FAQ And Walkthrough - Guide for Deadlight
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_______________________________________________________________________________ ___________________________________DEADLIGHT___________________________________ ________________________________FAQ/WALKTHROUGH________________________________ =============================================================================== This guide has been written by Paul Williams aka Sokkus. This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. If you wish to use my guide on another website, please ask me for permission first. Sites allowed to use my guide - GameFAQs.com - ConsoleDomination.com ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** TABLE OF CONTENTS *** *********************** ******************* 1. Introduction [ITRN] 2. Story Walkthrough [WLKT] 2.1 Act 1: Welcome to Seattle [ACT100] 2.2 Act 1-01: Left Behind [ACT101] 2.3 Act 1-02: The End of the Tunnel [ACT102] 2.4 Act 1-03: Welcome to Seattle [ACT103] 2.5 Act 1-04: Outskirts [ACT104] 2.6 Act 1-05: A Chance Meeting [ACT105] 2.7 Act 1-06: Checkpoint Charlie [ACT106] 2.8 Act 1-07: Broken Homes [ACT107] 2.9 Act 1-08: Lou's Pawnshop [ACT108] 2.10 Act 2: Hunters [ACT200] 2.11 Act 2-01: Dream [ACT201] 2.12 Act 2-02: Tunnel Rats [ACT202] 2.13 Act 2-03: The Collector [ACT203] 2.14 Act 2-04: The Den [ACT204] 2.15 Act 2-05: Ascend [ACT205] 2.16 Act 2-06: Tree House [ACT206] 2.17 Act 2-07: The Big Bird [ACT207] 2.18 Act 2-08: Lydia [ACT208] 2.19 Act 2-09: Human Flow [ACT209] 2.20 Act 2-10: Playoff [ACT210] 2.21 Act 2-11: Emergencies [ACT211] 2.22 Act 2-12: Medicine Man [ACT212] 2.23 Act 3: The New Law [ACT300] 2.24 Act 3-01: Nightmare [ACT301] 2.25 Act 3-02: Fallen [ACT302] 2.26 Act 3-03: On Air [ACT303] 2.27 Act 3-04: Arcadia [ACT304] 2.28 Act 3-05: Revelation [ACT305] 3. Achievements [ACTR] 4. Special Thanks [THNK] 5. Contact [CNTC] 6. About Me [INTD] 7. Version History [HSTY] =============================================================================== ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** INTRODUCTION *** [ITRN] *********************** ******************* Welcome to my guide for Deadlight I hope this guide will be of assistance to someone out there! Please note, this guide will most likely contain some spoilers but I have done my utmost to keep things as vague as possible for the purists among you. If you see any errors, have a tip or an alternate strategy for a section of the guide please head to the contact section and flick me an email to let me know! If you enjoy the guide and are viewing it on GameFAQs please hit the recommend button at the top of the page and be sure to check out more of my guides, reviews and podcasts at www.consoledomination.com. Donations Although I make these guides for free in my spare time, I probably donât need to point out to gamers that purchasing games is an expensive hobby and writing guides for them can be a thankless task at times, but one that I enjoy (when I have enough free time to get the chance to do one!). As this whole donation thing seems to be a growing trend among other guide writers, I have decided to put in the option. By no means feel obligated to donate just for viewing my guide, but if you are feeling a little generous I certainly wonât object! Paypal ID; p[dot]williams[dot]84[at]gmail[dot]com Lets get on with it! ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** WALKTHROUGH *** [WLKT] *********************** ******************* This walkthrough will provide players with a tool they can use to work their way from the beginning to the end of the game finding all of the hidden collectibles scattered throughout the world of Deadlight including: Health/ Stamina boosters, secret collectibles, ID Badges and handheld game consoles required for 100% completion. By the end of this guide, you should have unlocked all of the collectibles and earned all of the achievements associated with the game. If not, a complete list of achievements as well as mini-guides for unlocking each can be found in the respective areas of the guide below. =============================================================================== Act 1: Welcome to Seattle [ACT100] =============================================================================== =============================================================================== Act 1-01: Left Behind [ACT101] =============================================================================== 1x Diary Entry, 3x Collectibles After the brief introductory sequence, Head to the right and inspect the body here (collectible 1/3). Continue on, jump up through the window and drop down to street level. Kick in the door here. Run the whole way across the room and into the door at the end. Climb the ladder against the wall here. Up top you can interact with the radio here if you like. Afterwards, mosey on through the door and inspect the locker here (Collectible 2/3). Perform a running jump over the gap to the left here, climb over the crate on the walkway and continue to the far left of the room. Climb up the ledges here and inspect the body (Collectible 3/3). Drop back down and push the box to the right until it falls down below. Make your way down the newly formed hole and jump onto the box to the left. From here jump across to the ledge on the left and continue into the next room. Crouch under the vents here and drop down to the button. Wait for the shadow to make its way towards you and use the switch to drop the gas tank on his head. Jump on the tank and leap across to the platform on the left. Exit through the door here. Climb the ladder on the left, jump across the gap to the other ladder and use the ledges here to climb the wall. From the top ledge, jump to the box suspended by the rope and from here across to the building on the left. Climb down the ladder here and perform a running jump to grab the ladder to the left of the screen. Continue to the left and climb down the ladder on the outside of the building. As prompted, use the âYâ button to call the zombies over to you, they should get fried by the electricity in the pool of water below you. Now jump over the puddle and hit the switch beneath the storage container in front. There is a first aid kit behind if needed. When ready, climb the ladder on the crate and jump the fence to the left. Slide down the slope and sprint through the wall on the right to complete the level. =============================================================================== Act 1-02: The End of the Tunnel [ACT102] =============================================================================== 1x Retro game, 1x Collectible Continue down the stairs and jump the gap. Interact with the object on the wall here if you wish to do so. Climb down the ladder here, keeping an eye out for a circular opening opposite. When you see the large circular area, jump across the gap from the ladder and head inside to inspect the body here for a collectible (Retro game 1/1). Drop down to the room below. Continue to the right and inspect the body sitting in the spike in the second circular entrance at the back of the room (collectible 1/1). Drop down and jump the water hazard. Hit the valve on the platform to lower the water level and when safe to do so drop down into the pool below and continue to the right. Jump across to the right again, hit the valve, drop down and head to the right again. Donât stop though as several shadows will wake up as you pass and will catch you if you are too slow. Climb the ladder at the end. Do a running jump over the gap and quickly climb up as the platform on the end will collapse. Here you will find a first aid kit if you need it. Continue to the right and through the door to end the level. =============================================================================== Act 1-03: Welcome to Seattle [ACT103] =============================================================================== 3 x Collectibles Drop