Dark Souls: Spell Warrior FAQ - Guide for Dark Souls
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Spell Warrior F.A.Q 0 About 1.0 What 1.1 Why 1.2 Death 2 Tips 3 Getting Started 4 Stat Management 5 Weapons 5.1 Melee 5.2 Ranged 5.3 Weapon Upgrades 5.4 Shields 5.5 Shield Upgrades 5.6 Spells 6 Rings 7 Items 8 Armor 9 Condensed Walkthrough 10 Legal 00000000000000000000000000000000000000000000000000 000000 0 0 0 0 0 0 000000 00000000000000000000000000000000000000000000000000 Ok this guide is made by me, it contains everything you need to make Dark Souls a fair bit easier, just more condensed then a FAQ or Wiki. 11111111111111111111111111111111111111111111111111 1 1 1 1 1 11111111111111111111111111111111111111111111111111 1.0 What is a Spell Warrior? Simply put a Spell Warrior is the ultimate undead, part Tank part DPS Machine. Deadly at close range, terrifying at medium range and solid at long range. Combining the durability of a warrior with the boss wrecking power of a mage along with a few tricks for ugly situations this build has you covered. Most importantly this build starts strong and never feels underpowered. Iâm not saying the Spell Warriors is the absolute best builâ¦ oh wait thatâs exactly what Iâm saying. 1.1 Why A Spell Warrior? 1) The game lacks a good stat scaling in Strength or Dexterity, i.e: thereâs no upgrades that specifically focus on them, but Intelligence scaling upgrades (Magic) is not only available early in the game, but pumps magic damage into your enemies, most of whom have little or no defense against it. 2) Pouring points into Vitality, Strength, Dexterity and Endurance will spread you so thin that it will take a while before a warrior feels viable. However with a Spell Warrior you can largely ignore Strength and Dexterity, completely ignore vitality and get by with less endurance at first. This means you only have to pump Intelligence and every point boosts your melee, bow and spell damage. 3) A pure caster has two huge problems, many enemies/situations donât leave you enough elbow space for casting and unlike demon souls you canât stock up on spice an keep refilling your MP, when your out of spells, your out of spells which is to say boned. A Spell Warrior has fewer spells, but he/she also doesnât need most of the time, but theyâre still there. 1.2 Does this mean I wonât die? Of course youâll die youâll die a lot! A whole lot. I mean holy carp are you going to die. Youâll just be dieing substantially less so then you would without my guide. 22222222222222222222222222222222222222222222222222 22222 2 2 22 222 2222222 22222222222222222222222222222222222222222222222222 2 Survival Tips Iâm going to assume you read through the controls or already died enough to know the basics, because these are not the basics, theyâre the necessities. - Keep your Shield Up: This will keep you alive better than anything else. With your shield up you will take little or no damage from direct hits and your own melee attacks will go largely uninterrupted. In short itâs the best defensive option in virtually every situation. -KEEP YOUR SHIELD UP! You must love the Left Bumper, hold it tight! Never let it go, marry it, buy a house in the burbs have a few kids. Seriously if you go blundering into new areas with your shield down you will die, and youâll have no one to blame but your self and the horrors that killed you will laugh at your ineptitude saying âWe might have been in trouble if he had his shield up. -Donât go Blundering into new Areas: If you charge in anywhere youâll die, check your right and left then go in, then immediately jump back and wait. If nothing happens proceed, but is still probably... -Itâs a Trap: See a lone unaware enemy or one running away? See an unguarded shiny or an open path? Itâs a trap, itâs always a trap, mostly. -You Sprung the back up Trap: Think you spotted and disarmed the trap? Good for you now make sure it wasnât the only oneâ¦oops to late your dead, shoulda got outa the way. -Get out of the Way: The roll is your dodge, use it frequently, however your not invincible while rolling. So learn the proper distance you can roll away and when it works. Otherwise you likely will roll your self into pain. The main problem is itâs the same button as backstep. -Donât backstep! If you press the B button and push the stick in any direction youâll roll, just press the B button and youâll backstep, usually off a cliff. It also is of no use in combat, most enemyâs attacks have to large a hit box for that. Donât backstep. Watch for Cliffs: This game is riddled with death drops, many in plan sight, some hidden and a handful that look like solid ground(there not as bad as you think, theyâre worse), but only a handful can be crossed. Look before you Leaâ¦Die: Sometimes you can jump a gap, though even jumps you can make youâll usually miss and die. Part of that is the realistic nature of jumping, but itâs mostly itâs the unbelievably squarely jump mechanic. You hold down be while moving to run, then at the edge of the gap you let go of the button and then quickly hit it again, the timing is bull at best. You will fall, so make sure your ready for it. -Spend like a Teenager: Level up when you can, buy a repair box at the first opportunity and repair your gear at every bonfire. Power up every bonfire, turn human then kindle every new bonfire, it will give you a permanent 10 flasks every time you rest at said bonfire and later 15. -Drink like a Freshman: The Evil Eye will help, but donât wait to drink your flasks, haft health is one hit/combo for many enemies. -Use the Stupid Aggressive AI: The enemy AI is obscenely frisky, they will not politely attack you one at a time like most games, they will charge in weapons draw and funk you up from all sides. Use their psychotic nature against them. Make them chase you into traps, let them swing away while you backstab them, poke one in a group with an arrow and make it take