FAQ - Guide for Ace Combat 04: Shattered Skies
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----------------- Ace Combat 04 FAQ Ver. 1.1 By Halo00to14 ----------------- Contents --------- I. Intro a. Verisons II. Controls III. Planes IV. HUD V. Manuvers VI. Missions VII. Ground Weapons VIII. Aces IX. Secerts X. FAQ a. Contact XI. Misc. =============================================================================== I. Intro =============================================================================== First and foremost, I would like to say that this is my first FAQ. So, I'm pretty much learning as I go. E-mail me with tips to make this FAQ better With that out of the way, on to the FAQ! Ace Combat 4, AC4, is one of the best games out there for the PS2. Great game play, great graphics, and overall a great experince. The planes are awsome, the weapons are great, and dog fighting can get nice and heated. There is a story to this game, though not directly to your character in the game. The story focuses more on the boy who lives behind the enemy line and how he looks up to an enemy ace pilot. As too not give too much away, I'll stop there. It's an interesting story though. A. Verisons 12/11/01 Ver. 1.1 - Ace locations added. New section for me to work on also, ground weapons, price of planes, added and edited plane info, weapons info, some mission info, more questions answered, and unlocking the X-02 added. 12/07/01 Ver. 1.0 - Basic layout. Somethings are still in the works, such as the Aces, Secerts, Missions and Manuvers. Prices of the planes are coming so sit tight, along with how to unlock them. =============================================================================== II. Controls =============================================================================== I'm not too good with drawing using characters, so here's the control list. L1 - Decelerate L2 - Yaw Left R1 - Accelerate R2 - Yaw Right R3 - Display rear veiw Left Analog - Controls plane Right Analog - Moves veiw Select - Change Weapons Start - Pause Up Directional Button - Auto Pilot Down Dircetional Button - Change veiw Square Button - Display map, harder you press, the less detailed it is X Button - Fire Gun Circle Button - Fire Missle Hold it down to track missle Triangle Button - Change Target Hold down to zoom in I suggest you go on the trial missions to get some pratice with the controls. There is also an Easy type of controls, but I never used them, nor needed to. The differnce is that in Easy control mode, where eve you move the Left Stick the the plane moves too. To get the most out of the game, I suggest using either the HUD or cockpit veiw, because it is easy to get lost in the behind the plane veiw. Of course, it's just my thoughts on it, so it might be differnt for you. =============================================================================== III. Planes =============================================================================== Here's a list of planes, with info on the planes. On the stats of the planes, it is on a scale of 1-10 with 10 being the best. Some planes you'll have to shoot down an Ace to get them. The planes are list in order of expense, just like in the game. I'm only going to put up the price of the intial color of the plane. The cost of the other paint schemes are either the same or a little more than when you first bought the plane. Also, some planes will have more info on them than others. The reason for this is because I know more about certain planes that others. Hopefully someone will send me more info on the planes. ------------------------------------------------------------------------------- Model: F-4E Name: Phantom Type: Fighter Price: Buy: N/A Sell: N/A Info: The Phamtom was used in the Veitnam war. The plane had high usage in the 70's and 80's. Overall, the plane isn't bad, it's just dated. Many nations that can't afford MiGs or other planes, will get ahold of these. Stats: Speed: 4 Air to Air: 5 Air to Ground: 4 Mobility: 4 Stability: 4 Defense: 7 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. NPB - Napalm, the weapon that is used to clear out forest. Unguided. Speards out over an area. How to unlock: First plane you get to fly. ------------------------------------------------------------------------------- Model: F-5E Name: N/A Type: Fighter Price: Buy: $52,000 Sell: $93,000 Info: A light fighter that is supersonic to a point (Mach 1-2). Decent maneuverabiliy, but don't expect to dodge missles with