down to the slope and time your jump at the bottom to leap over the electrified puddle. Continue to the right and drop down the first gap.Inspect the body (Collectible (1/3). Jump up and continue right, down the slope across the highway and up a concrete barrier at the far right. Continue right until you see a power pole. Inspect the power box here (Collectible 2/3). Jump over the chain-link fence to the right. Drop down the ledge to the room below. As you approach the far right of the room the door will burst open and a shadow will grab you. Shake him off by mashing the indicated button. Continue inside and inspect the shopping cart (Collectible 3/3), continue up onto the drawers at the back of the room and jump up above to end the level. =============================================================================== Act 1-04: Outskirts [ACT104] =============================================================================== 1 x Diary Entry, 3 x Collectibles, 1 x Stamina Booster, Fire Axe Drop down and grab the axe from the corpse below. Continue to the right and use your axe to take care of the lock on the door. Jump up to the elevated platform and from here over the fence to the right. Avoid the zombies (or kill if you wish) and jump onto the van on the right. From here jump up to the ledge and then into the window above that. Once inside, climb down the ladder and immediately move to the right where the switch is. Use it to drop a car on approaching shadows and to delay their advance. Next, turn around and kill the zombie to the left. As you do another will emerge from the room at the back, kill this one as well and inspect the body (collectible 1/3). Jump onto the car here and over the zombies crowded next to it. Continue to the right, up onto the car here and then leap to the ladder nearby. Climb this and bash the window to the right, exit the warehouse. Drop to the ground and continue right, after a short scene plays out, continue into the open doorway. Continue past the ladder and inspect the locker in the back right corner (Diary entry 1/1). Climb down the ladder. At the bottom, kick open the door to the right and sprint jump across the collapsing platforms to the ledges on the right side of the area. Use these to climb up to the ladder above. Scale that bad boy to the top. Drop down the ladder on the right and inspect the body (collectible 2/3). Climb the ladder again and use a running jump to get over the chain link fence on the right side of the screen. Unfortunately, you will land on a car and set off its alarm which will subsequently alert all the shadows in the area. Here you will earn the achievement â âWelcome to the Jungleâ Sprint to the right until you head down a slope. At the bottom, jump across to the power pole here. From the pole, jump to the elevated platform on the right and enter the building. Kill the zombie here and inspect the body on the right (Collectible 3/3). Exit back out through the window and this time jump up to the roof above. Drop down the other side and grab the crate in front of you. Pull it to the left. Once it is out of the way, return to where it was originally and climb down the ladder that was hidden here. Inspect the body here for a stamina booster (1/1). Climb the ladder and use the crate to jump onto the structure on the right. There is a med kit here if required. When ready, jump over the fence to the right. Run to the right until a scene plays to end the level. =============================================================================== Act 1-05: A Chance Meeting [ACT105] =============================================================================== 2x Collectibles Continue to the right and inspect the hanging body (Collectible 1/2). Continue right, avoiding or killing shadows as you go and climb the crate here. Continue across to the right and use the power pole to jump over the right fence. Smash the fence at the far end with your axe and continue up the hill. At the top, crouch and head through the gap in the fence here. Jump across the rooves here to avoid the zombies, before dropping down to ground level and sprinting through the planks blocking the door on the right. Inside, mount the filing cabinet and jump to the ledge above and then again to the nearby ladder. Climb to the roof. Drop down on the far side and continue across the street to the right, at the far end of the area, crawl through the opening. Jump on the crate here and then drop over the fence. Run as far as you can to the right. Climb the ladder here and you will find a switch. Activating this will wake a bunch of shadows up, so be ready to run! Hit the switch, and then sprint back to the left. Hit the next switch when you get to it and jump on top of the car that drops down. From here leap to the platform above and to the left and crawl back through the passage to the left. Kick out the vent at the end and jump over the fence. The switch here is now active, so press the button to open the door. Drag the crate here outside and use it to climb up to the power pole and then from here across to the platform to the right. Use the ledges to climb up to the roof, and then continue to the right into the open door. Drop down to the room below and run over to the right and inspect the body (collectible 2/2). Return to the left, keeping in mind there will be a few zombies waiting for you and use a wall jump to get up on top of the structure in the centre of the room and them up to the ledge on the right. Warning, this ledge will collapse on your first attempt, so you will need to repeat the process to get out. Once outside, use the hanging signs to continue to the right. Drop down when you can go no further. There is a first aid kit here if required. Continue to the right. =============================================================================== Act 1-06: Checkpoint Charlie [ACT106] =============================================================================== 1x Diary Entry, 3x Collectibles, Revolver Jump onto the crate to the right and drop down. Inspect the body here (Collectible 1/3). Use a wall jump to get to the platform above you and use the assortment of ledges to get to the roof on the left. Sprint jump from here across the gap and grab the ladder. Climb to the top. Jump down to the roof below. Before continuing, turn back to the left and climb down the sneaky ladder on the edge of the building here. Jump through the open window to the left, inspect the cupboard on the far left (Collectible 2/3). Return to the roof and continue to the right. Crouch under the water tower, jump across the gap and then again through the window. Drop down the hole in the floor and search the body on the left of the room if you like. In the centre of the room there is an object you can examine (Collectible 3/3). Exit through the open window and drop down to the street below. Climb the fence to the right. Drop down to the ground level to the right. Run back left and into the small structure here. Inside you will find Diary entry 1/1. Exit and climb back onto the roof. Use the construction equipment and the high wire to make your way to the right. Jump over the fence at the end. There is a first aid kit here if you require it. Continue to the right. Here you will unlock the âIn the army nowâ achievement. Inspect the body for a revolver⦠And a flashback. Follow the instructions on how to use firearms until you return to the present. Once you are back, return to the left and shoot the lock off the ladder to the guard tower above. Climb the ladder and continue across the wire to the right. Continue through the zombies to the right and crawl under the roller door at the far right to complete the level. =============================================================================== Act 1-07: Broken Homes [ACT107] =============================================================================== 4x Collectibles There is a first aid kit here if you need it. Exit the building and