Item Database Guide - Guide for Baroque
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/-----------------------------\ l BAROQUE ITEM DATABASE GUIDE l l © Reinsus, 2008 l \-----------------------------/ This document is copyright Reinsus ©2008. It is not to be reproduced, altered, or used for profit. It is to be found only at www.gamefaqs.com. This is the Item Database for the console game Baroque that's now available on the PS2 and the Wii. Some of the items may lead to small indications of possible story spoilers. You have been warned. This is the my first time creating a FAQ, so I apologize for any inconvenience in browsing through the item list. Hopefully, I've made this document user friendly. Please note that this Item Database is currently only 95% or so complete. Items with *** are not actually in my database. As of June 5th, 2008... I am missing 13 items out of 310 from my game file. Powers of the Crystal Fusion swords also need to be filled. Although I have all the listed swords in my storage, I will fill out their powers later on due to Finals Week at my college. This FAQ should be completed by late June 2008 if things go as planned. ------------------------------------------------------ REGULAR SWORDS ------------------------------------------------------ 1. Junk Sword (One Handed Sword) ATK+2/TH 62 A really shoddy sword. 2. Atonement Sword (One Handed Sword) ATK+3/TH 68 A standard sword. 3. Cleansing Sword (One Handed Sword) ATK+5/TH 73 A powerful sword. 4. Purification Sword (Two Handed Sword) ATK+7/TH 79 A very powerful sword. 5. Cremation Sword (Two Handed Sword) ATK+3/TH 82 A fire elemental sword. 6. Frost Sword (One Handed Sword) ATK+3/TH 82 An ice elemental sword. 7. Thunder Sword (One Handed Sword) ATK+3/TH 82 A lightning elemental sword. 8. Life Sword (One Handed Sword) ATK+3/TH 80 Raises MAX HP by 20. 9. Vitality Sword (One Handed Sword) ATK+3/TH90 Raises MAX VT by 20. 10. Protector Sword (Two Handed Sword) ATK+6/TH 80 Raises DEF by 3. 11. Lucky Sword (One Handed Sword) ATK+3/TH 80 Raises the chances of a lucky hit. 12. Unlucky Sword (One Handed Sword) ATK+2/TH 90 Lowers the chances of a lucky hit. 13. Storm Sword (Two Handed Sword) ATK+4/TH 90 Can knock the enemy back. 14. Comet Sword (One Handed Sword) ATK+3/TH 90 Makes quick slashes. 15. Combo Sword (One Handed Sword) ATK+4/TH 90 An extra slash is available. 16. Shockwave Sword (Two Handed Sword) ATK+5/TH 70 Occassionally sends out a shockwave. NOTE: Has the piercing effect of an arrow bone when thrown. 17. Trident Sword (One Handed Sword) ATK+1/TH 90 Occassionally attacks a wide range. 18. Rusty Sword (Two Handed Sword) ATK+0/TH 78 For every enemy you defeat, ATK goes down by 1. 19. Twin Sword (Duel Wield) ATK+1/TH 80 Can equip two at once. 20. Desperation Sword (One Handed Sword) ATK+3/TH 70 Power goes up as your HP goes down. 21. Explosion Sword (Two Handed Sword) ATK+9/TH 80 Explodes and deals fire damage. Very slow. 22. Chance Sword (Two Handed Sword) ATK+15/TH 80 Deals major damage, but misses often. 23. Fallen Sword (One Handed Sword) ATK+13/TH 90 A very powerful sword. For every hit you lost 5 HP. 24. Vampire Sword*** 25.Growth Sword (One Handed Sword) ATK+0/TH 100 Grows every floor you go down. EXP is 1/4, and removing it will reset ATK. 26. Glass Sword (One Handed Sword) ATK+10/TH 88 Critical rate is high, but breaks when removed or you step on a port. 27. Rose Sword (Two Handed Sword) ATK+5/TH 88 Can paralyze enemies, but can also paralyze you. 28. Twisted sword (One Handed Sword) ATK+5/TH 88 Can deal major damage. 29. Triple E Sword (One Handed Sword) ATK+5/TH 129 Has fire, ice, and lightning elements. 