FAQ And Guide - Guide for SoulCalibur V
Scroll down to read our guide named "FAQ And Guide" for SoulCalibur V on Xbox 360 (X360), or click the above links for more cheats.
Table of Contents: (IN00).Introduction (PC00).Player Card (PC01)..Titles (PC02)..Pictures (PC03)..Map/Region (FL00).Offline Mode (FL01)..Legendary Souls (FL02)..Arcade Mode (FL03)..Quick Battle (FL04)..VS. Battle (FL05)..Training (PN00).PlayStation(R)Network (SM01).Story -1607 A.D.- (CR00).Creation (CH00).Characters (XP00).Leveling Up (VC00).Version History and Credits (CR00).Copyright Information (IN00)SCVSCVSCVSCVSCVSCV INTRODUCTION SCVSCVSCVSCVSCVSCVSCVSCV This is my SoulCalibur V walkthrough. This is my first walkthrough, but I hope that it will be of some help to you. Any corrections, alternate methods for advancement, or suggestions for improving this walkthrough can be sent to email@example.com. Also, Iâm playing it on a PS3. If you spot any changes that would need to be made for the Xbox 360, let me know. (PC00)SCVSCVSCVSCVSCVSCV PLAYER CARD SCVSCVSCVSCVSCVSCVSCVSCV The player card is how you are identified in online matches. Think of it as your avatar for the game. As such it is completely customizable. You can customize it from the main menu screen by pressing start. There are a lot of options available to you, so Iâm going to briefly go over them. (PC01) Titles There are over 230 titles available to you, and some are unlocked at first, though most of them you have to unlock. Some are acquired by getting trophies/achievements. Others you need to play with a particular style a lot to get. Others are unlocked by advancing through story mode. The rest you get by beating computers in quick battle. There should be something you like in there. Hereâs a break-down of the titles by page (there are 18 total pages): Pages 1-3 are general titles relating to various acheivements (quick battles won, creation, area, fighting preferences) Pages 4-6 are related to story achievements or the player level. Page 7 are âsoul ofâ titles. You unlock them by playing as a certain style often enough. Page 8 titles are unlocked by getting trophies. Pages 9-18 are unlocked by beating quick battle opponents. (PC02) Pictures The picture can be of one of your custom characters or of one of the preset characters (their images are unlocked as they are). Donât worry, the pictures of your characters are a lot better and more inventive than they have been in previous titles. Also, the picture of a custom character will stay as your image, even if you delete the character or change the characterâs picture. (PC03) Map/Region You can set what country you live in and place a marker on the map for where you specifically live. (FL00)SCVSCVSCVSCVSCVSCV OFFLINE MODE SCVSCVSCVSCVSCVSCVSCVSCV (FL01) Legendary Souls This is what you unlock after completing episode 20 in story mode. It is VERY HARD. To borrow StarCraft II nomenclature, the A.I. is Insane (A step above very hard. The highest you can set a computer in SoulCalibur V is Hard.) Legendary Souls has 7 stages. All of the characters seem preset in their order of appearance and their stages. I have only managed to beat the first stage once. Your run-through Legendary Souls is timed, and that information is kept on your player card for people you face online to see. (You can also compare this with your rivalsâ times.) I watched my brother play Legendary Souls to write the names down for the stages. If you have tips, I, and the other readers of this FAQ, would love to see them. Stage 1 Kilik Unlike in most other battles, in Legendary Souls Kilik is stuck using Xibaâs style. Probably as a throwback to Kilikâs previous appearances. That aside, I have managed to prevail using Raphaelâs style, one time. Skill, ingenuity, and probably using extremely cheap moves will help get you through this. I donât know. Good luck. Stage 2 Nightmare There are no words. I died without much of a fight. Itâs called Legendary Souls for a reason. That and Iâm not terribly good at fighting games. Stage 3 Siegfried. Stage 4 Cervantes Stage 5 Edge Master. Seems to stick with Alpha Patroklos. Stage 6 Elysium. Seems to stick with Pyrrha Omega. Stage 7 Algol. After you beat this mode, claim victory. Probably a trophy/achievement (or two), a title and some bragging rights. (FL02) Arcade Mode Arcade mode is available to you at the beginning of the game. You go through 6 stages. The first 4 stagesâ characters are random, according to the route you have chosen. The last 2 are typically standard. Iâll refer to them as the mini-boss and boss character. There are also 3 difficulties for most of the routes, aside from Ranking, which are: Easy, Normal, and Hard with Normal being the default. You are also timed in every route, and every difficulty. Meaning your best time on Easy and Hard are recorded differently. However, you are only ranked by your time in Ranking route. Also, for the most part, you will face the character on their stage, which is the stage that defaults to their BGM/theme. Route 1: Standard Here you will face off against any one of the regular characters. (Elysium, Alpha Patroklos, Pyrrha Omega, Edge Master, Algol, Ezio, Devil Jin, Cervantes, and Kilik are not among them. Dampierreâs iffy, I didnât preorder from the right place, apparently.) Mini-boss: Aeon. Donât be fooled by the fact that heâs the Lizardman. Aeonâs got another ax to grind and some wings. Not particularly tough in Normal or