Grand Theft Auto: San Andreas
Scroll down to read our guide named Countryside Missions Help for Grand Theft Auto: San Andreas on PlayStation 2 (PS2), or click the above links for more cheats.
Countryside Missions Help
Los Santos Backcountry After Tenpenny evacuates you from Los Santos, youll have to do a few favors for him and a pal of his before you can move on to San Fierro. The missions here sometimes involve annoyingly long rides across the country, so if you fail and die or get busted, you can choose between loading your savegame to get all of your weapons back, or just hitting the mission again. If you reload, youll have to make the trip to your destination again, but if you just try again without reloading, you can take advantage of the games trip-skipping feature. C.R.A.S.H. Badlands Your first mission for the CRASH bandits involves tracking down and killing an internal affairs snitch. Hes way up in the mountains, so youll probably want to track down one of the Sanchez dirtbikes before you head up. Youve been stripped of all your weapons due to your "arrest," but you can find an Uzi behind a trailer to the southwest of the CRASH mission spot. Theres also a save spot right next to the CRASH trailer, so save up before you head out. When you reach the hideout, get out of your vehicle and approach on foot towards the back of the cabin. The Feds are all over the place, but the guy you really have to worry about is the snitch; hell leave from the back door and head towards the car in the driveway. If he gets in, youll have to chase him down and kill him, but if you tag him as hes leaving the cabin, you can drop him before he gets in the car and make your way back to the drop zone on your own time. The easiest way to do this is to just drive up there on a dirtbike, then speed up to the cabin and the carport (it'll be on the far side of the cabin from you), jump off the bike when you're near the car, then wait by the rear of the vehicle until the snitch comes out of the building. He'll be walking, so he'll be an easy target if you're in the right spot. If he does manage to get away, then get back on a Sanchez and give chase; it'll take around 40 or 50 machine pistol rounds to set the car aflame, after which point you should be able to easily dispatch the snitch. Catalina First Date Cesars cousin is...feisty, to say the least. After you escort her from the bar, shell have four sub-missions for you. Theyre not mission-critical, but they pay well, and youll have to do at least one before you can move on with the story. Since its close by, head over to the gas station near the bar to start with Tanker Commander. Tanker Commander Since your stickup at the gas station doesnt go too well, Catalina decides that its time to hijack a nearby big rig and tanker. Youll have to back the rig into the tanker quite slowly before it hitches on; after youve got your load, start heading west out of town. If you follow the road, you should find your destination without a problem. The only trouble here will come from losing the tanker; if you turn too sharply or go over a big bump, it can detach, which will fail your mission. If you do happen to fail, dont be stupid and reload your game like we did; you dont lose any weapons or anything, so just head back to Catalina and try it again. First Base Thanks, Rockstar, for putting Catalina halfway across the damn state. Youll need to drive for five minutes or so just to get to her, but at least shes near a save point, so hit it before entering the house. After a little sweet talk ("Ill let you kill anyone you wanna kill, baby!"), youll have to hit one of the other three robbery missions. The closest one is the off-track betting shop in Montgomery, so take the Buffalo and head out. Against All Odds The actual robbery of the betting shop goes fairly smoothly; after you blow open the safe and retrieve the cash (stand well away from the explosion!), though, youll have to deal with a four-star wanted level. The nearest spray shop is all the way down in Dillimore, so plan your route with the zoomed-in map and get there right quick. Gone Courting Love...is a very tender thing.... This is another interlude mission, so do your business and hit the road. Your next robbery takes place in Blueberry, due west of the hideout. Local Liquor Store Unfortunately for you, the liquor store you and Catalina were planning to rob will be hit just before you get there by a gang of rednecks on ATVs. Youll manage to nab one for yourself, though, so youll have to do your best to keep up with the robbers while Catalina kills them. Theyll drop briefcases full of cash when they drop, so drive over them or retrieve them on foot before continuing your pursuit. Dont forget that CJ can shoot his Uzi as well, even straight ahead (by pressing the O or L1 button), so dont let Catalina have all the fun. Don't worry if you have to turn around to retrieve one of the briefcases; the ATV riders seem to slow down when they get a set distance in front of you, giving you time to catch back up with them. When you retrieve all of the cases, return to the hideout to get your share of the cash. Made In Heaven Well, the honeymoon is