you alone. They are cruel and smarter then most video gameâs AI, but their madness can get them killed, help them along. -Search Everywhere/Grab Every Shiny: You donât need every item, but most will be helpful in some way. Find your way to them. -Be Ready to Die: When all else fails, and it will, again and again. Be prepared to let go of what youâve lost, never carry more souls or humanity then your prepared to lose. 33333333333333333333333333333333333333333333333333 333333 3 3333 3 333333 33333333333333333333333333333333333333333333333333 3 Getting Started To begin select the Pyromancer class, it makes for a solid stat foundation, cheap leveling, the best balances starting armor and those eight fireballs will be immensely useful early in the game. For the Gift I would recommend the master key, it will give you accesses to important stuff relatively early, but it ultimately doesnât mater you can select what you like. 44444444444444444444444444444444444444444444444444 4 44 44 4 44444 4 44444444444444444444444444444444444444444444444444 4 Stat Management Vitality: 10 If you put a point into vitality your doing something wrong, the Flask wonât even heal you to full health right away, so more HP isnât relevant most of the time. Think of HP as SUC, Screw Up Credits. You lose them when you do something wrong. So if you find yourself constantly low on HP or dead, stop screwing up. Attunement: 14,16 or 19 Donât start putting points into this until you buy Great Soul Arrow and Great Heavy Soul Arrow as you wonât need two slots until theyâre available. Stack it to 14 before you go to Blighttown so you can equip Remedy after you find it. More then three spells wonât help you much until you find Logan. 16 will be necessary to equip Loganâs spell and final 19 in the Dukeâs Library. Endurance: 40+ Endurance should be your secondary focus, unless you arenât rolling at full tilt, then it becomes more urgent. Call it pay as you go. One of the goals of this build is to be able to move at full speed at all times and you should get the stat to about forty as that maxes out your stamina, which means max blocking and combo power. After you have a hundred Intelligence this will become your main focus. Strength: 13 Enough to equip your weapon and shield. Iâll get into what weaponry you need below, suffice it to say this should consume your first few level ups, but once you reach the weapon requirements there are better places to put your points. Dexterity: 15 See Strength Resistance: 12 Every level up boosts your defense, this boosts it more, but does nothing else, itâs just not worth it. Intelligence: 50+ Pump it! This is your attack power in every category. Iâm not saying put every point you have into Intelligence, but it should be higher if not twice as high as your second highest stat(Which should be Endurance if your doing it right). Faith: 8 As in most things; Faith serves no real propose for this build, donât bother. Humanity: 1 All Humanity is lost if you die, you can get it back if you touch your blood stain before you die again, but even so even one is something of a risk as there will be many times when you canât reasonably get back and one case when itâs not possible. There arenât enough bloody Rings of Sacrifice! Besides all that Humanity is one of those diminishing returns things, 1 point of it will raise your item finding stat by 20 points, additional points grant less then haft that. So keep kindling those bonfires. Master Tip: If the boss of an area is still alive youâll get humanity just from killing large numbers of enemies in the area. Iâm not sure how many you need to kill, but I do know you can only get ten per area. 55555555555555555555555555555555555555555555555555 5555555 5 5555555 5 5555555 55555555555555555555555555555555555555555555555555 5 Weapons Best Melee Weapon The Wing Spear What can I say, itâs made of 110% pure awesomeite. Spears are the go to weapon for many builds, like Piercing Swords you can attack while blocking, but with these you have reach. Being able to attack while blocking means not only a solid defense, but little to no chance your attacks will be interrupted. You also will have great control, most weapons cause you to inch forward as you attack as does the spears, but not while blocking, while blocking you stay stationary, extremely useful when fighting on one of this games many precarious ledges. Other spears may entice, but donât bother. Location: In the graveyard near the starting area, run past the skeletons (theyâll be to strong for you at this point) and run up the hill and grab the shiny on top and get out of there before the giant skeleton forms up. Spend all your souls first as youâll probably die on your first attempt. Not the Best Melee Weapons Donât want the Wing huh? Youâll be missing out on something amazing and within in all probability dieing a heck of a lot more, but if you absolutely must here are some other options. Partizan ***** This spear is a lot like the Wing, but itâs weaker and it has a slash attack, which is the problem itâs a bit too easy for the swing to end up hitting a wall and botching your assault. In truth this will be useful later on, but Iâll get to that. Location: In the second part of the gardens past the chapel in a small opening on your left, watch for the vines, they bite. Pike **** Ok fine, this is better then the Wing Spear, but the barrier for entry is high, itâs a heavy weapons, 10.0 and require 24 Strength and like the Partizan itâs not available until after the first boss. Location: Bought from the chapel merchant. Piercing Swords ** These are faster and lighter weight, but are essentially the same as spears, just much shorter range and in general weaker, there are good ones, but they require high Strength and Dexterity and are acquired very late in the game. Location: Thereâs one down the elevator from the starting bonfire, on a corps against a wall near the start of the New Londo area. Feel free to look around, the pink men will not attack youâ¦ why are men pink in this game? Curved Swords * These are very fast and light weight, plus you get an additional attack instead of a kick, but not being able to attack while blocking will not work well with the in your face strategy of the Spell Warrior. Location: Bought from the Merchant in the Burg or dropped by skeletons. 