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Battle Network Rockman.exe FAQ v .04               (Altered on:4-28-01)
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By Fox Astron ([email protected])
Feel free to ask gameplay questions, help with puzzles, etc.

Feel free to distribute this FAQ, but do not modify it.
If you want to use parts of it for your FAQ, E-mail me and I'll be glad 
to help you out.

This FAQ Copyright 2001 Shawn "Fox Astron" Covington.
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Index
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Revision History
Forward
Characters
Controls
Menus
Shops
Data Library
Battle system
NetNavi locations
School Passwords
Conventional RPG Wisdom
Special Thanks

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Revision History
-----------------------------------------------------------------------

V .01 - Started. (34.8K in .rtf)  Not bad for a first FAQ.

V .02 - Added 9 more Chips (46.1K in .rtf)
    . Detailed section on NetNavi Chips
    . Started on Shop section
    . Corrected a goof I made with the Fighter Sword's range, the
      proper range is 1x3, it doesn't dynamically range.
    . Added a few items that I picked up from the most... unusual of
      places.
    . Added the computer wallpapers of the characters.  Amusing stuff
    . Two places should have a mirror of this FAQ by now, is it that
      good? O_o;;;

V .03 - Goofed when submitting to game FAQs, forgot to modify Blues
      and Sharkman's fight notes. ^_^;;;
    . Dragoon T, long time friend and fellow FAQ writer, reminded me
      that I neglected to state the buster upgrade system was from
      Megaman Legends/Rockman Dash.
    . Added a few chips, nothing major so far... (StonemanV2, finally!)
    . Denoted some more Megaman weapon simularities. 
      IE: Bubble Spread/Bubble Lead
    . Started planning work on an HTMLized version.
    . Discovered I was vote 300 on the GameFAQ's poll for "Not at all,
      I never know what's going on."  I congradulate the 299 other
      people who don't allow the press to manipulate their minds like
      play-dough.
    . Beat the game.  Going to see if I can find someone to translate
      the ending dialog sequences for me.  Also wondering where the 
      hell Shadow man and Pharoah Man are...
    . Sorry this update is "incomplete".  My last set of AA batteries
      died, so I didn't get to add all of the new chips I got to the
      Data library section.  I'm going to give it one last look over,
      but there may be a few "unfinished" sections that I just don't
      feel like finishing.  Too sleepy to care at the moment...

V .04 - Didn't exactly submit it to Game FAQs... ^_^;;;
      Basically I got so tired last night that I didn't have the
      energy to upload to GameFAQs.
    . Discovered my rechargable batteries need replacing, NiCad
      memory is EVIL.
    . Aside from this note explaining no updates,
      there have been no changes from ver .3. 


------
Personal note:
    I'm at a crossroads folks, RM.exe only has one save file.  Right
now I'm turning my efforts to my F-Zero Advance cart for a few days to
let my RPG sense relax.

    Enter conflict.  Part of me says "Your save has a star by it, now's
the time to start a new game and hope to hell something speeeeeeeeecial
happens."  The other part of me says "Finish your damned data library."

    It's not often my gut rips asunder like this, must be all that 
coke I drink, like my mom says.

    For those of you who care, my ending stats:

   rockman.exe             Lv. 82
                 Heat Armor
   HP  880       Attack (=====)
                  Rapid (==   )
                 Charge (==== )

    Data Library: 133/175

    My batteries just died and it'll be another who knows how many
hours until the rechargables recharge... It's been so long I've
forgotten how long it takes the charger to work.  Anyway, this is my
Chip Folder as best memory serves.  There are some chips missing,
but you'll have to wait until sometime around Friday for me to finish
the next update and put it on GameFAQs.

    Fighter Sword  /S (x3)
    Fighter Sword  /B (x2)
    Fighter Sword  /P
    Fighter Sword  /M
    Knight Sword   /C
    Knight Sword   /B
    Knight Sword   /G
    Paladin Sword  /B
    Poison Anubis  /L (x2)
    Area Steal     /L (x2)
    Area Steal     /S
    Buster Sword   /S
    Ratton2        /G (x3)
    Blues V3       /B (x2)
    Sharkman V3    /S
    Stoneman V3    /S
    Skullman V3    /S
    Gaia Hammer 3  /M
    Yukashita      /C

    Oh yeah, I'm also positive I missed at least 2 areas.  No clue if
it's a difficulty thing or one of those "You've gotta beat the game
first then backtrack" things.  I'll figure that out in a few days once
I finish unlocking all the cars in F-Zero Advance...

-----------------------------------------------------------------------
Forward: 
-----------------------------------------------------------------------
    Battle Network Rockman Exe or "Rockman.exe" for short, is a fun 
little A/RPG which does justice to the Megaman name and characters in 
it.

