Exclusive 2P Battle Mode - Guide for Sonic Adventure 2 Battle

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In-depth FAQ on Sonic Adventure 2: Battle
This FAQ will be on: Exclusive 2P Battle Mode
FAQ by Luis Ernesto Fisher Gonzalez
E-mail: [email protected]
This FAQ will appear at Cheatcodes.com & GameFAQs

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XXXXX T A B L E  O F  C O N T E N T S  XXXXX
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1. About Me & This FAQ
2. The Exclusive 2P Battle Mode
3. Action Race Fighters & Stages
4. Treasure Hunting Fighters & Stages
5. Shooting Fighters & Stages
6. Chao Race & Chao Karate
7. Kart Race Fighters
8. Secret Costumes (All but Chao Games)
9. Credits & Copyright Information
10. Update History

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XXX 1. A B O U T  M E  &  T H I S  F A Q XXX
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Hi. I'm Luis Ernesto Fisher Gonzalez. Just
call me Luis for short. I'm looking in-depth
analysis on the exclusive 2P Battle Mode in
Sega's game on the Nintendo Gamecube called
"Sonic Adventure 2: Battle". I'll be
describing, and telling the matches in pure
detail.

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X 2. T H E  E X C L U S I V E  2 P  B A T T L E  M O D E  X
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Sega called it "Sonic Adventure 2: Battle" for one reason:
The EXCLUSIVE 2P Battle Mode. Fresh new characters for you
to race with, hunt with, and to shoot with. This will be
the most exciting battle in the history of Sega. Ladies &
gentlemen, LET'S GET READY TO BATTLE!!!!!!!!

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X 3. A C T I O N  R A C E  F I G H T E R S  &  S T A G E S X
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Please welcome the action racers.

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i. Sonic The Hedgehog
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The world's fastest hedgehog wants a piece of anybody who
wants to be faster than him. Best speed, and quick
acceleration will make him a top threat to anybody.

Special Attacks:

20 Rings = Speed Up (Extra speed for a few seconds)
40 Rings = Sonic Wind (Projectile attack that will hit the
                       opponent)
60 Rings = Time Stop (Freezes the opposition for 10 sec.)

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ii. Amy Rose
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The girlish hedgehog who is in love with Sonic. She is
slow, but her annoying attacks will always prevail.

Special Attacks:

10 Rings = Speed Up
20 Rings = Storming Heart
30 Rings = Amy Flash (20 sec. time freeze)

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iii. Shadow The Hedgehog
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The black & evil hedgehog created by Prof. Gerald Robotnik
wants revenge on the world. He is similar to Sonic in so
many ways.

Special Attacks:

20 Rings = Speed Up
40 Rings = Chaos Spear
60 Rings = Chaos Control

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iv. Metal Sonic
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The robotic hedgehog who debuted in Sonic CD in a nice
fashion. He does NOT have ANY special attacks, but he can
deflect them with his Black Shield. He also can't slow down
very well.

Press B to activate the Black Shield.

Here are the stages for the action races.

--------------------------------------------------------
Level 1, Stage 1: Downtown Race
Location: City on a winter day
Music Track: City Escape Remix

This is a stage where 2 fighters race down the streets
of the city with their snowboards. There are some ramps,
and some gates. Trick off on the ramps, don't slam into
the gates, and you'll be fine. The goal ring is at the
bottom where the streetcar is.

--------------------------------------------------------
Level 1, Stage 2: Grind Race
Location: Pyramid
Music Track: Pyramid Cave Remix

This is a stage where 2 fighters grind their rail to the
finish line. To speed up, just hold down B button. Be
careful! When there are some turns, just twist the
Control Stick to balance yourself. You'll be fine, if
you follow these tricks. There are 2 checkpoints if you
fall, and the goal ring is at the bitter bottom near the
door.

