FAQ - Guide for All Japan Pro Wrestling: King's Soul

Scroll down to read our guide named "FAQ" for All Japan Pro Wrestling: King's Soul on PlayStation (PSX), or click the above links for more cheats.

All Japan FAQ v 1 FAQ 
************************************************************************************************** 

SECTIONS 
************************************************************************************************** 

INTRO 
OPENING SCREENS 
BASIC CONTROLS 
OPENING SCREENS 
CHARACTER LIST AND OUTFITS 
EDIT MODE 
MOVE LISTS 
************************************************************************************************** 

INTRODUCTION 
************************************************************************************************** 

Thank you to Chris, Mattrlz, Jim Freeman, N Garcia, [email protected], Cactus 
Smack and whoever else I have quoted or not quoted.  If you see something you 
are responsible for, please e-mail me at [email protected] and I will add your name 
to the list.  If you don't want your name and info (and that's what this 
pre-release is for) included, also e-mail me and I will remove it.  The idea 
here isn't to steal away heat or thunder from you, but to make a nonframe text 
based FAQ that has all of the info and movelists in one easy to find (albeit 
long) file. Thank you for all you help and please, continue to add or subtract 
or edit what you will! 
V 1.0 changes 
right edit slots for Hashimotoh and Yamazaki 
music edits 
split movesets into seperate FAQs 
added web info 
5/20/99 
What can you do? 
There are still edit movesets and regular movesets to write. There are, I'm 
sure, various spelling errors. Only together can we pool our knowledge and 
create knowledge for others. I wasn't around when Jim and Muka and others were 
translating Six Man Scramble, I got in too late, but you can rest assured that I 
will be doing all I can to help make FAQ's for All Japan and Fire Pro G. That's 
it for my soapbox! 
AJPW MESSAGE BOARDS 
Mattrlz's message 
board:http://www.InsideTheWeb.com/messageboard/mbs.cgi?acct=mb234756&TL=926567356 

Tag Team Terror message 
board:http://www.InsideTheWeb.com/messageboard/mbs.cgi/mb322247/ 
All Japan 2 message 
board:http://www.InsideTheWeb.com/messageboard/mbs.cgi?acct=mb444439&TL=927047431 

AJPW WEBSITES 
Mattrlz's site:http://members.xoom.com/mattrlz/ajpw/ 
Planet Saturn:http://pages.prodigy.com/firepro/ 
************************************************************************************************** 

OPTIONS 
************************************************************************************************** 

when you start game 
        square with Misawa on it is the first square 
        ONE NIGHT MATCH 
        CHAMPION CARNIVAL 
        REAL WORLD TAG LEAGUE 
        BATTLE ROYAL 
        LOAD EDIT 
        CREATE EDIT 
        OPTIONS 
        DEFEND TITLE (hidden) 
        MVP SEASON MODE 
        MATCH OPTIONS 
        start game 
        time of match-30/45/60/infinite 
        ring-all japan 1/all japan 2/us black ring 
        computer level-1-8 
        ring count-none/10/20 
        BABA voice-off/on 
        ring announcer voice-off/on 
        (you cannot select Baba without ring announcer) 
        ?-off/on 
        back to character select 
        start match 
************************************************************************************************** 

BASIC CONTROLS 
************************************************************************************************** 

  
BASIC CONTROLS 
This section is from Mattrlz's awesome FAQ site.  Thanks to [email protected], Jim 
Freeman and N Garcia for this section. http://members.xoom.com/mattrlz/ajpw/ is 
Mattrlz's site. 
* All grapples require Right 1 and one of the buttons at the sames time, from 
there moves are determined. R2 is always block for all characters. Your 
character is giving a certain number of POWERUP, they are balls located by the 
wrestlers name, the are used in either a special move or to kick out if 
you feel you are going to be pinned. Each character has a differnt amount. 
KEY Index 
       T = triangle 
       S = square 
       O = circle 
       X = x 
       R1 = Right 1 
       R2 = Right 2 
       L1 = Left 1 
       L2 = Left 2 
Standing 
       T - run (In Tag Mode, used to tag in/out) 
       S - weak strike 
       S + direction- weak strike variation 
       X - medium strike 
       X + direction- medium strike variation 2 
       O - power strike 
       O + direction- power strike variation 2 
       L2 - Block (catches strikes, press any button to do move after catch) 
Running 
       T-Stop running 
       S-Attack 1 
       X-Attack 2 
       O-Attack 3 
  
Throw Opponent Off The Ropes 
       ( note; for run counters to work, hold R1 as soon as you irish whip your 
opponent. Then just as they collide with you press a face button [hold 
       R1 for the entire time]) 
       T - run 
       S ? leapfrog, drop to the mat, etc. 
       X - med. Counter move 
       O ? power counter move( spinebuster, powerslam,etc.) 
  
