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Amoria Party Quest Guide
Amoria Party Quest Guide For Maple Story Version 1.3 By: cutekittenkyti This guide covers the Amoria Party Quest. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. Legal Ramifications II. Version History III. Requirements for the APQ IV. Helpful Characters for the APQ V. Entrance Ground VI. Stage 1 (Guys and Gals and a Fairy) VII. Stage 2 (Hanging from Ropes) VIII. Stage 3 (Standing on Platforms) IX. Stage 4 (Collect Ten Things) X. Stage 5 (Run to the Right) XI. Boss Stage XII. Bonus Stage XIII. Miscellaneous (FAQ's) XIV. Contact Information XV. Thanks (References) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. Legal Ramifications ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Copyright 2007 cutekittenkyti This guide may not be replicated under any circumstances except for private uses. It may not be copied, placed on other websites, or distributed in any way without permission from the author. Use of this guide or any parts of this guide on any other website as public display is strictly prohibited. This file may not be used for monetary gain by any person or party, and using this guide in such a manner is a violation of copyright. As of now the only websites allowed to display this guide are: NeoSeeker.com GameFAQs.com Supercheats.com In other words donât copy my guide, you can reference it, post links to it, but no plagiarism (posting it and taking credit for it). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ II. Version History ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version 1.0 Well Iâm writing the APQ guide while there is a patch going on, so now you know why Iâm writing it. Version 1.1 I figured out a different way, using logic, to solve stage 2, so here it is. Version 1.2 I realized my map for the second part of stage 2 really sucked, so I rewrote it and fixed some mistakes. Version 1.3 I noticed that some things could be more clear, so I updated them, four years later. Version 1.4 I noticed one big mistake about the location of Thomas Swift, so I fixed that and added a little more detail. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ III. Requirements for the APQ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to Amoria Party Quest (APQ) you need to be Maple Story married and above level forty. The specific level requirement I am not sure about, but no one will invite you to APQ if you are below that level. The reason for this is that you can only APQ every SIX HOURS!!! So no one will invite a really low level because if you die, which you will, then the rest of the party wonât be able to get to the boss, and so wonât be able to get to the bonus. And that is the whole POINT of the APQ in the first place. You will need six married people, and at least one guy or girl. If you have all guys or all gals you will not be able to finish the APQ! The APQ is located in Amoria of course. To get to Amoria talk to Thomas Swift. He is near the upper right part of Henesys. Once in Amoria just keep going to the right till you reach the ends of the maps. There you will find a NPC named Amos. In order to get into the APQ you need an entrance ticket, Amos will give you one if you collect ten blue keys from the blue curse eyes and wild boars in the previous maps. Once you have ten keys you get the entrance ticket. The whole six hour thing comes from Amos giving you a ticket, not from actually completing the APQ itself. So a VERY helpful tip is to double. That means that you get a ticket ahead of time. For example, right before you go to bed. Then the next afternoon you can APQ then grab another ticket and go through the APQ again. I highly recommend this. Now all you need is a party of six married people. Since there arenât that many married people, you usually either have to wait a long time for random people to show up at the APQ map, or wait until evening when more people are online. Once you have six people then you can go to a different channel and start the APQ. In Bellocan the lack of married people is quite outstanding. You basically need to have a bunch of APQ friends. I got a bunch of names by setting up a mini game on channel one. The text asked people to leave their name. Then I left my character afk all night. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IV. Helpful Characters for the APQ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With the advance of the fourth job, you really only need one strong character to kill the final Boss. It always helpful to have heal or HB or other buffs. But it is not necessary. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ V. Entrance Ground ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once you have your party then you can all go to a different channel. Apparently there were some bonus glitches, but I think that is all fixed now. Basically pick a channel that has low lag. Once you click on Amos you will enter the Entrance Ground to the APQ. This is a handy little spot because you can wait there for people to enter. More importantly the leader should NOT CLICK AMOS until everyone is inside the entrance ground. More often then not, someone wonât be able to enter and so the leader can go back to channel 1 and recruit someone else. Once everyone is inside the entrance ground, then the leader clicks Amos and then the APQ can get started. Once the whole party is inside, the leader clicks Amos and all of you are sent to the first stage. Hint: you should be able to change channels in the entrance ground. If you canât then you can quit and relog to get to the right channel. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VI. Stage 1 (Guys and Gals and a Fairy) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this stage there are a couple of steps you have to take to clear it. Here is a map to help clarify my instructions ______O_Amos__O______O_______ Mirror _O___________O___NPC__________O_ | Girlâs | Guyâs Side | Side _____________|___________________ O = portal Step 1 All of you appear at the top of the map. The leader clicks on Amos and three portals will appear. Only one of them will bring you down to the next step. Step 2 Once you find the right portal the girls go to the left hidden portal, and the guys go to the right hidden portal. (They are both rocks.) The reason is these portals bring you to a section of the map with monsters, but the portals only admit certain genders. Step 3 Kill all the monsters on your side (they donât give any experience though). Tell the leader once you have killed all the monsters. Step 4 The leader clicks on the alien type NPC and a âMagic Fairyâ will appear. Itâs like a regular fairy, but just bigger. Kill the Fairy and pick up the Hammer it drops. The Fairy is dead easy to kill but it flies around, so sometimes there is a Fairy chase. Once you see the exp from the Fairy, go back to your magic rock/portal to the main area. Step 5 Press up in the middle portal to get to the mirror. Drop the hammer on the mirror. The mirror will break and the leader needs to pick up the shard of mirror from the broken mirror. Step 6 The leader then clicks on the alien NPC again, and the stage clears. Step 7 Everyone should go to the mirror and then jump, you will reappear by Amos. Everyone clicks on Amos to get to Stage 2. Glitching. I do not know if this still applies. But if the leader can click on Amos fast enough and get down to the alien NPC and click on him before the monsters spawn the âMagic Fairyâ will spawn. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VII. Stage 2 (Hanging from Ropes) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this stage the party must hang on the ropes in the correct sequence in order to open up the next stage. The party leader clicks on Amos, while the five other people must move around. There are three portals near the bottom. Each portal corresponds to a rope. You go through the portal, then jump strait up from the little platrom, then hold up to grab onto the rope. Once everyone is on a rope, the leader clicks on Amos. Amos will either say same or different. Same means one or more of the ropes has the correct number of people on it. Different means that none of the ropes has the correct number of people on it. This is my favorite way to solve the stage. It seems complicated, but you can actually work it out in your head with logic. The party members seem to prefer this one as it involves less jumping around. Or you can have a copy of the next way to solve the stage open on your computer. ____500_____ / \ Same Diff | | _050_ _050_ / \ / \ Same Diff Same Diff | | | | ___005 401 041 311___ / | | | | \ Clr Diff 302 032 Same Diff | | | | | 410 203 023 131 122 | | | / \ 320 104 041 S D | / \ 230 221 212 | | 140 Same | 113 Quick Guide: # = any number 0 = Zero 500= Same, 050= Same, 005= Clear 500= Same, 050= Same, 005= Diff (not clear) --> ##0 500= Same, 050= Diff --> #0# 500= Diff, 050= Same --> 0## 500= Diff, 050= Diff, 005= Diff --> ### Here is a more complicated way to solve the stage. I copied and pasted it from tinmapâs guide to Orbis pq. Thanks tinmap! 500 | Same---------- ----------Different | | 410 410 | | Same- -Different Same- -Different | | | | 320 302 311 320 | | | | Different- -Same Same Same Same- -Different | | | | | | 401 230 203 212 221 230 | | | | | - Different Same Same Same Same Same | | | | | | 140 140 104 113 122 131 | | | | | | Same Same Same Same Same Same | | | | | | 041 050 005 014 023 032 If you donât get the combination right in seven tries, a bunch of no experience monsters spawn and get in the way. Apparently the combination doesnât reset though, which is strange. You know when you have the right combination because a giant CLEAR, will appear and its really obvious. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VIII. Stage 3 (Standing on Platforms) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this stage there are 9 different labeled platforms that five people have to stand on in the right order. Here is a map. A 2 B 3 C 6 D 9 5 So far this sounds like a Ludi PQ stage, but fear not you donât have to go through every stinking combination to get the right one. Once the leader clicks on Amos, a number of different types of no experience monsters spawn. The number of slimes that spawn are the number of people that are standing on the right platforms. Also you only have seven guesses before a whole bunch of monsters spawn and the combination resets. So considering that if you use your brains you can logically work out which platforms are right. But all strategies start with the same step. The logic is: If the number of slime decreases from the previous turn, then the platform the person WAS standing on is correct. If the number of slime increases, then