--------------------------------------------------------
Level 2, Stage 1: City Escape
Location: City
Music Track: Escape From The City

A lot has changed since the 1P Stage. Firstly, there are
more checkpoints. Secondly, extra ramps & rings at the
snowboard part. Also, there are some crates to break at
the stairway after the 3rd hill. And finally the goal
ring is at the area near the iron crates. Overall, there
are 4 checkpoints.

--------------------------------------------------------
Level 2, Stage 2: Metal Harbour
Location: Prison Island (Military Area)
Music Track: That's The Way I Like It

A lot has changed here too. Firstly, you don't have the
line of rings at the beginning. Secondly, there are
some springs, and/or jump pads. These are for
non-Light Dashers. At the end, there is no rocket, but
some springs. And, at the big rocket, the goal ring is
there. Overall, there are 3 checkpoints.

-------------------------------------------------------
Level 2, Stage 3: White Jungle
Location: Prison Island (Forest Region)
Music Track: Rhythm & Balance

Not much has changed. The only exception is that the
goal ring is at the area where the line of rings used
to be. Overall, there are 3 or 4 checkpoints.

-------------------------------------------------------
Level 3, Stage 1: Green Forest
Location: Prison Island (Forest Region)
Music Track: Won't Stop, Just Go!

Nothing has changed here. There are, however, 3 or 4
checkpoints.

-------------------------------------------------------
Level 3, Stage 2: Sky Rail
Location: Mountainous Region
Music Track: Mr. Unsmiley

Nothing has changed here, either.

-------------------------------------------------------
Level 3, Stage 3: Radical Highway
Location: City Bridge
Music Track: Vengeance Is Mine

Nothing has changed here, but the extra checkpoints.

-------------------------------------------------------
Level 4, Stage 1: Final Rush
Location: Space Colony ARK
Music Track: Highway In The Sky

Some items have changed, aside from the extra check-
points. The goal ring is near the 2nd line of crates
to break at the bottom.

------------------------------------------------------
Level 4, Stage 2: Final Chase
Location: Space Colony ARK
Music Track: The Supernatural

Again, some items have changed. You start after where
the first checkpoint was before. Also, some of the
gravity drums are rotated 90 degrees. The goal ring
is located at the top of the 2nd gravity drum after
the set of holes to fall into.

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X 4. T R E A S U R E  H U N T I N G  F I G H T E R S  &  S T A G E S  X
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Please welcome the great treasure hunters.

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i. Knuckles The Echidna
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He is an anteater who is born on tribe on Angel Island. Very skilled in
the martial arts, and can find the Master Emerald's pieces in no time.

Special Attacks:

20 Rings = Hammer Punch (Trip the opponent)
40 Rings = Thunder Arrow (Projectile attack that will hit the opponent
                          and make him/her dizzy for a while)
60 Rings = Power Flash (Freeze the opponent for 10 seconds)

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ii. Tikal The Echidna
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She is a tribe-girl who is part of Knuckles' tribe. She can't find the
emerald pieces unless she's within close range, and she can't punch
far, either.

Special Attacks:

20 Rings = Wrath of Gaia
40 Rings = Heaven's Justice
60 Rings = Captive Light

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iii. Rouge The Bat
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She is a bat who loves to own the world's gems. She has the same skills
as Knuckles, but she can kick.

Special Attacks:

20 Rings = Hip Drop
40 Rings = Black Wave
60 Rings = Charm Ray

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iv. Chaos Zero
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A guardian of Chao in water form. It is slow, but its attacks are more
brutal.

Special Attacks:

20 Rings = Chaos Impact
40 Rings = Chaos Strike
60 Rings = Chaos Bind (30 sec. time freeze)

Here are the hunting stages.

-----------------------------------------------------------------------
Level 1, Stage 1: Pool Quest
Location: Aquatic Mine
Music Track: Dive Into The Mellow (From Aquatic Mine)

This is a simple mission. The Master Emerald piece is underwater, so
just find it there.

-----------------------------------------------------------------------
Level 1, Stage 2: Planet Quest
Location: Spherical Planet (at Mad Space in Space Colony ARK)
Music Track: 34 Degrees North, 12 Degrees East (From Mad Space)

Another simple mission. The Master Emerald piece is hidden under the
planet, so just dig.

