Dark Cloud 2

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Dark Cloud 2 - Items and All That Stuff

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 **  DARK CLOUD 2  -  PLAYSTATION 2         **
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 **  FAQ - ITEMS and ALL THAT STUFF         **
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 **  by: KitKatt (Kay Allan)                **
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 **  Version 1.0 Completed Dec 10, 2003     **
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 > THIS FAQ IS INTENDED TO BE: 

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 A REFERENCE GUIDE     NOT     A WALKTHROUGH
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 > Use Ctrl+F to find what you need.




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 *                          TABLE OF CONTENTS                          *
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    1. Items and All That Stuff.
       * Active Items.
       * Sources of Items.
       * Using the Item Menu.
       * Moving Items around the Item Bag.
    2. Descriptions of Items.
       * Recovery Items.
       * Status Conditions.
       * Curing Status Conditions.
       * Preventing Changes In Status.
       * Repair Powder & Other Powder Items.
       * Power-Up Items.
       * Items You Can Throw.
       * Clothes.
       * Other Items.
    3. Organizing Your Items In the Item Bag.



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 +                        ITEMS & ALL THAT STUFF                       +
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 Look at the illustration Manual Page 18. The three round slots in the 
 upper left corner of the Dungeon Screen are the Active Item Slots.

 > Max and Monica each have their own 'Active Item' slots.



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 **               Active Items              **
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 > The slots in the illustration on page 18 are Max's.
   >> Max keeps his camera in the first one which has a dashed circle 
      around it indicating that it is the active item.
      + Max is the only person who can use the camera.
      + If Max is riding the Ridepod, he must get down to use the 
        camera.
   >> To use the active item, press the [Square] Button. 
   >> To change to another slot, press the [Left] or [Right] direction 
      button.

 > Items that can be placed in an Active Item Slot:
   >> An antidote amulet: 
      + It is automatically active without having to use the [Square]
        Button. 
      + Having an Antidote Amulet in the Active Item Slot Prevents 
        Max (or Monica) from being poisoned until the amulet is used up. 
   >> Other amulets can be used as needed. For example:
      + Certain creatures spit goo (slows you down).
      + The Anti-Goo amulet prevents the attack from being effective.
      + But if the creature is spitting a Curse, the Anti-Goo amulet
        is not helpful.
   >> Recovery items, such as bread, if placed in a slot:
      + Can be used to heal without having to search through your 
        Item Menu.
      + To use this type of item: 
        - The dashed circle *must* be on the right Active Item slot, 
           and 
      + The [Square] Button must be pressed to use one of the items.
   >> Items such as bombs or poison apples, when placed in one of 
      slots: 
      + Can be thrown at an enemy to cause damage. 
      + For a thrown item to be effective: 
        - You must lock on to the monster.
        - The slot must be highlighted. 
        - Pressing the [Square] Button will automatically throw the 
          item at the creature. 
        - The amount of damage varies.
      + Flying creatures such as the Bat:
        - Are usually not damaged by an ordinary Bomb. 
        - May not be damaged by an Improved Bomb. 
        - Lightspeed (a move advanced bomb) will usually Work.
        - The Final Bomb is even better.)



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 **            Sources of Items             **
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 > The best source of your items are in the dungeon treasure chests.

   >> But items can be purchased from Donny at first, later from shops 
      or from support people on the train. 
      + Some of these people will make you recovery items if you add 
        them to your party. 
      + Also, Max can use some of his invention ideas to create recovery 
        and other items. 
   >> The Shops and the items they sell are listed in 'The Walkthrough'
      at the place where the shop becomes available.
   >> In the following lists, items Max can make are indicated with 
      '[~]' by the itemname.



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 **           Using the Item Menu           **
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 > Form the Main Menu, select 'Item'.
   >> By pressing the [X] Button when pointing at an item, a list of 
      options appears. 
   >> To use an item, move the arrow to the desired item and press 
      the [X] Button. 
      + This displays the choices you have for that type of item.
      + Choices depend on the type of item, but may include using, 
        equiping, status, repairing or building up (a weapon), 
        spectrumizing, and discarding. 



