WWF Smackdown FAQ - Guide for WWF: Smackdown
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TABLE OF CONTENENTS -INTRODUCTION -BASICS -WRESTLERS/MOVES -EXHIBITION -SEASON -BELT RECORD -OPTIONS -SECRETS INTRODUCTION The World Wrestling Federation has transcended mere sports entertainment. Weaving elements of arena sports, comic books, mass media and dance, wrestling has become a kind of glitzy (yet decidedly pedestrian) postmodern opera. Weekly, fans of the WWF plug into the excitement via Thursday’s Smackdown. It has become an American obsession. It has become lifestyle. In some cases, it has become life. But enough babble. The bottom line is this: the World Wrestling Federation kicks a full two cheeks of roody-poo jabroni keister, and THQ’s WWF Smackdown accurately blends every slam, clothesline and People’s Elbow into one of the Playstation’s most anticipated titles of the year. We’ve created this guide to help you become a roughneck punk or high-flying aerial assailant. Inside, find Smackdown secrets, full strategies for every game mode, and moves lists for your favorite WWF superstars. Now go forth and make some candy-ass freaks into floor pizza! BASICS Basics Like most wrestling games, WWF Smackdown has a number of moves per superstar, some signature and some fairly standard. Smackdown takes the genre a step further and assigns moves according to wrestler personality. Therefore, a roughneck wrestler will have different basic moves than an aerial wrestler. However, every wrestler obeys certain basic controls. They are: Move: directional buttons Attack: X Irish Whip: O Grapple: O + directional button Reverse/Counter: square Run: triangle Climb turnbuckle: triangle + directional button Leave ring: R1 + directional button Enter ring: triangle Tag partner (tag team match): R1 Pin: O + down Face new opponent: R2 WRESTLERS/MOVES WWF Smackdown boasts 36 wrestlers, plus the ability to create several custom grapplers. We’ve assembled a full moves list for eleven of the WWF’s biggest superstars, and five signature moves for the rest of the crowd. Check this guide often. We’ll be updating it with full moves lists for all wrestlers soon! As you progress in the Season mode, you’ll unlock the ability to create several more WWF celebrities. See the Secrets section of this guide for a list of secret superstars, and how to unlock them. Note: There are NO double-team moves in Smackdown! Use the descriptions below to understand the various situational moves: READY MOVES: Grapple: Grapple the standing opponent from front. Grapple Groggy: Grapple the groggy opponent from front. Attack: Kick and punch the standing opponent. BEHIND: Grapple: Grapple the standing opponent from behind. GROUND: Grapple Upper Half of Body: Grapple the upper body of the fallen opponent. Grapple Lower Half of Body: Grapple the lower body of the fallen opponent. Attack: Punch and kick the opponent on the ground. TURNBUCKLE: Upper front: Grapple the opponent at the turnbuckle from front. Upper behind: Grapple the opponent at the turnbuckle from behind. Lower front: Grapple the opponent at the lower turnbuckle from front. Run: Run and attack the opponent at the lower turnbuckle. ROPE OPPONENT: Rope Down: Attack the opponent at the rope Jump to Outside: Attack from the top of the turnbuckle to the opponent outside of the ring. Jump Down Over: Rope dive to the opponent outside of the ring. AERIAL: Stand: Attack from top of the turnbuckle to the standing opponent in the ring. Down: Attack from top of the turnbuckle to the grounded opponent in the ring. Run to Outside: Run and dive through the rope to the opponent outside of the ring. RUNNING: Grapple: Run up to the opponent frontally and grapple. Attack: Run up to the opponent and punch and kick. Counter: Grapple the opponent running up to the player. APPEALING: Attempt to excite the crowd. STONE COLD STEVE AUSTIN Special move: Stone Cold Stunner Ready Moves Grapple: Irish Whip: O Suplex: O right Scoop Slam: O left Eye Rake: O up Side Buster: O down Grapple Groggy: DDT: O right Stunner: O left Piledriver: O up Side Buster: O down Attack: Austin Punches: X Overhand Punch: X up Clothesline: X down Snap Jab: X left Toe Kick: X right Behind Grapple: Turn Facing Front: O right Back Drop: O left Sleeper Hold: O up Bulldog: O down Ground Grapple: Lower half of body Kick to Groin: O left Leg Lock: O right Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left/right Sleeper hold: O up Cover pin: O down Attack: Angry stomp: X or X up/down Austin Elbow drop: X left/right Turnbuckle Upper: Foot choke: O up Shoulder Thrust: O left/right/down Lower: Foot choke: O up/down Help up: O left Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Jumping Body Press: X up/down/left/right Jump Down Over: Jumping Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X up/down/left/right Down: Diving Elbow: X up/down/left/right Run to Outside: Run, then [] Running Grapple: Press and Knuckle: O up/down/right/left Attack: Power Clothesline: X right/left Shoulder Block: X up/down Counter: Monkey Toss: O Shoulder Back Toss: O up/down Special Move Stone Cold Stunner: L1 Appealing L2 THE UNDERTAKER Special move: Tombstone Piledriver Ready Moves Grapple: Irish Whip: O Hard Scoop Slam: O right DDT: O left Club to Neck: O up Shoulder Breaker: O down Grapple Groggy: Rib Breaker: O right DDT: O left Chokeslam: O up Jacknife Powerbomb: O down Attack: Throat Thrust: X Double Axe Handle: X up Back Elbow Smash: X down Toe Kick: X left Body Punch: X right Behind Grapple: Atomic Drop: O right Diving Reverse DDT: O left Sleeper Hold: O up Pumphandle Slam: O down Ground Grapple: Lower half of body Knee Stomp: O left/right Kick to Leg: O up Pin: O down Upper half of body Pick up: O Darkness Choke: O left Sleeper Hold: O right Mounted Punch: O up Darkness Pin: O down Attack Angry Stomp: X Elbow Drop: X up Leg Drop: X down Knee Drop: X left/right Turnbuckle Upper Choke: O up/down Walk on the Rope: O left/right Lower Choke: O up/down/left/right Help up: O Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying Clothesline: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Running DDT: O up/down/left/right Grapple behind: Bulldog: O Attack: Diving Shoulder: X up/down Flying Lariat: X left/right Counter: Monkey Toss: O Shoulder Back Toss: O up, down, right, left Special Move Tombstone Piledriver: L1 Appealing L2 THE ROCK Special move: The People’s Elbow Ready Moves Grapple: Irish Whip: O Club to Neck: O right Scoop Slam: O left Eye Rake: O up DDT: O down Grapple Groggy: Jump Swinging DDT: O right The Rock Bottom: O left Suplex: O up Manhattan Drop: O down Attack: The Rock Punches: X Double Axe Handle: X up Clothesline: X down Toe Kick: X left Elbow Smash: X right Behind Grapple: Russian Leg Sweep: O right Back Drop: O left Sleeper Hold: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O left Leg Lock: O right Toss: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left Sleeper Hold: O right Mounted Punch: O up Cover Pin: O down Attack: Angry Stomp: X, X up/down Rock Stomp: X left/right Turnbuckle Upper Superplex: O up/down Shoulder Thrust: O left/right Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neck Breaker: O left/right/up/down Grapple behind: School Boy: O Attack: Clothesline: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Samoan Drop: O up/down/left/right Special Move The People’s Elbow: L1 Appealing L2 TRIPLE H Special move: Pedigree Ready Moves Grapple: Irish Whip: O Arm Wrench: O right Scoop Slam: O left Eye Rake: O up Knee Smash: O down Grapple Groggy: Manhattan Drop: O right Jumping Arm Breaker: O left Reverse Suplex: O up Rib Breaker: O down Attack: Snap Jab: X Elbow Smash: X up Clothesline: X down Toe Kick: X left Chop: X right Behind Grapple: Turn Facing Front: O right Back Drop: O left Dragon Sleeper: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Figure 4 Leg Lock: O up Pin: O down Upper half of body Pick up: O Reverse Chin Lock: O up Knee Smash: O right Mounted Punch: O left Cover Pin: O down Attack: Double Knee Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Superplex: O right/left Shoulder Thrust: O up/down Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neck Breaker: O Spear: O up/down/left/right Grapple behind: School Boy: O Attack: Snap Jab: X Clothesline: X down Elbow Smash: X up Shoulder Block: X left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Pedigree: L1 Appealing L2 BIG SHOW Special move: Showstopper Ready Moves Grapple: Irish Whip: O Side Buster: O right Hard Scoop Slam: O left Pendulum Backbreaker: O up Choke Toss: O down Grapple Groggy: Bear Hug: O right Strong Head Butt: O left Body Press Drop: O up Jacknife Powerbomb: O down Attack: Chop: X Double Axe Handle: X up Clothesline: X down Big Boot: X left Body Punch: X right Behind Grapple: Turn Facing Front: O right Full Nelson Slam: O left Sleeper Hold: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Boston Crab: O up Pin: O down Upper half of body Pick up: O Camel Clutch: O up Darkness Choke: O right Mounted Punch: O left Cover Pin: O down Attack Elbow Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Choke: O right/left Mudhole Stomping: O up/down Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Front