    In the world of Rockman.exe, everyone has a PET ("PErsonal 
Terminal").  These PETs contain "Internet Navigation Programs"- 
"NetNavi" for short- which relay E-mail, go retrieve files, etc.  There 
are many generic NetNavi, and several unique ones, such as Rockman, 
Roll, etc.  Because of the threat of computer viruses, such as the 
"metool virus", these NetNavi are capable of fighting.

    Many PET owners enjoy NetBattling, where they pit their Navis 
against each other in friendly combat.  To Combat the Virus threat, 
there are "Official Net Battlers", whom's job is to delete as many 
viruses as possible.

    PETs are capable of accepting Data Chips, which contain special 
skills that the NetNavis are capable of using in combat.  Many enemies 
randomly drop Data, which the NetNavi obtains and relays to it's owner, 
who stores it in a Data Chip.  The labels on these Data Chips resemble 
playing cards, and it's no coincidence: There's a Rockman.exe card game 
in japan.

    Rockman.exe features an extremely large ammount of cameos, and even 
a die hard Megaman addict will be hard pressed to catch them all.  From 
the Easy to spot (Vile/Vava poster in Numberman's shop) to the 
extremely obscure (Sharkman, Megaman 3 for PC).  Rockman.exe also has 
some amusing gag cameos which most will easily recognize, such as 
Dekao's Gamecube, and Yaito's Pikachu skin rug. (Dead 'chu!  yes!)

    Rockman.exe is a child's game, and as such the dialog is rather 
simple. (Well, if you're fluent in Japanese it's simple...  Fluent I am 
not.)  Capcom, proving it's versitility, has made the game quite 
challenging.  Sporting Dungeons with expanding variety of puzzles, 
Battles which become more and more hectic, and bosses who are capable 
of flooding the entire screen with damage- Rockman.exe is enough to 
give even the hardened Megaman or Final Fantasy vet a challenge. (well, 
RM.exe will challenge the Final fantasy vets period, poor souls.)

    I would recommend that before you begin playing this game, you 
learn at least katakana.  The Japanese have a time honored tradition of 
adapting words from other nations into their language- some people call 
these words "loanwords".  English (and to a lesser extent, German) 
words have become quite common in Japanese, and Katakana is the 
handwriting style used for loanwords (and some japanese phrases).

    All of the Data Chips, Robot names, and most important terms are 
written in katakana english.  Even if you have an abysmally poor/non-
existant knowledge of Japanese, knowing Katakana will allow you to 
understand the menus and battles.

    A tutorial I haven't used much, but find to be excellently written 
is this one:
http://www.findtutorials.com/Tutorials/Japanese/takasugi/index.html

    If you understand Japanese/just want to look at the pictures:
http://www.capcom.co.jp/newproducts/consumer/rockexe/index.html
    The official Rockman.exe webpage.  Have fun.  Take a look at the
Character page while you're there.

    One final warning: This FAQ assumes you understand one japanese 
word: Baka.  Anything past that is good.
-----

-----
Characters
-----
Netto Hikari (Romanized, "Net Light") (male)
Age: 11
Notes: Main character
His NetNavi is Rockman
His computer is in his room
His Computer wallpaper is of a Soccerball.

Mel Sakurai (female)
Age: 11
Notes: Net's Classmate
Her NetNavi is Roll
Her computer is part of her Piano
She has a Kobun (Misadventures of Tronne Bonne) doll on her shelf.
Her Computer wallpaper consists of musical notes.

Dekao (Male) 
Age: 11
Notes: Net's Classmate
His NetNavi is Gutsman
Carries the "Dekao's link" you'll need to get to the next cyberspace 
area.
Dekao is like the school bully, he's always challenging everyone's 
navis to a fight with Gutsman.
He has a gamecube in his room.  I wanna know where he preordered.
Chubby boy has, you guessed it, Riceballs as his wallpaper.

Yaito (Female)
Age: 8
Notes: Net's classmate (HOW?! O_o)
Her NetNavi is Glide
Her computer is a monitor cleverly hidden right next to her bed. Took
me forever to find the monitor, too...
She has what appears to be a Pikachu skin rug on her floor, however 
it's missing the head so I can't confirm that it is indeed a dead 'chu.
Small girl has floating 3D diamonds as her wallpaper.
Glide may be Glyde's (MMlegends/RMdash) .exe incarnation.

Haruka Hikari (Haruka Light) (Female)
Age: 32
Notes: Net's Mother
Game refers to her "Mama".

Yuuichirou Hikari (Yuichiro Light) (male)
Age: 35
Notes: Net's Father
His job is developing the next generation of NetNavis,
I guess you could call him Dr. Light. :^)
His Computer is in his office and has a Virus generation capsule in it. 
Game refers to him as "Papa".
Interestingly enough, his computer's BG is the symbol which appears
on Net's headband and Rock's Helm.  He also appears to have been
the one who created rockman.exe.