Easy, but not as easy as the other 4 stages. Boss: Nachtmare...I mean Nightmare. There is a way that he can ring you out, so be careful. That huge sword will gladly do so if you are unfortunately standing too close to the edge. Route 2: Europe. Here you will only have the chance of fighting the European characters. (Siegfried, Viola, Hilde, Pyrrha, Patroklos, Tira, Raphael, Ivy, Z.W.E.I., and Cervantes, but not Nightmare.) Mini-boss: Z.W.E.I. Nothing much to say about him. The stage is a bridge, so there are two sides where ring-outs can happen. Boss: Cervantes. The old man is back on a pirate ship sailing during a heavy storm. Ring-outs are harder because of the railing, though if you/Cervantes are in mid-air, you/he can be knocked overboard. Route 3: Asia Inverse of Europe. Only Asian characters appear in this route. (Mitsirugi, Yoshimitsu, Leixia, Xiba, Maxi, Natsu, and Kilik) Mini-boss: Maxi. You start on top of a ship thatâs been severely damaged. Thereâs railing on two parallel sides and then the broken edges are on the other two. Once you have two wins in, there will be a small cinematic of the area youâre on being destroyed and you drop down into another area. This time thereâs only one edge, the other sides are walled of. Boss: Kilik. His style changes in between battles, so he can go from Voldo to Raphael. If you get to the Final Battle (both of you need one more kill to proceed) youâre thrown onto a small rocky area with only one open side. Route 4: Ranking Thereâs only one difficulty: Normal. You are ranked in Arcade mode based on your time in this route. Mini-boss: Ezio. He can strike from any distance using a lot of weapons: fists, feet, hidden blades, swords, crossbow, hidden gun. You fight on a stage where there can be no ring-outs. Boss: Siegfried. Same stage as Z.W.E.I. Youâre on a bridge. Two sides can cause a ring-out and heâs got the sword to do it to you. Route 5: Extra You unlock this by reaching level 17. It is still 6 stages, but adheres to none of the other standards. You will face any character, except for Devil Jin (again, not sure about Dampierre). Also, you will probably not face the character on their stage (although you still can). For kicks, the camera does not behave as usual, think of it as trying to change shots cinematically as you move around the stage. Thatâs the best verbal description for it. Mini-boss: Edge Master Boss: You will face one of the following: Alpha Patroklos, Pyrrha Omega, Ezio or Algol. You fight on Algolâs stage. (FL03) Quick Battle This is where you earn the majority of your titles. There is a huge selection of opponents to face. Some of them are story characters; the majority of them are custom characters. Each computer has a name. If they are a custom character, the character as that name. Or the computer uses a normal character. They range in difficulty level from E5-A1. (Each letter has five difficulties. E5, E4, E3, E2, E1, D5...etc.) The hardest is Isis, who uses Elysium, with the Phoenix Title. Sheâs A1. Some standard characters appear multiple times. Once at the lower difficulties, and once at the higher. At least Ezio does. A selection of four opponents will appear. You choose one to battle. After the fight, you pick another one. You can set the search criteria for which opponents appear. There are multiple choices. Region: Any, N. and S. America, Europe, Asia, Other Difficulty: Any, Beginner, Intermediate, Advanced Battle Recond: Any, Past Wins First, New Opponents First An E5 gives you the same experience as an A1. Beating Isis is only for the glory and the title. (FL04) VS. Battle Thereâs a lot of ways to VS. battle this installment: Player Vs. CPU, CPU Vs. Player, Player Vs. Player, CPU Vs. CPU. (Player 1 is always in, even in CPU Vs. Player, but now you start on the right instead of the left.) (FL05) Training Training. Select your character, and train. Your inputs appear on-screen to help you master those tricky combos. (NL00)SCVSCVSCVSCVSCVSCV PLAYSTATION(R)NETWORK SCVSCVSCVSCVSCVSCVSCVSCV Thereâs a lot to do in Online Mode. Most importantly, in Online Mode, you can register rivals. You can have up to 3. When youâre in the lobby, view their player card and then register them as your rival. On the main menu screen you can press a button to view your Soul Links and compare your records to your rival(s). Ranked Match: Set up criteria for an opponent and search for them. This is the only way to increase your online rank (levels go from E5-A1 like in quick match) Player match: You can create rooms with other players. You can text or voice chat in the rooms. There can be a total of six players in a room. Itâs more laid back than ranked matches. Global Colosseo: There are lobbies you can join by area and then large cities. Join a lobby and fight your opponents. You can text chat while waiting to fight, or select a license and challenge the person. Rankings: Compare yourself to the world. Itâs just a bunch of leaderboards based on stats. (Ranking matches, Ranking mode in Arcade, and Legendary Souls) (SM00)SCVSCVSCVSCVSCVSCV STORY -1607 A.D.