Dropkick: X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O up/down/left/right Grapple behind: School Boy: O Attack: Shoulder Block: X Dropkick: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Showstopper: L1 Appealing L2 MANKIND Special move: Mandible Claw Ready Moves Grapple: Irish Whip: O Scoop Slam: O right DDT: O left Eye Rake: O up Manhattan Drop: O down Grapple Groggy: Hard Scoop Slam: O right Double Arm DDT: O left Pulling Piledriver: O up Jacknife Powerbomb: O down Attack: Austin Punches: X Body Punch: X up Clothesline: X down Toe Kick: X left Chop: X right Behind Grapple: Back Drop: O right Facecrusher: O left Diving Reverse DDT: O up School Boy: O down Ground Grapple: Lower half of body Toss: O right Knee Stomp: O left Leg Lock: O up Pin: O down Upper half of body Pick up: O Camel Clutch: O left Sleeper Hold: O right Mounted Punch: O up Cover Pin: O down Attack: Angry Stomp: X Elbow Drop: X up/down Leg Drop: X left/right Turnbuckle Upper Front 10 Punch: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O Lower Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axehandle: X Front Dropkick: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O up/down/left/right Grapple behind: School Boy: O Attack: Clothesline: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Mandible Claw: L1 Appealing L2 X-PAC Special move: X-Factor Ready Moves Grapple: Irish Whip: O DDT: O right Snapmare: O left Eye Rake: O up Headlock and Punch: O down Grapple Groggy: Fisherman Suplex: O right Spinning Back Drop: O left Hurracanrana: O up Piledriver: O down Attack: Middle Kick: X Spinning Wheel Kick: X up Spinning to FaceXPac: X down Snap Jab: X left Spinning Kick: X right Behind Grapple: Turn Facing Front: O right Back Drop: O left School Boy: O up Reverse Pin: O down Ground Grapple: Lower half of body Kick to groin: O right Knee Stomp: O left Kick to Leg: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Sleeper Hold: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X/ X + up/down Leg Drop: X left/right Turnbuckle Upper Front 10 Punch: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O Lower Foot Choke: O up/down/left/right Run: Bronco Buster: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axehandle: X Spinning Wheel Kick: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O up/down/left/right Grapple behind: School Boy: O Attack: Flying Lariat: X Bronco Buster: X up/down/left/right Counter: Monkey Toss: O Pulling Walk Slam: O up/down/left/right Special Move X-Factor: L1 Appealing L2 MR. ASS Special move: Fame-Ass-Er Ready Moves Grapple: Irish Whip: O Club to Neck: O right Headlock and Punch: O left Brainbuster: O up Arm Wrench: O down Grapple Groggy: DDT: O right Falling Neckbreaker: O left Body Press Slam: O up Piledriver: O down Attack: Snap Jab: X Double Axe Handle: X up Dropkick: X down Toe Kick: X left Chop: X right Behind Grapple: Russian Leg Sweep: O right Bulldog: O left Back Drop: O up Atomic Drop: O down Ground Grapple: Lower half of body Toss: O right Leg Lock: O left Kick to Leg: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Reverse Chin Lock: O right Camel Clutch: O up Cover Pin: O down Attack Angry Stomp: X Austin Elbow Drop: X up/down Knee Drop: X left/right Turnbuckle Upper Front Shoulder Thrust: O right/left Tornado DDT: O up/down Upper Behind Super Back Drop: O Lower Foot Choke: O up/down/left/right Run: Back Elbow Attack: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axehandle: X Diving Fame Asser: X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O up/down/left/right Grapple behind: Bulldog: O Attack: Back Elbow Attack: X Drop Kick: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Fame-Ass-Er: L1 Appealing L2 ROAD DOGG Special move: Pumphandle Drop Ready Moves Grapple: Irish Whip: O Double Arm Suplex: O right Snapmare: O left Stomach Crusher: O up Jumping Arm Breaker: O down Grapple Groggy: Fall Away Slam: O right DDT: O left Jacknife Powerbomb: O up Piledriver: O down Attack: Shake Jab: X Clothesline: X up Body Punch: X down Snap Jab: X left Chop: X right Behind Grapple: Facecrusher: O right Back Drop: O left Sleeper Hold: O up School Boy: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Leg Lock: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Sleeper Hold: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X up/down Shaky Knee Drop: X left/right Turnbuckle Upper Front 10 Punch: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Missile Dropkick: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Rolling Clutch Pin: O Neckbreaker Drop: O up/down/left/right Grapple behind: Facecrusher: O Attack: Clothesline: X Back Elbow Attack: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Pumphandle Drop: L1 Appealing L2 KANE Special move: Chokeslam Ready Moves Grapple: Irish Whip: O Side Buster: O right Hard Scoop Slam: O left Lifting Chokehold: O up Stomach Crusher: O down Grapple Groggy: Manhattan Drop: O right Pendulum Backbreaker: O left Spinebuster: O up Tombstone Piledriver: O down Attack: Body Punch: X KANE Throat Thrust: X up Clothesline: X down Chop: X left Big Boot: X right Behind Grapple: Back Drop: O right Reverse Brainbuster: O left Full Nelson Slam: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Kick to Leg: O right/left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Darkness Choke: O left Camel Clutch: O right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X up/down Elbow Drop: X left/right Turnbuckle Upper Front Choke: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying Clothesline: X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Rolling Clutch Pin: O Neckbreaker Drop: O up/down/left/right Grapple behind: Bulldog: O Attack: Clothesline: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Chokeslam: L1 Appealing L2 CHRIS JERICHO Special move: Double Powerbomb Ready Moves Grapple: Irish Whip: O Jumping Arm Breaker: O right Snapmare: O left Reverse Suplex: O up DDT: O down Grapple Groggy: Small Package: O right Doublearm Backbreaker: O left Fisherman Suplex: O up Jacknife Powerbomb: O down Attack: Snap Jab: X Spinning Back Kick: X up Clothesline: X down Middle Kick: X left Chop: X right Behind Grapple: Schoolboy: O right Diving Reverse DDT: O left Reverse Brainbuster: O up Reverse Pin: O down Ground Grapple: Lower half of body Kick to Leg: O right Walls of Jericho: O left Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Knee Smash: O right Reverse Chin Lock: O up Cover Pin: O down Attack Angry Stomp: X up/down Austin Elbow Drop: X left/right Turnbuckle Upper Front Mudhole Stomping: O right/left Superplex: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Run: Shoulder Block: Run, then X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Missile Dropkick: X Spinning Wheelkick: X up/down/left/right Down: Diving Moonsault: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Rolling Clutch Pin: O up/down/left/right Grapple behind: Facecrusher: O Attack: Back Elbow Attack: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Double Powerslam: L1 Appealing L2 VAL VENIS Special move: Money Shot Ready Moves Grapple: Irish Whip: O Scissors Sweep: O right DDT: O left Eye Rake: O up Arm Wrench: O down Grapple Groggy: Spinebuster: O right Double Arm Suplex: O left Stomach Crusher: O up Fisherman Suplex: O down Attack: Chop: X Double Axe Handle: X up Clothesline: X down Austin Punches: X left Elbow Smash: X right Behind Grapple: German Suplex Pin: O right Russian Leg Sweep: O left Octopus Stretch: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right Leg Lock: O left Kick to Groin: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Reverse Chin Lock: O right Sleeper Hold: O up Cover Pin: O down Attack Elbow Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Superplex: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker Drop: O Neckbreaker: O up/down/left/right Grapple behind: School Boy: O Attack: Back Elbow Attack: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Pulling Walk Slam: O up/down/left/right Special Move Money Shot: L1 Appealing L2 GODFATHER Special move: Pimp Drop Ready Moves Grapple: Irish Whip: O Suplex: O right Hard Scoop Slam: O left Club to Neck: O up Manhattan Drop: O down Grapple Groggy: Fall Away Slam: O right Pendulum Backbreaker: O left Headlock and Punch: O up Piledriver: O down Attack: Austin Punches: X Clothesline: X up Shuffle Side Kick: X down Chop: X left Overhand Punch: X right Behind Grapple: Bulldog: O right Russian Leg Sweep: O left Diving Reverse DDT: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Leg Lock: O up Pin: O down Upper half of body Pick up: O Camel Clutch: O left Sleeper Hold: O right Short Arm Scissors: O up Cover Pin: O down Attack Angry Stomp: X Elbow Drop: X up/down Leg Drop: X left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left 10 Punch: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Shoulder Block: X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Rolling Clutch Pin: O up/down/left/right Grapple behind: School Boy: O Attack: Diving Shoulder: X Ho Train Attack: X up/down/left/right Counter: Monkey Toss: O Samoan Drop: O up/down/left/right Special Move Pimp Drop: L1 Appealing L2 D'LO