Grapple Moves 
       R1 + T----- note: if you hold down R1 for the entire time, you will 
usually do a different grappling move. Also many of these moves seem to 
       keep the opponent on the ground longer and serve as a perfect setup to a 
move off the top rope. 
R1 + T, then 
       T - Irish Whip* 
       S ? strike, strike combination 
       X ? med. ( snapmare, etc.) 
       O - power move( arm wringer, tombstone, etc.) 
       *-T (with R1 held) 
       -press towards opposite direction your character is facing- toss opponent 
out of the ring. 
  
R1 + S----- note: if you hold down R1 for the entire time you will usually do a 
different Grappling/strike combination. These moves are used to wear 
the opponent Down. 
R1 + S, then 
       T - strike combination, strike, or weak grapple move. 
       S - weakest strike move 
       X - med. Strike, weak grapple move 
       O - power strike combo, weak grapple move( press slam, etc.) 
R1 + X-----note: note: if you hold down R1 for the entire time you will usually 
do a diff. Grappling move or put a move such as a powerbomb into a 
pinning combination. These are usually the power moves such as powerbombs, 
piledrivers, etc. 
R1 + X, then 
       T - grapple move 
       S ? strike/ weardown move 
       X - grapple move 
       O - grapple move 
R1 + C: note: if you hold down R1 for the entire time you will usually do a 
diff. Grappling move/ put move into pinning position. 
R1 + C, then 
       T- grapple move 
       S- strike 
       X- grapple move 
       O- grapple move 
R1+ S+X: just another set of grappling moves, same as above. 
R1+ T+C: just another set of grappling moves, same as above. 
Into Buckle 
       R1 + T: superplex, top rope rana, etc 
       R1 + S: normal grapple move, no changes because of corner 
       R1 + X: normal grapple move, no changes because of corner 
       R1 + O: normal grapple move, no changes because of corner 
       T: - 
       S: stomping, shoulders, etc 
       X: stomping, chops, etc 
       O: strike combos or strong corner moves.. such as the reverse splash, etc 

Running Into Buckle 
       S: running attack 
       X: running attack 
       O: running attack 
Top Rope---note: for a move like a Frog Splash, firebird Splash, etc. to work 
the opp. Needs to be parallel to the corner. 
       T- jump down(doesn't perform a move) 
       S- top rope manuver 
       X- top rope manuver 
       O- top rope manuver 
NOTE: some wrestlers have moves that can be performed if their opponent Is down 
parallel to the corner by pressing X or C when near the corner( 
Kawada kneedrop, Kanemura/Kobashi/Mossman moonsault,etc.) 
Opponent On Ground (On Stomach) 
       T - run: stand a short distance away, run and then press X to perform a 
running ground move such as a splash, kneedrop, etc. 
       S- pin. ( at torso) thigh kick( legs) 
       X- hold, ground move 
       O- hold, gorund move 
       R1 + T- pick opponent up 
       NOTE: Pressing down while hitting x/o will make you do a down strike, 
which is different from the normal move. 
Opponent On Ground (On Back) 
       -Same as above- 
Opponent On Ground (Getting Up, on knees) 
       T- run 
       S- strike 
       X- hammer blow( standng over opp.), stand at the side of your opponent( a 
short distance away) and press X to do a low dropkick, Kobashi's 
       guillotine legdrop, etc. 
       O- strike 
       R1 + T-pick opponent up 
       R1 + S 
       R1 + X 
       R1 + O 
DIVES 
       Run towards far ropes and just as you bounce off, hold either S, X, C to 
do a varying dive move( tope, tope con hilo, elbow suicida,etc.) 
       To do a plancha or quebrada, stand next to the ropes and press either S, 
X, C 
       To do a Springboard to opponent on the outside, stand on apron. Press 
towards the ropes and hold C. 
You on apron, opp. inside 
       R1 + T, Then C/T: suplex to the outside 
       R1 + S, Then X/S: bash opp. Head into the turnbuckle 
Opponent on apron, you inside 
       See above 
You Outside 
       Note: to get back into the ring press T, to ROLL back into the ring HOLD 
T. 
Moves from behind--- note: hold R1 to do diff. Moves.. or put moves such as 
tiger suplexes into pinning combinations 
Grapple combos 
       R1+ S 
       R1+T 
       R1+X 
       R1+C 
       R1+S+X 
       R1+T+C 
  
