Strategy Guide - Guide for Fallout Shelter
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/ ______ /
/ / ____/__ __ __ _//_ __ ________ /
/ / /_ / | / / / / // /_\/ / / /_ __/ /
/ / ___// /| | / / / / //_ // / / / / / /
/ / / / ___ |/ /___/ /___/ / // /_/ / / / /
/ /_/ /_/ |_/_____/_____/\_//_/\____/ /_/ /
/________________________________________________/
/ _____ /
/ / ___/__ __________ ________________ /
/ / /_ / / / / ____/ / /_ __/ ____/ __ \ /
/ \__ \/ /_/ / __/ / / / / / __/ / /_/ / /
/ ___/ / __ / /___/ /___/ / / /___/ _, _/ /
/ /____/_/ /_/_____/_____/_/ /_____/_/ |_| /
/________________________________________________/
---------------------------------
A N O F F I C I A L G U I D E
---------------------------------
BY: DRTYmxicnORGY
+-----------------------------------------------------------------------------+
| |
| TABLE OF CONTENTS |
| |
+-----------------------------------------------------------------------------+
+-----------------------------------------------------------------------------+
| - 01 - | INTRODUCTION [INTR]|
+-----------------------------------------------------------------------------+
| ------ | - 1.01 - | Woah! Everything Looks Weird! [WOAH]|
| ------ | - 1.02 - | Navigating This Guide [NAVI]|
| ------ | - 1.03 - | Contact [CNTC]|
| ------ | - 1.04 - | Donations [DNTN]|
| ------ | - 1.04 - | Version History [VERS]|
| ------ | - 1.05 - | Moving On [CONT]|
+-----------------------------------------------------------------------------+
| - 02 - | GAME BASICS [BSCS]|
+-----------------------------------------------------------------------------+
| ------ | - 2.01 - | Heads-Up Display [HUD]|
| ------ | - 2.02 - | S.P.E.C.I.A.L. [SPESHUL]|
| ------ | - 2.02 - | Weapon/Outfit System [GUNS]|
| ------ | - 2.03 - | Incidents [ICDT]|
| ------ | - 2.04 - | Building [BLDG]|
+-----------------------------------------------------------------------------+
| - 03 - | TIPS & TRICKS [TIPS]|
+-----------------------------------------------------------------------------+
| ------ | - 3.01 - | On Building Your Vault [VALT]|
| ------ | - 3.02 - | On Resources [RSRC]|
| ------ | - 3.03 - | On Your Dwellers [DWEL]|
| ------ | - 3.04 - | On Rushing [RUSH]|
| ------ | - 3.05 - | On Population Control [POPU]|
| ------ | - 3.06 - | On Surviving Incidents [SRVI]|
| ------ | - 3.07 - | On Exploring [EXPL]|
| ------ | - 3.08 - | On Experimentation [EXPR]|
| ------ | - 3.09 - | On Maintain Your Social Life [SOCL]|
+-----------------------------------------------------------------------------+
| - 04 - | THE SURVIVAL GUIDE [SURV]|
+-----------------------------------------------------------------------------+
| ------ | - 4.01 - | Weapons [WPNS]|
| ------ | - 4.02 - | Outfits [OTFT]|
| ------ | - 4.03 - | Dwellers [DWLR]|
+-----------------------------------------------------------------------------+
| - 05 - | REVIEW [REVW]|
+-----------------------------------------------------------------------------+
| - 06 - | COPYRIGHT [COPY]|
+-----------------------------------------------------------------------------+
___________________________________________
/\ /\ ========================================= /\ /\
/ \ / \ ----------={ Introduction }=--------- / \ / \
/ \ __ / \ [INTR] / \ __ / \
/_____/ / \ \_____\ /_____/ / \ \_____\
\__/ \__/
__ __
/ \ / \
/ \ ------------------------------------------- / \
/______\ ============================================= /______\
TAKE NOTE: The introduction is the EXACT same as every introduction for every
guide Iâve written. Itâs literally a copy/paste with the exception of the
âMoving Onâ section. So, if youâve read anther one of my walkthroughs, you
can skip this section should you so desire.
_______________________________
/ Woah! Everything Looks Weird! \_____________________________________________
\_______________________________/ |
| [WOAH]|
If everything you see is not aligning correctly, try widening your window.
Could be youâve go your window to narrow and itâs shortening the margins.
Make sure youâre viewing this guide in a fixed-width font. In order for the art
to work, it must be viewed in one of the following:
* Consolas
* Courier
* Courier New <-- BEST (What I use)
* Fixedsys
* Lucida Console <-- GOOD
This whole guide fits within the exact width of 79 characters. If you are not
sure whether or not you are using a fixed-width font, use the test below:
IIIIIIIIIIIIIII
WWWWWWWWWWWWWWW
If the row of Iâs and row of Wâs are perfectly aligned, then you are using a
fixed-width font. If absolutely all else fails, try to copy and paste the guide
into a text editor (like Notepad).
_______________________
/ Navigating This Guide \_____________________________________________________
\_______________________/ |
| [NAVI]|
Stuck on a particular part? Want to pick up where you left off? All that
scrolling can be such a pain!
Infommercialing aside, Iâve attempted to make navigating this guide as
enjoyable as doing something you donât want to do can be. Youâll notice that
beside each item in the Table of Contents is a small code in brackets...
something like: [POOP]. Youâll also eventually notice that the same code is
found at the corresponding sectionâs heading. So, if you need to get to a
specific section, hit âCTRLâ/âCMDâ + âFâ and type in the code WITH the
brackets. Thereâs bound to be only two occurrences of each tag, so the find
function should take you straight to the section you are looking for.
_________
/ Contact \___________________________________________________________________
\_________/ |
| [CNTC]|
Somewhat on a whim, Iâve decided to include my email for you players to submit
questions for me. Here it is:
DRTYmxicnORGY(at)outlook.com
This is an email I have specifically created for gamers to email me questions.
That being said: PLEASE FOR THE LOVE OF ALL THAT IS HOLY DO NOT SEND ME SPAM
(SUPER PROMOTED ADVERTISING MAIL). I mean, this should go without saying, but
in the world we currently live... Also, the (at) in my address up there is just
another method of mine to try to avoid as much SPAMing as possible. This
ensures that whoever emails me is pretty much smart enough to figure out that
itâs the at sign emails use. Or that I just told you. Either way, it helps to
make most of my emails come from humans, and thatâs great.
Additionally, please only email me if you have a serious question. I wrote this
guide pretty much to answer all questions. If you ask me a question that I have
already answered here in some form, chances are I will simply defer you back to
this guide (although if Iâm feeling nice and I usually am, then Iâll mention
the specific section that you can find your answer in). Still, I encourage
you to look for the answer here before emailing as that will help cut down on
the amount of emails that I get.
If I get a bunch of repeat offenders (i.e. the same question asked by 5+
people) then I will create a FAQs section. Reference the Version History
section to see if it exists. If it does exist, then check there to see if your
question has already been asked repeatedly. If, after youâve exhausted all
these options, your question remains unanswered, then feel free to email me.
In addition, YES, my gamertag is the same as my penname. Friend me if you want,
donât if you donât. But, I reserve the right to not desire your online
friendship and therefore ignore your request. Pretty much if your GT is
something retarded like âxXx.420_Blazeit.xXxâ or âDragonSlayer1999â, chances
are Iâll ignore the request. Not because Iâm high and mighty or anything, but
because Iâm better than you and I know it. Happy gaming.
___________
/ Donations \_________________________________________________________________
\___________/ |
| [DNTN]|
It seems that itâs becoming a bit of a popular trend amongst contemporary guide
writers to accept donations. I never intended to, but after receiving a couple
of rather generous emails and suggestions from readers, Iâve decided to add the
option to allow you to donate some money to me for helping you out if you wish
to do so. THIS IS NOT NECESSARY AND ONLY IF YOU WANT.
I make these guides for free in my spare time, but I probably donât need to
remind anyone here that purchasing games is an incredibly expensive hobby and
writing guides for games is incredibly time consuming, often difficult, and
usually thankless at best. But, writing guides is something I enjoy doing and
can occasionally be rewarding.
Considering that strategy guides are skyrocketing in price and are close to
costing as much as the game itself, free walkthroughs like this one are just
as comprehensive (sometimes) and make a cost-effective substitute. Whilst most
are happy to use and move on without a word, I would note that a simple
donation is a great, easy way to say thanks if you feel that my guide has
helped you along and saved you some time and frustration.
By no means feel obligated to donate just for viewing my guide. That is not
even close to what Iâm getting at here. But, if you are feeling a tad bit
generous: Iâll be the last person to stop you. Any amount is appreciated
tremendously.
Thank you for all that read this far (or even started reading this section,
though I suppose that if they started and subsequently stopped they wonât see
this thank you to them and I should really only be thanking those who read
this far. And if youâre now thinking âGee, thatâs harsh.â remember that youâve
read this far and Iâm thanking you). If you are interested in donating, my
paypal address is listed below. If you are not, continue on my friends and
letâs play some games.
PAYPAL ID:
drtymxicnorgy(at)outlook.com
_________________
/ Version History \___________________________________________________________
\_________________/ |
| [VERS]|
[v1.0 ⺠Dated: 06/02/15] The first and likely worst version of this
splendiferous guide. This is draft one everyone, where it all began. Iâd liken
it to the creation of the universe, but Iâm trying to be humble. Itâs more
like when Edison invented the light bulb or the development of the television
across a timespan of 150 years, but more revolutionary. Some things to note,
Iâve not quite finished the Survival Guide section. Beyond that, most
everything is complete.
___________
/ Moving On \_________________________________________________________________
\___________/ |
| [CONT]|
Now then: how about we move on to the content you actually came here for, shall
we?... Fallout Shelter is a strategy game. An as such, this guide will cover
just that: strategy. How to play. What to do. Where you should put what.
Etcetera. Letâs dive in:
___ ___
/ _/ _____________________________________________________ \_ \
// =================================================== \\
// ---------------={ Game Basics }=--------------- \\
// [BSCS] \\
/ \ / \
/ _/ \_ \
/ :_ _: \
/ /`./ \.`\ \
/ \ ----------------------------------------------------------- / \
\___/ ============================================================= \___/
Here Iâll cover the game basics, which is pretty much anything that I think may
be handy to know before we get started on the actual game.