-----------------------------------------------------------------------
Level 2, Stage 1: Dry Lagoon
Location: Desert
Music Track: Bright Sound

Your mission will take place at sunrise in the large oasis. Just look
around to locate 2 of 3 Master Emerald pieces.

-----------------------------------------------------------------------
Level 2, Stage 2: Egg Quarters
Location: Hidden Base
Music Track: Lovely Gate 3

There are no changes around here, except at the Egg Fish Chamber. There
is no rocket to destroy the gates. Also, the annoying Egg Beetle isn't
there, so you will be fine.

-----------------------------------------------------------------------
Level 2, Stage 3: Security Hall
Location: Prison Island (Military Area)
Music Track: I'm A Spy

There are a number of changes here. All the safes are unlocked, and
there's no pulley to lift you up the switch area. Also, you have to
locate 2 of the 3 Chaos Emeralds.

-----------------------------------------------------------------------
Level 3, Stage 1: Wild Canyon
Location: Desert
Music Track: Kick The Rock!

There aren't many changes here. The only change is that the secret
walls aren't there.

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Level 3, Stage 2: Pumpkin Hill
Location: Mountainous Region
Music Track: A Ghost's Pumpkin Soup

There are no changes here.

-----------------------------------------------------------------------
Level 3, Stage 3: Meteor Herd
Location: Space Colony ARK
Music Track: Space Trip Steps

There aren't many changes here, either. However, the floor at the
central tower is open.

-----------------------------------------------------------------------
Level 4, Stage 1: Death Chamber
Location: Hidden Base
Music Track: Deeper

There aren't many changes here, either. Just the secret walls are no
longer there.

-----------------------------------------------------------------------
Level 4, Stage 2: Mad Space
Location: Space Colony ARK
Music Track: 34 Degrees North, 12 Degrees East

There aren't many changes here, either. The only major change is that
the rockets at the starting point are already there.

-----------------------------------------------------------------------

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X 5. S H O O T I N G  F I G H T E R S  &  S T A G E S X
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Here are the mighty shooters.

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i. Miles "Tails" Prower
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A double-tailed fox who excels in robotic technology.
He pilots the aircraft-walker called the "Cyclone".

Special Attacks:

20 Rings = Laser Missile (A fury of lasers strike the
                          opponent)
40 Rings = Rocket Launcher (A fury of rockets fly to
                            the sky and strike the
                            opponent)
60 Rings = Power Laser (A huge laser that deals great
                        damage)

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ii. Chao Walker
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Tails built this for the little critter. It has weak
attack and defense, but it makes up with great agility.

Special Attacks:

15 Rings = Booming Missile
30 Rings = Rumble Launcher
45 Rings = Zap Laser

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iii. Doctor Ivo "Eggman" Robotnik
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He is an evil scientist who uses technology to dominate
the world. He pilots the "Egg Walker", which has the
same attacks as Tails' "Cyclone".

Special Attacks:

20 Rings = Laser Missile
40 Rings = Rocket Launcher
60 Rings = Power Laser

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iv. Dark Chao Walker
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Dr. Eggman built this for the evil little critter. It
is slow, but has great attack and defense strength.

Special Attacks:

20 Rings = Crazy Rush (Double Laser Missile strike)
40 Rings = Hell Bomber
60 Rings = Dark Finish (A huge blast of darkness)

Now, here are the stages.

------------------------------------------------------
Level 1, Stage 1: Deck Race
Location: Weapons Bed (at Prison Island's Military Area)
Music Track: Weapons Bed (Version B)

This is a short race. Get past every little obstacle
to reach the goal ring.

------------------------------------------------------
Level 1, Stage 2: Pyramid Race
Location: Hidden Base (at Desert)
Music Track: Hidden Base (Version B)

This is another short race. Again, get past every
little obstacle to reach the goal ring.