ease in this baby. Stats: Speed: 5 Air to Air: 5 Air to Ground: 3 Mobility: 5 Stability: 7 Defense: 5 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. RCL - Rocket Luncher, air to ground, and spread bomb. How to lock: N/A ------------------------------------------------------------------------------- Model: F-16C Name: Fighting Falcon Type: Fighter Price: Buy: $97,000 Sell: $149,000 Info: Small, light weight fighter that is quick and agile. This plane was used for air defense after the 9-11 attacks. Usally launched from air bases. The USAF gives some planes a red, white and blue paint job for the air show team the Thunderbirds. Stats: Speed: 7 Air to Air: 8 Air to Ground: 4 Mobility: 8 Stability: 3 Defense: 5 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. XAGM - Advance Air to groun missle. Will lock on and home in on target. It will also target many differnt targets (up too 4) and shoots four sperate missles at the targets. Very usefull. How to unlock: N/A ------------------------------------------------------------------------------- Model: A-10A Name: Warthog Type: Attacker Price: Buy: $123,000 Sell: $236,000 Info: The Warthog is used as a tank killer. Very weak at air to air combat, but it can hold it's own. Stories come from the front line about this plane taking a hit to a wing or engine, but still manages to fly back in one peice. The plane was used in the Gulf War. It is built around a GAU38 30 MM cannon. This plane is the closest to a bomber in the game. Strong air to ground fighter. It has a WWII body design, despite the fact it was designed post Vietnam. Stats: Speed: 1 Air to Air: 1 Air to Ground: 10 Mobility: 4 Stability: 8 Defense: 10 Weapons: A. UGBL - Unguided bomb, large. Has more bang than the UGBM. B. XAGM - Advance Air to groun missle. Will lock on and home in on target. It will also target many differnt targets (up too 4) and shoots four sperate missles at the targets. Very usefull. C. CLB - Cluster bomb, unguided. It's spreads over a large area to damange primary target and surrounding targets. How to unlock: N/A ------------------------------------------------------------------------------- Model: MIR-2000 Name: N/A Type: Fighter Price: Buy: $110,000 Sell: $166,000 Info: The French equal to the F-16. Stats: Speed: 8 Air to Air: 7.5 Air to Ground: 5.5 Mobility: 8 Stability: 1 Defense: 8 Weapons: A. UGBS - Unguided bomb, small. Like the UGBM with less punch. B. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-14A Name: Tom Cat Type: Fighter Price: Buy: $188,000 Sell: $254,000 Info: Remember Top Gun? Remember how much of a bad ass Tom Cruise was in that movie? Well, now you too can fly the Navy's most reconizeable plane! This bad boy is strictly used for dog fighting, but it can do ground assults. It's wings will sweep back for faster flight, and even though it's not the most maneuverable plane out there, it'll take you for a ride. Stats: Speed: 7.5 Air to Air: 8.5 Air to Ground: 4 Mobility: 7.5 Stability: 7.5 Defence: 8.75 Weapons: A. XLAA - Advance longe range Air to Air missle. This missle has homing capabilities and muilti-targeting. It can fire four missles at the same time. It's very close to sniping the enemy. B. UGBM - Unguided Bomb, medium size. Deploy and forget about it. How to unlock: N/A ------------------------------------------------------------------------------- Model: TND-ID5 Name: Tornado(???) Type: Attacker Price: Buy: $172,000 Sell: $318,000 Info: Used in the Gulf war by the British pilots, it is also used by NATO. There's two differnt variations of this plane, a jammer and the standard. It is best against ground attacks, like the A-10. Unlike the A-10, it can put up a good fight in the skies. British made. Stats: Speed: 3 Air to Air: 3 Air to Ground: 9 Mobility: 2 Stability: 8 Defense: 9.5 Weapons: A. BDSP - Bomblet Dispenser. Air to ground weapons that has the two X for targeting (see HUD section). After intial launch, the bomblets will spread over an area and do damage to the primary target as well as surrounding targets. Covers a large area. B. PGB - Precision Guided Bomb Used during the Gulf War by the F-117. The lazer guidded bomb will hone in on a lazer beam that is on the target. Just let go and move to another target. It is a free fall bomb. C. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. How to unlock: N/A ------------------------------------------------------------------------------- Model: F/A-18C Name: Hornet Type: Multi-role Price: Buy: $170,000 Sell: $313,000 Info: The Hornet is one of the top aircraft used by the US military. It is carrier based with folding wings so it can fit in the bowls of the carrier with ease. It is a decent plane all around. This will be replaced by the Super Hornet that is to come out soon. Also used as an escort. The US Navy gives some planes a blue and gold paint scheme for the air show team the Blue Angels. Stats: Speed: 6 Air to Air: 7 Air to Ground: 7 Mobility: 7 Stability: 6 Defense: 8 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. C. XMAA - Medium range Air to air missle. Like it's cousin, the XLAR, it can home and multitarget. It's range is shorter than the XLAR, but longer than the standard missle. How to Unlock: N/A ------------------------------------------------------------------------------- Model: F-15C Name: Eagle Type: Fighter Price: Buy: $272,000 Sell: $367,000 Info: This aircraft is used by the USAF in the Gulf War. NATO and the UN has some also. The US has sold these aircraft to Iseral and Japan. This aircraft is an air to air fighter first and foremost. Though it can strike ground targets, it's not the best one to choose for that kind of job. Stats: Speed: 7 Air to Air: 8 Air to Ground: 3 Mobility: 7.5 Stability: 6.5 Defense: 7.5 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. XMAA - Medium range Air to air missle. Like it's cousin, the XLAA, it can home and multitarget. It's range is shorter than the XLAA, but longer than the standard missle. How to unlock: N/A ------------------------------------------------------------------------------- Model: MiG-29A Name: N/A Type:Fighter Price: Buy: $259,000 Sell: $340,000 Info: Up until recently, this plane was Russian's top fighter. Now that is has been surpassed by newer models, it has proliferated around the world from USA training ground to the Iraqi airforce. Though this air plane is some what dated, it can hold it's own against anything. Despite it's size, it has a high speed and can do tight turns. It also can out maneuver almost anything. Stats: Speed: 9 Air to Air: 7 Air to Ground: 6.75 Mobility: 7.25 Stability: 4 Defense: 6.75 Weapons: A. UGBS - Unguided bomb, small. Like the UGBM with less punch. B. RCL - Rocket Luncher, air to ground, and spread bomb. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-117A Name: Stealth Fighter or Night Hawk(?) Type: Attacker Price: Buy: $386,000 Sell: $618,000 Info: Despite being known around the world as the "Stealth Fighter", this plane is more like a bomber than anything else. It can only carry two missles at any given time, and during the Gulf War, it was used as a bomber to take out targets in urban areas because it carries lazer guided bombs. It will primarily be used to strike at night, and due to it's shape and coat of paint, it's radar profile is little to none at all. SAMs will have a hard time hitting you, but they can visually aim at you. Durning the NATO strikes in the Kosovo area, one was shot down due to the use of many radar stations to triangelate the postion of the plane, thus proving that stealth technology will only help so much. Stats: Speed: 4 Air to Air: 1 Air to Ground: 9.75 Mobility: 4 Stability: 7 Defense: 9.75 Weapons: A. UGBL - Unguided bomb, large. Has more bang than the UGBM. B. PGB - Precision Guided Bomb Used during the Gulf War by the F-117. The lazer guidded bomb will hone in on a lazer beam that is on the target. Just let go and move to another target. It is a free fall bomb. C. CLB - Cluster bomb, unguided. It's spreads over a large area to damange primary target and surrounding targets. How to unlock: N/A ------------------------------------------------------------------------------- Model: EF-2000 Name: Euro Fighter (?) Type: Fighter Price: Buy: $351,000 Sell: $455,000 Info: This is the EU's most advance plane. Delta wing with canards to help in out maneuver anything out there. French design, it has been readily adopted to be the EU's air superiority fighter. It's high rate of speed, high mobility, and decent defense makes this fighter a worthy enemy in a dog fight. Be warned though, it's French built, and as we all know, the only good thing to come out of France is French Ticklers, French Kissing, French Maids, and French Toast. :-) Also, this plane is similar to the JSF program in the US in that any nation can easily change its configurations. Stats: Speed: 9.5 Air to Air: 9.5 Air to Ground: 4.5 Mobility: 8.75 Stability: 5 Defense: 6 Weapons: A. XLAA - Advance longe range Air to Air missle. This