| A Bridge Too Far (10) |
The end of the line. |
| A Farewell To Arms (30) |
You are relieved. |
| A Line, Crossed (10) |
Choose vengeance. |
| A Line, Held (10) |
Choose restraint. |
| A Man of Action (10) |
Play it loose. |
| A Man of Patience (10) |
Playing it smart. |
| Adapt and Overcome (20) |
Blow up 10 explosive objects, killing at least one enemy each time. (campaign only) |
| Aim High (20) |
Kill 250 enemies with headshots. (campaign only) |
| Airspace Control (20) |
Kill 10 enemies while they use zip lines or are rappelling. (campaign only) |
| All You Can Be (20) |
Complete any chapter with 60%+ accuracy without dying or reloading a checkpoint. |
| Applied Force (20) |
Hit 10 enemies with your melee attack. (campaign only) |
| Army of One (20) |
Kill 3 enemies with a single grenade. (campaign only) |
| Battle Management (20) |
Kill 50 enemies using only the Attack Command. (campaign only) |
| Blind Luck (20) |
Kill 5 enemies using blind fire. (campaign only) |
| Boot (15) |
Complete game on "Walk on the Beach" difficulty. |
| Close Combat Carnage (20) |
Kill 4 enemies with a shotgun in 10 seconds or less. (campaign only) |
| Damn Close (20) |
Kill an Edged Weapon Expert while he is up to 5 meters away. (campaign only) |
| Damned if You Do (10) |
Follow your orders. |
| Damned if You Don't (10) |
Buck the chain of command. |
| Deer Hunter (20) |
Kill an oryx. (campaign only) |
| Desert Storm (10) |
Engineer an exit strategy. |
| Friendly Fire (10) |
Show mercy. |
| Good Training (20) |
Sprint into cover 10 times while under fire. (campaign only) |
| In Your Face (20) |
Kick an enemy by vaulting over a cover. (campaign only) |
| Intel Operative (50) |
Recover all Intel Items. |
| Marksman - Grenade (25) |
Kill 50 enemies with grenades. (campaign only) |
| Marksman - Heavy Arms (25) |
Kill 150 enemies with any heavy weapon. (campaign only) |
| Marksman - Rifle (25) |
Kill 350 enemies with any rifle. (campaign only) |
| Marksman - Shotgun (25) |
Kill 75 enemies with any shotgun. (campaign only) |
| Marksman - Small Arms (25) |
Kill 100 enemies with any pistol or SMG. (campaign only) |
| Marksman - Sniper (25) |
Kill 50 enemies with any sniper rifle. (campaign only) |
| MFWIC (50) |
Complete game on "FUBAR" difficulty. |
| Preventive Diplomacy (20) |
Kill an enemy just as they are throwing a grenade. (campaign only) |
| Recon (25) |
Recover 12 Intel Items. |
| Sierra Hotel (50) |
Complete three chapters in a row without being killed or reloading a checkpoint. |
| Situational Awareness (20) |
Stun an enemy by dumping sand on their head. (campaign only) |
| Spotter (10) |
Recover one Intel Item. |
| The Devil's Disciple (30) |
Complete game on "Suicide Mission" difficulty. |
| The Great Escape (10) |
Get out of here! |
| The Horror (10) |
Face the horrors of war. |
| The Human Factor (20) |
Kill an enemy by tagging him with a sticky grenade. (campaign only) |
| The Lost Battalion (10) |
We have contact. |
| The Road Back (30) |
Live and let live. |
| The Road To Glory (30) |
Live and let die. |
| They Live (10) |
What's lost is found. |
| Three Kings (10) |
Stand united. |
| Too Late The Hero (30) |
Carry on, soldier. |
| Treacherous Ground (10) |
Look out below. |
| Unfriendly Fire (10) |
Save a bullet. |
| We Were Soldiers (20) |
Complete game on "Combat Op" difficulty. |