Call of Duty: Modern Warfare 2

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Call Of Duty: Modern Warfare 2: FAQ/Walkthrough

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                  /     \   ____   __| _/___________  ____
                 /  \ /  \ /  _ \ / __ |/ __ \_  __ \/    \
                /    Y    (  <_> ) /_/ \  ___/|  | \/   |  \
                \____|__  /\____/\____ |\___  >__|  |___|  /
        __      __      \/        ____\/    \/           \/   ________
       /  \    /  \_____ ________/ ____\____ _______   ____   \_____  \
       \   \/\/   /\__  \\_  __ \   __\\__  \\_  __ \_/ __ \   /  ____/
        \        /  / __ \|  | \/|  |   / __ \|  | \/\  ___/  /       \
         \__/\  /  (____  /__|   |__|  (____  /__|    \___  > \_______ \
              \/        \/                  \/            \/          \/

                                          < ASCII art created by vinheim 2010 >

-------------------------------------------------------------------------------
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                         Call of Duty: Modern Warfare 2
                                FAQ/Walkthrough
                               -----------------
                                  Version 3.0
                             Last updated: 10/11/10
                            ------------------------
                              Authored by: vinheim
                            Email: vinheim@gmail.com
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-                      Homepage: http://vinheim.webs.com                      -
--              Video Walkthroughs: http://youtube.com/vinheimk              --

-----       This document Copyright 2010 Alexander Paul Kleinheider       -----
---        Call of Duty:  Modern Warfare 2 Copyright 2009 Activision        ---
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

This  may  not  be  reproduced under  any  circumstances  except  for personal,
private use. It  may not  be placed  on  any  web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                              -------------------
                               Table of Contents
                              -------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

 To navigate much easier through this guide, I added the search system, which
works just by following these simple steps:

- Highlight the "Section Code" of the section which you wish to go and copy it
  (CTRL+C).

- Press CTRL+F to bring up the search sub-menu.

- Paste (CTRL+V) the "Section Code" and press ENTER twice to be where you
  wanted to be. Just like magic!

 My Section Codes were made as precise as possible, and I also prefer this
method instead of having you scroll 30 min through this huge guide looking for
the section you want to go.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

~~~~~> Section <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> Section Code <~~~~~~

1] Introduction..................................................[vn100]

    1.1] Contact Rules  . . . . . . . . . . . . . . . . .[vn101]
    1.2] Donations  . . . . . . . . . . . . . . . . . . .[vn102]

2] Controls......................................................[vn200]

3] Characters....................................................[vn300]

4] Abbreviations.................................................[vn400]

5] In-depth Walkthrough..........................................[vn500]

    5.1] Act 1
       5.1.1] S.S.D.D.  . . . . . . . . . . . . . . . . .[vn501]
       5.1.2] Team Player . . . . . . . . . . . . . . . .[vn502]
       5.1.3] Cliffhanger . . . . . . . . . . . . . . . .[vn503]
       5.1.4] No Russian  . . . . . . . . . . . . . . . .[vn504]
       5.1.5] Takedown  . . . . . . . . . . . . . . . . .[vn505]

    5.2] Act 2
       5.2.1] Wolverines  . . . . . . . . . . . . . . . .[vn506]
       5.2.2] The Hornet's Nest . . . . . . . . . . . . .[vn507]
       5.2.3] Exodus  . . . . . . . . . . . . . . . . . .[vn508]
       5.2.4] The Only Easy Day... Was Yesterday  . . . .[vn509]
       5.2.5] The Gulag . . . . . . . . . . . . . . . . .[vn510]
       5.2.6] Of Their Own Accord . . . . . . . . . . . .[vn511]

    5.3] Act 3
       5.3.1] Contingency . . . . . . . . . . . . . . . .[vn512]
       5.3.2] Second Sun  . . . . . . . . . . . . . . . .[vn513]
       5.3.3] Whiskey Hotel . . . . . . . . . . . . . . .[vn514]
       5.3.4] Loose Ends  . . . . . . . . . . . . . . . .[vn515]
       5.3.5] The Enemy of my Enemy . . . . . . . . . . .[vn516]
       5.3.6] Just Like Old Times . . . . . . . . . . . .[vn517]
       5.3.7] Endgame . . . . . . . . . . . . . . . . . .[vn518]

6] Walkthrough Veteran Tips......................................[vn500]

    6.1] Act 1
       6.1.1] S.S.D.D.  . . . . . . . . . . . . . . . . .[vn601]
       6.1.2] Team Player . . . . . . . . . . . . . . . .[vn602]
       6.1.3] Cliffhanger . . . . . . . . . . . . . . . .[vn603]
       6.1.4] No Russian  . . . . . . . . . . . . . . . .[vn604]
       6.1.5] Takedown  . . . . . . . . . . . . . . . . .[vn605]

    6.2] Act 2
       6.2.1] Wolverines  . . . . . . . . . . . . . . . .[vn606]
       6.2.2] The Hornet's Nest . . . . . . . . . . . . .[vn607]
       6.2.3] Exodus  . . . . . . . . . . . . . . . . . .[vn608]
       6.2.4] The Only Easy Day... Was Yesterday  . . . .[vn609]
       6.2.5] The Gulag . . . . . . . . . . . . . . . . .[vn610]
       6.2.6] Of Their Own Accord . . . . . . . . . . . .[vn611]

    6.3] Act 3
       6.3.1] Contingency . . . . . . . . . . . . . . . .[vn612]
       6.3.2] Second Sun  . . . . . . . . . . . . . . . .[vn613]
       6.3.3] Whiskey Hotel . . . . . . . . . . . . . . .[vn614]
       6.3.4] Loose Ends  . . . . . . . . . . . . . . . .[vn615]
       6.3.5] The Enemy of my Enemy . . . . . . . . . . .[vn616]
       6.3.6] Just Like Old Times . . . . . . . . . . . .[vn617]
       6.3.7] Endgame . . . . . . . . . . . . . . . . . .[vn618]

7] Special Ops...................................................[vn700]

    7.1] Alpha
       7.1.1] The Pit . . . . . . . . . . . . . . . . . .[vn701]
       7.1.2] Sniper Fi . . . . . . . . . . . . . . . . .[vn702]
       7.1.3] O Cristo Redentor . . . . . . . . . . . . .[vn703]
       7.1.4] Evasion . . . . . . . . . . . . . . . . . .[vn704]
       7.1.5] Suspension  . . . . . . . . . . . . . . . .[vn705]

    7.2] Bravo
       7.2.1] Overwatch . . . . . . . . . . . . . . . . .[vn706]
       7.2.2] Body Count  . . . . . . . . . . . . . . . .[vn707]
       7.2.3] Bomb Squad  . . . . . . . . . . . . . . . .[vn708]
       7.2.4] Race  . . . . . . . . . . . . . . . . . . .[vn709]
       7.2.5] Big Brother . . . . . . . . . . . . . . . .[vn710]

    7.3] Charlie
       7.3.1] Hidden  . . . . . . . . . . . . . . . . . .[vn711]
       7.3.2] Breach & Clear  . . . . . . . . . . . . . .[vn712]
       7.3.3] Time Trial  . . . . . . . . . . . . . . . .[vn713]
       7.3.4] Homeland Security . . . . . . . . . . . . .[vn714]
       7.3.5] Snatch & Grab . . . . . . . . . . . . . . .[vn715]

    7.4] Delta
       7.4.1] Wardriving  . . . . . . . . . . . . . . . .[vn716]
       7.4.2] Wreckage  . . . . . . . . . . . . . . . . .[vn717]
       7.4.3] Acceptable Losses . . . . . . . . . . . . .[vn718]
       7.4.4] Terminal  . . . . . . . . . . . . . . . . .[vn719]
       7.4.5] Estate Takedown . . . . . . . . . . . . . .[vn720]

    7.5] Echo
       7.5.1] Wetwork . . . . . . . . . . . . . . . . . .[vn721]
       7.5.2] High Explosive  . . . . . . . . . . . . . .[vn722]
       7.5.3] Armor Piercing  . . . . . . . . . . . . . .[vn723]

8] Trophies......................................................[vn800]

    8.1] Bronze Trophies  . . . . . . . . . . . . . . . .[vn801]
    8.2] Silver Trophies  . . . . . . . . . . . . . . . .[vn802]
    8.3] Gold Trophies  . . . . . . . . . . . . . . . . .[vn803]
    8.4] Platinum Trophy  . . . . . . . . . . . . . . . .[vn804]

9] Online........................................................[vn900]

    9.1] Online levels . . . . . . . . . . . . . . . . . .[vn901]
    9.2] Weapon unlocks  . . . . . . . . . . . . . . . . .[vn902]
       9.2.1] Primary Weapons  . . . . . . . . . . .[vn903]
              o Assault Rifles . . . . . . . . .[vn904]
              o Sub Machine Guns . . . . . . . .[vn905]
              o Light Machine Guns . . . . . . .[vn906]
              o Sniper Rifles  . . . . . . . . .[vn907]
              o Riot Shield  . . . . . . . . . .[vn908]

       9.2.2] Primary Weapons  . . . . . . . . . . .[vn909]
              o Machine Pistols  . . . . . . . .[vn910]
              o Shotguns . . . . . . . . . . . .[vn911]
              o Handguns . . . . . . . . . . . .[vn912]
              o Launchers  . . . . . . . . . . .[vn913]

    9.3] Perks . . . . . . . . . . . . . . . . . . .[vn914]
       9.3.1] Perks 1 (blue) . . . . . . . . . . . .[vn915]
       9.3.2] Perks 2 (red)  . . . . . . . . . . . .[vn916]
       9.3.3] Perks 3 (yellow) . . . . . . . . . . .[vn917]

10] Latest Update................................................[v1000]

11] Closing......................................................[v1100]

     11.1] Credits  . . . . . . . . . . . . . . . . . . .[v1101]
     11.2] Last Words   . . . . . . . . . . . . . . . . .[v1102]
===============================================================================
================================== END OF ToC =================================
===============================================================================

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |   1] Introduction   | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn100]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Hello everybody and welcome to the exclusive FAQ/Walkthrough for the PS3
version of Call of Duty: Modern Warfare 2. You might be wondering why am I
writing for this game so late after its release. Well, I've been playing this
game since the release and since I don't own a PS3 - much less the game, my
friend lent me his for as much time needed in order to bring you hopefully the
most complete FAQ for the game.

 Like I said, I'm hoping to bring you the most complete FAQ/Walkthrough that
has a complete walkthrough, all 45 Intel (their locations), how to obtain all
Trophies, so online tips, etc. so I invite you to continue on reading my very
first FAQ for the PS3 console.

 There are some things I want to address, so please read the following
paragraphs:

- I'm writing this for free and because I love this game (just like I mentioned
above). If you are looking for tons of eloquent ways for me to say "go N, kill
some enemies and proceed", you are going to be so disappointed. This guide is
way too big to begin with and lofty language does not help.

- If you take a quick scan thru my guide, you won't find the explanations for
basics, main menu, saving-loading, reloading, etc. Why, you ask? Well, because
the game manual and in-game tutorials do a perfect job explaining the system.

- The usage of abbreviations. When you're in my place or any who writes for
GameFAQ's or any other page, writing a guide for any game of such proportions,
people complain about using too many abbreviations. You have no idea how
helpful abbreviations are. It also looks better in every aspect you think.

- My guide is not the only one out there. I'm not forcing you to use mine, but
if you use others, then you better be prepared for lots of spoilers, which will
ruin the element of surprise for you, as well as to get lost in the walkthrough
(like what happened to me when I tried to use some of the FAQ's in the site).
Also, people that have problems with how I write my guide are in great
minority.

- The spoilers are great issues in making guides. I am a player of the game,
just like you are. The first time I played through this game was completely
by myself. I didn't read any spoilers, therefore nothing was spoiled for me.
All the story's ups and downs that were supposed to surprise me had such
effect. And I really think it's not fair spoiling such story elements to you.

 With all this said, let's start with the guide! Enjoy this guide and remember
that it is a spoiler-free, so you don't have to worry about important info of
the game being spoiled.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                 ~-~ ~-~ ~-~  1.1] Contact Rules  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn101.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 Any critics, suggestions, spelling mistakes, contributions are welcome, so
please send them at the following e-mail:


                           --> vinheim@gmail.com <--

 I always reply to all the mails I get, since feedback is the best reward of
all.

o Important
-----------

 The only sites allowed to host my FAQ's from here on out are the following:

- www.gamefaqs.com
- www.supercheats.com
- www.neoseeker.com

 This is because many sites either steal my guides or they don't update them,
making it really hard on me because many readers from other sites often ask me
question from an incomplete guide, so this is a better way to keep track of my
FAQ's and my readers. Please, if you're not on the list above, don't even
bother asking about hosting them because the answer will be NO. Thanks.
-----------

 I also have MSN and AIM, but please, if you add me, do NOT start bombing me
with IM. If I have the time, I'll chat to you, since I'm always busy writing
FAQ's and making some research for my job and school, but please keep it
polite, 'k? Anyway, here they are:

MSN: xander_may_cry@hotmail.com
AIM: vinh3im

 Ask politely and I'll add you. I don't have YIM, so start mailing me to make
one just so you can chat with me.

 Also, I created a Facebook page for you to check it out here:

o http://www.facebook.com/pages/Vinheim/127120257336550

 This was made because several people like to add me on Facebook and since I'm
not accepting people I don't know, and I removed the people that added me
(sorry for that), I created this page, so enjoy.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                   ~-~ ~-~ ~-~  1.2] Donations  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn102.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 This is a little experiment of mine and I just wanna see how it goes. Well, if
you found this guide to be at least somewhat useful, think about donating some
money. I mean, I'm a student who pays his own school, and it's gastronomy and
it consumes all the money I get at home. I'm not asking for 10-20 bucks.
Whatever your heart wants to give is fine, be it 1 buck, 50 cents.

 Whatever the amount you can donate, I'd truly, TRULY appreciate it and your
help would be greatly appreciated. Well, you can only donate through PayPal at
the moment, which the account is: vinheim@gmail.com
                                  -----------------

 Instead of buying the official guides which cost around 20 dls., better donate
half or a quarter or whatever amount to yours truly.

 To those who support me, thanks.                  - Alexander Paul Kleinheider
                                                            aka vinheim

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |     2] Controls     | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn200]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
o------------+----------------------------------------------------------------o
|- L1 button | = Aim down the sight or scope of your weapon.                  |
|============+================================================================|
|- L2 button | = Throws currently selected special grenade.                   |
|============+================================================================|
|- L3 button | = Press to initiate sprinting.                                 |
|============+================================================================|
|- R1 button | = Fires your current weapon.                                   |
|============+================================================================|
|- R2 button | = Throws a frag grenade.                                       |
|============+================================================================|
|- R3 button | = Perform a melee attack.                                      |
|============+================================================================|
|- D-pad     | = Several different actions.                                   |
|============+================================================================|
|- L analog  | = Moves player forward/back and strafes.                       |
|============+================================================================|
|- R analog  | = Aims Crosshair.                                              |
|============+================================================================|
|- Start     | = Press to bring up pause menu.                                |
|============+================================================================|
|- Select    | = Bring up MP Scoreboard.                                      |
|============+================================================================|
|- X button  | = Jump.                                                        |
|            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|            | = Goes to upright stance from prone.                           |
|============+================================================================|
|- [] button | = Reload.                                                      |
|            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|            | = Use objects.                                                 |
|            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|            | = Pickup weapons.                                              |
|============+================================================================|
|- /\ button | = Switch between primary and secondary weapons.                |
|============+================================================================|
|- O button  | = Changes stances (hold to go prone).                          |
o------------'----------------------------------------------------------------o

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |    3] Characters    | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn300]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 .: Task Force 141 :.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
   ~-~  GARY "ROACH" SANDERSON  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Sargeant

 He was the main playable character in Call of Duty: Modern Warfare 2. He is a
sergeant and a member of the multinational Task Force 141, falling under the
command of Captain John "Soap" MacTavish and operating behind the scenes during
the Russian invasion of the United States in 2016.

   ~-~  JOHN "SOAP" MACTAVISH  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Captain
 ~ Voice Actor: Kevin McKidd

 He's a Scottish and the main character in Call of Duty 4: Modern Warfare as a
Sergeant and serving as the team's sniper and demolitions expert, and Call of
Duty: Modern Warfare 2 as a Captain and commanding officer of Gary Sanderson
(the main playable character of Call of Duty: Modern Warfare 2), and is
considered to be the general protagonist in the Modern Warfare series. He plays
a major role during the Ultranationalist crisis, a newcomer to the British SAS
and part of Captain Price's Bravo Team. Players assume the role of Soap in
Modern Warfare as well as others. He is present as an NPC in Modern Warfare 2,
except the last three levels of the game, where the player retakes his role.
Soap is the apparent field commander of Task Force 141.

   ~-~  JOHN PRICE  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Captain
 ~ Voice Actor: Billy Murray

 In this game, Price was incarcerated in a Russian gulag. He is later rescued
and becomes a field commander of Task Force 141.

   ~-~  SIMON "GHOST" RILEY  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Lieutenant
 ~ Voice Actor: Craig Fairbrass

 He was a British character in Call of Duty: Modern Warfare 2 and Call of Duty:
Modern Warfare 2 graphic novel comic series Modern Warfare 2: Ghost. He is the
second in command of Task Force 141, and is seen wearing dark red sunglasses
and a skull patterned balaclava.


 .: Army Rangers :.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
   ~-~  SHEPHERD  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Lieutenant General
 ~ Voice Actor: Lance Henriksen

 Shepherd was an officer in the United States Army in Call of Duty: Modern
Warfare 2 that commanded both Task Force 141 and Shadow Company.