30. Crystal Sword (One Handed Sword) ATK+2/TH 80 Its true power shines when a crystal is attached. ----------------------------------------------------------------------- CRYSTAL SWORD FUSIONS ----------------------------------------------------------------------- 31. Longneck Sword (One Handed Sword) ATK+2/TH 80 A sword with Longneck's Idea Sephirah attached. Power: Has a chance of attacking a wide area. 32. Koriel Sword (One Handed Sword) ATK+2/TH 0 A sword with a Koriel member's Idea Sephirah attached. Power: 33. Bagged One Sword (One Handed Sword) ATK+2/TH 80 A sword with the Bagged One's Idea Sephirah attached. Power: 34. Horned Girl Sword (One Handed Sword) ATK+2/TH 80 A sword with the Horned Girl's Idea Sephirah attached. Power: 35. Boxbearer Sword ATK+2/TH 80 A sword with Boxbearer's Idea Sephirah attached. Power: 36.Magician Sword (One Handed Sword) ATK+2/TH 80 A sword with Magician's Idea Sephirah attached. Power: 37. High Priestess Sword ATK+1/TH 80 A sword with Johanna Kyon's Idea Sephirah attached. Power: 38. Empress Sword (One Handed Sword) ATK+2/TH 80 A sword with Bullger's Idea Sephirah attached. Power: 39. Emperor Sword ATK+2/Th 80 A sword with Aries' Idea Sephirah attached. Power: 40. Hierophant Sword *** 41. Lovers Sword (Two Swords that Occupies One Space) ATK+1/TH 80 A sword with Nicl & Nicr's Idea Sephirah attached. Power: 42. Chariot Sword (One Handed Sword) ATK+2/TH 80 A sword with Galgal-Tank-Joe's Idea Sephirah attached. Power: 43. Strength Sword ATK+2/TH 80 A sword with Liar's Idea Sephirah attached. Power: 44. Hermit Sword ATK+2/TH 80 A sword with Jerryrom's Idea Sephirah attached. Power: 45. Fortune Sword ATK+2/TH 80 A sword with Kato's Idea Sephirah attached. Power: 46. Justice Sword ATK+2/TH 80 A sword with Soconpo's Idea Sephirah attached. Power: 47. Hanged Man Sword ATK+2/TH 80 A sword with Hungones' Idea Sephirah attached. Power: 48. Death Sword ATK+3/TH 80 A sword with Death's Idea Sephirah attached. Power: 49. Temperance Sword ATK+2/TH 80 A sword with Hana-nip's Idea Sephirah attached. Power: 50. Devil Sword*** 51. Tower Sword ATK+3/TH 80 A sword with Bubugel's Idea Sephirah attached. Power: 52. Star Sword ATK+3/TH 80 A sword with Seventeen's Idea Sephirah attached. Power: 53. Moon Sword ATK+2/TH 80 A sword with Moon's Idea Sephirah attached. Power: 54. Sun Sword ATK+2/TH 80 A sword with Sun's Idea Sephirah attached. Power: 55. Judgement Sword ATK+2/TH 80 A sword with Sin-Monis' Idea Sephirah attached. Power: 56. World Sword ATK+2/TH 80 A sword with Or-huganous' Idea Sephirah attached. Power: 57. Fool Sword ATK+2/TH 80 A sword with Cocteauhead's Idea Sephirah attached. Power: 58. Filth Sword ATK+2/TH 80 A sword with Glue's Idea Sephirah attached. Power: 59. Wands Sword *** 60. Cups Sword *** 61. Swords Sword ATK+3/TH 80 A sword with Maleficia's Idea Sephirah attached. Power: 62. Coins Sword *** ----------------------------------------------------------- GUNS ----------------------------------------------------------- 63. Angelic Rifle x5 A powerful gun. NOTE: Each shot is a one hit kill. ----------------------------------------------------------- COATS ----------------------------------------------------------- 64. Puny Coat DEF+1/TH 35 A flimsy coat. 65.Leather Coat DEF+2/TH 40 A standard coat. 66. Beast Coat DEF+4/TH 45 Made from the hide of a wild beast. 67. Asbestos Coat DEF+2/Th 50 Resistant to fire attacks. 68. Fleece Coat DEF+2/TH 50 Resistant to ice attacks. 69. Rubber Coat DEF+2/TH 50 Resistant to lightning attacks. 70. Life Coat DEF+2/TH 63 Raises MAX HP by 25. 71. Vitality Coat DEF+2/TH 49 Raises MAX VT by 25. 72. AD Coat DEF+2/TH 72 Raises ATK by 3. 73. Lucky Coat DEF+2/TH 76 Raises the chances of a lucky hit. 74. Unlucky Coat DEF+3/TH 55 Lowers the chances of a lucky hit. 75. Lost Coat DEF+6/TH 55 Has high DEF, but VT will drain faster. 76. Old Coat DEF+0/TH 55 DEF decreases every time you get hit. 77. Exposure Coat DEF+7/TH 85 It is strong, but you have the urge to take it off in front of someone. 