FAQ - Guide for Pokemon Pinball

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G O T T A   C A T C H   'E M   A L L   W I T H   A   P I N B A L L !                                                          
                                                                                                               
==================================================================
Pokemon Pinball FAQ Version 2.4 (***FINAL UPDATE***)
By: MetroidMoo ([email protected]) 
Last Updated: 7/29/99
The latest version of this FAQ can always be found at Cheat Code  
Central (www.cheatcc.com)
==================================================================

Contents:
1)Updates
2)Important Info
3)Frequently Asked Questions
4)Bonus Stages
5)Bonus Points
6)Catching/Evolving Pokemon
7)Red & Blue Field Map
8)Pokemon List
9)GameShark Codes
10)Tips/Tricks
11)Credits
12)Contact

===========
1) UPDATES
===========

2.4:
- Added another GameShark code
- Minor changes
- Updated "Author's Note"

2.2:
- Added a GameShark code
- Added the final Pokemon locations

2.0:
- Added some Pokemon locations

1.8:
- Added "GameShark Codes" section
- Added a couple of Pokemon locations

1.6:
- Made some corrections
- Updated the "Frequently Asked Questions" section
- Added even more Pokemon locations
- Updated "Tips/Tricks" section
- Added "Author's Note" after this part

1.4:
- Added a couple Pokemon locations
- Added 2 tricks in the "Tips/Tricks" section
- Added "Frequently Asked Questions" section
- Fixed some errors and added more info for some things

1.2:
- Added more Pokemon locations
- Updated "Bonus Stages" section
- Some changes here and there

1.0:
- FAQ Release

*AUTHOR'S NOTE*
  Now I added locations for the final Pokemon. So there's at least 1 
location per Pokemon! Also here I will be putting my Pokedex status, 
and my current high scores for both Fields. I will update this after 
each FAQ revision, so look here often.
  Since there's not much more info I can add, I have stopped updating 
it, but you can still send me any questions you have. I will only 
update this again if I get a bunch of info to add. Someone has 
confirmed the Mew code, so you don't have to worry about it not 
working. 

My Pokedex Status: 95/100

My High Scores:
Red Field - 2,734,170,300
Blue Field - 1,444,259,500

==================
2) IMPORTANT INFO
==================
This section contains info on Controls, Bonuses, and Pinball Upgrades.

--------
Controls
--------
These are the default controls for the game.

Control Pad:
All Directions - Move command cursor
Left - Move Left Flipper
Down - Tilt the board to the right

A Button:
- Launch pinball
- Move Right Flipper
- Confirm command

B Button:
- Tilt the board to the left
- Cancel command

Select:
- Tilt the board up

Start:
- Pause game

-------
Bonuses
-------
These are the bonuses you can earn if you can get the pinball into the 
Bonus Cave when it's open. The more you access the Bonus Cave, the 
better the bonuses you can earn.

Small: Get 100 - 900 points.

Catch 'em Mode Start: Starts the Catch 'em Mode.

Ball Saver: Starts the Ball Saver under the flippers. The Ball Saver 
will last 30, 60, or 90 seconds depending on what the picture says.

Ball Upgrade: Upgrades the pinball by 1 level.

Bonus Multiplier: The number on the bonus tells you how much it 
increases the current Bonus Multiplier.

Big: Get 1,000,000 - 9,000,000 points.

Evolution Mode Start: Starts Evolution Mode.

Super PIKACHU Kickback: Activates both PIKACHU Kickbacks for the left 
and right flippers. The Kickbacks will last as long as you don't lose 
the current pinball.

Extra Ball: Gives you an extra ball.

Go To Bonus: Takes you to the Bonus Stage shown on the picture. If 
you're playing the Red Field, you can access the DIGLETT / GENGAR / 
MEWTWO Bonus Stages. On the Blue Field, you can go to the MEOWTH / 
SEEL / MEWTWO stages.

