Aliens vs. Predator
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"ALIENS" Guide for Aliens vs. Predator
Aliens Versus Predator 2 ******************************************************************* Frequently Asked Questions about Aliens Versus Predator 2 (aka "AVP2") Index ===== Performance and Troubleshooting 1) What are the minimum system requirements for the game? 2) What do the "Custom Performance" options do? 3) What else can I do to improve game performance? 4) Does AVP2 support Windows XP? 5) Are there any known issues or recommendations concerning hardware used to run the game? 6) I'm having trouble running the game but I'm not sure what the problem is. Is there any way I can try to narrow it down? 8] AUTHORS INTRO Saving, Loading and Profiles 7) I'm getting errors while installing the game, or finding that certain levels won't load. What can I do? 8) How do I clear the binding on a control? 9) I made a new Profile and now my saved games are gone! Where did they go? 10) I deleted my Profile and now my saved games aren't showing up! How can I get them back? 11) I uninstalled the game and don't want to keep my old save files. What do I do? 12) Why can't I save sometimes while I'm fighting? Playing Multiplayer 13) What's the difference between "LAN" and "Internet" Multiplayer? 14) What's a CD-Key? 15) I lost my CD-Key! What do I do? 16) What can I do to improve game performance in multiplayer? 17) How do I change characters while in a multiplayer game? 18) How do I change my name while in a multiplayer game? 19) How do I use Spectator mode? 20) How can I send a private message? 21) Why is there sometimes a star icon next to a player's name? 22) How can I control a server while playing, and what commands are available? 23) Why do some servers have "[D]" at the end of their name? 24) How can I tell what gameplay rules have been set for the server? 25) I get a notification that an update is available but the AutoUpdate utility doesn't find one. What do I do? Hosting a Server 26) How can I host a game and play at the same time? 27) What do I need to run a non-dedicated server? 28) What are the recommended settings for a non-dedicated server? 29) What is a dedicated server? 30) What do I need to run a dedicated server? 31) What are the recommended settings for a dedicated server? 32) How do I start the dedicated server? 33) What does the information in the dedicated server window mean? 34) How can I communicate with players who join my dedicated server? 35) I want to run a server on a machine that can't run the game itself. What can I do? Mods 36) Why does the game give me "resource" errors when I try to join certain servers? 37) How do I install custom mods? 38) How do I run custom mods on a dedicated server? 39) How can I make my own levels and mods for AVP2? Further Resources 40) Where do I go for official technical support? 41) Where can I find other AVP2 resources? Performance and Troubleshooting =============================== 1) What are the minimum system requirements for the game? P3 450 or equivalent processor 128 MB RAM 16 MB DirectX 8-compatible D3D video card 16-bit DirectX 8-compatible sound card 750 MB free hard drive space (815 MB free space required if DirectX is not already installed) 4x or faster CD-ROM drive English Windows compatible keyboard and mouse English Windows 95, 98, Me, 2000 DirectX 8a or higher 56k DirectPlay-compatible TCP-IP Internet connection for Internet play, or a NIC (Network Interface Card) and intranet connection for LAN play 2) What do the "Custom Performance" options do? The "Options-->Graphics-->Custom Performance" menus contain advanced user options you can use to tweak the appearance and speed of the game. GENERAL: Texture Depth: Toggle between 16 and 32-bit textures. 32-bit textures are much smoother and more detailed than 16-bit textures, but increase load times, require more video and system RAM and may slow down the framerate on some video cards. If you have an older video card, particularly one with only 16 MB of RAM, it is recommended that you keep this setting on "16-bit." Lightmap Resolution: Toggle between 16 and 32-bit lighting textures. As with normal textures, 32-bit lightmaps are smoother in appearance but require more RAM, loading and processing time. Shadows: Toggle character shadows on/off. Turning them off give a slight performance boost on slower systems. Detail Textures: Toggle detail textures on/off. Detail textures provide the tiny details you see on the world when you look at objects at close range. Turning them off will yield a slight increase in framerate. Some older cards may not support detail textures: if everything in the game looks flat white, try turning detail textures off. Environment Chrome: Toggle environment chrome mapping on/off. Environment maps provide the shiny surface effects you see on some metallic surfaces in the game. Turning this off will improve performance, particularly on older video cards. Model Chrome: Toggle model chrome on/off. Model chrome is the shiny surface effects you see on some glass and metal models, such as certain of the predator's weapons. Turning this off will improve performance, particularly on older video cards. Trilinear Filtering: Toggle trilinear filtering on/off. Trilinear filtering makes textures look smoother when viewed at an angle. It is not supported by all video cards, and may also decrease performance. Triple Buffering: Toggle triple buffering on/off. Triple buffering can provide smoother framerates by causing the video card to store an extra rendered frame before sending it to the monitor. Triple buffering requires additional video RAM; 16 MB card users may want to keep this