1 On 1
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1 on 1 FAQ v.1.20 Started on February 4,1999 Written by Miko Jao(firstname.lastname@example.org) or email@example.com Copyright 1999 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Last updated on November 20,1999 Email the JOE Squad at
.Our leader is Gino Caparas. The members of the JOE Squad are Me, Gino(firstname.lastname@example.org), Patrick Coloma and Ronald Papa . Contents I. Introduction II. Updates III. The Game IV. Characters V. Minigames VI. Secrets VII. Other FAQS VIII. Idiot List IX. Credits and Disclaimer -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I. Introduction Welcome to my second FAQ! Now most of you are probably thinking what the hell is One on One. You can check part III for details on that. You should try this game. There is no NTSC US or PAL version of the game though. This game isn't famous at all. In fact, only 2 people I know have this game and they only bought it because I showed them my copy! As the end of that simple introduction, please continue on and read the rest of my FAQ. Oh yeah, if your name is ALFONSO "KING" NADRES then please don't read this FAQ. Comments, corrections and additional info will be very welcome. I have very little knowledge of Japanese so please bear with me. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- II. Updates v.0.5(February 4,1999-unreleased)Finished the intro and the layout. v.1.0(February 11,1999-unreleased)Added Kirin an The Game. v.1.02(February 26,1999)Added parts II-III,VI-VIII and Ron. v.1.15(March 22,1999)Added some moves for Kirin, some contributors to the FAQ and most of the other characters and some additional info to the profile parts. Also removed some guys from the idiot list. They'll probably choo-choo. v.1.20(November 20,1999)Sorry for that looooooong delay. More than half a year has passed since my last update! Anyway, I fixed some of my grammar and spelling and I also added some stuff in the "The Game" section. I also added a new section called "stealing" and added some other small things to the FAQ. If you read it before, read through it again to find some new stuff. I also added strategies for some of the characters in another new section called "How to defeat..." The new sections are both in the "The Game" portion of this FAQ. I also have a new e-mail address. The "The Game" section is now the most comprehensive section of my FAQ. Not all the characters have strategies yet though. This FAQ is still far from being finished. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- III. The Game This is a game by Jorudan CO.,LTD and I.T Planning,INC. Visit Jorudan's page at http://www.jorudan.com/1on1. It is a very fun and creative game. It is a half fighting/basketball game. No game has been this creative but also fun since Bust-A-Move(Groove). It features explosive dunks, realistic movements and is a great party game. Here are some of the universal moves. A. Dunks This game has a lot of them. I haven't even figured them all out yet. Oh yeah, each character has 1 super special dunk. Maybe some have 2. I'm not sure yet. Anyway, try these jams. 1. back, forward, circle 2. down, up, circle 3. up, down, circle 4. forward, back, circle 5. Dribble towards the hole then press back. While your character nudges backwards, press circle. 6. While under the hoop, press any motion then circle Those are just the universal dunks. I'll put the special dunks in the characters section. B. Manual and Automatic and Shooting This option appears after you select your character. The default is manual. If you are manual, when you are taking a shot(not a dunk or lay- up), a meter will appear. Hold circle to start taking the shot. When the bar reaches the middle of the meter, release circle. Another meter will appear. When the bar reaches the middle of the second meter, release circle. If done right, the ball will hit nothing but the bottom of the net. The accuracy of the shot depends on the nearness to the middle of the meter. The first bar is for power which controls the force that your character exerts. If it is too low, your shot won't even touch the rim and you'll get an airball or the shot will brick. The second bar is for control over the ball. If it is far from the center, the ball will be REALLY off-target. If the game is set to automatic mode, no meter will appear and your character will take the shot automatically. The accuracy will depend on your character's shooting level or his/her shooting ability. C. Dribbling You can dribble with the character's right hand using square or the character's left hand using triangle. You can press these buttons alternately and some characters will perform a crossover while some will do behind the backs, v-dribbling, between the legs, etc. Be sure not to travel or do a double dribble. D. Controls Here are the controls: With the ball square: dribble with right hand triangle: dribble with left hand circle: field goal X: cancel shots L1: hide the ball from the opponent start: pause left: try to pass the opponent