sprint through the boards blocking your passage on the right. Knock the zombie here down, finish it off or run past it and crawl through the gap under the debris at the far right. Jump onto the truck on the right, thereâs a big fire â no going further just yet! Jump back to the left and climb the ladder. Enter the window at the top and inspect the body (collectible 1/4). Open the door here, climb to the roof and then sprint into the water tower on the right to knock it down. Return through the apartment to street level and jump over the truck. Now that the fire is out, continue to the right. Fight through the zombies and climb the street pole when you reach it. Jump through the open window to the right. Climb the debris and through the open door to the right. Inspect the couch (Collectible 2/4). Continue right, knocking down the zombie and climbing out the window. Climb the ladder here and enter the window on the next floor of the apartments. Sprint through the door and continue through the next room to the right and out the window. Climb the ladder and enter the window. Inside wall jump up to the ledge on the left. From here jump the gap and examine the body for revolver ammo. Exit the window and climb to the roof. Run up to the fence and use the yell button to call the nearby zombies over. This will cause the roof to the right to collapse. Once this has happened to make roof access possible, return back down to the second floor and use the raised platform in middle of the central room to access the upper levels. Jump to the right and exit through the window. Climb the ladder here and re-enter the building through the window on the left. Inspect this body (Collectible 3/4). Continue to the left and jump to the platform in the centre of the screen and from here to the roof on the right. Jump across to the building on the right. Crawl under the elevated structures. You will now need to wall jump over the electricity and up to the platform above and then jump over the fence on the right. Slide down the ramp at the edge of the roof and jump to the window cleaning platform. Use the subsequent platforms to slowly descend until you reach the air conditioner on the far right. Drop down from here and continue along the platforms until you reach the rooftop. Search the body here for revolver ammo and drop down the right side of the building and into the window here. From the window, use the yell button to draw the nearby baddies into the electricity and when safe jump across to the generator. Turn it off and sprint to the right and roll under the wall at the end. You will need to do this quickly as the electricity will come back on quickly and fry you if you are too slow. Grab the box in this room and bring it back to the left. Get on top of it and wall jump up to the rope hanging at the top of the room and use it to head right and leap over to the ladder. At the top of the ladder, jump to the left for a first aid kit and continue along to the next room on the left. Kill the two shadows in here and examine the object on the far left (Collectible 4/4). Return to the far right. Climb up and through the opening close to the roof. Drop to the floor and inspect the body for revolver ammo. Climb up the debris and through the opening on the right. Check out the caravan here if you wish and continue onwards to the right. From the next car, jump to the power pole and use the rope to shimmy to the right. It will snap. Simply sprint to the right until a scene plays. =============================================================================== Act 1-08: Lou's Pawnshop [ACT108] =============================================================================== 2x Collectibles As you start, inspect the body in front of you (Collectible 1/2). Move to the right and shoot the lock off the hatch on the ceiling. Once it drops out, wall jump up to the next floor and continue right, you can interact with a TV here. Return back to the right and jump across the gap. Check out the shelf in the room here (Collectible 2/2). Drop down below and move the book case out of the way. Interact with the floor here and when it opens (You must have inspected collectible 2 for this to open), climb down the ladder. Continue to the left and hit the switch here. Return to the right and hit the now activated switch here to open the door. This roller door will open incredibly slowly and of course, zombies will start to pour into the room to make things interesting. Defend yourself until the door opens enough and crouch walk under and through the gap to the next area. Sprint to the right to break through the boards here. Continue running to the right, over the fences and using wall jumps to get over the construction equipment and continue to the right. Break through the next wall and then leap over the next wall. Use the gas station wall here to wall jump up onto the central platform and then from there up to the top of the gas station. Jump to the sign here and then drop down to the platform to the right. There is a med kit here if required. Continue to further to the right until you break through one more set of boards to complete the level and the first Chapter. =============================================================================== Act 2: Hunters [ACT200] =============================================================================== =============================================================================== Act 2-01: Dream [ACT201] =============================================================================== No collectibles. You will find yourself in a hallucination, simply run all the way to the right to complete it and the level. You will earn the âIs there anybody there?â achievement. =============================================================================== Act 2-02: Tunnel Rats [ACT202] =============================================================================== 1x Diary Entry, 2x Collectibles, Slingshot Once you regain control, run to the right jump across the gap here unless you fancy a spike up your back side and continue onwards. Slide down the ramp and drop down to the room below. After a short scene (yay, traps!) wait for a second zombie to fall victim to the trap and whilst the deadly obstacle is occupied, continue to the left. Stand on the lift here and yell at your new found friend to the left when prompted to do so and he will send you down a level. Drop down and approach the trap. As you do, a zombie will stumble into it.Jump on top and ride it to the top. Use the overhead platform to continue to the right. When you reach the gap, jump to the central platform and then again to wall jump off the wall to the right. Quickly jump to the next platform and onto the ladder before they collapse. At the top use the yell to signal the guy to open the door. Grab the box from the left and pull it back to the centre of the room. Return to where the box was originally and continue left for a Diary entry (1/1). Return to the box and use it to grab onto the ladder above. Climb to the next area and continue to the right. There are four traps in a row here. You can either quickly jump across to the far side of the room or drop down in front and try to get one of the zombies to grab you so you can push it onto one of the nearby pressure plates. Either way, you will need to get onto one of these traps and ride it to the top of the room. Once here, examine the hanging body to the left (Collectible1/2). From the traps, jump up to the platform on the right. Check the bin here for a first aid kit if required and then head down the ladder. At the bottom, the wall to the right will break immediately and a rowdy bunch of zombies will emerge. High tail it to the left. Jump over the two sets of pressure plates and slide down the slope here to drop to the room below. Move to the right and to the dead end. When prompted signal the Rat to open the hatch on the ground behind you. Climb down the ladder and head left.Search