BROWN Special move: 'Lo Down Ready Moves Grapple: Irish Whip: O Side Buster: O right Hard Scoop Slam: O left Suplex: O up Piledriver: O down Grapple Groggy: Pendulum Backbreaker: O right Whirl Side Slam: O left Sky High: O up Running Powerbomb: O down Attack: Snap Jab: X Double Axe Handle: X up Jumping Calf Kick: X down Austin Punches: X left Shuffle Side Kick: X right Behind Grapple: School Boy: O right Back Drop: O left Sleeper Hold: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right D'Lo Texas Cloverleaf: O left Leg Lock: O up Pin: O down Upper half of body Pick up: O Sleeper Hold: O left Mounted Punch: O right Knee Smash: O up Cover Pin: O down Attack D'Lo Leg Drop: X up/down Angry Stomp: X left/right Turnbuckle Upper Front Frankensteiner: O right/left Shoulder Thrusts: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Spinning Wheel Kick: X Front Dropkick: X up/down/left/right Down: Twisting Body Attack: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker Drop: O Rolling Clutch Pin: O up/down/left/right Grapple behind: School Boy: O Attack: Dropkick: X Clothesline: X up/down/left/right Counter: Monkey Toss: O Pulling Walk Slam: O up/down/left/right Special Move 'Lo Down: L1 Appealing L2 MARK HENRY "SEXUAL CHOCOLATE" Special move: Bearhug Ready Moves Grapple: Irish Whip: O Side Buster: O right Hard Scoop Slam: O left Club to Neck: O up Arm Wrench: O down Grapple Groggy: Side Buster: O right Pendulum Back Breaker: O left Body Press Slam: O up Body Press Drop Forward: O down Attack: Chop: X Double Axe Handle: X up Clothesline: X down Toe Kick: X left Overhand Punch: X right Behind Grapple: Atomic Drop: O right Back Drop: O left Full Nelson Slam: O up Back Side Slam: O down Ground Grapple: Lower half of body Toss: O right Leg Lock: O left Boston Crab: O up Pin: O down Upper half of body Pick up: O Camel Clutch: O left Knee Smash: O right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X up/down/X left/right Turnbuckle Upper Front Choke: O right/left Shoulder Thrusts: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X, X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Shoulder Block: X Clothesline: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Bearhug: L1 Appealing L2 KEN SHAMROCK Special move: Anklelock Ready Moves Grapple: Irish Whip: O Hurracanrana: O right Club to Neck: O left Dragon Screw: O up Belly to Back Flip: O down Grapple Groggy: Fisherman Suplex: O right Knee Strike: O left Flipping Armbar: O up Rolling Leg Lock: O down Attack: Low Kick: X Body Punch: X up Clothesline: X down Middle Kick: X left Back Elbow Smash: X right Behind Grapple: Back Side Slam: O right Back Drop: O left Sleeper Hold: O up German Suplex Pin: O down Ground Grapple: Lower half of body Kick to Leg: O right Anklelock: O left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Knee Smash: O right Armbar: O up Cover Pin: O down Attack Knee Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left Superplex: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Spear: O, O up/down/left/right Grapple behind: School Boy: O Attack: Back Elbow Attack: X Spinning Wheel Kick: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Anklelock: L1 Appealing L2 BIG BOSS MAN Special move: Boss Man Slam Ready Moves Grapple: Irish Whip: O Side Buster: O right Headlock and Punch: O left Eye Rake: O up Manhattan Drop: O down Grapple Groggy: Pendulum Backbreaker: O right Rib Breaker: O left Stomach Crusher: O up Jacknife Powerbomb: O down Attack: Toe Kick: X Double Axe Handle: X up Boss Man Uppercut: X down Chop: X left Austin Punches: X right Behind Grapple: Diving Reverse DDT: O right Back Drop: O left Sleeper Hold: O up Atomic Drop: O down Ground Grapple: Lower half of body Toss:O right Kick to Groin: O left Kick to Leg: O up Pin: O down Upper half of body Pick up: O Camel Clutch: O left Reverse Chin Lock: O right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X up/down Elbow Drop: X left/right Turnbuckle Upper Front Mudhole Stomping: O right/left Foot Choke: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Clothesline: X Back Elbow Attack: X up/down/left/right Counter: Monkey Toss: O Boss Man Sidewalk Slam: O up/down/left/right Special Move Boss Man Slam: L1 Appealing L2 AL SNOW Special move: Snowplow Ready Moves Grapple: Irish Whip: O Shoulder Breaker: O right Scoop Slam: O left Suplex: O up Scissors Sweep: O down Grapple Groggy: Hurracanrana: O right DDT: O left Piledriver: O up Jacknife Powerbomb: O down Attack: Snap Jab: X Boss Man Uppercut: X up Shuffle Side Kick: X down Toe Kick: X left Chop: X right Behind Grapple: Bulldog: O right Back Drop: O left Reverse Brainbuster: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Knee Stomp: O right Texas Cloverleaf: O left Kick to Leg: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left/right Mahistrol Cradle: O up Elbow Drop: O down Attack Angry Stomp: X, X right/left Elbow Drop: X up/down Turnbuckle Upper Front Choke: O right/left Frankensteiner: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Run Clothesline: Run + X Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X up/down/left/right Down: Elbow Drop: X Diving Moonsault: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: School Boy: O Attack: Clothesline X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Snow Plow: L1 Appealing L2 HARDCORE HOLLY Special move: Falcon Arrow Ready Moves Grapple: Irish Whip: O Scoop Slam: O right Snapmare: O left Arm Wrench: O up Club to Neck: O down Grapple Groggy: Manhattan Drop: O right DDT: O left Piledriver: O up Jacknife Powerbomb: O down Attack: Austin Punches: X Double Axe Handle: X up Clothesline: X down Chop: X left Toe Kick: X right Behind Grapple: Bulldog: O right Back Drop: O left Diving Reverse: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Knee Smash: O right Sleeper Hold: O up Cover Pin: O down Attack Double Knee Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Frankensteiner: O right/left Shoulder Thrusts: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Front Dropkick: X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: Bulldog: O Attack: Dropkick: X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Falcon Arrow: L1 Appealing L2 STEVE BLACKMAN Special move: Fisherman Suplex Ready Moves Grapple: Irish Whip: O Scissor Sweep: O right Knee Strike: O left Eye Rake: O up DDT: O down Grapple Groggy: Dragon Screw: O right Knee Strike: O left Shoulder Breaker: O up Piledriver: O down Attack: Low Kick: X Shuffle Side Kick: X up Dropkick: X down Toe Kick: X left Chop: X right Behind Grapple: German Suplex Pin: O right Back Drop: O left Atomic Drop: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Knee Stomp: O right/left Kick to Leg: O up Pin: O down Upper half of body Pick up: O Armbar: O left Sleeper Hold: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X, X up/down/left/right Turnbuckle Upper Front Foot Choke: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Front Dropkick: X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Spear: O, O up/down/left/right Grapple behind: School Boy: O Attack: Karate Kick: X Diving Shoulder: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Fisherman's Suplex: L1 Appealing L2 TEST Special move: Diving Powerbomb Ready Moves Grapple: Irish Whip: O Suplex: O right Side Buster: O left Stomach Crusher: O up Falling Neckbreaker: O down Grapple Groggy: Small Package: O right Falling Neckbreaker: O left Tall Neck Breaker: O up Falling Power Slam: O down Attack: Chop: X Clothesline: X up Big Boot: X down Toe Kick: X left Austin Punches: X right Behind Grapple: Pumphandle Drop: O right Pump Handle Slam: O left Sleeper Hold: O up Full Nelson Slam: O down Ground Grapple: Lower half of body Kick to Leg: O right Boston Crab: O left Leg Lock: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left/right Camel Clutch: O up Cover Pin: O down Attack Elbow Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front 10 Punch: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying Clothesline: X up/down/left/right Down: Test Diving Elbow: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Neckbreaker Drop: O up/down/left/right Grapple behind: Bulldog: O Attack: Power Clothesline: X Yakuza Kick: X up/down/left/right Counter: Shoulder Back Toss: O Powerslam: O up/down/left/right Special Move Diving Powerbomb: L1 Appealing L2 EDGE Special move: Downward Spiral Ready Moves Grapple: Irish Whip: O Scoop Slam: O right Snapmare: O left Reverse Suplex: O up Scissors Sweep: O down Grapple Groggy: Rib Breaker: O right Spinning Back Drop: O left Stomach Crusher: O up DDT: O down Attack: Snap Jab: X Shuffle Side Kick: X up Dropkick: X down Chop: X left Elbow Smash: X right Behind Grapple: Face Crusher: O right Back Side Slam: O left Electric Chair Drop: O up Full Nelson Slam: O down Ground Grapple: Lower half of body Knee Stomp: O right Leg Lock: O left Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Short Arm Scissors: O right Knee Smash: O up Cover Pin: O down Attack Leg Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Shoulder Thrust: O right/left Frankensteiner: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Missile Dropkick: X Diving Spear: X up/down/left/right