SPECIAL MOVES: note; virtually anything can be performed using the powerballs.. 
anything from just adding power to a Boston Crab, to 
performing special moves off the top rope. 
       L1 + C Standing--- special strike; cyclone elbow, lariat, etc 
       L1 + C Running---- special running move; power lariat, etc 
       L1 + T; (virtually during any grapple combination.) 
       L1 + C; special corner move..Shiga's off the ropes tornado DDT, etc 
       R1+T, then L1 + T; ON APRON: tiger driver 91 off the apron, taue's 
chokeslam off the apron, etc 
       L1 + R1 + T: CORNER- special top rope manuverÖ Mossman's top rope reverse 
DDT, etc 
       L1 + X or C: opponent Down (face up) parallel to corner, you by corner.. 
special top rope move(Sasuke/hayabusa Phoenix Splash, vader's 
       vadersault.) 
The information in this section is thanks to Chris at 
http://analogweb.com/ojanotamashii/index.html  His efforts are very appreciated 
and he is credited for this info at the end of the FAQ.  I translated the 
Japanese meanings into US terms. 
pose:                         SEL+S,X,C 
recover stamina:                tap D 
kick-out of pin:                tap S,X,C,T 
kick-out of submission:         tap D 
pin opp:                        down opp's side: S (S again stops pin) 
turn opp 90:                    down opp's side: T 
pull opp:                       down opp's head or feet: T 
run:                   T 
run to rope direction:                      D+T 
lock up:                  standing, facing opp: R1+T 
german clutch:                  standing, behind opp: R1+T 
whip to ropes:                   tie-up->D+T 
whip to corner:            tie-up->D(towards corner)+T 
throw out of ring:       tie-up->R1+D+T 
headlock clutch:                tie-up->S 
german clutch:                  tie-up->R1+S 
throw into ring:                you and opp on floor: tie-up->R1+T 
grab rope:                      after you are hammer thrown: T 
ring to apron:                  D(towards apron)+T 
floor to apron:                 D(towards apron)+T 
floor to ring:                  D(towards ring)+T 
apron to floor:                 D(towards floor)+T 
apron to ring:                  T 
apron to top rope:              D(towards corner)+T 
top rope to ring:               T 
throw opp into fence:           standing on floor: tie-up->T 
throw opp into ring post:       standing on floor (with back to ring post?): 
tie-up->T 
go around corner:               standing on apron: D(towards corner)+S 
grab opp(ring) from apron:      R1+T 
grab opp(apron) from ring:      R1+T 
----Tag Controls 
come into ring to help partner"                     SEL+C,X,T 
stop pin on partner:            C,X,S,T 
apron to floor:                 D(towards floor)+T 
floor to apron:                 D(towards apron)+T 
ring to apron:                  D(towards apron)+T 
touch(tag) partner:             on apron: T 
tag partner:                    in ring: T 
call for tag:                   on apron: T 
hold opp?:                      german->T 
hold opp? (posible lift to shoulders?):                      german->R1+T 
************************************************************************************************** 

CHARACTERS AND OUTFITS 
************************************************************************************************** 

Giant Baba-1.Red tights 2.Orange tights 3.Green tights 4.Beige tights 
Mitsuhara Misawa-1.Dark green w/white 2.Light green w/white 3.Green w/white 
4.Tiger Mask pants 
Toshiaki Kawada - 1.Black/yellow pants 2.Black/yellow pants with kickguard boots 
3.Blue/yelow pants 4.Footloose 1980's outfit 
Akira Taue - 1.Red with kneepads 2.Red no kneepads 3.Red with reb elbow pad 
4.Red no kneepads 
Kenta Kobashi - 1.Orange tights, with black kneepad 2.Orange tights, with white 
kneepad 3.Orange tights, with black/white boots 4.Red tights 
Jun Akiyama - 1.Tan skin with blue tights 2.Light skin with blue tights 3.Blue 
tights 4.Purple tights 
Takao Omori - 1.Black w/kneepads 2.Black w/kneepads 3.Black no kneepads 4.Orange 
no kneepads 
Tamon Honda, - 1.Singlet, ponytail 2.Red/black shorts 3.Long hair, red/blue 
design 4.Red shorts, long hair 
Masa Fuchi - 1.Black 2.Black 3.Purple 4.Pink 
Yoshinari Ogawa - 1.Zebra pants 2.Zebra shorts 3.Black/white shorts 4.Red shorts 

