FAQ And Walkthrough - Guide for LittleBigPlanet 2

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		          LITTLE BIG PLANET 2

			    FAQ/Walkthrough
          ----------------------------------------------------


    Version 1.1 - February 25 2011.
	Completed Da Vinci's Hideout section.
	Fixed spelling and style layout mistakes.
	Added Scoring & Prizes section.


=========================================================================
Author: Krystal K. ([email protected])



=========================================================================
                               Table of Contents
=========================================================================

          1. INTRODUCTION					[INT01]

          2. GAMEPLAY						[GMP02]
		CONTROLS					[CNTLS]
		SETTINGS					[SETGS]
		POPIT						[POPIT]
		SCORING & PRIZES				[SCORE]

          3. WALKTHROUGH					[WLKTH]
		DA VINCI'S HIDEOUT				[WLK00]
			1.0 INTRODUCTION			[WLK10]
			1.1 LET'S GET YOU MATCH FIT		[WLK11]
			1.2 ROOKIE TEST				[WLK12]
			1.3 GRAB AND SWING			[WLK13]
			1.4 GRPPLE GRAPPLE			[WLK14]
			1.5 BRAVERY TEST			[WLK15]
			1.6 FINAL TEST				[WLK16]
			1.7 OUR NEWEST MEMBER			[WLK17]
		DA VINCI'S HIDEOUT CHALLENGES			[CHLDV]
			HEDGE HOPPING				[CHL01]
			TOWER OF WHOOP				[CHL02]
			BLOCK DROP				[CHL03]
			SUPER BLOCK DROP			[CHL04]
		VICTORIA'S LABORATORY				[WLK01]
			2.0 THE TEMPERAMENTAL BAKETRESS 	[WLK20]
			2.1 RUNAWAY TRAIN			[WLK21]
			2.2 BRAINY CAKES			[WLK22]
			2.3 THE CAKEINATOR			[WLK23]
			2.4 CURRENT AFFAIRS			[WLK24]
			2.5 KLING KLONG				[WLK25]
		VICTORIA'S LABORATORY CHALLENGES		[CHLVL]
			RODENT DERBY				[CHL05]
			ATTACK OF THE MUTANT MARSHMALLOWS	[CHL06]
			DEATH BY SHOCKOLATE			[CHL07]
		THE FACTORY OF A BETTER TOMORROW		[WLK03]
			3.0 MAXIMUM SECURITY			[WLK30]
			3.1 PIPE DREAMS				[WLK31]
			3.2 BANG FOR BUCK			[WLK32]
			3.3 WASTE DISPOSAL			[WLK33]
			3.4 FOWL PLAY				[WLK34]
		THE FACTORY OF A BETTER TOMORROW CHALLENGES	[CHLFT]
			BASKETBALL				[CHL08]
			SPLIT PATHS				[CHL09]
		AVALONIA					[WLK04]
			4.0 AVALON'S ADVANCED ARMAMENTS ACADEMY	[WLK40]
			4.1 GOT THE HUMP			[WLK41]
			4.2 THE SACKBOT REDEMPTION		[WLK42]
			4.3 FLYING IN THE FACE OF DANGER	[WLK43]
			4.4 HUGE PERIL FOR HUGE SPACESHIP	[WLK44]
		AVALONIA CHALLENGES				[CHLAV]
			ON BURROWED TIME			[CHL10]
			GOBOTRON				[CHL11]
			CHICK FLICK				[CHL12]
		EVE'S ASYLUM					[WLK05]
			5.0 UP AND AT'EM			[WLK50]
			5.1 FIREFLIES WHEN YOU'RE HAVING FUN	[WLK51]
			5.2 PATIENTS ARE A VIRTUE		[WLK52]
			5.3 CASA DEL HIGGINBOTHAM		[WLK53]
			5.4 INVASION OF THE BODY INVADERS	[WLK54]
		EVE'S ASYLUM CHALLENEGES			[CHLEA]
			HUNGRY CATERPILLARS			[CHL13]
			MIND CONTROL				[CHL14]
			ROOT CANAL				[CHL15]
		THE COSMOS					[WLK06]
			6.0 SET CONTROLS FOR THE HEART OF
				THE NEGATIVITRON		[WLK60]
			6.1 FULL METAL RABBIT			[WLK61]
			6.2 WHERE IN THE WORLD IS AVALON
				CENTRIFUGE?			[WLK62]
			6.3 FIGHT OF THE BUMBLEBEES		[WLK63]
			6.4 INTO THE HEART OF THE NEGATIVITRON	[WLK64]
		THE COSMOS CHALLENGES				[CHLCO]	
			ROCKET FUNLAND				[CHL16]
			SPACE POOL				[CHL17]
			PING PANG PONG				[CHL18]
		REVISITING FOR 100%				[WLK07]
		REVISITING FOR CO-OP				[WLK08]

          3. LEVEL CREATION					[LVL03]

          4. TROPHIES						[TRS04]

          5. VERSION HISTORY AND UPDATES 			[VER05]

          6. DISCLAIMER						[DIS06]




=========================================================================
			1. INTRODUCTION				[INT01]
=========================================================================


    Welcome back to Little Big Planet, a near-limitless possibilities and
infinite freedom to bring YOUR ideas to life. With new features, you now
have the ability to make your levels even more fun and enjoyable.