- SCVSCVSCVSCVSCVSCVSCVSCV A very simple story. And there will be spoilers if you read this all before playing. Yes. Spoilers in a SC story. Opening: Opening cutscene. Watch as Siegfried and Nightmare destroy each other (well, really just Nightmare). The real story picks up 17 years later. It starts off with a brother, Patroklos working for a man, Graf Dumas the Lord of Hungary, to rid the world of malfested (people who are tainted by the lingering effects of Soul Edge). Patroklos hates the malfested because they killed his mother, Sophitia , and took away his sister, Pyrrha. He works for the lord of Hungary to achieve vengeance and get information on his sisterâs whereabouts from this lord. Episode 1: Patroklos is in a town under attack by the malfested. He is approached by guards of the town who confront him about serving Graf Dumas. Patroklos calls them out on being the Malefested attacking the town. BATTLE: You fight three different characters. Theyâre fairly simple, so just K.O. each one. (By three different characters, I mean you K.O. one and the next battle is the next one. Itâs one match.) They use a Hilde, Astaroth, and Raphael respectively. He comes across a sickly, malfested looking townsman who professes innocence. Patroklos does not believe himm and kills them. He returns to Graf Dumas who praises him for his actions and implores him to continue fighting the malfested. Patroklos says he is still looking for the malfested with the ring blade who killed his mother and kidnapped his sister, even though she was supposed to be in the area he was just in. Dumas sends him to a new place, where the malfested woman may be. Episode 2: Patroklos is interrupted while killing malfested by a man with a tattoo on his chest. The man calls Patroklos a murdered, and Patroklos insists that the malfested arenât human and insists heâs in the right for avenged the crimes committed against his family by the malfested. BATTLE: You fight the man, Z.W.E.I. This is fairly easy considering that he isnât going to use any moves to summon the wolf beast. Mostly, this means he stands still and fights back only a little. Z.W.E.I. summons forth a beast and beats Patroklos to the ground. Z.W.E.I. suggests that Dumas hasnât been telling Patroklos the truth about where to find his sister and then leaves without another word. Episode 3: Patroklos goes back to Dumas and describes what happened with Z.W.E.I. Dumas seems upset and tells Patroklos that Z.W.E.I. wants to help the malfested survive. Patroklos presses about his sisterâs whereabouts and Dumas reveals that he doesnât have any idea where she is, Patroklos is a servant and his family doesnât matter to him. Patroklos moves to kill Dumas but is stopped by a creature while Dumas walks away. BATTLE: You fight the creature man-thing, Voldo. Voldo doesnât put up much of a fight, just spam your forward B moves until you win. Dumas has gotten away from Patroklos during the battle. Episode 4: Patroklos goes to town, frustrated about recent events. He comes across Z.W.E.I., and demands answers. Z.W.E.I. beckons Patroklos to follow him and leads him out of town, and brings him to a man with a large sword, calling him Captain. He introduces Patroklos to the captain. The captain throws a blue crystal sword to Patroklos, inviting him to fight with it. BATTLE: Obviously, the captain is Siegfried. Siegfried fights more than the others up until this point. However, it shouldnât be too hard to win in one try. The blue crystal sword begins to glow. Siefried explains that the sword is Soul Calibur, and since he destroyed Soul Edge 17 years ago, he hasnât been able to wield Soul Calibur. The sword recently changed forms, indicating that it wanted a new master, whom Siegfried believes to be Patroklos. Patroklos takes that now he will be able to get revenge on the malfested and demands Siegried tell him about his sister, he refuses to fight in Siefriedâs group. Siegfried only agrees to give him the information if Patroklos will help him out and have Z.W.E.I. and Viola accompany him. As they leave, Siegfried warns Patroklos not to fight Nightmare if he appears, but seek assistance. Patroklos scoffs and walks away. Episode 5: Close to where Patroklosâs story started, a girl, Pyrrha, is crying in the middle of a burning town, surrounded by dead bodies. A woman with a ring blade congratulates her for the carnage, Pyrrha insists that she didnât do it. The woman says she understands, Pyrrha was only trying to protect herself. More people are shouting in the distance, they call Pyrrha a monster. The woman hands Pyrrha a sword and tells her to kill them before they kill her and leaves. Pyrrha begs the men to leave. BATTLE: Like in Episode one, you face three different people for one match. As you kill them, the next person in line faces them. You start fighting a Xiba, Natsu, and Mitsirugi respectively. I recommend starting with Angelic Meteor (running forward B), and then Guardian strike (downB, B) while theyâre in the air. And then spamming Cutlass Europa (backA, A, A), or a variety of Guardian Strike and Cutlass Europa. Pyrrha looks over to the woman who has returned, and calls her Tira. Pyrrha is upset about killing the humans. Tira reminds her that she is a malfested, and Pyrrha insists that she is a human. Tira reminds her of what happened earler in the day and that she is better as a malfested than a human because of how much she has been hunted by other humans. Pyrrha falls to the ground, apologizing. Episode 6: Pyrrha refuses to fight or kill anymore. Tira tells Pyrrha that she actually has a brother, Patroklos who fights with a sword and shield like her. Tira offers to take Pyrrha to Patroklos so long as she does as she is told and doesnât argue. Some men come up and attack them. Tira tells Pyrrha to