Challenge Walkthrough - Guide for Dave Mirra Freestyle BMX

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    Dave Mirra Freestyle BMX Walkthrough    
    
Warning: If you do not want to spoil the game, do not visit the last section!
  

Section 1: Walkthrough
Section 2: Cheat Codes   


Section 1: Walkthrough

	In this section, I will go over how to complete each task in each difficulty 
on each level.

Level 1: Vail Trails

In level 1 on amateur challenges, the tasks are jump over the log, clear the dirt 
mound, hit the four electrical boxes, and score over five thousand points.

You will start out right in front of the log. Start going, and about a foot away 
from the log, bunny op. After you do, it will say one challenge complete. After you 
clear the log, take a hard left. You will see a dirt mound. Approach the dirt mound, 
and it will begin to blink. At the middle of the blink, bunny hop. You should clear 
the dirt mound. If you touch the top, you have to do it again. The next task is to 
hit the four electrical boxes. Right behind where you started is first electrical 
box. Run straight into it. The next one is diagonally left behind you. Hit it. The 
third one is next to the train. Hit it. Go back to where you started and go forward. 
When you get to the ramp, turn right. There is the electrical box. Go to the dirt 
mound you jumped. There is a half-pipe. Go in it from the right and keep going 
forward. You will see the last electrical box. Hit it. If you weren’t doing tricks 
through the level yet, you need to now. Use the half-pipe and rack up points. If you 
are going to land sideways or crash some other way, hold triangle in the air and you 
character will grind when he gets down. This prevents falling. After you get 5,000 
points, you’re done. If the time is not up yet, tear the place up until it is. If 
you want to, you can select "another run" and take on the pro challenges.

The pro challenges are: Jump the creek gap, Jump the tree, Use the trailer to jump 
the fence, and score over 15,000 points

I going to get less basic this time, since you probably have the hang of what to do, 
but its not gonna be so hard that it’s like rewriting the Theory of Relativity. You 
start in the same place on each level, so I’ll just give directions.

The first task is the creek gap. Go forward towards the train, and when you get 
there, turn left. There is a big ramp, and another one behind it. Go up the ramp and 
jump at the lip. You should clear the gap and land on the other ramp, but if you 
didn’t try again. Turn around and go in the waterless creek. There is a tree laying 
across the creek. Ride up as fast a possible and bunnyhop it (jump it) . Go to the 
second electrical box and there will be no electrical fence blocking your way 
through the wooden fence. Find the trailer that has a ramp at the end (it will blink 
red). Go to the wall all the way behind it. Build up speed and bunny hop at the end 
of the trailer. If you did it right, you will have jumped the fence. As in the 
amateur challenges, tear the half-pipe up until you get 15,000 points. I you haven’t 
noticed yet, grinding gives you thousands of points at a time, and it is very easy 
to balance if your in a stall ( not moving, just balancing). This is the cheap way 
to meet the challenge for getting points, but if your desperate, try it.

The hard-core challenges are: Jump the flatbed train car, Grind the Phone Line, Get 
up to the roof, and grind 180 feet or more on the power lines.

The first task is to jump the train. When you start, count to 5 and then start going 
forward. When you get to the ramp in front of the train, the flatbed train should be 
there. When it is bunny hop over it. Go up the trail, and turn left. Make a hard 
left again, and hit the left of the ramp. Bunny hop at the end, and you will hit a 
trampoline. Hold triangle in the air, and you will hit a trampoline. If the flatbed 
train is there again, which it should be, you will go way up into the air and come 
to a phone line. You should still be holding triangle, and if you are close enough 
to the phone line, you will grind it. If you are too far away, try again and move 
more left or more right, depending on which side of you the phone line was on. After 
you grind the phone line and jump off the end, go straight and go through the fence 
in front of you. Go left and keep going straight and turn left again. Go all the way 
to the wall, and turn around. There is a kicker ramp up to the roof. Go up it and 
jump at the end. You should get onto the roof. The next task is grind 180 or more on 
the power lines. When you’re on the roof, bunny hop and hold triangle near a power 
line to double peg grind it. Balance yourself until the end of the power line (you 
don’t have to go to the end, but if you don’t go far enough, you have to do it 
again) and you will be done. Time for level two.

Level two: Greenville: Greenville Park

Amateur Challenges

The first task is to 360 the fun-box. When you start, go to your right and you will 
come up to a fun-box. Bunny hop at the end of the blink and hold L1 or R1 to spin. 
Hold it until you do a 360 and make sure you land. The next task is to grind four 
wooden crates. After you land the 360, go straight and you will see a brown crate. 
Grind it. Go for ward and down the slope. Go all the way to the end an turn left. 
You will see another wooden crate. Grind it. Go up the hill and turn left. Crate. 
Grind. Turn right and go straight. Crate. Grind. Tear the place up to rack up 
points. 

