Walkthru - Guide for Die Hard Vendetta
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Die Hard: Vendetta walkthru v 0.6 - 4/10/2003 By Rich Depping Yes this is currently a mess, I will be overhauling it over the weekend. But for now, it's complete and to the point. --------------- Townsend Museum --------------- Start the level, run up and talk to Al (Urkel's neighbor) Once they say they're in, go inside Duck and aim towards the door on the left, enemy comes out that you kill Carefully sneak up to the doorway and shoot the guy in the info center, another in balcony Third by the stairs As you head up the stairs, veer left and a guy comes out the door behind you Head along the balcony and 2 more guys, one from each door Head to the far glass door 2 guys are about to whack a hostage, take em out for a small hero bonus Head thru the doors carefully Take out the guy dead ahead, there's another behind a pillar right ahead Creep forward and take out the guy to your right, and the other near the stairs Head downstairs, one guy across the yard and another hiding under the stairs Pick up the sniper rifle and the annoying reporter guy from the first movie shows up Talk or don't talk, it doesn't matter. Equip a handgun and head down the hall, take out the 2 guys Open the double doors, one guy to your right Head into the other room and take out the guys in front with pistols Stay back, equip the sniper rifle, zoom in (L for crosshairs, Dpad up/down for magnification) and pop Grab the uzi, tell the curator to beat it and proceed thru the doors to your right Shoot the guard on a smoke break in the back and proceed slowly to the edge, there are a few guards in the courtyard Take them out and turn towards the dividing veranda thing, 2 guys run out shooting at you Right after they pop up 3 guys come around the left corner, you know what to do Reload and slowly walk around the corner, 2 guys near the helicopter and 2 more run up on your left side in the corner Equip the sniper rifle and edge over where the chopper was See the guy holding Lucy? Deal with him. (Headshot or drop a plant on his head THEN cap him) Hoorj. --------- Hollywood --------- Hit B to be able to move at a decent speed and head around the corner and up the block Ignore the crazy chef with the gun and keep moving to the bank Take out the 2 guys in front then use aim mode to pick off the one with the hostage Head inside, radio for an ambulance for the guy who was shot and head upstairs Wait on the stairs, a hostage walks out and the hostage-r appears. Bullet him. One guy behind a desk in the middle of the room, one in the room the hostage came out of, and 2 in the room to your left Talk to the bank guy and head to the room he came out of Go into the room on your left, pop the guy behind the desk, and out the window we go Checkpoint Follow the screams down the alley, switch to 'stealth mode' (B) and grab the gangster with the white shirt Grab the guns the other 2 gang guys drop before letting go of your 'hostage' (A! NOT R! No shoot... yet...) Talk to the guy you grabbed for the gang leader info, now you can kill all 3 if you want, doesn't matter Back out of alley and head down to the dumpster, use it to climb up on the roof, then the ledge Jump across to the far ledge, head down and jump across the alley to get to that door Head down the stairs, guy will pop out at the bottom begging to get shot Head thru the room, another will be in the far room doing the same thing Go out the door, down the alley and to the right to the tailor shop In thru the broken window in stealth mode again, grab the guy w/ the white shirt as fast as possible Arrest them all and have your fun, tell the clerks to beat it, grab the 'gang clothes' on the counter Head to the changing room If you want to be efficient there's a half naked woman in the 2nd booth and another gang member in the 3rd you can whack Head out the back door, go thru the 2nd door and there's some guys loading a truck down the alley. Feed them bullets. Follow the blood to the record store stockroom, head in and whack 'Fat Larry's Assailant' Pick up the pool hall member card he drops and head out the front door While talking with dispatch head back down the block to the parking garage and enter the pool hall Flash the member card to the guy at the window and he lets you in (begrudgingly) Head inside, head to the bar, and take cover. Gang war erupts shortly after. Pop up and pop some heads. When they're all dead check the corpses for the keys to the 'Chinese Cinema' down the block Reload and head back out. There's some chaps who want a word with you in the parking lot. Speak with bullets. Head down the block back to the record store. At least 2 guys will jump out from the alleys along the way Get near that pit and pick off as many guys in front of the theatre as you can first. Then go to the construction thing and pull the lever, dumping junk into the hole Jump down into the hole and use it to climb out - quickly shoot the guy to your right when you get out Click on the doors. Mission Over. --------------- Chinese Cinema --------------- Turn right, head forward and go thru one of the red 'windows', not the doors Talk to the guy tied up so he takes off Duck under the counter, and proceed thru that back door Pop the guy in there, at least 3 more come in that back door Collect the ammo and vest Turn right and edge thru the doors slowly There are several gunmen in the middle of the room + another that would be behind you on the left doors. Bang Bang. The one hiding behind the Galaxy Thief sign drops an Uzi so don't forget that. Take either doors into the theatre CHECKPOINT Grab the crossbow sitting against the trash can Switch back to a pistol, step up into the open, pop off a round or 2, then slide back a few rows and lean around a pillar Pick off as many guards as come near enough to auto target Head back up the stairs and take out the guys in the balcony, and the ones near the screen Turn around, aim at the banner and pop a round. It drops on one side and you can use it to climb up Once up quickly pop the guys hiding behind the