FAQ And Walkthrough - Guide for Pokemon Omega Ruby
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Pokemon: Omega Ruby version (Copyright 1995-2014 Nintendo, Creatures Inc., GAME FREAK Inc.) Pokemon Omega Ruby FAQ/Walkthrough Version 0.1 By: Shinigami Miroku _______________________________________________________________________ 1. Table of contents 1. Table of contents (obviously...) 2. Introduction 3. Basic Controls 4. Version updates 5. Intro to Pokemon R/S/E changes 6. Walkthrough 6a. Littleroot Town 6b. Oldale Town 6c. Petalburg City 6d. Rustboro City 6d1. Roxanne 6e. Dewford Town 6e1. Brawly 6f. Slateport City 6g. Mawville City 6g1. Wattson 6h. Verdanturf Town 6i. Fallarbor Town 6j. Mt. Chimney 6k. Lavaridge Town 6k1. Flannery 6k2. Norman (Petalburg City) 6l. Weather Institute 6m. Fortree City 6m1. Winona 6n. Safari Zone 6o. Lilycove City 6p. Mt. Pyre 6q. Team Magma & Aqua Hideouts 6r. Mossdeep City 6r1. Tate & Liza (double battle, not two bosses) 6r2. Shoal Cave 6s. Sootopolis City/Cave of Origin 6s1. Sky Pillar 1 6s2. Sootopolis Gym 6t. Pacifidlog Town 6u. Ever Grande Town (includes Victory Road) 6v. Elite Four 6w. Afterwards... 6x. The Battle Frontier 7. FAQs 8. Credits 9. Contact/copyright information _______________________________________________________________________ 2. Introduction Hello! I am known on GameFAQs as Shinigami-Miroku. This will actually, due to the re-release of the third-generation games, be a re-release of my Pokemon Emerald FAQ. And hopefully, this time, I'll fully finish it. ^_^; --- 0.1 update: Repurposing of the original file for release of ORAS _______________________________________________________________________ 3. Basic Controls A- talk to people confirm menu selections B- cancel menu selection run (hold) wheelie (on Acro Bike, hold while going in a direction) bike hop (Acro Bike, hold until hopping, must not be moving) bike jump (Acro Bike, tap B and + direction at the same time) X- Menu Y- Rearrange items in menu + Pad- move around Circle Pad- move around (added variation of directions) L- same as "A" (select L=A in Options menu) move left & right in menus (select LR in Options menu) soft restart (hold R,L,Start,Select) R- soft restart (hold R,L,Start,Select) Start- soft restart (hold R,L,Start,Select) Select- instant access to selected "Key Items" item soft restart (hold R,L,Start,Select) Touchscreen - Access all menus _______________________________________________________________________ 4. Version updates 0.1 - repurposing of the old walkthrough _______________________________________________________________________ 5. Intro to ORAS changes #1. New Mega-Evolutions! Explanation: #2. (will add more as I play) _______________________________________________________________________ 6. Walkthrough 6a. Littleroot Town You start out on during the intro playing a GBA and talking to Prof. Birch and choosing your name and gender. Once that's done, you'll find yourself in the back of a moving van, getting bumped around on the rough road to Littleroot (honestly, who puts their kid in the back of a moving van? Isn't that child abuse?). No need to talk about every little thing, so I'll just sum it up. You have to talk to Birch's kid in order to get to Birch, like in R/S/E, but they won't appear until you try to steal his/her Pokeball (not like you'd get away with it; you're not Lupin the 3rd). He/She'll come in & talk for a minute, then leave. Go out & save Birch from the lv.3 Poochyena. After that, talk to some of the NPC people you see to get playing tips, if you need them... _____________________________________ 6b. Oldale Town This place is not much bigger than your town... maybe they should've combined the two to make a city... In any case, talk to the person from the Pokemart, who is just outside the town, to get a free Potion (it heals 20 HP, which is big at this point). After that, walk around & talk to people, buy another Potion or three, then go out & train your starter. I picked Treecko this time because I brought a Torchic with its Hidden Ability from X/Y. __________________________ Starters: Treecko: lv. 5, Grass Recommended nature(s): Adamant (-S.ATK, +ATK), Timid (-ATK, +SPD) Moves: Pound, Absorb, Growl [Advantages- Good for beginners because of the Speed stat focus; balanced offensive stat build; good for beginning gyms; good against Team Aqua (for the most part); gets an awesome Mega-Evolution with a Dragon second type] [Disadvantages- statistically weak and not as popular as other Grass-types (I usually go for Shroomish -> Breloom); does poorly in many gyms & against Elite Four (though not against the Champion); poor against Team Magma; lower ATK base means that it loses the advantage of its signature move, Leaf Blade] Torchic: lv. 5, Fire(evolves into Fire/Fighting) Recommended nature(s): Adamant (-S.ATK, +ATK) Moves: Scratch, Ember, Growl [Advatages- Good for pros; most unique type combination; great