kill them. BATTLE: As in the previous episode, you fight a group of three people. A Siegfried, Leixia, and Hilde. Demonic energy flows out of Pyrrha as she apologizes and falls unconscious. Tira laughs, telling Pyrrhaâs unconscious body that as she suffers she will become the perfect vessel. Episode 7: Patroklos is complaining about how long theyâve been travelling with no sign of his sister or of the ring blade wielder. A murder of crows flies past him and towards a person behind them. Tira laughs and seems to be familiar with Patroklos, even though he isnât. She brandishes her ring blade and Patroklos realizes who she is. BATTLE: Itâs Tira. She will fight back and guard. It shouldnât be too hard to beat her without losing. Spam your forward B and A moves for victory. Patroklos questions Tira, who mocks him and runs off. Patroklos follows, while Z.W.E.I. tries to tell him that it may be a trap. Episode 8: Patroklos chases Tira until she stops next to Pyrrha. Tira tells him sheâll kill the girl if he doesnât stop. Patroklos doesnât care until he realizes that the girl is his sister. Patroklos calls Tira a pawn of Soul Edge, which enrages her. She kicks Pyrrha several feet into the air, saying that Pyrrha is the pawn. BATTLE: Hope you didnât find Tira too hard to fight last time, because sheâs harder this time. Guard as soon as the battle starts and use your B attacks, guard after every combo. You fight Tira again, this time on a stage with no chance for ring outs. You also start with full Edge bars. Tira leaves and Pyrrha wakes up, Patroklos shows her his shield, and she realizes who he is. They hug and then Z.W.E.I. and Viola appear, Z.W.E.I. chides Patroklos for leaving. Viola walks up to Pyrrha and says that Pyrrha may not be a regular person and could be dangerous using mysterious words. Patroklos becomes flippant and leaves, telling Z.W.E.I. and Viola not to follow him. Pyrrha apologizes and follows Patroklos. Episode 9: Z.W.E.I. seems upset by the fact that Patroklos is going home to live with his sister. Viola reminds him that he and Pyrrha cannot stay together. Patroklos leaves for good this time, taking Pyrrha with him. As they travel in the woods, a giant axe-wielding monster attacks them, almost killing Pyrrha. Patroklos defends his sister. BATTLE: Astaroth. Guard as soon as the match starts and then fight back. Your B moves are your best friends. Patroklos chides himself for the sneak attack. Pyrrha freaks out about an injury Patroklos got on his arm. He insists that itâs fine and a woman appears from the wood-work. She bandages Patroklos and notices his sword, she calls it the Krita-Yuga, and says that it was one of three treasures from the Orient. She tells him that Soul Calibur isnât as strong as it could be, Patroklos blows her off. Pyrrha asks the woman for her name as she leaves, she says that itâs Ivy and tells her to do something about her rude brother. Episode 10: Pyrrha and Patroklos travel together, Patroklos promises her that theyâll be together forever. Voldo appears from the forest, Patroklos attempts to fight, but his arm is too injured to fight. Pyrrha gets in front of Patroklos. BATTLE: Voldo again. Use any combination of Angelic Meteor (running forward B), and then Guardian strike (downB, B) while theyâre in the air. And then spamming Cutlass Europa (backA, A, A) to win. Patroklos asks Pyrrha how she is doing as she hides the demonic glowing energy coming from her arm behind her shield. They agree that theyâre fine and keep moving. Episode 11: They get to a ship town to find a boat, but the town is burning. Graf Dumas walks out of the smoke. Dumas says that he wants to destroy Soul Calibur and changes form. He attacks Patroklos, but Pyrrha gets in the way and is knocked aside. Dumas reveals that he is Nightmare and has having Patroklos kill humans, not malfested. As he is about to kill Patroklos, Pyrrha stops him. As Nightmare mocks her, the demonic energy bursts from her body, changing her form. BATTLE: Youâre fighting Nightmare as Pyrrha Omega. Youâre moves are not the same. Guardian step still works. Start the match by running forwardK, and then using your B attacks, or guardian step. The Europa Cutlass is now different, but the combo is still a good attack. Nightmare guards a lot, but not from low kicks. Nightmare bursts into flames and disappears. Pyrrha turns to Patroklos who is freaked out, probably by the demonic arm and glowing orange eyes. Pyrrha is upset that he canât seem to accept her as she is, she asks him if theyâre a family after he points his sword at her. He says they are and then runs away. Tira appears and tells Pyrrha that she doesnât matter to humans, but Tira still accepts her. Pyrrha leaves with Tira. Episode 12: Patroklos runs back to Siegfriedâs fort. He explains to Z.W.E.I. what happened. Z.W.E.I. is interested in the Dumas part and then goes to get Siefried. Soul Calibur begins to glow and an angelic figure appears in front of Patroklos, looking like Sophitia. She tells him to revive Soul Calibur to save Pyrrha and then disappears. Siegfried walks up, demanding Patroklos swear to fight Nightmare, even if it means killing Pyrrha. When Patroklos canât, Siegfried reaches for Soul Calibur, saying that it must go to a better wielder, like Z.W.E.I. Z.W.E.I. says that he will take Soul Calibur by force if he must. BATTLE: Nope. Not Patroklos. Youâre Z.W.E.I. now. You start with a full Edge meter. I recommend