   ~-~  JAMES RAMIREZ  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Private

 He's a playable character and the secondary protagonist of the campaign in
Call of Duty: Modern Warfare 2. Ramirez is introduced in the mission
Wolverines!, serving alongside Sergeant Foley and Corporal Dunn in the 1st
Battalion 75th Ranger Regiment, Hunter Two-One. Ramirez is presumably Joseph
Allen's replacement, as Allen was recruited into Task Force 141.

   ~-~  FOLEY  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Sergeant
 ~ Voice Actor: Keith David

 He's an US Army Ranger and the acting commander of Hunter Two-One, 1st
Battalion, 75th Ranger Regiment.

   ~-~  JOSEPH ALLEN  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Private First Class

 He was a playable character and the main protagonist in the early part of Call
of Duty: Modern Warfare 2. He is introduced in "S.S.D.D." helping Sergeant
Foley train Afghan National Army troops at Firebase Phoenix in Afghanistan. He
then undergoes a selection phase for Task Force 141, running "The Pit", prior
to engaging local OpFor troops immediately after.

   ~-~  DUNN  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Corporal
 ~ Voice Actor: Barry Pepper

 He's a United States Army Ranger with Hunter Two-One, 1st Battalion, 75th
Ranger Regiment who fought under the command of Sgt. Foley. He fought in
Afghanistan in 2016 against OpFor forces and participated in the opening
attacks of the Russo-American War.

 .: Others :.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
   ~-~  NIKOLAI  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 ~ Rank: Senior Sergeant
 ~ Voice Actor: Sven Holmberg

 "Nikolai" is the code name for a Russian informant amongst Imran Zakhaev's
Ultranationalists and ally of the SAS in Call of Duty 4: Modern Warfare. He
continues to help MacTavish in Call of Duty: Modern Warfare 2. His true
identity has not yet been revealed.

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |  4] Abbreviations   | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn100]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 A little list of abbreviations used throughout the FAQ.

o Directions
=-------------------------------------. .-------------------------------------=
N ----------------------------- North | | West ------------------------------ W
S ----------------------------- South | | East ------------------------------ E
NW ------------------------ Northwest | | Northeast ------------------------ NE
SW ------------------------ Southwest | | Southeast ------------------------ SE
=-------------------------------------' '-------------------------------------=

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |     5] In-depth     | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ | Walkthrough [vn500] |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Author notes:
  This is how it works:

- Mission Objectives: These are the objectives of the chapter. These were
writen for an easier way to find the Intel, which sometimes can be a pain in
the ass.

- Intel: Throughout the game, you'll find some laptops that contain enemy
intel. There are 45 in total and you'll receive 2 Trophies for getting them
(one for getting 22 and the other one getting them all). I'll write down the
amount of intel per chapter and I'll write down a vague description of where
they are (you'll find a more precise description in the main walkthrough).

- Note that all the directions I'll give you will be based on the map you have.

______________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Well, please insert your Modern Warfare 2 Blu-ray disc in your Sony
PlayStation 3. You'll be enjoying during a lot of hours this game (offline),
and several more hours online (over 5 months), trust me. You'll have three
options at the start screen, which are Campaign, Multiplayer (both offline and
online) and Special Ops. Choose Campaign and watch the video "For the Record".

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     .=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=.
                        M O D E R N   W A R F A R E   2
                     '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  5.1] Act 1  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.=====.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

                             C H A P T E R   1 - 1
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                                S . S . D . D .
____________________________________[vn501]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Shoot three targets while aiming down your sights.
   = Shoot each target as quickly as possible.
   = Shoot a target through the wood.
   = Pick up frag grenades.
   = Use your objective indicator to locate The Pit.
   = Shoot as many valid targets as you can in the fastest possible time.

 o Enemy Intel: 1
   = NE corner of the area before The Pit - under white watchtower.

 o Initial Equipment:
   = None

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, after watching the opening video (thye music was tight, huh?), when told,
grab the M4A1 from the table, turn around and shoot the targets from the hip
(without pressing L1 to aim). Continue on with the training, shoot through the
wall when prompted and grab the frag grenades from behind you. Now toss a frag
grenade to all the targets.

 After its done, you'll finally be able to move around the area. Use your
objective indicator [from here on out I refer to it as OI] to find The Pit.
Once you get to the entrance, DO NOT enter just yet. Go NE of the entrance of
The Pit to find ENEMY INTEL [01/01]. Now go inside The Pit and talk to Cpl.
Dunn. Pick up the Desert Eagle and then he'll open the crates for you to select
a weapon.

 You can pick whatever you want, so do so and enter the obstacle course. You
have to shoot down all the targets ASAP, without shooting civilians. How good
you do here determines the best difficulty for you.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  The very first Trophy in the game can be obtailable here in The Pit. You   |
| need to finish the course in less than 30 seconds. With a little practice,  |
| you'll be able to do it. Note that you can get -5 seconds for your accuracy |
| but you also get +2 seconds for every civilian shot, so you can beat the    |
| course in 34.99 seconds with an excellent accuracy and without killing      |
| civilians.                                                                  |
|                                                  !!PIT BOSS BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Once you're happy with the result, leave The Pit and select your difficuly.
The guide, like said above, was made in Regular, but be my guest and pick
whichever you want. Now go up the stairs and a scene triggers, ending the
chapter and earning the Trophy "Back in the Saddle".

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 2
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             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                             T E A M   P L A Y E R
____________________________________[vn502]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Protect the bridge layer.
   = Get in your Humvee.
   = Standby for airstrike.
   = Scan for hostile activity. Do not fire unless fired upon.
   = Destroy targets of opportunity.
   = Terminate the enemy presence in the school.
   = Report to General Shepherd at the rally point.

 o Enemy Intel: 2
   = On a desk inside the second classroom of the second floor.
   = On a crate next to the taxi right outside the school.

 o Initial Equipment:
   = M4A1 Grenadier w/ Holographic (Assault Riffle)
   = M9 (Handgun)
   = Flashbang x4
   = Frag Grenades x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Awright! We start the game directly in the hot spot. Our first objective is to
protect the bridge, so take a look at it when you gain control (which is to the
SW) and you'll notice it's destroyed. When you're told, switch to the M203
(Grenade Launcher) by pressing left on the D-pad. Shoot down the RPG users on
the other side of the river and when the objective indicator appears, shoot
down all the enemies on the bridge.

 Once you're done, go NE, up the stairs and into your Humvee. You'll now
proceed and you'll be in charge of the turret. Nice. Do as the objective says:
"Do not fire unless fired upon". Soon enough, you'll start getting shot and
you'll arrive at a building with a ton of militia on the roof. Shoot them down
ASAP because the have RPGs and can kill you very quickly.

 Soon enough, the Humvee you're in is wrecked and you'll be knocked off it. Go
inside the building where everyone is going into and you can swap weapons if
you want. I personally prefer the M4A1 over the AK47, but you may do as you
please, once again. Now proceed, throw a Flashbang (L2) to the upper floor and
kill everyone up here.

 We now need to kill most (not all) of the militia that are in the school.
Shoot them down and then the objective inditator follows Sgt. Foley. You need
to follow him from here. Do so and as you enter the school, several militia
appear in front of you, at the end of the hallway. Kill all of them (there are
some in the classroom to the N). Now, once upstairs, kill both militia at the
windows and in the hallway going S, kill all the militia at the S room and then
Cpl. Dunn goes inside a classroom.

 Follow him and check the N desk to find ENEMY INTEL [01/02]. Now go W to see
the exit of the school and a taxi right outside. Check the crates next to the
taxi to find ENEMY INTEL [02/02]. This is the last enemy intel of the area. Now
follow the OI and as you enter the alley going NE, start aiming and shoot all
the militia that run in front of you.

 Kill all the enemies around here and follow the OI until you finish the
chapter. Not bad for our first actual mission.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 3
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                             C L I F F H A N G E R
____________________________________[vn503]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Captain MacTavish.
   = Find a way into the base.
   = Plant explosives on the fueling station.
   = Go to the satellite.
   = Retrieve the ACS module.
   = Escape with Captain MacTavish.
   = Obtain a snowmobile.
   = Get to the extraction point.

 o Enemy Intel: 3
   = Before entering the base, on top of the watchtower to the S of the
     entrance.
   = Inside the warehouse to the W of the OI pointing to MacTavish, after
     planting the explosive.
   = When you're around 1820m from the OI on the Snowmobile, look behind the
     fence to find it in between the trees.

 o Initial Equipment:
   = Silenced ACR w/ Heartbeat Sensor (Assault Rifle)
   = USP.45 Silenced (Handgun)
   = Flashbangs x4
   = Frag Grenades x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Follow MacTavish and when he climbs up the wall, follow him by alternating the
R1 and L1 buttons until you reach the top. Now sprint and jump towards the next
place and don't worry, you're supposed to nearly kill yourself here, but you
still have to climb up. Once up here, you finally take out your ACR assault
rifle with silencer and a heartbeat sensor.

 Crouch and keep following MacTavish. When you find 2 enemies, shoot the one in
the left like he tells you to and do not take the weapons. We need silenced
weapons for the whole chapter. Once you separate from MacTavish, drop down and
you'll start seeing several white dots appearing in your heartbeat sensor. Only
kill if necessary. Before entering the base, go S from it to find a big
watchtower.

 Go up the only ladder and on top you'll find ENEMY INTEL [01/03]. Now go
inside the base until the OI disappears...

   <vin> Note that MacTavish will help you kill enemy soldiers with his Thermal
   Sniper.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  You get this Trophy more easily here. Make sure no enemy notices you and   |
| when they give you their back, get near them and melee them to get this     |
| Trophy.                                                                     |
|                                      !!NO REST FOR THE WARY BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Now another OI appears. Go E following the fence to avoid open spaces and move
along until you reach the runway, where MacTavish tells you that several foes
are closing in. Quickly move to the OI and plant the explosive.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  This is an easy Trophy. To get it, you must plant the C4 without anyone    |
| noticing you're there. You can't kill anyone either, but MacTavish can, so  |
| let him take care of the enemies for you.                                   |
|                                                     !!GHOST BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Now another OI appears, and it's quite far. Make your way there while killing
any enemies you need.

 When you get to the SW wall (around 18m from MacTavish), go NW first and check
inside the windows in this warehouse to find [02/03]. Now go to MacTavish and
look at how cool he kills an enemy. There are no enemies here, so go upstairs
and retrieve the ACS. Once you do, you'll hear the warehouse opening. Approach
the larger room but don't let the enemy see you.

 When MacTavish tells you to go to Plan B, press R1 to have the fuel station
explode. Now kill all the enemies along with MacTavish and leave the area,
always sticking to MacTavish. Cover him at all times and you'll drop down a
hill. Kill all the enemies that stay on top and several snowmobiles appear.
Kill the ones you can and leave MacTavish the rest of them.

 Now hop on a snowmobile and start fleeing. You move forward with R1, shoot
with L1 and move with the LS. Keep looking at your OI and when you reach 1820m,
you'll have a fence in middle of the path and a wooden cabin to the right.
Check behind this fence to find ENEMY INTEL [03/03]. Just pass over it to grab
it.

 The rest of the chapter is linear. You just have to drive to the end of the OI
while shooting down the bad guys and now crashing into any obstacles.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 4
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                              N O   R U S S I A N
____________________________________[vn504]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Makarov's lead.

 o Enemy Intel: 0

 o Initial Equipment:
   = M204 (Light Machine Gun)
   = M4A1 Grenadier (Assault Rifle)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Please note that this chapter is optional. You may skip it if you want.
There's a massacre here where you'll kill tens of dozens of civilians, so if in
anyway you find that offensive, like I do, please don't hesitate and skip it.

 If you decided to play it, just follow Makarov the whole path until you exit
the airport. Note that there will be some police in here with actual weapons,
so take care of them ASAP. Once outside, you'll have several soldiers with Riot
Shields. You don't kill them with bullets, so take out your M203 and toss 1 or
2 grenades at them. You'll be killing several soldiers here, so always take
cover.

 Don't get near vehicles on fire as they tend to explode and kill you if you're
nearby. Keep following Makarov until you go inside the airport again. A scene
triggers at the end of the hallway.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 5
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                T A K E D O W N
____________________________________[vn505]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Capture Rojas's right-hand man alive.
   = Fight to the top of the favela and capture Rojas.

 o Enemy Intel: 4
   = Inside the house S to the one with the bycicle outside, that has a large
     window hole.
   = Inside the house with the ladder outside at 75m from OI.
   = Inside the house SE of the previous intel location. It's located at 47m
     from OI.
   = After the all the killing in the roof section, check the house right of
     the exploted green car, on the lower floor.

 o Initial Equipment:
   = ACR Grenadier w/ AC0G Sight (Assault Rifle)
   = M1014 (Shotgun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Watch the scene as the chapter starts. Press O when the dude starts shooting
to duck. Press it again to get out. Now follow MacTavish and when you get to
the alley and you see Rojas's right-hand man, shoot him in the leg (DO NOT KILL
HIM) to trigger a scene. Now follow Meat and Royce and when they scare all the
civilians away, stand ground and kill all the enemies that appear, which are a
lot.

 When you reach the checkpoint, move to the SE corner of the area and kill all
the enemies here, but don't move from here. In the corner, you have a house to
the NW. Enter the one on the W of this house and check the table to find ENEMY
INTEL [01/04]. Now move towards the OI until MacTavish calls you. Kill the dogs
on the right side of the alley. Now continue on while killing the enemies and
taking cover from the ones on the rooftops.

 Soon enough you'll come across a sniper. Shoot him down and enter the building
nearby. Use this house to take cover of all the enemies that appear. This house
is around 73m from OI. Now proceed NE, then SE when possible. As you get here,
MacTavish calls you again. Go up the ladder here (around 75m from OI) and go
inside the house to find ENEMY INTEL [02/04].

 Now exit this house to the SW and several enemies will start shooting at you.
Use the house as cover and take care of all of them. Once you do that, look W
to find a large blue water container. If you look directly SE of this water
container, you'll find a house open. Go inside and check the table near the
beds on the lower floor to find ENEMY INTEL [03/04].

 Exit the house and go up the path to the S. MacTavish will start talking to
you again. Now you'll see Rojas running away. DO NOT shoot him or it's bye bye.
Have your aim ready to the roof of the tall building to the SE because several
enemies will appear, and some have RPGs. Go up the stairs and enter the house,
instead of following the alley.

 As you approach the ladder in here, you have several enemies on the roof. Take
them down from in here, go up the ladder and quickly take cover using the wall
to the NE. Kill all the enemies that appear. Now continue NE until MacTavish
talks again. Now go up the stairs that are pointing towards the OI and make a
right as you go up.

 As you overlook what you've passed through, you'll find a broken wooden
curtain to the SW. Drop down in the middle of it and check the table inside to
find ENEMY INTEL [04/04]. Now simply move towards the OI to end the chapter.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  5.2] Act 2  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.=====.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

                             C H A P T E R   2 - 1
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             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              W O L V E R I N E S
____________________________________[vn506]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Sgt. Foley.
   = Get to the roof of Nate's Restaurant.
   = Eliminate the enemy asssault.
   = Obtain the Predator Drone control rig.
   = Destroy the BTR80s.
   = Regroup at Nate's Restaurant.
   = Protect the VIP.
   = Neutralize the enemy forces.
   = Regroup at the convoy.

 o Enemy Intel: 4
   = On the counter inside the Gas Station.
   = On the desk inside CRB Financial at te Online Banking section.
   = On a table inside Taco ToGo.
   = Inside the dumpster on the E side of Burger Town.

 o Initial Equipment:
   = SCAR-H Red Dot Sight w/ Shotgun (Assault Rifle)
   = M9 (Handgun)
   = Smoke Grenades x4
   = Frag Grenades x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Once you get out the Humvee, follow Foley and Dunn into the alley. When told
to, use your Smoke Grenades on the BTR to create an opportunity to pass. Follow
Foley into the alley where there are several enemies waiting. Shoot them all
down ASAP. When you get to the end of the alley, you'll end up at a gas
station.

 Also, an enemy truck appears dropping several enemy soldiers. Take care of all
of them (don't use your frag grenades just yet) and take care of the ones
inside the gas station building. Now go inside and check the counter to find
ENEMY INTEL [01/04]. Now keep following Foley until he starts talking to Wells.

 Now your OI changes to up on the roof of Nate's Restaurant, which is behind
you. Before going there, let's go grab all the remaining intel, shall we? Look
N to find CRB Financial. There are several enemies here, so take care of them
and take them by surprise and kill them all with the shotgun attachment. Now
locate the Online Banking section and you'll find ENEMY INTEL [02/04] on the
desk.

 For the next intel, go S from Nate's Restaurant to find Taco ToGo. Go inside
it to find ENEMY INTEL [03/04] on the table. Now go SW from Taco ToGo to find
Burger Town. Don't enter. Instead, check inside the dumpster on the E side of
the building to find ENEMY INTEL [04/04]. Now finally go to Nate's Restaurant
and go up to the roof.

 Up here, you'll find a turret and a M14 EBR with Thermal. Grab it and start
aiming S. Several enemy soldiers will start appearing using Smoke Grenades.
Thankfully, you can still see them with Thermal. Shoot all the wave of attack..

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  This is the first and best chance you have to obtain this Trophy, which is |
| by shooting down 6 enemies in a row using your Thermal scope. In a row      |
| means without reloading, so make sure you kill all of them to get the       |
| Trophy.                                                                     |
|                                          !!SOME LIKE IT HOT BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Once this wave is finished, quickly move to the N with your turret, place it
and start aiming N to have several more enemy soldiers appear. Kill all of
them, specially the RPG dudes and once you're done with them, get the hell out
of the roof because the enemy starts shooting some Predator Missiles. We now
need to go get this douche. Move to the W and kill all the enemies in the
restaurant, while being extremely cautious of the BTRs.