for both types; good against the *final* final boss... ::wink::] [Disadvatages- stat focus is, more or less, on ATK, which makes it better as a Fighting-type than a Fire-type (though most vets argue that's a good thing); poor against both teams, poor against some gyms, both early & later] -Notes- Being one of the more versatile Pokemon out there, this one can easily fill both roles as a Fire-type and as a Fighting-type well. However, since in the metagame Fire-types are less useful than Fighting-types, the standard nature for Blaziken is either Adamant or Jolly... thankfully, the addition of Flare Blitz, a physical Fire-type move, means that it can take advantage of both its types; it's HA, Speed Boost, helps a lot as well Mudkip: lv. 5, Water/Ground Recommended nature(s): Adamant (-S.ATK, +ATK) (I'm beginning to see a pattern here...) Moves: Tackle, Water Gun, Growl [Advatages- most balanced; immune to Electric attacks; good in most gyms; relatively excellent movepool with stats to compliment them; good against Team Magma; excellent HA in Swift Swim] [Disadvatages- more balanced stat build compared to the other starters which excell in one or two major stats; poor against Team Aqua] Note: The person who came up with the fad "so i herd u liek mudkipz" should be shot... or at least given a massive BOOT TO THE HEAD. -_- __________________________ Trainer battle: Rival Pokemon: (whatever is strong type-wise against your 'mon), lv. 5 Notes: It can be difficult as now the starters come with their basic elemental attack. Be ready to spam potions, and pray that (if you chose Treecko) that you don't get burned. Credits: 300 __________________________ Return to your hometown to get the PokeDex from Birch, and head out toward Route 101. Your mom will stop you, but because you already have the Running Shoes all she does is say Good-by. Head north and your rival will stop you, giving you an addition to the PokeNav that shows you all the Pokemon that appear on the route that you are on, and as you head further north she shows you another use: identifying Pokemon that are visible in the grass. These Pokemon can have a unique attack and can also come at a much higher level than the surrounding Pokemon, as the following battle shows: _____________ Rare encounter: Poochyena: lv. 5 Moves: Thunder Fang, Howl Notes: The move does not change, at least in this instance, but the nature does, so save before you approach your rival in order to try for an Adamant or Jolly nature. Make sure you lightly push the Circle Pad so you don't scare it off before you get into Battle. Wear it down as best you can (if you got ORAS in the first month or so and got the shiny Metang then the process is easy, as it comes with Hold Back, another version of False Swipe (though still Normal). _____________ New item: DexNav This item is something of an overlay that shows the fields and towns in greater detail, which is okay at first, but as your rival shows you, it is extremely helpful when trying to catch Pokemon because it shows the different ones available as you catch them. In addition, when a Pokemon is visible in the grass, the DexNav will go off and, by tapping on it, it will help you find it if it is offscreen and, once you get close, show you varying details on the Pokemon, ranging just from its level to everything but its gender and nature (which it is incapable of detecting as both are randomized at the start of the battle). The highest level I've seen in the first routes is 11. __________________________ Routes 101-103 Pokemon: Zigzagoon: lv. 2-4, Normal, Very common Recommended nature(s): N/C Moves: Tackle, Growl Notes: Can come with Charm, but loses Tackle so it might be best to ignore Poochyena: lv. 2-4, Dark (pure), Common Recommended nature(s): Moves: Tackle Notes: As noted above, DexNav can show if Poochyena comes with Thunder Fang, as well as the level and ability Wurmple: lv. 2-4, Bug, Common Recommended nature(s): N/C Moves: Tackle, String Shot Notes: So far I've not seen its 'new moves' Wingull(103): lv 2-4, Water/Flying, Uncommon Recommended nature(s): N/C Moves: Water Gun, Growl Notes: Same as Wumple Seedot (102): lv. 2-4, Grass (evol. into Grass/Dark), Very Rare Recommended nature(s): N/C Recommended ability: Chlorophyll Moves: Bide, Harden Note: Can come with Bullet Seed Ralts (102): lv 2-4, Psychic, Very Rare Recommended nature(s): depends on the moveset, Modest(preferred; -ATK, +S.ATK) Recommended ability: Trace (for capturing reasons), Synchronize (for battling) Moves: Growl Notes: Has come with Skill Swap so far Surskit (103): lv 2-4, Bug/Water, Rare Recommended nature(s): NC Recommended Ability: Swift Swim Moves: Bubble Notes: Has come with Signal Beam and Fell Stinger ___________________________ There's a few trainers to whet your appetite. Most carry 1-3 Pokemon, each being lv. 2-5 themselves (though I think one was lv. 6). In any case, grab the berries & items and continue