the platform that they are standing on RIGHT NOW is correct. If the number of slime stays the same, then they are either both correct, or both incorrect, use the information from the next platform to figure out which. Have all five people stand on the bottom five platforms. C, 6, D, 9, 5 The leader clicks and some number of slime spawn. The number of those slimes is the exact number of correct platforms that are on the bottom. Usually the person in the middle calls out the number of slime, and the leader confirms it. So DO NOT GO KILLING THE SLIME RIGHT AWAY! At least wait for the leader to start whacking the monsters. If you want to be a really nice middle person, keep track of the number of slimes. For example, you would shout out 2; 2,2; 2,2,3 etc for each turn. Next have the person standing on âCâ move to the top platforms. Have that one person stand on A then 2 then B, each time keeping track of the number of slime. You donât need to click with the person on â3â because you can use logic to figure out if â3â is a correct platform or not. Once you have tested the top platforms A 2 and B, then you know which top platforms are correct. Also you know whether platform âCâ is correct or not as well. Have people stand on those platforms. The people on the bottom ones, should start on the right, and gradually move their way to the left one person at a time. Sometimes the number of slime that spawns on the first turn is one. That means that all of the top platforms are correct. Have four people go up on top, and have the one on the bottom move from platform to platform. Once you get the right combo, go to the right and press up by the portal. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IX. Stage 4 (Collect Ten Things) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This stage is so pitifully easy. There are monsters that drop these things called cupid code pieces. The leader needs fifty of them to get to the next stage. So basically everyone kills ten or more monsters and brings the pieces back up near Amos to give to the leader. The monsters keep spawning so there is no chance of people dcing with pieces or anything like that. The only problem is that the map is fairly small, so people end up KSing another personâs monster. Just spread out and try not to make the other people hate you. Before the leader clicks to go to the next stage, he needs to have an AFK check. If someone is AFK, or lagging badly, wait until they come back or stop lagging, and then you can clear the stage. You CANNOT move on to the boss stage without SIX people! If someone is afk, they will die in stage 5. So be careful. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ X. Stage 5 (Run to the Right) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will appear on the left side of a long map. A message will appear saying RUN TO THE RIGHT FOR YOUR LIFE! Or something like that. And that is what you need to do, for some monsters start coming from the left side of the map. You canât kill them at all, and eventually some Rombots will come that deal out 10k damage. BAM! One hit kill! So everyone start going to the right. There are lava jet streams everywhere, that deal out around 300 damage and knock you back to the left. And also every now and then a gate will appear that you all need to whack to open it. Just keep pressing right and attack to get through it. If only one person is attacking the gate it will go very slowly. ALWAYS use physical attack on the gate. If everyone does it, itâs amazing how quickly the gates open. You do have to be slightly to the left of it, and monsters do bump into you. So back up a bit and start hitting it. A tip to move faster, either jump into or let the monsters hit you and they will bump you to the right and do way less damage then lava. Try to hitch a bumpy ride on one of the mouse like creatures. Or jump into the air to bump into a ghost to get a big boost foreward. Watch your HP! If you donât use potions you will die, and then the rest of the party will hate you forever since they canât get to the boss stage. And then they have to wait six hours to APQ again. Once you get near the right side of the map, the ground starts sloping up, climb up the slope till you get near the safe spot near the door. There the Rombots canât hit you. Once again the leader asks if everyone isnât AFK, and then clears the stage. Then you click on Amos to get to the boss stage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XI. Boss Stage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here is a âmapâ of the boss stage Amos ____ ____ ____ ---- ___ | | ___ ___ ___ | ______ | ___ ---- ---- | | ___ | | ___ ---- | | ___ ---- | | ___ ___ | |______________________________________| You will all appear on the platform by Amos, but you canât jump down. Once all of you party is there, then the leader clicks on Amos and you are sent into the bigger part of the map. Do not jump around! If you are in the air then Amos does not think all six party members are there and will not let you go down to kill the boss. The platforms in the map all have hidden portals on them, and send you around in a loop. In order to get off your loop and onto a different one, you have to jump from one portal to another. The boss starts off as a Jr. Balrog, which is easily killed. After he is killed, he turns into a Crog and starts flying around. Then