the body here (Collectible 2/2) and continue through the doorway. Examine the hanging body here for a new weapon â the slingshot. Return up the ladder and use the slingshot to fire a projectile at the circular object with the red cross just above the exit â this is what a switch looks like for the next few levels so get used to looking at them! Once the path is clear, head to the right and get on the lift. =============================================================================== Act 2-03: The Collector [ACT203] =============================================================================== 1x Collectible Move to the left and hit the bar sticking out below the box in the alcove above with the slingshot to bring the box down to your level. Push the box to the left until it heads down the slope. You can inspect the wall here if you are curious. When you are ready, follow the box down the ramp, jumping over the spikes as you go. After a couple of jumps you will end up on a rope, drop to the rope below this one and then between the spikes to yet another rope below that. Shimmy to the right and drop down to the platform here. Before dropping further, look to the right and just below the lowest rope (the one you just dropped from). See that ledge? Jump over to it and crawl inside to find a body containing a collectible (1/1). Return to the previous platform and drop down below. Jump over the spikes here and immediately hit the left trigger to roll after jumping the second set of spikes to avoid the trap before jumping over one final set of spikes. Again you will be hanging from a rope suspended above spikes. Shimmy to the right and drop down. Slide down the slope and jump across to the gap opposite. Continue to the right. Jump to the next platform and shoot the target above and to the right with the slingshot. Continue to the right and down the ladder. Jump to the left and immediately grouch and crawl to the centre of the platform to avoid the trap. Next, move slightly to the left to trigger the next trap and then quickly retreat to the centre of the platform. As the trap is slowly going back up again run over and jump to the left. Turn around and shoot the target below and to the right by aiming to ricochet the shot off of the metal wall behind it. Then use the platform that appears to the left to access the ladder. Climb down to the area below. Drop to the floating platform below. Continue to the right and when prompted yell at the Rat to lower a platform for you. Sprint over and jump to the right. Climb up and continue to the right. Get on the lift and ride it up to the next area. =============================================================================== Act 2-04: The Den [ACT204] =============================================================================== 4x Collectibles Upon starting this chapter you will earn the âLand Down Underâ achievement. Head left and jump the gap. Sprint through the boards here. Use the slingshot to knock the red bucket off the shelf on the left and pick it up (Collectible 1/4). Exit and climb the ladder. Turn left and enter the room here, and enter the hole in the wall on the left (collectible 2/4). Exit and hit the switch next to the ladder. Run and jump across the gap to the right. Jump up again to the right onto the hanging platform and from here run over to the box on the right. Grab it and drag it back left onto the lift. Return to where the box was to find a collectible (3/4). Return to the lift and hit the switch up and to the left to send the lift up. At the top push the box to the left until it is on the very edge of the platform. Jump onto the box and then jump across to the raised bridge. Drop down onto the other side and hit the switch here. Push the box across the lowered bridge and up to the wall here and use it to jump over. Hit the switch here and pull the box through the now opened doorway. Place the box directly above the cage that you can see below. Climb the ladder above and hit the switch here to empty the box into the cage and open a new area back to the right. Instead of heading there right away, drop back down to the platform below and smash through the wall to the left. From here, jump across the gap to the room here for another collectible (4/4). Return to the right and meet up with the Rat to ride the newly accessible lift up to the next area. =============================================================================== Act 2-05: Ascend [ACT205] =============================================================================== 3x Collectibles, 1x Health Booster Run and jump across the gap to the platform on the left. Inside, you can check the far left wall if interested and when ready; climb the ladder to use the valve on the balcony to the right. This will lower the water below. Drop down the ladder and continue into the now empty pool. Get onto the ramp about halfway across the room and shoot the switch above. This will cause the ladder to drop down a little so we can get to it. Jump across to it and climb up into the next room. Here simply sprint to the right to avoid the traps and crawl out of the opening at the far end. Drop down to the right and use the slingshot to shoot the switch that is below and to the left. When the platforms appear, jump across to the train and climb up on top of it. Run and jump down to the platform on the right and bust through the wall here. Examine the body (Collectible 1/3). Jump back over to the train and get back on top. From here shoot the switch above ant to the right. Jump over to the lift and ride it back to the right. Climb the wall. Jump across to the central platform here, head over to the left and climb up to the top. Shoot the bar on the switch above and to the left to bring the lift up to our level. Now look above the door to the right and you should see another less conspicuous switch. Face the lift and shoot the switch, this will cause the platform to move sideways. Let the lift push you off the cliff and you will automatically grab it. Stay hanging until you are on the other side of the ventilation shaft in the centre of the room and then pull yourself up. Jump across to the platform on the left once you reach the other side and examine the body for a Health expander (1/1). Shoot the switch above and to the right to reactivate the lift and jump on to ride it back to the previous area. When the lift is back in its original position, jump across to the right. Sprint to the right and roll at the end to avoid the traps and head through the gap. Jump across to the central platform and hit the valve to lower the water level. Head over to the left and crouch walk into the wall to find a secret area where you can examine a body (collectible 2/3). Now head over to the right and smash through the wall. Grab the box from in here and pull it back to around halfway between the valve platform and the right hand wall.Now raise the water level again and use the box to jump across to the ladder on the right. From the first room on the right, inspect the body of you wish and then jump across the gap to the ladder on the left and climb it all the way up to the next platform. Wall jump up to the pole here and shimmy across to the right. Jump to the ladder opposite and climb the ledges here. From the top one, shoot the switch over the left side of the room and then use the platform to jump across and into the hole in the wall. Crawl through to the next area. Drop down into the room and shoot the bar off the pulley in the top, centre of the screen. Continue to the left and duck under the opening to head out into the open area beyond. Here shoot the bar blocking the pulley above and to the left. Now return to where you dropped down and hit the switch here. Now run all the way to the left, across the platforms and jump to the train hanging precariously beyond. Climb to the top. Open the door here and check out the body on the ground (Collectible 3/3). Continue to the left and drop