5.2 Best Ranged Weapon Longbow This bow may look sad and primitive, but requires no stat increases(if you can use the Wing Spear you can use this) has good rang, does fair damage, can be properly upgraded and has a snipping ability. It should be all the ranged power you need, for as little as you should need it. Location: Once in the garden past the chapel kill the second tree(yes you read that right) turn around and take the path to the left. Continue down (killing the crystal lizard) until you come to a Fork, take the left path and jump down to the shiny. Not the Best Ranged Weapons Yeah weâre not doing that. 5.3 Weapon Upgrades Both your spear and bow will undergo the same upgrade path get them to +5 using T, Shards. These will be dropped by knights, they can also be bought from the perish merchant and will be found out and about. Then get it up to magic+5(this upgrade is preformed by the New Londo Ruins smith), this will raise your damage through intelligence. This will require green shards, these can be found in several spots, but the leaches in the depths also drop them frequently. Once you have the Enchanted Ember upgrade both(spear first) with blue ore, this will massively increase intelligence scaling, but blue ore is rare. Itâs dropped by crystal golems, but infrequently, itâs also found out and about. Finally youâll need a blue slab to max your spear(Enchated+5) this can be found in the crystal caves across an invisible bridge, past a visible cave, the path is not strait, be carful. 5.4 Best Shields The Grass Crest Shield: ***** Bonus stamina regeneration, that should be all I need to say, but thereâs more! The Physical defense is great at 95% the Fire defense is also good, though the Magic and Lightning defense are merely decent as is the Stability, but stability can be improved through upgrades. The point is: this shield will not block perfectly, but it lets you block longer and rest quicker. Location: Once in the garden past the chapel kill the second tree(yes you read that right) turn around and take the path to the left. Continue down (killing the crystal lizard), past the Long Bow. If you see a Crystal Golem, youâve gone to far, turn around and find the path that leads down until you come to a Black Knight, run away until your in a more open area then run past it, on a ledge near where the knight was standing is the Shield. Grab it and try your best to escape using a Homeward Boneâ¦but you probably wonât so make sure you spent your souls and humanity. Wood Crest Shield ** Available Early, low weight, ok defense. Location: Through a locked door of a mini archerâs tower near the beginning of the Undead Burg. Use it when you get it, stow it when you getâ¦ Hollow Soldier Shield *** Solid defense, medium weight, youâll probably need more Endurance to move at full speed with it. Location: This is a drop from the shielded undead, and a pretty frequent drop at that, but if not donât stress about not having it, the first boss doesnât have many attacks that youâll need to block, if you do it right. 5.5 Shield Upgrades This upgrade path is far more strait forward. Once again youâll need T, Shards, but also Large T, Shards and T, Chunks. Large T, Shards can be found all over and can be bought in Senâs Fortress. As for chunks, those are found all over too, but you canât buy them. Luckily those Wrath guys in the lower part of the New Londo Ruins drop them regularly. 5.6 Spells Fire Ball Use it because you have it, but once better spells are available, forget it. Great Soul Arrow This will be your staple medium range attack for thr foreseeable future, itâs quick and deals good damage, itâs also cheap, it will curve to hit opponents, but can miss if they strafe or dodge. Be warned though, with only twenty uses you canât afford to make it your main attack. You should equip two of these when you can buy the second one. Location: Bought from the basic spell trainer and then later from Logan Great Heavy Soul Arrow A slower, nastier version of Great Soul Arrow , but only eight uses this time, so I recommend saving for the slower, beefier enemies. Once you get the Crystal Soul Lance Attack spell you should stow this. Location: Bought from the basic spell trainer or Logan Fire Orb A nastier Version of Fireball, it has itâs uses, but itâs pretty slow and only has six casts. Use it if youâve upgraded your Flame. Soul Lance Much like Great Heavy Soul Arrow, but awesome. Itâs faster, nearly twice as powerful, plus it tends to stager enemies, but with only haft the uses and itâs expensive. It almost doesnât seem worth it on paper, but itâs a bonified boss maimer and devastates some of the nastier foes, itâs worth every soul. Buy it twice when the opportunity presents it self. Location: Bought from Logan and then from his fanboy when Loganâs in the library. Crystal Soul Lance A more powerful version of Soul Lance, which is to say itâs the colon stopping H-Bomb of the sorcery world and it has the same number of uses so thereâs no reason not to have it too. Location: Bought from Logan in the Dukeâs Library Homing Soulmass This spell is great, though it hits slower then other attack spells once cast itâs only because it takes the time to lock on, oh it can miss but very rarely. I many situations it is more practical then Soul Lance and ten uses gives you some wiggle room. Still you may want to pass until you can get Location: Bought from Logan and then from his fanboy when Loganâs in the library. Homing Crystal Soulmass This is not only the best