------------------------------------------------------
Level 2, Stage 1: Weapons Bed
Location: Prison Island (Military Area)
Music Track: Crush 'em All

This is the same fight in Story Mode where Tails and
Eggman meet for the first time, but there is a pulley,
and some dash treadmills, as well as some springs.

------------------------------------------------------
Level 2, Stage 2: Iron Gate
Location: Prison Island (Military Area)
Music Track: Remember Me M.F.M.

2 fighters will fight in a laser filled area, with
some pulleys, and dash treadmills.

------------------------------------------------------
Level 2, Stage 3: Hidden Base
Location: Desert
Music Track: Down Into The Base

2 fighters will battle atop a pyramid at sunset.

------------------------------------------------------
Level 3, Stage 1: Mission Street
Location: City Bridge
Music Track: Rumbling Highway

2 fighters will battle atop a bridge. Be careful not
to fall.

------------------------------------------------------
Level 3, Stage 2: Sand Ocean
Location: Desert
Music Track: Way Into The Base

2 fighters will battle over a moving platform, and
some other platforms. Be careful not to fall into the
quicksand, or you lose.

------------------------------------------------------
Level 3, Stage 3: Cosmic Wall
Location: Space Colony ARK
Music Track: Soarin' Over Space

2 fighters will fly and fight. Use gravity as an
advantage, and DON'T fall.

------------------------------------------------------
Level 4, Stage 1: Eternal Engine
Location: Space Colony ARK
Music Track: Suitable Opponent

This is the same fight, in Story Mode, where Tails
and Eggman did battle for the second time. Because it
is enclosed, the screen is split vertically.

------------------------------------------------------
Level 4, Stage 2: Lost Colony
Location: Space Colony ARK
Music Track: Trespasser

2 fighters will battle in a 2-floor area in the
colony. Watch out for acid & lasers, and be careful
while shooting the acidic containers. They'll explode.
Again, because the area is enclosed, the screen is
split vertically.

-----------------------------------------------------------

All Level 4 Stages for each event are not in use unless you
clear their respective Story Modes.

If cleared Hero: Final Rush, Death Chamber & Eternal Engine
If cleared Dark: Final Chase, Mad Space & Lost Colony

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XX 6. C H A O  R A C E  &  C H A O  K A R A T E  XX
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The little Chaos are here to play!

---------------------------------------------------
                    Chao Race
---------------------------------------------------

You can only use Party Race. Just pick your hand-
raised Chao (up to 4, 1 per controller or Game Boy
Advance), and these are the courses you can pick.

---------------------------------------------------
i. Beginner Race Courses
---------------------------------------------------

Here are the beginner race courses.

---------------------------------------------------
a. Crab Pool                             (Swimming)
---------------------------------------------------

This is a swimming course. See Chao swim and swim.

---------------------------------------------------
b. Mushroom Forest                        (Agility)
---------------------------------------------------

This is a running course. See Chao run up that
hill.

---------------------------------------------------
c. Stump Valley                            (Flight)
---------------------------------------------------

This is a flying course. See Chao fly across the
water.

---------------------------------------------------
d. Block Canyon                          (Strength)
---------------------------------------------------

This is a climbing course. See Chao climb up a
wall.

---------------------------------------------------
ii. Jewel Race Courses
---------------------------------------------------

Here are the jewel race courses.

---------------------------------------------------
a. Aquamarine                            (Swimming)
---------------------------------------------------

This is a course that consists of 2 pools. The key
to victory is swimming fast.

---------------------------------------------------
ii. Topaz                                  (Flight)
---------------------------------------------------

This is a course that starts and ends with a hill
to fly across. The key to victory here is reaching
across by flying well.

---------------------------------------------------
iii. Peridot                              (Agility)
---------------------------------------------------

This is a course that is all running. Excellent
agility is the key here.

---------------------------------------------------
iv. Garnet                               (Strength)
---------------------------------------------------

This is a course where there are 2 walls. The first
one is at the point if you missed your flight
across. The other is near the finish line. Also,
after the first hill, your Chao will have to shake
a tree to get a fruit out, and it will eat it. Huge
strength is the key to victory.