    My objective here is to guide you through the ins and outs of story
mode and the new features available through LBP 2 in level creation.

    If you want me to add something or notice a mistake, please email 
me at the above address with the correct information.




=========================================================================
			2. GAMEPLAY				[GMP02]
=========================================================================


				CONTROLS			[CNTLS]
		========================================

    There's nothing more adorable than a freshly-stitched sack person,
you have to agree. If you are already familiar with your sack boy or girl
now is a good time to learn about all their new abilities. If this is
your first time playing LBP, then take a moment and play with your sack
adventurer and get to know each other.


				In Game
		----------------------------------------

	Directional Pad
		UP			- Happy Expressions
		DOWN			- Sad Expressions
		LEFT			- Scared Expressions
		RIGHT			- Angry Expressions
	Left Analog			- Move
	Right Analog			- Arm movement w/ R2 and L2
	
	Select				- Good Grief Report
	Start				- Pause Menu

	X				- Jump or Confirm
	O				- Previous Menu or Cancel
	SQUARE				- Open Popit

	R1				- Shuffle Menu Pages
					  Hold onto objects
					  Use Grapple, Cakinator, etc.
	L1				- Shuffle Menu Pages
					  Bring up name and points
	R/L 2				- Hold to control sackboy's arms
	L3				- Press to change SIXAXIS point


			     Level Creation
		----------------------------------------
	See Level Creation Section




				SETTINGS			[SETGS]
		========================================


    Most of the settings for your sack life are common sense, but I will
mention a few that can be easily overlooked and are very useful.



 Online Play
 ---------------------------------------

    1. When I Play a Level That Has Others Playing It
	- Tired of always being asked to play story mode online? Well, with
	  a quick change of selection here you can choose to never be
	  bothered again.

    2. When My Friends Try to Join Me
	- They are your friends aren't they? Set this to Ask, Auto Accept
	  or Auto Reject depending on how good of friends they really are.


 Music Player
 ---------------------------------------

    1. Always wanted to listen to your own tunes while hanging out in your
       pod or crafting your perfect level? Now you can create the perfect
       Sack person experience.


 Voice Chat
 ---------------------------------------

    1. Play with other sack friends a lot? Set up your mic here.


 Display
 ---------------------------------------

    1. Make sure you're getting the whole experience by setting the screen
       size, gamma, and subtitles here.


 Profile
 ---------------------------------------

    1. Played LBP before? Import your old profile here. This will happen
       automatically when you load up LBP 2 for the first time, but in case
       you skipped it you can do it again here.





				  POPIT				[POPIT]
		========================================


 Customize Charatcer
 ---------------------------------------
	Reset Costume
		- Did someone stick a bunch of stickers on you without
		  your permission? Clean off here.
	Random Costume
		- Want to see what random stuff you can generate with all
		  your decorations? Check out the wacky combinations here.
	Save Costume
		- Made a cool costume? Save it forever.
	My Costumes
		- Saved costumes are stored visually here.

	
	Outfits
		- You know all those premade costumes you got/bought? Well
		  here you can change into them with one click.
	Materials
		- All the materials you can have your base sack person look
		  like... naked?
	Head 	
		- Includes eyes, glasses, hair, hats, mouths and mustaches.
	Body	
		- Includes feet, hands, legs, neck, torso and waist.
	Player Color
		- The color of your sack persons menu.


 Pod Decoration (only when in pod)
 ---------------------------------------
	Rest/Save
		- Just like with your sack adventurer, you can save their
		  home forever.


 Personal (in pod)
 ---------------------------------------
	Tools and Used Objects
		- Keeps track of all stickers and decorations in your/sack
		  persons pod.
	Sticker & Decoration Edit Tool
		- Want to move something around, use this.


 Personal (in game)
 ---------------------------------------
	Heart Items
		- Keeps track of all hearted objects.


 Text Chat
 ---------------------------------------
	- Need to talk to your co-sack adventurer and don't have a mic?
	  No fear, you can always text them here.


 Retry
 ---------------------------------------
	- Get stuck? Hold this down and watch what happens.





			    SCORING & PRIZES			[SCORE]
		========================================

    CraftWorld hasn't changed much since LBP. Levels are still all about
collecting prizes and scoring big. How you ask? Well by chaining score
bubbles, the small bubbles with an orange glow in the middle. Each score
bubble will net you 10 points on their own, but when chained by collecting
5 in a row you will gain a multiplier of x2. Continue this and increase the
multiplier by one each time. Prize Bubbles, on the other hand, are the
large bubbles and will supply the player with costume, items, decorations,
stickers, and more.