spell in the game it will own the final boss in ways you wonât believe until you see it. If you disregard everything else in this guide, believe in this spell! Location: Bought from Logan in the Dukeâs Library Remedy It cures poison and Toxic four times per bonfire, itâs worth the having, especially in Blighttown. Location: Found in Blighttown above the second bonfire across a root, bridge, thing, youâll probably fall off to your death. It is more easily accessed from the Valley of Drakes entrance, though youâll need Master Key to get through the gate in New Londo Ruins). Light This spell is only really necessary in one area, but wow is it necessary! Switch it out for Remedy in the Giantâs Tomb. Location: Bought from the golden lady in the golem, found to the left of the Hydra in the basin, Though you do have to kill the golem first and killing the hydra wouldnât hurt ether. Hidden Body Useful for stealthing it up, good for later areas, have it equipped instead of light once your done with the Giants Tomb. Location: Also bought from the golden lady. 66666666666666666666666666666666666666666666666666 6666666 6 6666666 6 6 6666666 66666666666666666666666666666666666666666666666666 6 Best Rings You have two ring slots, though only one should be regally switch out, the Ring of Favor and Protection should always be equip. Ring of Favor and Protection ***** You donât need to pump Endurance (as much) or Vitality with this ring as it boosts health, stamina and carry weight. This is probably one of the best rings in the game for any build, but, BUT if you take it off it goes away, permanently. Location: Found On the top floor of the chapel (before the roof) you have to kill some gold armored nut in a cell (yes your suppose to kill him) behind a partially broken door, he drops it. Fair warning he has a health bar the size of a whale and you canât block his attacks, you can fight him much later in the game as part of the plot and get his more then the ring but you need that darn ring. Let him live longer in the second play through. Bellowing Dragoncrest Ring **** Ideally, this should be on your finger for every boss fight you need magic for, the 33% increased spell damage will bring down bosses about 33% faster. Location: Bought from the basic magic trainer. Cloranthy Ring **** If your wearing this and using the Grass Shield(yes they stack) you can regenerate a healthy amount of stamina even while blocking. This ring is just awesome and should be used in heavy melee situations. Location: Located in the first part of the Hollow inside the center tree, you have to drop down into it the tree near the entrance, then climb back up and fall again because your going to miss it. Ring of the Evil Eye *** In addition to looking epic. every kill heals 30 HP. When just out and about this is a good choice, if your careful this can help youâll save your Flasks for boss fights. Location: In the lowest part of the sewers, past the cursey frogs. Covetous Silver Serpent Ring ** This ring increases the souls you receive from killed enemies by 20%, good for grinding, try to fight the urge to wear it all the time you greedy child born out of wedlock. Location: In the Giantâs Tomb on a ledge you have to jump to, near the big window in the cave wall. Itâs pretty screwed up as you actually have to jump while running up a slope that seems to be in the way. Covetous Gold Serpent Ring ** This ring increases the odds that an enemy will drop something, somewhat useful if you want a specific item. Wear it when fighting the Crystal Golems to increase your odds of getting precious blue ore youâll need. Location: Senâs Fortress, down the spiral ramp with the boulders coming at you, fun. Thereâs a hole at the bottom that will fill up with large rocks if you wait long enough by the side of the slide. Once you can walk across it do so, avoiding the oversize pebbles(they really donât like you) the ring will be in the next room. Try not to get flattened on the way back. 77777777777777777777777777777777777777777777777777 77777777 7 7 7 7 77777777777777777777777777777777777777777777777777 7 Item Slots 1) Flask: obviously the only reliable healing item in the game, itâs worth keeping on you. Location: You get it in the tutorial 2) Homeward Bone: (Yeah I hate the pun too) The most useful non-healing item in the game. It lets you save time and your butt, especially in one very nasty situation I will cover below. Location: You can buy them from the merchant in the Aqueduct, but there is a starting supply down the elevator shaft up the stairs from the fat monk. 3) Purple Moss Clump or Divine Blessing after you have remedy. Location: All Moss drop some what reliably from the kite(man) eating trees, but you can also buy it from the Aqueduct merchant. Location: The Devine Blessing can be bought from the maiden in the chapel or Patches, after you save(?) them from the Giantâs Tomb. 4) Blooming Purple Moss Clump or Purging Stone Location: Purging Stones are dropped by the giant clams(in Ash Lake or the Crystal Caves), but theyâre tough sobâs your far better of buying them from the Aqueduct merchant. 5) Orange/Red Guidance Soapstone: Location: The orange one can be bought from the merchant in the Burg. Location: The red oneâs on top of the busted tower in the painted world. Orange Note: when some one up rates one of your messages you get humanity so leave good messages and up rate other peopleâs good messages. Red Note: When your ready use the red pen to challenge people for souls and humanity, itâs the only way to PvP that doesnât get your but in the book of the guiltyâ¦other then just waiting for someone to come to you. If you prefer to invade games I suggest you invade mine, Iâm always looking to expand my collection of foolâs weapons. 