__________________
/ Heads-Up Display \__________________________________________________________
\__________________/ |
| [HUD]|
There are quite a few elements to the Fallout Shelter heads up display. After
all, itâs a touch-screen game and relies entirely on the heads-up display for
functionality. With that said, letâs take a look at it:
_________________________________________________________________
| / \ /..\ 00% /\------. /\------. /\------. (C)0,000 | ||
| |000| \--/ \/------â \/------â \/------â | |___||
| \___/ \ \ / / / |
| | \ Energy/Food/Water Levels / / |
| | \ Caps Upgrade/ |
| Dwellers Happiness Build |
| List Percentage ____ |
| | __ | |
| Lunchboxes----||05|| |
| Objectives----||04|| |
| Inventory----||03|| |
| Survival Guide----||02|| |
| Settings----||01|| |
| __ __________ _ |____| |
| | | |ROOM NAME| / \` | | |
| | | O 00 00m00s RUSH 200 | | |
| / / | | |
| / | \ Rush Button |
Room Assignment Room Room Room Navigation
SPECIAL Output Timer Menu
Now then: this much junk cluttering the HUD might just call for some
explanation.
- Up in the top left youâve got a COG with a number inside of it. This is
your list of Dwellers. When you tap on it, it opens the full list of
Vault inhabitants. The list presents you with the basic information of
each dweller: their name, their health levels, their skill level, their
S.P.E.C.I.A.L. levels, their happiness levels, their room location, and
that rooms status (e.g. how long until the next output).
- Immediately to the right of the COG is your overall happiness level. The
face will change depending on the level. The level is the average
happiness of the entire vault and, as such, depends on the happiness of
every dweller.
- To the right of the happiness level is your resource meters. These meters
are how you keep track of your resource levels. These meters will have a
small, green vertical line somewhere on them that indicates the minimum
amount of each resource you can have. If your amount ever falls below the
minimum (it most certainly will), you better start RUSHing.
- To the right of your resource levels you have your Bottlecap count and the
Build/Upgrade button. The Bottlecap count is fairly straight-forward:
whatever the number is, thatâs how many Bottlecaps you have. The Build
button is shaped like a hammer and is pressable when you donât have a
preexisting room selected. It will open the build menu where you can
select a room to build. The Upgrade button is shaped like an up-arrow and
will give you the option to upgrade whatever room you have selected.
- Moving down, in the bottom left youâll find a clipboard icon that will
only appear when you have a room selected. Hitting this button will
display the dwellers you have assigned to this room. Easy!
- To the right, youâll find Room Stats which, again, only display when a
room is selected. In these stats youâll see an indicator of which
S.P.E.C.I.A.L. ability the room is best suited for, the time until its
next output, and the name of the room.
- Next to the room stats is the RUSH button. This button gives you the
ability to RUSH a room and bypass the timer to get another output really
quickly, but use with caution! If the RUSH fails, an incident will occur.
- In the bottom right of the screen, youâll see a Pip-Boy looking icon.
Pressing this will open your Navigation Menu with five different icons:
- Settings: This is where you can edit the Sound, Music, Sensitivity,
and Notifications settings for Fallout Shelter.
- Survival Guide: This is where you can find information about guns,
outfits, and special dwellers found within the game.
- Inventory: This is where you can look at your stored outfits and
weapons and also where you go if you want to sell a gun or outfit.
The Inventory will not show you weapons or outfits that are assigned
to dwellers, so you donât have to worry about selling something you
have equipped somewhere.
- Objectives: This is where you can see your current objectives.
Objectives are challenges that give you Bottlecaps or a Lunchbox when
completed. You can have three active objectives at a time and you can
skip one objective every 24 hours.
- Lunchboxes: This is where you can see and open your lunchboxes and
also where you can buy lunchboxes if you do not have any.
________________
/ S.P.E.C.I.A.L. \____________________________________________________________
\________________/ |
| [SPESHUL]|
S.P.E.C.I.A.L. is the system within Fallout Shelter for ranking Dwellers based
on their various attributes and is used to determine which Dweller would fit
best where. Letâs run through each letter:
- S: S is for Strength. Dwellers who are high in strength are happiest in
the Power Station. Strength is also an important attribute to have in an
Explorer or in a Dweller who you have stationed in the Vault Door.
- P: P is for Perception. Dwellers who are high in perception are happiest
in the Water Treatment Plant. Perception is a nice attribute in an
Explorer that can lead to the retrieval of more goods from the Wasteland
as they are less likely to overlook things.
- E: E is for Endurance. Dwellers who are high in Endurance are happiest in
the Storage Room or out Exploring. Endurance is a very important attribute
in an Explorer and is often the difference between life or death for your
Explorers.
- C: C is for Charisma. Dwellers who are high in Charisma are best used to
make children or in the Radio Station where they call out to the Wasteland
to find more Dwellers.
- I: I is for Intelligence. Dwellers who are high in Intelligence are
happiest in the sciences. Station them in the MedBay or the Science Lab
for the best results.
- A: A is for Agility. Dwellers who are high in Agility are happiest when
stationed in the Diner. Agility is also a valuable attribute in an
Explorer as they are more capable of running away from the deadly things
found in the Wasteland.
- L: L is for Luck. Dwellers who are high in Luck can be very helpful during
RUSHing as it leads to less failure. Luck is also a very valuable
attribute in an Explorer that will lead to the discovery of more goods in
the Wasteland.
_______________________
/ Weapons/Outfit System \_____________________________________________________
\_______________________/ |
| [GUNS]|
Throughout the game you will acquire weapons and outfits that you can assign to
characters. Outfits have the benefit of adding some diversity to your dwellers
as well as adding to their S.P.E.C.I.A.L. levels. Different outfits add
differently to the S.P.E.C.I.A.L. levels, so how you use them is entirely up to
you. Weapons work similarly. There are lower level weapons and high level
weapons. A weapons damage levels will look something like this: â6-8â. All this
means is that the weapons does 6-8 damage per shot fired. Itâs that easy. I
recommend arming at least one person in every room, or just arm everyone. That
way Raiders and Radroaches are easily dealt with.
___________
/ Incidents \_________________________________________________________________
\___________/ |
| [ICDT]|
Incidents are occurrences throughout the game that are detrimental to the
everyday life of the Vault Dwellers. There are three different incidents that
will occur at random during your Overseeing of the Vault:
- Room Fires: This is an incident in which, as the name implies, a room
catches on fire. The Dwellers will automatically begin to fight the fire
(provided theyâre not pregnant or a child), but the longer it takes for
them to put it out, the more damage they will take. This is an incident
that can occur if a RUSH Fails. Additionally, if a room catches on fire
and you have no one stationed in that room, you can drag Dwellers over to
the room and they will go put it out. After theyâve put it out they will
automatically return to where you previously had them stationed.
- Radroach Infestations: These can be a pain and Iâve even seen a few Vaults
get taken down by one. Essentially, pesky little Radroaches will dig their
way into your vault and pop up in a room. The Dwellers of said room will
automatically fight them and eradicate them. This is where arming your
Dwellers will come in handy. The better armed they are, the quicker they
will kill the Radroaches which yields less damage and death. This is an
incident that can occur if a RUSH fails. Similarly to the fires, you can
drag Dwellers over to deal with the Radroaches and they will return to
their stations afterwards.
- Raider Attack: Perhaps the most infuriating of the incidents, this one
is completely random and involves a small group of Raiders breaking down
your vault door to steal your resources. Your resources will gradually
deplete until your Dwellers have killed all the Raiders. This specific
incident is why I recommend stationing two heavily armed Dwellers in the
Vault Door room to defend against Raiders.
__________
/ Building \__________________________________________________________________
\__________/ |
| [BLDG]|
There are 20 different types of rooms that you can build to expand your Vault
beyond (or perhaps just short of) your wildest dreams. Additionally, there are
24 potential levels of depth that you can build down to, although most are
blocked by rocks that you have to destroy for a fee. 20 rooms and 24 floors
equals over a room per floor. So, really you can build however you want to. So,
letâs get into the different rooms:
- Elevator: This is the most straight-forward of the rooms. Elevators enable
the Dwellers to move up and down the floors. Elevators are stackable
vertically and you have room for two separate elevator shafts in the width
of your vault.
- Living Quarters: The Living Quarters control how many Dwellers you can
have living in your vault at one time. The Vault max is 200 by default,
so donât build enough Living Quarters to have 300 Dwellers because you
will be forced to cap at 200. The Living Quarters is also where you send
charismatic Dwellers to sex it up in order to get the females pregnant and
make more Dwellers.
- Power Generator: This is the room that creates your power. It is best
staffed by Dwellers who are high in the Strength area of S.P.E.C.I.A.L..
The more rooms you have, the more power you will need, so be careful not
to expand too quickly.
- Diner: This is the room where the food is made. It is best staffed by
Dwellers who are high in the Agility area of S.P.E.C.I.A.L.. The more
Dwellers you have, the more food you will need, so keep some space open
for Diner expansion.
- Water Treatment: This is the room where the water is made. It is best
staffed by Dwellers who are high in the Perception area of S.P.E.C.I.A.L..
The more Dwellers you have, the more water you will need, so keep some
space open for Water Treatment expansion.
- Storage Room: Building storage rooms increases the amount of weapons and
outfits you can have unassigned at once (i.e. âin storageâ). I only had
one three-width Storage Room in my entire Vault and I made out just fine,
so Iâm skeptical as to the importance of the Storage Room. Dwellers who
are high in the Endurance area of S.P.E.C.I.A.L. are happiest when
stationed in the Storage Room.
- Medbay: When staffed, the MedBay acts as a Stimpak generator. Whatever
Dwellers work in the MedBay create Stimpaks for you to use in order to
heal Dwellers in the Vault or load up Dwellers who are going exploring.
Dwellers who are high in the Intelligence area of S.P.E.C.I.A.L. are
happiest when stationed in the MedBay.