Hiro Hase-1.Yellow/purple tights, mustache 2.Green tights, mustach 3.Younger 
look, short hair 4.Younger look, long hair 
Tsuyoshi Kikuchi - 1.Grey long pants 2.Black shorts 3.White/green long pants 
4.Japanese flag pants 
Satoru Asako - 1.Green 2.Lime, elbow pad 3.Lime 4.Lime 
Mighty Inoue - 1.Red/white 2.Black Kurasawa style 3.Purple 4.Blue 
Jun Izumida - 1.Black shorts 2.White Kimala 3.White Kimala 2 4.Red shorts 
Kentaro Shiga - 1.Red with kneepads 2.Red 3.Black 4.Blue 
Yoshinobu Kanemaru - 1.Red tights, blonde hair 2.Red tights, black hair 3.Red 
tights, black hair 4.Tiger Mask pants, black hair 
Jumbo Tsuruta* - 1.Black 2.Blue 3.Red/blue back 4.Red 
Vader - 1.All Japan 2.WWF 3.New Japan 4.WCW 
Stan Hansen - 1.Black tights 2.Black tights, blue kneepads, beard 3.Blue tights 
4.Black tights, one red knepad, one blue kneepad 
Johnny Ace - 1.Black/white ace design 2.Blue/yellow tights 3.Black/blue 4.Black 
tights 
Gary Albright -1.Red singlet 2.Black singlet 3.Red singlet with kickguard boots 
4.Red singlet with Asics westling shoes 
Johnny Smith - 1.Blue/red pants 2.Pale blue tights 3.Red Bulldogs 4.White 
Bulldogs 
Kimala 2 - 1.Singlet 2.Kimala paint 1 3.Kimala paint 2 4.Kimala paint 3 
Manneaukea Mossman - 1.Blue tights, blonde hair 2.Blue tights, black hair 
3.Black/red tights 4.Red tights 
************************************************************************************************** 