last row of seats Head out the 'exit' door on the right Take a few steps forward and some dialogue will start, and at least 2 guards come out of the door on the right Waste them and proceed down that hall Reload, open the door, and pop the guy to your left and the other one further ahead on the left Enter the room ahead on your right and quickly shoot the guard dead ahead, then the one to your right Talk to the hostages, then head to the other room and take the door dead ahead Up the stairs, thru the next door, down the hall and shoot the guy guarding the projectionist You don't have to listen to fatty. Just throw the switch on the wall by the door Head back down the stairs and back into the theatre (right, right, door) A few guards have appeared around and on the stage. Shoot em before climbing back down Get down into the orchestra pit, throw the switch on the side of the organ, and ride it up to the stage Go behind the stage and head to the back left corner with the small 'black curtain' Shoot out both of the sandbags above it to clear the path Head down the hall, into the room and pop any and all guards (one directly to your left) Proceed across the room, halfway down the next hall and turn right into the little side room Blow out the air vent of course. Crawl in. Level over. -------------- The LA Subway -------------- Duck and go forwards, blast out the vent You can talk to any of the bums if you want but it's pointless Proceed forward, the are guards up ahead around the corner Head thru the iron grate door, down the hall, duck and go thru yet another air vent (I advise using fists to open) As you'll see you need to go right, re equip a gun and pop off the guy right ahead Drop down and you collect a piece of art. Turn to your right, up the stairs, and whack the other guard Yipee, the night vision goggles. If Rigel paid anything to be in the game they should demand a refund for horrid representation. Equip the goggles and head back the way you came. STOP AT THE OPENING and wait till after a train comes. (Duh) After the train, head to the right to the first alcove. Wait til the next train passes and proceed Duck down in the ditch in the middle of the tracks, wait and proceed. Another alcove, another ditch, pattern repeats for a while until there's eventually a path down an alcove Turn off night vision and take the door to your left, there are some guards on this side and the far side WAIT FOR THE TRAINS TO PASS before heading across - there's 2 way traffic Walk up to the chain gun, click on it and click again to let go. Go hide behind the pillar if you want to conserve health Or shoot away. Guys come out from where you just were, but get hit by the train if you don't shoot them down. Grab the chain gun again and swing it 180° and shoot the door down. Head down the hall, there's a guard or 2 on your left adjacent to the huge sewer cap Reequip the goggles and climb down into the sewer CHECKPOINT / CUTSCENE To keep this simple: Straight, Right, Straight, down the ladder Turn left, duck and crawl thru the broken drain grate Down the tube and the dialogue kicks in above Get to the edge of the tube, wait for the guard and pick him off Walk into the pit - guard on the scaffolding and at least one on either platform side Climb the ladder and use the scaffolding to get to the far side Walk up the stairs slowly - you'll autotarget someone on the far side of the room in the shadows, shoot There's another on your right when you get to the top of the steps, bang bang Jump the turnstiles and head down the hall Cross the construction room to the left and go in the doorway Click twice on the toolbox to open it and collect the generator key Strafe right to pick up the 2nd painting Open the door and shoot the guy talking to the laptop, continue their conversation to collect the computer Head back across the construction room again, again veering left Slowly head down the hall, there's a guard watching some hostage construction workers on your right and another guard on the left Talk to them to untie them, use the key on the generator, then slowly proceed down the stairs Another subway stop under construction, full of guards. Gun them down of course. Hop in the crane and align that pipe so you can use it to get on the far side of the room (Analog rotates, C stick moves) Use the pipe to ... Head thru the 'exit' doors, whack the guard around the corner, and pick up the 3rd piece of art Up the ladder, tell Von Laben who's in charge, and head down the stairs Click on the gate, he'll unlock it There's lots of enemies along here so be prepared to shoot while following these directions Here we go: Left, go to gate, left to the next gate, straight, straight, straight, straight, left, straight, straight, straight, straight, straight, right, straight, straight. The pansy won't follow you til you turn off the water, just jump to each platform between blasts and spin the valves He unlocks the door for you, proceed in and open the valve Whee, water slide video. CUTSCENE, Level over. ----- CCPD ----- Just follow the garage as far down as it goes. Expect heavy resistance along the way. When you reach the bottom head towards the garage door and turn left Shoot the guy thru the window... without.. breaking... it... huh. Head inside, talk to the door cop, get his keys and open the back door (where you saw a guy blow himself up earlier) Thru the door, down the hallway, out to the courtyard where 2 cops get gunned down. Gunmen on practically every balcony ledge, do what you must. Head up the steps, shoot the lock off the door, proceed up the stairs A few proximity mines and guards along the way, shoot the mines for safteys sake When you get to the top Gruber appears in a helicopter and opens fire, quickly get inside As soon as your inside the glass doors turn left and take out the guards Proceed down the halls, taking out guards and mines as you encounter them After a set of 4 mines there will be a briefing room on your left with 2 guys taking potshots at cops outside. Thwack. Head thru the doors and talk to the cop slumped over in the middle of the