Down: Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Spear: O, O up/down/left/right Grapple behind: Facecrusher: O School Boy: O up/down/left/right Attack: Spinning Wheel Kick: X Dropkick: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Downward Spiral: L1 Appealing L2 CHRISTIAN Special move: Crucifix Ready Moves Grapple: Irish Whip: O Side Buster: O right Scoop Slam: O left Suplex: O up Arm Wrench: O down Grapple Groggy: Sambo Suplex: O right DDT: O left Northern Lights Suplex: O up Stomach Crusher: O down Attack: Austin Punches: X Dropkick: X up Clothesline: X down Toe Kick: X left Chop: X right Behind Grapple: German Suplex Pin: O right Diving Reverse DDT: O left Sleeper Hold: O up Reverse Pin: O down Ground Grapple: Lower half of body Knee Stomp: O right Kick to Leg: O left Toss: O up Pin: O down Upper half of body Pick up: O Reverse Chin Lock: O left Mounted Punch: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X, X up/down Leg Drop: X left/right Turnbuckle Upper Front Mudhole Stomping: O right/left Foot Choke: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Front Dropkick: X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: School Boy: O Attack: Back Elbow Attack: X Dropkick: X up/down Clothesline: X left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Crucifix: L1 Appealing L2 GANGREL Special move: Impaler Ready Moves Grapple: Irish Whip: O DDT: O right Gangrel Suplex: O left Eye Rake: O up Manhattan Drop: O down Grapple Groggy: Manhattan Drop: O right Gangrel Suplex: O left Headlock and Punch: O up Piledriver: O down Attack: Chop: X Suffle Side Kick: X up Clothesline: X down Toe Kick: X left Body Punch: X right Behind Grapple: Diving Reverse DDT: O right Back Drop: O left Sleeper Hold: O up Pumphandle Slam: O down Ground Grapple: Lower half of body Toss: O right Knee Stomp: O left Kick to Groin: O up Pin: O down Upper half of body Pick up: O Sleeper Hold: O left Mounted Punch: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X Elbow Drop: Xup/down Double Knee Drop: X left/right Turnbuckle Upper Front Mudhole Stomping: O right/left Tornado DDT: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying ClotheslineX up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Neckbreaker Drop: O up/down/left/right Grapple behind: School Boy: O Attack: Back Elbow Attack: X Clothesline: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Imapler: L1 Appealing L2 FAAROOQ Special move: Dominator Ready Moves Grapple: Irish Whip: O DDT: O right Hard Scoop Slam: O left Rib Breaker: O up Bearhug Front Slam: O down Grapple Groggy: Spinebuster: O right Rib Breaker: O left Body Press Slam: O up Jacknife Powerbomb: O down Attack: Austin Punches: X Double Axe Handle: X up Clothesline: X down Toe Kick: X left Chop: X right Behind Grapple: Abdominal Stretch: O right Back Drop: O left Full Nelson Slam: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Groin: O right Knee Stomp: O left Boston Crab: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Sleeper Hold: O right Camel Clutch: O up Cover Pin: O down Attack Elbow Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left Choke: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying Clothesline: X up/down/left/right Down: Diving Head Butt: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: Bulldog: O Attack: Diving Shoulder: X, X up/down/left/right Counter: Powerslam: O Spinebuster: O up/down/left/right Special Move Dominator: L1 Appealing L2 BRADSHAW Special move: Strong Lariat Ready Moves Grapple: Irish Whip: O Side Buster: O right Hard Scoop Slam: O left Eye Rake: O up Fall Away Slam: O down Grapple Groggy: DDT: O right Pendulum Back Breaker: O left Rib Breaker: O up Jacknife Powerbomb: O down Attack: Chop: X Double Axe Handle: X up Clothesline: X down Toe Kick: X left Snap Jab: X right Behind Grapple: Bulldog: O right Back Drop: O left Full Nelson Slam: O up Pump Handle Drop: O down Ground Grapple: Lower half of body Leg Lock: O right Knee Stomp: O left Boston Crab: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Camel Clutch: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X left/right Elbow Drop: X up/down Turnbuckle Upper Front Shoulder Thrusts: O right/left Superplex: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Flying Clothesline: X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: Bulldog: O Attack: Power Clothesline:X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Strong Lariat: L1 Appealing L2 MATT HARDY Special move: Northern Lights Suplex Ready Moves Grapple: Irish Whip: O Scissors Sweep: O right Scoop Slam: O left Suplex: O up Arm Wrench: O down Grapple Groggy: DDT: O right Falling Neckbreaker: O left Stomach Crusher: O up Rib Breaker: O down Attack: Snap Jab: X Rolling Wheel Kick: X up Dropkick: X down Back Elbow Smash: X left Chop: X right Behind Grapple: German Suplex Pin: O right Back Drop: O left Sleeper Hold: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Leg Lock: O right Knee Stomp: O left Pin with Bridge: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Reverse Chin Lock: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X, X right Leg Drop: X down Elbow Drop: X left Austin Elbow Drop: X up Turnbuckle Upper Front Mudhole Stomping: O right/left Tornado DDT: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Spinning Wheel Kick: X up/down/left/right Down: Senton Bomb: X Diving Moonsault: X up/down Knee Drop: X left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker Drop: O Neckbreaker: O up/down/left/right Grapple behind: Bulldog: O Attack: Diving Forearm Smash: X Power Clothesline: X up/down/left/right Counter: Monkey Toss: O Samoan Drop: O up/down/left/right Special Move Senton Bomb: L1 Appealing L2 JEFF HARDY Special move: Senton Bomb Ready Moves Grapple: Irish Whip: O Scoop Slam: O right Snapmare: O left Suplex: O up Arm Wrench: O down Grapple Groggy: Gangrel Suplex: O right DDT: O left Hurracanrana: O up Knee Smash: O down Attack: Chop: X Shuffle Side Kick: X up Dropkick: X down Snap Jab: X left Austin Punches: X right Behind Grapple: German Suplex Pin: O right Back Drop: O left Back Side Slam: O up Diving Reverse DDT: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Sleeper Hold: O right Knee Smash: O up Cover Pin: O down Attack Angry Stomp: X Flip Splash: X up/down Double Knee Drop: X left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left Frankensteiner: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Missile Dropkick: X up/down/left/right Down: Twisting Knee Drop: X The 450: X up/down Diving Moonsault: X left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Spear: O up/down/left/right Grapple behind: School Boy: O Attack: Spinning Wheel Kick: X Back Elbow Attack: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Senton Bomb: L1 Appealing L2 BUH BUH RAY DUDLEY Special move: Jacknife Powerbomb Ready Moves Grapple: Irish Whip: O Bally to Back Flip: O right Scoop Slam: O left Manhattan Drop: O up Eye Rake: O down Grapple Groggy: Bearhug: O right DDT: O left Body Press Slam: O up Piledriver: O down Attack: Body Punch: X Double Axe Handle: X up Clothesline: X down Toe Kick: X left Overhand Punch: X right Behind Grapple: Back Drop: O right Bulldog: O left Pumphandle Drop: O up Back Side Slam: O down Ground Grapple: Lower half of body Leg Lock: O right Knee Stomp: O left Toss: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left Knee Smash: O right Sleeper Hold: O up Cover pin: O down Attack Angry Stomp: X, X left/right Elbow Drop: X up/down Turnbuckle Upper Front Choke: O right/left Superplex: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Front Dropkick: X Double Axe Handle: X up/down/left/right Down: Elbow Drop: X, X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Clothesline:X Shoulder Block: X up/down/left/right Counter: Monkey Toss: O Whirl Sideslam: O up/down/left/right Special Move Jacknife Powerbomb: L1 Appealing L2 D'VON DUDLEY Special move: Jacknife Powerbomb Ready Moves Grapple: Irish Whip: O Club to Neck: O right Snapmare: O left Suplex: O up DDT: O down Grapple Groggy: Pendulum Backbreaker: O right Fall Away Slam: O left Manhattan Drop: O up Piledriver: O down Attack: Austin Punches: X Double Axe Handle: X up Shuffle Side Kick: X down Chop: X left Toe Kick: X right Behind Grapple: Bulldog: O right Back Drop: O left Diving Reverse DDT: O up Atomic Drop: O down Ground Grapple: Lower half of body Kick to Leg: O right Knee Stomp: O left Toss: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left Mounted Punch: O right Camel Clutch: O up Cover Pin: O down Attack Leg Drop: X up/down Angry Stomp: X, X left/right Turnbuckle Upper Front Foot Choke: O right/left Superplex: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X Diving Head Butt: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: School Boy: O Attack: Clothesline: X Diving Shoulder: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Jacknife Powerbomb: L1 Appealing L2 VINCE McMANHON Special move: Stunner Ready Moves Grapple: Irish Whip: O Arm Wrench: O right Club to Neck: O left Eye Rake: O up/down Grapple Groggy: Arm Wrench: O right Club to Neck: O left Side Buster: O up Piledriver: O down Attack: Austin Punches: X Double Axe Handle: X