setting off if they are running the game in a high screen resolution. Draw Sky: Toggles sky rendering on/off. When off, the sky will just be a flat color but rendering performance will be slightly higher. EFFECTS: Draw Weapons: Toggles player-view models such as your hands and gun on/off. When turned off you won't be able to see your hands, however since the game no longer has to draw these models the framerate will improve slightly. Muzzle Flash Light: Toggle muzzle flash dynamic lighting on/off. Turning this off may improve performance in intense gunfights. You may also wish to turn this setting off if you find the flashing irritating. Shell Casings: Toggle shell casing models on/off. Turning them off will improve performance on slower systems. Weapon Impacts: Toggle Weapon impact detail between Low, Medium and High. Higher settings create more effects (sparks, smoke, debris) where weapons hit solid surfaces. Turning this setting down may improve performance on slower systems when weapons are firing. Debris: Toggle Debris detail between Low, Medium and High. Higher settings create more pieces when objects break. Turning this setting down may improve performance on slower systems when objects break. TEXTURES: Overall: Toggles overall game texture detail between Extra-low, Low, Medium, High and Extra-high. Higher settings provide more surface detail. Lower settings decrease load times and may improve performance, particularly on systems with low RAM. World/Sky/Characters/Weapons/Props/Effects: You can set texture detail for specific types of objects using the arrow sliders. Experiment with different settings to find your own preferred balance between visual detail and game performance. 3) What else can I do to improve game performance? - To increase the rendering speed of the game, go to the Options-->Graphics menu and lower the "Resolution" and/or the "Performance" settings. - Users with 128 MB system RAM and/or 16 MB video cards, particularly cards which do not support S3TC compression, may improve game performance by setting "Texture depth" to "16-bit" in the "Options-->Graphics-->Custom Performance-->General" menu. Lowering "Overall" texture detail in the "Options--> Graphics-->Custom Performance--> Textures" menu may also boost performance. - If you are experiencing periodic hitches in performance, try setting sound detail to "Low" in the Options-->Sound menu. - Shut down all non-essential programs before you run the game. - If you haven't done so in several weeks of use, you may find that defragging your hard drive will yield improved performance. Window's disk defragmentation tool is generally found in the Start Menu at "Programs\Accessories\System Tools\Disk Defragmenter." - Task-switching with ALT-TAB back to the desktop while running the game is not recommended. - Make sure your sound, video and motherboard drivers are up to date. We recommend using the latest reference drivers available from your chip manufacturer. Major vendor sites include: http://www.soundblaster.com - Drivers for Soundblaster sound cards. http://www.nvidia.com - Reference drivers for TNT and GeForce video cards. http://www.3dfx.com - Reference drivers for 3dfx Voodoo video cards. http://www.ati.com - Reference drivers for ATI video cards, including the Radeon. http://www.matrox.com - Reference drivers for Matrox Graphics video cards, including the G400 and G450. http://www.viatech.com - Reference drivers for VIA-based motherboards. http://www.amd.com - Reference drivers for AMD motherboards. 4) Does AVP2 support Windows XP? While not officially Windows XP certified, preliminary testing has not uncovered any WinXP-specific compatibility issues. 5) Are there any known issues or recommendations concerning hardware used to run the game? a) sound cards Diamond MX400: - May hear static when sounds play while running under Windows 95 or 98. TBS Daytona: - "Illegal Operation" error may occur during game installation under Win98SE or WinMe, and the system loses sound until rebooted. Yamaha YMF719: - This sound card is unsupported by AVP2. ESS Maestro1-ES1948F: - May not get sound using the current drivers under Windows XP. b) video cards General: - On a multimonitor system, changing your screen resolution in-game may change your display back to the first monitor. To correct this, run avp2.exe, click the Display button and re-select the correct display. 3dfx Voodoo Cards: - The mouse pointer may flicker on the menu screens. 3dfx Banshee and Voodoo 3: - The Options-->Display menu on the avp2.exe game launcher and the Options-->Graphics menu in the game will allow you to select 32-bit color resolutions but these resolutions are not supported by the video card, and the resolution will reset to the previous 16-bit depth. - Detail Textures and Environment Maps will not display. 3dfx Voodoo 4: - The game may crash when run on a Voodoo 4 in Windows 95. 