down. Stand on the edge of the train platform here and use the yell to lure the zombies to you. Jump over them and over to the left until you see a couple of additional shadows. Yell to draw them to the train track and jump back over to the platform on the opposite side so that all the zombies are trapped on the tracks. Jump over the lot of them and run to the left. Grab the box here and pull it back under the ladder and jump up to exit the area. =============================================================================== Act 2-06: Tree House [ACT206] =============================================================================== 1x Diary Entry, 4x Collectibles, 1x Stamina Booster Use the slingshot to shoot the glass out of the roof and climb up through the opening. Grab the wire here and shimmy to the right. When it snaps, sprint to the right and over the fence. Jump and grab the low roof here and use it to jump across to the right. Enter the house here via the balcony. Examine the hanging body here (Collectible 1/4), Drop down to the room below and head through the door on the left. Climb down the ladder and examine the zombie here for a stamina booster. Climb back up the ladder and out the window to the right. Once out on the street, get up on the power pole and climb up to shimmy over to the right. Continue to the right and enter the house here. Examine the drawers on the right of the room (Collectible 2/4). Jump out the window here and through the next building. Once you enter the first multi-level building, exit via the opposite side and jump across to the next building. Head up to the second floor here and examine the cupboard (collectible 3/4). Afterwards jump across to the right side of the house and out the window. Jump over to the next house and smash through the door here. When you get outside, jump up to the low roof here and use the slingshot to shoot the red car to the right. The alarm will go off and draw the zombies to it. Whilst they are busy, jump the fence and get onto the power pole. Make your way across the rope to the right and head over the house here. Drop into the back yard and climb the ladder into the tree house. When you regain control, search the shrine here for a collectible (4/4). Kick down the door to the right and jump over to the next house. Drop down to the ground between this house and the fence. Check the garbage bin here for a Diary entry (1/1). Climb over the fence. Sprint to the right and interact with the white van here to finish the level. =============================================================================== Act 2-07: The Big Bird [ACT207] =============================================================================== 1x Collectible Climb the ladder and jump up the platforms until you reach the roof. As you arrive a helicopter will arrive and start shooting at you. Sprint to the right until you find your way inside. Exit to the right and the same thing will happen again, just make your way across the rooftops to the right until you reach a dead end. Look at the yellow cage on the wall to the right. Behind it is a switch, hit it with the slingshot and a crate will drop. Pull the box to the left and use it to get up onto the ledge above. Climb the ladder here and continue to the right. Head inside and when you reach the bottom of the first room, search the body (Collectible 1/1). Continue to the right when you can. You will see the helicopter hovering outside, sprint to the right side of the room and climb up to the next level of offices. The helicopter is still here and now it will fire where the searchlight is situated, so you will need to wait for it to move before you can. As you get up to the second level do a yell to get the zombie to enter the searchlight, once dead the helicopter will move. Head left and grab the med kit here if required before climbing up to the next level. Here you will encounter the helicopter once more in perhaps the most annoying and frustrating part of the entire game. You will need to just sprint to the right, working your way across rooftops and over a couple of fences all whilst being chased by the helicopter. Thereâs no real tips to do this easily, you will just have to do the run perfectly in order to survive. It may take a few tries but shouldnât be too difficult once you know what to expect. At the end you will slide down a slope to end the level. =============================================================================== Act 2-08: Lydia [ACT208] =============================================================================== 1x Diary Entry, 1x Collectible, Fire Axe From the start jump to the platform on the right and quickly jump to the next as it will collapse. Continue up the ladder here and at the top jump to the big âHâ. Flip over to the other side and jump over to the ladder below the electricity. Climb down a short way and then flip over to the other side and climb it all the way to the top. Run and jump to the roof on the right. Again you will be chased by a helicopter across a roof, through an office, across some more rooves down a slope, up a ladder and eventually fall through a floor to safety. Once this happens, use the med kit if required and explore the cabinet to the left for the fire axe. Go bash the lock off the door to the right and head on through. Make your way to the left through two zombies and drop down to the level below. Enter the door to the left. Keeping an eye on where the helicopterâs searchlight is, slowly make your way across the room, dealing with zombies that get in your way. At the far end, bash down the door and drop down to the level below. Sprint across the room and through the wall here. Once you regain control, jump the fence to the right, you will start to hallucinate again. Here you will earn the achievement â âLazing on a Sunday Afternoonâ Check the swing set for collectible (1/1) and then check the rubbish bin to the right for Diary entry (1/1). Continue to the right to finish the level. =============================================================================== Act 2-09: Human Flow [ACT209] =============================================================================== 2x Collectibles, Revolver From the start, open the door and make your way as fast as possible to the right to avoid being swarmed by shadows. Once you enter the next doorway, quickly use the bookshelf here to block it. Search the body here for a revolver. Using the revolver, shoot the padlock on the grating at the top right of the room and use the book shelf to jump across to the opening. Crawl through the vent and drop down to the wire below. Shimmy to the left and drop down to the platform here. Perform a running jump across to the precariously parked car. This will drop below. Continue along this platform to the right and as you reach a door, it will burst open. Kill the two zombies here, then head inside and climb the ladder. At the top, make your way over to the left buy jumping the gap here. At the end examine the body (Collectible 1/2). Now return to the top of the ladder and use the axe on the entrance to the vent to the right here. Enter the vent and drop down. As you reach ground level a swarm of zombies will approach from the left, so start up the ramp. A few additional zombies will be chilling out in front of you as well so either shoot or knock them down as you make your way to up the top of the hill. At the top, jump onto the bus, then turn around and jump onto the supports to the left. Continue across these supports until you reach a street level area above the car park. Enter the building here and search the body for some revolver ammo. Sprint into the cupboard on the left side of the room to find another collectible (2/2). Return back across the support to the top of the ramp. Move across the street to the right and kick down the door blocking your way to enter the first building. Kick the vent out at ground level in the right hand room and use the building