Pro Challenges

The first task is to transfer over the fence. Turn around and hit the ramp at the 
right. Go off the ramp. When you do, bunny hop at the lip of the ramp, and hold up. 
If you hold up at the right time, you will go over the fence. It takes a little 
practice, so try again if you don’t make it. The next task is to transfer over the 
cargo box. After you jump the fence, the cargo box is right in front of you. Hit the 
ramp on the left of the box at a slight angle to the right. You should go over the 
box with no trouble, but if you don’t make it, it’s like the fence. It takes 
practice. TRY AGAIN! The next task is to open the four warehouse doors. After you 
transfer the cargo box, go straight and hit the ramp in front of you and bunny hop 
and grind the metal hangover. Do that for the other three doors. The next door is 
right around the corner. The other two doors are forward and right of where you 
started. The next task is to get 25,000 points or more. Tear the place up, like in 
all other levels, and you will be finished.

Hard-Core Challenges
 
The first task  is to get up to the ware house roof by grinding. Go straight to 
where the first crate was. Hit the ramp on the left of it at an angle facing the 
roof. Hold triangle in the air, and if you get high enough, you will grind the roof. 
As soon as you grind on the roof, hold right and stop. Go on top of the glass roof 
and face the ramp going down towards the corner of the ware house roof. Go down the 
ramp at full speed and at the corner, bunny hop towards the pillar in front of you. 
You should hit the top of the pillar and bounce off towards the other warehouse 
roof. This is hard, so don’t be disappointed if you don’t make it the first time. 
The next task is to grind the ware house cable. When you get to the second ware 
house roof, stop. There is a red cable. Build up speed and grind the four sections 
of it all the way back to the other roof. When you get to the roof, jump off and go 
in both open ware houses that you opened up in the last level. Jump through each 
window in each warehouse to win.

Level Three: Greenville: Backyard Pools

Amateur Challenges

The first task is to knock over four blue deck chairs. When you start, turn left and 
run straight into the chair. After you do, go back to where you started and go 
straight. Go in the half-pipe and get on top. Hit the chair. Go down and in between 
the two houses, and hit the chair on the left, and then on the right. The next task 
is to get 30 feet of air. Go in the half-pipe and keep going back and forth and 
bunny hop at the lip each time until you get 30 feet. The next task is to pull a 
540. Stay on the half-pipe, bunny hop at the lip, and hold L1 or R1 and complete the 
540. The next task is to get 15,000 points. Tear it up.

Pro Challenges

The first task is to transfer pools. Go straight in to the first pool and go to the 
red blink. Jump at the middle of the blink towards the other pool. You cannot touch 
the walk in between them or the task will not be completed. The next task is to 
grind the green lawnmower. Get out of the pool and go in between the houses. There 
is a green lawn mower. Grind it and it will turn on and begin to move. Turn around 
and go into the pool on the right side of the second pool. There is a ramp in the 
pool in front of the roof. It will blink red. Build up speed and jump at the lip of 
the ramp, towards the roof. You should make it up. The next task is to get 35,000 
points. Tear it up.

Hard-Core challenges

The first task is to grind the clothes line. Get on to the roof and hit the ramp on 
top. Make sure you are a little to the left on the ramp, and hold triangle in the 
air. If you were positioned close enough to the clothes line, you will grind it. The 
next task is to get in to the secret pool. Find the very small pool out back. Get in 
to it and go around in circles until you are going pretty fast. There is a kind of 
half-pipe above you. Bunny hop and grind it to get into it. Follow it all the way to 
the secret pool. The next task is to grind the red lawnmower. Get out of the pool 
and look around. There is a red lawn mower. Grind it and it will knock down the 
fence. After that you beat the level.

Level 4: Woodward: Woodward Trails

Amateur Challenges

The first task is to clear each jump in the six pack. Go forward as fast as you can, 
and bunny hop at the top of each jump. Keep jumping each pair until you clear all 
the jumps. The next task is to jump the muddy creek. Go forward and keep going to 
the bridge. Go over the bridge and turn right. Keep going straight until you find 
the part of the muddy creek you have to jump. Jump it and clear it. The next task it 
to break off four cabin doors. Go back to where you started and look left. Run 
straight into the door and keep going straight. Take the first left and there is two 
cabin doors. Run straight into them also. Turn right and go up the ramp. There is 
the last cabin door. Hit it. The next task is to get 20,000 points. You know what to 
do.