78. Growth Coat DEF+0/TH 75 Grows every floor you go down, EXP is 1/2 and removing will reset DEF. 79. Stubborn Coat DEF+4/TH 155 Can't remove once equipped. Coupled with Stubborn Wings, DEF is doubled. 80. Twisted Coat DEF+4/TH 99 Prevents all ailments but Confusion and Stomachache. 81. Glass Coat DEF+9/TH 99 DEF is high, but breaks when removed or you step on a port. 82. Triple E Coat DEF+3/TH 129 Has fire, ice, and lightning elements. ---------------------------------------------------------------------- WINGS ---------------------------------------------------------------------- 83. Stamina Wings TH 50 VT depletion rate is 3/4. 84. Attack Wings TH 50 Raises ATK. 85. Defense Wings TH 50 Raises DEF. 86. Lucky Wings TH 50 Raises luck. 87. Hope Wings TH 50 Raises MAX HP, MAX VT, ATK and DEF. 88. Experience Wings TH 50 Grants 20 more EXP per enemy. 89. Paralysis Wings TH 50 Prevents Paralysis. 90. Calm Wings TH 50 Prevents Confusion and Lust 91. Antidote Wings TH 50 Prevents Poison and Paralysis. 92. Sight Wings TH 50 Prevents Blindness and Lust. 93. Special Wings TH 50 Prevents all ailments but Lethargy and Stomachache. 94. Stubborn Wings TH 156 Can't remove once equipped. Coupled with Stubborn Coat, DEF is doubled. 95. Glass Wings TH 58 VT will recover, but can break when removed or when you step on a port. --------------------------------------------------------------------- HEARTS --------------------------------------------------------------------- 96. Heart Seed Restores 30 VT. If VT full, raises MAX VT by 10. NOTE:rotten version exists which cause stomachache. 97. Heart Fruit TH 65 Restores all VT. If VT full, raises MAX VT by 25. NOTE: rotten version exists which cause stomachache. 98. Burnt Heart TH 80 A blackened heart. Restores all VT, but halves HP. --------------------------------------------------------------------- FLESH --------------------------------------------------------------------- 99. Guryu Flesh TH Heal 40 Restores 30 HP. If HP full, raises MAX HP by 8. NOTE: rotten version exists which cause stomachache. 100. Churyu Flesh TH Heal 99 Restores 99 HP. If HP full, raises MAX HP by 12. NOTE: rotten version exists which cause stomachache. 101. Kenryu Flesh TH Heal 999 Restores all HP. If HP full, raises MAX HP by 25. NOTE: rotten version exists which cause stomachache. 102. Burnt Flesh TH Heal 999 A blackened piece of meat. Restores all HP, but drains 50 VT. --------------------------------------------------------------------- BOXES --------------------------------------------------------------------- 103. Empty Box TH 121 A box with nothing inside. 104. Recovery Box TH 99 Restores a random amount of HP. 105. Hope Box TH 75 Something wonderful is inside. May explode. 106. Twin Box TH 75 Can be opened if you have two. 107. Stubborn Box TH 75 Can open only when ATK is 30+. An item from a set is inside. 108. Addition Box TH 75 Contains item you last obtained prior to opening this box. 109. Don't Have Box TH 75 Contains an item you don't have. 110. Indefinite Box TH 75 Contains a basic item. Sometimes explodes when opened. 111. Flesh Box TH 75 Contains Flesh. Sometimes explodes when opened. 112. Box Box TH 75 Contains a box. May explode. 113. Explosion Box TH 75 Contains an explosive item. Giant explosion may occur. 114. Revolution Box TH 75 Contains a revolution item. Sometimes explodes when opened. 115. Glass Sword Box TH 75 A sword is visible inside. May explode. 116. Glass Coat Box TH 75 A coat is visible inside. May explode. 117. Glass Wings Box TH 75 Wings are visible inside. May explode. 118. Music Box TH 75 Recovers all HP/VT when HP is 1/3 or less. Otherwise, drains HP/VT. 119. Naked Box TH 75 Has an equippable item. May remove all equipment. 120. Disk Box TH 75 Contains a Disk. Sometimes turns all items on a floor into Disks. 