next door to jump into the window on the higher level. Make your way up to the top of the roof and use the wire to shimmy across to the right. Drop down to the car park and sprint over to the right. Head down the ramp and kill the four shadows here. Wall jump up to the platform on the left and kill the zombie here. Then jump from the box up to the rectangular block in the centre of the screen. From here jump left to the ladder, shimmy across the rope at the top of the screen and jump through the window. Smash through the boards here to end the level. =============================================================================== Act 2-10: Playoff [ACT210] =============================================================================== 1x Diary Entry, 2x Collectibles, 1x Retro Game, Shotgun Head down the stairs in front of you and after you drop over the first wall, head to the left and check out the food cart (collectible 1/2). Continue down the stairs to the right. Jump over the barrier to watch a scene. After thatâs all over with go to the left. Jump over the barrier here and Randall will pick up a shotgun â huzzah! Continue right. At the bottom of the stairs the door will burst open. Kill the four shadows that emerge and cruise on through. Move the book case here and crawl through the hole in the wall to the next room. Make your way all the way to the right killing or avoiding zombies as you go and jump up to the ledge near the ceiling. Pop through and drop down the other side. Again sprint to the far side of the room, through the short hallway and into the room beyond. Here use the book case to block the door to stop the enemies following you in. Jump up on top of it and jump to the right, Continue along the various poles and platforms until you reach the platform at the top right of the room. Smash the grating here and crawl into the vent. Drop down and run to the right. After going through the first door, check out the book case on the ground for a Diary Entry (1/1). Open the door and head up the stairs. There is a med kit here if you need it. Use the platform to the right and jump up to the ledge to the left. Continue to the left and back out to the grand stands. When you reach the block in the way jump up on top and rather than continue into the stadium, sprint jump back to the right instead. Climb the stairs here and continue down the hallway to the right. Examine the hanging body here (Collectible 2/2). Return to the entrance to this hallway and interact with the bookcase nearby. Climb on top and continue up the stairs. Head to the end of the hallway and climb to the top of the area. Mosey down the stairs here and look to the left. You will see a padlock on a ladder across the gap. Shoot the padlock and jump across. Make your way all the way to the left and examine the box here (Retro Game (1/1)). Return back down to the stadium floor and move to the left. Kill the zombie attacking your pal to finish the level. You will earn the achievement âNever gunna give you upâ =============================================================================== Act 2-11: Emergencies [ACT211] =============================================================================== 1x Diary Entry, 3x Collectibles, 1x Health Booster From the start head all the way to the right until you bust through the first set of planks. Examine the object on the ambulance here (Collectible 1/3). Continue up and over the bus and into the open window. Examine the crate on the floor here for a Diary Entry (1/1). Move to the door and pull the bookcase in front of the door. Jump up on top and enter the vent here. When the floor falls out, examine the body on the right for shotgun ammo and then wall jump up to the left. Continue through the vent to the right. Drop down into the next room. Examine the radio here if you like and continue right until you reach the elevator shaft. Jump down to the wire below. Drop down again and continue to the right and Randall will hallucinate again. When you regain control of him examine the vending machine at the far right for a health booster (1/1). Return to the elevator shaft. Climb the structure to the left and jump to the wire. From here jump to the ladder on the right and climb to the very top. Climb up into the hallway on the right and examine the garbage bag here (Collectible 2/3). Break through the door here and kill the three shadows on the ground floor. Grab the crate from the right and drag it back to the left. Use it to climb up to the next level. On the left of the gap here you can examine the body for some shotgun ammo and on the right there is another radio to listen to if you like. When you are done with that, continue onwards to the right. Go to the edge of the ledge and yell to get all the zombies below to get them to bunch up below. Jump over the lot of them and run through the door on the ground floor to the right. Continue until you bust through the planks at the end of the hall. There is a med kit in this room if you require it. Examine the object at the back of the room (Collectible 3/3). Break the planks on the window and jump through. Jump to the giant âPâ and climb up the sign and then jump back into the hospital via the open window near the giant âHâ. =============================================================================== Act 2-12: Medicine Man [ACT212] =============================================================================== 3x Collectibles As you begin, kill the two shadows in the room with you and examine the body in the centre of the room (Collectible 1/3). Go through the door on the left. Kill the zombies here and continue to the left across the gap. Drop down the gap to the right and enter the door move to the right and examine the shelf here for the medicine. Exit the door and climb up to the platform to the left. Make your way across the wire and kill the shadows at the opposite end. Continue through the door. Examine the body here (Collectible 2/3). In the next room, get onto the box at the left of the room and smash out the vent. Climb through and jump across to the elevator car to the left. Go through the vent here and instead of dropping down, jump across the gap to the vent opposite. Here you can examine a body (Collectible 3/3). Return through the vent and drop down the gap. Sprint to the left through the breakable door and out the window to end the level. =============================================================================== Act 3: The New Law [ACT300] =============================================================================== =============================================================================== Act 3-01: Nightmare [ACT301] =============================================================================== No Collectibles You will find yourself in a hallucination, simply run all the way to the right to complete it and the level. You will earn the âUnder Pressureâ achievement. =============================================================================== Act 3-02: Fallen [ACT302] =============================================================================== 5x Collectibles At the start, inspect the helicopter wreckage for collectible 1/5. Continue to the right. When you reach the small pool of water in a ditch, search the body here for collectible 2/5. Jump over the short wall to the right and slide down the slope. Continue right and jump up the structure here and drop down the other side. Inspect the body here for some revolver ammo. Continue right and kill the two zombies. Break the lock on the door to the right and sprint back to the left. Kill all the zombies that emerge before heading inside. Jump up to the ledge on the left and shimmy across the wire at the top of the room and leap out the hole in the wall here. Run up the ramp and smash through the door. This next room is collapsing so you need to get through as fast as you can. Sprint and jump across the first gap and wall jump up and over the