 In here, kill all the enemies that start surrounding you and grab the Predator
Drone. Press right on the d-pad to use it. Destroy the BTRs and kill all the
enemies you can see. Now, before regrouping, check the S side to find a
Stinger. Grab it and return to Nate's. After the incident, move over to Burget
Town and secure it.

 Once secured, you need to move the VIP from Nate's to Burger Town. Go inside
Burger Town, go inside the fridge and start spamming your Predator Missiles.
You'll have several waves of attack and the Predator comes in really handy...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  This is the first and best chance you have to get this Trophy. During all  |
| the waves of attacks, have your Predator land in middle of the masses of    |
| enemies to kill over 10 enemy soldiers with a single Predator. If done      |
| correctly, you'll get the Trophy.                                           |
|                                     !!TEN PLUS FOOT-MOBILES BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Once the waves are neutralized, you'll no longer have the Predator available,
sadly. Now move up to the roof of Burger Town and start killing the enemies on
the parking lot to the N. Soon enough, a chopper appears to the N. Since we
already got the Stinger, shoot it down as it approaches. After destroyed, 15+
enemy soldiers appear from the N. Kill them and another chopper appears. Shoot
it down (there's ammo on top of Nate's or where you got the Stinger).

 Afterwards, the convoy appears and the chapter ends.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 2
             _,-^¯\_}\________________,-.________________/{_/¯`-._
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                       T H E   H O R N E T ' S   N E S T
____________________________________[vn507]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Support Captain MacTavish as the squad heads for the LZ.
   = Head to the LZ to the SE of the market.
   = Escape to the secondary LZ via the rooftops.
   = Find a way back up to the rooftops.
   = Get to the Pave Low at the S edge of the rooftops.

 o Enemy Intel: 4
   = Inside the yellow and red house to the S of the first open area.
   = After the second open area, check the shack in the S path next to the
     building before the stairs.
   = Before arriving to the third open area, in the upwards street going W, a
     block before the end of the street, inside the yellowish house to the N
     next to a blue car, on the second floor.
   = Inside the window behind the soccer goal before moving on to the rooftops.

 o Initial Equipment:
   = UMP45 AC0G Sight (Sub Machine Gun
   = G18 (Handgun)
   = Flashbang x4
   = Frag Grenades x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 As you start, follow MacTavish and Ghost up until you reach an open area. Go
around the house to the S side to find a Dragunov resting on the wall. Grab it
and start sniping down all the dozens of enemies that appear on the floor and
the roof over to the S. Once you kill them all, a truck appears with a turret
on the back.

 Snipe them down and before following them, check the house on the S side
(right of the alley where the team went) to find in here ENEMY INTEL [01/04]
(the entrance in between the red and yellow house). Now follow the team S
through the alley. At the fork, go E (following them) and you'll find another
area with a lot of garbage.

 There will be several enemies, so move back and snipe them down. Once you're
done, you'll have 2 paths to follow, one to the S and one to the W. Follow the
S one and check the shack on the side of the house before the stairs to find
ENEMY INTEL [02/04]. Now go S to MacTavish and you'll end up in a long street
going upwards with tons of enemies coming out from the building left and right.

 Make your way upwards and midway to the top, check the right side (N) and
you'll see a blue car next to a yellowish house. Go inside this house, go up to
the second floor and grab ENEMY INTEL [03/04]. Keep going and when you get to
the top of the street, you'll have another wave of attack engage you.

 Kill them all, step on the grass, look S and another truck with a turret
appears. Take out the turret user ASAP and now you're about to enter the market
to the SE. There will be several enemies, so make sure to take cover all the
time...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  You need to kill 7 chickens here in less than 10 seconds to get this       |
| Trophy. Around 45m from the OI of the LZ, there are some places with more   |
| than 7 chickens, then ones need to get the Trophy. Toss a Grenade at them   |
| to take them all out and get the Trophy.                                    |
|                                         !!COLONEL SANDERSON BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 When you get to the LZ, the chopper will leave and several enemies appear
from the W.

 Take care of them and before moving on to the roofs following MacTavish, check
the window behind the soccer goal to find ENEMY INTEL [04/04]. Now follow
MacTavish and the rest and jump from roof to roof until you fall down. Now we
need to find a way up there. Go inside the house and follow the path without
deviating and when the OI appears, go to it and now follow OI to OI and jump at
the end to get aboard the Pave Low.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 3
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                  E X O D U S
____________________________________[vn508]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Locate and neutralize the anti-aircraft guns.

 o Enemy Intel: 3
   = Inside the Garden Villas building after the enemy choppers appear.
   = Inside the Security Services, room on the right side, after clearing the
     large area.
   = Inside the second house on the right after the wooden bridge.

 o Initial Equipment:
   = SCAR-H Red Dot Sight (Assault Riffle)
   = M9 (Handgun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 As we start, we have a Stryker on our side, Honey Badger. Nice. Move behind it
and when it stops, press right on the d-pad and you'll be able to point where
you want the Stryker to shoot. Point at the yellow house to the S to have it
assist you in killing the enemy soldiers. You'll also have to follow Foley
around, so stick to him.

 Enter the gray house and kill the soldiers in here. Keep on following Foley
while pointing at the houses with several soldiers in it. When you get to a
firefighter bus (the red one), some enemy choppers will appear and start
dropping enemies. Have Honey Badger engage them to knock them down.

 Inside the house where most of the dispatched enemy soldiers went it (Garden
Villas), kill everyone inside and check the desk to find ENEMY INTEL [01/03].
Follow this path until you reach a large area with several enemies here.
There's an ammo crate to the S so you can use all the grenades you want and
restock here. Once you pass through here, check the room on the right side
(Security Services) to find ENEMY INTEL [02/03] on the desk at the entrance.

 After you pass the large area and the wooden bridge, several enemies will come
running towards you and you'll have several enemies inside every house. There's
also an ammo crate on the right side of the entrance, so use it as you see fit.
Have Honey Badger attack the houses to help you out kill the enemies and now
enter the second house from the right (the right on the side of the ammo crate)
and go up the second floor to find ENEMY INTEL [03/03].

 Enter the last house and secure it. Enter from the garage and have Honey
Badger attack the front. Once it's secured and you've reached the Checkpoint,
exit the house from the N side and use the designator to take out the anti-
aircraft guns (follow the OI). Afterwards, follow the army as the follow the
next OI and enter the burnt house.

 Once inside, Foley tells you to inspect the panic room. Do so. Now pick up
the briefcase and the mission will end. Time to get back to Roach, nice.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 4
_,-^¯\_}\_____________________________,-._____________________________/{_/¯`-._
¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
      T H E   O N L Y   E A S Y   D A Y . . .   W A S   Y E S T E R D A Y
____________________________________[vn509]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Take out the guard quietly.
   = Secure the hostages [6 total].
   = Plant C4 on dead bodies.
   = Take up ambush positions near the scaffolding.
   = Secure the derrick building on top of the deck.
   = Proceed to the helipad outside.

 o Enemy Intel: 3
   = In the room 2 stories up the first breached room, before going outside.
   = In the room S of the second breached room, on a shelf.
   = Under the stairs in side the storehouse after destroying the chopper, on
     the E side of it.

 o Initial Equipment:
   = M4A1 SOMPOD (Assault Rifle)
   = SCAR-H Silenced w/ Thermal Sight (Assault Rifle)
   = Flasbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 After the nice aquatic scene, get near the guard and press R3 to take care of
him. After you get out of the water, go up the stairs following MacTavish and
Ghost and kill the sole soldier by the rail, smoking. Now press [] and breach
the door marked in the OI. Breach the one on the left and when in slow-mo, kill
the 3 guards in front of you, turn to the right and kill the other soldier.

 Now Zack and Robot stay behind with the hostages, so follow the rest and after
you've gone up 2 set of stairs, before going out, check the room to find ENEMY
INTEL [01/03]. Now soon enough, 2 more doors to be breached. Enter the front
one, kill all the enemies in front of you and now MacTavish says to plant C4 on
bodies.

 Do so and now follow MacTavish. Blow up the C4 on his call and kill all the
enemies that appear. When he enters the building S of the previous breached
one, go inside and check the shelf on the N to find ENEMY INTEL [02/03]...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  With this Enemy Intel obtained, you should have exactly 22 Enemy Intel,    |
| giving you this Trophy.                                                     |
|                                    !!THE ROAD LESS TRAVELED BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Now go to the top to have some enemies rappel from the sides...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  This is the first chance to obtain this Trophy, which is by killing 2      |
| rappelling enemies in a row, without reloading. You NEED to kill them       |
| before they hit the ground. The best spot is in a Special Op, but feel free |
| to try it here.                                                             |
|                                      !!THE HARDER THEY FALL BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 After some killing, an enemy chopper appears on the left. Enter the storehouse
on the right ASAP and kill the enemies in here. You'll find several Stingers,
RPG-7s and AT4s. Use them to destroy the enemy chopper. Now follow MacTavish up
the stairs, inside the storehouse again and kill all the enemies outside.
Before proceeding, check behind the stairs inside the storehouse to find ENEMY
INTEL [03/03]

 Now go up the stairs and the soldiers will toss smoke grenades to hide
themselves. Use the Thermal SCAR-H you have to take care of them. If you, by
any chance, changed it for another weapon, there're F2000's and PP2000's with
Thermal on all the area. After killing all the enemies, breach the door from
the right side (where MacTavish is) and kill the 4 enemies in front while in
slow-mo...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  This is the best chance you have to obtain this Trophy. Since there are 4  |
| enemies here, locate them and shoot them only 1 bullet through their heads  |
| in order to get this Trophy.                                                |
|                                               !!KNOCK-KNOCK BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Now simply follow the team to the helipad and you're good to go. Also, we keep
playing as Roach, nice. I like more his missions than Ramirez's.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 5
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                               T H E   G U L A G
____________________________________[vn510]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Rescue Prisoner #627
   = Follow Captain MacTavish into the gulag.
   = Sweep the cells for the prisoner.
   = Plant a breaching charge.
   = Escape the Gulag.
   =

 o Enemy Intel: 4
   = Inside the room up the stairs NW of the entrance to the gulag, the gate
     with red lights.
   = Inside the room where Ghost stays behind, in the control room.
   = Inside the cell 327, after the weapon room.
   = Inside the room with Prisoner #627. On the N desk.

 o Initial Equipment:
   = M14 EBR Scoped (Sniper Rifle)
   = M4A1 Grenadier w/ Red Dot Sight (Assault Rifle)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Alrighty, we start in the chopper from the previous mission and we need to
snipe down all the enemies you can, taking care of the RPG users first. When
you land, keep your sniper out and follow the team to have the enemy soldiers
attack you. Snipe the ones on top first as some of them have snipers and can
easily kill you if you're on the open.

 Continue on killing and when you finally reach the gate with red lights going
inside the Gulag, go up the stairs to the NW and enter the room to find ENEMY
INTEL [01/04]. Now go inside, kill all the enemies and in the control room
(where Ghost stays behind), check the NE side of the room to find ENEMY INTEL
[02/04].

 Follow MacTavish and kill the enemies through the passageway until you reach a
little room with several weapons. After Ghost tries to open the door, grab a
Riot Shield and start blocking all the bullets. Once the door it opens, follow
MacTavish and bash the crap out of all the enemies with the Riot Shield...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  You'll get this Trophy here, in which you need to kill an enemy using the  |
| Riot Shield to kill them, so make sure you do use the Riot Shield to kill   |
| at least one.                                                               |
|                                     !!UNNECESSARY ROUGHNESS BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 Afterwards, before proceeding, return near the weapon room and check the cells
until you find Cell 327. Enter to find ENEMY INTEL [03/04]. Now go to where
Angel and Bishop are and rappel down the rope. Down here, follow MacTavish and
switch to Night Vision. There will be some enemies down here, so take them out,
follow the path and you'll have some more enemies when you reach the pipe room.

 Now follow the OI, where there're 3 enemies. Now breach the wall and you'll
have to fight several enemies on the balconies, more on the ground and several
dudes with Riot Shields. To take them out easily, toss a grenade behind them
and they're good to go. Also, when you kill one, grab a Riot Shield and bash
twice and Riot Shield user to kill him. Nice and simple.

 After you drop down into the hole at the end, follow the path and breach the
wall when you're told to. After the little scene, quickly look N to find ENEMY
INTEL [04/04] on the desk. Now keep following MacTavish until you get knocked
down. Afterwards, grab on to the rope to finish the mission. That looked pretty
badass if you ask me =D.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 6
          _,-^¯\_}\___________________,-.___________________/{_/¯`-._
          ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                     O F   T H E I R   O W N   A C C O R D
____________________________________[vn511]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Sgt. Foley.
   = Secure the enemy "crow's nest" on the fifth floor.
   = Snipe enemies firing on the evac site.
   = Defend the "crow's nest".
   = Use Javelins to destroy enemy vehicles.
   = Get to the helicopter on the rooftop.
   = Man the helicopter minigun.
   = Destroy targets of opportunity.
   = Defend the crash site.

 o Enemy Intel: 2
   = Inside the elevator with dead bodies inside the building.
   = Inside the room where there's an enemy shooting at you from behind on the
     fourth floor. In the room where the AA is.

 o Initial Equipment:
   = M4A1 Grenadier w/Holographic Sight (Assault Rifle)
   = M9 (Handgun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 As you gain control of Ramirez, move through the pretty messed up base until
you find Foley and Dunn. Follow them outside and follow Foley through the
trenches. Keep following Foley until you enter the building, which is the
enemy's Crow's nest. Kill the enemies that ambush you and proceed N. In this
hallway where there's elevators, check the upper left one (the one with bodies
and it's opening and closing) to find ENEMY INTEL [01/02].

 You'll now be outside with some enemies to the E inside the building. Dispatch
them and go up the stairs to the second floor. When you get to the balcony, 3
enemies will be waiting for you, so take them out. Now follow the path and go
up the destroyed roof to get to the fourth floor. Up here, some soldiers will
uncover an AA weapon, so take care of all of them and before even proceeding,
check the S side of the room to find 2 doors. Enter the one on the left (W) to
find ENEMY INTEL [02/02] (leads to a bathroom).

 Now get to the AA and plant some C4. Destroy the AA and proceed up to the
fifth floor. There are some enemies in the hallways and rooms, so take care of
them and when you get to the crow's next, grenade their asses and once you've
secured it, go to Foley and use the enemy sniper there. Press Up to zoom in and
kill the enemies that have Javelins. Once you've killed them, leave the sniper,
turn around and protect yourself from the enemies that start attacking you.

 Kill them all and once you do, grab a Javelin and start shooting down the
enemy vehicles, both choppers and tanks. After you destroy some, start
following the OIs while the timer keeps on ticking to get to the rooftop. Once
you mount the minigun, start shooting at the enemies that are in front of you
and soon enough you'll be shot down from the sky.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 1
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                             C O N T I N G E N C Y
____________________________________[vn512]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Captain Price.
   = Keep enemies away from the submarine.

 o Enemy Intel: 3
   = S of the three men patrol, sitting on a crate under a parachute.
   = Inside the building with the 33 painted outside.
   = NW of the building where the previous Intel was/is, on top of the helipad.

 o Initial Equipment:
   = M14 EBR Scoped Silenced (Sniper Rifle)
   = USP.45 Silenced (Handgun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Start out by following Price. Now, when told, kill an enemy and Price will
kill the other one. Right afterwards, kill the dog the soldier and he'll kill
the other 2 soldiers. Keep following Price until an enemy vehicle encounters
you. Take out your pistol and start running behind Price. Soon enough, Price
will mention a three men patrol.

 Kill them (kill 2 with one shot) and look S to find a parachute stuck on a
tree with a crate under it. On the crate, you'll find ENEMY INTEL [01/03]. When
you get to a large patrol, take the 2 on the right and leave the soldier and
the dog to Price. Carry on. When another dog patrol appears (2 dogs and 2
soldiers), take out the dogs first and if you can, double kill them. Keep
following Price and take out the Predator Drone when indicated.

 Now drop down, switch to a different weapon and you'll see Ghost and the rest
coming in. Afterwards, you'll have control of the Predator once again. Kill all
the enemies with it and when you're clear, use the Predator to destroy their
Chopper. Keep on using the Predator until you've cleared the area. Now follow
the path until you're at the outskirts of the area. Go W here and you'll find a
large building and a huge 33 painted outside.

 Go inside and you'll find ENEMY INTEL [02/03] on a table at the SW exit. Exit
the building through this exit and look NW to find a helipad and some stairs
next to it. Go up and you'll find ENEMY INTEL [03/03] on a desk up here. Now
continue following Price to the N and soon enough, a jeep will appear.

 Use the Predator to destroy it. Now go up the building with the rest of the
team and start defending your possition. Use the Predator to destroy the 2
jeeps that appear and after the missile launching, the mission will end.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 2
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              S E C O N D   S U N
____________________________________[vn513]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Defend the crash site.
   = Get off the street and find shelter.
   = Follow Sgt. Foley.
   = Follow Sgt. Foley to Whiskey Hotel.

 o Enemy Intel: 0

 o Initial Equipment:
   = M4A1 Grenadier w/ Holographic (Assault Rifle)
   = M9 (Handgun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 We start off right were we ended the previous chapter with Ramirez. Kill the
enemies that you can, watch the scene and when told, move the satelite to the
right. YOu'll see how the missile explodes, nice! When possible, exit the
fallen chopper and start following Foley and the others to find shelter.