- Science Lab: The Science Lab works similarly to the MedBay. Here, Dwellers
work to make RadAway, which is useful during draughts and for your
Explorers who travel the massive irradiate Wasteland. Dwellers who are
high in the Intelligence area of S.P.E.C.I.A.L. are happiest when
stationed in the Science Lab.
- Radio Studio: The Radio Studio is used to transmit a signal out to the
Wasteland in the hopes of finding other Dwellers. Dwellers who are high in
the Charisma area of S.P.E.C.I.A.L. are happiest when stationed in the
Radio Studio.
- Weight Room: The Weight Room is a stat booster room. You can station
Dwellers in the Weight Room in order to increase their Strength levels.
- Athletics Room: The Athletic Room is a stat booster room. You can station
Dwellers in the Athletic Room in order to increase their Agility levels.
- Armory: The Armory is a stat booster room. You can station Dwellers in the
Armory in order to increase their Perception levels.
- Classroom: The Classroom is a stat booster room. You can station Dwellers
in the Classroom in order to increase their Intelligence levels.
- Fitness Room: The Fitness Room is a stat booster room. You can station
Dwellers in the Fitness Room in order to increase their Endurance levels.
- Lounge: The Lounge is a stat booster room. You can station Dwellers in the
Lounge in order to increase their Charism levels.
- Game Room: The Game Room is a stat booster room. You can station Dwellers
in the Game Room in order to increase their Luck levels.
- Nuclear Reactor:
- Garden:
- Water Purification:
- Nuka-Cola Bottler:
As for rocks, there are 18 floors that have rocks in them, resulting in ~95
rocks. The rocks increase in cost to destroy by 25 Bottlecaps each floor down,
beginning at 125C and ending at 675C. In order to destroy all rocks on all 18
possible floors, itâs going to cost you around 41,275C, so be prepared for
for that.
As you add more of the same room, the cost to
build one goes up. Different rooms increase in different increments as well.
To give you an example, by the time I was building my last set of Living
Quarters, it cost me close to 2,000C just to build one of the rooms, no
upgrades and no combinations.
____________ ______________________________________________ _____________
/ \ \ ============================================ / / \
\/_\ \ -----------={ Tips & Tricks }=---------- / /_\/
| | [TIPS] | |
/ / \ \
/ / \ \
/ / \ \
/ / \ \
/\ \ ------------------------------------------ / /\
\/___________/ ============================================ \____________\/
________________________
/ On Building Your Vault \____________________________________________________
\________________________/ |
| [VALT]|
When building your vault, organization is key (at least for me, but then again
Iâm writing this guide so sit down and shut up). Iâve organized my Super Vault
#007 by room type. In my vault, each floor is a room type, so I have a power
generator room floor and so on and so forth. There are some exceptions here
like my multiple floors of Living Quarters, and my singular Radio Studio and
Storage Room. To give you a better understanding of how Iâve built my Vault,
Iâve constructed a diagram:
__________________________________________________________________
| VAULT DOOR | | LIVING QUARTERS | |LIVING QUARTERS |
_______|________________|___|________________________|___|________________|
| LVIING QUARTERS | | LIVING QUARTERS | | RADIO STUDIO |
|________________________|___|________________________|___|________________|
Itâs important to keep a few things in mind when looking at this:
- By the time I was finished with the top two floors of Living Quarters,
I had built all the way down to Level 7. Donât feel like you have to
finish a level before you do the next one.
- When I reached Level 6, I sort of stalled on my population growth attempts
and started focusing on getting the Bottlecaps to build down. I started by
destroying any remaining Rocks that were in my way and then built the
elevators all the way down.
- My initial focuses were building and upgrading the Power Stations. These
were most important when going this route. From there I upgraded the
Diners and then the Water Treatment Facilities.
- Once the first 7 levels were more or less completed, I immediately built
the Nuclear Reactor rooms as I was acquiring more Dwellers. Once I had
those rooms functioning, I started building down from Level 7 again.
______________
/ On Resources \______________________________________________________________
\______________/ |
| [RSRC]|
Resources are very important to maintain. Too much of anything can cause a need
to arise that you may not be able to fill.
Itâs important to keep a balanced ecosystem in order to avoid Vault failure.
For instance: donât build a massive Living Quarters and a massive Diner and
keep the one room un-upgraded Power Station. Youâre gonna fail that way.
Instead, I suggest expanding each type of room progressively.
And donât just expanded for the sake of expansion, but expand when you need to.
This will avoid ending up with too many rooms and not enough Dwellers to run
the Vault.
Keep in mind that you will unlock rooms between 80 and 100 Dwellers that will
also create the same resources so you donât need to go balls-out on the Power
Stations and Diners and Water Treatment Facilities right of the bat. My method
of having room-themed floors worked perfectly and I was never running out of
resources.
If you are mindful of your numbers and expand progressively, resources should
rarely be an issue for you. I still had one or two bouts with resource issues,
but mine were no where near as astronomical as some that I have seen online or
even in my family (my younger brother had a drought that left him at 7%
happiness with 6 Dwellers dead).
__________________
/ On Your Dwellers \__________________________________________________________
\__________________/ |
| [DWEL]|
Itâs important to have Dwellers and you should be focused on getting more most
of the time. After all, the entire point of the game is expansion. There are a
few ways to get more Dwellers:
- Make them: If you have two charismatic Dwellers, put them in a Living
Quarters room together and after a few moments, theyâll do the horizontal
mambo and BOOM! the chick will be pregnant.
It takes around 3-4 hours for the pregnant women to give birth and then
another 3-4 hours for the kid to grow up into an adult Dweller that you
can utilize.
- Radio Studio: Dwellers can be called every so often using the Radio
Studio. The Dwellers who are called using the Radio Studio show up at
Level 1 and have to be leveled up. This can sometimes be a pain.
- Lunchbox Special: Occasionally you can get a special Dweller from a
Lunchbox. These Dwellers will show up with fancy outfits already on and at
a higher level.
Things that are worth noting:
- Donât get carried away with making babies. Every new baby is a massive
resource drain that just takes up space until it grows it. Itâs entirely
possible to create a baby boom that could end up crippling your vault.
- Pregnant women CAN work. I found the best place for the pregnant women
was the MedBay or the Radio Studio, although I had pregnant women
scattered at various stations from time to time.
- Pregnant woman and kids will not fight to quell incidents, but will run
away with their arms flailing.
- If you accidentally put two relatives together in the Living Quarters,
they will not get it on, so thereâs no need to worry about in-breeding.
- The pickup lines in this game are hilariously atrocious, so watch the
courting process for a good laugh.
- Be careful of accidentally creating pregnancies. If you put two Dwellers
of the opposite gender in the same Living Quarters, they WILL have sex.
Itâs also important to keep your Dwellers happy. Pay attention to their
S.P.E.C.I.A.L. stats and make sure youâre putting everyone in their proper
place. More importantly, be sure to check in on your Dwellers from time to
time. You never know what they will have to say and they can sometimes be a tad
insightful.
The happier everyone is, the better theyâll produce resources for your Vault.
Not to mention youâre approval rating will increase as well which will get you
a higher grade from VaultTec everyday yielding greater rewards. A good goal is
to keep your Vault between 90-100% happiness at all times. There are a couple
of good ways to do this:
- Make sure everyone has proper station assignments.
- Make sure everyone doesnât work too hard. This comes from checking up on
your Dwellers. If someoneâs happiness is slipping, let them hang out in
the Living Quarters and socialize.
- SEX! Whenever two Dwellers get it on, their happiness goes straight up to
100% (wouldnât yours?). Additionally, pregnant woman remain at 100%
through their entire pregnancy (wouldnât that be nice...).
- Keep your Dwellers healthy. Use RadAways and Stimpaks to keep your
Dwellers at peak health because that can affect their happiness too.
____________
/ On Rushing \________________________________________________________________
\____________/ |
| [RUSH]|
RUSHing is a very useful system that can help you in a resource pinch or just
generate some Bottlecaps when youâre strapped for cash. The RUSH system works
based off of incident percentage. The percentage given to you by the game for
a certain room to RUSH is the percentage chance that the RUSH will fail and
cause an incident instead. As a general rule of thumb, I tend to avoid a RUSH
if the percentage is higher than 40%. That being said, Iâve certainly RUSHed
rooms that were over 40% in a pinch and succeeded. The highest percentage I
managed to miraculously pull off was 78%, but I would recommend you learn from
my words here and not my actions and avoid trying that.
________________________
/ On Surviving Incidents \____________________________________________________
\________________________/ |
| [SRVI]|
Incidents are easily survivable if your rooms are well-staffed and the Dwellers
who staff your rooms are well-armed. For instance, one Dweller in a three-
width room with a Rusty 10mm pistol is not going to stand anywhere near as
good a chance against a Radroach Infestation as six Dwellers wielding an
assortment of weaponry. Similarly, it will take much longer for one Dweller to
fight a fire than it would six. Adequate staffing is important in the Vault in
order to survive your incidents. If you have an understaffed or empty room that
experiences a random incident, send some Dwellers to the room to take care of
it. As for Raiders, itâs certainly helpful to have two well-armed Dwellers
standing guard at the Vault Door, but I usually send one or two guys up to the
next closest room as back-up.
______________
/ On Exploring \______________________________________________________________
\______________/ |
| [EXPL]|
There is an entire Wasteland outside of your vault and if youâve played the
other Fallout games, you know how massive it is. Sending Dwellers out for
extended periods of time (sometimes days if you have them well enough equipped)
will net you a good amount of resources. Generally, if Iâm going to send a
Dweller out for days at a time, I load them up with 10 Stimpaks and 10 RadAways
but for shorter trips, I usually give no less than 3 of each. In addition to
Stimpaks and RadAways, make sure they have good gear. Itâs important for their
Endurance to be high so equip them with an outfit that adds to their Endurance,
such as oh, I donât know, the outfit CALLED âWasteland Gearâ. Also give them a
good weapon. Donât give away all of your good weapons to Explorers though,
because you still need to defend the Vault.
Itâs also important to keep in mind that when you call them back to return, it
takes them half as long as theyâve been out there to get back. So a 10 hour
trip will require you to wait 5 hours for them to get back. Itâs also important
to check up on them often. Some of the funniest and best writing in the game
occurs in the Adventure Logs so itâs worth reading through.