=========================================================================
			1. WALKTHROUGH				[WLKTH]
=========================================================================


			    Da Vinci's Hideout			[WLK00]
		---------------------------------------


 1.0 	INTRODUCTION						[WLK10]
 ==================================

    If you imported your profile from LBP you will find your sack boy or
girl all dressed up as you left them. A quick hello from our friendly
narrator Stephen Fry and we're off. Run along the path, enjoying the music
and the scenery.

    Along the way you'll come across your first tutorial. For those who
don't know LBP, stop and learn how to CUSTOMIZE your sack person. For
everyone else, run along unless you want to enjoy some humor.

    Not much further along you can shoot yourself some dev heads to reveal
names. Nothing like some revenge for The Bunker level from LBP. If you're
done, which took me quite a while, then wiggle your cute bottom along.

    Another tutorial will teach your brilliant little sack person how to
show all those cute little expressions available. Do a little dance, shake
a little booty and then run along.



 1.1 	LET's GET YOU MATCH FIT					[WLK11]
 ==================================

    At the end of the introduction, a close incounter with the Dreamscapes
nemesis the Negativitron, it's off to save Little Big Planet. Of course,
being nearly snatched up by a vortex, The Alliance isn't exactly jumping
up for your help. An all-too-sexy Avalon Centrifuge and forgetful Larry
Da Vinci set you up with a Pod for your "experiments".



 1.2 	ROOKIE TEST						[WLK12]
 ==================================

    Your first real adventure has finally begun. Although mainly used as a
tutorial for all things sacky, you will gain some new items that will make
your new sack person all too happy or a long time companion sack person enjoy
new collectables. 

    The level is as simply as heading to the right from your entrance and
following the path until you come to the pillar of learning, at least that's
what I'm calling it. You will find a treasure trove of items as you learn
how to move within CraftWorlds 2.5d space and maybe even learn something new.

  |=============================================|
  | New Costumes				|
  |---------------------------------------------|
  | Quina Wrist Ties				|
  | Wooden Knight Boots				|
  | Wooden Knight Helmet			|
  | Wooden Knight Ruff & Armlets		|
  | Wooden Knight Shield & Sword		|
  | Wooden Knight Skin				|
  | Quina Hat & Hair				|
  | Quina Dress					|
  |=============================================|

    The final level to the seemingly endless ride up the tutorial section
ends with a gruesome death for your poor sack person, okay well maybe not so
gruesome. Don't worry thoughmy sack friend, it's not permanent. For now
though, you will be unable to prevent this for Aced status until you have
the DA VINCI SPECS sticker. So just pop your head and head from the checkpoint
to the right.


    The next area is designed to develop your sticker status in CraftWorld.
Head over to Da Vinci and watch the video, if you like, and then use the
provided stickers on the nearby wall. You'll know you have the right sticker
on the right spot when you hear a fanfare noise.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Hand and Sleeve Sketch			|
  | Hairy Leg					|
  |=============================================|

    Keep on cruising to the right and a mouse nibbling on cheese points out
some more prize bubbles. Drop to the section below and run left to collect
them.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Grinning Lady Portrait Sticker		|
  | Cheese Wedge Object				|
  |=============================================|

    Onward you go, little sack one to the oh so fun jump pads. A new addition
to LBP, these things are all kinds of fun. Sure they had those silly 2x pads
in LBP 1 that you could never control properly, but now you can jump around
all you want and even do some impressive flips.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Arch Sketch					|
  | Pillar Sketch				|
  | Chair Back Sketch				|
  | Face Bracket Sketch				|
  | Triangle Bracket Sketch			|
  | Pillar Bracket Sketch			|
  |=============================================|

    After all the fun filled jumpage, move along to a bookshelf full of
goodies. No hidden items around so just grab what you see and continue on.
The easiest way to get the two on the right is to jump down from the level
above, but they can be reached by the jump pads as well.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Frosted Diamonds Material			|
  | Wheel Sketch Sticker			|
  | Iron Support Sketch Sticker			|
  | Pedestal Sketch Sticker			|
  | Old Wood Material				|
  | Furniture Leg Sketch 1 Sticker		|
  | Unfinished Old Man Sketch Sticker		|
  | Black Starburst Sticker			|
  |=============================================|

    Continue on and you can learn all about how to take pictures with your
Playstation Eye, it even makes me wish I owned one. If you don't have an
Eye enjoy the bubbly gifts and move on.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Black and White Photo Frame			|
  | Body-Outline Frame				|
  | Circle Frame				|
  | Mouth Frame					|
  | Photo Frame					|
  | Red Star Frame				|
  | Speech Bubble Frame				|
  | Square Frame				|
  |=============================================|

    Da Vinci is all about giving you bubbles in training and he continues
this trend as you jump up the books and head on toward the finish line.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | 'Regal Fanfare' Stinger 2 Audio		|
  | Curved Iron Support Sketch Sticker		|
  | Lion Sword Object				|
  | Handkerchief Decoration			|
  | 'Regal Fanfare' Stinger 1 Audio		|
  | Chair Studs Sticker				|
  | Decorative Iron Hinge Decoration		|
  | Bricks Doodle Sticker			|
  |=============================================|

    All that's left to do is hop on the Scoreboard and check out your awesome
score. Give your sack person a pat on the back, a little dance and giggle and
you've completed your first level. Provided you got all the above items, you
should get a 100% items and a level complete. The Aced will have to wait until
later.

  |=============================================|
  | Level Complete Gifts			|
  |---------------------------------------------|
  | Flyboy Skin					|
  | Bellydancer Hair				|
  | 'Da Vinci Tutorial' IntMusic		|
  |=============================================|

  |=============================================|
  | Collect All Gifts				|
  |---------------------------------------------|
  | Chair Seat Sketch				|
  | Cog Sketch					|
  |=============================================|

    See the revisiting for 100% section on how to Ace the level.