----------------
Pinball Upgrades
----------------
To upgrade your pinball by 1 level, light up all 3 Field Multiplier 
Lanes (Those 3 dots at the top of the field) or get the Ball Upgrade 
bonus from the Slots. After 1 minute, the ball goes back down by 1 
level. Here are the levels:

#1 - Poke Ball (Red): 1x Field Multiplier
#2 - Great Ball (Blue): 2x Field Multiplier
#3 - Ultra Ball (Yellow): 3x Field Multiplier
#4 - Master Ball (Purple): 5x Field Multiplier 

==============================
3) FREQUENTLY ASKED QUESTIONS
==============================
This section gives answers for the most commonly asked questions for 
the game. If you have anything more for me to add to this section, 
please e-mail me.

Q: When I pick a Pokemon to evolve, what does the star mean?
A: The star by a Pokemon's name means that the Pokemon cannot evolve 
any further. 

Q: Does Pokemon Pinball work with the original Game Boy?
A: Yes, it works on both Game Boy and Game Boy Color. But it's 
"optimized" for GBC.

Q: What does the lightning symbol on the bottom of the screen mean?
A: The symbol will appear after you fill up the Thunder Meter. When it 
is on, a Pikachu will do a PIKACHU Kickback if the pinball lands him.

Q: Is it possible to get Mew?
A: From what I know, yes. Unlike Pokemon Red/Blue, there doesn't seem 
to be 5 million "codes" to get him.

Q: How do I access some of the Bonus Stages? 
A: In order to get to the SEEL and GENGAR stages, you need to beat the 
DIGLETT and MEOWTH bonus stages.

Q: How do I catch some of the "rare" Pokemon?
A: Since they're rare, they don't appear often. You can do one of two 
to get them. One is to keep trying, and the other way is to light up 
all 3 G, E, and T letters. The second method works betters, but do the 
first one if you don't want to waste your time lighting them all up.

Q: How do I reach certain places such as Safari Zone?
A: This is probably the most common question for the game, so listen 
up. There are 3 "areas" in each Field in the game and this is what 
they are:

---------
Red Field
---------
Area #1
1. Pallet Town
2. Viridian Forest
3. Pewter City
4. Cerulean City
5. Vermilion City - Seaside
6. Rock Mountain
7. Lavender Town

Area #2
1. Cycling Road
2. Safari Zone
3. Seafoam Islands
4. Cinnabar Island

Area #3
1. Indigo Plateau

----------
Blue Field
----------
Area #1
1. Viridian City
2. Viridian Forest
3. Mt. Moon
4. Cerulean City
5. Vermilion City - Streets
6. Rock Mountain
7. Celadon City

Area #2
1. Fuchsia City
2. Safari Zone
3. Saffron City
4. Cinnabar Island

Area #3
1. Indigo Plateau

Ok, so now you know the areas. When you first start a game on a Field, 
you randomly choose a starting place from Area #1. Now, do a Map Mode 
move. This will take you to another place from Area #1. Do yet another 
one to go to another place from Area #1. Once you do a Map Mode move 
for the 3rd time, you go to a place from Area #2. Do another one for 
another place in Area #2. Do a Map Mode move for the 5th time to reach 
Indigo Plateau. Still don't understand? Here's a chart that explains 
the same thing:

Area #1 (Starting Point) --> 
Area #1 (1st Map Move) --> 
Area #1 (2nd Map Move) --> 
Area #2 (3rd Map Move) --> 
Area #2 (4th Map Move) --> 
Area #3 (5th Map Move)

================
4) BONUS STAGES
================
This section describes the objectives and scoring on each Bonus Stage.

And here's how each one will look:

---------------------------------------------------------------------

---------
??? Stage
---------
Time Limit: The time limit of the bonus stage.
Pinball Amount: The amount of Pinballs you have for the stage.

Objective: What you have to do to beat the bonus stage.

Scoring: Tells you what you can hit and how many points you get for 
hitting it.

---------------------------------------------------------------------

NOTE: To access the MEWTWO Stage, complete both bonus stages on the 
field (DIGLETT/GENGAR or MEOWTH/SEEL). The next bonus stage will be 
Mewtwo's.

~~~~~~~~~~~~~~~~~~~~~~~
Both Field Bonus Stages
~~~~~~~~~~~~~~~~~~~~~~~

------------
MEWTWO Stage
------------
Time Limit: 2:00
Pinball Amount: N/A

Objective: Mewtwo sits in his pod with black shields rotating around 
him. Because of these shields, it will be harder to hit him. You can 
tell when Mewtwo is getting weak when you see him doing a different 
animation. This stage is very difficult, so don't expect to beat the 
first time.