Marini Oozono (Female)
Age: 23
Notes: Net's teacher
Pits you against the "Metool" Virus a few times in your first day of 
class. :^)

Enzan Ijuuin (Male)
Age: 11
Notes: Official Net Battler (Rank A)
His Net Navi is Blues
Blues calls him "Lord Enzan", I feel it safe to say Enzan has a big 
ego.
Blues materializes his shield as neccessary in battle.
I've yet to see any sign this guy has a house, let alone a computer.
He develops a friendly rivalry relationship with Net over the course
of the game.

Saloma (Female)
Age: 13
Notes: She likes Plants, trees, etc.
Her NetNavi is Woodman
She runs a small Bento Box (food stand) outside of the building where 
Net's father works.
She carries the "Saloma's link" you'll need to get to access the 
computers in the second area over the internet.
Her computer is her cash register.
Her computer wall paper is a decorative line pattern.

Seiji Hyosawa (Male) (I'm not positive on the Hyosawa part, it's a 
kanji name and a friend translated it for me.)
Age: ?
Notes: He runs the Official Netbattler mailing list.
His NetNavi is Iceman.
He needs to shave

Shopkeeper/Howard Stern wannabe (Male) 
Age: ? 
notes: Looks like Howard Stern
His NetNavi is Numberman
He opens a shop called "HiguReya" in Net's town where he sells data 
chips.
The Back wall of his shop has a 3'x4' Wall poster of Vile (Megaman X1)
I missed his name when he was introduced to class, if you wrote down
the hiragana form and have it on hand, please E-mail it to me.

Miyuki (Female)
Age:? (I'm guessing 13~15)
Notes: She has a cap with a skull-like logo on it, and has a long 
braided lock of hair infront of each ear.
She has the "Miyuki's Link" that you need to get to Damsen town's 
computer network. (Of which, her computer is the only one...)
Her NetNavi is Skull Man
Her computer is the mirror on the counter next to her.
Her computer's BG is of laughing skulls.

Masa (Male)
Age: ?
Notes: UGLY AS SIN!  This guy makes Jaws from 007 look good.
He opens up a food stand of some sort near Saloma's Bento box after the
mess in Damsen town.
His NetNavi is Sharkman
He gives you an HP Memory (+20 to max HP) after his first loss.
Like Saloma, his comp is his register.
His Comp BG is... Fish Skeletons.  Coincidently, his computer's layout
is shaped like a fish skeleton.

Yuriko (female)
Age: ? 
Notes: This is the palette swap teacher in Damsen town.
For whatever reason she's carrying the A rank passcode to the WWW
server.
Her passcode item was shortened due to lack of box space,
it is: Yuriko Link Memo
Should be: Yuriko no Link Memo
Ordinarily I wouldn't note this, but some of the audience will love
to see that Capcom had to go through what they do. ;^)

Scary looking scientist in labcoat
Age: Ugly
Notes: One of hundreds of Scientist looking guys in Net's dad's
branch of that huge building.
He carries the B rank Link memo.

"Jii" (Grandfather/elderly man) (Male)
Age: See name
Notes: He's infront of the door of the house directly accross the
street from Net's house.
He carries the S Rank Link Memo.
"-Jii" is a title, like -san, -sama, -chan, -kun, etc.

Male Antagonist #1 (I haven't seen his name)
Age: ? 
Notes: You first meet him in Net's house "repairing" something.
You later see him again when he hacks Net's stove and starts fires in 
kitchen. (Why is beyond me)
His NetNavi is Fireman

Female Antagonist #1 (I forgot her name)
age: late teens/early twenties
Notes: Her NetNavi is Colored Man 
           (Watch this get renamed to Clown man for the US release...)
She appears to trick Iceman into freezing up the programs that operate 
the Water pumps for Net's town...  Then poisons the water.
She signs her E-mails "Your WWW"...

Eleci (male) 
age: Lightbulb ears
Notes: The man is a walking freakshow
His NetNavi is ElecMan
His chin is considered a can-opener by 4 out of 5 judges.
The 5th judge's sign read "Back in 5 minutes".

"Maha Jarama"
Age: ?
Notes: Saw him in the first cutscene with Wily
His NetNavi is Magic Man
He's black, has an odd blue triangle on his cheek, and has a really
boxish face.

Wily
Age: old
Notes: Wily's Rockman.exe incarnation.  
Seen only in cutscenes so far
ph33r h1z 1337 h4x0ring s|<1llz
-----------------------------------------------------------------------

Controls
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In Overworld:
D-pad  : If you don't know what this does, you need professional
           therapy.
Start  : Activate Menu
Select : None
A      : Talk to people, search whatever's infront of you
B      : Cancel dialog, Hold to run
L      : Talk to your Navi (Rockman)
R      : "Plug In", or send Rockman into Cyberspace, only available
           infront of some computers, vending machines, iceboxes, TV's,
           Traffic lights, Cars, Net's stove, Net's doghouse...
           (Net doesn't have a dog, why does he have a doghouse?)