steps. (Hacked computers.... so... um.. radios/celphones don't work why... ?) Go thru the door, switch to stealth mode, and sneak up & grab the guard you can see standing Once you've collected the other guys weapons let go of the 'leader' however you care to and talk to Thornberg CUTSCENE / CHECKPOINT Go thru the door, enter the room, turn left and run like hell - Gruber's chopper is back Get to the door, when you hear John yell 'MINE' take a few steps back and get ready to shoot the guys that don't blow up Thru the double doors, down the short stairs, right around the corner, thru the door and cap the guys holding Al Talk to Al, follow around the corner and take out a few cronies in the area Go back and talk to him again til he agrees to go cover the front door Head back down that hall and hang left then right There are a series of 3 mines on the left wall of the stairs, pick em off before proceeding First hallway on your right leads to the armory - 2 clowns are trying to break in. Joke's on them, you have the key Inside all you'll find is a medkit, vest and the shotgun. Wotta pathetic armory ehhe. Head back out and down the next hall You can't save any of the prisoners being interrogated, sadly, so don't even bother trying Round the corner and a guard will open fire from the far hallway, return in twain. Wait for the guys you saw thru the door windows to come around the corner and pop them off as they come. Go thru the center door and use the intercom near the door to talk with Lucy Blah blah blah, glass won't shatter. When she swings the chair the 2nd time it pops and you can continue the conversation While she's still talking with you in the middle of the room (far enough away) blow the mine by her door Once you get the keys head back out the door and down the hall, right to the jail gates Down the hall, down the stairs, 3rd cell on the left. Switch is to the right of the cell. While you're down here, talk to Nitric. 2nd on the right from when you came in. Open his cell, he chills til he's ready If you're bloodthirsty talk to the guy in the last right cell then let him out. He goes nuts and you get to whack him heh. Follow fatso back to the radio room (next to where you went in to get Lucy) He takes FOREVER to walk there. Grr. A couple seconds of clicks and communications are back online Head back down to the lockup and tell Nitric it's time. Follow him to the lobby and wait in the back room. After fiddling with the bombs for a few secs it triggers... CUTSCENE / CHECKPOINT That joik. Follow him out the door. There's several goons waiting for you down there so make haste wasting em. One of the corpses will have the suitcase so make sure to check them all. Head forward and there's more people to whack. Be wary of the ones to your left. Head forward into that alcove area and there's a few more to kill. Finish them off and a cut scene is triggered. Level over. ---------------------- Hollywood Film Studio ---------------------- Straight ahead, ignore the gate pig, go to the locked gate on the left and shoot out the lock Turn right and follow around the corner to the chief Talk with him til he gives you the studio door key If you want the shotgun the now deceased SWAT man was holding, just time the sniper shots and run in between them Turn around and head to the far end of the complex, hang right Head down this path, when you make another right there will be a guard in the walkway ahead firing on you, take him down Open the garage door, there's a guard dead ahead, one to the right in a cherry picker, and one in the rafters gangplank Pick up the rifle, switch back to 9mm, and use those stairs to get on the set Take the hole in the floor towards the top left, drop in and switch to stealth mode. DO NOT FIRE. Wait til their dialogue ends and the underlings walk off. Then sneak forward and grab their leader. Drag him thru the pathways to the right, should be at least 3 of em. Dispose of the leader to 'save actors' Go back to the freaks in the corn costumes. Talk with the one on the left til he coughs up his passkey Get out of the understage and back to the cherry picker. Hop in and throw the switch to get to the walkway Head left and thru the door, across the balconies until you reach the 2nd studio area. There are 2 guards in the 'castle' towers, take them out on your way down the stairs. There are a mess of guards inside the castle area, just keep your eyes peeled. Best advice is to strafe with the Uzi and blow out alot of those walls, taking out most of the minions On the left towards the back you'll find a ladder. Climb up, CAREFULLY get off of it and follow the path to your left Use the 'steps' to jump onto the balcony, and up the stairs Follow the maze forward, popping off any resistance you encounter (not much) One you get to the end you'll be up to the sniper. Peg him and collect his rifle. Now the "fun" part. Try for headshots - the game loves to let the snipers fire while you are reloading, making you do all that bit above again They appear in this order: Prop dept (dead ahead in the window), on the roof to the left, in the window in the far back, that roof, then the water tower After the one on the tower jump down onto the red target to your left and head behind the building next to the tower All that art plus some minigun rounds. Talk to the chief then proceed further back on the lot, and the door to your left CHECKPOINT Head inside and let autotarget work it's magic. Pick off as many that way as you can before approaching the bridge Switch to the sniper rifle and ride the cherry picker up to the top. Turn on the scope and check the back left area See those 2 'soldiers' standing there? They're hostages. Wait for their captors heads to bob out and pop them both off Walk towards the bridge and it explodes. Yipee. Climb down, take out the guard on your right, and go to the table Press the plunger and some dynamite goes off knocking down 2 'trees' giving you a footbridge across. Head across, out the back stairs and outside to the trailer. Look at the red block and shoot it out to have the trailer crash the gate open for