missle has homing capabilities and muilti-targeting. It can fire four missles at the same time. It's very close to sniping the enemy. B. UGBM - Unguided Bomb, medium size. Deploy and forget about it. How to unlock: N/A ------------------------------------------------------------------------------- Model: R-M01 Name: N/A Type: Multirole Price: Buy: $370,000 Sell: $589,000 Info: The British verison of the EU-2000. This plane has been modified from the standard model. The modifcations have slowed this plane down, and made it a weaker dog fighter (as compared to the EU-2000), but has made it a stronger air to ground combat plane. This plane is similar to the JSF, and this model shows how effective a JSF program can work. Any of the EU's pilots can use this plane. Stats: Speed: 8.5 Air to Air: 8 Air to Ground: 7.9 Mobility: 8.25 Stability: 8 Defense: 9 Weapons: A. SOD - Stand off Dispenser. This is like a missle and a bomblet bomb combined into one. Lock on, and let go of this missle and it will fly over the target. When it is over the target, the missle will break up into bomblets that will then fall on the primary target as well as destroy surrounding targets. It affects a large area. B. XMAA - Medium range Air to air missle. Like it's cousin, the XLAA, it can home and multitarget. It's range is shorter than the XLAA, but longer than the standard missle. C. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-15E Name: Eagle Type: Multirole Price: Buy: $505,000 Sell: $741,000 Info: An advance model of the F-15. After this model was made, it was used in the Gulf War along side of its bretheren. This model was used extentively as a air to ground fighter. Stats: Speed: 8 Air to Air: 8.5 Air to Ground: 8.25 Mobility: 8.25 Stability: 6 Defense: 8 Weapons: A. UGBL - Unguided bomb, large. Has more bang than the UGBM. B. XMAA - Medium range Air to air missle. Like it's cousin, the XLAA, it can home and multitarget. It's range is shorter than the XLAA, but longer than the standard missle. C. CLB - Cluster bomb, unguided. It's spreads over a large area to damange primary target and surrounding targets. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-2A Name: N/A Type: Attack Price: Buy: $505,000 Sell: $725,000 Info: A modified F-16 that is used as a support fighter. It's alloy body makes lighter, thus making it more maneuverable. Stats: Speed: 7 Air to Air: 8.25 Air to Ground: 9 Mobility: 9 Stability: 5 Defense: 7.25 Weapons: A. UGBM - Unguided Bomb, medium size. Deploy and forget about it. B. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. C. RCL - Rocket Luncher, air to ground, and spread bomb. How to unlock: N/A ------------------------------------------------------------------------------- Model: SU-35 Name: N/A Type: Fighter Price: Buy: $589,000 Sell: $722,000 Info: Some pilots around the world would tell you that this is the plane to beat. Russian built, it can do the Colbit with ease. Highly maneuverable, high speed, and decent defense makes this a great plane to have in a dog fight. The Yellow Squad can be seen flying these planes. This is a favorite among many players and pilots. Stats: Speed: 9.5 Air to Air: 9.25 Air to Ground: 4 Mobility: 9.8 Stability: 5 Defense: 8 Weapons: A. XLAA - Advance longe range Air to Air missle. This missle has homing capabilities and muilti-targeting. It can fire four missles at the same time. It's very close to sniping the enemy. B. UGBM - Unguided Bomb, medium size. Deploy and forget about it. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-22A Name: Raptor Type: Fighter Price: Buy: $643,000 Sell: $806,000 Info: This is the true stealth fighter. The Raptor comes with thrust vectoring, stealth, and advance avaionics. This plane can do just about anything. The thrust vectoring makes the plane highly maneuverable. This plane can supersonice speeds without the use of an after burner. The canopy is gold tint to prevent the pilot from being picked up on radar. The plane has on board computers to help in controling the plane in flight. This aircraft isn't in production yet. Stats: Speed: 9.75 Air to Air: 9.9 Air to Ground: 6 Mobility: 8 Stability: 7 Defense: 9 Weapons: A. XMAA - Medium range Air to air missle. Like it's cousin, the XLAA, it can home and multitarget. It's range is shorter than the XLAA, but longer than the standard missle. B. PGB - Precision Guided Bomb Used during the Gulf War by the F-117. The lazer guidded bomb will hone in on a lazer beam that is on the target. Just let go and