any direction + B + K, Particullarly forward+B+K,B,B, Low kicks when he guards and a running A to start the match. Enjoy. Z.W.E.I. tells Patroklos that heâs weak. He aska what Sophitia would have down, Patroklos says that she would have accepted Pyrrha. Z.W.E.I. says that Patroklos is unable to protect anything so long as he cannot accept the world around him. As Patroklos listens, Soul Calibur glows and changes form again. Z.W.E.I. says that this is Patroklosâs first fighting style, not a pale imitation of Sophitia and hands Patroklos Soul Calibur. Episode 13: Patroklos draws the new Soul Calibur and Z.W.E.I. asks for another match. BATTLE: Now youâre Alpha Patroklos. ForwardA, A. Down,A. A. ForwardA, A. Best way to win this fight. Siegfried asks Patroklos to swear again to fighting Nightmare at any cost. Patroklos says he will save Pyrrha no matter what. Siegfried accepts this answer and asks him how heâs going to do it. Patroklos asks to have time to resurrect Soul Caliburâs full power and then goes to find Ivy. Episode 14: Patroklos is having trouble finding Ivy. She walks up, saying that she had been told someone was looking for her and is surprised that it is Patroklos. Patroklos asks her to tell him about the treasures. Ivy tells him that she will, but only if she deems him a wielder worthy of Soul Calibur. Patroklos agrees that this is a good course of action. BATTLE: Run forward A. ForwardA, A. Down,A. A. ForwardA, A. She might start doing a crouching guard in the third battle. Back B will remedy this. Ivy tells him about the Dvapara-Yuga and the Kali-Yuga, which were owned by a woman with a Chinese sword and an Oriental man respectively. She says that the Kali-yuga was a staff. Patroklos says that he will find them, and tells Ivy to expect him to come with them. Episode 15: Patroklos comes across an Oriental boy, Xiba, and girl, Leixia, talking about seeing town. The boy has a staff. Patroklos approaches them and asks if the staff is the Kali-yuga (because any oriental person using a staff has a sacred treasure, automatically). The girl tells him that they do have the two treasures he wants, but he must prove that he is worthy of his sword before they can help him. Two others approach, a man and a girl, remanding Leixia for her eagerness to fight. The four of them will fight Patroklos and test him. BATTLE: You fight Leixia, Natsu, Maxi, and Xiba. Run forward A. ForwardA, A. Down,A. A. ForwardA, A. They very seriously canât guard on this. If you let up for a second on Xiba, he will happily beat you down, however. The four agree to help Patroklos. They go to where Ivy lives. Episode 16: Patroklos introduces Ivy to Leixia and gives her the three treasures. Ivy uses her sword in a ceremony. All four items begin to glow blindingly and produce a huge wind. Sophitia appears to Patroklos again and congratulates him. Sophitia assures him that they can destroy Soul Edge and save Pyrrha. She gives him the stronger Soul Calibur and praises him as he grabs it. Then she tells him that they will kill Pyrrha together. Pyrrha is slaughtering people on the battlefield, opening a purple-eyed gate in the sky. Patroklos appears and pities her for having taken up Soul Edge. He promises to save her and protect the world by destroying Soul Edge BATTLE: Guard for her first attack. Run forward A. ForwardA, A. Down,A. A. ForwardA, A. Guard. Repeat. She fights back a little, especially if you miss an attack. But youâll win. Patroklos stabs Pyrrha with Soul Calibur, and she crystalizes. As she dies she cries and says that she is alone again. Sophitia congratulates Patroklos for destroying Soul Edge and restoring order to the world. âPatroklos sacrificed his family and lit the flames of hope. He has no regrets.â Patroklos notes that he failed to save anyone, especially Pyrrha and is haunted by her last words. An older man informs Patroklos that he will wander in Astral Chaos forever so long as he stays. Patroklos wishes to go back to the world before he made his mistake and save Pyrrha. Episode 17: Replay of the cutscene where Ivy unlocks Soul Caliburâs true strength. When Sophitia hands him Soul Calibur this time, thereâs a flash of light as he sees what will happen in the future. Patroklos tells Sophitia that killing Pyrrha is wrong and wonât save her. He tells Sophitia that he wants to create a world where he and Pyrrha can live together. Sophitia tells him to wander alone forever in Astral Chaos. After some time, the old man appears again and tells Patroklos to fill the sword with his will, and wield the sword, not be wielded by the sword. Patroklos does so and leaves Astral Chaos. Episode 18: Thereâs a huge battle going on in Hungary. Siegfried and Z.W.E.I. are fighting a large army. Siegfried tells Z.W.E.I. to go on ahead. BATTLE: a group of people. Astaroth, Aeon, and Cervantes. The any direction + B + K, Particullarly forward+B+K,B,B, Low kicks when he guards and a running A to start the match strategy from earlier works on the first two. On the third, forward+B works wonders. Z.W.E.I. makes it to Graf Dumas. Dumas turns to Nightmare. Z.W.E.I. is thrilled that Dumas is Nightmare so no one will be upset when he kills Dumas. BATTLE: You fight Nightmare. He doesnât do much at the beginning of each match, so grab him. He stands around and does nothing sometimes. Grab him. Otherwise use K and B attacks a lot. Youâll win, but not easily. Pyrrha kills Z.W.E.I. as Tira watches. Tira