from the left(make sure to dribble) right: try to pass the opponent from the right(make sure to dribble) directional buttons: dunk motions up: keep body up down:keep body down(do this while dribbling to avoided stealing) R2: change positions to keep opponent away from ball The ball with opponent far from rim circle: try to grab the ball triangle + circle: steal double tap towards opponent + circle: charging R2: defend up:jump The ball with opponent near rim circle or up: jump circle while jumping: block Nobody has ball circle or up: jump square + directional buttons: run E. Charging If you charge at your opponent while they have the ball, they regain possession of the ball. This is a good and bad thing. If you charge at your opponent while they are about to shoot, the ball will most probably go in and they will still keep the ball. Use it in this situation: you are ahead of somebody, there are only a few seconds left and he has possession of the ball. Keep charging at your opponent so that he/she has no time to shoot and you will win. F. Shooting Level The higher the shooting level, the better your character shoots the ball. It's as simple as that. G. Winning Strategies Here are some cool strategies to win against the computer: If the computer is easy, just keep getting pass it and perform a lay-up or dunk. To get pass the computer, try faking to the left and right repeatedly and add a few crossovers. If you are ahead of the computer, there is very little time left and it has possession of the ball, keep charging until the time is over. The computer won't be able to shoot! Humans are smarter. They will probably figure out your plan and change their position or keep the ball away from you after a few charges. If you are ahead, there is very little time left and you have possession of the ball, keep the ball away from your opponent with R2 and L1. Works great on the bosses of this game. When the computer is behind by a few points and it has possesion of the ball, Just hold R2. If it tries to shoot, press up and it will cancel the shot. It will then either drive to the hole or attempt to shoot again. If it tries to go past you, be ready to block a shot. This can stall time very effectively. Please e-mail me if you have more.. H. Menu Screen At the menu screen, you can press triangle to bounce the ball around. Story Mode VS. Mode Practice Mode (one is defense and one is offense, I'll check) Minigame 1. Vs. Free Throw(Thraw..haha!) 2. Vs. Free Thraw 2 players 3. 3-point shootout ???? Options Omake Gallery I. Gameplay Here is how the game works: The start of the first round starts with the first player behind a line and the second player at the other side of the line. The first player can either shoot or go to the hole and attempt something more fancy or shoot nearer. If the defender manages to get the ball, the possession will change. It will start off with the person who stole the ball with the possession of the rock and the one who had the ball on the other side trying to defend the hoop. If a player shoots and misses but makes an offensive rebound, he/she can start dribbling again and shoot/dunk. If the ball is rebounded by the opponent, the same thing will happen as if the defender stole the ball from the person with the ball. The first round will end when the time runs out or one of the players gets half of the score needed to win(ex. 6 over 12). If the number cannot be halved(like 11), it will end when the number after the number that cannot be halved is halved. In the second round, the round begins with the second player in possession of the ball. The round will end when the time runs out or the required score to win is achieved. If the time runs out, whoever has a higher score wins.(Phew!)It sounds really complicated but trust me, it ain't as complicated as it sounds. J. Universal Moves Auto Shoot(while in Manual mode): double-tap circle H. Stealing To be able to steal properly, there are some techniques. When your enemy is dribbling, preparing to shoot or just standing there, press CIRCLE. If your grab hit the right place, you will get the ball. Sometimes you will have to hit him several times to knock him back and while he is dazed, grab the ball. The Special Steal(TRIANGLE + CIRCLE) does not work well in this situation. If your enemy is keeping the ball away from you(low dribbling, back facing you, pivoting around), circle will not work. Press circle a few times to fool your enemy that you can't get the ball from him/her/the computer. Your enemy will keep doing it(keeping the ball from you)and when they do this, execute the special steal. You will steal the ball from them very easily. I. How to beat.... This new section contains strategies on how to beat the computer if the computer is using a certain character that you can't beat. 1. Kirin This guy is TOUGH! When he is on defense, he is not to much of a threat but his offense is hard to defend against. When he is on defense, change your position constantly. You should be able to get pass him easily but he is a good jumper