you Listen to the prima donna whine then head towards the western set The chopper takes off but there are many heads to pop here yet, get to shootin. Once all the peons are dead Nitric pops out and lets loose on you with dual Uzis. Mow him down. CUTSCENE Level over. ---------------------- Sierra Corr. Facility ---------------------- Don't drop the soap, McClane. Erm, yeah. Stay in 'stealth' mode and wait for the guard to walk by. Grab him. drag him in the next cell, take his gun Switch back to fists and squat near the stairs and wait for the lower level guard to walk around. As soon as he does head down and 'arrest' him as well in a cell. Head back by the stairs and go into the unlit cell to the left, pick up the cigarettes Turn around, go to the far side, and talk to the prisoner in the 2nd cell Offer him a cigarette, he lights one up for you Now go down to the 2nd to last cell on this side and use the lit cigarette on the mattress Now quickly back out and use the stairs to the first floor on the FAR side Go into the guard's office, open the cabinet, squat and sit in there. DON'T close the door. Yeah, I know. I know. Just don't close it, ok? When the guard returns from putting out the fire he locks the cell block door, but opens the way out. Edge forward but sit tight til the 2 cops carrying boxes are out of sight. Head across the hall, thru the door, and throw the elevator switch. Quickly head to the elevator and press the button Make your way across the roof quickly, make sure not to fire back at the cops You'll find a hole in the roof in the far top left corner, drop on in Jump down that ventilation shaft CUTSCENE / CHECKPOINT Push the laundry basket down the incline to bust open those doors. RUN as a firefight erupts in the hall. Head into the sub-room, talk to the injured cop and proceed There's a path to a stairway on your left, just past the smoke cloud. Use it. At the top of the stairs are 2 inmates plotting something over some blueprints. Whack away. Turn left and head down the hall. The last room on the left has a medkit. Grab it and backtrack ALL the way to the cop. He gives you the cabinet key to across from where you just got the medkit Open the locker and we get more shotgun shells, woohee. Leave this room, go back down the hall, and turn right and take the hall there to the supply room. Whack any resistance you find, head up the stairs You'll find an inmate kicking a dead guard. Why not make it 2 corpses? Throw the switch on the left wall to open the gate, and get ready to kill the guy in the truck firing at you There are a few more guys to your left in the back corner, and at least one in the distant guard tower to kill Hit the back of the truck for a medkit and sniper rifle, then grab the assault rifles from the ones on the ground Proceed to your left and duck behind those crates, pop up a few times to see if the cops to your left get killed Use the assault rifle on anything it autotargets, then switch to sniper rifle to finish off any long distance enemies Hopefully the cops are dead, because YOU can't shoot them. Make you way forward and enter the right-side entranceway Switch to assault rifle and let it autotarget the ground guys from a distance, then switch to the sniper rifle There's at least one shooter in the first right tower, now you can pick up the dead guards guns Head outside and take the ladder up to the roof. Switch to another weapon before proceeding. Someone pops up as you approach that hole in the wall. Make them pop back down. Jump inside, head down the hall, hang right then left and take out the guy you smoked with, and the owner of the smokes There are a few more guys just ahead, knock them off then hop in the elevator CUTSCENE / CHECKPOINT Talk to the crazy guy sitting on the box. Up down up up down refers to the switches in the next room, left to right Head in there and throw the ones that need to be up, and the security door opens Head down the hall, ignore the cells for now, equip the M-16 and head to the back stairwell Edge forward so you can pick off the guy holding a gun to the doctor first, then nail his partner Talk to the doc real quick to learn how to get the keys to "death row" Head back upstairs and to the only open cell in there (far right side) Examine the poster. Someone's seen The Shawshank Redemption too many times... Duck down and crawl thru, then walk over to the ladder a climb up This part is damned annoying. Activate the fan, then keep walking forward towards it to hit it again to speed up Make sure you don't get blown backwards into the other fan and killed-ed After around 5x the fan overheats and a blade blows off, which lets you crawl thru Take the ladder up, duck, and quickly walk forward to the edge of the grate Hit A to bust it down, and take out the guy standing next to the SWAT member Then quickly zoom in on the cord the cop is hanging by and shoot it out so he doesn't die Now feel free to blow away the rest of the guys (the other cop is already dead) He gets up and thanks you, and gives you a SWAT jacket so the cops don't blow you away (you are in prison threads, chief.) Now turn to your right and throw the switch next to the open door. It blows up and closes the inner side. Now take the red stairs all the way up, hop on that control panel and duck to get in the vent shaft Drop down and you're on the open side of that doorway, good show old chap. Left, down the hall, and then down on your right are a bunch of armed prisoners that want to ventilate you Shoot them up and proceed thru carefully, sometimes more pop up in the gated area to your right Head to the far right side of the gate and there will be an opening, hop on in Follow the hallway, there will be another prisoner right around the corner so get ready to fire Hang a right and get ready for several of those guys to open fire on you, take em all down Head in thru the doors, and then out the other doors on the left side Talk with the SWAT chief (why wasn't he helping his guys who were just gunned down in the other room???) Proceed north, right by the gas chambers, up to the door, turn left and open