A simple man's guide the the finer points of AC's. - Guide for Armored Core 3
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General Armored Core 3 Stuff Written by Jim Olson Basic FAQs: Q: Why cant I attack? A: You cant attack because you dont have any weaponry. There are three basic weapon types: Arm Unit R, which is mostly guns, Arm Unit L, which is laser swords, shields and weak guns and Back Unit, which is your high-power, low ammo weapons. The only other cause is you have guns, but youve run out of ammo. If you have a Left Arm Unit blade, hit O to attack. The blade never runs out of ammo, it just takes up energy, so you cant attack if you are charging your energy. Q: Why is my AC moving so slow? I built it for speed! A: The cause of your ACs slowness is the amount of weapons or other parts you attached. If you enter your garage, you will probably get the message Legs Overweight or Arms Overweight. Lighten up the ACs load to go on more missions when speed is of importance instead of firepower. Q: Why does my energy bar take so long to recover? I have the best generator I can buy! A: Your AC takes up more energy than your Generator can put out. The best solution is to buy a newer, better Generator. If you dont have the cash, just take of extra parts to loosen up your energy requirement. Q: Why cant I take missions? A: Your equipment isnt complete. You have to have the most basic parts of your AC. They are: Head, Core, Arms, Legs, Generator, Radiator and FCS. If you have sold them and bought other parts, sell the new parts and buy back the important parts. Advanced FAQs Q: What is EO? A: EO stands for Exceed Orbit. Its a core function that gives you some tactical firing support. Only certain cores have the EO function. Press R3 (right analog control stick) to activate EO. It only fires when you have a lock-on. Q: What is OB? A: OB stands for Over Boost. Its a core function that allows you a large speed boost until your energy runs out. Be warned, however, as it does add on around 300 degrees to your heat meter. Only certain cores come with the OB. Press R3 to activate Over Boost. Q: Why does my AP keep going down even though no ones attacking me? A: You have taken too much heat. Your heat meter is underneath your AP counter. The AP will go down until your heat is back low enough. It can happen from attacks or Over Boosting too much in a short period of time. This situation is called Output Down. Q: I cant lock on! What is going on? A: Look on the left side of your screen. The message FCS Error should be there and you AC should have electrical waves around it. You cant lock on until you destroy the thing causing the FCS disturbance. Its a lot easier to attack them with a blade than with a gun. If you dont have a blade, bullets fire through the center of the targeting square. Q: Whats the Arena? A: The Arena is a place for Ravens to test their skills against other Ravens for cash, extra parts and prestige (place). There are five ranks, with about 10 Ravens to each rank at the beginning to 15 at later times. Once you get into the top ten, you may want to upgrade. You start out at E-10, and can work your way up to A-1, the highest rank. Q: My AC just doesnt cut it. What can I do about it? A: The only way to fix your AC is to earn cash and upgrade. The best way to earn cash is to rank up through the Arena, but you can also sell the stuff you already have to get better stuff. Sell weapon parts to buy better necessary parts. Q: Where can I find better AC designs? I have the cash, but I cant think of anything. A: I have an AC list, complete with parts, stats, paint job and description. They are of my own design, but E-mail me at Wit3@aol.com to add to my list. I will personally test out each design, but they have to all function for me to put them up. I will add your name, pilot name, AC name and all other components of the AC. Send in all AC designs, and dont forget to number them AC1, 2 or 3. AC Designs! What youve been waiting for! Pilot: Jim AKA Jim Olson AC1: Satanica X Head: CHD-07-VEN Core: CCH-OV-IKS Arms: MAH-RE/GG Legs: MLH-SS/RS Booster: MBT-OX/002 FCS: AOX-X/WS-3 Generator: CGP-ROZ Radiator: RGI-KD99 Inside: CWI-NM-40 Extension: None Optional Parts: OP-INTENSIFY Back Unit R: CWX-LIC-10 Back Unit L: CWX-LIC-10 Arm Unit R: MWG-MG/1000 Arm Unit L: MLB-MOONLIGHT AP: 9578 Moving Ability: 608 Turning Speed: 106 Rising Ability: 1743 Grade: Excellent Paint job (General): Base Color: R=200, G=0, B=0 Aid Color: R=0, G=0, B=0 Optional Color: R=0, G=0, B=0 Detail Color: R=0, G=0, B=0 Joint Color: R=0, G=0, B=0 Description: An AC with all-around excellent stats, used for speed with firepower. This design is greatly helped by OP-INTENSIFY (with ALL superhuman abilities) and the Linear Cannon (for obliteration of all enemy ACs) For times when you know you arent going up against another AC, you can equip two MM-AD/20 (40% extra ammo storage overall) instead of the CWX-LIC-10 AC2: Yellow Jacket Head: MHD-MX/RACHIS Core: MCL-SS/ORCA Arms: CAL-44-EAS Legs: MLR-MM/PETAL Booster: N/A FCS: AOX-X/WS-3 Generator: CGP-ROZ Radiator: RGI-KD99 Inside: None Extension: None Optional Parts: OP-INTENSIFY Back Unit R: None Back Unit L: None Arm Unit R: MWG-MG/1000 Arm Unit L: KWG-FTL450 AP: 7737 Moving Ability: 681 Turning Speed: 125 Rising Ability: 4005 Grade: Fair Paint Job (General): Base Color: R=0, G=0, B=0 Aid Color: R=0, G=0, B=0 Optional Color: R=200, G=200, B=0 Detail Color: R=200, G=200, B=0 Joint Color: R=200, G=200, B=0 Description: An AC best equipped for speed. Utilizing the machine gun with the highest ammo, and a flame-thrower for a left arm weapon allows for an enemy to have very little time to attack between longer-distance machine gun assaults and close-up flame-thrower attacks to counter-attack. Be warned, though. This AC has a low AP compared to other ACs and if caught in a corner, will be destroyed quickly. AC3: Destroyer XV Head: CHD-07-VEN Core: MCH-MX/GRP Arms: MAH-RE/GG Legs: CLC-D3TA Booster: N/A FCS: AOX-X/WS-3 Generator: CGP-ROZ Radiator: RGI-KD99 Inside: CWI-NM-40 Extension: MWEM-A/50 Optional: OP-INTENSIFY Back Unit R: CWC-GNL-15 Back Unit L: MM-AD/20 Arm Unit R: MWG-MG/1000 Arm Unit L: MLB-MOONLIGHT AP: 9458 Moving Ability: 250 Turning Speed: 117 Rising Ability: 1379 Grade: Excellent Paint Job (General): Base Color: R=90, G=47, B=0 Aid Color: R=90, G=47, B=0 Optional Color: R=0, G=0, B=200 Detail Color: R=0, G=200, B=0 Joint Color: R=0, G=0, B=0 Description: An AC with exceptional weight capacity, for more weaponry and AP- enhancing parts. It carries a favorite of mine, the CWC-GNL-15 back grenade launcher. Ive equipped him with it so that it can be used while moving, for greater chance of staying alive. He is the embodiment of Demonslayer, but with a few color and weapon changes. This one is best used for intermediates to experts, but for those of you with greater ambition, I suggest using this to unlock all OP- INTENSIFY functions, and then switching to Satanica X. Well, thats my basic FAQ. If you have a question, or want to add an AC design, E- mail me at Wit3@aol.com and I will respond to your letter as promptly as possible. I may put up a basic guide to each mission, but only if I have time in my busy schedule. Hope my FAQ was of some help! Reader ACs Pilot: Todd Hill AKA Todd Hill AC3: Shadow Head: CHD-04-YIV Core: CCL-01-NER Arms: CAL-44-EAS Legs: MLR-MM/PETAL Booster: N/A FCS: VREX-ND-2 Generator: CGP-ROZ Radiator: RGI-KD99 Inside: N/A Extension: N/A Optional part: OP-INTENSIFY Back Unit R: NONE Back Unit L: NONE Arm Unit R: KWB-MARS Arm Unit L: MLB-MOONLIGHT AP: 7797 Moving ability: 1281 Turning speed: 125 Rising ability: 4243 Grade: Excellent Paint job (general): Base color: R=0,G=0,B=0 Aid color: R=0,G=0,B=0 Optional color: R=0,G=0,B=0 Detail color: R=0,G=0,B=0 Joint color: R=0,G=0,B=0 He's built for speed and close range battle. He's won me many battles. His speed has proved me great value. With him dodging is a snap unless you're attacked from behind.