Bonus Cruisin - Guide for True Crime: Streets of LA
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Bonus Cruisin' Complete episodes 1, 2, 3, 4, 5, 6, 7, alternate 5, and alternate 7 with 100% success to unlock the "Bonus Cruisin'" stage. During this bonus stage, you can leisurely solve crimes, earn points and badges, and visit the 24/7 facilities to acquire those fighting, shooting, and driving upgrades. The green icons on the mini- map indicate special bonus areas. Visit the shooting bonus upgrade to unlock new guns that inflict greater damage and hold more ammunition; visit the fighting upgrades to learn new grapple moves; and visit the driving upgrades to street race for the right to acquire an array of new, faster vehicle. If you fail to complete an episode, you're sent to crime patrol. You'll have to solve a number of crimes to move onward and you won't be able to go to the bonus stage until you go back and successfully complete the failed missions. Shooting Upgrades Weapon: .40 Revolvers Specs: 8 bullet capacity; 4 shots per second Objective: Survive gun course to obtain weapon. To be awarded the new weapon, you must survive the target dummies and reach the end of the gun course. These dummies pop up behind the barriers and along the sides of the course. Fortunately they fall fairly quickly to your bullets but they also fire back with tennis balls (that inflict a surprising amount of damage!). The key to surviving these gun course segments is movement. Keep moving! If you stand still, you're an easy target for the tennis balls. Move side to side while keeping the dummy targets on screen. After destroying a set of dummies, reload your weapons before proceeding forward. Get to the course end to receive the upgrade. You don't need to shoot every dummy, just survive. You can also move forward, let the dummies pop up, then retreat and use precision targeting to shoot them from a safe distance. Weapon: .45 Pistols Specs: 10 bullet capacity; 5 shots per second Objective: Survive gun course to obtain weapon. This is a similar task: survive the target dummies and reach the end of the course to receive the bonus gun upgrade. The dummies pop up from behind the barriers and along the upper balconies of the wall. Keep moving to avoid being pelted by the dummy tennis balls. Don't stand still, keep the targets on screen, and press the fire button rapidly. You don't have to destroy every single dummy. Just avoid taking shots and get to the course's end alive. Four target dummies pop up around the destination marker so be prepared to run to the finish, eliminate them, or even back up and use precision aim to finish the remaining dummies off. Weapon: .50 Pistols Specs: 12 bullet capacity; 8 shots per second Objective: Survive gun course to obtain weapon. Survive the target dummies and reach the end of the course to receive the final bonus gun upgrade. Watch for the dummies to appear from behind the barriers and in the balconies along the upper edges of the left and right walls. The dummies fire tennis balls that can inflict a significant amount of damage in a short amount of time. Get to the end of the course in one piece to complete the task successfully and receive the final gun upgrades. While battling the dummies, the key to survival is to keep moving to the left and right while ensuring the targeted dummy remains on your screen. Keep firing rapidly to destroy all targeted dummies. You could also wait for a dummy to appear then back up out of range and use precision aim to destroy the dummy. Fighting Upgrades Grapple: Whirlwind Throw Info: Test your skill against kung-fu master Chop Tao to gain his signature grapple move. To perform the new grapple, approach opponent then press: grapple, punch, jump kick. Objective: Defeat all opponents. This is similar to the many fighting encounters in the game. You must defeat all opponents to receive your new grapple maneuver. Any finishing moves you have learned thus far can be used here. Punch, kick, and jump kick your opponents until they are stunned then perform a finishing move. Use your ground attacks, running attacks, and back attacks--anything you have unlocked to defeat the enemies. Grapple: Arm Buster Info: Test your skill against wrestling champ Mr. Nice to gain his signature grapple move! To perform the new grapple, approach opponent then press: grapple, punch, kick. Objective: Defeat all opponents. This is similar to the various fighting missions during the game. You must defeat all of the opponents in the dojo to be awarded the new grapple move. Mix up your punch, kick, and jump kick attacks. Stun them by striking through their exclamation points then perform one of your finishing moves to inflict heavy damage. Use everything in your arsenal. Finish off all opponents, including Mr. Nice (who looks like an old Randy Savage with a pirate patch), to gain the upgrade. Grapple: Dirty Boxer Info: Test your skill against boxing champ Dirty Morales to gain his signature grapple move! To perform the new grapple, approach opponent then press: grapple, kick, punch. Objective: Defeat all opponents. Your task is to defeat all of the opponents. Your first three challengers are some moderately challenging kick boxers. Punch and kick to stun them then perform your array of finishing moves. The final opponent is Dirty Morales, a tough boxer. Block his strong punch attacks (and shake off his grapple attempts) and counter with a mix of kicks, punches, and jump kicks (though the low kick works amazingly well). Crush Dirty Morales to receive the upgrade. Driving Upgrades Car: '69 Muscle Car Specs: 0 to 60: 7 seconds. Top Speed: 140 mph. Horsepower: 350 hp. Objective: Beat current champ to obtain car. You must win the street race to unlock the first car, a '69 muscle car. You start the race in whichever car you were in at the time. So if you are in your default convertible, you'll begin in that car; but if you managed to jack a fast sports car, you get to use it instead. Repair whatever car you are in before attempting the race. Make your way to the green indicator marked on the mini-map. Be the first to arrive to win the race and receive the new car. Car: '01 Roadster Car Specs: 0 to 60: 4 seconds. Top Speed: 177 mph. Horsepower: 450 hp. Objective: Beat current champ to obtain car. Win this second street race to unlock the second car, a '01 roadster car. You can use your unlocked muscle car for the race or jack a fast civilian car to use instead. Be sure your car is repaired (either by parking in a garage or using a gas station) before starting the race. Utilize the mini-map to race toward the green indicator. Arrive at the finish line first to receive the new vehicle. Car: '03 Sports Car Specs: 0 to 60: 4.5 seconds. Top Speed: 180 mph. Horsepower: 400 hp. Objective: Beat current champ to obtain car. Win the final street race to unlock the last car, a '03 sports car. You can use any previously unlocked vehicles in the race (the roadster absolutely flies) or any jacked civilian vehicle. Repair your car, if heavily damaged, before entering the race. Utilize the mini-map and race to the green indicator. Place first and unlock the final car.