after you attack the crog and he dies the boss completes his final transformation and turns into a Geist Rog, aka he turns white. Geist can still fly around but he has added a bunch of skills to his arsenal. He can now dark sight, teleport around, use dispel, do around 1.5k damage, up his magic defense, and up his weapon defense. Here are some tips. The ground is covered with spikes. Stand on them. They often will let you âdodgeâ Geist's big attack and dispel. If you are a low level just along for the ride, go hide in a corner, sad but true, and stand on the spikes as well, its much safer. If you follow Geist around when he teleports, then you end up playing tag, and barely hitting him. Have one person whack him, and then come back to the bottom. This is called luring, and I highly recommend it. Otherwise it takes FOREVER to kill Geist. If you are going to Meso Explode Geist, have people chase him around while the CB drops his mesos. Once the mesos are ready, have everyone come stand by them to lure Geist close to you. However, if Geist is using Wdef he will have a little yellow circle above his head and meso explosion will only do â1â damage to him. Priests canât dispel him, you just have to wait it out. Mages and Priests be warned, Geist has dispel. He can get rid of you magic guard and then kill you in one hit. Priest should basically just spam heal, and keep an eye on their MG and MP. Or if you have a high enough level the Geist will be dead before you can sneeze. Once you finally kill Geist, he will drop his âGeist Fangâ. Itâs purple and white. Give that fang to your leader or just let them pick it up. Now everyone needs to get within clicking distance of Amos. The easiest way I found to do this is to: Press up on the bottom left portal, press up one more time, jump down onto the platform on your left, and then press up two more times. You should now be able to click on Amos. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XII. Bonus Stage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You will now be in a pre-bonus map stage. Once everyone has navigated the teleporting platforms and arrived then the leader can move onto the bonus stage. If you donât know how to navigate the platforms, please ask someone to show you, ahead of time. If EVERYONE is with their spouse, then you can go in the couples vault. I think there are semi better items. If you donât have matching spouses then you go to a regular bonus stage. Once in the bonus stage you have to physically attack boxes three times to get items. One really important tip, you want to use a weapon that you can attack quickly with. If you use a slow staff or spear you will be able to open less boxes. Get some fast dagger, or use a weapons booster. But if you hit the box too fast then it wonât register. So get your timing down, and you will be able to open boxes faster. If you have good timing you can also poke two boxes at the same time. Either by switching back and forth if you use a short weapon. Or two right next to each other if you use a spear with weapons booster. Each box will spew around ten things, mainly coins. Keep an eye on the items coming out, while you attack the next box. You will be able to spot the apples. Pick them up right away. Some of the items are: Mesos Black Crystal Ore Diamonds Gold Plates Level 40 Earrings Level 45 Earrings Level 60 Earrings Amoria Basketâs (increases defense) Amos Capes Level 50 Amoria Chairs But the things people really want are the Onyx Apples! These can sell in the Free Market for a hefty sum of mesos. When this first came out, they sold for 1.8 mil (2007). Now they can sell for 22 mil (2011). And the price will keep increasing. The baskets also sell fairly well. But not as much as the apples. Sadly, sometimes you wonât get an apple. I know itâs frustrating. But there really isnât anything you can do. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XIII. End of Journey ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ After the party has finished the APQ or someone has left the party without exiting first, or the leader has left the party, you will appear in this map with the weird alien NPC. Click on him to exit this map and return to the APQ map. If you took my tip and got a ticket six hours before hand you can now go twice. To do that just get ten more keys and get another ticket from Amos, sadly twice in a row is all you can do, since you can only hold one APQ ticket at a time. Now you have to wait for six hours. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XIV. Contact Information ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ When contacting me all email messages should deal with problems with this guide or any questions you have about the APQ. Any other messages shall be ignored and sent to the trash. In your subject line, please write down something with APQ in it or it will be deleted as spam. Well here is my email. cutekittenkyti[at]yahoo.com If you want to contact me in MS My mainâs name is Kytkyty and Iâm in Bellocan. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XV. Thanks (References) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tinmap on GameFAQs for his wonderful Sealed Room chart. http://www.gamefaqs.com/computer/doswin/file/924697/47976 Thanks to FurryOutter and DashieOtter for actually using this guide and bumping into me and telling me they used my guide. :)