Since Exploring is the best way to get gear, I keep at least 2 Explorers in the
Wasteland at all times.
____________________
/ On Experimentation \________________________________________________________
\____________________/ |
| [EXPR]|
Have fun and experiment with the game! After all, whatâs the point of being an
Overseer for VaultTec if youâre not going to perform some fucked up social
experiments. That is what the vaults are for anyway. There are some more
âcreativeâ players out there who play with an additional set of self-imposed
rules, such as Redditor âsquirmunkeyâ who is making a vault with no resources
(Wait.. What?):
âSo I've created a vault which is semi-stable despite a total lack of food
rooms and water rooms. Some things to know:
As far as I can tell, starvation and thirst don't kill you. They lower your
health to about 20% and radiation to 50%. This, of course, leaves you highly
vulnerable to raiders and radroaches.
Dwellers in the wasteland don't starve or irradiate. They put a drain on your
resources, but don't actually suffer if you're out of them. This includes
dwellers who have returned to the vault and are waiting to get back in.
Children, pregnant women, and dwellers in the wasteland are all immune to
damage from radroaches, raiders, and fires.
Low happiness doesn't affect the probability of success on a Rush.
-------------------------------------------------------------------------------
So here's how it works. Theres nothing in the vault but a power room,
residence, science lab, and medbay. All of these are staffed by pregnant women.
There are as many men as there are pregnant women standing outside the vault
waiting to come back in. When a pregnancy ends, a man comes in and immediately
starts a new one. All of the rest of the dwellers spend all their time
exploring the wastes. They occasionally come back to briefly partake of the
stimpaks and radaways produced by the vault. Low happiness mostly prevents
production, but because everyone in the vault is immortal I can rush with
impunity. When children grow up, they are sent out into the waste before they
can be killed by radroaches.
I haven't gotten very far with it, but as far as I can tell, the basic idea
totally works. The vault should be able to increase in population and collect
gear and caps all without consuming any food or water.â
- from Reddit.com
Aside from using the game to play Schrodinger, most player like to have one
âKingâ who impregnates all of their women and heâs usually wearing a ridiculous
outfit.
People also seem very fond of having absurd names. My brother named the first
kid he made âBruhâ. Iâve also seen someone hooking up the Dwellers âBabysitterâ
and âPizza-Guyâ.
Also on Reddit, Iâve seen several players doing Male Only/Female Only vaults.
The point here is to have fun with it. Sometimes adding strange rules like the
no resource guy adds a challenge to it. Sometimes these weird play habits add
humor or entertainment. Whatâs important is that you play your way and enjoy
the game.
_________________________________
/ On Maintaining Your Social Life \___________________________________________
\_________________________________/ |
| [SOCL]|
This section might actually need to be required reading for some people. Ever
since this game was released, I know a few people who have fallen off the face
of the planet. Itâs important to not let playing this game become the only
thing you do for days (tempting as it may be). The way I like to play is to
have my phone propped up on my desk while Iâm doing work and just keep looking
over to collect resources. Occasionally, Iâll stop what Iâm doing to pick the
game up and make some more important Overseer decisions and deal with things.
Just donât become so absorbed with this game that it begins to rule your life.
, , , ,
/////| |\\\\\
///// | ___________________________________________________________ | \\\\\
///// | ========================================================= | \\\\\
|~~~| | ---------------={ The Survival Guide }=-------------- | |~~~|
|===| | [SURV] | |===|
| G | | | | G |
| U | | | | U |
| I | | | | I |
| D | | | | D |
| E | / ------------------------------------------------------- \ | E |
|===| / ========================================================= \ |===|
|~~~|/ \|~~~|
â---â â---â
_________
/ Weapons \___________________________________________________________________
\_________/ |
| [WPNS]|
___________________ _____________
/ 001: Rusty BB Gun \_________________ / 002: BB Gun \_______________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| After 20 shots, you just might knock| | The best weapon in the world... for |
| a tin can off the fence. | | a 10 year-old. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 0-1 | Common | | 0-2 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_______________________ _________________
/ 003: Rusty .32 Pistol \_____________ / 004: .32 Pistol \___________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The least dependable handgun in the | | Powerful enough to kill an attacker.|
| Wasteland. Good luck. | | Barely. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 1 | Common | | 1-2 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________ __________________________
/ 005: Enhanced BB Gun \______________ / 006: Enhanced .32 Pistol \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Be careful! This baby may actually | | A decent gun for killing unarmored |
| break the skin. | | opponents. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 0-3 | Common | | 1-3 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________ __________________
/ 007: Rusty 10mm Pistol \____________ / 008: 10mm Pistol \__________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Not the most reliable pistol in the | | The most common handgun found in the|
| world, but itâll do in a pinch. | | Wasteland. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 2 | Common | | 2-3 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________ ___________________________
/ 009: Rusty Scope .44 \______________ / 010: Enhanced 10mm Pistol \_________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Packs a softer punch, but still a | | Higher damage capacity, freshly |
| reliable handgun. | | oiled. Oh yeah. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 3 | Common | | 2-4 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________ ______________________________
/ 011: Scoped .44 \___________________ / 012: Rusty Lever-Action Rifle\______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| A favorite of pre-war cops and | | The lever sticks a bit, but itâs |
| Wasteland warriors. | | still a solid long-range weapon. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 3-4 | Common | | 4 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ _________________________
/ 013: Enhanced Scoped .44 \__________ / 014: Lever-Action Rifle \___________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| All it takes is a better scope and | | When you need to take down your |
| youâre blasting baddies like a | | enemies, cowboy style. |
| champ. | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 3-5 | Common | | 4-5 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________________ __________________________
/ 015: Enhanced Lever-Action Rifle \__ / 016: Rusty Hunting Rifle \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| A little extra oil in the lever, | | Dirty but dependable, this is a gun |
| some fresh rounds. Itâs killinâ | | you can trust. |
| time. | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 4-6 | Common | | 5 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ ______________________________
/ 017: Hunting Rifle \________________ / 018: Rusty Sawed-Off Shogtun \______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Great for taking down game - human | | Itâs seen a lot of action... but is |
| or animal alike. | | ready to see some more. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 5-6 | Common | | 6 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________ ________________________
/ 019: Enhanced Hunting Rifle \_______ / 020: Sawed-Off Shotgun \____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Want a new Yao Guai wardrobe? This | | A Wasteland wandererâs most trusted |
| is the rifle for you. | | weapon... |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 5-7 | Common | | 6-7 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________________ _________________________
/ 021: Enhanced Sawed-Off Shotgun \___ / 022: Rusty Laser Pistol \___________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Better muzzle velocity and a tighter| | It can light a cigarette and maybe |
| spread than the standard model. | | kill a Radroach. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 6-8 | Common | | 7 | Common |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________ ____________________________
/ 023: Hardened BB Gun \______________ / 024: Armor Piercing BB Gun \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 0-4 | Rare | | 0-5 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ ________________________________
/ 025: Hardened .32 Pistol \__________ / 026: Armor Piercing .32 Pistol \____
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Just enough to keep you in the | | Serious stopping power in a small |
| fight. And maybe even win. | | package. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 1-4 | Rare | | 1-5 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________________ _________________________________
/ 027: Hardened 10mm Pistol \_________ / 028: Armor Piercing 10mm Pistol \___
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Lovingly engineered and modified. | | |
| A mercenaryâs dream. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 2-5 | Rare | | 2-6 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ ________________________________
/ 029: Hardened Scoped .44 \__________ / 030: Armor Piercing Scoped .44 \____
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| They donât call it a hand cannon for| | Want to blow away a Metal Armored |
| nothinâ. | | merc at 300 yards? Have fun. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 3-6 | Rare | | 3-7 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________________ _____________________________________
/ 031: Hardened Lever-Action Rifle \__ /032:Armor Piercing Lever-Action Rifle\
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Take down those black hats like a | | With this beauty, they may as well |
| legend of the Old West. | | not even be wearing armor. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 4-7 | Rare | | 4-8 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________ ___________________________________
/ 033: Hardened Hunting Rifle \_______ / 034: Armor Piercing Hunting Rifle \_
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Most people donât hunt Sentry Bots. |
| | | Youâre not most people. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 5-8 | Rare | | 5-9 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________________ ___________________
/ 035: Hardened Sawed-Off Shotgun \___ / 036: Laser Pistol \_________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Carrying this, you donât just wander| | |
| the Wasteland. You own it. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 6-9 | Rare | | 7-8 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________________ __________________________
/ 037: Double-Barrel Sawed Off Shotgun\ / 038: Rusty Assault Rifle \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | It jams every now and then, but so |
| | | what? Still great. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 6-10 | Rare | | 8 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________ ____________________
/ 039: Tuned Laser Pistol \___________ / 040: Assault Rifle \________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Time to live out all your space | | Fully automatic, and perfect for |
| cowboy fantasies. | | most combat situations. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 7-9 | Rare | | 8-9 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________________ ____________________
/ 041: Focused Laser Pistol \_________ / 042: Rusty Shotgun \________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The ultimate sci-fi sidearm. The | | |
| power of disintegration on your hip.| | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 7-10 | Rare | | 9 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________ _____________________________
/ 043: Enhanced Assault Rifle \_______ / 044: Amplified Laser Pistol \_______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | A quick draw, a flash of light, and |
| | | all thatâs left is a pile of ash. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 8-10 | Rare | | 7-11 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________ _____________________________
/ 045: Shotgun \______________________ / 046: Hardened Assault Rifle \_______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Perfect for a merc who wants one |
| | | gun for any situation, forever. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 9-10 | Rare | | 8-11 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_______________________ ___________________________________
/ 047: Enhanced Shotgun \_____________ / 048: Armor Piercing Assault Rifle \_
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Lovingly modified to kill anything | | This thing can punch through Power |
| within 5 yards. | | Armor like itâs paper. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 9-11 | Rare | | 8-12 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________ _______________________
/ 049: Rusty Sniper Rifle \___________ / 050: Hardened Shotgun \_____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The trigger is a bit loose, but it | | |
| will still drop a Mirelurk at 300 | | |
| yards. | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 10 | Rare | | 9-12 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________ __________________________