fire on inmates guarding the stairs Walk up the first flight of stairs, turn right right again and fire, then enter the room with the wood door 2 more prisoners to whack Walk behind the desk to pick up the safe combination, then push the desk in front of the fireplace Jump on top, click on the painting, it moves and reveals the safe. Open it up to get the keys Head back out and continue up the stairs. There's usually at least one inmate per stair segment Head thru the double doors, shoot the guy standing there, then 2 quick rights to the stairwell Head down the stairs, open the doors, shoot everyone Head straight ahead, take the door to the right, then the next door on the right, and another right to get in the chamber Gun down all the prisoners and free the warden He talks then leads you to the stairs to the roof CHECKPOINT Now the door's unlocked, so head up When you get to the top take out the 2 guys in the distance to your right Take 3 or 4 steps forward, turn around and peg the guy sitting on the roof about to shoot you in the back Don't forget his buddy on the left of the stairs building, one more should pop up to your left Go into the little room to get a medkit, then head to the chopper pad Another shootout with Nitric, except this time he has an assault rifle. Duck and fire as much as possible He's dead, woo. CUTSCENE Level over. ------------------- Cesar Tuna Factory ------------------- Right, lean around the left corner, pop a few rounds, then slide back by the boxes and let the idiots come to you (Note: it IS possible to grab the leader and arrest them all, but it's more effort than it's worth.. details in later v.) When you're sure they're all dead, turn around that left corner, head past the truck and click on the red garage button Grab those grenades, then go back to the stairs to the office by the truck There's a guard behind the counter, pop him off. Head into the next room and around into the brick walled corridor. There's at least one on your right and 2 on the left Head out the door, hit the garage button, and proceed to the right Shoot the 2 guys getting ready to play target practice with the factory worker, then talk to him Head inside, down the hallway, take the last door on the left and up the stairs Go in the first door on the right (bathroom), close the door, switch to fists and punch open the grating Switch back to rifle, climb down the vent, wait for the autotarget and pop off the guard Climb out, stand up, and get ready for a few more guards coming thru the doorway Talk to the hostages til you get the keys *OPTIONAL* Head back downstairs and tell the first worker it's safe to hide out up with the others Go into the room next door, and shoot out the window facing across the alley to a walkway Jump out onto the walkway and take the first door on the left CUTSCENE / CHECKPOINT Pop the guard quickly, hop down and get yourself a flamethrower Turn around and activate the cranes Get back up to the ledge you started on and jump from crate to crate to get to the other ledge Go thru the door and quickly take out all the guards I dunno what that yellowish stuff in the pool is supposed to be, but it hurts you. Badly. Look up at the cases of barrels on either side. Shoot off all 4 locks to knock the barrels in the pool Now you have something to jump on to make it across. Whee. Head thru the door, down the first set of stairs, and jump onto the air vent in front of you Quickly turn 180 and shoot the guy that was waiting behind the barrel to ambush you ... that didn't... hear you jump... on an air duct... huh... Drop down, proceed forward, and waste the guys who kick the next door open to fire at you Reload, head forward and take out the 2 guys - on behind the barrel, the other on the stairs landing Take the stairs up, thru the door, and down those stairs Drop down into that little red conveyer belt corridor and walk forward 3 guys will come up on the left after starting the conveyer belt Ride the belt out, shooting down all resistance along the way. Don't forget to jump over the threshers if you want to live After the last right turn, hang to the left and jump up onto the partial stairs Grab the flamethrower fuel if needed and head out the door and halfway down those small stairs 2 guys are hiding in the dark underneath the stairs & walkway, pop them off' Head out the door and down the stairs, and open the door straight ahead There are alot of guys in here so be careful *OPTIONAL* Jump on the conveyer belt and then jump off to the right to get on the machine to grab those grenades Check the table near the conveyer belt incline for the asbestos gloves Head to the garage door under the belt and turn the valve to open. Repeat for the next door. Switch to the assault rifle and shoot a bunch of rounds all over the bottom of that fishtank. It will eventually fill the pool Jump on the box and jump to the other side, open the valve and proceed. Quickly turn to your left and kill the guy on top of the tank Now, fill the lower area of the tank with as many bullets as possible, as fast as possible, w/o hitting the worker Open the valve, down the hall, the next valve, and quickly shoot out the guy w/ the flamethrower on your left. Head to the left, then open that valve to get in the first freezer Whack any goons, then head to the back, equip the flamethrower and torch the valve. Get next to it and 'use' gloves' Lots of Yakuza goons in here, take them all down (if one is next to a nitrogen canister you can freeze them!) Pump a few rounds into the canister next to the door. When it turns blue you can shatter it to proceed CHECKPOINT Head down the hall and out of the garage. There's one guy on the far side of the crates to your left and a few more ahead Sneak behind the crates to get the drop on them Slowly walk forward, when the boss says something about honor a few will try coming around the corner at you Reload, walk a LITTLE bit around the corner, and take out the guy with the chaingun Now QUICKLY strafe left and shoot the guy on top of the crates with the rocket launcher Sometimes this triggers a 'Bullet cam' other