 1.3 	Grab and Swing						[WLK13]
 ==================================

    Da Vinci isn't done teaching you new things, but that doesn't mean the
fun has ended. In fact, the fun has just begun. While our beloved sack person
can't fly, they sure can swing. First things first though. In order to swing,
you have to grab onto an object and what better way to learn than tugging a
little block into place to advance, but first use it to grab the prize bubble.

  |=============================================|
  | New Material				|
  |---------------------------------------------|
  | Red Floral					|
  |=============================================|

    Now moving one object to get up is all well and good, but sometimes you'll
need to use objects in conjunction with each other to get prizes or advance. In
this case, you'll need to move the wheeled object and the small box near enough
to jump from one to the other.

  |=============================================|
  | New Object					|
  |---------------------------------------------|
  | Open Book					|
  |=============================================|

    Oh no, the bubble is stuck on top of the stack of boxes. No fear little
sack person, simply pull them down to get the bubble, move one box to advance
and grab another prize on the way.

  |=============================================|
  | New Materials				|
  |---------------------------------------------|
  | Floral Brocade				|
  | Damask-Orange Leaves			|
  |=============================================|

    Why would Da Vinci have a sofa on wheels you ask? Why to move it of course.
Drag the sofa under the bubble for your prize and then to the end to proceed.

  |=============================================|
  | New Sticker					|
  |---------------------------------------------|
  | Paint Splodge-Dark Brown			|
  |=============================================|

    It really is a shame that the little sofa had nowhere to go, isn't it? Well
you're in luck. Head onward and a big sofa will await you for a nice roll down
the hill. In order to get all the bubbles, drag the sofa to the lip, but not
too close, and then position your sackperson on the lip of the left side.
Yay, for bubbles. Now wait just a minute my little sack friend, running ahead
gets you in trouble in CraftWorld. Head back to the bottom of the ramp and
notice that another ramp heads down to the left. Take this for some jump pads
and even more bubble fun.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Plywood Material				|
  | Grapes Sticker				|
  | Ada's Sackboy Sticker			|
  | Full Glass Sticker				|
  | Paint Square-Orange Sticker			|
  | Square-Terracotta Sticker			|
  |=============================================|

    Now all the swinging sack person fun comes into play. Don't just swing
along without a care in the world when bubbles are around though. Drop down
and collect the first bubble before continuing on to a string on swinging
fun and a Challenge Key. Before heading on, after your swinging fest, drop
down and jump as far into the background as possible and run right. You will
find a hidden passage behind the stack of books, allowing you to gather all
the bubblicious goodies you may have seen earlier.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Fountain Sketch Sticker			|
  | Big Green Book Object			|
  | Straight Iron Support Sticker		|
  | Tower Wax Seal Decoration			|
  |=============================================|

    Back to the swinging and down the books, you can move along if you want
to miss an item behind the descending books. Simply jump back and behind
the books to score another bubble.

  |=============================================|
  | New Decoration				|
  |---------------------------------------------|
  | Da Vinci One-Story Tower			|
  |=============================================|

    So you know how levels could only be so big in LBP? Well our problem has
been solved with the fun and ingenius idea of level linking. Simply hop into
a checkpoint and arrive at a whole new map, allowing for longer and more
enjoyable levels.


    If you ever wondered how sack people took a bath, you quickly learn.
Flush the toilet by grabbing the switch before heading out of the toilet,
don't worry if you miss you will get another chance in a second. Make sure
to dry your hands on the toilet paper for another proze bubble and head on to
the right. In the next room, Da Vinci will introduce you to the new Grappling
Hook. Remember how you possibly missed the flushing toilet? Well, why not run
back there and grapple the soft switch for your prize bubbles. While you're at
it... enjoy the disco and even more prizes in the grappling hook room.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Golden Picture Frame			|
  | Red Pillar					|
  | Furniture Leg Sketch 1			|
  | Iron Hinge Sketch				|
  |=============================================|

    Tips for advanced swingers: Swing up and out and let go of the object
you are holding onto. At the apex of your ascent, re-grab the object and
you will gain a large amount of momentum. Continue this until you get
the desired height and then let go to fly away.