3dfx Voodoo 5: - The user may encounter rare crashes when running in High or Best detail. It is recommended that you use Medium or Low detail for the "Performance" setting on the "Options-->Graphics" menu screen when running the game on this video card. ATI Radeon: - There may be some artifacting around lettering on the menus. - Fog does not render with the Radeon's default driver settings. - The smartgun's crosshair may look like a green square. Matrox G200: - May experience low framerates during gameplay. - The smartgun's crosshair may look like a green square. - Does not run the game under Windows XP. Matrox G400, G450: - May experience low framerate in vision modes. - The smartgun's crosshair may look like a green square. - May experience some odd lighting artifacts. Nvidia GeForce 2: - User may find areas in the game where sections of the screen lose textures. This bug appears to have been introduced with the Nvidia 21.81 drivers. It may be resolved with a future driver release. It can be avoided in most cases by setting "Detail Textures" and "Environment Chrome" to "Off" in the "Options--> Graphics-->Custom Performance" menu. Power VR Kyro and Kyro 2: - Menu options do not display at 32-bit screen depths. They show up at 16-bit screen depths. If using a Kyro card, it is suggested that you use the "Display" button on the game Launcher to select a 16-bit mode before running the game. This issue may be resolved by a future driver release. - Polygon distortion may be visible in the skies when using vision modes. - Certain trim textures may appear unusually bright. - Blocks may appear around certain objects. S3 Savage 2000: - User may encounter some odd lighting artifacts. S3 Savage 3: - AVP2 does not run on the Savage 3. This card no longer has active driver support. S3 Savage 4: - Significant graphical corruption. This card no longer has active driver support. c) input devices Logitech Mice: - When the scroll wheel is set to a special function in Mouseware, activating the scroll wheel during gameplay may have undesired results. Setting the scroll wheel's function to "Middle Mouse Button" in Mouseware should resolve the issue. Mad Catz Panther DX: - Binding a control to "Z rotation" will cause the view to spin in circles. All joysticks: - Joystick hats are not supported by the control binding system. Your joystick software may be able to bind the hat to equivalent keyboard keys. - If your analog joystick doesn't seem to be working after you've set up the control bindings, try setting "Analog" to On for the non-working axes. Note that this won't actually provide true analog control. 6) I'm having trouble running the game but I'm not sure what the problem is. Is there any way I can try to narrow it down? If you're encountering problems running the game, you can try tweaking some advanced settings in the "Options" window on the game launcher (double-click AVP2.exe and click the "OPTIONS" button). Please note that this is for advanced users only, since tweaking these settings could very well create other problems in the game. Disable Sound If this box is checked, there will be no sound effects in the game. Dialogue and lipsynching will also not play correctly. Music will still play. If you are experiencing problems running the game and suspect your sound card may be the cause, you might check this box and see if the problem goes away--if it does then the problem definitely lies with your sound hardware or drivers. Disable DirectMusic If this box is checked, there will be no dynamic DirectMusic in the game. Certain short music clips may still play. Disable Logos If this box is checked, the intro logo movies will not be shown. Use this if your system is having trouble playing these movies. Disable Triple Buffering If this box is checked, video output will not be triple buffered. May help performance on certain video cards, particularly PCI cards. Disable Joysticks Disables input from joysticks and gamepads. Certain joysticks and gamepads may interfere with normal mouse or keyboard control in the game. If you suspect this is occurring, checking this box before running the game may resolve the problem. Disable Hardware Cursor If the mouse pointer is missing, flickering or otherwise distorted in the game menus, checking this box may fix the problem. Saving, Loading and Profiles ============================ 7) I'm getting errors while installing the game, or finding that certain levels won't load. What can I do? - Installing the game by having the two game disks in two separate CD-ROM drives on the same machine is not supported. - Certain CD-ROM and DVD-ROM drives may have difficulty copying game files during installation. If you consistently encounter errors during game installation, try one or more of the following: - Choose "Compact" when asked for your install size at the beginning of the installation procedure. If you still want the functionality of a Typical install, you can try copying the alien.rez, marine.rez, multi.rez and predator.rez files from Disc 1 to the directory where you installed the game on your hard drive. To copy the file, Double-click on My Computer, double-click your CD drive (usually "D:"), right- click on the desired file and select "Copy" from the pop-up menu. Then navigate to the game directory on your hard drive (default is "c:\program files\fox\aliens vs predator 2"), right-click in the window and select "Paste." Do this for each of the four files. - If you still get errors during a Compact installation, you can try copying the contents of both discs to your hard drive, then installing from there. Note that you must have 3 GB of free space on your hard drive in order to attempt this! 1) Insert disc 1. 2) Close the game Launcher window when it appears. 3) Double-click on "My Computer" and open your CD-ROM drive (usually "D:"). 4) Select all files in the window by holding the ALT key, then pressing the A key on your keyboard. If this didn't work, make sure you have the window selected first by left-clicking in a blank area in the window. 5) Once all files are selected, hold the CTRL key and press the C key to Copy them to the clipboard. 6) Double-click on "My Computer" and open your hard drive (usually "C:"). 7) Right-click on an empty spot in the window and select the New-->Folder option on the pop-up menu. 8) Name this folder "Disk1." 9) Open the new folder, make sure it is selected by left- clicking in the blank window. 