fight. Use gravity as an advantage, and DON'T fall. ------------------------------------------------------ Level 4, Stage 1: Eternal Engine Location: Space Colony ARK Music Track: Suitable Opponent This is the same fight, in Story Mode, where Tails and Eggman did battle for the second time. Because it is enclosed, the screen is split vertically. ------------------------------------------------------ Level 4, Stage 2: Lost Colony Location: Space Colony ARK Music Track: Trespasser 2 fighters will battle in a 2-floor area in the colony. Watch out for acid & lasers, and be careful while shooting the acidic containers. They'll explode. Again, because the area is enclosed, the screen is split vertically. ----------------------------------------------------------- All Level 4 Stages for each event are not in use unless you clear their respective Story Modes. If cleared Hero: Final Rush, Death Chamber & Eternal Engine If cleared Dark: Final Chase, Mad Space & Lost Colony XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX 6. C H A O R A C E & C H A O K A R A T E XX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX The little Chaos are here to play! --------------------------------------------------- Chao Race --------------------------------------------------- You can only use Party Race. Just pick your hand- raised Chao (up to 4, 1 per controller or Game Boy Advance), and these are the courses you can pick. --------------------------------------------------- i. Beginner Race Courses --------------------------------------------------- Here are the beginner race courses. --------------------------------------------------- a. Crab Pool (Swimming) --------------------------------------------------- This is a swimming course. See Chao swim and swim. --------------------------------------------------- b. Mushroom Forest (Agility) --------------------------------------------------- This is a running course. See Chao run up that hill. --------------------------------------------------- c. Stump Valley (Flight) --------------------------------------------------- This is a flying course. See Chao fly across the water. --------------------------------------------------- d. Block Canyon (Strength) --------------------------------------------------- This is a climbing course. See Chao climb up a wall. --------------------------------------------------- ii. Jewel Race Courses --------------------------------------------------- Here are the jewel race courses. --------------------------------------------------- a. Aquamarine (Swimming) --------------------------------------------------- This is a course that consists of 2 pools. The key to victory is swimming fast. --------------------------------------------------- ii. Topaz (Flight) --------------------------------------------------- This is a course that starts and ends with a hill to fly across. The key to victory here is reaching across by flying well. --------------------------------------------------- iii. Peridot (Agility) --------------------------------------------------- This is a course that is all running. Excellent agility is the key here. --------------------------------------------------- iv. Garnet (Strength) --------------------------------------------------- This is a course where there are 2 walls. The first one is at the point if you missed your flight across. The other is near the finish line. Also, after the first hill, your Chao will have to shake a tree to get a fruit out, and it will eat it. Huge strength is the key to victory. --------------------------------------------------- v. Onyx (Intelligence) --------------------------------------------------- This is a course where intelligence of a Chao is the key to victory. There is a Jack-in-the-box to begin with. Your Chao will open it up. If nothing, it can go. If a scary head pops out, it will faint. Then, your Chao will see a picture, then it will pick up the object which matches the picture. If it does match, your Chao can go on. If not, Omochao will bonk your Chao on the head, making it faint. --------------------------------------------------- vi. Diamond (Everything) --------------------------------------------------- This is a course where everything is there to put your Chao to the test. Your Chao has to be good at EVERYTHING to win. --------------------------------------------------- Chao Karate --------------------------------------------------- See 2 Chao fight till one cries. Only 2 Chao can take part. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXX 7. K A R T R A C E F I G H T E R S XXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Please welcome the 6 participants in Kart Racing. --------------------------------------------------- i. Sonic The Hedgehog --------------------------------------------------- He has good acceleration, and the best top speed. Excellent choice for experienced drivers. Statistics: Top Speed: 4/5 Acceleration: 3/5 Brake: 3/5 Grip: 3/5 --------------------------------------------------- ii. Miles "Tails" Prower --------------------------------------------------- He has OK acceleration, and good grip. Helpful for those tight corners. Statistics: Top Speed: 3/5 Acceleration: 3/5 Brake: 3/5 Grip: 4/5 --------------------------------------------------- iii. Knuckles The Echidna --------------------------------------------------- He has great acceleration, but he doesn't have much top speed. Statistics: Top Speed: 3/5 Acceleration: 4/5 Brake: 3/5 Grip: 3/5 --------------------------------------------------- iv. Shadow The Hedgehog --------------------------------------------------- He has the same stats as Sonic. Another good choice for experienced drivers. Statistics: Top Speed: 4/5 Acceleration: 3/5 Brake: 3/5 Grip: 2/5 --------------------------------------------------- v. Doctor Ivo "Eggman" Robotnik --------------------------------------------------- He has excellent grip, and it's helpful in getting back the kart's control. And he said he hates driving! Statistics: Top Speed: 3/5 Acceleration: 4/5 Brake: 3/5 Grip: 4/5 --------------------------------------------------- vi. Rouge The Bat --------------------------------------------------- She has poor grip, and it doesn't help as much. But, she still has some life in her kart. Statistics: Top Speed: 3/5 Acceleration: 3/5 Brake: 2/5 Grip: 1/5 --------------------------------------------------- Just like 1P Kart Racing, you can pick either Beginner, Standard or Expert courses after you pick your drivers. You can't play this unless you clear both Story Modes. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXX 8. S E C R E T C O S T U M E S XXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Here are the costumes you can unlock for each of the events (except Chao Race & Chao Karate). ----------------------------------------------------- i. Sonic's Space Costume ----------------------------------------------------- He is a cool hedgehog with all the gear he has. He constantly fires the Sonic Wind from time to time. Special Attack: 20 Rings = Sonic Wind ----------------------------------------------------- ii. Tails' Original Tornado ----------------------------------------------------- He is back with the original red "Tornado". It has no special attacks, but it is extremely fast. ----------------------------------------------------- iii. Knuckles' Tribal Gear ----------------------------------------------------- He has worn a shirt with a Master Emerald piece at the front. He also has some blackness in him. He constantly fires the Thunder Arrow. Special Attack: 20 Rings = Thunder Arrow ----------------------------------------------------- iv. Shadow's Space Costume ----------------------------------------------------- He is a dark hedgehog with all the gear he has. He constantly uses Chaos Control for a short duration of time. Special Attack: 20 Rings = Chaos Control (5 sec. time freeze) ----------------------------------------------------- v. Dr. Eggman's Rusted Egg Walker ----------------------------------------------------- He is here with a rusty "Egg Walker". He has no Lock-on, but has the constant use of the mighty Power Laser. Special Attack: 20 Rings = Power Laser ----------------------------------------------------- vi. Rouge's Sexy Goth Gear ----------------------------------------------------- She is a supreme sex symbol in this dark costume. She makes use of her Charm Ray from time to time. Special Attack: 20 Rings = Charm Ray ----------------------------------------------------- All these costumes cannot be used unless you earn an A rank in all of the respective character's missions. ----------------------------------------------------- Now, for the new karts. ----------------------------------------------------- i. Sonic's White-Bladed Kart ----------------------------------------------------- He has a cool kart that resembles him. He lost some acceleration and braking for top speed. Statistics: Top Speed: 5/5 Acceleration: 2/5 Brake: 2/5 Grip: 3/5 ----------------------------------------------------- ii. Chao Kart ----------------------------------------------------- Tails is replaced by a little Chao. It has excellent acceleration for a small critter. Statistics: Top Speed: 3/5 Acceleration: 5/5 Brake: 3/5 Grip: 2/5 ----------------------------------------------------- iii. Knuckles' Master Emerald Pod Kart ----------------------------------------------------- He has 3 pods which resemble 3 pieces of the Master Emerald. He now has excellent acceleration which will make him a threat. Statistics: Top Speed: 3/5 Acceleration: 5/5 Brake: 2/5 Grip: 3/5 ----------------------------------------------------- iv. Shadow's Black-Bladed Kart ----------------------------------------------------- He has a cool kart that resembles him. He lost a lot of acceleration and braking for top speed. Statistics: Top Speed: 5/5 Acceleration: 2/5 Brake: 1/5 Grip: 3/5 ----------------------------------------------------- v. Dr. Eggman's Egg Kart ----------------------------------------------------- He has a good kart that resembles his "Egg Walker". He has excellent grip, in exchange for acceleration. Statistics: Top Speed: 3/5 Acceleration: 3/5 Brake: 3/5 Grip: 5/5 ----------------------------------------------------- vi. Eggrobo ----------------------------------------------------- Rouge is replaced by Eggman's robot. It has excellent acceleration for something that doesn't look like a kart. Statistics: Top Speed: 4/5 Acceleration: 5/5 Brake: 3/5 Grip: 3/5 ----------------------------------------------------- All these karts are not to be used unless you clear all of their respective character's missions. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XX 9. C R E D I T S & C O P Y R I G H T I N F O R M A T I O N XX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX I would like to thank: 1. Cheatcodes.com & GameFAQs, for putting this FAQ on the map. 2. Sega & Sonic Team, for this awesome game. 3. Nintendo, for putting Sonic on the "Gamecube" map. 4. Anyone else I may have forgotten. Sonic Adventure 2: Battle: (C) 2001-02 Sega Original Game: (C) 2000-01 Sega/Sonic Team This FAQ is copyright of me, Luis Ernesto Fisher Gonzalez. This FAQ, in whole or part, is not to be placed anywhere else without the appropriate consent of me, Luis Ernesto Fisher Gonzalez. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXX 11. U P D A T E H I S T O R Y XXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Version 1.0.0 - April 11th, 2003 - Placed all the basic items on the game. - Placed all secrets for the battle mode. Version 1.1.0 - April 14th, 2003 - Added extra notes on some stages Version 1.2.0 - April 15th, 2003 - Added extra notes on Final Chase Version 1.3.0 - April 28th, 2003 - Edited Eggman's secret costume Version 2.3.0 - May 26th, 2003 - Added 2 new Chao courses (Onyx & Diamond)