times it doesn't. Either way he should launch one off as he dies Whee the ship is sinking and that Sugi guy is pissed. A few more henchmen come from the alley by the rocketman Sugi eventually pops out and you get bullet cam for this. Head down that alley and take out whoever's left Duck into the alcove on your right for a medkit and armor then proceed around the corner 2 workers are being held hostage. You can do either of these: A) Rush in from the left side and hopefully kill both guards before they shoot the workers or B) aim for the red handle on the chute to the left of them, dropping fish and letting the workers run ahead After killing the guards head down and talk to the workers, they will offer to help you into the next warehouse Follow them down towards the crane, then jump on the small box to get on the big box to get on the giant green container He activates the crane and it brings it up to a height you can jump into the warehouse from (after you shoot out the glass) Stay on the container tops as long as possible and pick off all the guards (there's some to the left, right, and the middle) Once that is done equip the silenced 9mm and head to the northwest corner of the room with the garage door Open the door and quickly strafe to the right. Wait for the dialogue to end, switch to stealth mode, and double back around Stick to the left and duck behind those crates when you step inside Follow them around the edge of the building. Grab the guard who shows up ahead of you and do what you must Continue forward - near the front of the truck is another guard. Grab him and drag him BACK to the crates you were just at Do whatever with him, then head just past the truck and turn right Sneak along here to grab the last guard you have to worry about (near the back of the truck) Drag him behind some crates and get rid of him Now hop in the back of the truck and duck down in the back CUTSCENE Level over. -------------------- Fernandez Warehouse -------------------- Truck stops, you only have 15 bullets. Bleh. Shoot the guy who opens the door, pick up his rifle, and hop back in Let them come to you til you run out of rounds then hop out and proceed to that trailer office to your right (Watch out, the turret to your right rear might still be manned) Go inside, get the medkit, and throw the switch on the counter. Follow the direction the truck goes, and look nearby for a grey cylinder on a tripod. Blow it up for fuel #1/10 Now head up the ramp in front of where the fuel was, and use that to jump on the crate. Use the crate to jump on the truck, then the truck to jump over the wall. Turn right, thru the door, and quickly shoot left at the guard in the hall. Proceed around the left corner, and shoot all you can thru the door window before heading outside. Head straight forward, then look to your upper left to a distant walkway. Take out the guy up there. Nuttin but trouble. Make your way to your left to find fuel #2. Destroy it. Head towards the hanging box and you'll hear 'Lucy' calling for help. Activate the 'crane' with the switch to your left. Get on some boxes and jump on the moving box to make it on top of the next building (with the glass skylites) Look down thru the skylights and pick off the troops down there. Look to your right and climb the ladder quickly There's a guard on the far left side, pop him off. Head back down the stairs and drop into that room. Take the door leading upstairs and go in. The dummy Lucy arms and explodes, McClane swears revenge. Grab the pass code off the table and head downstairs. Sometimes theres more guys and sometimes not. Make your way to the keypad locked door in the front and open it up Head down the stairs and to the left door CHECKPOINT Now you're in a library type area. There's several bad guys on both floors so pop them all off before proceeding. If you want, there's a medkit on the desk behind the stairs, and a fine calendar to check out too. No foolin'. Head to the door in the back corner. You can't miss it, there's "music" blasting out of it. Open the door and you get to see one of those clowns boogie like an idiot. Save them both from further embarrassment. Head thru that door, and all the way up the stairs to the top door. You can either run out and shoot the guy in the bathroom, or let him come back into the room - it's your call Take the door on the left, and strafe left to start picking off guys on the lower 'factory floor' Blow up fuel cell #3 in the middle of the room before hopping down to that level Use the switch on the right wall to open the 'garage door' and head into that room Turn left and aim up at the balcony - pick off the 2 guys then zoom in on the switch they destroyed - one shot should do it. The door ahead of you opens slightly - duck down and creep in There are alot of enemies in here, alot of fireworks, and 3 fuel cells. Have fun. (Cells are to your left, a little ahead on the right, and another further ahead on the left) When you have killed all the baddies, head to the far north side of the room and climb the boxes to get on the crate. Jump from crate to crate til you get to the one next to the door you came in, on the left side of the forklift Climb up those boxes and follow the walkway path all around the room to the next door (don't forget to jump the gaps) Follow the doors back thru rooms already visited, til you come to a massive warehouse area. Drop to the floor, follow around to the left and underneath to see someone struggling with a fuel cell There's 3 ways to do this: 1) Shoot the guy, shoot the cell 2) Shoot the cell taking out the guy with it 3) Stealth in and arrest the guy, put him in front of the automated forklift you passed, blow the cell, and switch on the forklift to see him get squished ehhe Ok, now is the most frustrating part of the entire game - mainly due to the horrible jumping & controls Now that the forklift platform thing is in motion, wait for it to go as far south as it can (by where you came in) Wait for the platform to lower then jump on. Slide to the back corner and get ready to blow up another tank The first topmost 