Walkthrough - Guide for Frogger: The Great Quest
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FROGER : THE GREAT QUEST For Playstation Created By: Blue Eyes E-mail: [email protected] Date- 3/18/02 Version 1.1 Special Thanks to: K. D. Ellis who helped make this walkthrough ([email protected]) possible I. INDEX I. Index II. Controls III. Background IV. Stages 1. Rolling Rapids Creek 2. Bog Town 3. Slick Willy's Riverboat 4. River Town 5. Mushroom Valley 6. Fairy Town 7. Tree Of Knowledge 8. Fairy Town In Summer 9. Cat Dragon's Lair 10. Fairy Town (Revisited) 11. The Dark Trail Ruins 12. Dr. Starkenstein's Castle 13. The Catacombs 14. Goblins Trail 15. The Goblin Fort (a.k.a. Goblin Town) 16. Joy Castle 17. The towers Of Joy Castle V. Gameshark Codes VI. Credits II. CONTROLS Talk/put down - Circle Sidestep - R1 plus Left Analog Stick Spit Goobers - Square Free Look - R3 (push the Right analog stick in) Please e-mail me with other moves. III. BACKGROUND Frogger's back and he's better than ever and this time he's on a mission to find his dream princess and to become her prince. This time he has three magical items to aid him on his quest. IV. STAGES ----------------------- 1. ROLLING RAPIDS CREEK ----------------------- Objectives: 1. Learn some moves 2. complete the training 3. obtain the key 4. find the exit The first stage is one of the easiest stages. First go straight and you will meet the Fairy Frog Mother. Talk to her (with the O button), and she will teach you all the moves. Once she is done teaching you it is time to go and find the key. To obtain the key you must go through a training session and use all the moves you just learned to complete it. Once you complete it you will obtain the key. Once training is complete you will swim across the River Rapids. * Tip: Search the whole area thoroughly. Including in the water and the shore. * Tip: You can swim back up through the currents in some areas. In those areas there are occasionally secret areas. ----------- 2. BOG TOWN ----------- Objectives: 1. Obtain a pot of honey from the bees 2. Give a pot of honey to Bruiser Bear The first thing you need to do is to talk to the two boys that are fishing. They will give you some good information. * Tip: Talk to the Bruiser Bear first before the bees. You won't get attacked this way. When you talk to Bruiser Bear he asks for some honey, so next you need to find some bees. Go to the bees (and if you talked to Bruiser Bear already) they will be nice and give you the honey 9otherwise you need to fight for it). Give the honey to Bruiser Bear and you're of to Slick Willy's Riverboat. -------------------------- 3. SLICK WILLY'S RIVERBOAT -------------------------- Objectives: 1. Obtain the first key from the boiler room 2. Defeat Slick Willy This stage is harder so pay attention. First you need to defeat the Pike fish under the water. Then go into the boiler room to collect the first key. Next go to the first level of the boat and defeat all the cats there. After that go into a door in the bar that is newly open able and play the slot machines (that will open up a door with a spade, heart, club, and diamond). At the top of the boat there is a bell you need to ring * Tip: Use first Free Look (R3) to shoot the bell On the third floor there is a door with bells on it, go in and then go to the front of the boat on the third floor to face Slick Willy. ------------- 4. RIVER TOWN ------------- Objectives: 1. Obtain the key 2. Get the clover for Phroi First go to the Mayor's house. There you will find a sick fairy named Phroi. But unfortunately the door is locked, so turn your back to the door and go straight, then make a left when the path makes its firs left, and to the left on top of a roof you will find the key. Jump up to get it and unlock the Mayor's front door. Talk to Phroi and he will tell you that he needs a magic clover. So go to the middle of the lake on the tallest island to find the clover. Give it to Phroi and he will open up the next stage for you. ------------------ 5. MUSHROOM VALLEY ------------------ Objective: 1. Find the three pieces of one key To find the first piece you must defeat some Goblins. Then if you look closely you will see the Fairy Frog Mother fly to an isolated island. There you will find the second key. Lastly you need to find a box and move it to the mad cow by using your 'Frog Fu' move. The key will then assemble and you'll be on your way to the next stage. ------------- 6. FAIRY TOWN ------------- Objective: 1. Find and Plant 5 seeds This is one of the easiest stages. Just find and plant the five seeds. ------------------------ 7. THE TREE OF KNOWLEDGE ------------------------ Objective: 1. Find and defeat the dark one 2. Tell the Tree of Knowledge what you learned First you need to find the dark one. He is not very far away from the beginning of the stage. Then after you defeat him bring back the knowledge you learned from your battle with the dark one. ----------------------- 8. FAIRY TOWN IN SUMMER ----------------------- Objective: 1. Play hide and seek with the fairies. You will find