88888888888888888888888888888888888888888888888888 8888888 8 8 8888888 8 8 8888888 88888888888888888888888888888888888888888888888888 8 Armor Progression As your endurance rises and you get the favor ring you will be able to wear better armor without sacrificing speed, this is a list of the order in which youâll find the best armors useful. Wear: Pyromancer Gear Youâll be using the starting armor for quite a while, itâs solid in every area, but not really great. Location: You Start wearing it. The first Armor Related thing youâll want to do is get the Elite Knight Set. Itâs in the Dark Root Garden the past where the mist was in an open area. It will be on top of a hill to your right, but as you approach several uglys will rise up to smite your deforesting butt. Grab the glowy and run. Next youâll need the Eastern Armor Set also in the Dark Root Garden, past the glowing door. Hug the cliff wall to your right, youâll run into some trees on the way. Beware of the forest protectors, their quite the pain in the spleen. The shiny will be near a ledge surrounded by a bunch of trees having a satanic hoe-down. Grab & go wonât work here youâll have to pull them with your bow and take them out one or two at a time. Final you have to find the Warrior Armor Set, not much finding to do really, itâs in plan sight. After killing Chest Mouth the Dragonâs youâll find it sitting around the boss room, you canât miss it, just watch out for the drop off and the New York sized rats. Donât wear any of these of the bat, there not that good and it weighs you down quite a bit, instead upgrading specific pieces from each set, the Hard Leather Gloves, the Elite Knight Leggings and Eastern Armor(Chest Piece) in that order. Trust me theyâre pretty sweet full up, but you canât handle it yet so instead put on theâ¦ Gold-Hemmed Black Armor Once You get it you can switch out the Pyromancer set, itâs better in nearly every way, but itâs not upgradeable. If you canât roll at full speed, well then youâre a slacker, put some more points into endurance you good for nothing layabout. Now once you started getting your Endurance to a comfortable level(38 or more), start switch out your armor one piece at a time. Start with the Hard Leather Gloves+10 (they are plus ten by now, right?), Then the Elite Knight Leggings+10 and finally the Eastern Armor+5, this will take a while, but this is the best medium weight armor set in the game. 99999999999999999999999999999999999999999999999999 9999999 9 9 9999999 9 9 99999999999999999999999999999999999999999999999999 9 Condensed Walkthrough The Northern Asylum Boss: Fat Demon Bloody heâ¦ you canât beat this guy? Oh you can then why are you reading this? Look just keep out or range and light him up, even if you miss a bit eight fireballs should be fine, unless you left your big funk off axe in your other rags. Difficulty:1 The Undead Burg Master Tip: Use the run from the Burg Bonfire the boss fog as a grind run to get your Strength, Dexterity and Endurance to a level where you can equip the Wing Spear and still move at speed. What? You donât like grinding, well then go play some brain dead FPS and get out of here, hardcore gamers only. Master Tip: Use the smith in the New Londo Ruins to upgrade your spear, you can get it up to +5 fairly easily. Then make it Magic! Boss 1: Red Bull Enter the stage and kill to two archers up the ladder, then equip the black fire bombs. Now move across the bridge until the beasty appears, then run back to the ladder, jump off and put spear to face. Now get away from him while lobbing fire bombs, if you run out(somehow?) toss fire balls, heâll be ash shortly. Difficulty:3 Mini Boss: Wannabe Dragon You can fight this guy anytime you want. Run Forward and to the right to make it to the stairs. Grab your bow hang out below the bridge and shoot itâs tail off. Once gone wait for him to vacate the bridge then get up there and shoot him with a single arrow then pull out your wand and shot him with your best spells. While landing drakie is pretty much helpless (so long as he doesnât land on you), however this bunny like state is short lived and he will make you wish your skin was asbestos lined. Stay near the stairs and run down when he starts lighting it up. Repeat this a few times and heâll be red paste. Difficulty:5 Boss 2: Cow Skull Face No you donât fight this guy until after the first bell, or rather you shouldnât as he is one of the hardest bosses in the game, though itâs not because heâs tough, rather do to his pet poison dogs and the narrow ally in which you fight him. Run past him and his fluffys up the stairs to the left, kill the dogs, then put some space between you and the pyramid head wannabe(adamantly hard to do in such a small space) and paste him with spells until dead. Difficulty:7 Undead Parish Mini Boss 1: Shiny Pork This guy wonât see you until your pretty close, so run to your right, watch the spear nuter. And kill the solders(that are coming) from the relative safety of the pillars(piggy can get to you in there). After that run up the stairs right next to you, past the spear guy(donât worry theyâre pretty slow) and kill the archers on the bridge, donât fall off or piggly will paste you. After the archers are ragdoll-ized kill what ever solders you missed. Dive off the bridge impaling your spear into the porker, then run like you got a psychotic boar on your tail(because you do) for the pillars. From there keep your distance and poke him to death. Master Tip: Once you grab the basement key go to the burg merchant with 1000 souls and buy the only key he sells. Finally head down to the lower burg by way of the door near the drake. Once down there open the locked house free the wizard grab the sorcererâs gear(and the best wand for quite a while). The wizard guy will be back at the fire shrine, buy some spells from him. Difficulty:4 Mini Boss 2: Big Shield Small Everything Else This knightâs tragically slow, if your even slightly paying attention he wonât be able to do jack, besides all that he has very little health. Just dodge roll and poke. Difficulty:1 Master