Boss Battle Help - Guide for Metal Gear Solid 2: Sons Of Liberty

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METAL GEAR SOLID 2: SONS OF LIBERTY
Boss Survival & Strategy Guide

This is a walkthrough of all of the bosses you’ll encounter for Metal Gear Solid 2: 
Sons of Liberty for the Sony Playstation 2. The bosses that you encounter are in 
order. To search for a certain boss, press and hold CTRL and F and then type the 
boss’s name in the search box. Because all of the difficulty levels make the game 
change in a number of ways, this walkthrough is for beginners and covers VERY EASY 
mode only. Under every name, there’ll be a column on how easy or difficult this 
boss is. Below is the scale

1 – Very Easy
2 – Easy
3 – Average
4 – Hard
5 – Very Hard

Here we go.

TABLE OF CONTENTS:

TANKER CHAPTER:

BOSS 1T: OLGA

PLANT CHAPTER:

BOSS 1P: FORTUNE
BOSS 2P: FATMAN
BOSS 3P: HARRIER
BOSS 4P: VAMP (1)
BOSS 5P: VAMP (2)

ARSENAL GEAR:

BOSS 1A: METAL GEAR RAY
BOSS 2A: SOLIDUS SNAKE

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TANKER CHAPTER
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CODEC FREQUENCIES

Otacon – 141.12

Otacon (Save) – 140.96
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BOSS 1T: OLGA
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DIFFICULTY: 2/5

Olga is a young soldier from Russia. She has some good battle skills. Your only 
weapon as of right now is a M9 Tranquilizer Gun, while Olga has a USP handgun. Use 
First Person View to aim accurately. Try to get a clean shot at Olga’s head or 
heart. This will do the most damage. At one point during the battle, Olga will 
shoot the hooks that are attached to the tarp. This will block your view of Olga, 
however Olga will still be able to see you. No problem. Just shoot the hooks on the 
other side and the tarp will fly away. Olga will then shoot the huge light, and now 
you can’t see much. The best you can do is to guess where the light bulb is and 
shoot it out. Olga also has grenades but all you have to do is move away from them. 
When the battle’s over, you obtain Olga’s USP.

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PLANT CHAPTER
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CODEC FREQUENCIES

Colonel Campbell – 140.85

Rose (Save) – 140.96

Pliskin – 141.80
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BOSS 1P: FORTUNE
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DIFFICULTY: 1/5

As seen in a previous scene, Fortune can not get hit by any bullets. The only thing 
you can do is try to dodge her attacks until the elevator comes back down. Whenever 
the lights dim in the room, it means Fortune is about to attack. Run behind one of 
the crates and you should dodge the attack, however, if you stay there too long, 
the firepower will eventually destroy the crate. If you get caught on fire anytime 
during this battle, just spin around in circles. That should help. When you get a 
codec call from Campbell about Fatman, that signifies the end of the battle.

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BOSS 2P: FATMAN
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DIFFICULTY: 3/5

At first, Fatman will plant bombs at various places on the Heliport. Use Sensor A 
to locate them. Remember, they’re marked with a blinking green light. Once you 
locate a C4, freeze it with Coolant Spray. If the timer reaches 0 and you haven’t 
froze all of the bombs yet, it’s Game Over. Once Fatman stops using C4, he’ll pull 
out his Uzi and attack. Note that if you try to shoot Fatman in the chest, it won’t 
do much damage. That’s because Fatman is wearing a Blast Suit. This is a special 
suit worn for bomb disposal. Bullets can’t do much damage to it either. So what 
you’ll have to do is when Fatman stops to take a breather, punch him until he falls 
down. Then, whip out your SOCOM and shoot him in the head. This’ll do the most 
damage. When Fatman’s LIFE gauge is out, a scene will come on. Fatman has 
apparently planted the biggest bomb somewhere on the Heliport. You have 1 minute 30 
seconds to find it or it’s Game Over, but I’ll tell you where it is. It’s under 
Fatman. Move his body far enough so you can defuse the last bomb. Also, if you’re 
collecting enemy dog tags, get Peter Stillman’s tag after you drop Fatman. Once you 
defuse the bomb, the battle ends.