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 **     Moving Items around the Item Bag    **
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 > Items can be moved from one slot in the Item Menu to another. 

 > Suppose you want to move items for easier access:
   >> To move an item from one slot to another location:
      + Point the arrow at the item and press the [Square] Button. 
        - This 'lifts' the whole set of items in that slot.
      + Move the arrow to the desired slot and press the [Square] 
        Button again. 
        - This puts the carried items down in that slot.
      + If the slot is not empty, the moving item(s) is dropped 
        and the item(s) in that slot is picked up. 
      + Eventually an empty slot must be used to store the moving item. 

 > Suppose you want to move only some of the items in a particular slot.
   >> For example, you may want to put some anti-poison amulets in 
      *both* Max's and Monica's active item slots.
   >> Use the following method to 'split' some of the items out instead 
      of moving all at once.
      + Place the arrow so it points at the desired item.
      + Press the [Triangle] Button to display the number of items 
        available in that slot.
      + Use the [Down] Button (direction pad NOT the analog stick) to 
        reduce that number to the desired amount. 
      + For example, suppose you want to put 3 of 10 Antidote amulets 
        in one of Max's Active Item slots. 
        - Press the [Triangle] Button (it displays 10).
        - Press the [Down] Button several times until the number three 
          shows. 
        - Press the [Square] Button which lifts the three amulets. 
        - Transfer them to the Active Item slot by pressing the [Left] 
          Button until and Active Item Slot is highlighted.



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 +                       DESCRIPTIONS OF ITEMS                         +
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 There are a great variety of helpful items, many found in treasure 
 chests. If you see [~] following the name of an item, this indicates 
 an item that Max can invent and make.



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 **              Recovery Items             **
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 > Health Recovery items are food and drink that heal or strengthen 
   Max and Monica.
   
   Bread [~] .............. Restores some health. 
                            - Donny and later his father (Morton's 
                              Sundries) sell them.
   Cheese [~] ............. Restores more health. 
                            - Made by Granny Rosa when in your party. 
                            - Send her back to the train as soon as she 
                              has used up her skill points. 
   Crusty Bread ........... Restores full health. 
                            - But you only get them once.
   Roasted Chestnut ....... Restores quite a lot of health. 
                            - Found in chests in the Rainbow Butterfly 
                              Wood.
   Mellow Banana .......... Restores health 
                            - But creates thirst. 
   Plum Rice Ball ......... Fully restores health 
                            - But makes one thirsty. 
   Double Pudding [~] ..... Restores health fully. 
                            - Max can make it whenever he has the right 
                              materials. 
   Premium Chicken [~] .... Fully restores health. 
                            - You can buy it from Ferdinand or
                            - You can add him to your party and he will 
                              make some 
                              # If he makes them, it doesn't cost gilda. 
   Tasty Water [~] ........ Delicious. 
                            - Fully recover from thirst. 
   Stamina Drink [~] ...... Temporarily boosts energy and ability. 



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 **            Status Conditions            **
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 On the Dungeon Screen, directly below the Active Item Slots, a status 
 effect icon may be displayed. These icons are shown in the Manual on 
 Page 25. 

 > Either Max or Monica may be: 
   >> Poisoned (lose health slowly). 
   >> Gooed (slowed down).
   >> Cursed (can't change weapons or equipment). 
   >> Petrified (turned to stone). 
   >> Stopped (unable to move for a certain period of time/frozen in 
      place so the monster can beat you up more). 
   >> Thirsty (can't restore health).
   >> Pumped Up - result of drinking Stamina Drink.



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 **         Curing Status Conditions        **
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   Antidote Drink [~] ....... Cures poison.
   Soap [~] ................. Cleans off goo. 
   Holy Water [~] ........... Lifts curse. Causes severe damage to the 
                              undead. 
   Medusa's Tear ............ Removes effect of petrification (being 
                              turned to stone).
   Heart-Throb Cherry ....... Removes the Stopped effect.
   Mighty Healing ........... Heals fully and cures all status ailments.