move to another target. It is a free fall bomb. How to unlock: N/A ------------------------------------------------------------------------------- Model: SU-37 Name: Type: Fighter Price: Buy: $618,000 Sell: $903,000 Info: The advance model of the SU-35. Faster, more agile, and a stronger air to air combat plane than the SU-35. The Yello Squad will fly these later on in the game. Stats: Speed: 10 Air to Air: 9.9 Air to Ground: 4 Mobility: 10 Stability: 5 Defense: 8 Weapons: A. QAAM - Quick Maneuver missile. These bad boys will follow you nonstop. So far, I have not found away to avoid these babies no matter what. The only thing you can do, is to try to make them fly past you, turn around, and shoot down the enemy before you get shot down yourself. These are truly a "fire and forget" weapons. They will do all the dirty work for you. B. UGBL - Unguided bomb, large. Has more bang than the UGBM. C. LASM - Long Range Air to Surface Missle. This has homing capabilities. These can take out annoying SAMs and AA Guns from a distance BEFORE they can hit you. How to unlock: N/A ------------------------------------------------------------------------------- Model: F-15 ACTIVE Name: Eagle Type: Fighter Price: Buy: $620,000 Sell: $906,000 Info: The most advance F-15 out there. It has just about everything the F-22 has. This plane has canards to help in turning and overall flying. This aircraft is one of the top machines in the world. I doubt it's in mass porduction right now. The game says it has forward swept wings, but when you take a look at it, the wings aren't forward swept. Stats: Speed: 8.75 Air to Air: 9 Air to Ground: 7.25 Mobility: 10 Stability: 9 Defense: 8.9 Weapons: A. XMAA - Medium range Air to air missle. Like it's cousin, the XLAA, it can home and multitarget. It's range is shorter than the XLAA, but longer than the standard missle. B. FREB - Fuel-Air Explosive Bomb. Like Napalm, but has vapor instead. wide range of damage is done due to the fire cause by the vapors. How to unlock: N/A ------------------------------------------------------------------------------- Model: S-37 Name: N/A Type: Fighter Price: Buy: $889,000 Sell: $1,043,000 Info: Forward swept canards and wings make this plane EXTREMELY maneuverable. The only problem with this plane is that it lacks ground fighting capability. Great for dog fights though. Stats: Speed: 9.8 Air to Air: 9.9 Air to Ground: 4 Mobility: 9 Stability: 7 Defense: 8 Weapons: A. QAAM - Quick Maneuver missile. These bad boys will follow you nonstop. So far, I have not found away to avoid these babies no matter what. The only thing you can do, is to try to make them fly past you, turn around, and shoot down the enemy before you get shot down yourself. These are truly a "fire and forget" weapons. They will do all the dirty work for you. B. UGBL - Unguided bomb, large. Has more bang than the UGBM. How to unlock: N/A ------------------------------------------------------------------------------- Model: X-02 Name: N/A Type: Multirole Price: Buy: $1,414,000 Sell: $2,283,000 Info: This plane does not exist at all. Namco made a damn good plane. It has high marks in all stats execpt defense, but it's defense is decent. It has forward swept wings, that can fold in to make a delta wing. If you look at the plane from above, the wings will make a "W" shape. When you speed up, the plane will form a spear head shape, meaning that the canards are at the same angle as the wings, and the tail fins will move behind the wings. Not the fastest plane out there, but it is one of my favorites. Stats: Speed: 9.8 Air to Air: 10 Air to Ground: 9 Mobility: 10 Stability: 8.9 Defense: 7 Weapons: A. XLAA - Advance longe range Air to Air missle. This missle has homing capabilities and muilti-targeting. It can fire four missles at the same time. It's very close to sniping the enemy. B. BDSP - See TND-ID5 C. QAAM - Quick Maneuver missile. These bad boys will follow you nonstop. So far, I have not found away to avoid these babies no matter what. The only thing you can do, is to try to make them fly past you, turn around, and shoot down the enemy before you get shot down yourself. These are truly a "fire and forget" weapons. They will do all the dirty work for you. How to unlock: You must get S rank in all mission on Normal Mode, and go through the game a second time using the speical continue option. On your third play through you can buy the plane. =============================================================================== IV. HUD (Heads Up Display) =============================================================================== This is an important interface to use. It will tell you what targets it is locked onto, where that target is, your speed, altitude, directions (N,S,E,W), where the bombs will fall and many other useful infomation. This is to tell you how to use the HUD to the fullest. Firing missles and guns are straight forward, whereas bombing is a little differnt. When Droping Bombs: In the HUD, the set up will be differnt from using missles. The HUD will look a little like this (don't mind the bad graphic): W------N-----E | | | | | | | | 250 W 1000 | ~o~ | | | | | | | | /---\ | | | * | | | \___/ | The circle with the dot in the middle is where the bomb will drop. Sometimes though (as in the X-02) there will be two X's connected to each other. You will push the Circle button to drop the bomb when the circle is on the target, or when the target is in between the two X's. If you have any questions about bombing, e-mail me. =============================================================================== V. Maneuvers =============================================================================== A. Loop: Basic, just pull back on the stick. If you speed up the loop will the larger. slow down and the loop will be tighter. Great way to get behind a boogie. B. Barrel Roll: Basic, hold the stick to the right or left side. You'll spin the nose in 360 degrees. Must master in order to right yourself so you won't crash into the ground. Also, helpful in turning. C. Turning: Basic, roll 90 degrees to the right or left, and pull back on the stick to turn. The slower you turn the tighter the turn is. Another great way for getting behind the boogies. D. Colbit or Cobra: Difficult to get right, but get easier after you practice. Here is a diagram how it will look like from the side veiw: ----------- \ | | | \ ------------ Looks very cool on the replays, very good to get behind boogies and missles. You can see the Yellow squad's SU-35's pull off the maneuver. Here's how you can do it: 1. Fligh straight at a decent speed 2. Hit the breaks and pull back on the stick 3. Climb at a 60-90 degree angle 4. Level off and ease on the throttle E. Back Flip: OMG, one of the hardest to pull off, but the coolest to see and do. I only did it once by accident in the X-02. Here's what it'll look like: ------------- Key: / /__\ \ * start / \ ^ end / \ * ^ <--- direction of flight You will fly backwards for a moment do to the interia or the plane. I'll get more info on this move as soon as possible. =============================================================================== VI. Missions =============================================================================== Mission 1 - Sitting Duck Info: Bombers are heading in to take out the Allenfort Air Base. If the bombers are not taken out, the GHQ will be the next target, and ISAF will fall. What to do: You must catch up to the bombers. You'll be heading in from south. Speed up and take them out. The bombers have four escorts. Difficulty: Very Easy Time Limit: 10:00 min Mission 2 - Imminent Threat Info: The enemies airbase is too close for comfort. You must go in, and take out the bombers that are there while they are grounded. What to do: Follow the ower lines and take out the power station first. After which take out the air targets first, then everything else. There's seven aircraft you must go through. Watch for the AA Guns and SAM's. Difficulty: Easy Time: 15:00 Mission 3 - Northern Eye Info: Troops are evac'ing, but the enemies radar base will pick up their movements. Get rid of the base to cloak the troops evac. What to do: Simple, take out the radars. This one is differnt though, you are flying in the mountains, with very little room for error. There's six air targets, 13 ground, and nine essiental targets that must be taken out to complete the mission. There's two bases to take out. Difficulty: Medium due to terrain. Time: 15:00 min to destory, 15:00 min to RTB Mission 4 - Blockade Info: Enemy is transporting troops and supplies to a port city. You must shoot them down. You won't be able to see them because they have EMC's to block radar. What to do: First off, what I do is follow the circle of the EMP's to the center, it's not that hard to do. After you find the E-767, shoot it down with a missile or two, and do the same for the other EMC. After that take down the targets. There's seven escorts with the transports. Difficulty: Without radar, medium. With radar, easy. Time: 12:00 mins. Mission 5 - Lifeline Info: Comberth Harbor is depened on a single oil complex for fuel. Destroy or damage the complex to reduce output to 20%. What to do: There's three area's to go for, the shore based one or the two off shore. I usally go for the off shore. It reall doesn't matter which one you head out for. I've also answered how to get an S rank on this level in the FAQ part. At start there's 10 air targets, 88 ground and two naval. After you meet the mission requirements, RTB ASAP (too many abbervations?). The Yellow Squad will be there to fight you, but you can't win, even with the X-02 with QRAMs. It's impossible. Just head back home after you are done. Difficulty: Medium to Hard Time: 10:00 mins. to destory oil complex, 4:00 mins. RTB. Mission 6 - Invinvible Fleet Info: The Aegir fleet is immobilized in Comberth Harbor. This is going to be a surprise attack on them. You may need to resupply during the mission due to it's duration. What to do: This mission has an errie feel about it... too similiar to 12/7/1941. Anyway, there's four battle areas to hit; a line of ships in the south, and docks to the east, north and west. A good line of attack will be to start south and work in a counter-clockwise direction, this way, you'll get the most points possible. There's 11 air, 40 ground, and 36 naval targets. Difficulty: Medium, it's a long mission with a lot of targets. Time: 15:00 mins. More to come... =============================================================================== VII. Ground Weapons =============================================================================== There's only four in the game, but they can be just as dangerous as the boogie on your six. A. SAMs - Surface to Air Missiles. They can lock on to you and shot you down with at least to hits. Best way to attack them is with LASM and take them out before they see you. If you get too close, they will lock on and attack you. B. Launchers - Just like SAMs, but they don't have a guidance system to track you. Handle them like SAMs. C. AA Guns - Anti Aircraft Guns, in simple terms, a souped up machine gun. It has a range that is much shorter than the SAM's and Launchers, and does less damage, but it can hit you faster. The guns are "dumb" meaning, they are just bullets. Standard missiles can take the out. D. Flack Guns - (I think I spelt it right...) These are the most feared guns of WWII. It's basically a shell that explodes in mid-air unleashing hundreds of thousands of tiny metal shards to damage the plane. It's range is limited and it only aims to the sky, but don't fly through them b/c it will cut up your aircraft. Fly high and drop a UGBM, UGBL, or any other nice size bomb, or fly low and take them out with your standard issue missiles. As a side note: the ball turret gunners in WWII hated to see these black clouds coming at them. Being in a glass ball, under the plane, they had no protection from the flack. Sometimes, the gunners had to be WASHED out of the turret. =============================================================================== VIII. Aces =============================================================================== Note: Ace planes only appear at Normal or higher difficulty. Also, it is easier to shoot them down in the Free Missions than in the game. They are listed in order to which mission you can find them in. Example A = Mission 1 etc A. F-5 Ace: Keep a straight heading and fly over the air base. You should see two blue triangle on the left side of the radar, keep going and then you should see a red triangle. B. A-10 Ace: North of the enemy base, you should run into him. C. F-16 Ace: South of the western most air base. If you can't find it, fly around a little and you should see him. D. MIR-2000 Ace: Northwest of the westernmost radar jamming plane. E. MiG-29 Ace: South of the western pumping station on the map. F. F-14 Ace: North of the northernmost group of enemies on the map. G. TND-IDS Ace: North of the solar tower. H. F-18 Ace: East of the main combat area. I. F-15C Ace: North of the center beach area. J. RF-01 Ace: Far northwest corner of the map, past the sub base. K. SU-35 Ace: Ace will appear in the last 90 or so seconds durning the mission. L. F-2 Ace: North of Stonehenge. M. F-15E Ace: After the enemy fighters appear, it is in the north east. N. F-22 Ace: Northeast of the map. O. EU-2000 Ace: Ace will be in the center of the map at the start of the mission. Sometimes