Bare-Bones Walkthrough - Guide for Pitfall: The Mayan Adventure
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PITFALL:THE MAYAN ADVENTURE For Sega Genesis AND PC Written by CHAZ5000 E-Mail [email protected] Legal Information: This Walkthrough is to be found only at GameFAQs.com at the moment.It is Copyright 2001 Chaz5000. DO NOT DISTRIBUTE THIS WALKTHROUGH AT ANY OTHER SITE WITHOUT MY PERMISSION! "Pitfall: The Mayan Adventure" is copyright 1995 Activision. Current Version: 1.00-03/13/01 - A good start. Includes Boss Strategies and hints for every level, plus codes and a overview of the ENTIRE complicated plot. Plot: You are Pitfall Harry, Jr. Your father, Pitfall Harry, has been kidnaped by Zakelua, some sort of evil spirit thang. You brave all sorts of lethal traps and pits, defeat the hardest of enemies, destroy bosses who are completely evil, until finally you reach the final showdown with Zakelua. You destroy Zakelua and save your father. The End. Level Hints: Ceiba Jungle-Avoid the pits and the spiked thingies. Though this level is not too tough, you need to learn the routine-you'll be repeating many levels that are very similar to this one. BOSS: Jaguar. Xibalba Falls-First and foremost, DON'T FALL IN THE WATER. Watch out for the green sludge on ledges. You slip if you touch it. BOSS: None Tazumal Mines-Watch out for the bats. You get your first hidden area in this level. Shoot the weird bugs on the ropes before you try to climb the ropes, or you'll fall off AND you'll lose some health. BOSS: Mine Cars-Sort of. Lost City of Copan-Watch out for the bone-throwing enemies. You get the Atari 2600 warp in this level. To get it, touch one of the Atari enemies. Also, be sure to save up any magic stones you get in this level-you'll need them for the boss. BOSS: JaguarTwins Copan Temple-In this level, you meet the skeleton-flame-thrower guys for the first time. Not much different from the Lost City of Copan, except for it taking place indoors and not having the annoying JaguarTwins as a boss. BOSS: Big roundy-thing that smushes you. Lakamul Rain Forest-Avoid the tar, but otherwise it's a rehash of the first level, outside of there being no boss and that the ledges are slippery. BOSS: None Yaxchilan Lagoon-Stand on the gator-heads when they're closed, just like from classic Pitfall. Gator-heads are also your only method of transportation in some spots! Be sure to not fall into the water, because we all know what THAT does to young Harry. BOSS: None Palenque Ruins-Bounce on the tongue things to ascend to the level exit. Count to 5 on the platforms that pull out from under you before you jump to the next one. Just make sure that you count at a reasonable pace, not 1...2...3...4...5 or 12345, somewhere in-between. BOSS: None Tomb of Palenque-VERY difficult. Even though there is no boss, the enemies make up for it. The level design itself is not much different from that of previous indoor levels. BOSS: None Balankanche Mines-My favourite level. Very difficult to actually beat, but fun to play. About one-fifth into the level, you will encounter ghosts. Even though they don't actually inflict damage on you, they cause you to lose your balance, which means you CAN'T CONTROL YOUR MINE CAR, and it is very likely that you will wreck. Note the similarities between this level and "Mine Cart Carnage" of Donkey Kong Country. BOSS: None. Jaina Island Falls-This level is sort of like Yaxchilan Lagoon and Xibalba Falls, but is more difficult. Whenever it is possible, take the high road. When you take the low road, you risk either falling into the water or being eaten by an alligator! When you take the low road, sometimes the only way to get across the water is to ride on gator heads. The high road is definitely best for this level. BOSS: None. Tikal Ruins-Sort of like "The Lost City of Copan" but you should look out for the new enemies. If you can, save up at least 20 magic stones for the boss. Not too tough a level, but they make up for it with the boss. BOSS: Jaguar Man(He's tougher than the final boss!). Temple of Tikal-You have ALMOST beaten Pitfall. However, they don't make it easy for you to reach Zakelua. You have all of the hardest enemies in the game concentrated into one level, plus all of the stupid collapsing platforms, lethal spikes, and other "Pitfalls"(Ha)! Mercifully, the level doesn't have a boss. BOSS: None Warrior Spirit-Nothing else here but the boss and a life refill in the corner. BOSS: Uh...Warrior Spirit. Boss Strategies: Level 1:The Jaguar: Jump over it, lob a stone, dodge, repeat. Kind of tough for a first boss. Level 3: The Mine-cars: Not really a boss, but a tough thing at the end of a level nonetheless. Jump over the cars carefully; if you can get into the rhythm you'll be okay. Level 4: JaguarTwins: Ouch. If you have a bunch of magic stones AND your pepper is still working, then jump down into the boss pit, then jump onto the RIGHT ledge. Start throwing the magic stones until you're out. Then jump into the pit, and try to get a rythym of jumping over one jaguar and attacking the other. If you don't have any magic stones, then attempt to fight them like the first boss, but it still is easier just to get some magic stones. Level 5: The big-roundy thing that smushes you: Jump over it, ignore the free life, and run like the wind. Level 12: The Jaguar Man: Avoid his claws at all costs. Though you should attack him like the first boss, you should also conserve your weaponry-you'll need all the ammo you can get when it comes time to fight Zakelua! Level 14: The Warrior Spirit: Ouch. Save the life refill until you REALLY need it. If you have 40 magic stones, then this fight is a breeze. For us mortals out there who didn't save up 40 magic stones, this fight is very difficult(almost as tough as the first boss from "Vectorman"). Throw a Boomerang or a stone, run away from his attack as best you can, and repeat. If and when you beat him, you win the game! This Walkthrough is copyright 2001 Chaz5000.