10) Hold the CTRL key and press the V key on your keyboard. This will begin copying the files from your CD- ROM drive to the hard disk. 11) Once all the files have copied over, insert disc 2 and repeat steps 3-7. 12) Name the new folder "Disk2." 13) Open the new folder, make sure it is selected by left-clicking in the blank window. 14) Hold the CTRL key and press the V key on your keyboard. This will begin copying the files from your CD- ROM drive to the hard disk. 15) Once all the files have copied over, open the "Disk1" folder and double-click the "Setup.exe" file. 16) Follow the normal installation routine. When you are asked to insert Disk 2, change the "Disk1" part of the text in the command line window to "Disk2" and press the button to continue. 8) How do I clear the binding on a control? To delete a control binding in the Options-->Controls menu, highlight the control, but don't click on it, and press the [DELETE] key on your keyboard. 9) I made a new Profile and now my saved games are gone! Where did they go? AVP2 stores saved game files separately for each Profile. Saved games made while using one Profile will not show up in the Load Games screen when using a different Profile. Go to the "Profile" screen from the main menu and reload the previous Profile to regain access to your old saved games. 10) I deleted my Profile and now my saved games aren't showing up! How can I get them back? Aliens Versus Predator 2 stores save files for each user Profile separately. If you delete your Profile in the Profiles screen, the save games for that Profile will not be removed. This is done intentionally to protect against loss of save games in the event of accidental Profile deletion. To regain access to your save files, just create another Profile with the same name as the deleted one. 11) I uninstalled the game and don't want to keep my old save files. What do I do? To delete your old save files after uninstalling the game, use Windows Explorer to browse to the folder in which AVP2 had been installed, select the "Save" folder and press the Delete key on your keyboard. 12) Why can't I save sometimes while I'm fighting? You will be unable to save while switching weapons. Once the weapon switch animation finishes, saving is allowed. Playing Multiplayer =================== 13) What's the difference between "LAN" and "Internet" Multiplayer? You'll see that Multiplayer has been split in to two separate areas on the game main menu: "Multiplayer Internet" and "Multiplayer LAN." Multiplayer Internet Allows you to join or host a game over the Internet and play with other players through your Internet connection. Multiplayer LAN Allows you to join or host games running on your Local Area Network ("LAN"). Business offices, schools and cyber cafes often have a LAN connecting all the computers in the building, so this allows you to find other games on the local network easily or to host a game which only those on the local network can join. 14) What's a CD-Key? The CD-Key is required to player Internet multiplayer. Make sure you write down your CD-Key code in safe place! If you uninstall the game and then reinstall it later, you will have to re-enter your CD-Key. 15) I lost my CD-Key! What do I do? If you lose your CD-Key, please contact Sierra customer service (see the answer to question number 40, "Where do I go for official technical support?"). 16) What can I do to improve game performance in multiplayer? Multiplayer performance will depend on the quality and speed of your Internet connection. If you are experiencing poor performance in multiplayer, try the following: - Make sure you choose the connection speed most appropriate to your Internet connection. "Join Connection Speed" is found on the "Multiplayer Internet" and "Multiplayer LAN" menus. If you are playing on a 56k modem, make sure you set Connection Speed to "56K." - Play on Dedicated rather than non-Dedicated servers. Since a dedicated server machine is just running the server software and not the game itself, freeing the computer from having to use RAM and processor time for the game graphics, a dedicated server will tend to run smoother than a non-dedicated server. You can use the "Dedicated" filter at the bottom right of the Find Games list to set the list to display only Dedicated servers. Also, a dedicated server will have "[D]" at the end of its name in the server list. - Play on servers whose "ping" (round-trip signal time, in milliseconds) is lowest for you, as shown in the server list. Ping times under 200ms will offer the best performance. - Play on servers with fewer players. The more players there are in a server, the more data your computer will have to download. - Avoid playing during peak Internet traffic hours. Internet traffic is generally heaviest between 5 and 10 pm Monday through Friday. Depending on your ISP (Internet Service Provider) you may experience decreased performance during these times. - Contact your ISP to make sure that your Internet connection software is configured correctly. - Players behind a firewall may encounter difficulty finding and joining Internet games. Consult your network administrator for help in resolving these issues. - We recommend that systems running a dedicated Internet server have at least a 128K Internet connection. If your server seems to have performance issues, try limiting the total number of players allowed in the game. Use the bandwidth setting in the Host options to prevent bandwidth overload. 