---------------------------------------------------
v. Onyx                              (Intelligence)
---------------------------------------------------

This is a course where intelligence of a Chao is
the key to victory. There is a Jack-in-the-box to
begin with. Your Chao will open it up. If nothing,
it can go. If a scary head pops out, it will faint.
Then, your Chao will see a picture, then it will
pick up the object which matches the picture. If it
does match, your Chao can go on. If not, Omochao
will bonk your Chao on the head, making it faint.

---------------------------------------------------
vi. Diamond                            (Everything)
---------------------------------------------------

This is a course where everything is there to put
your Chao to the test. Your Chao has to be good at
EVERYTHING to win.

---------------------------------------------------
                   Chao Karate
---------------------------------------------------

See 2 Chao fight till one cries. Only 2 Chao can
take part.

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XXXXXX 7. K A R T  R A C E  F I G H T E R S  XXXXXX
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Please welcome the 6 participants in Kart Racing.

---------------------------------------------------
i. Sonic The Hedgehog
---------------------------------------------------

He has good acceleration, and the best top speed.
Excellent choice for experienced drivers.

Statistics: Top Speed: 4/5
            Acceleration: 3/5
            Brake: 3/5
            Grip: 3/5

---------------------------------------------------
ii. Miles "Tails" Prower
---------------------------------------------------

He has OK acceleration, and good grip. Helpful for
those tight corners.

Statistics: Top Speed: 3/5
            Acceleration: 3/5
            Brake: 3/5
            Grip: 4/5

---------------------------------------------------
iii. Knuckles The Echidna
---------------------------------------------------

He has great acceleration, but he doesn't have much
top speed.

Statistics: Top Speed: 3/5
            Acceleration: 4/5
            Brake: 3/5
            Grip: 3/5

---------------------------------------------------
iv. Shadow The Hedgehog
---------------------------------------------------

He has the same stats as Sonic. Another good choice
for experienced drivers.

Statistics: Top Speed: 4/5
            Acceleration: 3/5
            Brake: 3/5
            Grip: 2/5

---------------------------------------------------
v. Doctor Ivo "Eggman" Robotnik
---------------------------------------------------

He has excellent grip, and it's helpful in getting
back the kart's control. And he said he hates
driving!

Statistics: Top Speed: 3/5
            Acceleration: 4/5
            Brake: 3/5
            Grip: 4/5

---------------------------------------------------
vi. Rouge The Bat
---------------------------------------------------

She has poor grip, and it doesn't help as much.
But, she still has some life in her kart.

Statistics: Top Speed: 3/5
            Acceleration: 3/5
            Brake: 2/5
            Grip: 1/5

---------------------------------------------------

Just like 1P Kart Racing, you can pick either
Beginner, Standard or Expert courses after you pick
your drivers. You can't play this unless you clear
both Story Modes.

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XXXXXXXXX 8. S E C R E T  C O S T U M E S  XXXXXXXXXX
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Here are the costumes you can unlock for each of
the events (except Chao Race & Chao Karate).

-----------------------------------------------------
i. Sonic's Space Costume
-----------------------------------------------------

He is a cool hedgehog with all the gear he has. He
constantly fires the Sonic Wind from time to time.

Special Attack:

20 Rings = Sonic Wind

-----------------------------------------------------
ii. Tails' Original Tornado
-----------------------------------------------------

He is back with the original red "Tornado". It has no
special attacks, but it is extremely fast.

-----------------------------------------------------
iii. Knuckles' Tribal Gear
-----------------------------------------------------

He has worn a shirt with a Master Emerald piece at
the front. He also has some blackness in him. He
constantly fires the Thunder Arrow.

Special Attack:

20 Rings = Thunder Arrow

-----------------------------------------------------
iv. Shadow's Space Costume
-----------------------------------------------------

He is a dark hedgehog with all the gear he has. He
constantly uses Chaos Control for a short duration of
time.