'shelf' holds a guard and a tank, fire away Now, get into this shelf area and wait for the forklift to come back this way On it's way back get on the back end of the platform, next to the 2 posts. Wait for it to go thru the lowering cycle again When it starts back up, jump off onto the 'roof' of the storage structure and head towards the ladder in the northern center Climb the ladder and immediately double tap crouch so you're crawling Head to the left, then climb on the air duct to your right. You'll be following this across the room ALWAYS stand up before attempting to jump the gaps. You can crouch back down when you get to the other side. The last jump will be from the ducts to the balcony. This can be very frustrating as you tend to hit the wall jutting out Try and put a slight angle on it to avoid the wall but not overshoot and wind up back on the floor Land it, kick out the air grate and climb in CHECKPOINT See that massive bulldozer filling the screen? It's going to crush you. Ouch. Jump on one of the boxes about the room and use that to get on top and over the bulldozer. He hits the wall and dies. Aw. Open the garage door, turn right and open the next one. Lots of baddies to whack. One right above the doorway too. Watch that you don't pop all the balloons in the center, you'll need one in a second Climb up the ladder, and follow around til you get to the big gap. Shoot a balloon and wait til it descends enough so you can jump on it, using it to bridge the gap to the other side Throw the switches on the right activating the conveyer belt then get back to the floor. Scout around and see if you turn up the night vision goggles one of the fellows was wearing. If not, no matter Hop on the conveyer belt. You'll go thru several rooms with intermittent enemies in the balconies. In the 2nd room on the belt ride, turn to your upper left as soon as you get in to blow up Fuel Cell #10 When the belt ride ends hop off and open the garage door in the northwest corner Zoom in on one of the fuel cells they're carting along to take out all the guys 9x out of 10 Reload, head forward, head thru the open door on the right, across the room, and open the garage door There's a few guys on the ground in the middle, polish them off CUTSCENE Now you fight Natasha. Not too difficult, she stays on top and runs in and out of the rooms, mostly to the north and south Finish her off. CUTSCENE Level over. --------------- Nakatomi Plaza --------------- CUTSCENE Blah blah blah. Run up the walkway and in the front doors. When you step into the first hallway the security gates drop A little further and someone tosses a grenade at you guys. Jump back as far as you can. So much for backup. There are guys with SMGs on either side of the elevator areas, take them down as quick as possible. Collect their guns and take the last elevator on the north side of the right hallway Click on the left panel for it to close and start going up Gruber stops the elevator on the 22nd floor so you have to get out Walk by the bomb and look at the laptop on the table CUTSCENE Run into the office area and duck down next to the bookshelf by the windows KABOOM Get up and turn to the window you can see a window washer cart out of. Click on the window to open it up Hop in the washer and click on the control panel looking thing on the far outside end. When it stops hop in the window, thru both doors, slight right, and right down the hallway. Whack the patrol guy. Click on the button next to the grey elevator doors. Shoot the guy inside and hop in and hit up It stops on the 23rd. 2 guys to your right when you step out. Follow to that office and one more on your left The one on your left had a walkie talkie. Claim it and get back in the same elevator, up once again Stops on 24th, shoot the patrol guy who walks in front of you You can explore 24 if you like or the smarter thing is to hit up again to go to 25 On 25, aim left and slide out shooting to take down the guy manning a turret Reload, face the open elevator, and strafe left. The other elevator doors open with 4+ guys firing at you. Whack 'em. Lean around the next corner to pop off another manned turret. Walk down to the turret and turn left to get to the emergency stairs CHECKPOINT Go in the door, up all the stairs, in the door, out the room, and down the right hallway to the door w/ a grid pattern One guy to your immediate right Basically, follow the doors around the outer edge of the building, shooting enemies, til you reach the glass doors Head thru them to the 2nd set, shoot the guy to your right, take the glass doors in the middle Head past the elevators to the north glass doors, turn right, go thru the double grid doors, and head in the 'exit' door In the inner door, pop the guy(s) on the stairs, and head all the way up In the door, open the outer door and pop the guys to your right. Head their way, make a right into that big hall Reload, Open the double grid doors and mow down everyone you can Head in, clean up, and take the glass doors on the right Take the grid door on your right and follow down the hall to the first double grid door on your left Mow down resistance and take the glass door straight ahead Take the single grid door and prepare to open fire, that partition drops revealing a turret and guards Turn right, take the door, follow the hall to a glass door on your right (whack the guy guarding the elevators) Turn left, strafe and kill the guy guarding the 'exit' Take the exit door, hop in the elevator, click up CHECKPOINT Doors open, guy right in front of you Hold L and lean to the right to pick off some guys down the hall before stepping out Step out and finish them off, head forward and take the grid door on the right by the window You find Lucy tied to a chair with a bomb in the middle of the room. You have 2 minutes to get the de fuser thing. Head back into the main hall, pick off all you can and make it up the far stairs into the little glass area on the right Head in that room and you'll find the device on the floor. Pick it up and make haste back to Lucy (watch the balcony guy) Just walk up to