17) How do I change characters while in a multiplayer game? Pressing F1 during play brings up the character info screen, showing all the available characters. To change to a different character, click on the desired character and press F1 again to close the character info screen. If you switch teams during a team game such as Evac or Overrun you will have to wait for the next round before you can re-enter the action, meanwhile you will remain in Spectator mode. 18) How do I change my name while in a multiplayer game? To change your name while playing in a game, open the chat window (the default control to do this is the [Enter] key) and enter a command in the format name newname where "newname" is the new name you want to have. This name is temporary, however, and only lasts as long as you remain in the current server. To change your name permanently use the Name field under the "Player" tab in the Multiplayer "Join" screens. 19) How do I use Spectator mode? Before you respawn in multiplayer, press F1 to switch to Spectator mode. You'll also enter Spectator mode automatically while waiting for a round to start or end in team-based modes such as Overrun and Evac. Spectator mode has two variations: Observe Point mode and Free- Fly mode. In Observe Point mode you watch the action through fixed cameras placed throughout the level, while in Free-Fly mode you may fly throughout the level, even going through walls. Observe Point mode has on-screen controls you can operate with the mouse, or via keyboard keys as follows: Right Arrow: takes you to the next observe point Left Arrow: takes you to the previous observe point Spacebar: takes you to a random observe point F2: switches to Free-Fly mode F1: opens the character info screen, allowing you to switch characters The "> Respawn <" button, if available, will start you back in the game. Free-Fly mode offers the following functions: Fire: takes you to the next observe point Alt-Fire: takes you to the previous observe point Next Vision Mode: takes you to a random observe point F2: switches to Observe Point mode F1: opens the character info screen but will not allow you to switch characters Mouse: controls your direction Forward: moves you in the direction in which you are facing Backward: moves you away from the direction in which you are facing Strafe-Left: moves you left Strafe-Right: moves you right Crouch: moves you down Jump: moves you up Turn Left: turns left Turn Right: turns right Look Up: looks up Look Down: looks down 20) How can I send a private message? To send a chat message to one player only, start the message with the player's name in pointy brackets. For instance if you entered the chat message Hey, how's it going? then only the player named "mandiller" would get the message. 21) Why is there sometimes a star icon next to a player's name? The star next to a player's name in the frag table indicates that they are the current "server controller." The server controller can use commands to rotate levels, boot players, and so forth. See the answer to the next question for more on server controllers. 22) How can I control a server while playing, and what commands are available? When someone hosts an AVP2 game they can specify a unique "Control Password." If you enter enter the Control Password successfully while in a server, you become the "server controller." The command for entering the password is as follows: control password where "password" is the Control Password (or "Control PW" for short) set by the server controller. The default Control Password is "AVP2" but if the server operator has set a unique password, you will need to find out what their password is before you can become the server controller. If any other player enters the correct password while you are server controller, they will replace you as server controller. In addition to controlling the start times of team-based games, the server controller can input the following commands in the Message window: kick [playername] Boots a player from the server. Replace "[playername]" with the name of the player you wish to remove. prevlevel Ends the current match and switches to the previous map. nextlevel Ends the current match and switches to the next map. restart Restarts the server at the first map in the rotation. 23) Why do some servers have "[D]" at the end of their name? Dedicated servers have "[D]" added to the end of their server name. See the answer to question 16, "What can I do to improve performance in multiplayer," for a description of the difference between playing on dedicated and non-dedicated servers. 24) How can I tell what gameplay rules have been set for the server? To see the rules for a specific server while viewing the Find Games list, click the server's name to highlight it, then click the "Server Info" tab at the top of the list. This will show the various settings the server operator has chosen for the server. To view the server's rules while playing in the server, hold the [F3] key. 25) I get a notification that an update is available but the AutoUpdate utility doesn't find one. What do I do? If a window appears telling you that an update is available, but the AutoUpdate utility which launches when you hit "Okay" on this window does not find an update you can download, it may be available shortly. Check the official web site at avp2.sierra.com for news and status reports. Hosting a Server ================ 26) How can I host a game and play at the same time? To start a game in which you can play along with other players, make sure that you have "Dedicated" set to "No" under the "Game" tab in the "Host" game menus. A game hosted with this option set to "No" is often referred to as a "non-Dedicated" server. If you have this option set to "Yes" the game will launch the dedicated server instead. If you are interested in running a server for an extended period of time, a dedicated server will be more suitable than a non-dedicated one. See the answer to question 29 for more information on dedicated servers. 