 Inside the house, you'll grab ammo (finally) and now follow Foley as he
proceeds N outside. When you see Foley checking a corpse, grab its weapon
instead of the one you have now, since the Holografic Sight isn't working at
the moment. When you find the runner, he'll tell you to go to Whiskey Hotel, so
that's where we need to go.

 Go inside the building and when you enter the room on the second floor,
several enemy soldiers will be waiting for you in here. Kill them all and
proceed to the next room, in which you'll have to kill more enemies. Keep on
following Foley and outside, you'll find some soldiers that you don't know if
they're friends or foes.

 When you see that they're not friendly, kill them all and go inside the
building, in which you'll find the President's bunker. Go inside to end the
chapter.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 3
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                           W H I S K E Y   H O T E L
____________________________________[vn514]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Sgt. Foley to Whiskey Hotel.
   = Enter the West Wing.
   = Deploy green flares on the roof.

 o Enemy Intel: 2
   = The first room after entering the West Wing. On a sofa on the W side of
     this room.
   = Inside the first room of the third floor, just before getting to the roof.

 o Initial Equipment:
   = What you had in the previous mission.

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 We start right were we left in the previous chapter. Simply follow Foley all
the way until you get outside and you get your second mission. This next part
is hard because there's a turret inside the upper room of the White House and
it can cause some serious damage. Just run while you can and take cover with
anything you have available.

 Kill the enemies on the W building (both on top and on the floor) and enter.
Using the M203 Grenade Launcher here really helps out. Once inside, Foley tells
Dunn to open the door. Once he opens it, several enemy soldiers will start
attacking you inside. Kill them all and check the sofa on the W side of the
room to find ENEMY INTEL [01/02]. Now go N, kill the enemies in the conference
room and go N outside.

 Out here, look E and you'll find some rappelling enemies. Shoot them down, go
E inside the room and you'll be told that only 2 minutes are left until weapons
are deployed. Dammit. Follow Foley into the kitchen, the up to the second
floor. Several enemies will come out here, so take them out ASAP and go up the
stairs to the next floor.

 Up here, go W into the next room and quickly turn right (N) to find ENEMY
INTEL [02/02] on top of the crate. Now quickly get to the roof and press R1 to
ignite your flare and finish the chapter.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 4
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              L O O S E   E N D S
____________________________________[vn515]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Neutralize Vladimir Makarov.
   = Breach and clear Makarov's safehouse.
   = Connect the DSM to Makarov's computer network.
   = Protect the DSM until the transfer is complete.
   = Retrieve the DSM.
   = Get to the landing zone for extraction.

 o Enemy Intel: 3
   = On a crate outside the boathouse, SW of Makarov's house.
   = Inside the breached room on the top floor, on a table on the SE corner.
   = Inside the armory in the basement.

 o Initial Equipment:
   = ACR Grenadier w/ Holographic (Assault Rifle)
   = M9 (Handgun)
   = Flashbang x4
   = Frag Grenades x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Nice, we get deployed with Ghost while MacTavish and Price go to Afganistan.
Follow Ghost and start heading to the OI until you see a land mine flying in
front of you. Keep pressed O to evade it and you'll be ambushed to the W, over
the hills. Kill them all and follow Ghost and the rest into the smoke screen.

 You'll have several enemy soldiers approaching you from all sides, even
Ghillie Snipers, which are covered in grass. This part is a tad difficult for
first times, because you'll have enemies all around you and the smoke screen
makes it even more difficult to spot them. Anyway, after many tries and when
you finally kill them all, follow the OI until the team spots 2 trucks. Once
they're taken care of, proceed to the house to be attacked by more soldiers.

 Take care of them and before Breaching the house, go around the house and go
to the SW corner of the area to find a boathouse. Check the crate outside of it
to find ENEMY INTEL [01/03]. Now get to the main entrance, where Ghost is and
Breach the house. You'll have an enemy in front of you, on the stairs and
another one on the right. Kill them and go inside the left room, which is the
kitchen. Kill the enemies in here as well and you'll secure the first floor.

 Now go upstairs and kill the 3 enemies up here. Now breach the room, kill the
3 enemies in here and check the table on the NE side of the room to find ENEMY
INTEL [02/03]. Now go to the basement and kill both enemies down here. Now
breach the door to the E, kill both enemies in slow-mo and grab ENEMY INTEL
[03/03] from the crate.

 Now breach the other door and kill the 3 enemies in here. Afterwards, regroup
with Ghost and connect the DSM. Now several enemies will start attacking you
from every entrance possible, so make sure to plant Claymores. When you have
enemies coming from the E, make sure you're covering the main entrance as most
of the enemies will appear from here and the kitchen.

 When enemies start appearing from the W, go to the basement and stand ground
there. When the OI for the LZ appears, exit the house and start making your way
there. As you start going down a hill, start tossing flash grenades because
several enemies will start appearing, both with assault rifles and with RPGs,
and you can die very easily here.

 After some effed up scenes, the chapter ends.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 5
         _,-^¯\_}\____________________,-.____________________/{_/¯`-._
         ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                   T H E   E N E M Y   O F   M Y   E N E M Y
____________________________________[vn516]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Get to the rally point.
   = Get on the UAZ.
   = Get on board Nikolai's plane.

 o Enemy Intel: 2
   = Inside the wrecked airplane W of your starting position.
   = Inside the wrecked airplane 86m from the OI.

 o Initial Equipment:
   = M14 EBR Scoped Silenced (Sniper Rifle)
   = MP5K Silenced w/ Red Dot Sight (Sub Machine Gun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, we start right in middle of the battlefield between the troops. Kill the
enemies you can with the sniper, look W and you'll see the broken wing of an
airplane. Go inside this broken airplane to find ENEMY INTEL [01/02]. Now
continue on but let the enemies kill between them and only kill the necessary
ones.

 When you get to a part where a humvee and a chopper appear, snipe down the
soldier using the gatling gun on the humveen and then shoot down the chopper.
If you can find an RPG, use it. If not, with simply shooting it with your
sniper. NBow continue on and when you're around 175m from the OI, you'll be on
a plane overlooking the large open area.

 Lay down, take out your sniper and start snipping down all the enemies you
can. Also, there's a jeep with a gatling gun here. Use your sniper to kill the
using soldier and drop down. As you drop down, more enemies appear on the W
side, so try and let most of them kill each other and take out the remaining.

 Before crossing the road that looks like a street (where the jeep with the
gatling was), you'll see the tip of an airplane almost on top of the OI. Go
inside it to find ENEMY INTEL [02/02]. Now keep going W until you get on the
UAZ. Now start killing all the enemies you possibly can and when Rook is
killed, drive your jeep into the plane.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 6
           _,-^¯\_}\__________________,-.__________________/{_/¯`-._
           ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                     J U S T   L I K E   O L D   T I M E S
____________________________________[vn517]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Follow Captain Price.
   = Hook up to the railing.
   = Locate Shepherd.
   = Eliminate enemy resistance.
   = Escape from the cave.


 o Enemy Intel: 4
   = Inside the cave, after killing the guard smoking, go E to find it on a
     crate.
   = On a table inside the little room to the NE before going outside and after
     the NVG engagement.
   = N of the cave where the enemies rappel drown and smoke grenades are
     tossed. It's inside a little room inside the cave.
   = In the room where you need to override the door controls, check the table
     next to Price with loads of coke cans to find it.

 o Initial Equipment:
   = Intervention Silenced (Sniper Rifle)
   = Vector Silenced AC0G Sight (Sub Machine Gun)
   = Flashbang x4
   = Frag Grenade x4

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Follow Price at the beginning and when you're overlooking the street, you'll
see 2 patrols. When Price tells you to, shoot the 2 soldiers on the right and
if you can, shoot down the dog. Now slide down and kill the soldier on the
right (of the ones that left). Now hook up to the railing, drop down and kill
the guard pressing R3.

 Now go inside the cave and go left when Price tells you to. Kill the enemy
that Price tells you and before following Price N, go E just a little bit to
find ENEMY INTEL [01/04] on a crate. Don't go to far because there's an enemy
here. Now, continue following Price, kill the enemy on the left when told to
and proceed.

 When the lights go out, press Up to put on your NVG. Several enemies will
appear, so take them all out carefully because the come out in 2 waves from 2
sides. Also, check out the center of the area to find a stand with Silenced
ACRs with Heartbeat Sensors. Pretty nice. Now follow Price and before going
out, check the NE room to find ENEMY INTEL [02/04].

 Out here, grab a Riot Shield and start making your way towards the enemy while
guarding yourself and Price will take care of the enemies. In here, several
more enemies will appear and some with Riot Shields. Use Frags to take them out
or shoot their hands when they shoot at you. Either way, take out all enemies.
Continue following Price.

 Inside this next cave, several more enemies appear and some will rappel down.
Some have Riot Shields. If you still have yours, bash all the enemies you
possibly can and they'll start tossing Smoke Grenades and shooting you from the
other side of the gap. Price stays behind and a new OI appears. Inside the
little room here, grab ENEMY INTEL [03/04].

 Now toss some grenades to kill the enemies to the S. Now Breach the door and
kill all the enemies in here, which are 4 or 5. Now you have a timer and you
have to override the door controls. Before doing so, quickly check the table
next to Price filled with empty coke cans to find ENEMY INTEL [04/04]. Now
there's not much more to do in the chapter besides following Price and killing
all the enemies that appear in front of you, which are a lot. Using the Riot
Shield here is recommended.

 Once you enter the cave to the SW, the chapter ends.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 7
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                 E N D G A M E
____________________________________[vn518]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Objectives:
   = Don't let Shepherd get away.
   = Kill Shepherd.

 o Enemy Intel: 1
   = On the crate before getting on the boat. Impossible to miss.

 o Initial Equipment:
   = What you had in the previous mission.

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Follow Price and check the crate before getting on the boat to find ENEMY
INTEL [01/01]...

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Grabbing this Intel nets you this Trophy, of course if you got all the     |
| other 44 Enemy Intels throughout the game.                                  |
|                                                                             |
|                                   !!LEAVE NO STONE UNTURNED BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

 You can't possibly miss this one. Now, remember the snowmobile part of
Cliffhanger? Well, this one is pretty much the same, only that it's a chase.
Since it's so fast paced, it's impossible to help you out here. Listen to what
Price tells you at all times.

 When Shepherd gets on the chopper, keep the boat steady so Price can take it
down. Quickly press O to back up to trigger a little scene. When you regain
control, move towards the wrecked chopper and kill both pilots that are half
dead. Now follow Shepherd as he goes deeper inside the sandstorm and when you
get to him, try attacking him to trigger a little scene.

 Now try getting the weapon and the scene continues. Now, when you see Shepherd
and Price hitting each other, turn around to where the knife is and take it
out. Now point towards Shepherd and throw the knife at him.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  You automatically get this Trophy and you get it because you just finished |
| the game. Yay!                                                              |
|                                            !!FOR THE RECORD SILVER TROPHY!! |
o-----------------------------------------------------------------------------o

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

         This is the end of this wonderful game. I hope you enjoyed it
          as much as I did, but do not let the controller down, as we
                still have tons of things to do to finish,
                          so carry on my friend.

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |   6] Veteran Tips   | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn600]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, a complete section dedicated to tips for each stage of the campaign. This
was separated from the actual walkthrough because I want the walkthrough to be
that, just a walkthrough without you worrying about the next difficulty and
just enjoying the game. This, on the other hand, will make you sweat, angry and
maybe even cry.

 The whole purpose of finishing the game in Veteran is that you can get a
complete of 10 Trophies here, 9 of them for the Chapters completed and the 10th
one for finishing the Campaign on Veteran...

   <vin> You can also finish this on Hardened, but what's the point in
   finishing the game 2 more times when you can just finish it once more and
   then just focus on the Special Ops, which are a bitch as well and online
   multiplayer, which is as awesome.

 The way the chapters will be layed out is per area. I'll write down the area
and tips for that area, not a complete walkthrough. Otherwise, it'd be a pain
in the rear ;). Well, it IS kinda like a mini walkthrough, but not as in depth,
thankfully =D.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
                             C H A P T E R   1 - 1
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                S . S . D . D .
                            V E T E R A N   T I P S
____________________________________[vn601]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Are you kidding me? This is only the start of the game. Since there's no
fights here, it's be kinda stupid to write something else besides this, no?


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 2
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                             T E A M   P L A Y E R
                            V E T E R A N   T I P S
____________________________________[vn602]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, things get a little heated since the start, meaning you can easily die in
a blink of an eye.

 == Start
¯¯¯¯¯¯¯¯¯
 Since we start with an M4A1 with an M203, start shooting at the enemies afar
with it even if you run out of grenades. I recommend staying with at least 2 to
shoot the targets that appear on the bridge. A good place to take cover is next
to Bugs, the tank-looking vehicle.

 When the troops on the bridge appear, take them out with the M203 and use the
hole SE of Bugs to take cover from them.

 == Humvee
¯¯¯¯¯¯¯¯¯¯
 This is probably the hardest part of the chapter. When you arrive to the
school and all the militia are running on the roof, start shooting at them as
accurate as possible. Once you start moving, keep pressed L1 to have your
turret on and start shooting at the enemies you see on the roofs. You'll have
bad guys on both left and right roofs, so be extremely careful.

 There are also very few enemies on foot, but you only need one to get killed,
so try taking them all out.

 == Houses
¯¯¯¯¯¯¯¯¯¯
 In here, I recommend changing your M9 for either an AK47 or an RPD and use the
Flashbang as told. While you do it, toss a Frag Grenade as well and then go up
half the stairs, so you can use the stairs as cover. As for taking care of the
ones outside, use the windows and crouch to cover.

 == School
¯¯¯¯¯¯¯¯¯¯
 In the very entrance, use the tables on the right side as cover and only kill
those enemies that are in the hallway. Have Dunn and Foley kill the ones in the
classroom.

 When you get upstairs, quickly kill both enemies on the windows, crouch,
approach the E hall and try shooting down all the enemies. Before entering the
next room, toss a Frag Grenade to kill any enemies on the sides and hide
between the right side of the entrance and a drinking pit (I have no idea what
it's called.)

 Now toss some Grenades (if you have any left) in the last alley to kill the
last 3 enemies.

 == Alley
¯¯¯¯¯¯¯¯¯
 In this last area, try to take advantage of those coward enemies that run away
and kill them all before they seek cover and start shooting at you. If done
correctly, you only need to worry about the 2 enemies inside the garage.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  If you did S.S.D.D. and Team Player on Veteran, you'll receive this        |
| Trophy.                                                                     |
|                                       !!FIRST DAY OF SCHOOL BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 3
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                             C L I F F H A N G E R
                            V E T E R A N   T I P S
____________________________________[vn603]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 == Mountain Side
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Nothing has changed. Everything is still the same.

 == Before camp
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Just like before, it's still the same.

 == Enemy Base
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 It's basically the same. The only difference is that the enemies are more on
the lookout and you're spotted more easily.

 == After being discovered
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This is the hardest part of the chapter. Make very good use of the Assisted
Aim feature to be able to kill the enemies in the distance. Make sure to use
cover as you need to and always keep a look out on your back, since enemies
come out from every corner like roaches. When the snowmobiles start appearing
after sliding, hide behind the house to take cover while MacTavish kills them.

 == Race
¯¯¯¯¯¯¯¯
 It's the same thing, only that the enemies deal more damage, obviously.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete this easy chapter, you'll receive this Trophy.           |
|                                                                             |
|                                             !!BLACK DIAMOND BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 4
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              N O   R U S S I A N
                            V E T E R A N   T I P S
____________________________________[vn604]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Just like with the first chapter, nothing here since this one is optional.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   1 - 5
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                T A K E D O W N
                            V E T E R A N   T I P S
____________________________________[vn605]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 ==Favela
¯¯¯¯¯¯¯¯¯
 Oh man, hardest part yet. As you enter, take cover behind the wrecked cars and
start killing left and right. There are a ton of enemies, so stay covered at
all times. Take this place slow and calmly, because if you start getting
reckless, you'll go to hell, literally.

 Also, make very good use of your Flashbangs at the beginning of the Favela,
because they can save you. Also, when moving from one place to another, always
have your

 == Rooftops
¯¯¯¯¯¯¯¯¯¯¯¯
 Since both are the Favela, I just separated them just to make it look less
cluttered. This area covers from the dog hound to the end. Same strategy
applies here as in the Favela, only that you have more enemies on roofs now and
it's more of a pain.

 Also, when the dog appears, shoot it with your Shotgun ASAP, because it's
pretty hard to clic R3 when told. Use the houses through the rooftops and the
stairs to your advantage. Always stay crouched and move slowly when the enemies
start appearing.

 This is a rough chapter, but you can do it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  5.2] Act 2  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.=====.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

                             C H A P T E R   2 - 1
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              W O L V E R I N E S
                            V E T E R A N   T I P S
____________________________________[vn606]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Suburbs
¯¯¯¯¯¯¯¯¯¯¯
 Ok, this first part is hard, because you won't be able to see in the smoke
screen and looks like your enemies have Thermal Sight incrusted into their eyes
because they still spot you. I recommend staying behind the Ammo crate and toss
like 6-8 Smoke Grenades just to be safe. Then pop out your Shotgun attachment
and any enemy you see, shoot it.

 As you enter the hallway, make sure to cover and use your SCAR-H (not the
Shotgun).

 == Gas Station
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Several enemies appear here from the truck. It's not that hard if you use
correctly the Assisted Aim. Only run when a Grenade is tossed at you. Also, if
you see several soldiers taking cover behind the car, shoot it to explode it
and take them all out. Also, toss a grenade insite the booth to take care of
the ones inside.

 If you don't kill them, let Foley and Dunn take care of them.