Scoring:
Shield - 1,000,000
Mewtwo - 50,000,000

~~~~~~~~~~~~~~~~~~~~~~
Red Field Bonus Stages
~~~~~~~~~~~~~~~~~~~~~~

-------------
DIGLETT Stage
-------------
Time Limit: N/A
Pinball Amount: 1

Objective: Defeat all of the 31 Digletts. I find this stage easier if 
you just hit Left and A rapidly. Once they're taken care of, a Dugtrio 
will pop out. Hit them 3 times to complete the stage.

Scoring:
Diglett - 1,000,000
Dugtrio - 50,000,000

------------
GENGAR Stage
------------
Time Limit: 1:30
Pinball Amount: N/A

Objective: When you start, 3 Gastlys will appear. Hit each one a bunch 
of times, and 2 Haunters appear. Defeat them to make Gengar appear. 
Every step Gengar takes will shake the entire field, so this will make 
it a pain to hit him.

Scoring:
Head Stone - 1,000
Gastly - 1,000,000
Haunter - 5,000,000
Gengar - 50,000,000

~~~~~~~~~~~~~~~~~~~~~~~
Blue Field Bonus Stages
~~~~~~~~~~~~~~~~~~~~~~~

------------
MEOWTH Stage
------------
Time Limit: 1:00
Pinball Amount: N/A

Objective: Collect 20 Gold Coins. Hit Meowth 1 time, and he'll lose a 
Gold Coin. If you collect a couple of Gold Coins quickly, the amount 
of coins you get from them will increase for a short period of time. 
If you can get them quickly, you should be able to beat the stage with 
some time left over. Use this leftover time to gain more points.

Scoring:
Meowth - 10,000
Gold Coin - 1,000,000

----------
SEEL Stage
----------
Time Limit: 1:30
Pinball Amount: N/A

Objective: Get the counter at the top of the screen at 20. When Seel 
pops its head out of the water, hit it. Like the Gold Coins with 
Meowth, if you hit them quick enough, the hits will increase more on 
the counter.

Scoring:
Seel - 1,000,000

================
5) BONUS POINTS
================
These are the bonus points you can earn during the game. Look on pages 
13-16 in the manual for a better chart of this information. 

NOTE: The scores are what you get when you have a 1x Field Multipler.