wall here. Continue through the vent at the ground level, slide down the slope and jump across the water hazard here. Climb up and continue to the right. This room can be a little difficult until you know what to do. Walk to the right side of the platform you are on and shoot the zombie below and to the right. Drop down and quickly jump through the window. Turn around and look up to the left to see supports for the window. Shoot them to destroy it. Then turn to your left and kill the zombies who have decided to show up. When itâs relatively clear, jump back through the window and climb the ladder on the left of the room. Sprint jump through the now open widow and leap across to the roof to the right. Get a run up and sprint jump across the water to the platform in the centre of the pool. Quickly climb up and jump further to the right before it falls into the water. Drop down and crouch under the piece of wall here. Sprint jump across the gap here and check the body (Collectible 3/5). Jump back across the gap and use the wall pieces to jump up to the raised platforms. Continue right and onto the rope. Shimmy to the right and drop down when you reach the end. There is a first aid kit here if you need it. Climb up on the building here and sprint jump to the left to grab the ladder. Climb up and use the wire to shimmy all the way to the left. Kill the zombie here and check out the console in the guard tower here (collectible 4/5). Return back across the rope to the right. Drop back down to the building here and at ground level walk into it from the left. Here you can examine a grey box on the right (Collectible 5/5). Jump over the fence to the right, run down the ramp and through the weak wall here. This next area will collapse as you go through so you will need to be quick. As you enter jump the gap and slide down the ramp. Jump over to the ladder. Instead of climbing up, drop down and enter the opening in the wall below. Inside the vent here you will find a can. Inspect it for a Retro Game (1/1). Wall jump up to the ladder here and exit out to the left. Jump to the ladder opposite and then immediately jump back as a piece of the ceiling will fall and kill you if you stay there. After the danger is past jump back over and climb to the opening at the top of the room. =============================================================================== Act 3-03: On Air [ACT303] =============================================================================== 1x Diary Entry, 4x Collectibles Run up and sprint through the planks ahead. Inside you will hallucinate again. Afterwards check the body at the right side of the room (collectible 1/4). Continue through the door. Jump across the big gap and hop over the truck. See the shadow eating the body on the floor? Kill it and inspect the body for another collectible (2/4). Continue through the building and out the window. After dropping down, inspect the stack of boxes nearby for a Diary Entry (1/1). Continue across the screen and into the next building, check the filing cabinet near the elevator for a collectible (3/4). Head over to the left and into the elevator. At the top, inspect the filing cabinet immediately in front of you (collectible 4/4). Then head over and interact with the radio on the far left. Run back to the elevator, call it and head inside to end the chapter. =============================================================================== Act 3-04: Arcadia [ACT304] =============================================================================== 4x Collectibles After you regain control, run to the right and inspect the door. You will see that you can charge through it. Instead of doing that right away use the yell button to draw the guard over to the door, now charge through the door. Climb up the raised section at the back of the room to retrieve your gear. Grab onto the ledge above, but instead of pulling yourself up jump to the left to grab onto a hidden ledge. Follow the vent to the left and jump the gap to find a collectible (1/4). Return to the ledge and climb up to the right, follow the vent until it ends. After the vent ends and before the next door, look out for another collectible (2/4) lying on the floor. Continue through the door with the steam coming out to continue. Here you will unlock the achievement âHolding out for a heroâ. After the scene, head to the right, wait for your new partner to crawl under the gate here and open it for you. Climb the obstacle right in front of you and then help your partner up. Continue onwards and jump the gap here âagain help your partner when she jumps across. Head through the door. In the next room, climb the ladder and quickly jump the fence to the right. Drop down and hit the switch. Wall jump up to the wire and shimmy across the electrified puddle. Jump down and disable the generator. Continue to the right and destroy the lock. Climb through the opening beyond. Drop down and inspect the box here for collectible (3/4). Climb down the ladder at the right of the room and interact with the power generator here. When you regain control, immediately sprint to the right and across the gap. Your partner will jump too but ignore her for a second and shoot the guard that appears opposite. Help your partner up and then shoot another guard that appears in the other side of the gap. Climb over the barricade here and immediately shoot the two guards to the right. Inspect the body here for some extra revolver ammo and enter the building in front through the raised opening. Kill the zombie inside and inspect the corpse for some additional revolver ammo. Look up and to the right to see a locked window. Shoot the padlock and then wall jump up to the wire in the centre of the room and out of the window. Break the lock on the outside of the door so your partner can escape as well. She will run off so follow her. About half way across the screen fire off a couple of rounds to the right to kill a guard there and then continue onwards. Your friend will crawl under the door here and open it for you. Unfortunately it takes her a little while to do so, so you will need to defend yourself against the zombies until the gap is big enough to crawl under. Inside smash the boards to the right. Kill the zombie in front and then interact with the bookshelf to block the door. Run over to the right to check the body here for the final collectible (4/4). Return to the right and hit the switch here. Climb on the book shelf and then jump over to the platform the switch activated. At the top grab the pole and shimmy to the right and through the opening. Continue to the right and over the wall. You can inspect the body here for shotgun ammo. When ready, bust through the wall on the right, as you do a helicopter will appear and chase you. Quickly run to the right knocking down, killing or avoiding shadows that get in the way until you get back inside again. Kill the zombie that appears and then move the book shelf on the right of the screen. Destroy the padlock on the door and then sprint through to the next area to complete the level. =============================================================================== Act 3-05: Revelation [ACT305] =============================================================================== 1x Diary Entry Enter the door to the right. Inspect the box at the bottom of the stairs for a Diary entry (1/1). Climb up the stairs and interact with the door to complete the game. You will earn the achievement âTainted loveâ. =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** ACHIEVEMENTS *** [ACTR] *********************** ******************* =============================================================================== Story Achievements =============================================================================== The following 11 achievements are worth a total of 95 Gamer Score and will all come with story progression, so as long as you finish the game these should be pretty much