offers Soul Edge to Pyrrha, and Pyrrha grabs the sword. It promises her that it will never leave her and she promises to give it the souls it wants. Pleased by the turn of events, Tira meanders off. Pyrrha opens a rift to Astral Chaos. Episode 19: Patroklos descends from the heavens in the middle of the battle and runs toward Pyrrha, killing everyone that gets in his way. He gets to Pyrrha, who turns on him with Soul Edge, saying that he needs soul. She asks Patroklos to give her his soul. Patroklos blocks her attacks with Soul Calibur, Soul Edge possesses Pyrrha and she comes at him again. BATTLE: The spam A strategy wonât work this time. Start the match with running A. Back B works. Low kicks when she gaurds and grabs wherever possible. Pyrrha falls unconscious after Soul Edge falls from her grasp. Soul Calibur tries to force Patroklos to kill Pyrrha and Soul Edge. Patroklos resists and is turned to crystal by Soul Calibur after throwing Soul Edge away. Episode 20: Pyrrha wakes up and sees what has happened to Patroklos. She begins to cry and blames herself for not doing anything to fight against Tira. She takes Soul Edge tells it that it can do whatever it wants to her so long as it brings back Patroklos. She draws Soul Edge and hacks away at the crystal surrounding Patroklos, telling Patroklos that she forgives him for running away. Patroklos hears Pyrrha in a while realm while in crystal. Sophitia appears in a rage, telling Patroklos that she will take his body and destroy Pyrrha. Patroklos realizes that the woman is not Sophitia, breaks free, and asks her who she is. She says that she is the spirit of Soul Calibur, she only looks like Sophitia because of Patroklos. Sophitia says that what he wants doesnât matter. He will be under her control shortly. BATTLE: Her name is Elysium and sheâs using Pyrrha Omegaâs style. Run forward A. ForwardA, A. Down,A. A. ForwardA, A. This works surprisingly well against Elysium. Donât expect a perfect victory, though. Elysium fades away and Patroklos leaves, saying goodbye. Patroklos wakes up and they apologize to each other. Pyrrha and Patroklos look at Soul Calibur lying on the ground nearby, deciding to destroy it. They grab Soul Edge and thrust the sword into Soul Calibur. The gate to Astral Chaos closes and both swords disappear. Pyrrha and Patroklos walk off into the sunset. Congratulations. You beat the story. (CR00)SCVSCVSCVSCVSCVSCV CREATION SCVSCVSCVSCVSCVSCVSCVSCV You can make your own original character, or edit a standard character. You only have 50 slots in total. As you level up, you will gain the ability to change the hair of the standard characters. Thereâs a lot of stuff to fiddle with on the original characters. After you pick the style, you pick a gender and then a height. There are 5 heights. A star appears above the suggested height for the character (height creates an inverse relationship between power and reach). You can see what the height does to the power/reach. This is the only thing which alters your stats. So choose wisely, do you like reach, power, or both? You can change it later too. No decision is final. After you pick your height, choose the build. You then get to edit your character. Body Build/Height. Change your characterâs proportions. Thereâs a range of -20 to 20 for every part of the body (upper arms, forearms, pectorals, waist, hips, stomach, thighs, calves, and chest for women) Hair. Pick a hair style. There are generic styles and the styles of the standard characters. Face. Thereâs plenty of faces to go around. Eyebrows. Gentle, good hygiene, angry, bushy, thin. Voice. There are 8 personality types. Pitch and Tone. Thereâs also malfestation. Equipment: Plenty of equipment to choose from. You get a lot to start with and unlock crazy amounts more as you level up. Thereâs equipment for the Head, Face, Undergarments, Upper Body, Upper Body Covering, Lower Body, Hips, Neck and Back, Shoulders, Arms, Ankles, and Feet. There are also three slots for specialized equipment. You can change every aspect of the specialized: where it goes, size, positioning, and angling. Best of all, specialized equipment does not conflict with any other item, no matter what. Weapon/Style: If you really canât stand the style, pick a new one. Also pick a weapon. Thereâs a total of eight for every style that you unlock. Then thereâs the Weapon Packs. These packs change the hit effect. You get Outrageous, Anime, Magic, Cute, Angel, Devil, Manga. Colors/Patterns/Stickers: Change every color. The first tab is body colors and the base undergarments (what the character wears if they have no equipment on). Also, you can put on face paint (make-up and scars). The second tab is your equipmentâs colors. You can, instead of choosing one color, pick from a variety of patterns (which you may color and customize further). The third tab is for stickers. You can place stickers on the body (for tattoos/scars) or most of the equipment (except some hip equipment and most metal armor). Stickers can be moved around to be placed anywhere. The fourth tab is for weapon colors. You can change the weapon colors for most weapons (except for 1P, 2P, and the Masterâs weapons) and the color of the trail the weapon makes as it moves through the air. Input Name: Pick a name. Shoot Picture: Here you can take the thumbnail for your character. You can change the background, and pick two different frames for it (front in back). You can