her, click, and she's freed, hoorah. She says 'follow her' - you go to the elevator on the right of yours and get in, click up Blah blah blah, head down the hall, she has to unlock that door. GET AHEAD OF HER and open the door The pattern is: 2 to the right, 2 to the left, 1 right 1 left Take either the left or right, doesn't matter, just safely make it to the stairs up to the chopper pad CUTSCENE Level over. ------------------- Holmes Observatory ------------------- Avoid mines, take out the guards then the helicopter (rocket or full rifle clip) Go upstairs, take out guards, rocket launchers (KEEP AT LEAST 1 ROCKET FOR THE END), collect circuit breaker Take out as many guards in yard as possible from roof Slowly make way around outside of dome, watch out for c4 wall mines & guards Talk to injured rent a pig, get door keys and scanner to call Al Make your way back, shoot cable holding box up, climb back on roof Equip 'circuit breaker' Open locked door, disarm bomb, turn off power to rocket launchers Rotate observatory so ladder is on roof of bldg you are currently in Go back outside, around back of bldg, climb to roof and use the ladder to get in If you removed the circuit breaker re equip it, there's another bomb to disarm next to the door Head thru said door CHECKPOINT Slowly approach the door on the left. As soon as you can see in it should autotarget some goons for you to whack There is one behind the desk on your left as you enter the room, and 2 more behind desks on the right further down Sweep the room, open the door, head down the hall and turn right and shoot - guard watching that door/hallway Approach the door and pick off the guard across the room. Get closer to the door and aim left for #2 Open the door and turn right, wait a sec or 2 and #3 approaches from behind a pillar Follow the stairs down and around, the only one you can enter is right below the one you came in Sidestep the wench and get ready to fire ahead. DON'T go past the 2nd alcoves til there's nobody left to target ahead Whichever side of the hall you picked, aim at the opposite side and slowly walk forward. There's a guy on either side Equip the circuit breaker and approach the double doors, the bomb is on the floor and hard to see but easy to trigger Once de armed open the doors, head to the back of the room and shoot out the grate. Duck down, get inside and take the ladder Open the door, take a step or 2 down the hall and wait. A guy with a flamethrower approaches from the left Take him down, walk to the end of the hall and turn right to whack the guy hiding in the dark Strafe to the left and take out the guys barricaded behind a broken door in the middle of the hallway Jump over the door, turn right and strafe left into the next dark hallway to shoot out the guy just ahead Quickly run down the hallway past the opening on the left to the far end Face the direction you came from and strafe left to shoot out another guy Quickly switch to the circuit breaker and go to the middle set of shelves to disarm bomb #4 Reequip the rifle and head back towards the side hallway you passed Don't go up the steps yet, you can pick off most of the guards from back here Once you shoot all you can from back there step forward and take out the last guy or 2 before entering that room Head to the door, head left to the next door, down the stairs, and take out the guy on your right. Now stand in the doorway and take out all you can target before proceeding. Make your way thru the maze of generators, ducking under the pipes in the middle. There are at least 3 goons along the way - right around each corner and the last one up above. When you get out of the power area head down the hall and go into the door on your right Walk down the hall, shoot the guy dead ahead thru the window, then open the door and pop the guy on your left Walk over to the wall and throw the switch to unlock the dining hall (back in the main hall) Turn around, head back out, forward, to the left, then thru those double doors Head up the stairs while talking to Al - stop at the very top step and wait for the discussion to end Quickly storm the hall on the left, taking out the guys to the left with the hostages first. There's another on the far side of the globe. You may have to do the above part over several times. The hostages seem to be magnetically attracted to bullets... When the hostages are safe, take out the breaker and disarm the last bomb in the back of the room. With the bomb out of the way, reload your gun and shoot the globe. It falls off the pedestal and smashes the doors across the hall open, giving you more people to shoot Be careful because they both have massive turrets When you get up to the turrets a squadron will come up the hall from where you just were. Flatten them. Head thru the doors back into the lobby and take the center door. CHECKPOINT Ok, here's the fun part. Hope you have some hero time saved up. Get up to the balcony to get their attention, then step back so the doors give you a bit of cover. Pick off the guys coming up the stairs it targets but don't shoot the guy it doesn't (Galaxy Thief 3 star) Head downstairs and sweep around for any remaining goons and pick up any ammo you can find. Ok, reload, and open the doors. Walk far enough towards the center path that it triggers Frontiers' dialogue and step back Activate hero time (L + Y) and fire away. You should have enough saved up from this lvl alone to kill him w/o a fight As soon as Frontier is dead a 25 sec timer activates. Great. If you can pick it up, grab his chaingun. If it doesn't don't sweat it, you don't have time to worry about it Head up the ramps to the upper EXIT signs and shoot out the door. Keep going across the room and shoot out the door to get back to the lobby. Remember that rocket I told you to keep? Use it to blow open the front doors. Tada. Cutscene. Credits. Cheat codes. -------------------- Congrats, you've beaten one of the worst videogames of all time. -------------------- This document is ©2003 Rich Depping It may not be reprinted without permission Current sites ok'd: Cheatcc.com, Gamefaqs.com