Tip: Now that the elevators working you might want to consider going back to the asylum to grid as the pink guys are worth 100 souls apiece and are quite squishy. If you donât mind exploits you can save up 20,000, buy the glowy key from the parish smith and open the door to the stair trick area. At 6000 souls per run itâs pretty sweet. Mini Boss: Stone Gimp Donât get near this guy, his reach is always slightly longer then you think, keep your distance and cast at him. Oh and donât try to block the lightening bolts. Master Tip: Try to gather enough souls to up your Attunement and begin to pump Intelligence. Boss 1: Church Gargoyle Block his spear attacks with your shield Cast Great Heavy Soul Arrow until itâs dead, watch out for the second one, yeah, thereâs two. He largely spits fire, large fire, stay away and cast what ever you got left to kill him. Hmm? You got some spells right? Well if not, your poor planning may just prove terminal. Difficulty:5 The Depths Master Tip: When in the Kitchen grab the ember in the chest, then find the trash shoot and drop down it, youâll be on a ledge with a shiny overlooking a dramatically oversized rodent. Mini Boss: Extra Giant, giant Rat Dive attack the axe faced fuzzy and that should kill it, if not just poke it some more. Difficulty:2 Chest Mouth Dragon Stay behind him, at least four meters and soul arrow his scaly hide. Also run when he jumps. He has a big health bar, but is otherwise a wuss so donât get careless or aggressive. Difficulty:3 Blighttown Topless Spider Resist your natural and health urges and keep behind this thing, if you do end up in front of it, it will slash an energy sword at you, block it. When this thing pukes lave itâs pretty much helpless until itâs done, nail it with magic. Finally donâ stay in one area unless you want blacked shoes, keep it on the move, the lava fades over time. Difficulty:4 Senâs Fortress Master Tip: Explore the heck out for this place, thereâs more secrets here then any other area in the game, you find a great shop, Big Hat Logan, eight bosses(seven optional), a giblet elevator and many, many glowys. Mini Boss: Four Stone Gimps Same as before just watch corners and donât agro all four at once. Difficulty:4 Mini Boss: Rocky Thereâs three of these guys through out, there basically just giant(though smaller) unarmed, unarmored versions of the boss, which is to say helpless against you. There main weapon is the small area in which you fight them, paste with spells and stay away from their feet. Difficulty:1 Tin Man This is the sadist thing, itâs embarrassingly weak to spells and the areaâs huge. Just keep your distance and flay it alive with magic. Difficulty:0.1 Anor Londo Tomb Guard This is optional, in the darkmoon coven area. This wizard will kill you quite easily, but this is a pretty interesting boss fight. It has little health, but will teleport away if you get within lock on range, so if you can lock on cast! This thing has three nasty spells: 1) A yellow(hard to see) machine gun fire kind of spell, this can be easily blocked, but it slows your approach, to keep moving try to strafe side to side, twice, because it fires twice. 2) Many homing bolts, these can be rolled through or strafed around, but itâs tricky and blocking hurts. 3) One fast big blast, you have to roll under this one, it just hurts too much to block and it slows you down. Once dead the hallway will case to be endless. Difficulty: 9 Turbo Ponce and Buddy Buddha These guys are actually pretty nasty, when you enter keep moving, target the big guy and blast hum with every spell you got, but be careful as his hammer doubles as a shield. Remember to keep an eye on the short one, heâs got a rocket up his bum and will throttle toward you, to well, throttle you, he also throws lightning, luckily Rolls will frequently get between you and Skinny and block his advance. After you kill the sacrilishious pugmaster speedy will suck up his bigness and get stronger, but heâs pretty weak to magic and his attacks leave him really exposed, so just waste him with your remaining spells. Difficulty:6 The Painted World Dragon Lady You donât have to fight her, bbbuut you will. So hereâs how you win. At the onset she turns invisible, but you see dragon tracks in the snow so poke at them. After four or so hits sheâll be visible again so hit her with soul spear until dead. Difficulty:4 Demon Ruins Lava Bob Tentacle Pants This is a battle of attrition, bring at least 10 flasks and equip the blessings youâve collected. First off get in his face, otherwise heâll launch a fire explosion that will ruin your day. Try(and most likely fail) to dodge his tentacle strikes and blast him when your not drinking. This guy is cheap, even by this gameâs standards, you will just barley beat this guy if you beat him at all. Difficulty:8 Exstendo Head When you enter run to your right, with some well executed jumping you might even survive the lava. Once youâre on the far right platform(the one with the glowy) face the creature and take its head off. No literally, it will shoot itâs head at you and you need to hit it with your spear until it comes off. Once thereâs a hole where itâs head was youâll get a ring. If canât get his head off and the bosses health is getting low you should probably kill your self and try again. That ring is extremely important, not having it will make the next section a massive pain in the colon. After the head is off keep behind the creature or it will eat you, then just poke it to death. Difficulty:6 The Tree of Pain Let me go on the record of saying this thing can sit on it and twirl. One guy on the wiki clocked his deaths during this boss at twenty, even I, the golden god of gaming, died seven times. Here are the facts: -This is not a typical boss, instead itâs more of a puzzle consisting of three steps, if yoâ¦ when you die any completed steps will not regress. Here are some tips: -Donât go back for your souls, I know it sucks, but doing so will get you killed. -No there isnât a closer bonfire, itâs just the one in the little lava shrine, deal. -Keep your shield up John Gamer: Here he goes again, you already said that, many timâ¦ Bla, bla, you got cocky, admit it, you got this far in the game you think you donât need my shield love any more, but this giant turd will instakill you if you donât have your shield up. -Master the jumping mechanic, because you will need to land a hard jump under presser. -Take your time, but do it quickly Hereâs how you beat it: 1)When you enter your in a safe spot, get your bearings and proceed when your ready. 