/ 051: Sniper Rifle \_________________ / 052: Rusty Plasma Pistol \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Take down your target from a | | Its plasma may not be as hot, but |
| neighborhood away. | | itâs damned sure hot enough. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 10-11 | Rare | | 11 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_______________________________ ____________________________
/ 053: Double Barrelled Shotgun \_____ / 054: Enhanced Sniper Rifle \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 9-13 | Rare | | 10-12 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ ____________________________
/ 055: Plasma Pistol \________________ / 056: Hardened Sniper Rifle \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Better scope, better rounds. Youâd |
| | | have to try NOT to kill the target. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 11-12 | Rare | | 10-13 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ __________________________________
/ 057: Tuned Plasma Pistol \__________ / 058: Armor Piercing Sniper Rifle \__
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 11-13 | Rare | | 10-14 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________ ____________________________
/ 059: Rusty Laser Rifle \____________ / 060: Focused Plasma Pistol \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Dinged up and dirty, but just as | | |
| powerful as ever. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 12 | Rare | | 11-14 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________ ___________________________
/ 061: Laser Rifle \__________________ / 062: Rusty Combat Shotgun \_________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | For every misfired shell, there are |
| | | 5 more that do the job. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 12-13 | Rare | | 13 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________ _____________________
/ 063: Tuned Laser Rifle \____________ / 064: Combat Shotgun \_______________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The laser emitter has ben specially | | A fully-automatic, drum-loaded |
| tweaked for maximum damage. | | shotgun. Ouch. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 12-14 | Rare | | 13-14 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ __________________________
/ 065: Focused Laser Rifle \__________ / 066: Rusty Railway Rifle \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The perfect weapon for a high-tech | | |
| Wasteland warrior. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 12-15 | Rare | | 14 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________________ ____________________
/ 067: Enhanced Combat Shotgun \______ / 068: Railway Rifle \________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Faster shots, better shells, messier| | |
| deaths. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 13-15 | Rare | | 14-15 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________________ _____________________________
/ 069: Hardened Combat Shotgun \______ / 070: Enhanced Railway Rifle \_______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Every pull of the trigger is a kiss | | |
| of death. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 13-16 | Rare | | 14-16 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________ _____________
/ 071: Rusty Flamer \_________________ / 072: Flamer \_______________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Shoots fire a few degrees lower than| | |
| normal, but still a death dealer. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 15 | Rare | | 15-16 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________ ________________________
/ 073: Enhanced Flamer \______________ / 074: Rusty Gauss Rifle \____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Blasts fire farther, hotter and | | Time has dulled its shine, but not |
| happier than the standard model. | | its effectiveness. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 15-17 | Rare | | 16 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________ __________________
/ 075: Hardened Flamer \______________ / 076: Gauss Rifle \__________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Shoots a magnetically accelerated |
| | | projectile. Fast. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 15-18 | Rare | | 16-17 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________ _________________________
/ 077: Rusty Plasma Rifle \___________ / 078: Pressurized Flamer \___________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Itâs like wielding the power of a |
| | | dragon in your arms. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 17 | Rare | | 15-19 | Rare |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________ _________________
/ 079: Plasma Rifle \_________________ / 080: Red Rocket \___________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 17-18 | Rare | | 0-6 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ ____________________
/ 081: Wild Billâs Sidearm \__________ / 082: Lone Wanderer \________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| When someone says âdraw,â you say, | | One hero. One handgun. And thus, a |
| âdie.â | | legend was born. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 1-6 | Legendary | | 2-7 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________ _________________________
/ 083: Blackhawk \____________________ / 084: Lincolnâs Repeater \___________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Blow a Behemothâs head off from half| | |
| a Wasteland away | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 3-8 | Legendary | | 4-9 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________ _________________
/ 085: Olâ Painless \_________________ / 086: Kneecapper \___________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 5-10 | Legendary | | 6-11 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________ __________________
/ 087: Smugglerâs End \_______________ / 088: Infiltrator \__________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| From dusty cantinas to the end of | | Get in, get out, and leave a pile of|
| the line, a true anti-heroâs weapon.| | corpses in your wake. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 7-12 | Legendary | | 8-13 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________ ___________________________________
/ 089: Farmerâs Daughter \____________ / 090: \_
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Youâll marry anyone with this bad | | |
| boy pointed at your head. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 9-14 | Legendary | | | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ ______________________________
/ 091: Victory Rifle \________________ / 092: Amplified Plasma Pistol \______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Reach out, pull the trigger, and |
| | | turn your enemy into goo. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 10-15 | Legendary | | 11-15 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________ ____________________________
/ 093: MPXL Novasurge \_______________ / 094: Amplified Laser Rifle \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 11-16 | Legendary | | 12-16 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________ ___________________________________
/ 095: Wazer Wifle \__________________ / 096: Double Barrel Combat Shotgun \_
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Biwwy says youâwe handy with a | | |
| weapon. Heâs got that wight. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 12-17 | Legendary | | 13-17 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________ _______________________
/ 097: Hardened Railway Rifle \_______ / 098: Charonâs Shotgun \_____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 14-17 | Legendary | | 13-18 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________________ _________________
/ 099: Accelerated Railway Rifle \____ / 100: Railmaster \___________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | The ultimate in weaponized rail |
| | | spike acceleration. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 14-18 | Legendary | | 14-19 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________________ _________________
/ 101: Enhanced Gauss Rifle \_________ / 102: Burnmaster \___________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 16-18 | Legendary | | 15-20 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________________ __________________________
/ 103: Hardened Gauss Rifle \_________ / 104: Rusty Alien Blaster \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Left on this planet a long time ago.|
| | | Still ludicrously powerful. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 16-19 | Legendary | | 18 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________ ______________________________
/ 105: Tuned Plasma Rifle \___________ / 106: Accelerated Gauss Rifle \______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Wait, the projectile can go... even |
| | | faster? You have no idea. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 17-19 | Legendary | | 16-20 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________________ _____________________
/ 107: Focused Plasma Rifle \_________ / 108: Magnetron 4000 \_______________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Can transform a charging Super | | |
| Mutant into a puddle of sludge. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| | Legendary | | | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ __________________________
/ 109: Alien Blaster \________________ / 110: Tuned Alien Blaster \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 18-19 | Legendary | | 18-20 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ _____________________________
/ 111: Rusty Minigun \________________ / 112: Amplified Plasma Rifle \_______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| The barrel doesnât spin up quite as | | What this thing does to the human |
| fast, but when it does... ouch. | | body is beyond comprehension. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 19 | Legendary | | 17-22 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________ ____________________________
/ 113: Minigun \______________________ / 114: Focused Alien Blaster \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Shred your enemies in a hail of | | |
| bullets. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 19-20 | Legendary | | 18-21 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_________________________ ______________________________
/ 115: Mean Green Monster \___________ / 116: Amplified Alien Blaster \______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Possibly the cruelest high-tech | | |
| weapon every made by humankind. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 17-23 | Legendary | | 18-22 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_______________________ _____________________________
/ 117: Enhanced Minigun \_____________ / 118: Rusty Missile Launcher \_______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 19-21 | Legendary | | 20 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________________ _______________________
/ 119: Destabilizer \_________________ / 120: Hardened Minigun \_____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 18-23 | Legendary | | 19-22 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_______________________ __________________________
/ 121: Missile Launcher \_____________ / 122: Rusty Gatling Laser \__________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 20-21 | Legendary | | 21 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
_____________________________ ________________________________
/ 123: Armor Piercing Minigun \_______ / 124: Enhanced Missile Launcher \____
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| | Legendary | | | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ ___________________
/ 125: Gatling Laser \________________ / 126: Lead Belcher \_________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Itâs a minigun. With lasers. âNuff | | |
| said. | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 21-22 | Legendary | | 19-24 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________________________ ____________________
/ 127: Hardened Missile Launcher \____ / 128: Rusty Fat Man \________________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | Even old and beat up, this thing can|
| | | still drop a Radscorpion. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 20-23 | Legendary | | 22 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
__________________________ ______________________________
/ 129: Tuned Gatling Laser \__________ / 130: Guided Missile Launcher \______
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 21-23 | Legendary | | 20-24 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________ ____________________________
/ 131: Fat Man \______________________ / 132: Focused Gatling Laser \________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| | | |
| | | |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 22-23 | Legendary | | 21-24 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
____________________ _______________________
/ 133: Miss Launcher \________________ / 134: Enhanced Fat Man \_____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Sheâs packed with boom and va-va- | | Some nuclear physicistâs pet |
| voom. | | project. More atoms, bigger boom. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 20-25 | Legendary | | 22-24 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
______________________________ _______________________
/ 135: Amplified Gatling Laser \______ / 136: Hardened Fat Man \_____________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Modded emitters. Faster barrel. | | Higher-yield shells for bigger |
| Higher ammo capacity. It is ON. | | booms... and a bigger body count. |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 21-25 | Legendary | | 22-25 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