officially off. Head out to the last robbery after Catalina cuts you loose. Small Town Bank When you arrive at the bank, Catalina will tell you to cover the employees with your shotgun. You can hit the L2 and R2 buttons to cycle through them, which will encourage them to keep their hands in the air, but it doesnt matter, as their hands will drop faster and faster until one of them presumably reaches the alarm. Instead of going through the motions, then, aim at the security guard (on the far right) and blow his head off, since hes the only one of them that has a weapon. After the alarm sounds, bust open the three ATMs and grab the cash before heading out the backdoor. Youll have another little gauntlet of sherrifs to run through before a couple come in on bikes; kill these and start riding off through the backcountry. When you reach the next town, Catalina will get surrounded by cops, so let her go on ahead and dismount while youre still a ways away from the police, then take them out with whatever long-range weapon you have. After you finally get back to the hideout, youll be able to take another mission from Cesar; just wait for him to call you on his cell phone. Farewell, My Love Another race, this time involving someone who appears to be the unnamed main character of Grand Theft Auto III. The race itself is an exact reversal of Wu Zi Mu race that Cesar initiated, but youll be in a tight little ZR-350 this time, meaning that youll have an even harder time controlling yourself while youre on the dirt roads. The good news is that you should be a lot faster than the AI cars, especially in the straights, so if you can build up a good lead, you can take the twists and turns near the river at the end of the race at your own pace. After you win, get out of the car to get a cell phone call from The Truth, who has another mission for you. The Truth Body Harvest When Tenpenny says jump, you say how high (for now, anyway), and, for the moment, he wants you to help the enigmatic stoner known only as The Truth. Truth wants a combine thresher for his farm, and since the only one around is tooling around on a survivalist retreat, guess who gets to retrieve it? Said task is, as ever, easier said than done. The survivalists are armed with hunting rifles, and although they can only fire one shot at a time, those things sting. Youll want to enter the farm in an enclosed vehicle, jacking one from the highway if necessary, then slam on the gas until you hit a wall. When you cant go any further, get out of the car, jump the wall to the field, then jack the thresher and hit the road. You cant be hurt while youre in the combine, and it appears to be indestructible, so go crazy and mash up all the survivalists; just dont get jacked out of it. Feel free to go off-road with the combine; the easiest route to Truths farm is actually straight south from the survivalist camp and over the cliff. The combine should right itself if you land funny, and Truths farm is only a short distance from the train tracks. After you deliver the combine, Cesar will appear to give you missions back in Angel Pine. Are You Going To San Fierro? The Truth finally has your weed, and you finally have his money, so hook up with him to get the heck out of town. Things dont go as planned - when have they ever? - as the cops arrive, forcing you and TT to burn all of his weed with flamethrowers. You have a surfeit of time here, so be thorough, and dont roast any weed patches longer than you have to, or you might run out of ammo. After the weeds all burned, the police helicopter remains, but luckily, TT has an answer for that, too, in the form of your very first rocket launcher. Get as misty- eyed as you wish, but dont dawdle too long; blast the chopper and get going to San Fierro. Cesar King In Exile This isnt much of a mission; although Cesar gives you some disturbing news, all youll be able to do afterwards is take another mission from Catalina. Wu Zi Mu This Chinese businessman sponsors racing around the back country, for som e reason or another; since youre always on the lookout for money, you can take a spin for a cool 5,000 dollars. If you do this mission after you get done with Catalinas robbery missions, the Buffalo might not spawn at the hideout; if you have to run down to the highway, be on the lookout for Ranger-class cars, as they have both the mass required to knock other cars around and the stamina to survive a long race, which this surely is. Youre going to want to take it slow during the first part of the race, until you cross underneath the bridge and get on solid ground. The only real sticking point here is the farm; after you find yourself on a ranch, youll want to avoid the tempting ramp in the middle of it, and instead veer off to the left or right to stay on solid ground. (Getting through the farm after launching from the ranch is tricky business, and you'll likely either hit one of the walls or land on the roof, which gives you a good chance of flipping over.) From there, keep working around the track until you hit a logging camp; youll double back to it up the twisting road nearby, and end the race inside its boundaries. You've made it to San Fierro.