2)Hug the wall(when possible) to the left and run toward the orange orb 3) Wait for an opening then leap into the orb, your roll will brake the branches, keep rolling until you reach the center, then poke it. 4) With that the first part is done and you just made it stronger, good job, run out and try to dodge itâs new attacks as the floors give way. Which floors? Why what ever floor you need to be on. Your path is going to be circuitous, but lets be honest you wonât make it all the way around. 5) Make your way to the orb on the right, roll in and stab. 6) Now heâs exposed, but also more kill happy and spastically attacking and thereâs a massive death pit in front of him. 7) Run to the center of the room and slightly to the right and leap onto the exposed root, if you make it sprint up the root roll into the branches and keep rolling, when you get to the center itâs staby time. One hit erk dead. Do the happy Dance. Difficulty:10 The Darkroot Basin Mini Boss: The Aqua Hydra This thing has a cosmic range, it will start shooting long before you see it, luckily the friendly fireâs on and he will kill the crystal golems in this area trying to hit you. Move forward until you get to a tree and a rock near the waterâs edge. Hang out there until thereâs an opening and charge forward, if you hear a growl you timed it right, if he is powering up his water attack run to your safety rock. Shortly after the growl the heads will pound the ground near you, but this attack is easily blocked. Poke the heads with your spear, the timing will be hard. Once youâve taken out most of the heads negotiate yourself to the left of the waterfall, stay close enough so the beastie doesnât spit at you, but not so close that you fall off into the deep water. Eventually youâll reach a point where your close enough to cast without locking on(you practiced that right?) and take out whats left of the grezy big snake. Difficulty:3 Mini Boss: Golden Lady Golem Near where you fought the hydra, past the waterfall on the left will be a golden golem, smash him up like any other, the water may slow you down, but you can still roll. Difficulty:1 Master Tip: You can now go back to your safety rock and summon the lady, once summoned buy her spells, youâll need them later. The Darkroot Garden Moonlight Butterfly You can fight this thing anytime after the first boss, but now you really need to. By now you should have a shield with a really high magic block (you can switch back to your wubby after the boss). It will launch several spells at you block them and cast when thereâs an opening or take a swig. After a time it will land when it does impale it. Difficulty:2 Wolfie Thereâs noting to hard about this guy, his attacks can be blocked and he has no surprises outside his speed and ability to dodge poorly timed spells. Difficulty:2 Master Tip: You should have the Partizan by now, upgrade it to make it divine with the ember you got after the Butterfly, this will be your main spear for the next area. The Catacombs Mini Boss: The Necromancers This is going to suck if you donât have a divine weapon. The skeletons in this area will keep getting back up, but with the spear, boneys will stay deadâ¦er. Then you can safely hunt down each fire flinging wing nut. Other wise run through the super modles and kill the necro, there are five and once dea they stay dead. Difficulty: 2 (8 without the spear) Mini Boss: Stone Gimpâ¦again This time heâs in a narrow corridor, so you canât circle strafe him. Instead lore him to where the corridor widens and shoot him from there, he wonât come further. Difficulty:4 Triple Face Time to let your real spear do the talking(not that pathetic holy one) and it only knows one word. Roll away from the spells and stab anything that has more then one face. Difficulty:3 Master Tip: Before entering the next area make sure you have the light spell equipped, without this area holds nothing but a world of pain. Giantâs Tomb Master Tip: The mini many faces are best fought with your bow, just donât get hit by the extra mini skeletons while aiming. Master Tip: Equip your Devine Spear before you enter the boss mist. Captain Awesome! Drink up as you enter, as your entry will be a veridical one. Some skeletons will roll up, kill them with your spear, (so theyâll stay dead). Try to stay where you are(there are bad things further in) the epicenes will come to you. He will swing at you and try to grab you, easy enough to dodge, but he will occasionally let loose a low growl and a few seconds later a sickle will come up through the ground and nail you. This can not be blocked and itâs hard to dodge and it will disable you for several seconds. So keep your health high and the spells firing. Difficulty:7 The Dukeâs Library Mini Boss: Double Pork Chops Ok so itâs the shiny pigs from before, only know your in a narrow hall way. This oneâs all about dodging, stay behind the pigs and cast. Difficulty:4 Master Tip: The Chandlers are best defected via arrows to the face, this will brake their casting, stun them and most importantly they wonât teleport away. Master Tip: Equip one of your sacrifice rings before the boss mist. Naked Dragon This boss is the easiest in the game, just die (preferably not by getting cursed). Master Tip: The snake bottom things