In Cyberspace:
D-pad  : I understand Psychologists charge really reasonable fees.
Start  : Menu
Select : None
A      : Talk to stray Navis, Examine Data Crystals 
           (See: Treasure chests)
B      : Cancel dialog, hold to run
L      : have Rockman talk to Net.
R      : Net gives you the option of pulling out of the cyberworld
           without walking back to the terminal you plugged in from.

In Battle 
D-pad  : Most Healthcare companies cover shrink visits, too.
Start  : Pause action
Select : None
A      : Fire current datachip
B      : Fire your Rock Buster/Mega Buster/whatever the hell you wanna
           call it. (Once you upgrade your charging ability to level 2,
           you can charge your buster up for higher damage)
R and L: When the special gauge at the top of the screen is full,
           hitting R or L allows you to enter the equip Datachip 
           screen.

Menu:
-----------------------------------------------------------------------
Format of 
Menu option
   Parts of that menu
Next menu option
   Parts of next menu option

If this is too confusing, let me know and I'll break them up into 
seperate segments
-----------------------------------------------------------------------
Chip Folder
   Chip Folder
       Card graphic       Chip Folder  30 Max  Inventory>
       Card description   Row of current chips

   Inventory
       _<

 - Combo Chip Techniques
    Thank the Japanese Rockman.exe board for this one.  Certain same 
letter chips when used in sequence create additional special attacks.  
I've yet to try these, (Looking for the appropriate letter chips) but 
here are the ones the board mentioned:

Shotgun K, Crossgun K, Spreadgun K, Mega cannon K =  Powered Cannon
    Some girl in Damsen town is begging passer bys for these cards... 
heh heh.  The note by this combo says 200 damage.

Mosquito 1 A, Mosquito 2 A, Mosquito 3 A, Tsunami A = Blood Ridden
    The note by this one says something about "large effect range"...

Gaia Hammer 1 C, Gaia Hammer 2 C, Gaia Hammer 3 C, Earth Quake 3  = 
                                                         Heavy Stomp
    The note by this says 400 damage.

    If anyone has the appropriate cards and wants to give these a shot,
please, tell me if they work.  As far as I know they have to be in 
that exact order and used consecutively.

 - Lucky Draw machines!
    The best part of the HiguReya shop are the two Lucky Draw machines.  

    The First one (left hand side) you insert 3 chips into, and get a 
random chip out.  The Second one (right hand side) is the same way, 
except it takes 10 chips instead of 3.

    You can get ANY Chip in the game from these machines, I tossed in a 
bunch of Ratton 2 and Triple Lance cards and came out with an ICeman 
V3, I tossed in 10 Numberman V2's and got a Paladin Sword.  Best of all 
was when I tossed in 30 Triple Lances and got 3 Poison Anubis chips.  
(Check it out up in the chip list.)  Couldn't duplicate it though.

    I personally find that certain groups of chips tend to get better 
results than others.  It's probably related to the star value of the 
chips, rather than the chips themselves.

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Special thanks
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Tronixweb.com
- For their prompt service.

NCL (Nintendo of Japan)
- For making the GBA.

Intelligent Systems
- For keeping 2D Sprites alive.

Capcom
- For putting their souls into the production of RM.exe

Microsoft
- For writing wordpad.exe, what this FAQ was written in.

Rockman EXE BBS and it's member base
- Many thanks to them.  Several sections wouldn't exist without their 
  help.

Excite.co.jp
- For the excite.co.jp/world/ translation utility
- Finding the Rockman.exe BBS

Desmond Gaban
- For teling me about Tronixweb.

Shawn H.
- Too damn much to list. ;^)

GDV358
- For showing me Rockman.exe preliminary info, without which I'd 
  probably have never bought this wonderful little game.
- For giving me my own middle finger award in his away messages,
  A reward I spent months of sarcastic remarks earning.

Enzan-kun
- For all the times he let me kick Blues' ass senseless.  Not
  like the little C++ demon had a choice, but still, he was the most
  fun chara to grind into the dirt. ^_^

Dragoon T
- Too much to list. ;^)

Atlas Blade
- Again, too much to list, These good friends of mine just keep
  on putting up with my insanity.  No clue why.

Elvenfyre/Sui Generis
- For telling me what the romanji for chisai was. ^_^;;;
  I already knew what the Kanji meant, I just never knew the
  pronunciation/romanji...  ^_^;;; 

The HCWs (Hard Core Whiners) who stand against creativity.
- For inspiring my plans of global genocide.

The Special Thanks section
- For giving me a way to shamelessly run up the KB size of my FAQ.


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