change the characterâs pose and catch them mid-animation (There are 3 weapon poses and 4 non-weapon poses. When picking a random style, you have only the 4 non-weapon poses). Close-ups or distant shots are also available to you by zooming and adjust the frame size of the picture. (CH00)SCVSCVSCVSCVSCVSCV CHARACTERS SCVSCVSCVSCVSCVSCVSCVSCV There are a lot of characters. I will list each character, their weapon/style, and if you can assign them to a custom character. Aeon: Hand ax X 2 A modified version of Lizardman. Lizardman began to show the traits of the creatures heâs eaten and gained sentience. Now he has wings and breathes fire. He has good reach, a lot of power and decent speed. His critical edge takes out a quarter of a life bar and begins as a middle-hit. Custom assignable: Yes Algol: His Whole Body He has a lot of reach and power, and is fairly fast. His critical edge is a mid-hit, and does very little damage. Custom assignable: No Astaroth: Giant Ax He has a lot of reach and power. His moves start very slow, and combo decently fast. His critical edge starts as a grab, and does about as much damage as a regular attack. Custom assignable: Yes Cervantes: Long sword and Pistol Sword Heâs very strong and has good reach, with some decent speed. His critical edge is unblockable, and slightly weaker than a normal gunshot. Custom assignable: Yes Dampierre: Hidden Daggers He has no reach, decent power, and speed. His critical edge is a guard impact, so your opponent must hit you to start it, and does about a quarter of a bar of damage. Custom assignable: Yes Devil Jin (Tekken): Tempered Fists His range doesnât exist, but heâs very fast and very strong. Also, he can fly using shadow wings and use unblockable eye- lasers (sometimes at the same time). His critical edge starts as a mid-hit, and does about half a bar of damage. Custom assignable: Yes, unavailable otherwise. Edge Master: Random He randomly uses any fighting style (except for Ezio). His critical edge is the styleâs critical edge. Custom assignable: Yes Elysium: Soul Calibur (random) She will randomly select any female style and use a Soul Calibur looking version of their weapon. Her critical edge does a quarter bar of damage from any distance, so long as it isnât guarded. Custom assignable: Yes Ezio Auditore da Firenze: Assassinâs blades & some. Very close to being broken. He can hit from any range. It says that he has low reach, and itâs true heâs better close-up in mid-range. However he has a gun and a crossbow. He also has two different swords in addition to his hidden blades (Plus fists. He loves to punch as well). Heâs decently fast and hits hard. His critical edge uses all of these weapons and takes out about a third of a life bar, and starts with a mid-hit. Custom assignable: No. When has a guest character been assignable? Hilde: Sword and Lance She has a lot of reach, decent speed and power. Her critical edge starts as a mid-hit, and does about a third of a bar of damage. Custom assignable: Yes Ivy: Snake Sword The sword defaults back to sword mode. It will break apart for certain moves to give her a lot of reach, but normal attacks donât have so much reach. She has decent speed and decent-poor power. Her critical edge starts out as a grab, and does about a third of a bar of damage. Custom assignable: Yes Kilik: Random He uses any random male fighting style (aside from Ezio). He uses the styleâs critical edge. Custom assignable: Yes Leixia: Chinese Sword Xiunghuaâs daughter. She has decent reach, is very fast, and poor power. Her critical edge starts as a mid-hit, and does a quarter bar of damage. Custom assignable: Yes Maxi: Nunchuk He has decent reach, good speed and a lot of power. His critical edge starts as a mid-hit, and does a third of a bar of damage. Custom assignable: Yes Mitsurugi: Japanese Sword He has decent reach, power and speed. His critical edge starts as a mid-hit, has a good chance for ring-out, and does about a quarter bar of damage. Custom assignable: Yes Natsu: Ninja Sword x 2 Sheâs Takiâs apprentice. Sheâs fast, but has middling-poor reach and decent power. She has a lot of jumping, disappearing moves. Her critical edge is a series of three mid-hits that, if all three hit, does a third of a bar of damage. Custom assignable: Yes Nightmare: Soul Edge (as a Zweihander) He has a lot of reach and power. His attacks start decently fast and combo even faster. His critical edges starts as a guard impact. It will auto run after a second and take out two-thirds of a health bar and be a guardable mid-hit. Custom assignable: Yes Raphael: Rapier Why fix what was broken? He has decent power, a lot of reach, and is very fast. His critical edge starts as a mid-hit, and does about a third of a bar of damage. Custom assignable: Yes Siegfried: Zweihander He has huge reach and a lot of power. His attacks start fairly slow but combo quickly. His critical edge is a two mid-hit combo. The first hit is close up, the second is very long range. Both together take out a little less than of a life bar, the second one does about a third of a bar. Custom assignable: Yes Tira: Ring blade She has decent reach, a lot of power and speed. Be careful with her, though, she is capable of killing herself. Her critical edge is a mid-hit, and does about a quarter of a bar of damage. Custom assignable: Yes Patroklos: Short Sword and Small Shield. He is Sophitiaâs son, and emulates her fighting style while making