Walkthrough - Guide for Divine Divinity
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| Divine Divinity Walkthrough |
| By: JaggedJim |
| E-mail:[email protected] |
| Date: 10/16/02 |
| Version: 0.1.5 |
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This is my first faq, so any comments and criticism are appreciated.
You can find the latest version of this walkthrough at:
http://www.gamefaqs.com
http://www.geocities.com/jagged_jim/Divinity
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-Table of Contents-
-----------------
Version History
Walkthrough
-Chapter 1: Healing the Healer
-Aleroth
-Well
-Catacombs
-Leaving Aleroth
---------------
-Version History-
---------------
0.1 10/14/02 This is the first release of this walkthrough. Ive
covered the game up until you leave Aleroth for the first time.
0.1.5 10/16/02 I just made some formatting changes at the top,
added a table of contents, and fixed a few things that were driving me
crazy.
-----------------------------
-Chapter 1: Healing the Healer-
-----------------------------
-Aleroth-
You start the game next to a bed. You can use this bed anytime you need
to recover health and mana. Go up the ladder and go left and Joram will
talk to you. He tells you that Aleroths leader, Mardaneus, has gone
mad. He also tells you to take what you want from his house, so take
him up on that offer. When you are done looting, go on outside the
house and you will see a scene between Mardaneus and Lanilor, another
healer. Take a look around town.
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-Quest: Collect herbs for George-
-------------------------------
When you first go inside Georges shop youll see him arguing with
someone over a delivery. When you talk to George afterwards he asks you
to get some Drudanae for him from Lanilors garden. Go to Lanilors
garden and pick a stalk of Drudanae, and go back to George for a
reward.
---------------------------------------
-Quest: Find a cure for Simon and Verlat-
---------------------------------------
Note: These are actually two separate quests, but since they are
identical so they get rolled into one.
When you talk to Goemoe the lizardman or Otho the dwarf they tell you
that they are caring for a sick soldier. They say that they need a
healing gem to heal them, but they only have one gem available. The
healers cant decide on which soldier to use the gem on, so its up to
you to heal them. Go to the healing shrine north of Goemoes house and
ask for the last Healing Gem. Now, you could use that gem to heal one
of the soldiers, but there is a way to save both. What you need is the
Magic Mirror from an abandoned house on the north side of town. Take
the mirror to any puddle (you should see your reflection on the ground)
and drop it in. It should disappear, (if it doesnt, try it again at a
different spot) then place the Healing Gem at the same spot as the
mirror. You should now have two Healing Gems, so go and talk to Simon
and Verlat and give them a Healing Gem to heal them. When you heal both
talk to Goemoe and he will train you in a level of Restoration.
Note: If you wait until after you cure Mardaneus insanity, the
soldiers will die.
-------------------------------------------------
-Quest: Rescue Lanilor the elf from his icy prison-
-------------------------------------------------
When you arrive outside Mordaneus house you will see Lanilor trying to
help Mardaneus not be crazy, but fails miserably as Mardaneus thinks
Lanilor is a demon and freezes him. Talk to Lanilor and he will ask you
to convince Mardaneus to unfreeze him. Mardaneus door is locked, so
talk to Lanilor and he will tell you to take the well.
-The Well-
Go down to the lower left hand room. There is a locked door there, but
the key is just sitting there on a crate in the same room. Continue on
and go up the ladder into Mardaneus house.
-Mardaneus House-
When you get inside you will be accosted by the mad mad Mardaneus. You
will (eventually) convince him to unfreeze Lanilor. The freshly thawed
Lanilor will tell you about the catacombs beneath town.
--------------------------------
-Quest: Restore Mardaneus sanity-
--------------------------------
To enter the catacombs, go to the statue in the center of town
surrounded by four dragon statues. Click on each of the dragon statues
until they all face north. (They lock into place when they reach the
correct position.) When all four are positioned, the stairs down to the
catacombs are opened. When you first try to enter Lanilor stop you and
give you a teleporter stone.
-----------------------------------------
-Quest: Find the second teleporter pyramid-
-----------------------------------------
Lanilor will give you a single teleport stone and tell you if you can
find its twin you can use them to teleport between the two.
Unfortunately he has no idea where the other one is. You can find it on
the fourth floor of the Catacombs. To use them just drop both on the
ground and click on one stone and you get teleported to the other. To
pick up a stone when its on the ground, just open your inventory then
click and drag the stone into your inventory. AND DONT FORGET WHERE
YOU PLACED THEM!
-Catacombs: First Level-
In the room below the starting area throw the lever on the upper wall
to unlock the door. Follow the hallway to the end and throw another
lever to unlock the nearby door. Go through the door and clean out all
the skeletons in this room. Continue on and clean out the next room and
the one after that. Grab the magic orb from the next room then continue
on and grab the sapphire key. Continue down the next room until you
come to a fork in the road, the locked door to the left needs the
sapphire key and leads back to the first hallway. Both left and down
lead to the same place, but the left fork has another magic orb.