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 **       Preventing Changes In Status      **
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 > Amulets must be placed in an Active Item slot (but they only last 
   for a certain number of hits. All amulets can be made by Max):

   Anti-curse [~] ........... Prevents a person from being cursed.
   Anti-goo [~] ............. Prevents being slowed down.
   Anti-petrify [~] ......... Prevents being turned to stone.
   Antidote [~] ............. Prevents being poisoned. 
   Non-stop [~] ............. Prevents being frozen or stopped. 




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 **    Repair Powder & Other Powder Items   **
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   Armband Repair Powder .... In an orange bag. 
                              - It repairs Monica's armbands. 
   Escape Powder [~] ........ Allows you to escape a dungeon floor 
                              without losing gilda.
   Gun Repair Powder......... In a green bag. 
                              - Repairs Max's guns.
   Repair Powder ............ In a yellow bag. 
                              - Repairs Max's and Monica's right-hand 
                                weapons. 
                              - Also repairs the Ridepod's weapon. 
   Level Up Powder [~] ...... The bag is aqua-blue. 
                              - Instantly upgrades a weapon to the 
                                next level. 
   Resurrection Powder [~] .. Bag is grey with a pattern. 
                              - When equipped as an active item, 
                                prevents unconsciousness (death). 
                              - Max can restore Monica (or the other 
                                way round).
                              - But if both die, the game is ended.
                              - Can only carry three total. 



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 **             Power-Up Items              **
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 There are several Power-Up items. These are found in mini-chests, 
 mostly in the Future.

   Fruit of Eden ............ Raises either Max or Monica's maximum 
                              HP. 
   Potato Pie ............... Max's favorite dessert; raises his 
                              defense.
   Witch parfait ............ Monica's favorite treat; raises her 
                              defense.



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 **          Items You Can Throw            **
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 There are a number of items, that, if carried in Active Item slots, 
 may be thrown at the monsters. 

 > They cause varying amounts of damage. You will have to decide which 
   ones to use. 
   >> Note: there are some dungeon floors where you are required to use 
      only items to destroy the monsters in order to obtain a medal. 
   >> You may want to wait until you have either Lightspeed or Final 
      Bombs before you try.

 > Most throwable items are found in dungeons or can be purchased. 

 > Erik makes Improved Bombs when in your party. 
   >> He is limited by the number of skill points (64) to making two 
      sets of these bombs for a total of 4 before he needs to rest. 
   >> The improved bombs are particularly useful at the beginning of 
      Chapter 2 because the bombs can be sold for 150 gilda each, at 
      a time when you have not yet been able to build up a surplus 
      of gilda. 

 > The throwable items are listed with their effect against monsters. 
   >> Note: Those causing elemental damage (such as fire or cyclone) 
      are more effective against monsters that are weak against that 
      element.
   >> The damage varies with the item; not all are very effective.


         Item                    Damage 
    ________________________________________________________________
     Stone ................. Non-elemental damage (Smash).
     Flame Stone ........... Elemental damage of Fire.
     Wind Stone ............ Elemental damage of Cyclone.
     Chill Stone ........... Elemental damage of Ice.
     Lightning Stone ....... Elemental damage of Lightning. 
     Holy Stone ............ Non-Elemental damage (Exorcism)
                             - Really effective against the Undead. 
     Heart-Throb Cherry .... Stops enemy for a time. 
                             - Cures Stop in Max or Monica. 
     Stone Berry ........... Petrifies target.
     Sticky Peach .......... Goos enemy (slows them down).
     Poison Apple .......... Poisons enemy.