----------------------
Red Field Bonus Points
----------------------

Name: Pass-Through Switch
Condition: 1 Pass-Through
Score: 50

Name: Spinner
Condition: 1 Spin
Score: 100

Name: VOLTORB
Condition: 1 Hit
Score: 5,000

Name: Field Multiplier Switch
Condition: 1 Light-up
Score: 1,000

Name: Field Multiplier Switch
Condition: 1 Match-up
Score: 4,000

Name: STARYU Switch
Condition: 1 Hit
Score: 50,000

Name: Evolution Hole
Condition: 1 Entry
Score: 100,000

Name: BELLSPROUT
Condition: 1 Entry
Score: 100,000

Name: Bonus Multiplier Switch
Condition: 1 Hit
Score: 100

Name: DIGLETT
Condition: 1 Hit
Score: 5,000

Name: Out Lane or Return Lane
Condition: 1 Light-up
Score: 1,000

Name: Out Lane or Return Lane
Condition: 1 Match-up
Score: 4,000

Name: PIKACHU Kickback
Condition: 1 Kickback
Score: 50,000

-----------------------
Blue Field Bonus Points
-----------------------

Name: Pass-Through Switch
Condition: 1 Pass-Through
Score: 50

Name: Spinner
Condition: 1 Spin
Score: 100

Name: SHELLDER
Condition: 1 Hit
Score: 5,000

Name: Field Multiplier Switch
Condition: 1 Light-up
Score: 1,000

Name: Field Multiplier Switch
Condition: 1 Match-up
Score: 4,000

Name: SLOWPOKE
Condition: 1 Entry
Score: 100,000

Name: CLOYSTER
Condition: 1 Entry
Score: 100,000

Name: Bonus Multiplier Switch
Condition: 1 Hit
Score: 100

Name: POLIWAG
Condition: 1 Hit
Score: 5,000

Name: PSYDUCK
Condition: 1 Hit
Score: 5,000

Name: Out Lane or Return Lane
Condition: 1 Light-up
Score: 1,000

Name: Out Lane or Return Lane
Condition: 1 Match-up
Score: 4,000

Name: PIKACHU Kickback
Condition: 1 Kickback
Score: 50,000

------------------------
End of Ball Bonus Points
------------------------
NOTE: You get these bonuses after the ball falls down the hole when 
the Ball Saver is off.

~~~~~~~~~
Red Field
~~~~~~~~~

Name: Pokemon Caught
Score: 500,000

Name: Pokemon Evolved
Score: 750,000

Name: BELLSPROUT
Score: 75,000

Name: DUGTRIO
Score: 50,000

Name: Cave Shots
Score: 25,000

Name: Spinner Turns
Score: 10,000

~~~~~~~~~~
Blue Field
~~~~~~~~~~

Name: Pokemon Caught
Score: 500,000

Name: Pokemon Evolved
Score: 750,000

Name: SLOWPOKE
Score: 75,000

Name: CLOYSTER
Score: 75,000

Name: POLIWAG
Score: 50,000

Name: PSYDUCK
Score: 50,000

Name: Cave Shots
Score: 25,000

Name: Spinner Turns
Score: 10,000

===============================
6) CATCHING / EVOLVING POKEMON
===============================
This section explains on how to catch and evolve Pokemon on the Red 
and Blue Fields. Even though catching/evolving is almost the same on 
both Fields, there are a few differences (Which is why I put 2 methods 
for catching/evolving). 

----------------
Catching Pokemon
----------------

Red Field:
1. Get the pinball to go the whole way around the right loop. Each 
time it goes through to the loop, it will light a Catch 'em Arrow.
2. Once you get at least 2 Catch 'em Arrows lit, shoot the pinball 
into the Bellsprout. This will start the Catch 'em Mode.
3. There will be a silhouette of the Pokemon you can catch on the 
Pokemon Panel, and you have 2 minutes to catch it. Launch the ball at 
the Voltorbs. Each time you hit a Voltorb, it reveals 1/6 of the 
picture. 6 hits will reveal the whole thing.
4. Once you complete step #3, the Pokemon will appear. Hit the Pokemon 
3 times to reveal the word "CATCH!" (In the Japanese version, it was 
the word "GET"). 
5. Now hit the creature 1 more time to capture it.

Blue Field:
1. Get the pinball to go the whole way around the right loop. Each 
time it goes through to the loop, it will light a Catch 'em Arrow.
2. Once you get at least 2 Catch 'em Arrows lit, shoot the pinball 
into the Cloyster. This will start the Catch 'em Mode.
3. There will be a silhouette of the Pokemon you can catch on the 
Pokemon Panel, and you have 2 minutes to catch it. Launch the ball at 
the Shellders. Each time you hit a Shellder, it reveals 1/6 of the 
picture. 6 hits will reveal the whole thing.
4. Once you complete step #3, the Pokemon will appear. Hit the Pokemon 
3 times to reveal the word "CATCH!".
5. Now hit the creature 1 more time to capture it.

----------------
Evolving Pokemon
----------------

Red Field:
1. Get the pinball to go through the Left Outside Loop. Each time the 
ball goes the whole way around, it lights an Evolution Arrow.
2. Once you get 3 Evolution Arrows lit, Ditto will move out of the 
path to the Evolution Cave. Shoot the ball into the hole he blocked.
3. A menu will appear with the list of Pokemon you've caught so far in 
the game you're currently playing (So it doesn't bring up a list of 
all of your Pokemon in the Pokedex). If there's a star in front of a 
Pokemon's name, it means that it is at its highest evolution stage.
4. Once you pick one to evolve, a bunch of green arrows will appear on 
various locations on the field. Some contain the item you are looking 
for, but some do not contain anything. 
5. If you hit a correct location, the item will appear in a random 
location on the field. Collect it, and a symbol will appear under the 
Pokemon Panel. 
6. Collect the 3 items to open the Bonus Cave above the Pokemon Panel. 
Shoot the ball into that hole to evolve it. 