between the two southern combat zones. P. F-177 Ace: Northwest part of the western most combat zone. It might be hard to find, fly two grids north, and one west. Q. F-15A Ace: Far northwestern most corner of the map, past the city. R. S-37 Ace: North of Megalith. =============================================================================== IX. Secerts =============================================================================== A. SR-71: Yes the Black Bird is in the game. During the Shattered Skies mission it is the first thing you lock on too. If you fly high and fast enough you can shoot down this plane for major points. It appears two more times in the game, but I can't remember where. Send in info if you have it. B. Alternate Colors: You get them by gettin S rank on normal for the 2nd color scheme. Then shoot down the Aces to get the third. Also you have to buy the colors, took me awhile to figure that I had to buy them... C. Multiplayer Missions: Complete the game on any difficulty level to get them. D. Story Boards: Complete game on any difficulty level. E. Music: Beat the game on any difficulty level. F. X-02: You must get S rank in all mission on Normal Mode, and go through the game a second time using the speical continue option. On your third play through you can buy the plane. G. Free Mission: Just beat the game once and you can replay missions to your heart's content. This is the easiest way to shot down Aces. More coming soon =============================================================================== X. FAQ =============================================================================== Q: Can I fly as the B-2 bomber? A: No Q: But it's in the game... A: That's not a question, but the answer is still no. Q: I heard that you can shoot down the SR-71. Is this true and where can I find it? A: Apperntly you don't know how to read the FAQ because it's in the Secerts part of this file. Q: I keep hearing stuff like "Air Base at Vector 120, Moribus 1, engage", what is this vector that I hear them talking about? A: Vector is heading. If you think of the plane as a circle the vector is the amount of degrees the target is. Zero is north, 90 is east, 180 is south and 270 is west See Fig. 1 Fig. 1: N 315 0 45 \ | / W 270 - P - 90 E / | \ 225 180 135 S P = aircraft Q. Can I land and take off from aircarrier or airbase? A. Yes, but when you start the mission, you will not take off. You will be in the air to start. If you need to refuel, restock on ammo, fly towards the dotted line at the bottom of the map. Landing is straight forward, but it's a pain to land on the carrier. Push start to skip it. Take off is much easier though. Q. How do I get an S rank? A. Score enough points. On missions like Sitting Duck, it's easy. On others where you have to destory tons of things, it can be quite difficult. When you have to destory certain object to complete the game, get rid of all but one and destory all non essential targets. Q. What about mission 5, Lifeline, I can't seem to score enough... A. Sounds like a personal probl... oh, you mean in the game, sorry... you must get at least 3,100 points for an S rank. Aim for anything red. A. Contact: e-mail me at [email protected] please keep them short and too the point. I might not get to you right away, so don't bite off my head if I don't get to you right away. Also, make sure you READ my FAQ BEFORE you send in questions. =============================================================================== XI. Misc. =============================================================================== Thanks to: Masamune 2 for the prices of the planes, I'm the middle of double checking it all. Darkdeatstar for the ace locations. MKnight, Beech Arrow, Gryfter for vector info. harm9I for unlocking the X-02 info. Special Thanks: Norm Hoelk from Boeing who corrected some info on the planes. Copyright: Ace Combat 4 is copyrighted to Namco. The planes are copyrighted to their respected companies of Lockheed Martian, and many others. DO NOT post this FAQ on any other web site without my premission. The only site(s) that have premission to post this FAQ are the following: www.cheatcc.com www.gamesfaqs.com This FAQ is copyrighted to Robert Zeboski. DO NOT use any part of this FAQ without giving credit where credit is due. If you notice any part of this FAQ reprinted without credit being given too me, please e-mail me ASAP. If you have any info to contribute to this FAQ, send it my way, and you'll get credit for it.