    Head up the books to the right and get your swing on by getting the
two prize bubbles in midair. If there's one thing all sack persons should
know though, is that if there is a swing above than there is prizes below.
Drop down and grab the three bubbles for more goodies.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Da Vinci Turret Decoration			|
  | Furniture Leg Sketch 2 Sticker		|
  | Small Flat Book Object			|
  | Window Sketch Sticker			|
  | Da Vinci Portrait Sticker			|
  |=============================================|

    Moving on, another chasm below indicates more prizes to be had. Drop
down and collect the bubble at each end before using the grappling hook
to swing across the chasm and collect the two bubbles above.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Joystick Sketch				|
  | Controller Sketch				|
  | Wooden Da Vinci Logo			|
  | Permesean Logo				|
  |=============================================|

    A checkpoint awaits you and a whole new way to use the grappling hook
is explored by simply standing under one and using it to go up or down
with the lest analog stick. Head left an grab the prize bubble before
moving on to the right and using the grappling hook to head down. Once you
reach the ground, make sure you run all the way to the left to grab the
hidden bubble.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Helicopter Sketch				|
  | Da Vinci Specs				|
  |=============================================|

    Drop down and you will encounter your first race. Unlike most races
in LBP 2, this one is required instead of being triggered by a sticker
placement. Races are all about time, the longer you take the less you
score. Obtaining score bubbles will stop the clock for a fraction of a
second and multipliers increase the pause. Before heading into the fray
of racing though, head left and grab the two bubbles.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Green Spiral				|
  | Fingerprint-Orange				|
  |=============================================|

    Time to start racing, but I suggest you take your time to collect all
prize bubbles on the way. Your first swing will give you access to two
bubbles, on below and one higher between the two swings. Use the technique
of gaining momentum to grab the bubble in the middle and continue swining
along the path, getting another bubble on the way.

    On land again, use the grappling hook and jump pads to ascend to the
next level. There are some hidden bubbles involved in the next swing. In
order to reach the three bubbles in the air you'll need to grapple the
ball above the jump pads and use them to propel you up. The trick to this
is releasing as you ascend to throw your sack boy or girl straight up
into the bubbles. Once you get these three, drop down and grapple the
ball again and use the jump pads to get to the other side of the ball.

    The spinning circle is not only the way to get up to the ext level,
but also the way to fly to a floating bubble. As your sack person reaches
the left side of the circle let go to fly straight up and grab the bubble.
If you miss, simply drop back down a level and try again. Once you have
that you can cros the finish line and end the race. There are three more
bubbles here before hopping on the scoreboard and finishing the level.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Da Vinci Two-Story Tower Decoration		|
  | Masonry Trim Material			|
  | Circle Square Sticker			|
  | Magnum Opus Logo Sticker			|
  | Orange Terra Incognito Sticker		|
  | Newton Logo Sticker				|
  | Da Vinci Ego Sticker			|
  | Black Matte Wood Material			|
  | Chandelier Sketch Sticker			|
  | Cheese Wedge Sticker			|
  |=============================================|

  |=============================================|
  | Level Complete Gifts			|
  |---------------------------------------------|
  | Cog Princess Skin				|
  | Combover Hair				|
  | Sketch Hat					|
  |=============================================|

  |=============================================|
  | Collect All Gifts				|
  |---------------------------------------------|
  | Dowel Upright				|
  | Big Red Book				|
  | 'A Fifth of Beethoven'			|
  |=============================================|

  |=============================================|
  | Aced Level Gifts				|
  |---------------------------------------------|
  | Carrot Stick Hat				|
  | Flyboy Hat					|
  |=============================================|




 1.4 	Gripple Grapple						[WLK14]
 ==================================

    Now that you have basic knowledge of the Grappling Hook, it's time
to put that knowledge to use. Head to the right and get your grapple on
right away while collecting a bubble. On the other side is some jump pads
for more jumping fun, but beware of the electric ground by grappling the
soft ball in the air. Swing right and fall on the jump pad to propel you
into the sky and get a new bubble. Use the new ball to swing and collect
two more bubbles before falling to thr ground.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Dowel-Horizontal Object			|
  | Chalk Happy Face Sticker			|
  | Chalk Round Scribble Sticker		|
  | Chalk Dotted Diagonal Sticker		|
  |=============================================|

    Running to the left and jumping up will get you access to two more
bubbles before dropping down and getting your swing on to cross the
electric ground and score three more bubbles. On the last swing make
sure you get enough momentum to get on the ledge holding two more bubbles.
Hop up the vertical jump pads and score one last bubble before the hard
part.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Chalk Sad Face Sticker			|
  | Chalk Spiral Arrow Sticker			|
  | Chalk Speech Bubble	Sticker			|
  | Chalk Square Sticker			|
  | Chalk Wavy Line Sticker			|
  | Wooden Strut Object				|
  | Chalk Curved Arrow Sticker			|
  | Blackboard Material				|
  |=============================================|

    I say the next part is hard, but only if you want every bubble and
aren't good at timing. First, take out the two easy bubbles at the bottom
of each metronome-like posts. The six prize bubbles in the air take a
little more time and the trick is to use momentum between the two posts.
If you can manage to grab a post as it is going away from you and then
let go and grab it as it heads beack, you should get enough momentum to
get all six bubbles.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Chalk Cloud					|
  | Chalk Bounce Arrow				|
  | Block of Handwriting			|
  | Chalk L1 Button				|
  | Chalk Zig-Zag				|
  | Drippy Principia Logo			|
  | Chalk Lightning				|
  | Fancy Art					|
  |=============================================|