up/down Chop: X left Toe Kick: X right Behind Grapple: Turn Facing Front: O right/left.up/down Ground Grapple: Lower half of body Kick to Leg: O right Leg Lock: O left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left /right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X up/down/left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left Mudhole Stomping: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Knee Drop: X Elbow Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Shoulder Block: X, X up/down/left/right Counter: Monkey Toss: O Back Shoulder Toss: O up/down/left/right Special Move Stunner: L1 Appealing L2 SHANE McMAHON Special move: Test Diving Elbow Ready Moves Grapple: Irish Whip: O Club to Neck: O right Eye Rake: O left Double Axe Handle: O up Body Punch: O down Grapple Groggy: Arm Wrench: O right Snapmare: O left Hard Scoop Slam: O up DDT: O down Attack: Snap Jab: X Double Axe Handle: X up Body Punch: X down Toe Kick: X left Chop: X right Behind Grapple: Turn to Face: O right/left School Boy: O up/down Ground Grapple: Lower half of body Leg Lock: O right/left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left/right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X, X up/down/left/right Turnbuckle Upper Front Mudhole Stomping: O right/left Shoulder Thrusts: O up/down Upper Behind Super Back Drop: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Test Diving Elbow: X Dragon Attack: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Back Elbow Attack: X Bronco Buster: X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Test Diving Elbow: L1 Appealing L2 CHYNA Special move: Pedigree Ready Moves Grapple: Irish Whip: O Snapmare: O left /right Eye Rake: O up Club to Neck: O down Grapple Groggy: Rib Breaker: O right Arm Wrench: O left Stomach Crusher: O up Piledriver: O down Attack: Austin Punches: X Double Axe Handle: X up Clothesline: X down Chop: X left Toe Kick: X right Behind Grapple: Turn to Face: O left/right Low Blow: O up/down Ground Grapple: Lower half of body Kick to Groin: O right/left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Mounted Punch: O left/right/up : O down Attack Angry Stomp: X, X left/right Elbow Drop: X up/down Turnbuckle Upper Front Shouler Thrusts: O right/left Choke: O up/down Upper Behind Low Blow: O up/down/left/right Lower Foot Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X, X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Spear: O, O up/down/left/right Grapple behind: School Boy: O Attack: Thump: X, X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move Pedigree: L1 Appealing L2 TORI Special move: Tori Suplex Ready Moves Grapple: Irish Whip: O Snapmare: O right/left Scoop Slam: O up Club to Neck: O down Grapple Groggy: Suplex: O right/left Small Package: O up DDT: O down Attack: Middle Kick: X Double Axe Handle: X up Dropkick: X down Slap: X left Back Elbow Smash: X right Behind Grapple: Turn to Face: O right/left Reverse Pin: O up/down Ground Grapple: Lower half of body Leg Lock: O right/left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left/right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X, X up/down/left/right Turnbuckle Upper Front Choke: O right/left Shoulder Thrusts: O up/down Upper Behind School Boy: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X Missile Dropkick: X up/down/left/right Down: Elbow Drop: X Knee Drop: X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O Rolling Clutch Pin: O up/down/left/right Grapple behind: Bulldog: O Attack: Shoulder Block: X Dropkick: X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move Tori Suplex: L1 Appealing L2 DEBRA Special move: DDT Ready Moves Grapple: Irish Whip: O Snapmare: O right/left Arm Wrench: O up Club to Neck: O down Grapple Groggy: Snapmare: O right/left Arm Wrench: O up Suplex: O down Attack: Slap: X Double Axe Handle: X up Middle Kick: X down Toe Kick: X left Chop: X right Behind Grapple: Turn to face: O right/left Reverse Pin: O up/down Ground Grapple: Lower half of body Leg Lock: O right/left Knee Stomp: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left/right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X, X up/down/ left/right Turnbuckle Upper Front Shoulder Thrusts: O right/left Choke: O up/down Upper Behind School Boy: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X , X up/down/left/right Down: Knee Drop: X, X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Shoulder Block: X , X up/down/left/right Counter: Monkey Toss: O Shoulder Back Toss: O up/down/left/right Special Move DDT: L1 Appealing L2 PAUL BEARER Special move: DDT Ready Moves Grapple: Irish Whip: O Club to Neck: O right/down Snapmare: O left Eye Rake: O up Grapple Groggy: Club to Neck: O right Snapmare: O left Scoop Slam: O up Piledriver: O down Attack: Chop: X Double Axe Handle: X up Body Punch: X down Toe Kick: X left Austin Punches: X right Behind Grapple: Turn to Face: O right Turn Facing Front: O left Reverse Pin: O up/down Ground Grapple: Lower half of body Leg Lock: O right/left Toss: O up Pin: O down Upper half of body Pick up: O Knee Smash: O left/right Sleeper Hold: O up Cover Pin: O down Attack Angry Stomp: X, X up/down/left/right Turnbuckle Upper Front Choke: O right/left Shoulder Thrusts: O up/down Upper Behind School Boy: O up/down/left/right Lower Choke: O up/down/left/right Rope Opponent Rope Down: Scoop Slam: O Jump to Outside: Diving Body Press: X up/down/left/right Jump Down Over: Diving Body Press: X up/down/left/right Aerial Stand: Double Axe Handle: X, X up/down/left/right Down: Elbow Drop: X, X up/down/left/right Run to Outside: Run, then [] Running Grapple front: Neckbreaker: O, O up/down/left/right Grapple behind: Bulldog: O Attack: Shoulder Block: X, X up/down/left/right Counter: Monkey Toss: O Powerslam: O up/down/left/right Special Move DDT: L1 Appealing L2 EXHIBITION Want to take your nearest and dearest to the house? Want to try out a variety of grapplers? Need to test your newly-created Superstar on WWF competition? Practice skull-busting in the Exhibition mode. This mode boasts twelve unique match styles, each with their own rules and strategies. No matter which mode you choose, you’ll be able to select your own wrestler, as well as your competition (when playing against a computer opponent). Cycling through the names displays mugs of each star, as well as their signature "Smackdown" move. Directly below each wrestler’s smiling gob are two strength meters (containing five spaces each). The first tracks how many Smackdown moves a wrestler begins with. The default is zero, meaning you will have to earn your first special move by whoopin’ heiny in the ring. You can set the maximum number of special moves to five with the second meter. If it is set to five, you can either start with five (top meter) or build to five during the course of the match by filling up your power meter five times. Exhibition mode also allows you to determine several parameters to optimize your matches: Match length: Set to 15,30,45, 60 minutes, or to NL to allow infinite matches. (30 is the default) Interruption: Set this to "Yes" to allow for managers to interrupt your match. "No" turns Managers off. Or randomize the setting if you like surprises. (Yes is the default) KO & Give Up: if this is toggled to on, your match may end with a KO (knockout) or Give Up. A KO occurs when a wrestler performs a special move on a weakened wrestler. Give up occurs when a wrestler uses a submission hold as a finishing move when his/her opponent is in a weakened state. (On is the default) Rope Break: Turning this on will institute the "rope break" rule. Intended for the safety of wrestlers, rope break means that a wrestler cannot be pinned when his/her body is in contact with (or breaks the plane of) the ropes. If you don’t feel like pinning your foes in the center of the ring, toggle this to Off. (On is the default). Out of the Ring: Turning this Off will keep the wrestlers in the ring for the duration. (On is the default). Count Out: Sets the count out limit for being outside of the ring. Set to 10, 20, or NC. NC will allow infinite out-of-the-ring play. (10 is the default). Area: Choose between three arenas. Ring: Choose between the following rings: normal 1, Smackdown!, normal 2, Raw is War, HeAT, Wrestlemania, King if the Ring, Summer Slam, Survivor Series, or Royal Rumble. Note: Exhibition mode does not allow a wrestler to wrestle him/herself. However, if you absolutely need to see The Rock vs. The Rock, simply create a wrestler named "The Rock" with his body and moves and go to town. Single Match Single match is the most straightforward of all the modes. It’s you and another turkey-neck, and it’s over when you pin him/her in the confines of the ring. Hold a pin for three counts to earn a fall. There are a couple of other ways to bring about the end of a match in this mode. Well-timed submission holds may cause a wrestler to cry uncle and "Give Up." If an opponent is sufficiently groggy when you administer a "Smackdown" move, you may "KO" him/her. Of course, all of these things may also work against you, so be on your toes, and, if possible, avoid getting beat up to the point where you’re consistently dazed. You