________________ _____________________
/ 137: Vengeance \____________________ / 138: Guided Fat Man \_______________
|-------------------------------------| |-------------------------------------|
| Description: | | Description: |
| Need revenge? Feeling that furious | | Portable nuclear bombs, guided right|
| anger? Oh, are you in for a treat. | | to their targets. Yes! |
| | | |
|-------------------------------------| |-------------------------------------|
| Damage: | Type: | | Damage: | Type: |
| 21-26 | Legendary | | 22-26 | Legendary |
|-------------------------------------| |-------------------------------------|
\___________________________________/ \___________________________________/
___________
/ 139: MIRV \_________________________
|-------------------------------------|
| Description: |
| |
| |
| |
|-------------------------------------|
| Damage: | Type: |
| 22-27 | Legendary |
|-------------------------------------|
\___________________________________/
_________
/ Outfits \___________________________________________________________________
\_________/ |
| [OTFT]|
_________________________ ____________________
/ 001: Armored Vault Suit \___________ / 002: Leather Armor \________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| A standard Vault Suit | | | The armor of legend, | |
| modified for the rigors| Common | | worn by the Wastlandâs | Common |
| of the wastes. | | | greatest hero... | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 3 | 0 | 0 | 0 | 0 | 0 |----| |----| 1 | 0 | 2 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
______________________ ___________________
/ 003: Wasteland Medic \______________ / 004: Combat Armor \_________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Has plenty of pockets | | | The preferred | |
| for bandages and | Common | | battlefield armor of | Common |
| painkillers. | | | pre-war grunts. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 0 | 0 | 0 | 0 | 1 |----| |----| 2 | 0 | 0 | 0 | 0 | 1 | 0 |----|
\___________________________________/ \___________________________________/
________________ __________________
/ 005: Nightwear \____________________ / 006: Formal Wear \__________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Best used when sleeping| | | A gamblerâs outfit of | |
| or... entertaining. | Common | | of choice. Feeling | Common |
| | | | lucky? | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 3 | 0 | 0 | 0 |----| |----| 0 | 0 | 0 | 0 | 0 | 0 | 3 |----|
\___________________________________/ \___________________________________/
________________________ _____________________
/ 007: Handyman Jumpsuit \____________ / 008: Wasteland Gear \_______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Great for fixing a leak| | | The best protection | |
| ing valve, or refueling| Common | | against hazardous | Common |
| a Chrysler Corvega. | | | materials. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 0 | 3 | 0 |----| |----| 0 | 0 | 3 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_______________ ________________________
/ 009: Lab Coat \_____________________ / 010: Military Fatigues \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Favored by scientists | | | Standard issue for | |
| and doctors. | Common | | soldiers before the | Common |
| | | | Great War. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 3 | 0 | 0 |----| |----| 3 | 0 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
___________________ _____________________
/ 011: Battle Armor \_________________ / 012: Radiation Suit \_______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| The protection of | | | Designed to protect its| |
| choice for Wasteland | Common | | wearer from radiation. | Common |
| mercenaries | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 0 | 1 | 0 | 0 | 0 | 0 |----| |----| 0 | 1 | 2 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
___________________ ________________
/ 013: Raider Armor \_________________ / 014: Merc Gear \____________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| The standard gear of | | | Functional and flatter-| |
| Wasteland Ruffians | Common | | ing, for all your | Common |
| | | | Wasteland needs. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 1 | 0 | 0 | 0 | 2 | 0 |----| |----| 0 | 1 | 0 | 0 | 0 | 1 | 1 |----|
\___________________________________/ \___________________________________/
_____________________________ ____________________
/ 015: Junior Officer Uniform \_______ / 016: Initiate Robe \________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Wear this, and when you| | | Typically worn by | |
| talk, someone may | Common | | Brotherhood of Steel | Common |
| actually listen. | | | scribes. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 1 | 2 | 0 | 0 |----| |----| 0 | 0 | 0 | 2 | 0 | 1 | 0 |----|
\___________________________________/ \___________________________________/
_____________________ _____________________
/ 017: Surgeon Outfit \_______________ / 018: Survivor Armor \_______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Great for patching up a| | | Handle anything the | |
| wounded friend. Or your| Rare | | Wasteland throws at | Rare |
| self, for that matter | | | you. Again and again. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 0 | 0 | 0 | 2 | 1 |----| |----| 2 | 0 | 0 | 0 | 0 | 2 | 1 |----|
\___________________________________/ \___________________________________/
________________________ ___________________________
/ 019: Sturdy Vault Suit \____________ / 020: Sturdy Leather Armor \_________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| The height of Vault-Tec| | | The Wasteland classic, | |
| fashion, reinforced for| Rare | | fortified for the | Rare |
| the Wastes. | | | rigors of heroism. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 5 | 0 | 0 | 0 | 0 | 0 |----| |----| 2 | 0 | 3 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_______________________ ______________________
/ 021: Wasteland Doctor \_____________ / 022: Wrestler Outfit \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Protection and style, | |
| | Rare | | in and out of the | Rare |
| | | | squared circle. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 3 | 0 | 0 | 0 | 0 | 2 |----| |----| 2 | 0 | 2 | 0 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
__________________________ ______________________
/ 023: Sturdy Combat Armor \__________ / 024: Comedian Outfit \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Worn by the toughest | | | Is this outfit some | |
| ground pounders in the | Rare | | kind of joke? Nope, but| Rare |
| toughest battles. | | | you are, if you wear it| |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 3 | 0 | 0 | 0 | 0 | 2 | 0 |----| |----| 0 | 2 | 0 | 2 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
_____________________ ______________________
/ 025: Republic Robes \_______________ / 026: Engineer Outfit \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Friends, Romans, | | | Protects against sledge| |
| countrymen... Lend me | Rare | | hammers, and not just | Rare |
| your snazzy new outfit.| | | on the job site. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 4 | 0 | 0 | 1 |----| |----| 0 | 0 | 2 | 0 | 2 | 0 | 1 |----|
\___________________________________/ \___________________________________/
________________________ _____________________
/ 027: Fancy Formal Wear \____________ / 028: Greaser Outfit \_______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Donât be a square, | |
| | Rare | | daddy-o. | Rare |
| | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 0 | 0 | 5 |----| |----| 0 | 0 | 0 | 2 | 0 | 2 | 1 |----|
\___________________________________/ \___________________________________/
________________________ ________________________
/ 029: Advanced Jumpsuit \____________ / 030: Naughty Nightwear \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Fix a crashed | | | | |
| Veritbird? You can | Rare | | | Rare |
| build one from scratch.| | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 0 | 5 | 0 |----| |----| 0 | 0 | 0 | 5 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
____________________________ ____________________________
/ 031: Sturdy Wasteland Gear \________ / 032: Medieval Ruler Outfit \________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| If the Wastes can spit | | | Wear the crown, rule | |
| it out, you can take | Rare | | the Wasteland! Or at | Rare |
| it. | | | least pretend to. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 5 | 0 | 0 | 0 | 0 |----| |----| 0 | 2 | 0 | 2 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
___________________ ________________________
/ 033: Knight Armor \_________________ / 034: Advanced Lab Coat \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| In the Wasteland, some | | | Split the atom or | |
| forms of protection | Rare | | or invent warp travel -| Rare |
| never go out of style. | | | all before lunch. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 2 | 0 | 0 | 0 | 0 | 1 |----| |----| 0 | 0 | 0 | 0 | 5 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_______________________ ___________________
/ 035: Librarian Outfit \_____________ / 036: Mayor Outfit \_________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Prove to everyone that | | | Settlements need | |
| in the future, printâs | Rare | | rulers, and youâre | Rare |
| not dead. | | | elected. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 4 | 0 | 0 | 1 |----| |----| 0 | 0 | 0 | 2 | 2 | 0 | 1 |----|
\___________________________________/ \___________________________________/
_______________________ _______________________
/ 037: Officer Fatigues \_____________ / 038: Movie Fan Outfit \_____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Great for giving | | | Perfect for hanging out| |
| orders, or wading into | Rare | | at an old, abandoned | Rare |
| the fight yourself. | | | drive-in.| |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 5 | 0 | 0 | 0 | 0 | 0 | 0 |----| |----| 0 | 4 | 0 | 0 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
___________________ ______________________
/ 039: Ninja Outfit \_________________ / 040: Nobility Outfit \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Snack cakes arenât the | |
| | Rare | | only fancy lads in | Rare |
| | | | town. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 0 | 4 | 1 |----| |----| 0 | 0 | 2 | 0 | 2 | 0 | 1 |----|
\___________________________________/ \___________________________________/
_______________________ __________________________
/ 041: Professor Outfit \_____________ / 042: Sturdy Battle Armor \__________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Sometimes, just | | | | |
| sometimes, brain really| Rare | | | Rare |
| is better than brawn. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 4 | 0 | 1 |----| |----| 3 | 0 | 2 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
______________________________ __________________________
/ 043: Advanced Radiation Suit \______ / 044: Sturdy Raider Armor \__________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Ever want to give a | | | | |
| Glowing One a hug? | Rare | | | Rare |
| Nowâs your chance. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 3 | 0 | 0 | 0 | 0 |----| |----| 0 | 2 | 0 | 0 | 0 | 3 | 0 |----|
\___________________________________/ \___________________________________/
_______________________ ____________________
/ 045: Sturdy Merc Gear \_____________ / 046: Clergy Outfit \________________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | If there is a higher | |
| | Rare | | power out there, they | Rare |
| | | | just might listen to | |
| | | | you. |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 1 | 0 | 0 | 0 | 2 | 2 |----| |----| 0 | 0 | 0 | 4 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
______________________ ________________________
/ 047: Officer Uniform \______________ / 048: Sci-Fi Fan Outfit \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| For those times you | | | You may not live long | |
| absolutely need a | Rare | | or prosper, but youâll | Rare |
| commanding presence. | | | at least die dreaming. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 2 | 3 | 0 | 0 |----| |----| 0 | 0 | 0 | 0 | 2 | 2 | 1 |----|
\___________________________________/ \___________________________________/
__________________ ________________________
/ 049: Scribe Robe \__________________ / 050: Horror Fan Outfit \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Show your support for | |
| | Rare | | slasher films by | Rare |
| | | | dressing like a lunatic| |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 3 | 0 | 2 | 0 |----| |----| 0 | 0 | 4 | 0 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
______________________ ________________________
/ 051: Soldier Uniform \______________ / 052: Sports Fan Outfit \___________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Good enough for | | | Offers great protection| |
| Americaâs troops, good | Rare | | from tackles... or | Rare |
| enough for you. | | | Deathclaw hugs. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 0 | 2 | 0 | 0 | 0 | 1 |----| |----| 4 | 0 | 0 | 0 | 0 | 0 | 1 |----|
\___________________________________/ \___________________________________/
________________________ ________________________
/ 053: T-51a Power Armor \____________ / 054: T-45a Power Armor \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | | |
| | Legendary | | | Legendary |
| | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 3 | 1 | 0 | 0 | 0 | 0 | 0 |----| |----| 2 | 3 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
________________________ ________________________
/ 055: T-51d Power Armor \____________ / 056: \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| One of the most | | | | |
| advanced armors created| Legendary | | | Legendary |
| before the Great War. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 3 | 3 | 0 | 0 | 0 | 0 | 0 |----| |----| 0 | 0 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
________________________ _____________________________
/ 057: T-60a Power Armor \____________ / 058: X-01 Mk IV Power Armor \_______