    Once you're past that part you can use the jump pads to get a
Challenge Key, but make sure to get the three prize bubbles first.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Wooden Valve Wheel Decoration		|
  | Wooden Chandelier Arm Object		|
  | Wrench Sticker				|
  |=============================================|

    The spinning balls are actually a decoy to make you miss three bubbles
hidding at the bottom. Simply grappl one ball and ride it down, grab the
bubbles and then get off on the other side.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Hook Sketch					|
  | Wooden Gear 2				|
  | Scoop Arm					|
  |=============================================|

    The vertical climb of grappling points isn't as straight forward as
it may seem due to some bubbles in between each ball. Make sure to grab
all the bubbles from the three spinning circles before heading on. In
total there are six. At the top there is another ball that you can move
to reach one last bubble before some action.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Chalk Circle Sticker			|
  | Chalk Arrow Sticker				|
  | Chalk Square Scribble Sticker		|
  | Chalk Hazard Symbol Sticker			|
  | Chalk Line Sticker				|
  | Chalk Star Sticker				|
  | Wooden Chandelier Centre Object		|
  |=============================================|

    Now for some action packed swingage. Using the jump pads alone will
get you killed and that would be very bad for our little sack friend.
What you need to do is grapple the ball before using the jump pads to
swing around to the other side. The same principle goes for the larger
area to the left and you'll find a prize at the top. Continue to the right
and use the jump pads and grapple to ball and move it to the right,
connecting to another ball on the way.

    At the checkpoint the wall will open and reveal your challenge. It's
simple really, use the grappling point to swing to the other side, but
watch out for the electric peg. On the other side are two prize bubbles
before continuing with more jump pad/grapple obstacles. Head right and
grapple across the chasm and score the prize bubble at the top of the
vertical platform.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Chalk Skull Sticker				|
  | Bookshelves Material			|
  | Wooden Cog Wheel Decoration			|
  | Streetlamps Sticker				|
  |=============================================|

   Continue through the level via the grappling points, scoring the three
prize bubbles on your journey and avoiding the electric planet, until you
arrive at a checkpoint. Time for another lesson in momentum. Use the two
swining grapple points to gain enough momentum to get the three bubbles
above. At the next checkpoint, another dramatic reveal shows the same
obstacle you encountered before, but with two pegs this time. Be careful
on your way across and score three prizes on the other side, one of which
is hidden behind the checkpoint.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Stripey Arrow Sticker			|
  | Scoop Sticker				|
  | Chalk Spiral Squiggle Sticker		|
  | Da Vinci Child Sticker			|
  | Chalk Leg Sticker				|
  | Guitar Neck Sticker				|
  | Canvas-Fine-Weave Material			|
  | Jug Sketch Sticker				|
  | Chopper Cabinet Sticker			|
  |=============================================|

    Use the grappling points to traverse the moving walls without being
squished and jump into the level link.

    On the other side, use the grappling points to get across while
getting the three prize bubbles. Be careful not to get too low as the
ceiling will lower and drop you into the electric floor. Da Vinci awaits
you on the other side, as does a 2x challenge. If you are playing with
someone great, but I will cover all co-op areas in the 'Revisiting for
Co-op' section of this guide.

    To the right is another jump pad/grapple combo. Keep on going to grab
the prize bubble, avoiding the electric flooring, and using the grapple
points to swing around corners and keep your sack person alive.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Da Vinci Arm				|
  | Wooden Gear 3				|
  | Medieval Nurse				|
  | Stippled Brush				|
  |=============================================|

    After all the jump pad/grapple combo section, you'll find two prizes
awaiting you. Grab the bubbles and swing your way across the chasm, but
be careful not to let go until the two platforms are apart leaving room
for out sack boy/girl. Do this until you reach the next checkpoint and
take a breather. More swining across grappling balls, which open the
panels above you, and up some moving grappling points will win you two
prize bubbles and get you to some jump pads that spring you upstairs.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Henry VIII Sticker				|
  | Profile Mask Sticker			|
  | Canvas-Coarse-Weave Material		|
  | Chalk Dotted Circle Sticker			|
  |=============================================|

    Head left and jump some more jump pads to reach some moving platforms
with grappling points at the end. Use the balls and the platforms to reach
the top and grapple another point, swining to get the two prize bubbles,
and then land on the ground with another bubble. Head right, using the
grapple to pull the soft lever and you have completed the level.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Blue tile Block Sticker			|
  | Damask-Yellow Leaves Material		|
  | Da Vinci Crest Sticker			|
  |=============================================|

  |=============================================|
  | Level Complete Gifts			|
  |---------------------------------------------|
  | Belly Dancer Wrist Ties			|
  | Cog Princess Dress				|
  | 'Disco Montage'				|
  |=============================================|

  |=============================================|
  | Aced Level Gifts				|
  |---------------------------------------------|
  | Straw Hat					|
  | Tree Stump					|
  |=============================================|

    You will not be able to get 100% items on your first playthrough,
but with the Da Vinci Crest Sticker in hand you can go back and
place it at the beginning. I will cover this in the 'Revisiting for
100%' section.