121. Double Edge Box TH 75 Contains a sword, but will halve HP. 122. Stomachache Box TH 75 Contains an item, but will cause Stomachache. 123. Hungry Box TH 128 Eats 1 item. If it doesn't explode, you can get the item back. 124. Laughing Box TH 119 Laughs if you carry if. Laughs if you open it. Enemies will take notice. 125. Parasite Box *** TH 139 Changes every item you have one at a time into Parasite Boxes. 126. Wonderful Box TH 115 Contains powerful equipment. May explode. 127. Trails Box TH 108 HP recovery speed halved. Contents vary by how many enemies you defeat. 128. Toy Box TH 155 An item is inside when you open it, but it may break. 129. Evolve Box TH 111 Contains a certain fluid. May explode. --------------------------------------------------------------------- FLUIDS --------------------------------------------------------------------- 130. Nutritive Fluid Recovers HP/VT and cures Lethargy. 131. Attack Fluid Raises ATK of equipped sword by 1. 132. Defense Fluid Raises DEF of equipped coat by 1. 133. AD Fluid Raises ATK/DEF of equipped sword/coat by 1. 134. Rust Fluid Degrades equipped sword. 135. Acid Fluid Degrades equipped coat. 136. Evolution Fluid Raises your level. 137. Devolution Fluid Lowers your level. 138. Recovery A Fluid Restores all ATK. When full, raises MAX ATK by 1. 139. Recovery D Fluid Restores all DEF. When full, raises MAX DEF by 1. 140. Recovery AD Fluid Restores all ATK/DEF. When full, raises MAX ATK/DEF by 1. 141. Recovery DX Fluid Restores all ATK/DEF and raises MAX ATK/DEF by 2. 142. Calming Fluid Cures Confusion and Lust. 143. Antidote Fluid Cures Poison anf Paralysis. 144. Sight Fluid Cures Blindness and Lust. 145. Invigorating Fluid Cures Lethargy. 146. Special Fluid Cures all ailments. 147. Hope Fluid Restores all stats, fixes rotten items, and restores degraded status for equipped items. 148. Appraisal Fluid Appraises all your items. 149. Preservative Fluid Prevents rotting and deterioration. 150. Marrow Fluid Increases the amount of Bones you have. 151. Revolution Fluid Affects your HP/VT. Current and depleted amount switch. 152. Cultivating Fluid Throw it at the enemy and another appears. No effect on self. 153. Moldy Fluid Dirty water. Inject: Damage. Throw: Enemy ATK 3 up. 154. Parasite Fluid Inject and a parasite will enter your body. --------------------------------------------------------------------- BRANDS --------------------------------------------------------------------- 155. Healing Brand TH 83 Raises HP restore speed. 156. Stamina Brand TH 83 Reducses VT depletion rate by 50%. 157. Immobile Brand TH 83 Prevents against knockback and anchors items. 158. Disarm Brand TH 83 Prevents a box from exploding. Instead, it restores some HP and VT. 159. Appraisal Brand TH 0 Enables the ability for appraisal. Identifies all items. 160. Resurrect Brand TH 153 Resurrects when HP depletes. Once used, it turns into a No brand. 161. Me Brand TH 133 Items with a Me Brand are sent up to the first floor once a player dies. 162. Throw Brand TH 133 Increases distance and damage when throwing an item. 163. Split Brand TH 113 Splits items on hand every time you go to a lower floor. 164. No Brand TH 63 Depleted Brand. 165. Glue Brand *** 166. Unbrand Brand. TH 63 Makes branding disappear. 167. Storm Brand TH 113 Randomly blows away meta-beings when attacking with sword or punching. 168. Combo Brand TH 113 Enables combo attack using a sword. 169. Shockwave Brand TH 113 May emit shockwaves when attacking with a sword. 170. Trident Brand TH 113 Sometimes activates a wide-range sword strike. 171. Disk Brand TH 113 Identifies Disks as you approach them. 172. Exploding Brand TH 133 Randomly explodes when you take damage. 