so he could block your shots well. When he is on offense, try to stay with him. From the tip-off, he can either shoot, drive, pass the ball to himself or waste time easily. His threes are good and go in more often than not. You could easily block that but he is also quick to the dribble so stay with him ALWAYS. Never get too far from him or he will rack up the points. If he is trying to waste time, it is tough to get the ball because he is constantly changing from dribbling and keeping the ball away from you so just charge at him and he might change his tactics in the next tip-off. Hang in there and stick with threes and you should be ahead enough to waste some time or make an easy shot to win. try to get behind him(while he is facing opposite of the rim)and shoot from there. You will get a three point shot without a defender and he will probably push you and get called for a charging and if you are lucky, you would have already released the ball and made a big three while retaining the ball. Remember, be careful of dunking and lay-ups when he is near you for he could easily block your shot. 2. Ron Ron likes to drive. When you are on the outside with him, just hold R2 and wait for him to makes his move. Try stealing if you want but there is a risk of you getting caught up in the middle of a grab and Ron could then just drive to the rim while you are still in you grabbing animation. If he drives, go with him and keep him from dunking or making a lay-up. If you force him to take a shot, make sure it won't go in. Rebound the ball and get possesion. If he dunks, try to block it. Otherwise, just try to make up for it when it is your turn. When Ron is on defense, he tends to get agressive. Try moving back a bit and pulling off a three but if Ron gets the ball, you're back on defense. Another way to score is to do all that fancy dribbling and stuff. Once you get past him, you get a choice to make a quick three or make a fancy dunk. Ron KICKS to steal the ball and that gives him some range. Never do the same dribbling technique over and over. Change your dribbling to keep Ron from getting the ball. If you manage to get past him but he stays with you, you can make a risky dunk or do some more fancy dribbling and take a shot. 3. Furin She takes threes with ease and is quick enough to drive past you. She is weak though so grab the ball when she is dribbling. Be very careful about spacing with her because threes will lead to your demise. Never stay too close or too far so that you can block her shot or steal it. Use Kirin's strategy for your offense. MORE TO COME -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Characters 1. Kirin ratings: Power: **** Speed: ********* Dunks: ********** 3-point:******* Inside: ******* Height:175 cm Weight:68 kg Age:16 Sex:Male Kirin is one of the most well rounded characters in the game. He is one of the quickest, has some explosive dunks and is an above-average shooter to boot. He reminds me of either Kobe Bryant or Allen Iverson. Dunk Descriptions See above at The Game for dunk motions. 1. Jumps up, charges the ball backwards with one hand then jams it down with much force. 2. Weaker version of number 1. 3. Same as above 4. Same as above 5. Same as above 6. From one side of the area under the basket, he flies past to the other side and on his way there, he executes a beautiful one-handed reverse dunk. Special Moves: Behind the Back Shot: back, back + circle, circle Kirin will shoot the ball from behind the back, like a behind the back pass. Primarily for showing off. Special Dunk! Down, forward, circle Kirin will throw an elbow forward then he will do a very "Kobe-esque" maneuver. He does Kobe's 49 point dunk at the last Slam Dunk Contest. (there are probably more) 2. Ron ratings: Power: ******* Speed: ****** Dunks: ******* 3-point: ******** Inside: ******* Height:196 cm Weight:90 kg Age:21 Sex:Male One of the game's larger characters, Ron is the quickest big man. He plays like Shawn Kemp or Toni Kukoc(in my opinion of course..). Dunk Descriptions 1. Pumps the ball back with one hand then jams down the rock while doing a split in mid-air. 2. A weaker version of number 1 and has no split too. 3. Same as above 4. Same as above 5. Same as above 6. Does a strong 2-handed reverse dunk Special Dunk Motion unknown Jumps and throws the ball up with a somersault and then he uses his feet to finish the job. Roundhouse kicks the ball into the rim. Special Moves: Coming Soon Furin ratings: Power:*** Speed:********* Dunks:****** 3-point:********* Inside:******* Height:176 cm Weight:58 kg Age:18 Sex:Female A good character, Furin can shoot well inside and outside the arc well. She is incredibly quick and versatile. Reminds me of Glen Rice. Dunks: Coming soon Special Dunks: Coming Soon Special Moves: Coming Soon Brown(and Jackie) ratings Power:********** Speed:*** Dunks:******** 3-points:*** Inside:******** Height: 210 cm Weight: 135 kg Age:33 Sex:Male A pretty weak guy. Really slow and easily gets the ball stolen from him. He can use his squirrel to distract his