Blue Field:
1. Get the pinball to go through the Left Loop. Each time the ball 
goes the whole way around, it lights an Evolution Arrow.
2. Once you get 3 Evolution Arrows lit, shoot the ball into the 
Slowpoke to start the Evolution Mode.
3. A menu will appear with the list of Pokemon you've caught so far in 
the game you're currently playing (So it doesn't bring up a list of 
all of your Pokemon in the Pokedex). If there's a star in front of a 
Pokemon's name, it means that it is at its highest evolution stage.
4. Once you pick one to evolve, a bunch of green arrows will appear on 
various locations on the field. Some contain the item you are looking 
for, but some do not contain anything. 
5. If you hit a correct location, the item will appear in a random 
location on the field. Collect it, and a symbol will appear under the 
Pokemon Panel. 
6. Collect the 3 items to open the Bonus Cave above the Pokemon Panel. 
Shoot the ball into that hole to evolve it. 

========================
7) RED & BLUE FIELD MAP
========================
This section tells you what locations have what Pokemon.

-------------
Red Field Map
-------------

Pallet Town:
#1 Bulbasaur
#4 Charmander
#16 Pidgey
#19 Rattata
#32 Nidoran (Male)
#60 Poliwag
#72 Tentacool

Viridian Forest:
#10 Caterpie
#13 Weedle
#16 Pidgey
#19 Rattata
#25 Pikachu

Pewter City:
#16 Pidgey
#21 Spearow
#23 Ekans
#39 Jigglypuff
#129 Magikarp

Cerulean City:
#10 Caterpie
#43 Oddish
#54 Psyduck
#56 Mankey
#63 Abra
#98 Krabby
#118 Goldeen
#124 Jynx

Vermilion City - Seaside:
#16 Pidgey
#23 Ekans
#43 Oddish
#83 Farfetch'd
#90 Shellder
#98 Krabby

Rock Mountain:
#23 Ekans
#50 Diglett
#66 Machop
#74 Geodude
#79 Slowpoke
#100 Voltorb
#122 Mr. Mime

Lavender Town:
#23 Ekans
#58 Growlithe
#81 Magnemite
#92 Gastly
#104 Cubone
#125 Electabuzz
#145 Zapdos

Cycling Road:
#21 Spearow
#84 Doduo
#108 Lickitung
#143 Snorlax

Safari Zone:
#32 Nidoran (Male)
#46 Paras
#111 Rhyhorn
#113 Chansey
#128 Tauros

Seafoam Islands:
#86 Seel
#116 Horsea
#120 Staryu
#144 Articuno

Cinnabar Island:
#58 Growlithe
#77 Ponyta
#138 Omanyte
#140 Kabuto

Indigo Plateau:
#66 Machop
#95 Onix
#132 Ditto
#150 Mewtwo

--------------
Blue Field Map
--------------

Viridian City:
#1 Bulbasaur
#7 Squirtle
#29 Nidoran (Female)
#32 Nidoran (Male)
#60 Poliwag
#72 Tentacool

Viridian Forest:
#10 Caterpie
#13 Weedle
#16 Pidgey
#19 Rattata
#25 Pikachu

Mt. Moon:
#19 Rattata
#23 Ekans
#35 Clefairy
#41 Zubat
#46 Paras

Cerulean City:
#52 Meowth
#63 Abra
#69 Bellsprout
#124 Jynx

Vermilion City - Streets:
#27 Sandshrew
#83 Farfetch'd
#90 Shellder
#96 Drowzee
#98 Krabby

Rock Mountain:
#50 Diglett
#74 Geodude
#79 Slowpoke
#100 Voltorb
#122 Mr. Mime

Celadon City:
#37 Vulpix
#52 Meowth
#56 Mankey
#123 Scyther
#127 Scyther
#133 Eevee
#137 Porygon
#147 Dratini