173. Fire Breath Brand TH 133 Breathe fire for a short amount of time when leveling up. 174. Eros Brand TH 133 Become stronger when in Lust Mode. 175. Invincible Brand TH 0 Become invincible for a short time after going down a floor. 176. Halftime Brand TH 0 Halves abnormal status durations. --------------------------------------------------------------------- TORTURERS --------------------------------------------------------------------- 177. Fire Torturer Deals fire damage to Meta-Beings in the area. 178. Flame Torturer Deals fire damage to the Meta-Beings over a wide area. 179. Explosion Torturer Deals fire damage to all Meta-Beings in the room. 180. Ice Torturer Deals ice damage to the Meta-Beings in the area. 181. Glacier Torturer Deals ice damage to the Meta-Beings over a wide area. 182. Blizaard Torturer Deals ice damage to all Meta-Beings in the room. 183. Shock Torturer Deals lightning damage to Meta-Beings in the area. 184. Electric Torturer Deals lightning damage to Meta-Beings over a wide area. 185. Lightning Torturer Deals lightning damage to all Meta-Beings in the room. 186. Paralysis Torturer Paralyzes Meta-Beings over a wide area. 187. Confusion Torturer Confuses Meta-Beings over a wide area. 188. Poison Torturer Poisons Meta-Beings over a wide area. 189. Blind Torturer Blinds Meta-Beings over a wide area. 190. Stomachache Torturer Gives Stomachaches to Meta-Beings over a wide area. 191. Lust Torturer Induces Lust in Meta-Beings over a wide area. 192. Lethargy Torturer Induces Lethargy in Meta-Beings over a wide area. 193. Summon Torturer Summons all Meta-Beings and items on the same floor to the current room. 194. Storm Torturer Blows away Meta-Beings over a wide area. 195. Warp Torturer Teleports Meta-Beings and items in current room to another room. 196. Heart Torturer Turns Meta-Beings in current room into Hearts. 197. Spoiled Torturer Turns Meta-Beings into rotten Flesh. Flesh on hand also rots. 198. Rotten Torturer Spreads rotten food to deal damage. Flesh/Hearts on hand also rot. 199. Vampire Torturer Absorbs HP from Meta-Beings in the room. 200. Half Torturer Kills half of the Meta-Beings in the room. 201. Recovery Torturer Heals you and Meta-Beings in the same room by 50 HP. 202. Revolution Torturer Switches depleted and current HP/VT for everyone in the room. 203. Cat Torturer Embeds a cat's spirit to the floor that meows when you run into a wall. 204. No Name Torturer Results are unpredictable. --------------------------------------------------------------------- DISKS --------------------------------------------------------------------- 205. Recovery Disk Restores HP/VT. Reverse: Drains HP/VT. 206. Mine Disk Explodes when stepped on. Reverse: Obtain Disk. 207. Fire Disk Fire burns the area. Reverse: Obtain Disk. 208. Flame Disk Fire burns a large area. Reverse: Obtain Disk. 209. Explosion Disk Fire burns the entire room. Reverse: Obtain Disk. 210. Ice Disk Ice freezes the area. Reverse: Obtain Disk. 211. Glacier Disk Ice freezes the area. Reverse: Obtain Disk. 212. Blizzard Disk Ice freezes the entire room. Reverse: Obtain Disk. 213. Shock Disk Lightning electrocutes the area. Reverse: Obtain Disk 214. Electric Disk Lightning electrocutes a large area. Reverse: Obtain Disk. 215. Lightning Disk Lightning electrocutes the entire room. Reverse: Obtain Disk. 216. Confusion Disk Confuses units in the area. Reverse: Curse Confusion or Obtain Disk. 217. Blind Disk Blinds units in the area. Reverse: Cures Blind or Obtain Disk. 218. Stomachache Disk Gives Stomachache to nearby units. Reverse: Cures Stomachache or Obtain. 219. Special Disk Inflicts a random condition on units. Reverse: Cures any condition or obtain Disk. 220. Rot Disk Rots a Heart or Flesh in your inventory. Reverse: Revitalizes one. 221. Storm Disk Flies the unit backwards. Reverse: Flies the unit forward. 