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Advanced post-war Power| |
| | Legendary | | Armor, for a post- | Legendary |
| | | | apocalyptic world. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 0 | 3 | 0 | 0 | 0 | 0 |----| |----| 4 | 1 | 1 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
________________________ ________________________
/ 059: T-45d Power Armor \____________ / 060: T-60d Power Armor \___________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Renowned protection, | |
| | Legendary | | favored by the | Legendary |
| | | | Brotherhood of Steel. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 4 | 0 | 0 | 0 | 0 | 0 |----| |----| 2 | 0 | 4 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
______________________ _________________________
/ 061: Tenpennyâs Suit \______________ / 062: Bittercupâs Outfit \___________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| A favorite of Wasteland| | | Perfect for any child | |
| elitists and real | Legendary | | at heart forced to | Legendary |
| estate developers. | | | endure the Wastes. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 0 | 2 | 2 | 0 | 1 |----| |----| 2 | 2 | 2 | 1 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_________________________ _______________________
/ 063: Three Dogâs Outfit \___________ / 064: Heavy Vault Suit \_____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | | |
| | Legendary | | | Legendary |
| | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 0 | 5 | 0 | 0 | 0 |----| |----| 0 | 7 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
__________________________ ____________________________
/ 065: Heavy Leather Armor \___________ / 066: Tunnel Snakesâ Outfit \_______
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Hunter or hunted, hero | | | Why? Because youâre a | |
| or villain - if youâre | Legendary | | Tunnel Snake. And you | Legendary |
| a badass, suit up. | | | RULE! | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 3 | 0 | 4 | 0 | 0 | 0 | 0 |----| |----| 0 | 2 | 1 | 2 | 0 | 2 | 0 |----|
\___________________________________/ \___________________________________/
________________________ _______________________
/ 067: Wasteland Surgeon \____________ / 068: Autumnâs Uniform \_____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Once worn by a hard- | |
| | Legendary | | nosed colonel. Now you | Legendary |
| | | | give the orders. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 4 | 0 | 0 | 0 | 0 | 3 |----| |----| 2 | 2 | 2 | 1 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_________________________ ________________________________
/ 069: Heavy Combat Armor \___________ / 070: Confessor Cromwellâs Rags \____
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| They used to send in an| | | | |
| army. Now they only | Legendary | | | Legendary |
| need you. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 4 | 0 | 0 | 0 | 0 | 3 | 0 |----| |----| 0 | 2 | 2 | 0 | 1 | 0 | 2 |----|
\___________________________________/ \___________________________________/
______________________ ________________________
/ 071: Lucky Nightwear \______________ / 072: Eulogy Jones Suit \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | For those times when | |
| | Legendary | | you need to exude | Legendary |
| | | | charismatic evil. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 7 | 0 | 0 | 0 |----| |----| 0 | 2 | 0 | 2 | 1 | 0 | 2 |----|
\___________________________________/ \___________________________________/
________________________ ______________________
/ 073: Lucky Formal Wear \____________ / 074: Expert Jumpsuit \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Perfect for surviving | |
| | Legendary | | the Wasteland. Or writ-| Legendary |
| | | | ing a book about it. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 0 | 0 | 0 | 7 |----| |----| 0 | 0 | 0 | 0 | 0 | 7 | 0 |----|
\___________________________________/ \___________________________________/
___________________________ ______________________
/ 075: Heavy Wasteland Gear \_________ / 076: Expert Lab Coat \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| | | | Now you can unlock the | |
| | Legendary | | secrets of lift itself!| Legendary |
| | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 7 | 0 | 0 | 0 | 0 |----| |----| 0 | 0 | 0 | 0 | 7 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_______________________ _________________________
/ 077: Sheriffâs Duster \_____________ / 078: Commander Fatigues \___________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| From Modoc to Megaton, | | | | |
| when you wear this, you| Legendary | | | Legendary |
| are the law. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 5 | 0 | 0 | 0 | 0 |----| |----| 7 | 0 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
________________________ _________________________
/ 079: T-51f Power Armor \____________ / 080: Heavy Battle Armor \___________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Armor worthy of a | | | | |
| Brotherhood of Steel | Legendary | | | Legendary |
| Star Paladin. And you. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 2 | 5 | 0 | 0 | 0 | 0 | 0 |----| |----| 4 | 0 | 3 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_____________________________ ________________________
/ 081: X-01 Mk VI Power Armor \_______ / 082: T-45f Power Armor \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| The most advanced | | | Lovingly maintained. | |
| protection created by | Legendary | | Favored by neo knights | Legendary |
| humans. Enjoy. | | | and paladins. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 5 | 1 | 1 | 0 | 0 | 0 | 0 |----| |----| 2 | 5 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
________________________ ____________________________
/ 083: T-60f Power Armor \____________ / 084: Expert Radiation Suit \________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Specially enhanced and | | | | |
| vastly superior to most| Legendary | | | Legendary |
| other armors. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 1 | 1 | 5 | 0 | 0 | 0 | 0 |----| |----| 0 | 3 | 4 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_________________________ ______________________
/ 085: Heavy Raider Armor \___________ / 086: Heavy Merc Gear \______________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| For the psycho in | | | The best mercs make the| |
| charge of all the other| Legendary | | most caps... and wear | Legendary |
| psychos. | | | the best clothes. | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 3 | 0 | 0 | 0 | 4 | 0 |----| |----| 0 | 2 | 0 | 0 | 0 | 3 | 2 |----|
\___________________________________/ \___________________________________/
______________________________ ________________________
/ 087: Scribe Rothchildâs Robe \______ / 088: Commander Uniform \____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Reserved for Brother- | | | | |
| hood of Steel geniuses.| Legendary | | | Legendary |
| Guess thatâs you. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 2 | 1 | 2 | 2 | 0 | 0 |----| |----| 0 | 0 | 0 | 3 | 4 | 0 | 0 |----|
\___________________________________/ \___________________________________/
_________________ _______________________
/ 089: Elder Robe \___________________ / 090: \_____________
|-------------------------------------| |-------------------------------------|
| Description: | Type: | | Description: | Type: |
| Robes of honor, worn | | | | |
| only by Brotherhood of | Legendary | | | Legendary |
| Steel Elders. | | | | |
|-------------------------------------| |-------------------------------------|
|----| S | P | E | C | I | A | L |----| |----| S | P | E | C | I | A | L |----|
|-------------------------------------| |-------------------------------------|
|----| 0 | 0 | 0 | 4 | 0 | 3 | 0 |----| |----| 0 | 0 | 0 | 0 | 0 | 0 | 0 |----|
\___________________________________/ \___________________________________/
__________
/ Dwellers \__________________________________________________________________
\__________/ |
| [DWLR]|
_________________________ ________________________
/ 001: Abraham Washington \_______ / 002: Alistair Tenpenny \________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| NONE | | Tenpennyâs Suit |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Lincolnâs Repeater | | Victory Rifle |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 2 | 8 | 6 | 6 | 8 | 4 | 6 |--| |--| 2 | 9 | 2 | 9 | 7 | 2 | 9 |--|
\_______________________________/ \_______________________________/
____________ ________________
/ 003: Amata \____________________ / 004: Bittercup \________________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Vault Suit | | Bittercupâs Outfit |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Lone Wanderer | | NONE |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 4 | 6 | 5 | 8 | 4 | 7 | 6 |--| |--| 5 | 4 | 7 | 9 | 5 | 5 | 5 |--|
\_______________________________/ \_______________________________/
____________ _____________________
/ 005: Butch \____________________ / 006: Colonel Autumn \___________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Tunnel Snakesâ Outfit | | Autumnâs Uniform |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Lone Wanderer | | Smugglers End |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 5 | 7 | 6 | 9 | 5 | 6 | 2 |--| |--| 4 | 6 | 5 | 9 | 5 | 5 | 6 |--|
\_______________________________/ \_______________________________/
_________________________ _____________
/ 007: Confessor Cromwell \_______ / 008: Dr. Li \___________________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Confessor Cromwellâs Rags | | Expert Lab Coat |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| NONE | | NONE |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 0 | 0 | 0 | 0 | 0 | 0 | 0 |--| |--| 0 | 0 | 0 | 0 | 0 | 0 | 0 |--|
\_______________________________/ \_______________________________/
__________________ ___________________
/ 009: Elder Lyons \______________ / 010: Eulogy Jones \_____________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Elder Robe | | Eulogy Jonesâ Suit |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Smugglers End | | Blackhawk |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 4 | 3 | 3 | 9 | 9 | 3 | 9 |--| |--| 5 | 6 | 5 | 8 | 5 | 4 | 7 |--|
\_______________________________/ \_______________________________/
_______________ ____________
/ 011: Harkness \_________________ / 012: James \____________________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Heavy Battle Armor | | Expert Lab Coat |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Infiltrator | | NONE |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 8 | 5 | 8 | 5 | 5 | 6 | 3 |--| |--| 5 | 8 | 4 | 7 | 9 | 4 | 3 |--|
\_______________________________/ \_______________________________/
______________ __________________
/ 013: Jericho \__________________ / 014: Lucas Simms \______________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Heavy Leather Armor | | Sheriffâs Duster |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Infiltrator | | NONE |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 8 | 6 | 8 | 2 | 3 | 7 | 6 |--| |--| 5 | 9 | 8 | 5 | 5 | 6 | 2 |--|
\_______________________________/ \_______________________________/
__________________ ________________
/ 015: Moira Brown \______________ / 016: Mr. Burke \________________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Expert Jumpsuit | | Lucky Formal Wear |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| NONE | | Wild Billâs Sidearm |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 4 | 8 | 3 | 8 | 7 | 5 | 5 |--| |--| 4 | 7 | 4 | 6 | 9 | 2 | 8 |--|
\_______________________________/ \_______________________________/
______________ __________________
/ 017: \__________________ / 018: Sarah Lyons \______________
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| | | T-51f Power Armor |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| | | Wazer Wifle |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 0 | 0 | 0 | 0 | 0 | 0 | 0 |--| |--| 8 | 6 | 8 | 6 | 5 | 5 | 2 |--|
\_______________________________/ \_______________________________/
_______________________ _________________________
/ 019: Scribe Rothchild \_________ / 020: Star Paladin Cross \_______
|---------------------------------| |---------------------------------|
| Outfit: | | Outfit: |
| Scribe Rothchildâs Robe | | T-51f Power Armor |
|---------------------------------| |---------------------------------|
| Weapon: | | Weapon: |
| Lone Wanderer | | Smugglers End |
|---------------------------------| |---------------------------------|
|--| S | P | E | C | I | A | L |--| |--| S | P | E | C | I | A | L |--|
|---------------------------------| |---------------------------------|
|--| 6 | 5 | 6 | 9 | 4 | 5 | 5 |--| |--| 7 | 8 | 4 | 8 | 4 | 6 | 3 |--|
\_______________________________/ \_______________________________/
________________
/ 021: Three Dog \________________
|---------------------------------|
| Outfit: |
| Three Dogâs Outfit |
|---------------------------------|
| Weapon: |
| NONE |
|---------------------------------|
|--| S | P | E | C | I | A | L |--|
|---------------------------------|
|--| 4 | 4 | 6 | 9 | 5 | 5 | 7 |--|
\_______________________________/
_ _____________________________________________
\`\ =========================================== _,....._
|= | ---------------={ Review }=------------ (___) `â-.__
/- ;.---. [REVW] (____)
_ __.â (____) (_____)
` (_____) (____) ___
_â ._ (____) `) .-â`
` (___) / .â
--`â------â` --------------------------------------------- | =|
=============================================== \_\
______________
/ Introduction \
\______________/
Fallout Shelter is the first mobile release in the Fallout game series. Itâs
release predates the much anticipated Fallout 4 by a few months. The Fallout
series is widely regarded as one of the best series in video game history, so
what should be expected from itâs first foray into mobile gaming? Well, nothing
but the best of course. Fallout Shelter sees you as a vault overseer, managing
your own vault in the irradiated Wastes post Great War. And yes, itâs fun.