Fuchsia City:
#48 Venonat
#102 Exeggcute
#115 Kangaskhan
#118 Goldeen
#129 Magikarp

Safari Zone:
#29 Nidoran (Female)
#84 Doduo
#88 Grimer
#113 Chansey
#123 Scyther

Saffron City:
#23 Ekans
#27 Sandshrew
#106 Hitmonlee
#107 Hitmonchan
#131 Lapras

Cinnabar Island:
#77 Ponyta
#88 Grimer
#109 Koffing
#114 Tangela
#126 Magmar
#142 Aerodactyl

Indigo Plateau:
#74 Geodude
#127 Pinsir
#132 Ditto
#146 Moltres
#150 Mewtwo

================
8) POKEMON LIST
================
All of the Pokemon info here was taken directly from my Pokemon FAQ, 
except for the locations since most are different in this game.

Here's how I'll do this section:

---------------------------------------------------------------------

# - Name
Type: The type(s) of the Pokemon. 
Evolution: What the Pokemon can evolve into.
Location: Where you find the Pokemon. 
Height: Pokemon's height.
Weight: Pokemon's weight.
Pokedex: What the Pokedex says about the Pokemon. 

---------------------------------------------------------------------

#1 - Bulbasaur
Type: Grass/Poison
Evolution: Ivysaur
Location: Pallet Town (Red) & Viridian City (Blue) 
Height: 2' 4''
Weight: 15 lbs.
Pokedex: A strange seed was planted on its back at birth. The plant 
sprouts and grows with this Pokemon.

#2 - Ivysaur
Type: Grass/Poison
Evolution: Venusaur
Location: -
Height: 3' 3''
Weight: 29 lbs.
Pokedex: When the bulb on its back grows large, it appears to lose 
the ability to stand on its hind legs.

#3 - Venusaur
Type: Grass/Poison
Evolution: -
Location: -
Height: 6' 7''
Weight: 221 lbs.
Pokedex: The plant blooms when it is absorbing solar energy. It stays 
on the move to seek sunlight.

#4 - Charmander
Type: Fire
Evolution: Charmeleon
Location: Pallet Town (Red)
Height: 2' 0''
Weight: 19 lbs.
Pokedex: Obviously prefers hot places. When it rains, steam is to 
spout from the tip of its tail.

#5 - Charmeleon
Type: Fire
Evolution: Charizard
Location: -
Height: 3' 7''
Weight: 42 lbs.
Pokedex: When it swings its burning tail, it elevates the temperature 
to unbearably high levels.

#6 - Charizard
Type: Fire/Flying
Evolution: -
Location: -
Height: 5' 7''
Weight: 200 lbs.
Pokedex: Spits fire that is hot enough to melt boulders. Known to 
cause forest fires unintentionally.

#7 - Squirtle
Type: Water
Evolution: Wartortle
Location: Viridian City (Blue)
Height: 1' 8''
Weight: 20 lbs.
Pokedex: After birth, its back swells and hardens into a shell. 
Powerfully sprays foam from its mouth. 

#8 - Wartortle
Type: Water
Evolution: Blastoise
Location: -
Height: 3' 3'' 
Weight: 50 lbs.
Pokedex: Often hides in water to stalk unwary prey. For swimming 
fast, it moves its ears to maintain balance.

#9 - Blastoise
Type: Water
Evolution: -
Location: -
Height: 5' 3''
Weight: 189 lbs.
Pokedex: A brutal Pokemon with pressurized water jets on its shell. 
They are used for high speed tackles.

#10 - Caterpie
Type: Bug
Evolution: Metapod
Location: Viridian Forest (Both)
Height: 1' 0''
Weight: 6 lbs.
Pokedex: Its short feet are tipped with suction pads that enable it 
to tirelessly climb slopes and walls.

#11 - Metapod
Type: Bug
Evolution: Butterfree
Location: -
Height: 2' 4''
Weight: 22 lbs. 
Pokedex: This Pokemon is vulnerable to attack while its shell is 
soft, exposing its weak and tender body.