have an insta-kill BS attack that canât be blocked or easily dodged, take them out with spells or if your feeling sassy arrows. Master Tip: Donât forget to release Logan(again) heâll offer the crystal spells once heâs set up in the library. Crystal Caves Master Tip: Watch the snow flakes to find the invisible pathways. Master Tip: Most of the enemies in here can be avoided completely, take advantage of that. Naked Dragonâ¦ take two This guyâs a beast, his health bars the size of Gibraltar and he doesnât like things getting behind him. First of smash his crystal, it makes him venerable(sort of), then keep your self at a medium range to his right or left, stay away from his tails and keep moving you donât want to be near a wall. What do I mean by medium, well if he kills you with a claw swipe, your too close, if he kills/curses you with crystal breath your to far. Also every once and a while heâll Rear back with an energy build up in his cheast, when this happens run, heâs about to fill the screen with cursy crystals. Finally just keep casting, you will burn through most of your spells this battle but eventually you prevail. Difficulty:9 New Londo Ruins Master Tip: Either use the Curse Stones or actual get your self cursed, you canât hurt or block the ghosts otherwise(there are anti-ghost weapons, but theyâre crap). Mini Boss: Blobs There are two of these things milling about, nether very threatening, but there never alone, they have wraths or ghost to protect them, take out the little buggers first then cast the blobs to death. Difficulty:4 Master Tip: Equip Wolfieâs ring before dropping down into the abyss. The Abyss The Four Cheap Bastâ¦ As the game wineds down things get nasty, this is going to be bad, you better have gotten all the items, spells and upgrades I mentioned above. The facts: -You will be down one ring this fight, you also canât see the walls in this area, but they are there, so try not to back into one during your strafing. -These things are big and the abyss plays tricks on your eyes, so make sure the things are in range, but not so close that they can eat you(yes they do that too). -These things will spawn in on a timer -That these things will keep spawning in if you kill one it will shortly return so there is always a maximum of four, unless your quick. -They all share one health bar Tips: -Forget support spells, equip as many fast cast attack spells as you can - Try to kill them as they come in, if all four are in the abyss at once your going to be very crowded and likely very dead -Make sure you donât miss, every Soulmass maters -Their sword attacks can be blocked, but the spawn timer is putting you under pressure so your better off dodge rolling. -One of there spells is a massive helping of pink energy that will never stop chasing you, you canât block it or reasonably dodge it, but it is slow, so you have to just take it, keep your health up. Hereâs how you beat it: 1) When you first enter the abyss will be empty, but shortly the first one will appear. Get close enough to cast and pump him full of Homing Crystal Soulmass . 2) The second one should be warping in now, repeat the last step. 3) Now that the third one is coming for you you should be nearly out of Masses, use what you have left then use your Crystal Soul Spears 4) By now there should be more then one in the room, canât be helped really. Just spastically deal as much magic damage as you can to one of them until their health bar is empty or yours is. Kiln of the First Flame Master Tip: The enemies here should be no threat to you, not any more, but they drop valuable ore, feel free to grind this area for itâs treasures. Thatâs a Big Fire Stick The final boss and he is appropriately the hardest in the gameâ¦ but only if you donât know what your doing. The Facts -This guy is crazy fast, extremely aggressive(even for this game) and has incredible melee range -If you get too far away heâll perform a high speed dive attack, this will do massive damage and will be hard to dodge and harder to block. -He deals a lot of fire and physical damage with each swing -He has a pattern, but it isnât stable, he reacts to want you do, quickly and possibly more so then any enemy in this game. -This guy can easily dodge your attacks when not currently in an attack animation Tips -The room is circular but there are many obstacles in the room, put them between you and him for a few precious seconds of breathing room -Youâll be tempted to heal, but you shouldnât, he moves very fast and you should use openings for casting, besides you can outlast him on one health bar, even if it doesnât seem like it. -Learn his repertoire, you can beat most bosses without knowing there every tell, not so here, heâs too fast for that, you need know what heâs going to do. -Donât even try bow or spear it wonât do any good and youâll need all your stamina for blocking Hereâs how you beat it: 1) When you enter immediately cast Homing Crystal Soulmass before he closes in on you, then rush him shield raised. If heâs not attacking or preparing to attack he will likely dodge your spell, so shortly after you cast get in close so that heâs mid attack when your Masses launch, your shield can take it. 2) Back off, put some distance(and one of the rooms obstacles if possible) between you and him, but donât get too far away or heâll dive attack. Once your away from him, and/or heâs busy cast, then close the gap again. 3) Repeat step two, the timing will take practice, but luckily he canât survive more then three or four castings. 10101010101010101010101010101010101010101010101010 1 0000000 1 0 0 1 0 0 1 0 0 1 0000000 10101010101010101010101010101010101010101010101010 I wrote this, so itâs mine, I didnât steel it, though I might have barrowed a few jokes. If I screwed up e- mail me here and get your name in the guide firstname.lastname@example.org Unless your wrong in which case I will laugh at your foolishness.