 == Nate's Restaurant (roof)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Your snipping skills will be tested right here. Grab the M14 with Thermal and
start snipping. Leave the close ones to the turret and you take care of the
other ones. Remember to keep pressed L3 to hold your breath. Do the same thing
with the second wave. Also, keep crouched all the time and watch your back
because enemies might climb up the ladder and kill you from behind.

 When you're told to kill the ones in the dinner next to the gas station, don't
go there because it's too dangerous. Instead, get on the roof and snipe them
all down. Beware of the BTRs though. If you're told one has visual on you, lay
down and try snipping the enemies through the holes. If you can find a weapon
with the M203 Grenade Launcher, grab it.

 Inside the dinner, when enemies appeaer, use this Grenade Launcher to kill
them before grabing the UAV. Once you have it, have fun and kill all the
enemies you can.

 == Burger Town
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 When you need to secure the Burget Town, use the UAV to take out as many as
you can. There should be like 5 or 6 left, so take them out with the Grenade
Launcher. Enter from behind to make things easier. Now go inside the fridge,
just like last time and start killing over and over all the enemies.

 Once the Predator is gone, get on the roof, take cover using the Birger Town
logo on the N side and use your Grenade Launcher to take them out. Now simply
take care of the chopper.

 When going to Nate's Restaurant's roof again, go from the back and DO NOT go
inside. Now restock your Grenade Launcher, kill the enemies from the roof and
make your way to the Convoy.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 2
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                       T H E   H O R N E T ' S   N E S T
                            V E T E R A N   T I P S
____________________________________[vn607]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Start
¯¯¯¯¯¯¯¯¯
 Oh man, another hard as hell mission. At the start, you'll have several
enemies from all sides.  Use the N side of the central building as cover and
take down from here all the enemies of the area. If you can get the Dragunov
from here, that'd be perfect.

 When the trucks appear, kill ASAP the turret user and proceed.

 == Garbage Lot
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 When you arrive, take out the Dragunov and start snipping down all the
enemies, while taking cover on the sides of the street. Not a difficult area.
If you can't get a clear hit, toss a Flashbang.

 == Streets
¯¯¯¯¯¯¯¯¯¯¯
 This is very similar to the previous chapter with Roach, Takedown. You'll have
several militia inside the houses and on the streets. I recommend staying
inside a house and make your way through them while taking cover and tossing
Grenades as necessary.

 Or you could simply follow MacTavish. Also, drop the Dragunov here and pick up
a Shotgun.

 == Market
¯¯¯¯¯¯¯¯¯¯
 This place is a bitch. Since there's a lot of covering, you won't spot the
enemy as you'd like. Use cover, be patient and shoot the enemies you see. If
you can't see them, simply toss a Grenade if you still have any to take them
out.

 == Rooftops
¯¯¯¯¯¯¯¯¯¯¯¯
 Simply run. DO NOT stop because you can die pretty easily. Run like the wind
until you get on the Pave Low.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete both Takedown and this chapter, The Hornet's Nest on     |
| Veteran, you'll get the Trophy.                                             |
|                                                  !!TURISTAS SILVER TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 3
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                  E X O D U S
                            V E T E R A N   T I P S
____________________________________[vn608]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Streets
¯¯¯¯¯¯¯¯¯¯¯
 Ok, this part is REALLY hard. You have enemies coming out of every crack, just
like cockroaches. Stay behind Honey Badger at all times until you're told about
the yellow house. Quickly point the laser at the house to have the Honey Badger
attack it. Use the fence of the white house on your left and try killing some
enemies here.

 Long story short, stay hidden most of the time and let Honey Badger take care
of the soldiers. Just point to where they are. Once you reach the red
firefighter truck, quickly hide and have the Stryker destroy the enemy choppers
ASAP. This destroys the chopper and kills all the enemies in it.

 There are 2 choppers, so take them out quick. Also, stay on the S side of the
street so you stay in the safe zone.

 == Plaza
¯¯¯¯¯¯¯¯¯
 When you get to the small plaza where the checkpoint is, before proceeding,
make sure Honey Badger kills the enemies near the ammo crate on the SW side of
the plaza. Now hide behind it and start tossing frag grenades. Toss them over
and over, refill, and keep on tossing. Also, have the Stryker kill all the
enemies here until it's safe.

 == Neighborhood
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Another toughie. Use the little brick wall at the left of the entrance and
have Honey Badger, as per usual, take out the enemies in the house. Once done,
hide behind it and have it attack the first house on the right. Keep on
proceeding slowly but surely. Keep an eye for the exploding cars, 'cus they
tend to explode only when YOU are near.

 == After Neighborhood
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 After it, well, destroy the AAA guns and head over to the house.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete both Wolverines! and this chapter, Exodus on Veteran,    |
| you'll get the Trophy.                                                      |
|                                                  !!RED DAWN SILVER TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 4
_,-^¯\_}\_____________________________,-._____________________________/{_/¯`-._
¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
      T H E   O N L Y   E A S Y   D A Y . . .   W A S   Y E S T E R D A Y
                            V E T E R A N   T I P S
____________________________________[vn609]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Start
¯¯¯¯¯¯¯¯¯
 Now this is a nice chapter. I like this one very much is probably my favorite.
At the first breachable room, use the one with MacTavish. There are 4 enemies
in front of you and 2 on the other side of the room. 7 more enemies are inside
the second breachable room, so use the door in front of you (the first one you
pass).

 == Discovered
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Plant the C4 and when you go up with MacTavish, grab the Dragunov and kill the
enemies after detonating the C4. Now grab the AT4 in the room before going up.
Up here, when the chopper appears, take it out ASAP with the AT4. Then simply
take cover and kill the remaining enemies.

 After this little area, instead of following MacTavish inside the warehouse,
follow Ghost and start disposing of the enemies here.

 == Smokey area
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Yeah, this area is the bitch. It's really hard and you should be careful.
Plant Claymores at the start because when you're focusing on one side, enemies
come from the other and kill you in a couple of shots. Plant all the Claymores
if necessary and use the large blue box next to the stairs you just used to get
up here.

 Focus on the enemies that are on the floor. Ignore for now the enemies on the
upper floor in the building 'cus they're not dangerous as long as we're hidden.
Once the enemies on foot are taken care of, carefully snipe down the ones
inside the building. Now enter the room from the S entrance (MacTavish). Kill
the 4 or 5 enemies in here but be careful because now there's an enemy that
rushes towards you to knife you. He's on the left side, so take him out first.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 5
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                               T H E   G U L A G
                            V E T E R A N   T I P S
____________________________________[vn610]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Chopper ride
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Not much has changed from the previous difficulties. Simply snipe down the
enemies on the towers, shooting down the RPG users first.

 == After landing
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 After landing, snipe down the soldiers on top first and use truck to the NW
for cover. Once the chopper kills the rest, use the little wall to the S as
cover and start shooting down the enemies as they come. If you see the enemies
are too close, let the rest of the squad take care of them until the enemies
are far away.

 Don't use your M203 when told. Insted, keep on using the truck as cover and
snipe them down. Now proceed until you enter the Gulag.

 == Inside Gulag
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 In the circular area, not much is done here. Use the things that are on the
sides as cover and try sniping down the enemies that Ghost shows you with the
light. Try killing them from afar if possible. When you get to the armory, let
down the M14 and take the Riot Shield, which we'll use for the rest of the
chapter.

 In here, stay in the N corner of the room and cover until the door opens.
Start bashing the enemies but be careful. If there are 2 or more enemies, bash
1 and quickly step away because the other can kill you with a simple melee
attack.

 == Lower Gulag / Bathroom
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 In the first hallway where you put on your NVG, use your M203 Grenade launcher
to kill most enemies here and then use your Riot Shield to take care of the
rest. In the pipe room, use a Grenade to get rid of all the pesky enemies.

 Inside the bathroom, while in the slow-mo section, kill all the enemies you
can, use the M203 if you still have any left, quickly take out the Riot Shield
and bash any enemy that's left. When the enemies on the second floor appear,
use the showers near the entrance to kill them. Now toss Grenades when the Riot
Shield users appear, kill more enemies on the second floor and drop down.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete both The Only Easy Day... Was Yesterday and this         |
| chapter, The Gulag on Veteran, you'll get the Trophy.                       |
|                                                                             |
|                                             !!PRISONER #627 SILVER TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   2 - 6
          _,-^¯\_}\___________________,-.___________________/{_/¯`-._
          ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                     O F   T H E I R   O W N   A C C O R D
                            V E T E R A N   T I P S
____________________________________[vn611]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == HQ / Outside HQ
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 When you start, check on your left to find an M14. Leave your M9 for this one.
Just like always, enjoy the music and follow Foley to have some cover behind a
little wall, which is much needed. When told to move, ignore them until you're
sure all the enemies inside the building are dead, otherwise, you'll die while
trying to run over there.

 == Inside building (1st floor)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Inside here, quickly take cover using the boxes and kill the enemies to the E.
When you get outside, use the pillars on the right and use all your M203
Grenades if you need to and before proceeding, make sure to use the Ammo crate.

 == Inside building (2nd floor)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Swiftly kill both enemies on the balcony and as you proceed E, let Foley and
Dunn take care of the enemies in the hallway.

 == Inside building (4th floor)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Up here, take out your M14 that I told you to get, kill both enemies at the
AAA gun and snipe down the 3 enemies that appear behind them, before they cause
you any trouble. Let Dunn and Foley kill the ones in the room to the left and
proceed.

 == Inside building (5th floor)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Stay crouched at all times and try killing as many soldiers as possible. When
you reach the Crow's Nest, use a M203 Grenade to take most of the enemies here
out and then just use the sniper. When soldiers approach your perimeter, look
to the E and try shooting all of them down, as several will jump over the wall,
leaving them unprotected.

 Now, when finished, run over to the LZ.

 == Chopper Run
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Simply shoot all the enemies that are on screen until the chapter ends.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 1
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                             C O N T I N G E N C Y
                            V E T E R A N   T I P S
____________________________________[vn612]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Forest
¯¯¯¯¯¯¯¯¯¯
 This area is long, but with no problems at all. It covers from the start all
the way to when you slide down to enter the small housing area. There's also
not much to do since you need to do what Price tells you to. Just like in
Cliffhanger, watch out because the enemies are sharper and detect you more
easily.

 == Housing Area
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Hide behind the crate with weapons and let Price and the rest kill the
enemies. Now, when it's time to proceed, use the Predator to take out as many
enemies as you can, or all of them while you hide and keep yourself out of
harm.

 == Base
¯¯¯¯¯¯¯¯
 After leaving the housing area, use your Predator to destroy the chopper.
Unlike the previous difficulty, in this one, you actually have to get to the
sub in less than 90 seconds, so rush your way there. Make sure to follow Price
because where he goes is more protected than the others' route. Also, whenever
the Predator is online, make sure to find a safe spot and use it, mainly to
destroy enemy vehicles.

 If there are no enemy vehicles, kill as many soldiers as you can with a Single
Predator and make your way to the OI. Since you have several companions here,
it's a bit easier than the rest of the missions, but don't let your guard down
for any reason.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete this easy chapter, you'll receive the Trophy.            |
|                                                                             |
|                                    !!ENDS JUSTIFY THE MEANS BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 2
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              S E C O N D   S U N
                            V E T E R A N   T I P S
____________________________________[vn613]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Crash site
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Shoot the soldiers at the distance like you normally would. When you get to
the dead soldier on the corner of the streets, make sure to grab his M4A1.

 == Second floor building
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 In the building, this is a hard part. Use the wall at the entrance for cover
and shoot down the enemies with the M203 Grenades. There's an ammo crate near
the entrance, so you can restock. Remember that you can shoot through the
separators in the office.

 In the second room, it's pretty much the same as the first one. Spam your M203
Grenades over and over and shoot like crazy until everyone is dead. Listen to
the group to find out where they are.

 == Outside
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 When you get to the friend of foe part, quickly shoot a M203 Grenade over them
and use the wrecked cars on the W side as cover. This is the best spot to keep
low, but there's most of the times a soldier here, so take him out ASAP.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 3
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                           W H I S K E Y   H O T E L
                            V E T E R A N   T I P S
____________________________________[vn614]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Battlefield
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, this part is one of the toughest. There are snipers, which can kill you in
2 shots, so be extremely careful. Shoot them down (they are "marked" with a
yellow aura from the rain). Make your way W and use the holes on the ground the
crates/trucks you find to cover yourself from the heavy bullet rain. Go W until
you enter the house.

 == White House
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 After Dunn opens the door, be careful of the many enemies. Since Dunn and
Foley don't die, let them go inside and take care of as many enemies as
possible. In the monitor room, stay at the entrance of it and shoot the enemies
in here until the checkpoint appears. After the monitor room, kill the enemies
outside and use the plant pots to cover yourself.

 == White House (2nd floor)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Up here, use the remaining M203 Grenades to kill all the enemies here while
using the entrance as cover. Just pop a Grenade, hide, pop another one, hide
and so on.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete Of Their Own Accord, Second Sun and this chapter,        |
| Whiskey Hotel on Veteran, you'll get the Trophy.                            |
|                                                                             |
|                                                !!HOMECOMING SILVER TROPHY!! |
o-----------------------------------------------------------------------------o


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 4
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              L O O S E   E N D S
                            V E T E R A N   T I P S
____________________________________[vn615]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Ambush
¯¯¯¯¯¯¯¯¯¯
 One of the toughest missions... or probably the toughest. Good luck. In the
ambush, when you're laying down, kill all the enemies on the upper left side
ASAP and when the smoke appears, run towards it or you'll die. Stay on the NW
side of the smoke screen as it's the safest spot. Lay down in here and try
killing the enemies that you see.

 Now Breach the left door, where Ozone is and kill the 3 enemies in front of
you while in slow-mo. If you don't kill them, you'll most probably die.

 == Inside house
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Clear the house after the first breach and now breach the next doors. The
lower left one has 3 enemies, the lower right one has 2 and the upper room has
3 killable enemies in slow-mo and another one hiding in the bathroom. Now, when
you need to start the transfer, remember all the waves of enemies that come
towards you? Well, plant all your 11 Claymores you have and you'll find 5 more
in the armory in the basement. Place ALL of them throughout the house (mostly
basement and outer balcony).

 The best place to stand ground is on the W side of the first floor, where all
the weapons are. This covers the front entrance and the entrance to the
basement. There's not much that I can tell you to do here, sadly since you'll
be having several enemies approaching from everywhere and very little cover.
When Ghost tells you about the RPG team coming from the SW, look over the
window and use your M203 to kill them faster.

 == Running to safety
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This is probably the hardest part of the mission, since there's no cover at
all except for the trees. Before even attempting it, return to the armory in
the house and pick up the WA2000 Thermal Sniper. Several enemies will come from
the NE side as you exit the house, so return inside and try sniping them out
with the WA2000.

 Now go towards the barn on the S side of the house and snipe down all the
enemies you can in the distance. Now start going to the OI while hugging the
fence and several enemies appear while you're being shot at by an enemy
vehicle, just like in the beginning. Press forward and don't use your sniper.
Instead, use your M203 and normal bullets to kill the enemies you can while you
run towards the OI. Don't stay still much more than a second, or you'll be
dead.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 5
         _,-^¯\_}\____________________,-.____________________/{_/¯`-._
         ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                   T H E   E N E M Y   O F   M Y   E N E M Y
                            V E T E R A N   T I P S
____________________________________[vn616]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Airship Boneyard
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This mission is not that difficult, thankfully. From where you start, snipe
down every single enemy you see. When the truck with the turret on top appears,
kill the soldier using it ASAP. Now start proceeding to the OI while hugging
the SW side.

 Once again, there's not much to say, since... well... there's really not much
in this mission. I'm sorry I can't be more descriptive. Take care of the wave
of enemies that appear behind you. Kill the turret users and the dogs first,
always. If you find an RPG-7, quickly destroy the chopper to evade trouble.

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete both Loose Ends and this chapter, The Enemy of My Enemy  |
| on Veteran, you'll get the Trophy.                                          |
|                                          !!QUEEN TAKES ROOK SILVER TROPHY!! |
o-----------------------------------------------------------------------------o

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 6
           _,-^¯\_}\__________________,-.__________________/{_/¯`-._
           ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                     J U S T   L I K E   O L D   T I M E S
                            V E T E R A N   T I P S
____________________________________[vn617]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == First Cave
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Inside the first cave, where the light goes off, in the center of the room,
drop the Intervention and grab a Silenced ACR with Heartbeat Sensor and move
behind the barrels to the S of the weapons. Look NE and start shooting all the
enemies. You'll have an excelent cover here, but not perfect, so don't lower
your guard.

 Also, don't use the NVG. We need to keep track of them with the Heartbeat
Sensor. Outside, grab the Riot Shield and bash the enemies, just like before.

 == Second Cave
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 In the first part of the cave, shoot down the enemies as they drop down from
the helicopter. If done correctly, you can pass. If not, toss a Frag Grenade,
put on the Riot Shield and bash any remaining enemies. Inside the cave, go up
the little path and toss several Flashbangs, since you can grab more from this
little room in the corner.

 Try shooting all the enemies and when they're not stunned anymore, either toss
another Flashbang or bash them with the Riot Shield. Overall, not a hard area.

 == Breached Room
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 There are 7 enemies in the room. The first one to kill is the one on the
right, since he's dashing towards you and will knife you to death, so he's the
main treath. The other six are meh, right in the open.

 == Outside control room
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Kill the half dead soldiers after the bombing and now follow Price. At the
forking path, there's a large boulder in middle of it. Use this as cover and
while Price follows the right path, you stay back here, safe and kill all the
enemies to the W. Go to where these soldiers were and quickly look SW to see 4
enemies coming out of the cave.