222. Warp Disk Warps the unit to another room. Reverse: Obtain Disk. 223. Rust Disk Degrades an equippes item. Reverse: Repairs equipped items. 224. Food Disk Turns an item into Food. Reverse: Food turns into an item. 225. Drop Disk Items will scatter across the room. Reverse: Same effect. 226. Vaporize Disk Makes an item disappear. Reverse: Makes an item appear. 227. Unbrand Disk Branding on the unit disappears. Reverse: Obtain Disk. 228. Flip Disk Flips all Disks on the floor. Reverse: Same effect. 229. HPVT Disk Increases HPMAX by 5. Reverse: Increases VTMAX by 5. 230. Lust Disk Induces Lust in all nearby units. Reverse: Cures Lust or Obtain Disk. --------------------------------------------------------------------- BONES --------------------------------------------------------------------- 231. Rock Bone TH 88 Breaks teeth and inflicts damage. Throw: Damage a Meta-Being 232. Arrow Bone TH 85 Breaks teeth and inflicts damage. Throw: Pierces through Meta-Beings. 233. Homing Bone TH 82 Breaks teeth and inflicts damage. Throw: Tracks and hits a Meta-Being. 234. Boom Bone TH 82 Explodes and causes damage over a wide area. 235. Protection Bone TH 82 Increases elemental defense. Effect is temporary. 236. Experience Bon TH 92 Doubles experience points earned. Effect is temporary. 237. Paralysis Bone TH 0 Paralyzes the consumer. 238. Confusion Bone TH 0 Confuses the consumer. 239. Toxic Bone TH 0 Poisons the consumer. 240. Blind Bone TH 0 Blinds the consumer. 241. Stomachache Bone TH 0 Gives consumer a Stomachache. 242. Lust Bone TH 0 Induces Lust in the consumer. 243. Lethargy Bone TH 0 Induces Lethargy in the consumer. 244. Rotten Bone TH 0 Turns Meta-Beings into rotten meat. Consuming it causes Stomachache. 245. Warp Bone TH 0 Cause the consumer to warp. Ineffective in a room with a port. 246. Invincible Bone TH 0 Makes consumer invincible. Effect is temporary. 247. Earplug Bone TH 92 Blocks all sound. Effect is temporary. 248. Death Bone TH 0 Lowers consumer's HP to 1. 249. sweat Bone TH 0 Causes consumer to sweat profusely. 250. Silver Bone TH 90 Bite to breathe fire. Cursebringer Angel will trade a Toy Box for three. 251. Gold Bone TH 90 Explodes the room. Cursebringer Angel will trade a Toy Box for one. 252. Port Bone TH 0 Consumer warps to a room with a port. No effect if you haven't found the port. 253. Identifying Bone TH 0 Identifies all items, but causes damage. --------------------------------------------------------------------- PARASITES --------------------------------------------------------------------- 254. Larva TH 70 May turn into a parasite when you keep it with you as you go down a floor. 255. Fire Parasite TH 70 Fuse with you or your sword to increase fire attack. 256. Ice Parasite TH 70 Fuse with you or your sword to increase ice attack. 257. Electric Parasite TH 70 Fuse with you or your sword to increase lightning attack. 258. Life Parasite TH 90 Fuse with yourself to increase HPMAX. 259. Vital Parasite TH 90 Fuse with yourself to increase VTMAX. 260. ATK Parasite Fuse with yourself to increase MAXATK. 261. DEF Parasite TH 90 Fuse with yourself to increase MAXDEF. 262. Lucky Parasite TH 90 Fuse with yourself to increase your Luck. 263. Paralysis Parasite TH 60 Fuse with you or your coat to prevent Paralysis. 264. Confusion Parasite TH 60 Fuse with you or your coat to prevent Confusion. 265. Poison Parasite TH 90 Fuse with you or your coat to prevent Poison. 266. Blind Parasite TH 60 Fuse with you or your coat to prevent Blindness. 267. Ache Parasite TH 60 Fuse with you or your coat to prevent Stomachache. 268. Lust Parasite Fuse with you or your coat to prevent Lust. 269. Lethargy Parasite TH 60 Fuse with you or your coat to prevent Lethargy. 270. Comet Parasite TH 90 Fuse with you or your sword to increase ATK and SPD. 271. Apraisal Parasite TH 0 Fuse with an item to identify. 