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BOSS 3P: HARRIER
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DIFFICULTY: 3/5

Using the Stinger Missile launcher Pliskin gives you, shoot down the Harrier. Be 
sure that you do NOT hit the Kasatka. Doing so will make Pliskin mad and he’ll 
shoot you. For the best damage, hit the nose of the jet. The Harrier’s position 
will be displayed on your radar. If you loose sight of him, you can check your 
radar and hopefully find him. The Harrier has a bunch of attacks; the missile 
attack is no problem. Just stay on the top level of the bridge. When the Harrier 
flies over the bridge and attacks you by using rockets, go near the doorway in 
which you came in. You should dodge the attack. There will be a couple of times in 
which Pliskin will help you with fighting the Harrier. Just shoot the Harrier a 
couple of times and you should be done.

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BOSS 4P: VAMP (1)
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DIFFICULTY: 3/5

Using the RGB6, attack Vamp whenever he is on the first floor and not in the water. 
If you slip and fall into the water, you won’t be able to swim back up since 
buoyancy is non-existent in that water because of high oxygen. In other words, if 
you fall in the water, GAME OVER! When Vamp is on the floor you’re on, shoot him 
with the RGB6. When he’s swimming, use that opportunity do shoot out the lights 
because Vamp will sometimes do an attack in which you can’t move because he uses 
your shadow to prevent you from moving your leg muscles. Make sure you eliminate 
all lights to avoid this attack. A couple of shots will stop Vamp in his tracks.

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BOSS 5P: VAMP (2)
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DIFFICULTY: 2/5

For this battle, be sure to NOT HIT EMMA! If she dies, GAME OVER! Use the PSG1-T to 
reduce damage done to Emma. Fully zoom in on Vamp and Emma. You’re on your own 
here. Pliskin (or Snake, as it is now) will not help you.

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ARSENAL GEAR
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CODEC FREQUENCIES

Colonel Campbell – 140.85

Rose (Save) – 140.96

Snake – 141.80

Otacon – 141.12
----------

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BOSS 1A: METAL GEAR RAY
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DIFFICULTY: 3/5

There are 25 Metal Gear RAY units but don’t worry. You only have to destroy 3. Use 
the Chaff grenade to prevent them from attacking you. Whip out the Stinger Missile 
launcher and shoot RAY’s head. This will take one-third of its LIFE away, making 
this battle very easy. Just look out for the laser, machine gun and missile attack. 
All three of them are incredibly easy to dodge.

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BOSS 2A: SOLIDUS SNAKE
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DIFFICULTY: 2/5

This is your final boss. Take out your High-Frequency blade and slash Solidus with 
it. Look out for Solidus’ missile attack. The way you can dodge this is by running 
away from him. After taking half of Solidus’ LIFE away, he’ll take off that gadget 
he has on his back. So the only attack Solidus will have is the fire attack and 
slashing you with his sword. The fire attack is sort of hard but just spin around 
in circles to get rid of the flames. You can dodge the slash attack by attacking 
him yourself with your blade. After a couple of hits, Solidus will die and you’ll 
see the ending!

  
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YOU’VE BEAT THE GAME!
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CONTACT INFORMATION
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I am pretty sure this walkthrough is 100% accurate. If there is a mistake that 
you’ve spotted, please let me know about it! Below are my contact methods. 

YAHOO! E-MAIL: [email protected]

YAHOO! MESSENGER ID: mlowrey4wyz

NETZERO E-MAIL: [email protected]

AIM: ATV4ever777

***NOTE*** Please try contacting me through e-mail before contacting me through AIM 
to prevent me from getting thousands of IM's every day. Thanks!

PLEASE DO NOT E-MAIL ME:

-Questions about fighting the regular soldiers
-Questions on finding certain items
-Questions about the controls
-Questions on tips and hints for other games

Thank you very much!

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END
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