through to Petalburg. Oh, and one other thing: keep your team balanced & up-to-date in terms of level. _______________________________________ 6c. Petalburg City This "city" is not much bigger than Oldale, so I assume that it's a "city" because it has all three things: A PokeCenter, PokeMart, and a Gym. Oldale didn't have a Gym, so it is only a town. (it works the other way around, though, since Slateport is a City, but it doesn't have a Gym) Anyway, look around, chat it up for a couple of minutes to learn stuff, then go talk to your dad, Norman, in the Gym. Interesting that this is the first Gym you see, but you don't fight in it yet... Anyway, you'll end up taking a sickly child, Wally, out to the field near the Gym to catch a Pokemon. It ends up being a lv. 5 Ralts, which only happens in this field if you're using the DexNav. In any case, you go back to the gym and Wally leaves for Verdanturf, though not before giving you the next part of your PokeNav, which allows you access to the Super Training, Pokemon Aime, and PSS "apps" from X/Y. __________________________ New item: This item, as noted above, unlocks the X/Y "apps" Super Training, Pokemon Aime, and the PSS. If you have not played X/Y, briefly, Super Training gives you the chance to train in IVs without having to fight against one or two enemies in one given area (X/Y somewhat fixed this by creating Swarms). Aime is how you evolve Eevee into Sylveon, so there's little reason to worry about it. PSS lets you trade and battle over the Internet, as well as have access to "O-Powers" which do various things such as increase your catch rate or avoid enemies. You can also send these powers to others at a lower cost of O-Power. _______________________________________ Route 104 Pokemon: Zigzagoon Taillow: lv. 4-6, Normal/Flying, Common Recommended nature: Adamant Recommended ability: Guts Moves: Peck, Growl Notes: Can come with Defog (the earliest you can get the HM move) or Steel Wing) Nothing to really note here. You return to the shack later to get to Dewford, and you fight a "Rich Boy", which gives about 1000 PokeYen. _______________________________________ Petalburg Forest Pokemon: Wurmple: lv. 4-6, Bug, Very Common Recommended nature: N/C Recommended ability: N/C Moves: Tackle, String Shot Notes: Can evolve into either Silcoon or Cascoon. For the sake of your own sanity, just catch the cocoon Pokemon instead. Shroomish: lv 4-6, Grass, uncommon Recommended nature(s): Jolly (+SPD, -S.ATK) Moves: Absorb, Tackle Notes: If you want, stick with it until it learns Spore, at lv. 45 (T_T); it later learn Seed Bomb, making it easier to use its Grass STAB. It can also get this as a DexNav attack, replacing Absorb. Slakoth: lv 4-6, Normal, Rare Recommended nature(s): N/C Moves: Scratch, Yawn Notes: DexNav moves include Slash Other Pokemon: Zigzagoon, Taillow (Will add as I continue the quest) _______________________________________ 6w. Afterwards Congratulations! You made it to the end of the game! ... or so you thought; there's still much to do, as [email protected] has finally been seen roaming about, and it is up to you to catch this powerful Legend. That is but one trial you must endure as you travel to the corners of Hoenn, searching for the rest of the Legendaries and Ubers, mastering all the Pokemon Contests, and last but not least: Competing in the mythical refuge of elites - the Battle Tower/Frontier. _________________________ 6w1. [email protected] _________________________ 6w2. The RegiMon _________________________ _______________________________________________________________________ 6. The Battle Tower/Frontier _______________________________________________________________________ 7. FAQ (Will add if I get any questions, but given the amount of traffic on the forums I doubt anything will happen here) _______________________________________________________________________ 8. Credits/thanks God: for... well, everything. Nintendo, GAMEFREAK, etc.: for creating & distributing this fun Adventure/RPG GameFAQs: for allowing me to submit and post this FAQ/walkthrough other posters: for the lack of decent coverage of this game myself: for doing it the right way and not using an illegal ROM to put this out ahead of the release _______________________________________________________________________ 9. Copyright info/miscellaneous stuff This FAQ is my "intellectual property", and may be distributed ONLY by GameFAQs.com on their main website. Any sign of blatent plagerism (it's hard to tell, since walkthroughs usually end up looking similar anyway) will be dealt with swiftly and effetively (as the U.S. Judicial system will allow, anyway). In other, more plain terms, "You steal, I sue." Capice? -_0 My e-mail is [email protected] I will only accept e-mails with the heading "Pokemon: Emerald Version FAQ", and will only respond to questions that the walkthrough does not answer, up to the point of the latest update.