27) What do I need to run a non-dedicated server? Technically you can run a non-dedicated server on any machine which meets or exceeds AVP2's minimum system requirements (see the answer to question 1). However, if you would like players to have an enjoyable multiplayer experience in your game, it is recommended that your machine also meet or exceed these additional requirements: 650mHz processor 256 MB RAM 32 MB video card ISDN, DSL, cable, or other broadband Internet connection Also, it is highly recommended that you do a "Typical" installation of the game before hosting a server, since this will let you load levels from your hard drive rather than from the CD. On most machines hard drive access is much faster than CD access and you will be able to change maps more quickly, which is important because players will have to wait while your machine loads the next level and a player kept waiting too long may "time out" and get dropped from your game. If you chose "Compact" rather than "Typical" when you installed the game, you can improve your server's map-switch time dramatically by copying the "MULTI.REZ" file from your first AVP2 game CD into the same directory on your hard drive where avp2.exe is installed. 28) What are the recommended settings for a non-dedicated server? The performance of your non-dedicated server will be limited primarily by your system's processor speed, video card and network connection speed. The two Host settings which most impact server performance are "Max Players" on the "Setup" tab and "Server Bandwidth" on the "Advanced" tab. The chart below shows recommended settings for according to your system speed and network connection type. [Key] Connection The server's physical Internet connection type. Refer to the "T3" connection settings if you are hosting a LAN game. Machine Spec A rough approximation of your system's speed: "Minimum" ~ 450 to 650 mHz processor, 16 MB video card "Fast" ~ 650 to 900 mHz processor, 32 MB video card "Very Fast" ~ 900 and up mHz processor, 32-64 MB video card Players The recommended maximum "Max Players" setting. Decrease this number if players are experiencing significant delays in gameplay when the player limit is reached. Bandwidth The recommended maximum "Server Bandwidth" setting. This is lower for minimum spec machines because network traffic may be delayed by significant strain on the processor from the in-game action. Also, use a lower setting if players on your server experience periodic interruptions or hitches in gameplay. | Connection Machine Spec Players Bandwidth | -------------------------------------------------- | | 56k Minimum 2 56K | Fast 4 56K | Very Fast 4 56K | | ISDN Minimum 2 56K | Fast 4 ISDN | Very Fast 4 ISDN | | DSL Minimum 2 ISDN | Fast 4 DSL | Very Fast 8 DSL | | T1 Minimum 2 DSL | Fast 4 T1 | Very Fast 8 T1 | | T3 Minimum 2 DSL | Fast 4 T3 | Very Fast 8 T3 29) What is a dedicated server? The dedicated server allows you to host a server for other players without actually participating in the game yourself. The dedicated server runs in a window on the desktop, allowing you to access other Windows functions while the server is running. Dedicated servers will tend to have better network performance than regular hosted games since the computer does not have to process graphics and physics while the server is running and does not have to hold game resources in memory. 30) What do I need to run a dedicated server? NOTE: Many network service providers' end-user license agreements prohibit long-term user-hosted servers. Obtain permission from your network administrator before running a dedicated server on their network. It is highly recommended that you only run a server on a Typical install. If you don't have room for a Typical install, we recommend that you at least copy the "multi.rez" file from Disk1 into your AVP2 directory (default is "C:\Program Files\Fox\Aliens vs. Predator 2") before running the dedicated server. A dedicated server machine should meet the minimum specification for the game itself in processor speed and RAM (450 mHz, 128 MB). For best performance it is recommended that the server have a T1 or faster network connection. Many cable modem and DSL services have very fast download speeds but relatively slow upload speeds; since a dedicated server has to upload information to all clients, servers on an upload-limited cable or DSL connection will not be able to provide a smooth gaming experience for as many high-bandwidth players simultaneously as will servers running on a connection whose upload speed equals its download speed, such as a T1 or T3 connection. Hosting a dedicated server on a 56k dialup connection is not recommended: due to the frequent instability of most dialup modem connections, a dedicated server hosted over a modem will generally be much less reliable than one hosted over a broadband connection. Dedicated servers on even the fastest connections may find it advantageous to limit the number of players allowed in the server at once: this will give each remaining player access to more bandwidth, which will allow for smoother gameplay. The server may also limit the total amount of data uploaded at one time by using the "Server Bandwidth" setting in the Advanced panel of the Host menu--this can help prevent lag caused by high-bandwidth players taking all the available upload bandwidth. 