 Kill them as they come out and continue to end the mission.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                             C H A P T E R   3 - 7
             _,-^¯\_}\________________,-.________________/{_/¯`-._
             ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                 E N D G A M E
                            V E T E R A N   T I P S
____________________________________[vn618]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 == Boat Chase
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Oh man, this part is a bitch, and I hate it. The first part inside the cave is
very easy. Once outside, use everything you got to kill the enemies, staying
away from the choppers while you pursue Shephard.

 == After crash
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 After the crash, well, it's basically the same thing as always. Congrats! You
just finished the game on Veteran!

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete both Just Like Old Times and this chapter, Endgame on    |
| Veteran, you'll get the Trophy.                                             |
|                                              !!OFF THE GRID BRONZE TROPHY!! |
o-----------------------------------------------------------------------------o

o---  T R O P H Y   A V A I L A B L E  ---------------------------------------o
|     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯                                         |
|  Once you complete the whole Campaign on Veteran, you'll be awarded this    |
| golden Trophy.                                                              |
|                                            !!THE PRIZE OF WAR GOLD TROPHY!! |
o-----------------------------------------------------------------------------o

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |   7]  Special Ops   | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn700]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, this section is rather long too, and that's because I'll write down how to
complete all the Special Ops in Veteran difficulty. These are rather hard and
very, VERY tedious to do, because you'll be dying a lot. Well, here's how I'm
gonna lay out the Special Ops:

 o Mission Description: I'll write down the description of the Special Op.
 o Mission Objectives: What you need to do in the Special Op.
 o Best equipment: In some Special Ops, the weapons you have in the beginning
   isn't the best to complete the Special Op. In most of them, there are
   weapons laying around for you to choose.

 So, with this, let's get started with this long section.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  7.1] Alpha  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.=====.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

"Predator Drones, favela gangs, sniper rifles and stealth. These Ops are short
and sweet."

 As it's said, these Ops are short and are the easiest Ops there are, but for
no reason they're easy.

--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                      A L P H A   S P E C I A L   O P   1
            _,-^¯\_}\_________________,-._________________/{_/¯`-._
            ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                 T H E   P I T
____________________________________[vn701]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Description:
   = Clear all of the enemy targets as fast as possible. Shooting civilians
     will prevent you from getting 3*.

 o Mission Objectives:
   = Complete the race clearing all of the enemy targets.

 o Best equipment:
   = M9 (Handgun)

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, first of all, swap any weapon for an M9 that you'll find inside the
crates. We need this one because it's the fastest weapon out there and you can
still run at a decent speed with it. Also, because it has the largest clip, so
we reload less.

 As you enter, you'll have 3 targets first. Destroy them on a single swap,
starting from the right over to the left. Now proceed from the right and you'll
have 2 more targets. Shoot the right one first and wait to get a clear shot and
shoot the one on the left. After these 2, you have 5 more targets. Shoot them
as fast as possible and watchout for the civilians.

 Now go quickly inside the house and you'll have 2 enemies on the right and 1
in front of you. If you can get a clear shot of the one in front of you, shoot
him. Otherwise, shoot first the ones on the right then the one in front of you.
Now go upstairs, melee the target and shoot down the 4 targets up here. Drop
down and shoot down 4 more enemies.

 Afterwards, 2 more enemies appear behind these. Shoot them and run to the end.
This one is not that hard, but there's a lot of trial and error. Don't expect
to finish in the first round. Use 2 or 3 rounds to know where all the enemies
are for you to locate them easier.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                      A L P H A   S P E C I A L   O P   2
            _,-^¯\_}\_________________,-._________________/{_/¯`-._
            ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                               S N I P E R   F I
____________________________________[vn702]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Description:
   = Use sniper rifles, claymores and Predator Drones to hold off waves of
     enemies.

 o Mission Objectives:
   = Kill all the waves of enemies and destroy enemy vehicles.

 o Best equipment:
   = Barrett .50 cal (Sniper Rifle)
   = M240 Heartbeat Sensor (Light Machine Gun)

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, this one is easy, at the start, swap your Desert Eagle for the M240 and
grab the Claymores. Plant a Claymore on each side of your roof (One on the left
and one on the right, just in case an enemy slips by you and tries to climb
up). Use your Barrett and look N. All the enemies will come from here from the
right side of your scope.

 Shoot them all down while you protect yourself with the crates and the large
pipe here. After the first wave is down, you'll have control of the Predator
Drone. When the second wave starts, quickly take out your Predator and destroy
the Jeep that appears. This will kill several enemies too. Now start sniping
the enemies and when the Predator is online again, use it.

 This is basically it for the Special Op. The rest of the waves are the same
thing. Take out the vehicle first, snipe down some enemies and use the Predator
once it's online again. The only thing that should seriously worry you are
Grenades. If they throw one at you, quickly toss it back, otherwise you're
dead. You could try jumping down on the E side, since there's less enemies
here.

 In case several enemies try climbing up and the Claymores explode, take out
your M240 and use the Heartbeat Sensor to know where the enemies will be coming
from.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                      A L P H A   S P E C I A L   O P   3
            _,-^¯\_}\_________________,-._________________/{_/¯`-._
            ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                       O   C R I S T O   R E D E N T O R
____________________________________[vn703]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Description:
   = Hunt down and eliminate the Favela gang. Minimize civilian casualties.

 o Mission Objectives:
   = Eliminate 50 Favela gang members/dogs with max 3 civilian casualties.

 o Best equipment:
   = TAR-21 w/ Holographic (Assault Rifle)
   = AA-12 w/ Heartbeat Sensor (Shotgun)

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Ok, this is the hardest Special Op in the Alpha section. The hardest part of
it are not the gang members, but the freaking dogs. These dogs are really fast
and can kill you in a blink of an eye. From where you start, shoot down all the
gang members you have in front of you and next to you, but make sure you don't
kill more than 10. When there's still 41 enemies left, go S and check outside
the house on the E under the large window to find an AA-12 with Heartbeat
Sensor.

 Also, behind the spot where you started are some Claymores. Grab them and then
enter the house where the AA-12 was. In here, there are some civilians, so be
careful. Also, there are some Claymores in here, so make sure you grab them.
Outside this house, you have a forking path going S, N and W. Plant a Claymore
in each path and kill another enemy. Every 10 enemies you kill, some dogs
appear. Now stay in the little corridor just outside the house and wait for the
dogs with the AA-12 out.

 You'll hear how the Claymores start exploding and killing the dogs. If any dog
survives, make sure to kill it ASAP with the Shotgun. I can't tell you the
correct amount because it's always random. I've had only 1 dog appear all the
way to 4 right here. Like I just said, every 10 enemies you kill make the dogs
appear. Knowing this, when you need one more kill, return to this same spot,
plant Claymores, kill another enemy and wait for the dogs.

 This is it. Be really careful and approach the corners slowly. Use the
assisted aim to help you out.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                      A L P H A   S P E C I A L   O P   4
            _,-^¯\_}\_________________,-._________________/{_/¯`-._
            ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                                 E V A S I O N
____________________________________[vn704]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Description:
   = Use silenced sniper rifles and cunning to slip past the enemy patrols.

 o Mission Objectives:
   = Reach the OI.

 o Best equipment:
   = M14 EBR Scoped Silenced
   = USP.45 Silenced

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This one is very easy, so make sure to follow my explanation. From the start,
stick to the red fence to the right until you hear an enemy patrol. Wait here
(around 218m from the OI) prone in middle of the bushes until they pass. From
here, go NW until you're in front of a large boulder 189m from the OI. Look N
and you'll see a guard and a dog walking N.

 Shoot down the dog first, then the guard ASAP. Now look towards the OI and
follow it a little bit to find 3 more guards. Kill 2 of them with the same
bullet and quickly shoot the other one. Now, stand on their corpses and go N.
Stay on the left side, go under the large pipe and look E to find 2 more
enemies.

 Kill them with the same shot and proceed N, hugging the left wall. If you look
E as you go N, you'll see a soldier and a dog really close to you. Crouch and
proceed N, they will not see you. Keep on going N while hugging the wall until
you reach a stone and you can overlook 3 soldiers and 2 dogs pass by. When they
are out of sight, run N across the little path to the left and into the bushes.

 Go all the way N, jump over a fallen treen, go SW under the pipe and into the
bushes in front of you. From here, go up the path to the right right under the
pipe and when you look NW, you'll see 2 enemies on top of the hill. Shoot them
down and drop down the hill to finish the Special Op.


--=======------=======----=-=----===-----===-----------====----=-------===-----
==-------======-------====-=-====---=====---===========----====-=======---=====

                      A L P H A   S P E C I A L   O P   5
            _,-^¯\_}\_________________,-._________________/{_/¯`-._
            ¯`-._/¯}/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯'-'¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\{¯\_,-^¯
                              S U S P E N S I O N
____________________________________[vn705]____________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Mission Description:
   = Push through the invading forces on the bridge to reach the safe zone.

 o Mission Objectives:
   = Reach the OI.

 o Best equipment:
   = SCAR-H w/ Red Dot Sight (Assault Rifle)
   = M14 EBR Scoped (Sniper Rifle)
   = RPG-7 (Launcher)

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
===============================================================================
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This one is so-so. At the start, drop your Desert Eagle and pick up an M14 EBR
Scoped. Now, as you move W, several enemies will start rappelling from both
sides. Take out your M14 and snipe them as they drop on the floor. Now simply
use the wrecked cars as cover, locate and shoot down the rest of the enemies.

 Now, when you go W a little more, more enemies rappel from both sides again.
Do the same thing. Now, when the bridge starts breaking up, that's the midway
point. Go up the bridge and before jumping on the top, make sure to notice this
is a good place to cover. Drop your SCAR and pick up an RPG-7 and shoot down
the chopper on the right.

 Now pick up your SCAR again and start shooting and sniping from here all the
enemies in front of you. There are a ton of enemies, so it'll take a while. If
you want to go for it, throw a Flashbang and start running towards the OI.
After a little running, throw another one and so one until you reach the OI.

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |    8] Trophy List   | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn800]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Okay, here's a complete list of all the Trophies, their description and more
importantly, how to obtain them. Some of them are very easy to get, but
others... oh man, you'll be screaming, breaking controllers or probably even
crying because of how hard and annoying some are to get, so let's get starting
with the list of Trophies.

 I'll be listing them in the order they appear on your Trophy Collection, only
that I'll separate them in their own category for easier tracking.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                ~-~ ~-~ ~-~  8.1] Bronze Trophies  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn801.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'
 o Back in the Saddle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Help Train the local militia.

 = How to get: Simply finish the chapter 1-1 of Campaign [S.S.D.D.].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Danger Close
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Get hand picked for Shepherd's elite squad.

 = How to get: Simply finish the chapter 1-2 of Campaign [Team Player].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Cold Shoulder
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Infiltrate the snowy mountain side base.

 = How to get: Simply finish the chapter 1-3 of Campaign [Cliffhanger].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Tag 'em and bag 'em
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Find Rojas in the Favelas.

 = How to get: Simply finish chapter 1-5 of Campaign [Takedown].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Royale with Cheese
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Defend Burger Town.

 = How to get: Simply finish chapter 2-1 of Campaign [Wolverines].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Soap on a Rope
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Storm the gulag.

 = How to get: Simply finish chapter 2-5 of Campaign [The Gulag].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Desperate Times
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Execute the plan to help the Americans.

 = How to get: Simply finish chapter 3-1 of Campaign [Contingency].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Wiskey Hotel
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Take back Wiskey Hotel.

 = How to get: Simply finish chapter 3-3 of Campaign [Wiskey Hotel].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o The Pawn
¯¯¯¯¯¯¯¯¯¯¯
 = Details: Assault Makarov's safe house.

 = How to get: Simply finish chapter 3-4 of Campaign [Loose Ends].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Out of the Frying Pan...
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete the mission in the airplane graveyard.

 = How to get: Simply finish chapter 3-5 of Campaign [The Enemy of my Enemy].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o First Day of School
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'S.S.D.D.' and 'Team Player' on Veteran Difficulty.

 = How to get: Do exactly what the details above say, finish these 2 chapters
on Veteran Difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Black Diamond
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Cliffhanger' on Veteran Difficulty.

 = How to get: Finish Cliffhanger on Veteran Difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Ends Justify the Means
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Contingency' on Veteran Difficulty.

 = How to get: Complete Contingency on Veteran Difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Off the Grid
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Just Like Old Times' and 'Endgame' on Veteran Difficulty.

 = How to get: Do what the details tell you to do, finish both chapters on
Veteran Difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Pit Boss
¯¯¯¯¯¯¯¯¯¯¯
 = Details: Run The Pit in 'S.S.D.D.' and finish with a final time under 30
seconds.

 = How to get: You need to finish the course in less than 30 seconds. With a
little practice, you'll be able to do it. Note that you can get -5 seconds for
your accuracy but you also get +2 seconds for every civilian shot, so you can
beat the course in 34.99 seconds with an excellent accuracy and without killing
civilians.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Ghost
¯¯¯¯¯¯¯¯
 = Details: Plant the C4 in 'Cliffhanger' without alerting or injuring anyone
in the blizzard.

 = How to get: This one is actually quite simple to acomplish. When MacTavish
separates, proceed further in to the base and just let MacTavish kill the
enemies that appear in front of you. DO NOT let them see you nor you should
touch anyone until the C4 is planted. This can be done in any difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Colonel Sanderson
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 7 chickens in under 10 seconds in 'The Hornet's Nest'.

 = How to get: In The Hornet's Nest, when you arrive at the Market, there'll be
several chickens. Around 45m from the OI of the LZ, there are some places with
more than 7 chickens, then ones need to get the Trophy. Toss a Grenade at them
to take them all out and get the Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Gold Star
¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 1 star in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Hotel Bravo
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 4 stars in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Charlie On Our Six
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 8 stars in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o It goes to Eleven
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn at least 1 star in 11 different Special Op missions.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Operational Asset
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn all 3 stars in at least 5 different Special Op missions.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Blackjack
¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 21 stars in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Three-some
¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill at least 3 enemies with a single shot from a grenade launcher
in Single Player or Special Ops.

 = How to get: With the M203 attachment of your assault rifles, kill 3 enemies
at the same time with 1 shot. Pretty easy to do and recommended is in Campaign
chapter [Team Player].
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Downed but Not Out
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 4 enemies in a row while downed in Special Ops.

 = How to get: This Trophy can only be awarded with 2 players, sadly. When in a
mission, have your partner knife you until you start bleeding out. During this
time, you'll pull out your Handgun. Shoot down 4 enemies before getting back up
to get the Trophy. You can easily do it on the Special Op [Wetwork].

 Stay on the upper ledge before breaching the first room where the Dragunov is
and have your friend breach the room. Now, before the enemies come, have him
knife you and you'll take out your Handgun. Shoot the enemies from here to get
the Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o No Rest For the Wary
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Knife an enemy without him ever knowing you were there in Single
Player or Special Ops.

 = How to get: Another easy Trophy. You can easily do it in [Cliffhanger]. When
you separate from MacTavish, make sure no enemy notices you and when they give
you their back, get near them and melee them to get this Trophy. Make sure
MacTavish doesn't kill them first.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o I'm the Juggernaut...
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill a Juggernaut in Special Ops.

 = How to get: I recommend you doing this one in the Special Op Estate
Takedown. Right at the start, exit the boat house and you'll hear a strong
sound, something like drums. This means a Juggernaut in released and is going
to attack you. Simply take out your Barrett and shoot it over and over and over
until he's dead.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Desperado
¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 5 enemies in a row using 5 different weapons of attachments in
Single Player or Special Ops.

 = How to get: This one sounds pretty tough but it's actually quite simple. In
the same Special Op as the previous Trophy, Estate Takedown, there's a room in
the first floor of the house that has several different weapons. If the
Juggernaut appears in the beginning, kill him with the Barrett (01). Now kill
another enemy with the Assault Rifle you have (02).

 Toss a Frag Grenade to kill another one (03). Use the Assault Rifle's M203
Grenade Launcher to kill another one (04). Now go inside the house, take the
F2000 with Thermal instead of the Barrett and snipe down another enemy (05).
That's what I did, but you can grab and use any weapon that's available to you
inside the house.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Ten plus foot-mobiles
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill at least 10 enemies with a one Predator missile in Single
Player or Special Ops.

 = How to get: With the Predator in your possesion, kill 10+ enemies with one
missile. Pretty easy to do and recommended is in Campaign chapter [Wolverines],
where all the waves of attack start after moving the VIP.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Unnecessary Roughness
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Use a Riot Shield to beat down an enemy in Single Player or Special
Ops.

 = How to get: You can grab this Trophy in the Gulag chapter of the campaign.
Or in the Special Ops that have Riot Shield. Press R3 to bash the enemies and
kill them.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Knock-knock
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 4 enemies with 4 shots during a slow-mo breach in Single
player or Special Ops.

 = How to get: Totally recommended to do in chapter 2-4. When you breach the
last room (after the smoke screen area), breach from the left door (one facing
S) and kill the 4 enemies in here with headshots while in slow-mo.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Look Ma Two Hands
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 10 enemies in a row using akimbo weapons in Single Player of
Special Ops.

 = How to get: Easily done in the Special Op [Bomb Squad]. At the start, you
start with an Akimbo Weapon. Shoot the enemies around the area with these
weapons until you kill 10 enemies and get this Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Some Like it Hot
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 6 enemies in a row using a thermal weapon in Single Player or
Special Ops.