un-missable. Note however that the Sail Away achievement is unlocked after viewing the credits in their entirety. Here's a list of said achievements/trophies: - I Ran (So Far Away) (5g) - Knockin' on Heaven's Door (10g) - Welcome to the Jungle (5g) - In the Army Now (5g) - Is there anybody there? (15g) - Land Down Under (5g) - Lazing on a Sunday afternoon (5g) - Never Gonna Give You Up (5g) - Under pressure (15g) - Holding out for a Hero (5g) - Tainted love (25g) - Come Sail Away (5g) =============================================================================== Combat Achievements =============================================================================== Flirtin with Disaster(10g) - Tackle an enemy. To earn this achievement, simply sprint at a zombie and Randall will tackle them. You will however need to get ready to mash the struggle button as the shadow will grab on to him as a result. Goodbye stranger(10g) - Push a zombie over a railing Use the axe to take a swing at a zombie near a railing and they will tumble over. This is not too difficult and there are multiple areas and attempts you will have to do this. Don't Lose Your Head(15g) - Kill an enemy with a single melee attack Whilst there is no press to decapitate button for the fire axe, if you swing it at enough shadows this achievement is bound to happen sooner or later. It happened for me on the third shadow I killed in the entire game and I saw the same death animations 5-6 other times before I reached the end of the game. Another one bites the dust (10g) - Perform a combo on an enemy When wielding the axe, simply use the melee button to hit a shadow more than two times in a row to unlock this achievement. Easy! Go back to hell (10g) - Execute an enemy When an enemy is on the ground, either from falling or because you have knocked it down, simply run up to it and hold down the melee button to finish it off with an execution to unlock this achievement. Make sure you have a fire axe at the time though! Wanted Dead or Alive (15g) - Reload the revolver really fast Empty your revolver so there are no bullets left in any chamber. Once this is the case, mash the reload button as fast as you can to completely reload it. If you do it fast enough the achievement will unlock. Lay your hands on me (10g) - Survive a close encounter Let a zombie get too close to you and they will grab onto you. When this happens, a button prompt will appear in the screen. Simply mash the button until you shake the zombie off and this will unlock. Rust in peace (15g) - Perform a headshot Once you have the revolver, perform a headshot on a zombie. Too easy. Jump (15g) - Roll to avoid fall damage When jumping from a great height, hit the crouch button before you land to roll and avoid fall damage. The game will prompt you to do this in a few places anyway so it should be easy enough to earn. =============================================================================== Collectible Achievements/Trophies =============================================================================== If you follow the guide above you should unlock the following achievements as you go. If not, once you have completed a level you can go to the Chapter Select menu and replay any level. In this menu, the game will also list the number of collectibles found in each chapter so you can identify which levels may need to be replayed to get that pesky 100% completion. Heres a list of Collectible achievements: What's on your mind (25g) - Find a page of Randall's journal Pickin' Up Strangers (20g) - Find all the IDs Forget Me Nots (25g) - Find all of Randall's memories I want it all (30g) - Get 100% of Deadlight What You Need (15g) - Find the first health expander =============================================================================== Retro Game Achievements =============================================================================== These 3 achievements are worth a combined total of 60 Gamerscore and are unlocked by beating a high score of 30 in each of the three retro game handhelds hidden throughout the game. The high scores are very easy to beat and you should have no problems unlocking them on your first or second go. Here they are: Invisible Touch (20g) Beat the high score in Madness Mansion This handheld is found in the Act 1 level Outskirts. Follow the guide above to locate this bad boy! Once found, you can either play with it immediately in-game or play it at any time from the main menu. No Pain, No Gain (20g) Beat the high score in Sport Daisy This handheld is found in the Act 2 level Playoff. Follow the guide above to locate this bad boy! Once found, you can either play with it immediately in-game or play it at any time from the main menu. Let there be rock! (20g) Beat the high score in Raven Thunder's Rock Legend This handheld is found in the Act 1 level Outskirts. Follow the guide above to locate this bad boy! Once found, you can either play with it immediately in-game or play it at any time from the main menu. =============================================================================== Misc Achievements =============================================================================== Spreading the disease (10g) - Get infected by a friend on the leaderboards Simply look at your friends scores on the leader board from the main menu to unlock this one. =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** SPECIAL THANKS *** [THNK] *********************** ******************* I would like to thank the following people/entities: - GameFAQs for always being there when I needed help and for accepting my FAQ. - Tequila Works for a great game. - My Fiancee Kumiko, who has been incredibly patient and understanding. - And everybody who has taken the time to read my FAQ so far. Contributers: - Hypnofunk as always for some general error corrections =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** Contact *** [CNTC] *********************** ******************* If you feel the need to contact me you can reach me at sokkus[at]hotmail[dot]com. Please include "Deadlight" in the subject line. =============================================================================== ------------------------------------------------------------------------------- ********************* ************************* *** About Me *** [INTD] ************************* ********************* Im 26, Australian and live with my lovely fiancee. I have been thrice been named as the world sexiest hugging machine. I work full time and study at University full time as well. I write game guides as a hobby in what little spare time I have and have thouroughly enjoyed writing each and every one. Please head over to the website i write for - www.consoledomination.com to check out some of my guides, previews and reviews. If you enjoy this guide, please feel free to send me an email with any suggestions or corrections and check out some of my other guides: - Call of Duty: Modern Warfare 2 FAQ/Walkthrough - Call of Duty: World at War FAQ/Walkthrough - Darksiders FAQ/Walkthrough - Dead Space 2 FAQ/Walkthrough - Dead Space 2 - Severed (DLC) FAQ/Walkthrough - Deadlight FAQ/Walkthrough - Fable 2 FAQ/Walkthrough - Gears of War 2 FAQ/Walkthrough - Halo: Combat Evolved Anniversary Edition Skull Guide - Halo 2 Skull Guide - Halo 3 Skull Guide - Halo 3: ODST FAQ/Walkthrough - Homefront FAQ/Walkthrough - LIMBO FAQ/Walkthrough - Mass Effect 2 FAQ/Walkthrough - Resident Evil 5 FAQ/Walkthrough or as mentioned before, check out more of my guides and reviews at: www.consoledomination.com Thanks for reading! Enjoy! =============================================================================== ------------------------------------------------------------------------------- ******************* *********************** *** VERSION HISTORY *** [HSTY] *********************** ******************* Version 1.0 The guide currently contains: - Full Walkthrough to Deadlight - All collectibles included - Achievement Guide completed