31) What are the recommended settings for a dedicated server? As long as it meets or exceeds the minimum game requirements of a 450mHz processor and 128 MB RAM, the performance of your dedicated server will be limited primarily by your system's network connection speed. The two Host settings which primarily impact server performance are "Max Players" on the "Setup" tab and "Server Bandwidth" on the "Advanced" tab. The chart below gives recommended settings according to your system's network connection type. [Key] Connection The server's physical Internet connection type. Refer to the "T3" connection settings if you are hosting a LAN game. Hosting a dedicated server on a 56k dialup connection is not recommended. Players The recommended maximum "Max Players" setting. Decrease this number if players are experiencing significant delays in gameplay when the player limit is reached. Bandwidth The recommended maximum "Server Bandwidth" setting. The optimal setting for dedicated servers will usually be equivalent to the server's Internet connection type. Note that this assumes that you have unrestricted access to the full bandwidth of your connection. If your server shares bandwidth with other computers on a local network (in an office, for instance) you should probably not exceed the "ISDN" setting; in any event, you should always consult with and obtain permission from your network administrator before running a dedicated server. Also, use a lower setting if players on your server experience periodic interruptions or hitches in gameplay. | Connection Players Bandwidth | ---------------------------------- | | ISDN 4 ISDN | | DSL 8 DSL | | T1 16 T1 | | T3 16 T3 32) How do I start the dedicated server? To run a dedicated server, go to the Multiplayer Internet or Multiplayer LAN screen from the main menu, select the "Host" item and set "Dedicated" to "Yes" in the "Game" panel, then set up the game settings and map rotation to your own preference. Now when you click "Launch" AVP2 will close and the stand alone server application will run in a window on the desktop. Once you have configured the dedicated server you can run the server directly by clicking the "Stand-Alone Server" button on the launcher window that appears when you first start the game, or by double-clicking the avp2serv.exe file in your AVP2 folder. If you have multiple server configurations stored a window will appear allowing you to select the desired configuration. 33) What does the information in the dedicated server window mean? The dedicated server window contains the following items: Server Name: The name you gave your server in the Host menu. Game Type: The type of game being hosted (DM, Evac, etc.). Running Time: The total time the server has been running. Peak Players: The maximum number of players that have been in the server at any one time. Total Players: The total number of players that have joined the server during the current Running Time. Stop Server: Pressing this button shuts down the server. Pressing the [X] button in the upper right corner performs the same function. Players: Lists the players current using the server. Name: The player's name. Ping: The round trip time between player and server, in milliseconds. Kills: The number of kills the player has made in the current round. Score: The player's total point score for the round. Lives: The number of lives the player has remaining (applies to certain team modes such as Evac). Time: The total amount of time the player has been on the server. Current Players: Total current players / max players allowed. Average Ping: The average round trip time between the server and each connected player, in milliseconds. Boot Player: Ejects the selected player from the server. To select a player, click on their name. Levels: Shows the levels in the server's map rotation. The current level has a dot to the left. Levels are played in descending order and restart at the top of the list after the level at the bottom has been played. Time in Level: Time the server has been in the current level. Next Level: Skips ahead to the next level in the map rotation, automatically ending the current round. Select Level: Switches to the selected level. To select a level, click the level name in the list window. Console: Shows server activity as well as player chat messages. The server operator can enter messages in the command line below. Clear: Clears the console window. 34) How can I communicate with players who join my dedicated server? You can enter chat messages in the command line below the Console pane, at the bottom of the dedicated server window. Type your desired message and press the [Enter] key to send it. All players on the server will see the message in their chat display. 35) I want to run a server on a machine that can't run the game itself. What can I do? To run the server on a machine which cannot run the game (a machine without a D3D-compatible video card, for instance), install the game on that machine, then configure the settings as desired on a machine that can access the game menus. Copy this machine's "ServerData" folder into the AVP2 game folder on the server machine, then launch the server by double-clicking avp2serv.exe. Mods ==== 36) Why does the game give me "resource" errors when I try to join certain servers? If you are consistently returned to the main menu with a message about a missing or altered "resource" file when trying to join a specific server, this could mean that the server is running a different version of the game or that it is using a custom user-created modification, or "mod," which you don't have. To make sure you aren't trying to join servers running a different version of the game, set the "Version" filter in the lower-left corner of the Find Games screen to the numeric option, rather than "Any." The number will be in the format "x.x.x.x," this is the version number you have. Only servers whose versions match yours