EDIT MODE 
************************************************************************************************** 

option 1-name 
option three is english 
next to last option is save 
Option 2 is appearance 
Each body has four types of look. Here is the list of the edit wrestlers that do 
not already appear as playable characters. 
26.American strong 
1.Steve Williams 
2.Scott Norton 
3.Kevin Sullivan 
4.Ted DiBiase 
27.High fliers 
1.Hayabusa 
2.Darkside Hayabusa 
3.Sabu 
4.SASUKE 
28.Jinsei Shinzaki 
1.White 
2.Red 
3.Purple 
4.Hakushi 
29.American brawlers 
1.Bruiser Brody 
2.Terry Funk 
3.Undertaker 
4.Terry Gordy 
30.Giants 
1.Old Andre 
2.Young Andre 
3.Harley Race 
4.Antonio Inoki 
31.Yoshiro Takayama 
1.Takayama 
2.Takayama 
3.Bret Hart 
4.Umouskaede Ueda 
32.Shooters 
1.Masahito Kakihara 
2.Daisuke Ikeda 
3.Nobuhiku Takada 
4.Kazuo Yamazaki 
33.Jadoh 
1.Jadoh 
2.? 
3.? 
4.Mochizuki (Bukoh Dojo)? 
34.Gedoh 
1.Gedoh 
2.? 
3? 
4.W*ING Kanemura 
35.WAR/SWS 
1.Genichiro Tenryu 
2.? 
3.Hitman Hara 
4.Ricky Fuyuki 
36.Big fat bastards 
1.Abdullah 
2.Headhunters 
3.Yokozuna 
4.Big Bubba/Big Bossman 
37.Tiger Mask 
1.Misawa Tiger Mask 
 2.Black Tiger 
3.Sayama Tiger Mask 
4.Gran Naniwa 
38.Gaijin 
1.Bart Gunn 
2.Dynamite Kid 
3.Gladiator Mike Awesome 
4.Ken Shamrock 
39.Masked 
1.Patriot 
2.Lacrosse (Wolf Hawkfield) 
3.Spel Delfin 
4.Tudor the Turtle 
40.Keiji Mutoh 
1.Mutoh 
2.Orange tights, beard 
3.Mutoh 
4.Great Muta 
41.Riki Chosyu 
1.Chosyu blue 
2.Chosyu grey 
3.Funaki shooter 
4.Atsushi Onita 
42.Comedy 
1.Haruka Eigen 
2.Kengo Kimura 
3.Mitsuo Momota 
4.Tatsumi Fujinami 
43.Gaijin 
1.Destroyer 
2.Dory Funk, Jr. 
3.Animal 
4.Hawk 
44.Shinya Hashimoto 
1.Blue 
2.Kuniaki Kobayashi 
3.Willie Williams 
4.Hashimoto 
3.Movesets 
        1.Giant Baba 
        2.Mitsuhara Misawa 
        3.Toshiaki Kawada 
        4.Akira Taue 
        5.Kenta Kobashi 
        6.Jun Akiyama 
        7.Hiroshi Hase 
        8.Takao Omori 
        9.Tamon Honda 
        10.Jun Izumida 
        11.Mighty Inoue 
        12.Masa Fuchi 
        13.Tsuyoshi Kikuchi 
        14.Yoshinari Ogawa 
        15.Satoru Asako 
        16.Kentaro Shiga 
        17.Yoshinobu Kanemaru 
        18.Stan Hansen 
        19.Gary Albright 
        20.Johnny Ace 
        21.Johnny Smith 
        22.Kimala 2 
        23.Mannueakea Mossman 
        24.Jumbo Tsuruta 
        25.Vader 
        26.Steve Williams 
        27.Hayabusa 
        28.Jinsei Shinzaki 
        29.Bruiser Brody (english ~G) 
        30.Andre 
        31.Yoshihiro Takayama 
        32.Masahito Kakihara 
        33.Jadoh 
        34.Gedoh 
        35.Tenryu 
        36.Abdullah 
        37.Misawa Tiger Mask 
        38.Bart Gunn 
        39.Patriot 
        40.Keiji Mutoh 
        41.Riki Chosyu 
        42.Haruka Eigen 
        43.Destroyer 
        44.Shinya Hashimoto 
        45.Scott Norton 
        46.Sabu 
        47.SASUKE (english HAYATE) 
        48.Undertaker 
        49.Kazuo Yamazaki 
        50.Headhunter 
        51.Sayama Tiger Mask 
        52.Gran Naniwa 
        53.Gladiator 
        54.Terry Gordy 
        55.Tatsumi Fujinami 
        56.Funk style 
        57.Dynamite Kid 
        58.Antonio Inoki 
  
4.Edit mode logic 
The information in this section is thanks to Chris at 
http://analogweb.com/ojanotamashii/index.html  His efforts are very appreciated 
and he is credited for this info at the end of the FAQ. 
----Edit Mode: Logic(top right option) 
Logic:                      Baba type - unique 
                                Odo - defend as long as possible then attack 
                                        Misawa, Kawada, ?Silver, ?Jinsui 
                                Nekezu - constant attack 
                                        ?Nekezu Kozo, Nekezu 
                                My Pace - balanced 
                                        Taue, Akiyama, Hase, My Pace, Luchadore, 
Gaijin, ?Lightning Dragon 
                                Rush - mainly high impact moves 
                                        High Rush, Rush 
                                Hensoku - gambling, no pattern to moves? 
                                        Hensoku 
                                Dageki - strike oriented offense 
                                        Dageki 
                                Odo - same as above 
                                        Showa 
Focus:                          Counter, Front Throw, Back Throw, Strike, 
Ground, Flying 
Rhythm (probably means breathing and stamina):                        Good, 
Normal, Bad 
  