can toggle Give Up/KO on and off in the set-up screen. In single match, during the set-up screen, you’ll have the choice of Manager or No Manager. If you select Manager, you’ll have the opportunity to select another wrestler who will watch your back. During the match (especially if you’re getting the tar beaten out of you), the second wrestler will come sprinting down the entrance ramp to help out. They’ll get in the ring and trade some blows with your opponent while you catch your breath. Regardless of if you’ve selected manager or not, your opponent will have one. Single Match strategies: Race to the Smackdown. If you (or your opponent) didn’t start with any Smackdowns, the race is on! Kick, slam, grapple and clothesline until you fill up the strength meter. Whoever gets the first special move is at a distinct advantage, especially if the special maneuver is of the pin variety. Special moves are the quickest way to a fall. They can also result in a KO if performed on an ultra-groggy opponent. Control the action by consistently putting your opponent on the mat. Use dropkicks, chops, or flattening grapple moves to beat down the competition. Then, spring up and rip off another move before your dazed foe can react. When another wrestler’s manager comes into the ring, pull off a string of uninterrupted moves on your primary opponent so that the manager can’t touch you. Eventually, the manager will leave the ring (even if they haven’t laid a finger on you) and simply watch the action from outside the ring. That doesn’t mean they’re done helping, though. If you get too close to the ropes near a manager, you’ll be pulled out of the ring. Be sure to get back into the ring before the ref counts you out to ten, or you’ll be disqualified. If your manager comes into the ring, get out of his/her way. Your buddy is inflicting some free damage on your foe. If your opponent is groggy when the manager enters the ring, they may even lay the Smackdown. If you keep performing moves while your manager is in the ring, your manager will eventually leave, even if he/she hasn’t contributed to the action. If your manager is ringside, knock your opponent over the ropes for more free pain. Your manager will clobber your enemy as you stand in the ring and watch. If the opposition’s Tag Match The tag team match is a bout involving four wrestlers, only two of which wrestle at any given moment. One wrestler and his opponent square off in the ring while their partners wait outside the ropes. The match ends when your wrestler pins a member of the opposing team. Your teammate can be called into action by simply tagging his/her hand (if computer- controlled, they will only extend it when you are in trouble). This will replace your player with your partner in the ring. However, you will be able to get a few parting shots in before you have to head to the corner. Use this opportunity to grow your power meter and further injure your foe. When you want to get back into the action, hold the R1 button to extend your hand for a tag. If you are playing with a computer-controlled partner, he/she will come right over to switch. If you’re playing with one of your greedy buddies, it’s your call on how to make them tag. I’ve found that "It’s my game, I’ll turn it off right now" strikes the right chord with visiting friends (kidding, of course). If it’s their game, you have no recourse. Languish on the sidelines and pray for some mercy. If a wrestler is about to be pinned, his/her teammate will charge into the ring to break up the fall. Depending on the strength of your opponents (relative to your strength) this tactic will either extend the match or fail to break the pin. Tag Match strategies: Make sure you’re facing the right opponent. This seems like it should be easy, but the computer-selected wrestler is often wrong. Frequently, when you get up after completing a move, you’ll be auto-facing your tag partner or the other opponent who’s hanging outside the ropes. The best way to tell who you’re facing is by turning player indicators on. That way, the pointer will automatically indicate the wrestler you currently have in your sights. Press R2 to change the focus of your attentions. Always make sure you get your shots in after making a tag. Not only does this beat up your opponent, but boosts your own strength for when you get back into the action. If any action is happening in your corner while you’re tagged out, help out your partner by punching from behind the ropes. Simply hit X to punch those in the ring. Watch out for your partner, though. By the same token, stay away from the opposition’s corner. Getting double-teamed is a short path to grogginess. Try to pin opponents in your own corner. That way, the enemy’s teammate will have a lot of ground to cover to bust up the fall. That also allows for your partner (or yourself) to get in the ring quickly to stop the break-up. Likewise, if your opponent is down, get into the ring and Angry Stomp or Drop to extend the match. It certainly gets boring outside of that ring! Irish whip or otherwise knock your opponent over the ropes to give your partner something to do. The area outside of the ring is free-for-all. Jump down there and join the party or get some rest by hanging out in the ring. Handicap (Two-on-One or Three-on-One) A handicap match pits you alone against either two or three opponents at the same time. Handicap matches are arguably the hardest in the game. A handicap match ends when either you are pinned or you pin all of your opponents. Handicap Match strategies: Move! Keep running around the ring looking for places to quickly strike. If they can’t catch you, they can’t pin you. Dart in with quick attacks and try to keep all of your opponents in front of you. Getting sandwiched by a couple of baddies is a sure way to lose. Concentrate on making one opponent ultra-weak. Keep knocking that opponent down while you work on the other one. Then, attempt to pin the second opponent. Hopefully, the first opponent will be too weak and groggy to bust up the pin. Use attacks that don’t require you to leave your feet. Chops and Clotheslines work well, as do Scoop Slams. Leaving your feet leaves you vulnerable to the free wrestler. Build and use your Smackdowns. The more you can drain your opponents’ strength with single moves, the better chance you stand. Before attempting to pin an opponent, expel other foes from the ring using the Irish Whip or Chop attack. This will buy you time. Battle Royal The Battle Royal is a match pitting you against three other wrestlers. You’re all in the ring when the match begins, and guess what? Only one of you is left at the end. The object here is to pin each of your opponents until it’s you against one other, then take care of business with him/her too. The Battle Royal seems like it should be harder than it is. Ultimately, it becomes a Single Match with a lot of early traffic. Utilize strategies from single matches, as well as the following: Battle Royal strategies: Let other wrestlers do the dirty work. Hang back and enjoy the show as the other grapplers beat each other silly. Contribute only to build your strength meter. Avoid traffic. Bunching in the center of the ring gives three opponents a shot at you at once. Save your Smackdown for the final opponent. Since the other wrestlers will eliminate each other anyway, hold on to your special moves to finish off the last goon. Royal Rumble Royal Rumble pits you against the world. It will take every ounce of energy you’ve got to outlast this match. You begin the contest in the ring with three other grapplers, and have to wrestle through a number of superstars to claim the crown. The catch? You cannot get thrown out of the ring. Do, and you’re eliminated from competition. The point, then, is endurance. Chuck people from the mat to and fro until you whittle the field down to just one, then knock him/her over the ropes, too. When a wrestler is tossed from competition, a timer will begin to count down. When it hits zero, the next beefcake will enter the ring. If your wrestler get tossed, that’s it. If you want to play another wrestler, wait until the next one comes screaming down the pipe, then hit Select to take control. Or, if you are done when your wrestler bows out, exit the game from the pause screen. Determine the first four wrestlers from the Character select screen. The rest will appear randomly as the match progresses. Royal Rumble strategies: Stay in the center. Getting near the ropes is a bad idea, since one chop to the throat is all it takes to be eliminated from competition. The center is where all the traffic is. If a wrestler tries to Irish Whip you from the ring, your progress will almost certainly be impeded by the clogged up center. Or..stay on the move. When one or more superstars have departed, and you are waiting on the countdowns, this strategy is useful. Make a loose square around the ropes, avoiding conflict religiously. Don’t try to do all the work yourself. Let the other wrestlers beat each other down as you watch from a distance. Eventually, they’ll all knock each other out and you’ll be left with one opponent. Stay on the mat as long as possible. When you’re on