     Bomb Nut .............. Explodes on contact.
     Bomb [~] .............. Explodes on contact.
     Improved Bomb [~] ..... Bigger explosion than regular bomb. 
     Lightspeed [~] ........ Greater explosion. 
                             - Effective against flying monsters. 
     Final Bomb [~] ........ Very explosive. 
                             - Very effective against flying monsters. 
                             - Max can make these but the photo ideas 
                               for the invention can't be taken until 
                               later in the game.



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 **                Clothes                  **
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 Unlike other games, clothes do not increase the wearer's defense. 
 
 > However, they can be sold. 

 > They can also be synthesized for weapon build-up with particular 
   attributes: 

   Item                Who for                            Attribute
 ______________________________________________________________________

  Knight Boots ....... Made just for female knights .... +2 Attack 

  Maintenance Cap .... Max for use in Cedric's shop .... +2 Flame
  Spike Boots ........ Monica's Non-slip boots ......... +2 Flame 

  Clown Hat .......... Reduces effect of Magic ......... +2 Durable
  Clown Suit ......... For clowning around ............. +2 Durable
  Clown Shoes ........ Cheeky style for dancing in ..... +2 Durable 
  Denim Overalls ..... Casual wear ..................... +2 Durable
  Explorers Helmet ... Ideal for expeditions ........... +2 Durable
  Explorers Outfit ... Matches the explorer shoes ...... +2 Durable 
  Fashionable Cap .... Cool design ..................... +2 Durable

  Green Overalls ..... Max's favorites ................. +2 Durable
  Hunting Cap ........ Max's favorite .................. +2 Durable 
  Kitty Bell ......... Kitten ears and a bell, cute .... +2 Durable
  Panther Ensemble ... Lithe and sexy .................. +2 Durable
  Princess Dress ..... Wear with Princess Boots ........ +2 Durable 
  Princess Orb ....... Polished, like a gem ............ +2 Durable 

  Pumpkin Shorts ..... Monica's favorite play clothes .. +2 Durable 
  Red Vest ........... Fancy clothes for the Mansion ... +2 Durable
  Star Leotard ....... Night sky fashion ............... +2 Durable 
  Striped Dress ...... Wear with Striped Ribbon ........ +2 Durable 
  Two-toned Cap ...... Fashionable, two-colors ......... +2 Durable 

  Work Shoes ......... Resist dirt ..................... +2 Lightning 
  Yellow Ribbon ...... Monica's favorite ............... +2 Lightning
  Princess Boots ..... Wear with the Princess dress .... +2 Lightning 

  Metal Boots ........ Heavy, protects against heat .... +2 Smash
  Panther boots ...... Elegant and sexy ................ +2 Smash

  Leather Shoes ...... Max's favorite shoes ............ +2 Beast
  Dragon Shoes ....... Useful for flaming floors ....... +2 Beast 

  Striped Ribbon ..... Fashionable ..................... +2 Chill
  Swallowtail ........ Like a butterfly ................ +2 Chill

  Explorer's Shoes ... For the intrepid adventurer ..... +2 Exorcism 
  Zipangu Comb ....... Made by the legendary Zipangu ... +2 Exorcism 

  Wing Boots ......... Won't slip on muddy floors ...... +2 Cyclone 
  Wing Shoes ......... Lighter than air? ............... +2 Cyclone 



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 **               Other Items               **
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   Treasure Chest Key ....... Opens locked treasure chests. 
                              - Does NOT open trapped treasure chests. 
   Dungeon Floor Key ........ Opens locked rooms in a dungeon floor.

   Dungeon Gate Key ......... Opens the exit gate from the dungeon flor.

   Gift Capsule ............. Put three items inside as a present for 
                              particular Monsters. 
                              - Monica can get Monster Transformation
                                Badges. 
                              - More details in the section on 'Weapons' 
   Seal-Breaking Scroll ..... Allows you to break a Blue, Red or White 
                              Seal placed on certain Dungeon Floors. 
   Name-Change Ticket ....... A ticket that lets you change names.
                              - I've never used one.
                              - May allow you to change the names of 
                                the fish you breed.