Pro Challenges

The first task is to back flip each jump in the six pack. You need a lot of speed 
for this. Ride up very fast and back flip the first, second, and third (back flip is 
square, down). The next task is to fast plant the Woodward sign. Go to the muddy 
creek, but when you get there, turn around. You will see a huge Woodward sign with a 
quarter pipe under it. Ride up the quarter pipe, and when you get above the Woodward 
sign, press ß and then X. If you do it fast enough, you will fast plant above the 
sign. The next task is to jump the four golf carts. Go back to where you started and 
jump the fence behind you. You will jump a golf cart in the process. Go to your 
right and go straight. Turn right, and then right again. Go off the dirt jump and 
you will jump a golf cart. Go to the bridge and you will see a golf cart. Go in the 
creek behind it and then bunny hop at the lip and you will jump a golf cart. Go to 
the fourth cabin door and bunny hop off of the end, and you will jump the final golf 
cart. The next task is 40,000 points. You know what to do.

Hard-Core Challenges

The first task is to 360 each jump in the six pack. You can probably do this on your 
own. The next task is to grind the four cabin wires. Go back to where you started 
and turn left. Use the jump to get onto the roof. Go to the right side of the roof 
and go straight down. Grind the wire. Go forward and turn left and go down. Grind 
the wire. Go to the middle edge. Wire. Grind. Go to the middle edge again. Wire. 
Grind. The next task is to grind two mini-bull dozers. Go to the last jump and the 
six pack. There is a bull dozer. Grind it and it will knock down the fence. Follow 
it in and turn left. Grind the other bull dozer. Go through the fence that the 
second bull dozer knocked down. Turn left after the Woodward sign and a dirt ramp 
will begin to blink. Use that ramp to jump to the warehouse roof. Then your done.

Level 5: Woodward: Lot 8

Amateur Challenges

The first task is to tranfer across the fun box. Go down the ramp in front of you 
and make a hard right. The fun box will blink green. Get on one side and bunny hop 
to the other side. The next task is to do a flair in the bowl. Go back to where you 
started and go down the ramp and make a sligh right turn. You should be facing a big 
tower. Go to the tower and there is a bowl diagonally right of it. Go in the bowl 
and do a backflip (square down) and do a 180 at the same time. If you did it right, 
the place where the names of the tricks appear should say "FLAIR". The next task is 
to grind four fences. Go out of the bowl and there are two fences around it. One is 
near the tower and the other is in front of  the bowl. Grind them both. There are 
more than 4 fences, so if you have the right one, it will blink yellow. The other 
two fences are behind where you started. Grind them. The next task is to get 25,000 
points. You can do that on your own.

Pro Challenges

The first task is to grind the tower  next to the bowl. Use the ramp that leads to 
the first fence and bunnyhop at the end. Hold triangle in the air, and if you are 
close enough, you will grind the tower. The next task is to transfer betweer the 2 
quarter pipes. Go down the ramp that you started on and go forward. The two quarter 
pipes will begin to blink. Get on the one that is up high and hit it at An angle 
slightly to the left. You should go off of that quarter pipe and land on the other 
one. The next task is to walltap all 4 fire alarms. Go behind where you started and 
there is a fire alarm. Go up the ramp to it and bunny hop and walltap it. (walltap 
is left X) The other 3 are nearby. The next one is up on the bridge by the quarter 
pipes. The third one is behind where you started, all the way to the right. The last 
one in behind where you started and less to the right.
The next task is to get 45,000 points. 

Hard-Core Challenges

The first task is to back flip off of the fun box rail. Go to the fun box and ride 
UP  the rail. Do a bac flip at the end. The next task is to tranfer from the ramp to 
the bridge rail. Go down the ramp that you started on and hit the small ramp. Bunny 
hop at the top and hold triangle to grind on the rail. The next task is to front 
flip over the Mt. Everest fence. Go up the ramp you start on and front flip over the 
fence. (F.F. is Up, Up, Square)  The next task is tomanual the tower. Use the ramp 
that you used to grind on the tower, except manual it when you get up there. (manual 
is bunny hop down, down) ((hold the second down))

Level 6: Woodward: Titanic

Amateur Challenges

The first challenge is to tranfer the titanic channel gap. Go down the ramp as fast 
as possible and hit the blinking part of the quarter pipe at a slight angle to the 
left. The second task is to get 30 feet of air. Get on to the top of the quarter 
pipe in front of your starting point, and go off of the ramp to your right. To go 
off of it you have to hold up after you bunny hop. The third task is to jump the 
titanic channel gap. Get onto the quarter pipe again and jump across the gap to your 
left. The last task is to get 30,000 points

I am currently trying to work on the last pro and hardcore challenges, but I just 
can't find time to work on them, so keep checking back.
           

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