one of them in the first barrel you see. The next is to the left of a monkey statue and under a grassy bridge. Then the next one is in a barrel in a hollow tree stump. The last one will be in a barrel near a tree at the bank of the river. ------------------------ 9. THE CAT DRAGON"S LAIR ------------------------ Objective: 1. Play the Cat Dragon's game 2. Get the riddle First you need to go to the Cat Dragon and play his game with him (his game is chess). Once you beat him he will give you a riddle that you will next tell to the fairies in the next stage. -------------------------- 10. FAIRY TOWN (REVISITED) -------------------------- Objective: 1.Play tag with the fairies First you must play tag with the 4 fairies. Once you do that the fairies open up a door for you (it leads to Princess Holly). The door is located near the monkey statue in the grassy knolls. ------------------------- 11. THE DARK TRAIL RUINS ------------------------- Objective: 1. Defeat Wild Thing 2. Collect the three artifacts 3. Attack and miniaturize Stinky Biggie First Wild Thing will take something and make a stone wall appear, attack and defeat the Wild Thing and the wall will disappear, take the thing that the Wild Thing gives back. Then go through were the stone wall used to be and collect the three artifacts that are located in the treasure room. Place them on the platform. Next you need to locate Stinky Biggie. Attack him until he stops moving (around 6 times), then go back and speak to the Wild Thing two more times, he will give you a stone that will shrink Stinky Biggie, do so and go to the next stage. ----------------------------- 12. DR. STARKENSTEIN'S CASTLE ----------------------------- Objective: 1. Escape from the castle First turn around and look at the bookcase (press 0) and a secret passage will unveil itself. Go to the door with the silver coin, remember where it is and go to the top of the tower. There you will find a clock, go to the triangle and hit the 0 button 7 times. Go back to the silver coin door and fall down the well. ------------------ 13. THE CATACOMBS ------------------ Objective: 1. Search for Princess Dar Go straight until you reach a fork in the path. Go in one direction (in any direction) and then you'll be at the fork again, this time take the other path. Then you will reach the actual catacombs. There you will meet Count Blah and automatically talk to him. In a room with another door you will find Princess Dar. She will then lead you (very slowly) to the exit. ----------------- 14. GOBLIN TRAIL ----------------- Objective: 1. Collect the 3 keys The first key is located in the entrance area. The second key is located at the end of the trail. There are many Goblins there so get ready to fight. Use the key to open a gate located above Frogger, and again you must fight goblins. Beat a Goblin King and take his crown, it will come in handy. At the entrance to a cave there is a boulder you must blow up to obtain key three (behind the boulder there is explosives). ---------------- 15. GOBLIN TOWN ---------------- Objective: 1. Retrieve the key Go forward and you will see three treasure chests, come back later to open the middle one. Inside is a key. Immediately after obtaining the key a Goblin will steal it. Chase him down and retrieve the key. Go into a house with a wooden ramp leads to the exit. --------------- 16. JOY CASTLE --------------- Objective: 1. Collect the keys Go to the second floor and look for the keys in all of the rooms. Once you collect all of them you can go outside the castle, outside you will fight some Goblins to obtain the last key in this stage. Once the Goblins are gone use the key to exit the level. ---------------------------- 17. THE TOWERS OF JOY CASTLE ---------------------------- Objective: 1. Defeat the Magic General and his Magical Sword Bite Go to the top of the first tower, on the way up you will face some Goblins. Once at the top jump across to the second tower. Climb up a nearby vine and jump across to tower three. Go down the tower and go inside. Once inside, go up the tower and once at the top jump across and go inside the second tower and go to the top. At the top you will meet up with The Magical General and The General's Mighty Bite (a sword). CONGRATULATIONS!!! You've finally beaten the game. Now sit back and watch the last movie and watch the credits roll. V. GAMESHARK CODES HAVE ALL STONES____________3CD3AB851456E70C HAVE ALL COINS_____________3CD3AB6C1456E70C 3CD3AB831456E70C 3CD3AB881456E70C 3CD3AB891456E70C HAVE ALL GEMS______________3CD3AB6D1456E70C 3CD3AB861456E70C 3CD3AB87456E70C 3CD3AB8C1456E70C 3CD3AB8D1456E70C INFINATE STONES____________3CD3AB651456E7A7 3CD3AB621456E7A7 3CD3AB631456E7A7 3CD3AB681456E7A7 INFINATE HEALTH (Level 1)__4CC30E041456E781 INFINATE HEALTH (Level 2)__4CC341D41567E781 HAVE KEY (Level 1)_________3CD3AB711456E7A6 3CD3AB8A1456E7A6 VI. CREDITS You must give credit to where its due I've been told so here goes. Special thank to K. D. Ellis, Gameshark.com, Myself, My Brother (for helping me beat the game, and you for actually reading this FAQ.