enemies or block shots but he is a good dunker. Never bothered using him. Dunks: Coming Soon Special Dunks: Coming Soon Special Moves: Coming Soon Shota ratings: Power:** Speed:********** Dunks: ** 3-points:********** Inside:********* Height:150 cm Weight:38 kg Age:13 Sex:Male Great shooter! Extremely quick and versatile but his dunks are far from impressive. He is weak and can get knocked back easily with a well- placed hit. His quickness makes up for it though. Reminds me of Steve Kerr. Dunks: I saw one but... Special Dunks:?? Special Moves: Coming Soon Luka ratings: Power:******* Speed:******* Dunks:******* 3-points:****** Inside:****** Height:203 cm Weight:85 kg Age:27 Sex:Male A good beginner character thanks to his almost evened out skills. Can actually fly around. The only drawback is if he lands, it's instant travelling. Dunks: Coming Soon Special Dunks: Coming Soon Special Moves: Fly: tap up repeatedly Manbe ratings::**** Speed:********* Dunks:****** 3-points:******* Inside:********* Height:175 cm Weight:60 kg Age:7 Sex:Male Despite his er... unusual appearance, Manbe is a good character. His dunks are unrealistic but thanks to his way of moving, your opponent will have a hard time stealing the ball from you while you are in possession of it. Dunks: Coming Soon Special Dunks: Coming Soon Special Moves: Coming Soon Laheesha ratings: Power:****** Speed:********* Dunks:******* 3-points:******** Inside:********* Height:183 cm Weight:64 kg Age:24 Sex:Female One of the best characters in the game. She is quick, stylish and well- rounded. Reminds me closely of Michael Jordan. Dunks: Coming Soon Special Dunks: Coming Soon More to come. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= V. Minigames Here is one of the two minigames: VS. Free Thraw(it is really like that, even lay-up is spelled rayup) You take turns with another player shooting free throws. Whoever has more shots wins. If it is already impossible to win, the other player wins automatically. If it ends in a tie, another two shots, one shot for each player will be allowed. This continues until someone somebody wins. (can be vs CPU or vs player) Three Point Shootout Choose a character. You shoot three point shots on manual mode and try to get big points. You will have a choice to start from the left side or right side of the 3 point arc. Choose a side and get ready. The shooting is similar to the real game. You get 60 seconds and 25 balls. There will be five spots for you to shoot from. If you started from the left the order will be left, middle-left, middle, middle-right and right and vice-versa for when you start from the right side. You will get five balls for each spot which makes the total 25 shots to take. After letting go of the ball, wait for it to go in before pressing the SELECT button. The select button brings out another ball. If you press select while the ball is still in mid-air, it will magically disappear and you will get your next ball. That will be counted as one ball but it is also a good thing. If you are sure that the ball won't go in, press SELECT to save time as you only have 60 seconds. The scoring system is like this: 1 point-The ball went in but touched the rim or the backboard. 2 points-The ball went straight in with a swooshing sound. It didn't touch the rim or backboard. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VI. Secrets(I have no GameShark so I'm not sure if these will work,ask Jimmy Teo) Play as Mash: Beat the game with somebody while meeting Mash and you will be able to play as him. Play as Oscar: Same as Mash but instead of meeting Mash, meet Oscar. Play as King: Beat the game with all the characters(even Mash and Oscar) Or you could just enter 8019bc68-0007 to be able to select all 3 of them. Open Omake mode: Beat the game with a character and you will get three pictures of him/her. One is the one that shows during the ending and two are sketches of that character. Play as Dr.T: Beat the with somebody while meeting Dr.T to use him or just enter 8019bc68-0008. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VII. Other FAQS By me: Alundra By my pals: Xenogears by Gino Caparas(email@example.com) Knockout Kings by Gino Caparas Oddworld:Abe's Exodus(is that how you spell it?)by Gino Caparas FAQS to watch out for Me: None are planned due to no free time available Pals: I have no idea what my friends' next FAQS will be -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VIII. Idiot List My little brother for busting most of my stuff King Nadres for being a jerk and almost forced me to stop making this FAQ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- XIV. Credits and Disclaimer Francis Tan for giving me the Manual/Automatic tip Jimmy Teo for his GameShark codes on how to select Dr.T and the other hidden characters. The JOE Squad for some help and free money at Timezone(hehehe.) Dance Dance Revolution for being a cool game. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Copyright to Miko Jao 1999 Contact me through ICQ. My no. is 9530082 BURUGUDUYSTUNSTUGUDUNSTUY