__________
/ Graphics \
\__________/
The graphics in Fallout Shelter are easily some of the best that Iâve seen in
a mobile game. From the reviews that Iâve read, the general consensus seems to
be in line with my opinion: Fallout Shelterâs graphics are amazingly beautiful.
But, beautiful graphics come with a price. Older tech often has a hard time
playing the game. There have been several reports of game crashes. I, myself,
am playing on an iPhone 6, so I have not experienced any crashing, but those
with older gen models likely will. In addition, the Dweller movement controls,
while literally the only possible way to do it, can be a bit tedious at time.
Moving Dwellers across the vault is sometimes hard and a bit clunky, which
can prove problematic, especially during a Raider Attack.
That being said, I maxed out my vault with 200 Dwellers and built all the way
down to the bottom floor and my app never crashed. (Again: iPhone 6). So, I
canât really weigh in too much on the crashing/lag issues. From my experience,
the game was mostly fluid and I very much enjoyed it.
Based on my experience, I give the game a 5/5 for its graphics.
_______________
/ Sound & Music \
\_______________/
Thereâs no music in this game, really, unless you count the little RUSHing song
and other little bits. But, thereâs no soundtrack. However, the sound design
is superb. The antiquated feel of the sound effects just adds to the quirky
post-apocalyptic feel that Fallout has become known for. This sounds like the
50s, which is exactly what Bethesda has been going for all along. That being
said, the FAILED sound gets incredibly annoying to hear when youâre RUSHing
during a shortage. But thatâs not Bethesdaâs fault.
For sound and music, I give the game 5/5.
___________
/ Game Play \
\___________/
I touched on this a bit while discussing the graphics and, for the most part,
the game play is excellent for a mobile game. Itâs very simple as itâs really
a âwait for refreshâ mobile tap game at itâs core, but it implores more
strategy play that other wait for refresh games Iâve played. The outfit/weapon
system is much enjoyed and optimizing Dwellers to explore the Wasteland is
easily my favorite aspect. This game does A LOT of things right, but there are
certainly some improvements that I would love to see.
First and foremost: Raider Attacks. Maybe itâs just me, but there were times
when Iâd get 5+ Raider Attacks in the span of a half-hour and it can become
quite annoying. I really wish the Raiders would stay in the Vault Door until
the fight with your guys is over. Itâs quite frustrating when they just run to
the next room, despite the fact that your guys are still alive, and then your
guys just stop and stay there. If this is going to happen, your guys should at
least follow them and keep fighting as dragging them around to follow the
Raiders can be a real pain.
Additionally, managing over 100 survivors can be a little hard to keep up with,
especially if youâre not trying to spend all of your time playing the game.
It would be quite nice if they implemented an optimized placement feature that
helped you place your people. I know, I know. âThat will take away the strategy
behind it.â But, as far as the strategy of placement goes, itâs non-existent
unless the S.P.E.C.I.A.L. levels make it plainly obvious for you anyway. There
are some Dwellers who have the same level for multiple S.P.E.C.I.A.L. sections
and placing them in the proper place is just irritating, as thereâs virtually
no rhyme or reason behind where they want to be and itâs just a guessing game.
Lunchboxes are fairly rare to come by unless you shell out some real cash for
them. The head of Bethesda himself said that the app is ânot about making
money. Itâs about getting Fallout out there.â Well, if thatâs the case, making
the Lunchboxes a tad bit more common would certainly be a welcome addition.
Otherwise, itâs impossible to get the Rare or Legendary weapons, outfits, and
Dwellers. Plus, who honestly wants to spend as much money on this game as it
would cost to get a brand new console/PC game? Itâs ludicrous and quite
irritating.
These are my main complaints. Despite these, the game is really quite fun and
harder for some people to put down than Flappy Bird. (Letâs hope the developers
donât have a moral awakening and take it off the app store!) So, in the end,
Iâll be giving this game a 4.5/5 for gameplay.
____________________
/ Plot & Interaction \
\____________________/
Thereâs not much here as far as plot and interaction are concerned. Build a
vault. Keep everyone happy. Sex it up for more Dwellers. And have lucky people
explore the Wastes for you. That about sums it up. So, Iâm not even going to
assign a rating for plot and interaction. Itâs only here because itâs part of
my review system.
____________
/ In The End \
\____________/
Fallout Shelter is a great mobile game, perhaps the best of its kind. While I
eagerly await updates to see what kind of changes they implement, Iâve had an
absolute blast playing the game and expanding my vault. Itâs really a great
idea for a mobile game and it certainly shows (Fallout Shelter has exceeding
Candy Crushâs profits in just three days!).
My ultimate rating is 5/5 for the game as I found it hard to put it down. Only
Bethesda can make a mobile game that would make me sit around all day and play
it (yes, I did that... Twice). Itâs really a fantastic game and Iâve already
recommended it to all of my friends. Now, hopefully with this walkthrough you
can get out there and show your friends what a badass Overseer you are (you
know, if you really care that much).
_________ _________
/.-------.\ ____________________________________________ /.-------.\
// \\ ========================================== // \\
// .-â``â-. \\ --------={ Copyright/Closing }=------- // .-â``â-. \\
// / .-â-._| \\ [COPY] // / .-â-._| \\
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\\ \ â-.-â | // \\ \ â-.-â | //
\\ â-.__.-` // \\ â-.__.-` //
\\ // -------------------------------------- \\ //
\`-------`/ ======================================== \`-------`/
________________
/ Copyright Info \
\________________/
This walkthrough is copyright (c) 2015-2016 to Alex May. All rights reserved.
It is an unofficial walkthrough/guide and is in now way affiliated with
Bethesda Softworks. Fallout Shelter and all other related items are copyrighted
(c) 2015 to Bethesda Softworks US. All rights reserved.
This FAQ is entirely unofficial and may not be reproduced and/or altered except
for personal, private use.
If you wish to have links to this walkthrough on your own site in order to
share is splendiferous funkitude with the masses, then thatâs far out and Iâm
all for it. Please do not host it elsewhere without first asking me for
permission, but do not be surprised if I decline. Itâs easier for me to make
updates to my walkthroughs if theyâre not spread all over the high seas of the
world-wide interwebs.
Re-publishing this FAQ on other sites is prohibited. Please give credit where
credit is due, in this case to the author: me. Stealing is for no-good water
trash!
_________
/ Hosting \
\_________/
- So, you like it. And now you want it. Well, get over it! (Joking) Should you
really, really wish to show this bad boy off, well then, Iâm completely
supportive. Just make sure you meet these requirements:
GIVE ME CREDIT
Alex May ... DRTYmxicnORGY(at)outlook.com
For real guys... Itâs a lot of work.
I UPDATE THIS GUIDE ON THE FOLLOWING SITES ONLY
www.GameFAQS.com
THATâS IT! Seriously man, I have stuff to do. I love writing these, but until
it starts paying as much as my job, I canât spend all my time monitoring and
working on this. Though, I totally would if I could.
As Iâve said before, you donât necessarily need to ask my permission to show
off my sexiness, but donât change it in any way and make it clear that it
was not created by anyone other than me. E-mailing me to ask permission is
really not necessary. At all.
LONG STORY SHORT
* Do not disturb/change the guide. It exists in a delicate ecosystem
that cannot be altered or else doomsday will occur. So just donât.
* Link to the GameFAQs copy of this guide RATHER THAN uploading it.
* Give me credit. Say something along the lines of:
âThis amazingly awesome dank was written by Sir William Alexander
May III a.k.a by his street-name DRTYmxicnORGY.â
And there you go.
____________
/ In Closing \
\____________/
Well, we made it. And thanks for reading. I hope you enjoyed this walkthrough
and more than that, I hope it helped. If so, please hit recommend at the top
(provided youâre viewing on GameFAQs, that is).
If it did in fact help, then please check out my others at GameFAQs.
If thereâs anything Iâve severely screwed up, please email me and put âFallout
Shelter - Ya Dun Goofedâ in the subject line.
Alex May
DRTYmxicnORGY(at)outlook.com
Thatâs all.
NOW THEN, IF YOUâLL EXCUSE ME...
,:
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FIN.