the mat, you’re not in danger of being tossed. Avoid grogginess. When you are groggy, you are susceptible to anything the other wrestlers care to do to you. When attempting to eliminate an opponent, the Chop is probably the best move for swift removal. Make sure you are aimed the right way, though, or a chop could actually knock a rope-primed wrestler back into the center. Ride the counter button. If a wrestler attempts to grapple you, it could be the difference between victory or early exit. Learn how to hang on. If you are groggy and get tossed over the ropes, you still have hope. Hold the Counter button to cling to the rope and save yourself from elimination. King of the Ring King of the Ring is a bracket-style tournament of single matches. Win a match and advance to face your next foe. Lose and go home. In Exhibition mode, King of the Ring pairings are random. Select the wrestler you’d like to take through the tournament (up to four can compete). Hardcore Not for the faint of heart, Hardcore matches allow wrestlers to use any manner of random object to beat on an opponent. Each wrestler begins with their preferred tool of destruction. Possible weapons: Microphone Black chair Piped chair Ring Bell Bell Hammer Bat Mop Iron Pipe Kendo Stick Wood Stick Extinguisher Trash Can Head Pierre Soda Can Nightstick Guitar Hammer Cane Urn Note: If wrestling with a belt holder in a Hardcore match, the belt will also be available as a weapon. To use a weapon, simply press X. Throw the weapon by pressing the square button. Attacks differ when an opponent is standing or on the ground. If you drop a weapon or get it knocked from your grasp, pick it up again by pressing R1. You can also drop a held weapon by pressing R1. Knock a weapon from another wrestler by attacking or grappling him/her. When your wrestler is holding a weapon, he/she will not be able to perform grapple moves or climb the turnbuckle. You will still be able to run, but if you reach the ropes, you will automatically slide under. Hardcore strategies: Don’t get carried away with the weapons. Weapon attacks are easy to block and leave you susceptible to grappling. When an opponent is down, pick up the weapon and hit ‘em hard. This is when they are at their most vulnerable. Capitalize on their weakness. Instead of merely putting down a weapon, throw it at an opponent. Even though it does little damage, it does more than simply laying it down. Anywhere Fall While most WWF matches occur within a fenced-in square of pain, an Anywhere Fall match can occur in any area of the arena. Luckily (unlike other matches) a pin fall counts anywhere you do it. To take the party to other rooms of the house, all you have to do is Irish Whip through doors, curtains, and up ramps. The first step in getting to other areas is to leave the confines of the ring. Then, if you Whip your foe up the ramp leading to the ring, you’ll automatically be taken to the Stage area. In the stage area will be a random hardcore weapon or prop (sometimes a gurney, sometimes a bat). Press R1 while standing next to the object to pick it up. When you get bored with the Stage area, Whip your opponent toward the huge WWF banner. This will take you to the Backstage area. This room is the gateway to three other areas. Whip the other wrestler into the room to the far right to access the Parking garage. Near a fenced-in area toward the top of the screen is the door to the kitchen. To the right of the kitchen is the boiler room. In the Backstage area, Whip your enemy into the soda machine and a can of soda will come out. You can only get a total of three to appear in the area at a given time. Pick them up (R1) and use them as weapons. In the Kitchen, there are several fun things to do. Throw your opponent into the boxes near the door and watermelons will pop out. Whip the baddie into the stoves to produce a burst of flame. Smack them into the sinks to produce a splash. These things do no extra damage—they are just fun touches. In the middle of the room is a counter that can be wrestled on top of. Unfortunately, you cannot use any aerial attacks down to the floor from the counter. Get up and down by pressing the triangle button. In the Boiler Room, chuck your opponent into the fenced-area and oil drums will rain from the ceiling. A maximum of three can be in play at the same time. In addition, whip other wrestlers into the boilers to produce a small blast of steam. Throw your opponent throw the green doors to the right of the Backstage to get to the Parking garage. Once there, toss your opponent into the ambulance to cough up as many as three gurneys to use as weapons. Throw your foes into the cars and various random weapons will appear (the most likely being deer heads). A maximum of three objects total can appear on the screen at once. Anywhere Fall strategies: Slam your opponents into every surface. As indicated above, this will make Hardcore weapons available. Pick up the coughed-up items to maximize the pain. Don’t get too preoccupied with going into the different areas. Constantly attempting to maneuver your opponent into new places will leave you susceptible to attacks. If you want to get new items (ex: garage), leave the area and come back. The area is reset when you leave. Cage Match Ahh, the cage match. Does it get any better? Beat the snot out of your enemy. First one out of the ring wins. Simple as that. To climb the walls, maneuver near the cage and press R1. Once you are on the cage, your wrestler will inch his/her way up until he/she gets over and out. It’s slow going and there’s really no way to speed it up. When clinging to the cage, Elbow Drop by pressing X. If your opponent is trying to leave, use striking attacks to rattle the cage and knock him/her off. Cage Match strategies: Make sure your opponent is ultra-groggy before you try to climb out of the ring. If the wrestler isn’t on the mat, don’t even attempt to leave. You’ll only end up hurting yourself. Smackdown moves are a good way to tenderize foes so you can depart. It is better to hit an opponent directly, rather than rattle the cage around him/her. If they are up too high, you’ll have no recourse. Use the Double Axe Handle or Chop on the cage for best results. The weaker the opponent, the harder it is for them to knock you off of the cage. Survival Match (3 Way or 4 Way Dance) A survival match pits three or four wrestlers against one another at the same time. It’s every man for himself, and the first wrestler to score a fall wins. Of course, everyone wants to win, so it is difficult to pin another without the fall getting busted up. Survival Match strategies: Survival match strategies are similar to handicap matches, except that the wrestlers are not all intent on eliminating only you. Use this to your advantage. When one of your opponents takes down another wrestler, swoop in with some ground grapples to pump your Smackdown meter. Always break up a pin, even if you think the fallen wrestler will kick out. When in a 3-way dance, beat one wrestler silly, then use your Smackdown on the other. If this didn’t KO the baddie, quickly cover for the pin. In a 4-Way Dance, allow two wrestlers to tangle while you focus on a selected foe. As the first pair goes down for a pin, use your special move. They’ll be stalled in the midst of an attempted pin, and you won’t be bothered. Special Referee The special referee mode allows you to play either as a wrestler or a special guest ref. If you play as a wrestler, you’ll have to be on the ref’s good side to get a decent count on a pin attempt. If the official likes you, he’ll whip through the count. If not, he may suspend the count indefinitely. When playing as the ref, you’ll have control over the count. Press L2 for each number in the count. The faster you press, the faster the count. Or disregard a pin altogether. As special ref, you’ll be able to get in on the action, if you’d like. Go after the wrestler you’d like to see lose. Special Referees strategies as wrestler: Never, ever, ever hit the referee. You want him/her on your side. If you smack the ref, he’ll slow the fall count to a crawl. You may be better going after a KO or Give Up if the ref is against you. If you happen to hit the ref, he/she will come after you. Take your medicine, kid. You don’t want to make it any worse. Wrestle near the ref and hide behind him/her, but avoid contact! Eventually, you’ll cause your opponent to smack the special official. That way, you can score some free pain as the ref pursues your foe. Luckily, the ref has a short memory. If you smacked him/her early on, then your opponent jacks the ref, the official will side against the most recent attack. As ref: Use your Smackdown move against the wrestler who you’d like to lose. Hopefully, their opponent will cover and you can give a quick count. Always help out your friends. It’s like those old Isotoner ads—take care of the hands that take care of you. When your enemies are trying to pin, suspend the count or don’t even bother. I Quit The only way an "I Quit" match can end is if one wrestler makes the other say uncle in front of the entire arena. To win an "I Quit" match, beat your opponent to a pulp, then grab the microphone