 = How to get: Easy peasy. In the [Wolverines!] campaign chapter, when you have
to defend Nate's Restaurant from the roof, grab the M14 EBR with Thermal and
shoot down 6 enemies with it through the Smoke screen. Very easy to do.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Two Birds with One Stone
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 2 enemies with a single bullet in Single Player or Special
Ops.

 = How to get: Pretty easy to do and recommended is in Campaign chapter
[Cliffhanger]. You can easily do this by killing both enemies that are on the
snowmobile near the end of the chapter.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o The Road Less Traveled
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Collect 22 enemy intel items.

 = How to get: Check out the walkthrough for their locations.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Leave No Stone Unturned
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Collect 45 enemy intel items.

 = How to get: Check out the walkthrough for their locations.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Drive By
¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 20 enemies in a row while driving a vehicle in Single Player
or Special Ops.

 = How to get: Best opportunity in the last mission, [Endgame]. When driving,
kill 20 enemies. You can use the barrels on the sides at the beginning to kill
more than 1 enemy at the same time.

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o The Harder They Fall
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Kill 2 rappelling enemies in a row before they land on their feet
in Single Player of Special Ops.

 = How to get: Another easy Trophy. In the Special Op +++++++++++++, grab a
Sniper Rifle at the beginning, move forward a little bit and some soldiers will
start rappelling on the sides. Snipe 2 of them down before they land to get the
Trophy.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                ~-~ ~-~ ~-~  8.2] Silver Trophies  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn802.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'
 o For the Record
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete the Single Plater campaign on any difficulty.

 = How to get: Finish Single Player on any difficulty.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Turistas
¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Takedown' and 'The Hornet's Nest' on Veteran Difficulty.

 = How to get: Complete the chapters in the details on Veteran to earn the
Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Red Dawn
¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Wolverines!' and 'Exodus' on Veteran Difficulty.

 = How to get: Complete the chapters in the details on Veteran to earn the
Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Prisoner #627
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'The Only Easy Day... Was Yesterday' and 'The Gulag' on
Veteran Difficulty.

 = How to get: Complete the chapters in the details on Veteran to earn the
Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Homecoming
¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Of Their Own Accord', 'Second Sun', and 'Whiskey Hotel'
on Veteran Difficulty.

 = How to get: Complete the chapters in the details on Veteran to earn the
Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Queen takes Rook
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete 'Loose Ends' and 'The Enemy of My Enemy' on Veteran
Difficulty.

 = How to get: Complete the chapters in the details on Veteran to earn the
Trophy.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Honor Roll
¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn at least 1 star in each Special Op mission.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Operative
¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn all 3 stars in at least 10 different Special Op missions.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Specialist
¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 30 stars in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Professional
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn all 3 stars in at least 15 different Special Op missions.

 = How to get: Check out the Special Ops section for help on how to get stars.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                 ~-~ ~-~ ~-~  8.3] Gold Trophies  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn803.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'
 o The Price of War
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Complete the single player campaign on Hardened or Veteran
Difficulty.

 = How to get: Complete the campaign on any of those 2 difficulties. I
recommend completing it on Veteran, so you can also get the rest of the
Trophies and you don't have to replay the whole game again.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Star 69
¯¯¯¯¯¯¯¯¯¯
 = Details: Earn 69 stars in Special Ops.

 = How to get: Check out the Special Ops section for help on how to get stars.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
               ~-~ ~-~ ~-~  8.4] Platinum Trophies  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn804.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 o Is That All You Got?
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 = Details: Earn all available Trophies for Modern Warfare 2.

 = How to get: Get all the Trophies above. Good luck with that... you'll need
it.

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |      9] Online      | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [vn900]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 This is a little section dedicated to the online part of the game. There won't
be THAT much, but hey, it's better than nothing, right?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                 ~-~ ~-~ ~-~  9.1] Online levels  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn901.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 Throughout multiplayer, you level up as you gain XP from playing online.
Killing an enemy, doing something special to kill an enemy, getting certain
amount of kills for a weapon... all these things and many more give you XP.
Also, you get something in certain levels, which go from weapons to perks and
death strikes.

 Without bragging anymore, here's the list...

 NOTE THAT THE LIST IS STILL ON GOING. I'M DOING IT AS I LEVEL UP. IF YOU HAVE
SOME INFO TO COMPLETE THE TABLE, SEND IT TO ME.

o-------.-----------.---------------------------------------------------------o
| Level | XP Needed | What you obtain                                         |
|-------+-----------+---------------------------------------------------------|
|   2   |      500  | o Title & Emblem of Prestige (after entering Prestige). |
|-------+-----------+---------------------------------------------------------|
|   3   |    1,200  | o Play as the Scout Sniper Class                        |
|       |           | o Play as the Riot Control Class                        |
|-------+-----------+---------------------------------------------------------|
|   4   |    1,900  | o Create and customize your own character classes.      |
|-------+-----------+---------------------------------------------------------|
|   5   |    2,600  | o Complete challenges to gain experience and unlock a   |
|       |           |   variety of items (barracks opened).                   |
|       |           | o Barracks                                              |
|       |           |   = Primary Weapons                                     |
|       |           |   = Secondary Weapons                                   |
|       |           |   = Perks                                               |
|       |           |   = Equipment                                           |
|       |           |   = Prestige (only if you're on first prestige onwards.)|
|-------+-----------+---------------------------------------------------------|
|   6   |    3,300  | o Death Streak :: Pain Killer                           |
|       |           | o Clan tags are now available                           |
|       |           | o Barracks                                              |
|       |           |   = Basic Training                                      |
|-------+-----------+---------------------------------------------------------|
|   7   |    4,000  | o Equipment :: Throwing Knife                           |
|-------+-----------+---------------------------------------------------------|
|   8   |    4,700  | o Assault Rifle :: SCAR-H                               |
|-------+-----------+---------------------------------------------------------|
|   9   |    5,400  | o Perk 2 :: Hardline                                    |
|-------+-----------+---------------------------------------------------------|
|  10   |    6,100  | o Unlocks Killstreak Rewards plus unlocks one more      |
|       |           | o Barracks                                              |
|       |           |   = Operations                                          |
|-------+-----------+---------------------------------------------------------|
|  11   |    6,800  | o Equipment :: Tactical Insertion                       |
|-------+-----------+---------------------------------------------------------|
|  12   |    7,800  | o Sub Machine Gun :: Vector                             |
|-------+-----------+---------------------------------------------------------|
|  13   |    8,800  | o Perk 1 :: Scavenger                                   |
|-------+-----------+---------------------------------------------------------|
|  14   |    9,800  | o Launcher :: Thumper x2                                |
|-------+-----------+---------------------------------------------------------|
|  15   |   10,800  | o 1 Killstreak reward unlock                            |
|-------+-----------+---------------------------------------------------------|
|  16   |   11,800  | o Light Machine Gun :: MG4                              |
|-------+-----------+---------------------------------------------------------|
|  17   |   12,800  | o Perk 3 :: Scrambler                                   |
|-------+-----------+---------------------------------------------------------|
|  18   |   13,800  | Nothing                                                 |
|-------+-----------+---------------------------------------------------------|
|  19   |   14,800  | o Equipment :: Blast Shield                             |
|-------+-----------+---------------------------------------------------------|
|  20   |   15,800  | o Assault Rifle :: TAR-21                               |
|-------+-----------+---------------------------------------------------------|
|  21   |   16,800  | o Perk 1 :: Bling                                       |
|-------+-----------+---------------------------------------------------------|
|  22   |   17,800  | o Machine Pistol :: G18                                 |
|-------+-----------+---------------------------------------------------------|
|  23   |   18,800  | o 1 Killstreak reward unlock                            |
|-------+-----------+---------------------------------------------------------|
|  24   |   19,800  | o Sub Machine Gun :: P90                                |
|-------+-----------+---------------------------------------------------------|
|  25   |   20,800  | o Nothing                                               |
|-------+-----------+---------------------------------------------------------|
|  26   |   21,800  | o Handgun :: .44 Magnum                                 |
|-------+-----------+---------------------------------------------------------|
|  27   |   22,800  | o Death Streak :: Martyrdom                             |
|-------+-----------+---------------------------------------------------------|
|  28   |   23,800  | o Assault Rifle :: FAL                                  |
|-------+-----------+---------------------------------------------------------|
|  29   |   24,800  | o Perk 3 :: Ninja                                       |
|-------+-----------+---------------------------------------------------------|
|  30   |   25,800  | o Launcher :: Stinger                                   |
|-------+-----------+---------------------------------------------------------|
|  31   |   27,000  | o Equipment :: Claymore                                 |
|-------+-----------+---------------------------------------------------------|
|  32   |   28,200  | o Light Machine Gun :: AUG HBAR                         |
|-------+-----------+---------------------------------------------------------|
|  33   |   29,400  | o Perk 2 :: Danger Close                                |
|-------+-----------+---------------------------------------------------------|
|  34   |   30,600  | o Shotgun :: Striker                                    |
|-------+-----------+---------------------------------------------------------|
|  35   |   31,800  | o 1 Killstreak reward unlock                            |
|       |           | o Barracks                                              |
|       |           |   = Finishing Moves                                     |
|-------+-----------+---------------------------------------------------------|
|  36   |   33,000  | o Sniper Rifle :: WA2000                                |
|-------+-----------+---------------------------------------------------------|
|  37   |   34,200  | o Perk 3 :: SitRep                                      |
|-------+-----------+---------------------------------------------------------|
|  38   |   35,400  | o Machine Pistol :: M93 Raffica                         |
|-------+-----------+---------------------------------------------------------|
|  39   |   36,600  | o Death Streak :: Final Stand                           |
|-------+-----------+---------------------------------------------------------|
|  40   |   37,800  | o Assault Rifle :: M16A4                                |
|-------+-----------+---------------------------------------------------------|
|  41   |   39,000  | o Perk 3 :: Last Stand                                  |
|       |           | o Barracks                                              |
|       |           |   = Humiliation                                         |
|-------+-----------+---------------------------------------------------------|
|  42   |   40,200  | o Shotgun :: Ranger                                     |
|-------+-----------+---------------------------------------------------------|
|  43   |   41,400  | o Equipment :: C4                                       |
|-------+-----------+---------------------------------------------------------|
|  44   |   42,600  | o Sub Machine Gun :: Mini-Uzi                           |
|-------+-----------+---------------------------------------------------------|
|  45   |   43,800  | o Perk 1 :: One Man Army                                |
|-------+-----------+---------------------------------------------------------|
|  46   |   45,000  | o Handgun :: M9                                         |
|-------+-----------+---------------------------------------------------------|
|  47   |   46,200  | o 1 Killstreak reward unlock                            |
|       |           | o Barracks                                              |
|       |           |   = Payback                                             |
|-------+-----------+---------------------------------------------------------|
|  48   |   47,400  | o Assault Rifle :: ACR                                  |
|-------+-----------+---------------------------------------------------------|
|  49   |   48,600  |                                                         |
|-------+-----------+---------------------------------------------------------|
|  50   |           | o Launcher :: Javelin                                   |
|-------+-----------+---------------------------------------------------------|
|  51   |           | o 1 Killstreak reward unlock                            |
|-------+-----------+---------------------------------------------------------|
|  52   |           | o Light Machine Gun :: M240                             |
|-------+-----------+---------------------------------------------------------|
|  53   |           |                                                         |
|       |           | o Barracks                                              |
|       |           |   = Elite                                               |
|-------+-----------+---------------------------------------------------------|
|  54   |           | o Shotgun :: M1014                                      |
|-------+-----------+---------------------------------------------------------|
|  55   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  56   |           | o Sniper Rifle :: M21 EBR                               |
|-------+-----------+---------------------------------------------------------|
|  57   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  58   |           | o Machine Pistol :: TMP                                 |
|-------+-----------+---------------------------------------------------------|
|  59   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  60   |           | o Assault Rifle :: F2000                                |
|-------+-----------+---------------------------------------------------------|
|  61   |           |                                                         |
|       |           | o Barracks                                              |
|       |           |   = Intimidation                                        |
|-------+-----------+---------------------------------------------------------|
|  62   |           | o Handgun :: Desert Eagle                               |
|-------+-----------+---------------------------------------------------------|
|  63   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  64   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  65   |           | o Launcher :: RPG-7 x2                                  |
|-------+-----------+---------------------------------------------------------|
|  66   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  67   |           | o Shotgun :: Model 1887                                 |
|-------+-----------+---------------------------------------------------------|
|  68   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  69   |           |                                                         |
|-------+-----------+---------------------------------------------------------|
|  70   |           | o Assault Rifle :: AK-47                                |
o-------'-----------'---------------------------------------------------------o


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                 ~-~ ~-~ ~-~  9.2] Weapon Unlocks  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn902.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 Each weapon has its own unlockables which go from sights to attachments.
Here's a list of all the weapons and their attachments.


-------------------------------------------------------------------------------
 9.2.1] Primary Weapons                                                  vn903
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
============================================================== vn904 ==========
A S S A U L T   R I F L E S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 The Assault Rifles are my personal favorite type of weapons. They have very
good damaging power and accuracy. They have medium fire rate and the magazine
isn't all that big. All in all, the best type of weapons for medium distance.
In this category, we have:

 o M4A1
 o FAMAS
 o SCAR-H
 o TAR-21
 o FAL
 o M16A4
 o ACR
 o F2000
 o AK-47

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Grenade Launcher [10] -> Shotgun [20]
 o Red Dot Sight [25] -> Holographic Sight [60]
 o Silencer [75] -> Heartbeat Sensor [15]
 o ACOG Scope [150] -> Thermal Scope [20]
 o FMJ [300] -> Extended Mags [40]

 Here's a little description of the attachments:

 o Grenade Launcher: This attachment gives your Assault Rifle the M203
attachment, which lets you shoot grenades that explode on contact with
floor/wall/roof/player. This is a very good attachment, which can save you from
several problems and you can get a good amount of multikills (2 or more) with
these.

 The only problem... don't shoot them near you. If you do, these stupid things
won't explode. You have to shoot them to the distance for them to explode.

 o Shotgun: There's not much. You get this by killing 20 people with the
Grenade Launcher. It's like having a shotgun with an Assault Rifle. Kinda
useless in my opinion.

 o Red Dot Sight: Probably THE best attachment. This sight makes your accuracy
go up by giving you a little red dot to point. Where the red dot is, your
bullet goes there.

 o Holographic Sight: Very similar to the RDS, only that besides having the
little red dot, it has an outer red ring. Personally, I hate the Holographic
Sight since it takes more space on your aim than the RDS.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o Heartbeat Sensor: My most hated attachment. Since I don't like to camp and I
like to run around looking for targets, I don't use it. This basically shows
you the location of the enemies on a little screen. If you have the Ninja Perk
on, you won't appear, which makes the perk one of my favorite.

 o ACOG Scope: This scope gives your weapon the capability to shoot foes that
are further away. The only thing that's wrong with it is that it makes you
slower when you want to aim left and right. Not recommended for close
encounters.

 o Thermal Scope: Pretty much like the previous Scope, only that this one gives
you a Thermal, in which the game goes black and white and the enemies appear in
your sight as bright white. Counter this with the Cold-Blooded perk. Another
favorite perk of mine =D.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn905 ==========
S U B   M A C H I N E   G U N S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 The Sub Machine Guns are probably my least used weapons and the reason is
simple. They have less damaging power than the Assault Rifles and way less
accuracy, but they have larger magazines and the highest fire rate. This is
their downfall, at least in my hands.

 Since they fire so fast, the sight moves a lot, being rather inacurrate.
Whenever you use these weapons, make sure to be either crouching or prone to
have a better accuracy. Also, these weapons are better for short distance,
because, like I said, fire rate makes the weapons go crazy! In this category,
we have:

 o MP5K
 o UMP45
 o Vector
 o P90
 o Mini-Uzi

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Rapid Fire [10] -> Akimbo [30]
 o Red Dot Sight [25] -> Holographic Sight [60]
 o Silencer [75]
 o ACOG Scope [150] -> Thermal Scope [20]
 o FMJ [300] -> Extended Mags [40]

 Here's a little description of the attachments:

 o Rapid Fire: This attachment makes your SMG to shoot like crazy, killing
faster, but having more shooting recoil and less accuracy. I don't like it.

 o Akimbo: Another attachment that I don't like. You basically have 2 SMG, one
on each hand. You shoot with both L1 and R1, so aiming is not possible. You
deal double damage, but it's harder to aim.

 o Red Dot Sight: Probably THE best attachment. This sight makes your accuracy
go up by giving you a little red dot to point. Where the red dot is, your
bullet goes there.

 o Holographic Sight: Very similar to the RDS, only that besides having the
little red dot, it has an outer red ring. Personally, I hate the Holographic
Sight since it takes more space on your aim than the RDS.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o ACOG Scope: This scope gives your weapon the capability to shoot foes that
are further away. The only thing that's wrong with it is that it makes you
slower when you want to aim left and right. Not recommended for close
encounters.

 o Thermal Scope: Pretty much like the previous Scope, only that this one gives
you a Thermal, in which the game goes black and white and the enemies appear in
your sight as bright white. Counter this with the Cold-Blooded perk. Another
favorite perk of mine =D.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn906 ==========
L I G H T   M A C H I N E   G U N S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Light Machine Guns are... meh. I'm not particulary fond of them. They have a
similar fire rate than Assault Rifles, a little more damaging power than Sub
Machine Guns and a freaking huge magazine. There are only 2 downfalls I see in
these weapons.

 1. The recoil after shooting is horrible. I dunno if it's because the little
    thingy on the right side when aiming, but the shooting recoil is awful.
 2. The reload time is way to long. Since they have such huge magazines, the
    reload speed is slow and it takes a while to reload. The only LMG that
    doesn't take that long is the AUG HBAR, which is my favorite LMG just for
    the reload speed.