Special Attack:

20 Rings = Chaos Control (5 sec. time freeze)

-----------------------------------------------------
v. Dr. Eggman's Rusted Egg Walker
-----------------------------------------------------

He is here with a rusty "Egg Walker". He has no
Lock-on, but has the constant use of the mighty Power
Laser.

Special Attack:

20 Rings = Power Laser

-----------------------------------------------------
vi. Rouge's Sexy Goth Gear
-----------------------------------------------------

She is a supreme sex symbol in this dark costume. She
makes use of her Charm Ray from time to time.

Special Attack:

20 Rings = Charm Ray

-----------------------------------------------------

All these costumes cannot be used unless you earn an
A rank in all of the respective character's missions.

-----------------------------------------------------

Now, for the new karts.

-----------------------------------------------------
i. Sonic's White-Bladed Kart
-----------------------------------------------------

He has a cool kart that resembles him. He lost some
acceleration and braking for top speed.

Statistics: Top Speed: 5/5
            Acceleration: 2/5
            Brake: 2/5
            Grip: 3/5

-----------------------------------------------------
ii. Chao Kart
-----------------------------------------------------

Tails is replaced by a little Chao. It has excellent
acceleration for a small critter.

Statistics: Top Speed: 3/5
            Acceleration: 5/5
            Brake: 3/5
            Grip: 2/5

-----------------------------------------------------
iii. Knuckles' Master Emerald Pod Kart
-----------------------------------------------------

He has 3 pods which resemble 3 pieces of the Master
Emerald. He now has excellent acceleration which will
make him a threat.

Statistics: Top Speed: 3/5
            Acceleration: 5/5
            Brake: 2/5
            Grip: 3/5

-----------------------------------------------------
iv. Shadow's Black-Bladed Kart
-----------------------------------------------------

He has a cool kart that resembles him. He lost a lot
of acceleration and braking for top speed.

Statistics: Top Speed: 5/5
            Acceleration: 2/5
            Brake: 1/5
            Grip: 3/5

-----------------------------------------------------
v. Dr. Eggman's Egg Kart
-----------------------------------------------------

He has a good kart that resembles his "Egg Walker".
He has excellent grip, in exchange for acceleration.

Statistics: Top Speed: 3/5
            Acceleration: 3/5
            Brake: 3/5
            Grip: 5/5

-----------------------------------------------------
vi. Eggrobo
-----------------------------------------------------

Rouge is replaced by Eggman's robot. It has excellent
acceleration for something that doesn't look like a
kart.

Statistics: Top Speed: 4/5
            Acceleration: 5/5
            Brake: 3/5
            Grip: 3/5

-----------------------------------------------------

All these karts are not to be used unless you clear
all of their respective character's missions.

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XX 9. C R E D I T S  &  C O P Y R I G H T  I N F O R M A T I O N XX
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I would like to thank:

1. Cheatcodes.com & GameFAQs, for putting this FAQ on the map.
2. Sega & Sonic Team, for this awesome game.
3. Nintendo, for putting Sonic on the "Gamecube" map.
4. Anyone else I may have forgotten.

Sonic Adventure 2: Battle: (C) 2001-02 Sega
                   Original Game: (C) 2000-01 Sega/Sonic Team

This FAQ is copyright of me, Luis Ernesto Fisher Gonzalez. This
FAQ, in whole or part, is not to be placed anywhere else without
the appropriate consent of me, Luis Ernesto Fisher Gonzalez.

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XXXXXX 11. U P D A T E  H I S T O R Y  XXXXXX
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Version 1.0.0 - April 11th, 2003

- Placed all the basic items on the game.
- Placed all secrets for the battle mode.

Version 1.1.0 - April 14th, 2003

- Added extra notes on some stages

Version 1.2.0 - April 15th, 2003

- Added extra notes on Final Chase

Version 1.3.0 - April 28th, 2003

- Edited Eggman's secret costume

Version 2.3.0 - May 26th, 2003

- Added 2 new Chao courses (Onyx & Diamond)

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