Continue down and left to the next room and grab the final orb. In this
room if you light the 5 candles around the pentagram a skeleton will
attack you. Throw the lever to unlock the door and continue on. In the
next room you find a group of orcs. They are reasonably friendly (i.e.
they dont try to disembowel you on sight) and their leader, Smiruk
even has a quest for you. (see Quest: Retrieve the magic axe called
Slasher, below) The ladder in the room leads to the middle of an orc
camp, you DONT want to go there, so go down the hallway and to the
right, the right fork leads to a dead end, and the lower path leads to
an intresting room where you can get your self your very own zombie
bodyguard (see Gregar Brock, below.) Take the upper path and in the
next room place one Magic orb in center of each of the three pentagrams
to open up a portal. Go through the portal and in the next room take
the stairs down to the next level. The stairs up create a shortcut to
town.
--------------------------------------------
-Quest: Retrieve the magic axe called Slasher-
--------------------------------------------
In the next room you will run into a group of Orcs here that demand
that you find an axe called Slasher for them. If you refuse they will
attack, and likely kill you, so agree to find it. You can find the
Slasher on the Catacomb Second Floor. When you come back with Slasher
and give it to him (or you could give him a fake axe) and he tries to
test it (by attacking one of his companions!) and is satisfied with the
results. (Or angry if you gave him a fake axe.) Then he gives you a
warning (Orcs rule, humans drool.) and leaves.
Note: He keeps any axes you give him to test. So dont give him any
more axes than you need to.
-Gregar Brock-
When you reach this room you see a statue by the wall with a candle at
its base. Simply light the candle and a zombie named Gregnar Brock will
be summoned. After a bit of dialog Gregnar will join you. This guy is
has a lot of health, so hell be with you for awhile.
Note: If you go above ground after you get him, Gregar will die.
- Catacombs: Second Level-
This level has VERY difficult puzzle to solve on this level. To solve
it you have to go the stairs in the upper left corner, and then click
on the stairs. Slasher can be found on this level, its it in a
treasure room thats under a Floor Tile.
- Catacombs: Third Level-
From the stairs go right and then down into the large room. The stairs
down are in the coffins in the center of this room, but they are
locked. To unlock the coffins you have to open the 4 tombs on the
platform around the coffins. When you open a tomb you will be attacked
by a legion of undead. Open all 4 tombs then open up the coffin and go
down to the next level.
- Catacombs: Fourth Level-
Go to the left through the first and second rooms, in the third room
take the hallway down to the end. At the end of the hallway continue
down to the next room and head down to the next room. Go left and down
until you find doors leading to the right and left. The right door
leads to the area with the second teleport stone. Flip the lever and
enter. The teleport stone is in the next room, to pick it up just open
your inventory and click and drag the stone into your inventory. If you
got here by using the first teleport stone, you have to use the
teleport pad near the door to escape. The left door leads to the stairs
down.
-Catacombs: Fifth Level-
You are in the home stretch! Go down into the inner room, there is a
skeleton there who will talk to you. He will complain that the
resurrection ritual is not working. Badger him enough and he will let
you see the ritual. Now play Tech Support, go to the upper left lever
and when they start the ritual again, flip the lever. This resurrects
Thelyron. He tells you it was he who is causing Mardaneus insanity.
After hes done talking you he suddenly becomes wracked with pain. He
can stand it, and begs you to put him out his misery. (what a wimp) Go
ahead and kill him. When you do, Thelyrons minions are mildly upset
that you killed their master and bring a whole boatload undead down
your throat. Fight your way out and when you get out of the room
Mardaneus shows up and zaps all the undead. After a brief conversation
revealing that Mardaneus isnt crazy anymore, go into the portal and
back to the surface.
-Back in Aleroth-
Now that he is back to normal, Mardaneus will gladly heal you for free.
------------------------------
-Quest George has been murdered-
------------------------------
When you first enter Georges shop after finishing the catacombs, you
Go and talk to Mardaneus about Georges murder, he will suggest talking
to the other healers. You wont be able solve this mystery for a while.
-Leaving Aleroth-
When you first go out of town there is cutscene of some soldiers
getting slaughtered by some orcs. Then a knight named Seth will arrive
and order you back inside the town. Inside the town Seth will explain
that there is a plague ravaging Rivellon, and he has come ask for the
aid of the healers of Aleroth. He wants you to tell the healers his
plight. Go to Mardaneus and tell him about the plague and Madaneus will
agree to help. Go back to Seth and tell him the good news. He will tell
you to deliver a message to General Alix to arrange for an escort for
the healers. Leave the town
TO BE CONTINUED
Please dont put this walkthrough up on any website without my
permission. This document is copyright 2002 James JaggedJim Ramsey.
In loving memory
Mae Vanek: 1930-2002