it completely his own (nothing like Sophitia). He has a lot of power and decent speed and reach. It starts as a mid-hit, and does a bit more than a third of a bar of damage. Custom assignable: Yes Alpha Patroklos: Soul Calibur (Hidden Sword Style) He has a lot of reach, power, and speed. He sheathes his sword after every attack and quickly draws it again for the next. Basically, think Setsuka from SC IV, and thatâs him, minus umbrella/parasol. His critical edge starts as a mid-hit, and does little more than quarter of a bar of damage. Custom assignable: Yes Pyrrha: Short Sword and Small Shield. Sheâs Sophitiaâs daughter and is a lot like a cross between Sophitia and Cassandra from the previous title. Sheâs very fast and has decent power and reach. Her critical edge starts as a mid-hit, and does about a third of a bar of damage. Custom assignable: Yes Pyrrha Omega: Soul Edge (Short Sword and Small Shield) Malfested version of Pyrrha. She has decent reach, and a lot of power and speed. The style shares a lot of moves with Pyrrha, but has a lot of differences as well. This is not just a more powerful form of Pyrrha. Her critical edge starts as a mid-hit, and does bit less than half of a bar of damage. Custom assignable: Yes Voldo: Katar x 2 He has good reach, a lot of power and decent speed. He can fight from any angle and likes to walk in a bridge. Weâre not sure if heâs still human. His critical edge is a mid-hit, and does a little more than a third of a bar of damage. Custom assignable: Yes Viola: Crystal Ball & claw hand. Amy...I mean Viola has a very unique style. She attacks with a lot of range using her ball and close up using the metal claws on her right hand. After using certain moves the ball will float in mid-air and be unusable in moves, limiting her range. However, Viola can call it back to her anytime, having the ball attack from behind, going through guard. Sheâs decently fast and powerful. Her critical edge involves the ball making a field of mid-hit pain around it, slowly pulling the victim towards the ball. The opponent can guard, but is open to attack from Viola. If it hits, it does more or less no damage. Custom assignable: Yes Yoshimitsu (II): Japanese Sword X 2 He has good reach, decent power, and a lot of speed. Also, he can fly, walk on his swords, and kill himself. His critical edge starts as a low-hit, and it does about half of a bar of damage. Custom assignable: Yes Xiba: Rod Inheritor of Kilikâs style. Itâs not quite as serious as Kilikâs use of the staff. Heâs decently fast, fairly strong, and has a lot of reach. His critical edge starts as a guard-impact will auto-run as a mid-hit, and does about a third of a bar of damage. Custom assignable: Yes Z.W.E.I.: Sword and E.I.N. His reach is short with the sword and long with any attack using E.I.N. Heâs decently fast and powerful. His critical edge is a mid-hit, and does less than a quarter of a bar of damage. Custom assignable: Yes (XP00)SCVSCVSCVSCVSCVSCV LEVELING UP SCVSCVSCVSCVSCVSCVSCVSCV Iâve mentioned level-ups a lot. You have a player level that runs from 1 to what Iâm guessing is 100/MAX. (The level area only has enough space for two digits, so Iâm guessing that after 99, you go to MAX). As you level up you unlock weapons, stages, characters, equipment, stickers, and thumbnail goodies. Along with titles, every level has a title. (Also why I guesstimate 100.) There is one way to level-up: fighting. The experience you get is based on your performance (flawless victory, no losses and all perfects, yields 120 points). A loss will give you a meager amount of experience. RPG fans refer to this process as grinding. It will drive you mad. But whatâs the easiest way to grind, you ask. Iâll list a few methods Iâve played around with. Pick what works best for you. Quick battle. Just choose the easy opponents because theyâre faster to beat. Also, in quick battle look for a Beginner character named Lefera in N. and S. America. She uses Viola and has the title Frightened Lamb. Select Raphael style for yourself and use his B + G grab, Unending Stings, twice to send her off the stage. Battle time is about 6 seconds. This is the fastest method, but after about fifteen rematches, you begin to consider what giving up SoulCalibur for books, chess and checkers would be like. Arcade Mode. Go on Easy. Waste the computers. You get a bonus 200 points XP for beating the Arcade. I like Standard or Extra for the variety. Online Battle. Yields the most experience. If you can, create a room with 1 battle instead of three, you run through them faster. Matches will yield 150 experience if you do well enough. However, unless you know your opponent, you may get someone who will only juggle you with Devil Jin (basically youâre up in the air the entire time unable to defend yourself or fight back). Itâs fun to do, but not fun to be on the receiving end. Eventually rooms degrade to the point where you only get 90 XP. Go to a new room at this point and start again. Pray you donât get juggled. Losing here gives you about 50 XP -> 40 XP. (VC00)SCVSCVSCVSCVSCVSCV VERSION HISTORY AND CREDITS SCVSCVSCVSCVSCVSCVSCVSCV 3.4.2012 Version 1.0 I made the entire thing. With the help of my brother for Legendary Souls. (CR00)SCVSCVSCVSCVSCVSCV VERSION HISTORY AND CREDITS SCVSCVSCVSCVSCVSCVSCVSCV You may use this FAQ as you would like, so long as you don't claim it as your own. Credit me, Sain'nex, if you post it somewhere else.