  
        5.Entrance music and action 
1.Entrance music 
        1.Holy War 
        2.Eclipse 
        3.Thruster 
        4.Sniper 
        5.Grand Sword 
        6.Shadow Explosion 
        7.Omori's theme 
        8.Honda's theme 
        9.Masa Fuchi's theme ("Danger Zone") 
        10.Never Give Me Up 
        11.Kikuchi's theme 
        12.Osaka's theme 
        13.Inoue's theme 
        14.Shiga's theme 
        15.Kanemaru's theme 
        16. 
        17. 
        18. 
        19.All Japan TV theme 
        20.J 
        21. 
        22. 
        23.Gary Albright's theme "Thunderstruck" 
        24. 
        25.Kimala's theme 
        26. 
        27.Vader's theme 
        28.Brave Heart-Williams/Gordy theme 
        29.Hayabusa's theme 
        30.Jinsei's theme 
        31.Innocence 
        32.Big Bone 
        33.Indy Blues 
        34.Shut Out! 
        35. 
        36.Thunder Gate 
        37.Black Devil 
        38.Super Flyer 
        39.The Spy 
        40.Fighting Spirit 
        41.Edge 
        42.Theme of Draw 
        43.Holy War Eclipse 
2.Entrance action 
       1.Giant Baba 
        2.Mitsuhara Misawa 
        3.Toshiaki Kawada 
        4.Akira Taue 
        5.Kenta Kobashi 
        6.Jun Akiyama 
        7.Hiroshi Hase 
        8.Takao Omori 
        9.Tamon Honda 
        10.Jun Izumida 
        11.Mighty Inoue 
        12.Masa Fuchi 
        13.Tsyoshi Kikuchi 
        14.Yoshinari Ogawa 
        15.Satoru Asako 
        16.Kentaro Shiga 
        17.Yoshinobu Kanemaru 
        18.Stan Hansen 
        19.Gary Albright 
        20.Johnny Ace 
        21.Johnny Smith 
        22.Kimala 2 
        23.Mannueakea Mossman 
        24.Jumbo Tsuruta 
        25.Vader 
        26.Steve Williams 
        27.Hayabusa 
        28.Jinsei Shinzaki 
        29.Bruiser Brody (english ~G) 
        30.Andre (over top rope) 
        31.Takayama (over top rope, jumping) 
        32.Kakihara (jumping in place) 
        33.Check shoulders 
        34.Knee stretches 
        35.Tenryu 
        36.Misawa Tiger Mask 
        37.Sayama Tiger Mask 
        6.Save entry to memory card. 
This comes from Cactus Smack and it may help you put together good edits.  Above 
all, have fun and try different things! 
Here's the stats for the edit's I've done so far. 
         (# from left to right) 
         B=Body #(Size small,medium,large/Size2) 
         M=Moveset # 
         E-Entrance # 
         !=If there's more then one choice this one recommended. 
         I left out theme music since there's only 30 some choices, figure you 
can choose which is best. Although there are some re-hashed versions of actual 
themes of the edits. Ex. William's is 
         Braveheart. After that is Haya's, then Shinzaki. There's also a theme 
that sounds a lot like Yamazaki's in there, forgot the # though. And the old 
Tiger Mask one too. Feel free to put these on the 
         FAQ if you like Mattrlz, they're all pretty accurate. 
         DOC DEATH WILLIAMS 
         B-26 (L/M) M-26 E-26 
         HAYABUSA 
         B-27 (M/S) M-27 E-27 
         SASUKE 
         B-27/4 (S/M) M-47 E- 27(Haya) 36(Misawa TM!) 37(Sayama TM) 
         SHINZAKI 
         B-28 (S/L) M-28 E-28 
         BRODY 
         B-29 (L/M) M-29 E-29 
         GORDY 
         B-29/4 (L/M) M-54 E-19(Albright)21(Smith)33(Gedoh!) 
         TAKADA 
         B-32/3 (L/S) M-32(Kakihara) E-34(Knee Stretches) IKEDA 
         B-32/2 (M/S) M-31(Takayama) E-32(Kakihara) 
         YAMAZAKI 
         B-32/4 (L/S) M-44 E-10(Izumida)11(Inoue)12(Fuchi) 
         TENRYU 
         B-35 (L/M) M-35 E-35 
         TIGER MASK (Sayama) 
         B-37/3 (S/M) M-37 E-37 
         GRAN NANIWA 
         B- 37/4 (S/M) M-52 E- any jr. 
         DYNAMITE KID 
         B- 38/2 (M/M) M-57 E-21(Smith) 
         GLADIATOR (Mike Awesome) 
         B-38/3 (L/M) M-53 E-30(Andre) 25(Vader!) 4(Taue) 
         MUTOH 
         B-40/1 (L/M) M-40 E-6(Akiyama) 7(Hase) 8(Ohmori) 
         HASHIMOTO 
         B-44 (L/M) M-49 E-31(Takayama) 
  
  
  
 

Top 25 Hottest Video Game Girls of All Time
Grand Theft Auto V Top 10 Best Cheats
Grand Theft Auto V Full Vehicle List

Show CheatCodes.com some Love!