that is laying ringside and straddle your foe. If he/she is sufficiently exhausted, the wrestler will submit to you in front of the entire arena. To pick up the microphone, press R1. To do a litmus test on how your opponent is feeling (by cramming the microphone down his/her throat) by pressing the grapple button when your opponent is down (and you are holding the mic). I Quit strategies: Don’t bother with the mic until late in the match. An opponent has to be plenty weak before submitting. I Quit counts anywhere, so don’t hesitate to make your opponent eat the mic outside the confines of the ring. A good time to see if your opponent wants to give up is right after performing a special move on them (as long as it isn’t a pin-type move). Don’t bother with pin moves in general. They do relatively little for you. SEASON Playing the season mode allows you to take your favorite WWF Superstar, or one of your own creation, through a series of years of events and matches. During season mode, you’ll have to forge and maintain relationships with other superstars in a series of backstage encounters. Your decisions affect who you pair with on tag team events, who comes to your aid, and what sorts of rivalries you’ll be involved with. One to four players can go through a season. After you’ve selected New Game in the Season start-up screen, you’ll have a chance to pick the wrestler you’d like to control. Assign 1P, 2P, 3P and 4P to the grapplers you’d like to control. Created wrestlers appear at the end of the list. If you add more than one created wrestler to your season, you will go to the Group Menu after the Season Mode screen. Select from the following groupings: Solo: each wrestler goes it alone through the season. A group of two people: two created wrestlers will form a union. Other created wrestlers will be on their own. A group of three people: three created wrestlers will form a union. The other created wrestler will be on his/her own. A group of four people: all created wrestlers will begin as a team of buddies. Two groups of two people: the created wrestlers will pair off in two groups. Bow to your partner. Bow to the corner. Now dosey-do. Preseason affords you the opportunity to make both alliances and enemies. In several backstage cut scenes between matches, wrestlers will approach you and offer advice and otherwise talk to you. If you disregard or insult them, they will become your enemies. If you listen to what they have to say, thank them and generally project positivity, they will come to respect and like you. Then, later in the season, they will help you out of jams and pair off as your tag team partners. The allegiances and rivalries that are determined in preseason will stick for the remainder of your career. They do not change as you progress. You do not make new friends or new enemies. Therefore, it is imperative to nurture the relationships that are important to you in the preseason. You won’t have a second shot. Both the preseason and season progress through a number of events. Each event has six matches, represented by a Card. The matches range from Single to Hardcore to Survival. Depending on how popular your wrestler is, you will be billed in different positions and various matches on the Card. During the season, before each match, you will have the opportunity to either play the Match or Skip it on the card screen. Cycle through all the matches by pressing R1 and L1. During season mode, most of the events are randomized between House Show, Raw is War and Smackdown! However, each season, there are several marquis (PPV) events that showcase the best talent in the WWF. Move up the ranking list by consistently winning and pleasing the crowd (audience rating). As you progress up the ranks, you’ll have the opportunity to participate in showcase matches and wrestle for titles (providing your rank is high enough). The schedules for pre-season and season break down like this: Pre-season schedule: House Show/ Raw is War/ Smackdown: April House Show/ Raw is War/ Smackdown: May House Show/ Raw is War/ Smackdown: June House Show/ Raw is War/ Smackdown: July House Show/ Raw is War/ Smackdown: August House Show/ Raw is War/ Smackdown: September House Show/ Raw is War/ Smackdown: October House Show/ Raw is War/ Smackdown: November House Show/ Raw is War/ Smackdown: December Royal Rumble: January House Show/ Raw is War/ Smackdown: February WWF Wrestlemania: March Season schedule: House Show/ Raw is War/ Smackdown: April House Show/ Raw is War/ Smackdown: May King of the Ring: June House Show/ Raw is War/ Smackdown: July WWF Summerslam: August House Show/ Raw is War/ Smackdown: September House Show/ Raw is War/ Smackdown: October Survivor Series: November House Show/ Raw is War/ Smackdown: December Royal Rumble: January House Show/ Raw is War/ Smackdown: February WWF Wrestlemania: March BELT RECORD/RANKINGS When playing WWF Smackdown in Season mode (and certain other matches where you qualify), you will have the opportunity to wrestle for various championship belts. Getting a crack at the title is not easy, however, since most belts are closed until you reach a certain rank. Win a championship and you will hold the belt until the next title match. Note: The most belts you can hold at one time is five. The belts and their requirements are listed below: World Wrestling Federation Qualification Rank: 1st-5th Gender: Male Intercontinental Qualification Rank: 1st-10th Gender: All Tag Team Qualification Rank: All Gender: All European Qualification Rank: 1st-20th Gender: All Hardcore Qualification Rank: 1st-20th Gender: All Federation Women’s Qualification Rank: All Gender: Female Rankings Check the rankings screen to see how you stack up to other WWF Superstars. Your ranking is important for consideration for several belts. The best way to consistently improve your ranking is by winning (surprise, huh?). It helps to beat opponents who are higher than you in the ranking list, and to earn audience approval. The higher the ranking, the higher you will be billed on the card. Improve your ranking to procure marquis match-ups in Season mode. OPTIONS Set the parameters of the game with the Options menu. Selections in the menu affect every mode of the game. Difficulty: Normal/Easy/Hard Set the difficulty of the game with this option. Easy mode ensures a faster climb to stardom, as the wrestlers are slower to react and easier to pin. Gamers new to wrestling games may want to start here. Normal mode is a good place to start if you’ve played wrestling games before. Opponents are quicker, craftier and harder to defeat. Hard mode is very difficult. Climbing to the summit of the wrestling world on Hard mode is admirable. For hardcore wrestling afficianados and expert gamers. Move Indicator: On/Off This toggles the names of moves on and off. This feature is great for those trying to brush up on wrestling nomenclature and those learning controls. Camera Angle: On/Off Toggle camera angle on and off. Off means that the camera will follow the action for a single point. On allows the camera to cut to different angles and close-ups during the course of the match. Select "On" to simulate the television experience. Vibration: On/Off Toggles the vibration controls on and off (if your controller supports this). Use this to feel each slam, splash and clothesline. Player’s Indicator: On/Off Toggles player indicator on and off. The player indicator is a colored circle with an arrow on it. The arrow indicates (by color) which wrestler the player is currently engaging. Press R2 to cycle through the wrestlers you face. Auto Save Switches the Auto Save feature on or off. Sound: Stereo/Monaural Set the sound to either stereo or mono by toggling this control. BGM: 01/02/03/04/05/Random Choose between the five different music selections, or randomize the background soundtrack. Music Volume: Silent/Min/Normal/Max Modulate music volume level. SE Volume: Silent/Min/Normal/Max Modulate sound effect volume level. System Data Save Save the system options you’ve just set to your memory card. System Data Load Load system options from the memory card. Create Superstar Copy Copy a superstar from a second memory card on to the current card. SECRETS The wrestlers you unlock by progressing through several seasons will not be fully realized just by unlocking them. If you want to play with those wrestlers, you’ll have to go into Create-a-Wrestler, find their various body parts and build them from the ground up. Assign them personalities and moves to seal the deal. Unlock the ability to create Ivory by finishing your first season Unlock the ability to create Prince Albert by finishing your second season Unlock the ability to create Jacqueline by finishing your third season Unlock the ability to create Viscera by finishing your fourth season Unlock created superstars that begin with 80 ability points by finishing your fifth season Unlock the ability to create Mideon by finishing your sixth season Unlock the ability to create Gerald Brisco by finishing your seventh season Unlock the ability to create Pat Patterson by finishing your ninth season Unlock created superstars that begin with 90 ability points by finishing your tenth season