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 **              ORGANIZING YOUR ITEMS IN THE ITEM BAG                **
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 > Order the items in your bag to make it easier to use them. Nothing is 
   worse than being unable to find a particular item you need in a hurry! 

 > When you select 'Item' from the Main Menu, only five rows of items is 
   visible at a time.

 > You should find an item display you like. 
   >> When in the Item Bag, pressing the [Select] Button will put the 
      items into several different built-in orders. 
   >> Review these and see if any work for you.

 > I find the following order works for me. 
   >> I like to have the most frequently used items in the five visible 
      rows at the top of the bag: 


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 Row 1
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  Column 1: Leave the first slot empty 
            + When you pick up a dungeon gate key it fills that slot 
              and is easy to access when you are ready to leave the 
              dungeon. 
            + Early in the game, you  may have to move items from 
              here when you pick up those not already in your bag.
  Column 2: Put the bread here so that it is handy when you urgently 
            need to restore your health.
            + When you are low on HP, the bread and other health 
              restoration items will flash.
  Column 3: Put the bottles of Antidote here. 
            + When you are poisoned, the bottle will flash.
  Column 4: Put the yellow Repair Powder here. 
  Column 5: Put the green Gun Repair Powder here.
  Column 6: Put the orange Armband Repair Powder here. 
            + You start collecting them in Chapter 2.


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 Row 2
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  Column 1: Leave this empty for the key to any locked room on the 
            floor. 
  Column 2 through 4: Roasted Chesnut; Premium Chicken; Cheese. 
            All are food items that restore more health than bread 
            + Found after Chapter 1. 
  Column 5 through 6: Holy water (to remove a curse) and soap (to 
            remove goo) 
            + Needed in Chapter 2 particularly.


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 Row 3
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  Column 1 through 5: Left empty to store weapons that I plan to 
            sell.
            + When you pick up items you don't already have, from 
              chests, etc., they will be placed in these empty slots.
            + After leaving the dungeon, take a moment to sort these.
  Column 6: Crusty bread. 
            + Restores more health that ordinary bread, 
            + You only get them once (total of 20). 
            + If you're short of space in your bag, use these up.


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 Row 4 
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 > I keep this row for Crystals used to build up weapons. 

   NOTE: + I prefer to read down the weapon status attribute 
           columns rather than across).
         + But I also prefer to have the crystals for that column 
           across Row 4. 

   (Col 1)    Power ........... +2 Attack 
   (Col 2)    Flame ........... +3 Fire 
   (Col 3)    Lightning ....... +3 Lightning 
   (Col 4)    Destruction ..... +3 Smash  
   (Col 5)    Hunter .......... +3 Beast 
   (Col 6)    Protector ....... +2 Durable 


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 Row 5 
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 > The lowest row visible when you select 'Item'. 

 > The rest of the crystals in this order: 


   (Col 1)    Chill ........... +3 Ice 
   (Col 2)    Wind ............ +3 Cyclone  
   (Col 3)    Holy ............ +3 Exorcism 
   (Col 4)    Sea Dragon ...... +3 Scale 


 > The rest is up to you. 
   >> I do sort items that are of the same kind into a block. 
      + For example there are ten different coins. 
      + I put them into three rows; 3 in the first row, 4 in the 
        second, 3 in the third.
   >> I keep Max's weapons separate from Monica's:
      + I put Max's in one vertical block using two columns.
        - First column I put the wrenches and hammers.
        - Second column I put guns.
      + Since Monica usually has a lot of swords, I put her weapons 
        in three columns.
        - If I uses Cols 1 and 2 for Max, I use Cols 3, 4, and 5 for
          Monica.
        - Column 3 I put her Armbands.
        - Column 4 and 5 I put swords.
      + I generally don't use more than three rows or four (maximum).


   NOTE: More information on using these items in upgrading the 
         weapons is in: 
         + The Dark Cloud 2 FAQ called 'WEAPON BASICS'. 


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