 1.5 	Bravery Test						[WLK15]
 ==================================

    What manner of trickery is this? The minute you enter this test of
your mettle a scoreboard is in sight. Why not just walk right over and...
Well that wasn't as easy as it looked. Turns out those red blocks react
to your sack persons proximity so I guess we'll have to go the long way.

    Head to the left and use the jump pads and red blocks to get to the
prize bubble before continuing. On the next level is a red switch, but
jump over it to collect the prize bubble on the other side first. Sit
on the red button and a grabbable square will come to greet you. Use it
to fly to the top and head left, throwing the switch to drop another
square. Ride it up and nab the two prize bubbles before walking up and
flipping the switches one by one to open a new area.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Carved Tree Stump Object			|
  | Layered Cobweb Decoration			|
  | Da Vinci Side Roof Sticker			|
  | Metalmatice Logo Sticker			|
  |=============================================|

    With the new area and jump pads ready to go I bet you're ready to
move on. Well, too bad. First things first my sack friend. Drop down to
obtain a prize bubble before heading upward. The two platforms on your
left are timed, so make sure they are on their way up before crossing.
Pushing the red button will reveal a bunch of jump pads and prizes to
boot. Jump up, grabbing the bubbles, and head right. Once again the
platforms are timed so make sure you get it right in order to snag
another bubble.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Iron Support Decoration			|
  | Da Vinci House Sticker			|
  | Plain iron Hinge Decoartion			|
  | Da Vinci Roofed Bridge Sticker		|
  | Brown Shiny Wood Material			|
  |=============================================|

    Now falling into a floor of electrified material is usually not a
good thing, but CraftWorld is full of surprises. Drop down and you can
follow the red blocks path upward. Now you may see two bubbles and more
later, that you can't get at the moment, but you will be able to on a
second playthrough. Head left, pushing the button to switch off the
electric floor, and jump into the background and use the pads to go up.
As before you will need to push the button to turn off the floor, but
this time it's a little tricker. Hit the button, jump on the platform and
get the left bubble first and head back to the start. Once you have that
one, repeat the process, but this time go right and get that bubble. Now
rush to the right and hit the nearby red button to extend the switches
off length and head to the jump pads. The final electric floor has a
trick up its sleeve. When you hit the red button this time the floor will
charge up in sections. In order to get pass you'll need to hit the button
and run quickly left. At the top of the tower you'll get to become live
ammunition, but first jump behind the cannon to grab two more prizes.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Da Vinci Hideout Roof			|
  | Da Vinci Main Roof				|
  | Cloud Sketch				|
  | Da Vinci Roof Light				|
  |=============================================|

    Time to shoot through the sky my sack friends. That was fun, was it
not? Even Da Vinci was impressed with your survival and rewards you with
a Challenge Key for your efforts. Before heading on there are more
prizes to be had behind the green book. Head right and grab them and then
run left and drop down onto some jump pads. Grappling Hook in hand, head
right and grab two prize bubble as you fall onto more pads. Grab the ball
so you can make the distance and take a breather at the checkpoint. More
jump pads await you here so try your best to avoid the electric walls
and enjoy the right as you land next to Da Vinci and collect a prize.

  |=============================================|
  | New Stickers				|
  |---------------------------------------------|
  | Blue-Green Leaf Motif Sticker		|
  | Da Vinci Head Sketch Sticker		|
  | Da Vinci Window Frame Sticker		|
  |=============================================|

    There is a 2x section to the left, but for now I will skip this.
Heading to thr right, use the grappling hook to ascend the tower and
drop into the next checkpoint. Dropping is all and well, but when you
can't see where you're going it's dangerous so grapple the ball and
lower yourself slowly and collect the three prize bubbles. Scoot to the
left and drop again, grappling so you don't shock your poor sack person.
Swing around and get that prize bubble before letting go and grappling
another point to swing to land and a bubble.

  |=============================================|
  | New Items					|
  |---------------------------------------------|
  | Classic Cobweb Decoration			|
  | Parchment-Covered Wood Material		|
  | Wooden Grappling Hook Sticker		|
  | Woodcut Flower Sticker			|
  | Ochre Victorian Lady Sticker		|
  |=============================================|

    Just a little further and you have mastered another level. It's time
for a rollercoaster ride on rails, but we aren't going to ride it all the
way. After getting the first bubble you want to let go of the ball and
hold left to land on a platform with another bubble. By now the ball
should be rolling past your right so grapple it an ride it down. As you
reach the platform make sure you extend the rope enough to get under the
platform for two more bubbles.

  |=============================================|
  | New Sticker					|
  |---------------------------------------------|
  | Wooden Gear 1 				|
  | Hand Sketch					|
  | Da Vinci Round Window			|
  | Da Vinci Wall Motif				|
  |=============================================|