 In this category, we have:

 o L86 LSW
 o RPD
 o MG4
 o AUG HBAR
 o M240

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Grip [10]
 o Red Dot Sight [25] -> Holographic Sight [60]
 o Silencer [75] -> Heartbeat Sensor [15]
 o ACOG Scope [150] -> Thermal Scope [20]
 o FMJ [300] -> Extended Mags [40]

 Here's a little description of the attachments:

 o Grip: This attachment gives you a rather nice accuracy upgrade, minimizing
the recoil you get by shooting. I totally recommend this if you're a LMG user.

 o Red Dot Sight: Probably THE best attachment. This sight makes your accuracy
go up by giving you a little red dot to point. Where the red dot is, your
bullet goes there.

 o Holographic Sight: Very similar to the RDS, only that besides having the
little red dot, it has an outer red ring. Personally, I hate the Holographic
Sight since it takes more space on your aim than the RDS.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o Heartbeat Sensor: My most hated attachment. Since I don't like to camp and I
like to run around looking for targets, I don't use it. This basically shows
you the location of the enemies on a little screen. If you have the Ninja Perk
on, you won't appear, which makes the perk one of my favorite.

 o ACOG Scope: This scope gives your weapon the capability to shoot foes that
are further away. The only thing that's wrong with it is that it makes you
slower when you want to aim left and right. Not recommended for close
encounters.

 o Thermal Scope: Pretty much like the previous Scope, only that this one gives
you a Thermal, in which the game goes black and white and the enemies appear in
your sight as bright white. Counter this with the Cold-Blooded perk. Another
favorite perk of mine =D.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn907 ==========
S N I P E R   R I F L E S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Sniper Rifles are that, Sniper Rifles. These are THE weapons for far combat.
Only if you're good at Quick Scoping, you can use these for close encounters.
These have very good accuracy, a regular magazine size, high damaging power and
the fire rate varies from weapon to weapon, but only the Intervention is bolt-
action, which means it has to reload a bullet in the chamber from the magazine
every time you shoot.

 My personal favorite is the Barrett .50cal, but anyway, here's a list of the
sniper rifles:

 o Intervention
 o Barrett .50cal
 o WA2000
 o M21 EBR

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Silencer [10] -> Heartbeat Sensor [15]
 o ACOG Scope [25] -> Thermal Scope [20]
 o FMJ [50] -> Extended Mags [40]

 Here's a little description of the attachments:

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o Heartbeat Sensor: My most hated attachment. Since I don't like to camp and I
like to run around looking for targets, I don't use it. This basically shows
you the location of the enemies on a little screen. If you have the Ninja Perk
on, you won't appear, which makes the perk one of my favorite.

 o ACOG Scope: This scope gives your weapon the capability to shoot foes that
are further away. The only thing that's wrong with it is that it makes you
slower when you want to aim left and right. Not recommended for close
encounters.

 o Thermal Scope: Pretty much like the previous Scope, only that this one gives
you a Thermal, in which the game goes black and white and the enemies appear in
your sight as bright white. Counter this with the Cold-Blooded perk. Another
favorite perk of mine =D.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn908 ==========
R I O T   S H I E L D
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 The Riot Shield is a shield that protects you against bullets and certain
types of explosions. It's impossible to break, so don't worry about it. This is
it for the Riot Shield. It's very good for close combat since bullets and
knives don't hurt you and you can still kill people when bashing them, just
like in the campaign.


-------------------------------------------------------------------------------
 9.2.2] Secondary Weapons                                                vn909
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
============================================================== vn910 ==========
M A C H I N E   P I S T O L S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Machine Pistols are very similar to the Sub Machine Guns, but have a way
higher fire rate and thankfully a higher accuracy. These are a nice second
choice to have, but not personal favorite. In this category, we have:

 o PP2000
 o G18
 o M93 Raffica
 o TMP

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Red Dot Sight [10]
 o Silencer [25]
 o FMJ [50]
 o Akimbo []
 o Holographic Sight []
 o Extended Mags []

 Here's a little description of the attachments:

 o Red Dot Sight: Probably THE best attachment. This sight makes your accuracy
go up by giving you a little red dot to point. Where the red dot is, your
bullet goes there.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Akimbo: Another attachment that I don't like. You basically have 2 SMG, one
on each hand. You shoot with both L1 and R1, so aiming is not possible. You
deal double damage, but it's harder to aim.

 o Holographic Sight: Very similar to the RDS, only that besides having the
little red dot, it has an outer red ring. Personally, I hate the Holographic
Sight since it takes more space on your aim than the RDS.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn911 ==========
S H O T G U N S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 These are my second favorite type of secondary weapons. These are very
powerful weapons and can kill in one shoot, but only if you're close. Since
they have such a short range, forget about killing anyone 15m away from you.
Using one of these along with an Assault Rifle is a very good combination, and
the good thing is that you don't even need to aim with the shotgun. Just shoot
the enemy in front and bye-bye.

 In this category, we have:

 o SPAS-12
 o AA-12
 o Striker
 o Ranger
 o M1014
 o Model 1887

 They all have the same unlock attachments and when you do a certain amount of
deaths with the attachment. In braquets, I'll note how many deaths are needed
to get the attachment and on the right attachment, how many deaths needed with
the attachment equipped on the left. Here they are:

 o Red Dot Sight [10]
 o Silencer [25]
 o Grip [50]
 o FMJ [150]
 o Holographic Sight []
 o Extended Mags []

 Here's a little description of the attachments:

 o Red Dot Sight: Probably THE best attachment. This sight makes your accuracy
go up by giving you a little red dot to point. Where the red dot is, your
bullet goes there.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o Grip: This attachment gives you a rather nice accuracy upgrade, minimizing
the recoil you get by shooting. I totally recommend this if you're a LMG user.

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Holographic Sight: Very similar to the RDS, only that besides having the
little red dot, it has an outer red ring. Personally, I hate the Holographic
Sight since it takes more space on your aim than the RDS.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn912 ==========
H A N D G U N S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 Probably my less used secondary weapons. These have very high accuracy, medium
damaging power and a sucky fire rate. The only good thing I see in these
weapons is the Tactival Knife combined with Perk 2 Commando and you can knife
your opponents easily to death.

 In this category, we have:

 o USP.45
 o .44 Magnum
 o M9
 o Desert Eagle

 They all have the same unlock attachments (except .44 Magnum) and when you do
a certain amount of deaths with the attachment. In braquets, I'll note how many
deaths are needed to get the attachment and on the right attachment, how many
deaths needed with the attachment equipped on the left. Here they are:

 o FMJ [10]
 o Silencer [25] (no .44 Magnum)
 o Akimbo [50]
 o Tactical Knife [100]
 o Extended Mags [150] (no .44 Magnum)

 Here's a little description of the attachments:

 o FMJ: Another beauty of attachment. These give you more firepower and can
penetrate walls, which make it probably my favorite attachment. If I don't have
these, I have either the RDS or the Grenade Launcher.

 o Silencer: Another good attachment. This obviously silences your weapon and
whenever you shoot, you don't appear on the map. Nice huh? The bad thing it
that it cuts down your range, so no long distance kills with this one. Although
it doesn't say, looks like it cuts down your damaging power too since it takes
more bullets to kill an enemy.

 o Akimbo: Another attachment that I don't like. You basically have 2 SMG, one
on each hand. You shoot with both L1 and R1, so aiming is not possible. You
deal double damage, but it's harder to aim.

 o Tactical Knife: This one is very nice if you have the right perks equipped.
This makes your melee attack go first, having higher chances to knife your
opponent, even if he attacked you too.

 o Extended Mags: These are rather useless. You receive more bullets and larger
mags. If you have Scavenger Pro, this attachment is useless. Besides, there are
better things to have equipped other than more bullets, no?


-------------------------------------------------------------------------------
============================================================== vn913 ==========
L A U N C H E R S
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 You don't do much with Launchers. There are 2 types of them. The ones to fire
against vehicles only and the ones to fire at free will. There are not many,
but here they are:

 o AT4-HS
 o Thumper x2
 o Stinger
 o Javelin
 o RPG-7 x2

 There are no attachments obviously, but just to let you know, the Stinger is
my personal favorite.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  9.3] Perks  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.vn914.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 Just what are Perks? Well, Perks are some kind of special abilities that that
give you a easier time, or so to speak.

-------------------------------------------------------------------------------
 9.3.1] Perks 1 (blue)                                                   vn915
-------------------------------------------------------------------------------

 Here's a list and description of them:

 o Marathon
 o Sleight of Hand
 o Scavenger
 o Bling
 o One Man Army


 o Marathon: Marathon is a nice perk that allows you to sprint without limit.
This is a nice perk if you like to move around the area looking for targets or
getting from one place to the other.

   ~-~  Marathon Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This allows you to climb obstacles quickly, so nothing can get in your way.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Sleight of Hand: This lets you reload very quickly, in a matter of 1 or 2
seconds. Another good perk and really useful if you're a LMG user.

   ~-~  Sleight of Hand Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Allows you to aim faster. A must, in my opinion, for snipers.
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 o Scavenger: Lets you resupply from the dead. Once someone dies, the corpse
will drop a small blue package that gives you bullets, grenades and equipment.

   ~-~  Scavenger Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This only gives you more bullets. This is a must for SCAR-H users.
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 o Bling: A meh perk. I don't use it that much. It allows you to equip 2
attachments on your primary weapon. That's it. You could equip FMJ and Silencer
- a nice combo =).

   ~-~  Bling Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This allows you to also equip 2 attachments on your secondary weapon.
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 o One Man Army: I've used this perk like 2 times. It allows you to change from
1 class to another without the need of dying. The only downside is that it
removes your secondary, so no shotguns, launchers, machine pistols nor handguns
with this perk.

   ~-~  One Man Army Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~



-------------------------------------------------------------------------------
 9.3.2] Perks 2 (red)                                                    vn916
-------------------------------------------------------------------------------

 Here's a list and description of them:

 o Stopping Power
 o Lightweight
 o Hardline
 o Cold-Blooded
 o Danger Close


 o Stopping Power: This gives your weapon more damaging power and when the
enemy is shot, their aim moves more, making it harder to shoot you back.

   ~-~  Stopping Power Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 The same thing, only that it gives you more damaging power against vehicles.
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 o Lightweight: This perk makes you lighter. This with Marathon, you can run
like the wind.

   ~-~  Lightweight Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Allows you to aim faster after sprinting.
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 o Hardline: This only reduces by 1 the kills needed for your killstreaks.

   ~-~  Hardline Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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 o Cold-Blooded: My personal favorite Perk 2. This makes you invisible to UAVs,
Turrets, enemy air attach vehicles and Thermal. Very nice.

   ~-~  Cold-Blooded Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 If the above isn't enough, to make you even more hidden to the enemy, your
name (which appears in red on your enemy's screen) disappears and the crosshair
doesn't change to color red. Now, even if they hip aim at you and you're
hidden, they'll have no idea you're there.
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 o Danger Close: This makes your explosions bigger, making it easier to kill
with grenades.

   ~-~  Danger Close Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-------------------------------------------------------------------------------
 9.3.3] Perks 3 (yellow)                                                 vn917
-------------------------------------------------------------------------------

 Here's a list and description of them:

 o Commando
 o Steady Aim
 o Scrambler
 o Ninja
 o SitRep
 o Last Stand


 o Commando: One of the best Perk 3 perks. This makes your melee range longer,
making knife kills easier.

   ~-~  Commando Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 What this does is to allow you to jump from any height without taking any
damage. A really nice Pro.
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 o Steady Aim: Makes your hip accuracy go up. Not that useful, only if you're
using shotguns and/or Akimbo weapons.

   ~-~  Steady Aim Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This allows you to hold your breath longer. Only useful with Sniper Rifle
users.
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 o Scrambler: This one is my less favorite. This screws with the radar of your
enemy, just like if a Counter-UAV is up. The downside is that it alerts your
enemy that you're there, which make them look for you and if not careful, get
killed.

   ~-~  Scrambler Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 Now I like this one. This one delays the explosion of Claymores. No surprise
Claymore kills with this one.
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 o Ninja: Another kick-ass perk. This makes you invisible in the enemy's
Heartbeat Sensor. This is a must if playing against a lot of campers with
Heartbeat Sensor.

   ~-~  Ninja Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

 This eliminates the sound of your footsteps. This allows you to approach the
enemy from behind easier.
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 o SitRep: This lets you see enemy equipment, most likely Claymores and C4.
Best to destroy them on sight.

   ~-~  SitRep Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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 o Last Stand: This allows you to take out your pistol and shoot before you
die. Instead of dying instantly after being shot, you have a brief time to make
sure to kill your killer.

   ~-~  Pro  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |  10] Latest Update  | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [v1000]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


= Version 3.0 (October 11th, 2010)
  - Completed the secondary weapons for the online section, as well as the perk
list.


   _____  __      ________                            _____  __      ________
  /     \/  \    /  \___  \  .===================.   /     \/  \    /  \___  \
 /  \ /  \   \/\/   //  __/ |     11] Closing     | /  \ /  \   \/\/   // ___/
/    Y    \        //     \ |       [v1100]       |/    Y    \        //     \
\____|____/\__/\__/ \______\ '===================' \____|____/\__/\__/ \______\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                    ~-~ ~-~ ~-~  11.1] Credits  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.v1101.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

1. People

- Raul: My brother from another mother. Thanks to him for lending me his PS3.

- Gbness, Mighty Oracle, Super Slash, PeTeRL90, Truly Dexterous, warfreak,
IceQueenZer0, BSulpher, Da Hui, DBM11085, Snow Dragon: All those who I consider
online friends. These guys are really cool and I always have a blast talking to
them on AIM, MSN and the FCBS. They all inspire me in writing more and more
FAQ's. Note that all these fellows are FAQ writers as myself, so I thank them
too for supporting me in my FAQing.

- Raul and Eduardo: Just for being my best friends and always being there for
me, in the good and bad moments.

- You: For having the patience of reading through the whole guide.


2. Internet sites

- www.gamefaqs.com: For hosting my guide.
- www.supercheats.com: For hosting my guide.
- www.neoseeker.com: For hosting my guide.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                  ~-~ ~-~ ~-~  11.2] Final Words  ~-~ ~-~ ~-~
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.v1102.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    '-----'

 A little list of my FAQ's, so make sure to check them out whenever you are
stuck with any of the following games. The DS Games are delayed because I broke
my DS. Oops, that was my fault.

1. Tales of Symphonia (GCN) DONE
2. Jericho (360) DONE
3. Tales of Legendia (PS2) [In progress]
4. Tales of the Abyss (PS2) DONE
5. Devil May Cry (PS2) DONE
6. Tales of the Abyss Enemy Database (PS2) DONE
7. Jericho Monster List (360) DONE
8. Jericho Achievements (360) DONE
9. Castlevania: Portrait of Ruin (DS) [In progress]
10. Metal Gear Solid 3: Snake Eater (PS2) DONE
11. Lloyd Irving Character FAQ (GCN) [In progress]
12. Devil May Cry 3: Dante's Awakening (PS2) DONE
13. Devil May Cry 3: Dante's Awakening Special Edition (PS2) DONE
14. Pokemon Platinum (DS) [In progress]
15. Soma Bringer (DS) [In progress]
16. Dragon Quest VIII (PS2)
17. Shin Megami Tensei: Devil Survivor (DS) DONE
18. Kingdom Hearts 358/2 Days (DS) [In progress]
19. Tales of Eternia (PSP)
20. Sands of Destruction (DS) DONE
21. Yu-Gi-Oh! 5D's Tag Force 4 (PSP) DONE
22. Dante's Inferno (PSP) DONE
23. Dante's Inferno Judas Coins Locations (PSP) DONE
24. Dante's Inferno Boss FAQ (PSP) DONE
25. LittleBigPlanet (PSP) DONE
26. Mimana Iyar Chronicle (PSP) DONE
27. Metal Gear Solid: Peace Walker Demo FAQ (PSP) DONE
28. Hexyz Force (PSP) IN PROCESS
29. Metal Gear Solid Peace Walker (PSP) MAIN WALKTHROUGH DONE
30. Metal Gear Solid 3: Susbsistence (PS2) NEARLY DONE
31. Odin Sphere (PS2)
32. Sands of Destruction Boss FAQ (DS) DONE
33. Sands of Destruction Item FAQ (DS) DONE
34. Tales of Symphonia Multimedia FAQ (GCN) DONE
35. Odin Sphere Boss FAQ (PS2) DONE
36. Tales of the Abyss Boss FAQ (PS2) DONE
37. Mimana Iyar Chronicles Boss FAQ (PSP) DONE
38. Dirge of Cerberus: Final Fantasy VII (PS2) DONE
39. Dirge of Cerberus: Final Fantasy VII Boss FAQ (PS2) DONE
40. Tales of Symphonia Enemy List (GCN) DONE
41. Enslaved: Odyssey to the West Demo FAQ (PS3) DONE
42. Modern Warfare 2 (PS3)

 Please check these games if you have any doubts in one future. So, with all
this said and done, I bid you farewell!

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                      _       _          _                _
         ____________(_)_____| |________(_)______________|·|
         \ \   __  __ _ _ __ | |__   ___ _ _ __ ___O  O  |·|_________
          \ \_(_ \/ _) | '_ \|  _ \ / _ \ | '_ ' _ \_____|·|xxxxxxxx||
           \____\  /_| | |_| | |_| |  __/ | |_| |_| |____|·|¯¯¯¯¯¯¯¯¯
                 \/  |_|_| |_|_| |_|\___)_|_| |_| |_|    |·|
                                                          ¯
     © Alexander P. Kleinheider [vinheim] 2010. Contact: vinheim@gmail.com
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