Fighting Upgrades - Guide for True Crime: Streets of LA
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Fighting Upgrades Visit the 24/7 facilities offering fighting upgrades to receive a number of new attacks and finishing moves. Additionally, being awarded fighting upgrades also improves your overall damage and endurance abilities. Below is a quick reference list for the fighting maneuvers and how to perform them. Running Attacks: Run plus punch or kick or jump kick. Back Attacks: Away plus punch or kick or jump kick. Ground Attacks: Stand next to down opponent plus punch or kick or jump kick. Tiger Sweep: Kick, Jump Kick, Kick Tiger Claw: Punch, Kick, Jump Kick Leaping Tiger: Jump Kick, Punch, Kick Dragon Kick: Kick, Jump Kick, Kick, Jump Kick Dragon Fist: Punch, Kick, Jump Kick, Punch Flying Dragon: Jump Kick, Punch, Kick, Jump Kick Upgrade #1 - Running Attacks Info: Run toward opponent, then press: kick for running kick, punch for running punch, and jump kick for a running jump kick. Objectives: Perform 12 running attacks. Survive session. You have 58 seconds to complete this session to receive the upgrade. Wooden targets drop down at the four corners of the training area. Run toward each target and perform any of the new running attacks--run at the target and press the punch, kick, or jump kick button. You can use the same button; it won't affect success. The fifth target is a dummy. Perform another running attack. The remaining targets are a mix of wooden (at the corners) and dummies. Get the upgrade by performing running attacks on everything. Upgrade #2 - Back Attacks Info: When opponent is behind you, use: kick for back kick, punch for back punch, and jump kick for back jump kick. Objectives: Perform 12 back attacks. Survive session. You have 58 seconds to complete the session to receive the upgrade. Remain in the ring's center and allow the targets to drop behind you. When a target drops, press the directional control away from the target and hit a punch, kick, or jump kick button. After performing the attack and destroying the target, remain in the same position. The next target should drop behind you. If you get outside the ring, destroy the current target and repeat the process. If you start moving around too much, you'll get out of position and won't be standing in front of targets facing the opposite directions. Destroy a target and allow the next to drop behind to begin the process again. Upgrade #3 - Ground Attacks Info: When opponent is knocked down, move toward opponent and press kick for super stomp, punch for elbow drop, and jump kick for slamming flip. Objectives: Perform 12 ground attacks. Survive session. Once again you have 58 seconds to complete the task. Dummies appear on the ground. Perform ground attacks to defeat them and move on to the next. The super stomp (stand next to the dummy and press kick) is the fastest of the three moves. All dummies appear on the ground and are viable ground attack targets so keep super stomping, elbow dropping, or slamming flipping to finish the session and receive the upgrade. Upgrade #4 - Combo: Tiger Sweep Info: When opponent is dazed, enter button combo: kick, jump kick, kick. Objectives: Perform 5 tiger sweep combos. Survive session. You have 58 seconds to complete this session. This is your first chance to learn a new finishing move combination to use when you've stunned an enemy. To use the combo, you must first stun the dummies during the trial. Punch or kick the dummies until stunned then press the kick, jump kick, kick sequence to perform the tiger sweep combo. The wooden dummies have more exclamation points so punch or kick each until stunned before using the tiger sweep combination. Upgrade #5 - Combo: Tiger Claw Info: When opponent is dazed, enter button combo: punch, kick, jump kick. Objectives: Perform 5 tiger claw combos. Survive session. You have 58 seconds to complete the trial. Stun the dummies and wooden dummies then unleash the tiger claw combo by pressing the punch, kick, and jump kick buttons in succession. You can stun the dummies with standard punches and kicks. Remember that the wooden dummies require more damage to stun. Upgrade #6 - Combo: Leaping Tiger Info: When opponent is dazed, enter button combo: jump kick, punch, kick. Objectives: Perform 5 leaping tiger combos. Survive session. You have 58 seconds to complete the task. Punch and kick the dummies and wooden dummies to stun them then perform the jump kick, punch, kick combination to unleash the leaping tiger maneuver. The fifth dummy lands on the ground and can not be attacked with a leaping tiger. Instead, perform a ground attack to destroy the dummy so another drops. Stun that sixth dummy and perform the leaping tiger to receive the upgrade. Upgrade #7 - Combo: Dragon Kick Info: When opponent is dazed, enter button combo: kick, jump kick, kick, jump kick. Objectives: Perform 6 dragon kick combos. Survive session. You have 58 seconds to complete the session. Punch and kick the dummies and wooden dummies to stun them then perform the kick, jump kick, kick, jump kick combination to use the dragon kick move. When the wooden plank drops down, destroy it quickly with any attack then move on to the next dummy. Complete six dragon kick combos to receive the upgrade. Upgrade #8 - Combo: Dragon Fist Info: When opponent is dazed, enter button combo: punch, kick, jump kick, punch Objectives: Perform 6 dragon fist combos. Survive session. You have 58 seconds to complete the season. Punch and kick the dummies and wooden dummies to daze them then perform the punch, kick, jump kick, punch combination to unleash the dragon fish move. The second dummy dropped is on the ground. Finish it off with a ground attack (you can't do a dragon fist on it) so you can move on to the next dummy. The fifth dummy is also on the ground; destroy it quickly to move on to the next. Upgrade #9 - Combo: Flying Dragon Info: When opponent is dazed, enter button combo: jump kick, punch, kick, jump kick. Objective: Perform 6 flying dragon combos. Survive session. You have 58 seconds to complete the task. Punch and kick the dummies and wooden dummies to daze them then perform the jump kick, punch, kick, jump kick combination to use the flying dragon move. When a dummy appears on the floor, use a ground kick to destroy it before moving on to the next dummy.