#12 - Butterfree
Type: Bug/Flying
Evolution: -
Location: -
Height: 3' 7''
Weight: 71 lbs.
Pokedex: In battle, it flaps its wings at high speed to release 
highly toxic dust in the air.

#13 - Weedle
Type: Bug/Poison
Evolution: Kakuna
Location: Viridian Forest (Both)
Height: 1' 0''
Weight: 7 lbs.
Pokedex: Often found in forests, eating leaves. It has a sharp 
venomous stinger on its head.

#14 - Kakuna
Type: Bug/Poison
Evolution: Beedrill
Location: -
Height: 2' 0''
Weight: 22 lbs.: Almost incapable of moving, this Pokemon can only 
harden its shell to protect itself from predators.

#15 - Beedrill
Type: Bug/Poison
Evolution: -
Location: -
Height: 3' 3''
Weight: 65 lbs.
Pokedex: Flies at high speed and attacks using its large venomous 
stingers on its forelegs and tail.

#16 - Pidgey
Type: Normal/Flying
Evolution: Pidgeotto
Location: Viridian Forest (Both), Pallet Town, Pewter City & Vermilion 
City - Seaside (Red)
Height: 1' 0''
Weight: 4 lbs.
Pokedex: A common sight in forests and woods. It flaps its wings at 
ground level to kick up blinding sand.

#17 - Pidgeotto
Type: Normal/Flying
Evolution: Pidgeot
Location: - 
Height: 3' 7''
Weight: 66 lbs.
Pokedex: Very protective of its sprawling territorial area, this 
Pokemon will fiercely peck at any intruder.

#18 - Pidgeot
Type: Normal/Flying
Evolution: -
Location: -
Height: 4' 11''
Weight: 87 lbs.
Pokedex: When hunting, it skims the surface of water at high speed to 
pick off unwary prey such as Magikarp.

#19 - Rattata
Type: Normal
Evolution: Raticate
Location: Pallet Town (Red), Viridian Forest (Both) & Mt. Moon (Blue)
Height: 1' 0'': 8 lbs.
Pokedex: Bites anything when it attacks. Small and very quick, it is 
a common sight in many places.

#20 - Raticate
Type: Normal
Evolution: -
Location: -
Height: 2' 4''
Weight: 41 lbs.
Pokedex: It uses its whiskers to maintain balance. It apparently 
slows down if they are cut off.

#21 - Spearow
Type: Normal/Flying
Evolution: Fearow
Location: Pewter City & Cycling Road (Red)
Height: 1' 0''
Weight: 4 lbs.
Pokedex: Eats bugs in grassy areas. It has to flap its short wings at 
high speed to stay airborne.

#22 - Fearow
Type: Normal/Flying
Evolution: -
Location: -
Height: 3' 11''
Weight: 84 lbs.
Pokedex: With its huge and magnificent wings, it can keep aloft 
without ever having to land for rest.

#23 - Ekans
Type: Poison
Evolution: Arbok
Location: Vermilion City - Seaside, Rock Mountain, Pewter City, 
Lavender Town (Red), Saffron City (Blue) & Mt. Moon (Blue)
Height: 6' 7''
Weight: 15 lbs.
Pokedex: Moves silently and stealthily. Eats the eggs of birds, such 
as Pidgey and Spearow, whole.

#24 - Arbok
Type: Poison
Evolution: -
Location: -
Height: 11' 6''
Weight: 143 lbs.
Pokedex: It is rumored that the ferocious warning markings on its 
belly differ from area to area.

#25 - Pikachu
Type: Electric
Evolution: Raichu
Location: Viridian Forest (Both)
Height: 1' 4''
Weight: 13 lbs.
Pokedex: When several of these Pokemon gather, their electricity 
could build and cause lightning storms.

#26 - Raichu
Type: Electric
Evolution: -
Location: -
Height: 2' 7''
Weight: 66 lbs.
Pokedex: Its long tail serves as a ground to protect itself from its 
own high voltage power.

#27 - Sandshrew
Type: Ground
Evolution: Sandslash
Location: Vermilion City - Streets (Blue)
Height: 2' 0''
Weight: 26 lbs.
Pokedex: Burrows deep underground in arid locations far from water. 
It only emerges to hunt for food.