    A run to the left and you are at the scoreboard, finally. Unless
you were playing with a friend you should get the level complete and
aced gifts.

  |=============================================|
  | Level Complete Gifts			|
  |---------------------------------------------|
  | Belly Dancer Dress				|
  | Lace Glasses				|
  | Paisley Trim				|
  |=============================================|

  |=============================================|
  | Aced Level Gifts				|
  |---------------------------------------------|
  | Cog Princess Hat				|
  | Grumpy Eyes					|
  | 'Da Vinci's Hideout' IntMusic		|
  |=============================================|




 1.6 	Final Test						[WLK16]
 ==================================

    Like all final levels with a boss, there are no prize bubbles to be
had. That doesn't mean there aren't prizes though my friend, after all
you can still complete and aced the level. Larry Da Vinci has one last
big hairy test for you and he's not very friendly anymore. The objective
is to pull the outer wall switches to green to reveal a button you need
to push. Now this may seem easy, but you will need to avoid the electric
balls the ape is dropping for you and there are many stages.

    Stage 1:
	Simply run to each lever and flip the switches while avoiding
	the electric balls by going under them. This will change the set
	to reveal the red button. Hop up a level while the electric ball
	is going away and hit the button. This will reset the switches
	and advance you to the next stage.

    Stage 2:
	The pattern has changed to the yoyo-like walking dog. Each ball
	is on a seperate level and you need to use this to avoid getting
	killed. Depending on where the ball is heading, right or left,
	you want to run in the opposite direction and drop down to the
	switch. Unlike the upper level, where the ball goes all the way
	to the wall, the lower ball does not touch the switch. Using that
	knowledge, wait for the ball to start going away from you and run
	to the checkpoint (make sure to jump into the backgroun). Once
	the ball has gone past, run along to the other switch. This moves
	the stage up and reveals some jump pads. Getting to the red
	button may look hard, but it's not. Simply jump on the pad as the
	upper ball heads away and run for the button.

    Stage 3:
	Use the method mentioned before to flip both switches, but once
	you do run for the checkpoint and into it's safe cubby. As the
	stage changes you realize that the button has disappeared and
	the switches are red again. This time you're going to have to
	grapple the switches to get anywhere. Like before, the corners
	of the arena are safe and this is to our advantage. The key is
	to stay out of the air as much as possible, as swinging can toss
	you right into electric badness. While inside your safe cubby
	watch the patterns of each ball. Notice how they go up into their
	hand after each run? This will allow use to run past them as
	they go up, but first we need to get to a corner.

	Choose right or left and watch the ball. As it goes past your
	cubby, hop out and run the opposite way to the corner and grapple
	the switch. Now once the ball comes back into it's hand don't go
	running off or you will die as the other ball comes toward you.
	Wait under the hand and once the ball starts to go away follow it
	all the way to the other corner, be careful of the previous ball
	that is now following you. Grapple the switch and you'll see a
	big red blinking grapple point around the apes neck. In order to
	reach the point you will need to use one of the two grappling
	points that extruded from the wall earlier. While in a corner,
	wait for an electric ball to head away from you and then quickly
	grapple the outside point and then the inside point. This will
	kill the boss.

  |=============================================|
  | Level Complete Gifts			|
  |---------------------------------------------|
  | 'Go Get 'em'				|
  | 'Disco Shisco				|
  | Da Vicni's Hideout				|
  |=============================================|

  |=============================================|
  | Aced Level Gifts				|
  |---------------------------------------------|
  | Flyboy Glasses				|
  | Larry Da Vinci				|
  | 'Suspense'					|
  |=============================================|




 1.7 	Our Newest Member					[WLK17]
 ==================================

    Congratulations, you beat Da Vinci's Hideout. After a quick and funny
letter from Avalon it's outside to learn all about getting an army to
defeat the Nagitivitron.... you know that bad thing involved in the story
that you're playing. Well whatever, the point is there is a sackbot army
awaiting you at Victoria's Labratory so off we go.



=========================================================================
                       13. VERSION HISTORY AND UPDATES		[VER13]
=========================================================================

    Version 1.0 - Fenruary 23, 2011.
	Created Layout Style
	Created Walkthrough for First 3 areas
	Created proposed Index

    Version 1.1 - February 24 2011.
	Completed Da Vinci's Hideout section.
	Fixed spelling and style layout mistakes.
	Added Scoring & Prizes section.


	

=========================================================================
                       14. DISCLAIMER				[DISC14]
=========================================================================


    Now for the legal stuff.

    This FAQ is copyrighted (c) 2010 Krystal K. ([email protected]) 
and may not be reproduced, in whole or in part, under any circumstances 
except for personal private use.

    It was written specifically for the following website: 
WWW.GAMEFAQS.COM. Those are the only Internet sites that have permission 
to post this guide.

    It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. In another words, this 
document may not be redistributed in any form unless you have obtained 
permission from me.

    Use of this guide on any other web site or as a part of any public 
display is strictly prohibited, and a violation of copyright.


    If you find any mistakes or see any information that may be wrong or 
missing, contact me at [email protected].

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