(Revised) Online Play Tactics - Guide for Battlefield: Bad Company 2
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Since my last FAQ submitted here detailed only one mode of play, I've decided to post some helpful tactics for each game mode. This DOES NOT unclude the upcoming Onslaught Mode. Section 1: General Team Support in all Modes Section 2: Conquest Section 3: Rush & Squad Rush Section 4: Squad Deathmatch ----------------------------------- Section 1: General Team Support Tip #1. It would be in your best interest to stick with your squad, because your squad members are the only people you can communicate with using your Desktop or Headset Microphone. Tip #2: Try to avoid going "All Sniper" in your squad. You will eventually need Ammo, Medical attention, and someone to watch your back when you start drawing fire. Tip #3: Tip #4: If you are faced with the choices of retreat or death....choose death. Slowly retreat while putting some fire on enemies to slow them down, you will most likely die, but everyone back at the current base will have time to ready themselves Tip #5: If the opportunity to set up a forward defense arises, do so. This will slow any advance and bleed reinforcements to the enemy. ---------------------------------- Section 2: Conquest This mode of online gaming has been around since Battlefield: 1942, and is very straight forward. Tip #1: In this mode, camping is acceptable if you are defending your base. Tip #2: If a building can collapse, make it do so. Collapsed buildings always leave you with a little height advantage and sometimes cover or a small camping space. Tip #3: If there is a tank waiting at your base, grab it. Armor support can sometimes tip the balance heavily in your favor if enemy armor is not deployed. Tip #4: After the initial assault, check newly captured bases for snipers and other campers. Tip #5: Sheilded MGs really help your team out if the enemy has only one way to come into a base. ------------------------------------ Section 3: Rush and Squad Rush This mode originated in Battlefield: Bad Company 1 and was called Gold Rush. It is a blend of Conquest and Objective modes in which you have a permenant base of operations until your target objectives are destroyed. Tip #1: Be quick off your first spawn. Defending teams can set up forawrd defenses, and Attacking teams can get the jump on any unprepared defense. Tip #2: Think outside the box if you are attacking. Find a creative way to get guys to the objective or destroy it form a distance. Just trying could save spawn tickets somewhere down the road. Tip #3: Beware of Attacker creativity on defense. That unusually low-flying UAV may be strapped with C-4 to blast your teammates or the objectives. Tip #4: Instead of arming the objective, have two squad guys equip the extra explosives specialty and place all their C-4 on the objective or building it is in. Tip #5: If an enemy parks a shiny new Tank or helicopter near you, steal it and put it to work. If it is damaged, have someone repair it. ------------------------------------- Section 4: Squad Deathmatch Pint-sized Deathmatch. Four Squads battle to reach 50 (fifty) kills. There is one Bradley IFV on the map, and the squad who controls it is a force to be reckoned with, especially if they have an engineer who can keep it repaired. Tip #1: Motion Sensors carried by the Recon class are very helpful here. You never know where enemies might be. Tip #2: This mode is basically a deer hunt without the deer. Keep your head on a swivel and observe your surroundings. Tip #3: Listen for vocalizations like "I'm hit! Jesus it hurts!" coming from player characters. If you can hear them clearly, whoever's character is making the noise is in your general vicinity. Tip #4: You have only three guys who are not hunting you down, stick with one of them. Tip #5: Silenced weapons give you an edge. Couple this with a nice concealed shooting position and you have it made for a short time. Be sure to move out after a few kills, because somebody may call your position in to their squad.