272. Disarm Parasite TH 81 Fuse with a box to prevent the box from exploding. 273. Cannibal Parasite *** 274. Wing Parasite TH 1 Fuse with an item to make it fly away. 275. Resurrect Parasite TH 25 Fuse with a parasite to resurrect. 276. Dead Parasite TH 3 A dead parasite. ------------------------------------------------------------------ IDEA SEPHIRAH ------------------------------------------------------------------ 277. Longneck's Crystals The Idea Sephirah of Longneck. 278. Your Crystal The Idea Sephirah of yourself. 279. Koriel's Crystal The Idea Sephirah of a Koriel member. 280. Bagged One's Crystal The Idea Sephirah of the Bagged One. 281. Littles' Crystal The Idea Sephirah of the Littles. 282. Horned Girl's Crystal The Idea Sephirah of the Horned Girl. 283. Boxbearer's Crystal The Idea Sephirah of the Boxbearer. 284. Magician Crystal The Idea Sephirah of Magician. 285. High Priestess Crystal The Idea Sephirah of Johanna Kyon. 286. Empress Crystal The Idea Sephirah of Bullger. 287. Emperor Crystal The Idea Sephirah of Aries. 288. Hierophant Crystal *** 289. Lovers Crystal The Idea Sephirah of Nicl & Nicr. 290. Chariot Crystal The Idea Sephirah of Galgal-Tank-Joe 291. strength Crystal The Idea Sephirah of Liar. 292. Hermit Crystal The Idea Sephirah of Jerryrom. 293. Fortune Crystal The Idea Sephirah of Kato. 294. Justice Crystal The Idea Sephirah of Soconpo. 295. Hanged Man Crystal The Idea Sephirah of Hungones. 296. Death Crystal The Idea Sephirah of Death. 297. Temperance Crystal The Idea Sephirah of Hana-nip. 298. Devil Crystal The Idea Sephirah of Gliro. 299. Tower Crystal The Idea Sephirah of Bubugel. 300. Star Crystal The Idea Sephirah of Seventeen. 301. Moon Crystal The Idea Sephirah of Moon. 302. Sun Crystal The Idea Sephirah of Sun. 303. Judgement Crystal The Idea Sephirah of Sin-Monis. 304. World Crystal The Idea Sephirah of Or-huganous. 305. Fool Crystal The Idea Sephirah of Cocteauhead. 306. Filth Crystal The Idea Sephirah of Glue 307. Wands Crystal *** The Idea Sephirah of Manas. 308. Cups Crystal *** The Idea Sephirah of Perisomata. 309. Swords Crystal The Idea Sephirah of Maleficia. 310. Coins Crystal *** The Idea Sephirah of Tabula Smaragdina. --------------------------------------------------------------------- MORE COPYRIGHT JARGON --------------------------------------------------------------------- All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This document is copyright Reinsus ©2008. It is not to be reproduced, altered, or used for profit. It is to be found only at www.gamefaqs.com. If you are reading this document from another site, please email me immediately. Otherwise, feel free to download it, print it, or give it to friends for personal use only, so long as you give credit where credit is due. I'm fairly well-knowledgable in many aspects of this game. This may not be the only guide I write for Baroque. If you have any questions about the story, hints and tips, or want to comment on the guide/make corrections...then please feel free to do so by emailing me at [email protected] Since I am a college student, I may not be able to answer emails as fast as I would like to. --------------------------------------------------------------------- THANKS GOES TO: --------------------------------------------------------------------- I would like to thank Atlus/Sting for porting this game to America, or else I would not have been touched by the interesting components that make up this game. The Baroque community on the boards for placing interest in the creation of this type of FAQ. There would have been no reason for me to type this text up if it weren't for you guys wanting one. I would also like to thank my friends that played the game with me. Without them, I probably would have though myself weird for enjoying this game to the level that I do.