Ultimate Halo 3 Guide - Guide for Halo 3
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~HALO 3~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CONTENTS: 1.0-Game Controls 1.5-Heads Up Display (HUD) 2.0-Characters 2.5-Covenant Species 3.0-Weapons 3.5-Grenades& Support Weapons 4.0-Equipment 4.5-Vehicles 5.0-Copyright ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1.0- Game Controls- DEFAULT Y button- Switch Weapons B button- Melee X button- Use equipment A button- jump Right bumper(RB)-Action/Reload primary weapon Right trigger(RT)-Use Primary weapon Left bumper(LB)-Dual wield/Reload or change secondary weopon/select grenade type Left trigger(LT)-Throw grenade/use secondary weapon Start-Pause/Settings Back-Veiw Multiplayer stats/carnage report Directional Pad (D-Pad)-(up)flashlight/Push to talk(multiplayer Left Analog-Move/strafe/Press to crouch Right Analog-Aim/turn/look/press to zoom or use scope FILM CONTROLS Left Trigger(LT)-Thrust(Flying Camera) Right Trigger(RT)-Slow Motion/Fast Forward Left Bumper(LB)-move down(Flying Camera) Right Bumper(RB)-Move up(Flying Camera) Y button-Flying Camera/Player Camera X button-Hide/show Control pad B button-hide/Show HUD A button-play/pause Left Analog-Move camera/press to pan(Flying Camera) Right Analog-Look/rotate Camera(Flying Camera) D-pad-Switch Players(Player Camera) FORGE CONTROLS (edit mode,aka Oracle mode) Left trigger(LT)-Thrust Right trigger(RT)-Hold to rotate selected item Left Bumper(LB)-move down Right Bumper(RB)-move up Y button-Delete item X button-Inventory/Item Options B button-Hold to drop selected item A button-pick up/drop selected item/purchase selected item from inventory Left Analog-move/rotate selected item Right Analog-Look/rotate selected item D-Pad-(up)switch from player to edit mode 1.5-HEADS UP DISPLAY(HUD) -The HUD is graphically projected to the inslde of you visor(the screen) It provides Info on the following: -GRENADES-To cycle through grenades press LB.The selected grenadewill be outlined in light blue. The number of grenades will be shown by its picture. The maximum amount of grenades to be carried is 2 per type of grenade.(Top left corner of screen) -EQUIPMENT-you can carry only 1 equipment at a time. Press and hold RB to switch. Yo active equipment, press the X button. Each equipment has its own picture, found under the grenade pictures -SHIELDS-Your sheild indicator will show solid blue when in an optimal state and will flash re when fully depleted.(top center of screen) -MOTION TRACKER-MJOLNIR Mark VI has a limited motion-detecting capability. It can differentiate between friendly(yellow), enemy(red), and waypoint(white). Elevation and obsticles are not shown on the radar. A slow moving or stationary target will not appear on radar.(bottom left corner of screen) -WAYPOINT-A waypointshows the directin of your next objective or destination. It also shows ddestination of flags or VIPs in multiplayer mode. -WEAPONS AND AMMO/CHARGE-The weapon you are currently using and its ammo or charge are shown above the icon of your secondary weapon. The amount of extra ammo or charges you have left are shown next to the primary weapons picture. (top right corner of screen) -MULTIPLAYER INFO-In multiplayer games the voice communicationn indicator and game specific scoring info is on the bottom right corner of the screen. 2.0-CHARACTERS Spartan-117:Master Chief- Master Chief is the last of the elite SPARTAN II Soldiers. These genetically superior, highly trained super soldiers stand nearly 7 feet tall, and weigh nearly 1000 pounds. The Arbiter- The disgraced Commander of the Covenant Fleet of Particularjustice was stripped of his rank, and forced down to don the the ancient armor of the Arbiter- an Elite custom where a warrior is sent on a suicide mission to claim great honor in death. The Arbiter Has started a Civil war that has shaken the foundation of the Covenant. Him and his people have sided with the humans to destroy the covenant. Cortana- The UNSC's most sophisticated