will show in the list when the filter is set to this number. If the version number matches and you still get "resource" warnings when trying to join a server, they may be running a custom mod. The column at the far right in the Find Games screen, "Map," shows what level the server is using. If you don't have this level you will have to find out where to get it from other players. Even if the level is one you have the server may still be running a custom mod which you will need to install before you can join the server. The online forum at the official web site, avp2.sierra.com, is an excellent place to start looking for information on unofficial game mods. 37) How do I install custom mods? Since the form of a custom mod and the method for installing it may vary depending on how it has been put together, this FAQ can only provide general instructions for installing mods which conform to the standard mod format. You should always consult a mod's documentation for directions on the mod's installation and use. NOTE: Installing a mod can make your version of the game incompatible with other players online. No official tech support is provided for custom mods. Users installing unofficial game modifications do so at their own risk. The producers of Aliens versus Predator 2 are not responsible for mod content or effects. Standard mods come in the form of a ".rez" file. To install the mod: 1) Copy the custom mod's rez file into your Aliens vs. Predator 2 game directory (the directory which contains avp2.exe). If you overwrite any retail game files you will be unable to uninstall the mod so it is strongly recommended that you back up the files in your game directory before installing replacement .rez files. 2) Run avp2.exe. The game launcher window appears. 3) Click the Options button. 4) You'll see a command-line field in the middle of the Options window. Insert a command in the following format: -rez rezfilename where "rezfilename" is name of the custom rez file, complete with the ".rez" extension. For instance, if the mod file's name was "coolbean.rez" your command line should look like -rez coolbean.rez 5) If you want to have more than one mod installed you'll need separate "-rez" command-line parameters for each one. Note that each successive rez file in the command-line will override any files it shares in common with a mod earlier in the list, so if you had two mods that both happened to change the color of a character's helmet, the helmet would end up the color of the last mod listed. For instance, if the mod file "greenhelmet.rez" contained a custom modification to the standard Marine headgear, the parameters -rez bluehelmet.rez -rez greenhelmet.rez would result in the game using the helmet from the greenhelmet.rez file no matter what was in the bluehelmet.rez mod. 6) Check the "Always specify these command-line parameters" box underneath the command-line field if you want to keep the mod installed every time you run the game. If you leave this box unchecked you will have to enter in the command- line every time you run the game. 7) The mod is now installed. You can close the Options window by clicking the OK button at the bottom. Click PLAY on main launcher window to run the modified game. To "uninstall" a mod, simply remove the -rez command-line parameter pertaining to that mod. 38) How do I run custom mods on a dedicated server? The dedicated server does not use the custom mod parameters in the launcher's Options window command-line. If you want mods on a dedicated server, do the following: 1) Make a text file named "customrez.txt" in your AVP2 game directory. 2) Edit the customrez.txt file, adding the names of the custom .rez files you want the dedicated server to use. You have to follow the format [Rez] Rez0 ="mod1.rez" Rez1 ="mod2.rez" Rez2 ="mod3.rez" For instance, if you have a "bighands.rez" file with altered character models and a "fastpred.rez" file with a modified character attribute file and you wanted your server to use both of them, your customrez.txt should look like this: [Rez] Rez0 ="bighands.rez" Rez1 ="fastpred.rez" It is important to note that if the .rez files share contained files, for instance if both bighands.rez and fastpred.rez had a modified predator pistol model, the second one in the list will be the one that is used. So in the example above the server would end up using the predator pistol model from fastpred.rez even if bighands.rez had one as well. Ideally mod authors will provide a list of files which the mod contains and modifies. 39) How can I make my own levels and mods for AVP2? The official Aliens versus Predator 2 Tools, downloadable from the game's official web site at avp2.sierra.com, will provide you with tools to make your own custom levels and mod files. Further Resources ================= 40) Where do I go for official technical support? You will find the latest AVP2 technical support online at the official web site, avp2.sierra.com. You can also find technical support contact information, including mail addresses, email contacts and phone numbers, in the "readme" text file(s) in your AVP2 game directory. 41) Where can I find other AVP2 resources? There are many fan-based AVP2 resources available online. Share information and ideas with other AVP2 users in the forums on the official web site at avp2.sierra.com. ******************************************************************* AUTHORS INTRO] HEY,HOW YA DOIN ITS ME WOLFE,OF COURSE YOU MUST HAVE SEEN MY FAQ IN OTHER GAMES AS WELL NO!!! WELL CHECK IT OUT,I CREATED AUTHORS INTRO TO TELL YOU THAT dont YOU DARE COPY IT that was clear wasnt it.SO Dont EVEN THINK ABOUT COPYING,OR ELSE ;BURN IN HELL;.SORRY FOR BEING SO NOSY.