AI, Cortana is the onetime shipboard intellegence of the Halcyon class cruiser "Pillar of Autumn". After Helping to destroy the first Halo she was lost during events on Delta Halo. She is aboard the flood infested ship called High Charity. Cortana is the only link to the incredible secret of halo. She must be Saved. The Prophet of Truth- The deluded leader of the covenant, this zealot is forcing his civilization down a suicidal path. He intends to activate Halo.The prophet beleives he can follow the forerunners to their mysterious destination and share the ancient unlimited power. Gravemind- The virulent flood spreads when a certain critical mass, it develops centalized intellegence known as Gravemind. It was destroyed once before by activation of the Halo arrary. But its back, and it wont be destroyed again. Segeant Johnson- Sergeant Major Avery Johnson is the battle hardened and longtime cohort of Master Chief. Commander Miranda Keyes- She now finds herself in the unevidable position of coordinating post-invasion resistance on Earth. 2.5-COVENANT SPECIES -Grunts(Unggoy) -Prophets(San 'Shyuum) -Jakals(Kig-yar) -Drones(Yanme'e) -Brutes(Jiralhanae) -Elites(Sangheili) -Hunters(Lekgolo) 3.0-WEAPONS USNC Weapons: (* Means dual-wield-able) Pistol* M6G-12 rounds/magazine Submachine Gun* M7/Caseless(SMG)-60 rounds/magazine Assult Rifle MA5C ICWS-32 rounds/magazine Battle Rifle BR55HB 36 rounds/magazine Shotgun M9OA CAWS-6 8 gauge shells Sniper Rifle SRS 99D AM-4 rounds/magazine Rocket Launcher M41 SSR MAV/AW-2 HE rockets/Launch assembly Spartan Laser WAV M6 GGNR-5 shots/charge Covenant Weapons: Plasma Pistol*- 100-150kV, 2-3dA Plasma Rifle*- 420-600 rounds/minute (variable) Brute Spiker*- 48 spikes/magazine Needler- 30 needles/caddy Carbine-36 rounds/magazine Brute Shot-6 rounds/belt Beam Rifle-18 shots/charge Energy Sword-10 uses/charge Gravity Hammer-14 uses/charge Fuel Rod Gun-5 rods/magazine 3.5-GRENADES& SUPPORT WEAPONS Grenades- Frag Grenade M9HE-DP Fragmentation Kill Radius:5m Casualty Radius:15m Plasma Grenade Type-1 Antipersonnel Kill Radius:4m Casualty Radius:12m Spike Grenade Type-2 Antipersonnel Kill Radius:3m Casualty Radius:11m Firebomb Grenade Type-3 Antipersonnel Kill Radius:2m Casualty Raduis:4m Support Weapons- Plasma Cannon Type-52 Auto-Plasma Cannon 200 shots/charge Machine Gun AIE 486H HMG 200 rounds/belt Missile Pod LAU-65D/SGM-151 8 guided missiles/charger 4.0-EQUIPMENT Bubble Shield-deflects all projectile weapons and grenades(temporary) Trip Mine- Explodes on touch(temporary) Grav Lift- allows greater jumps(temporary) Regenerator-quickly regenerates shields(temporary) Power Drain-quickly depletes shields(temporary) Radar Jammer-makes radar malfunction(temporary) Flare-blinds anyone nearby with a light(temporary) Invincibility-Makes user invulnerable(temporary) Cloaking-Makes user invisible(temporary) 4.5-VEHICLES Mongoose Crew:2 Weaponry:None Warthog Crew:2(+1 gunner) Weaponry:Machine Gun Turret/Variable Scorpion Crew:1(+1 gunner and 4 jumpseats) Weaponry:90mm High-velocity Cannon,7.62mm Machine Gun Turret Gauss Wathog Crew:2(+1 gunner) Weaponry:High-Velocity Cannon Turret/Variable Hornet Crew:1(+2 jumpseats) Weaponry:2 class2 guided Munitions Launch Systems Pelican Crew:1(+ 10 in cargo hold) Weaponry:Variable Ghost Crew:1 Weaponry:Twin Plasma Cannons(100-250kW range) Shade Turret Crew:1 Weaponry:2 class2 energy Wraith Crew:1(+ 1 gunner) Weaponry:Plasma Mortar,dual auto firing plasma cannons Banshee Crew:1 Weaponry:2 class2 energy, 1 class2 projectile Prowler Crew:1(+1 gunner and 2 jumpseats) Weaponry:Auto-firing plasma cannon Chopper Crew:1 Weaponry:Auto-firing grenade launcher Scarab Crew:2(+ passengers) Weaponry:1 class2 energy,1 fuel rod cannon Phantom Crew:1(+ 2 gunners and 24 in cargo hold) Weaponry:3 class2 energy 5.0 Copyright This guide for Halo 3, was created by Bongo 2.0 This guide cannot be copied in any way. Some info for this guide was received from the booklet that comes with the game. -Thank You- -Bongo 2.0-