#28 - Sandslash
Type: Ground
Evolution: -
Location: -
Height: 3' 3''
Weight: 65 lbs.
Pokedex: Curls up into a spiny ball when threatened. It can roll 
while curled up to attack or escape.

#29 - Nidoran (Female)
Type: Poison
Evolution: Nidorina
Location: Safari Zone (Blue)
Height: 1' 4''
Weight: 15 lbs.
Pokedex: Although small, its venomous barbs render this Pokemon 
dangerous. The female has smaller horns.

#30 - Nidorina
Type: Poison
Evolution: Nidoqueen
Location: -
Height: 2' 7''
Weight: 44 lbs.
Pokedex: The female's horns develops slowly. Prefers physical attacks 
such as clawing and biting. 

#31 - Nidoqueen
Type: Poison/Ground
Evolution: -
Location: -
Height: 4' 3''
Weight: 132 lbs.
Pokedex: Its hard scales provide strong protection. It uses its hefty 
bulk to execute powerful moves.

#32 - Nidoran (Male)
Type: Poison
Evolution: Nidorino
Location: Pallet Town, Nidoran (Male) (Red) & Viridian City (Blue) 
Height: 1' 8''
Weight: 20 lbs.
Pokedex: Stiffens its ears to sense danger. The larger its horns, the 
more powerful its secreted venom.

#33 - Nidorino
Type: Poison
Evolution: Nidoking
Location: -
Height: 2' 11''
Weight: 43 lbs.
Pokedex: An aggressive Pokemon that is quick to attack. The horn on 
its head secretes a powerful venom.

#34 - Nidoking
Type: Poison/Ground
Evolution: -
Location: -
Height: 4' 7''
Weight: 137 lbs.
Pokedex: It uses its powerful tail in battle to smash, constrict, 
then break the prey's bones. 

#35 - Clefairy
Type: Normal
Evolution: Clefable
Location: Mt. Moon (Blue)
Height: 2' 0''
Weight: 17 lbs.
Pokedex: Its magical and cute appeal has many admirers. It is rare 
and found only in certain areas.

#36 - Clefable
Type: Normal
Evolution: -
Location: -
Height: 4' 3''
Weight: 88 lbs. 
Pokedex: A timid Pokemon that is rarely seen. It will run and hide 
the moment it senses people.

#37 - Vulpix
Type: Fire
Evolution: Ninetales
Location: Celadon City (Blue)
Height: 2' 0''
Weight: 22 lbs.
Pokedex: At the time of the birth, it has just one tail. The tail 
splits from its tip as it grows older.

#38 - Ninetales
Type: Fire
Evolution: -
Location: -
Height: 3' 7''
Weight: 44 lbs.
Pokedex: Very smart and very vengeful. Grabbing one of its many tails 
could result in a 1,000-year curse.

#39 - Jigglypuff
Type: Normal
Evolution: Wigglytuff
Location: Pewter City (Red)
Height: 1' 8''
Weight: 12 lbs.
Pokedex: When its huge eyes light up, it sings a mysteriously 
soothing melody that lulls its enemies to sleep.

#40 - Wigglytuff
Type: Normal
Evolution: -
Location: - 
Height: 3' 3''
Weight: 26 lbs.
Pokedex: The body is soft and rubbery. When angered, it will suck in 
air and inflate itself to an enormous size.

#41 - Zubat
Type: Poison/Flying
Evolution: Golbat 
Location: Mt. Moon (Blue)
Height: 2' 7''
Weight: 17 lbs.
Pokedex: Forms colonies in perpetually dark places. Uses ultrasonic 
waves to identify and approach targets.

#42 - Golbat
Type: Poison/Flying
Evolution: -
Location: -
Height: 5' 3''
Weight: 121 lbs.
Pokedex: Once it strikes, it will not stop draining energy from its 
victim even if it gets too heavy to fly.

#43 - Oddish
Type: Grass/Poison
Evolution: Gloom
Location: Cerulean City & Vermilion City - Seaside (Red)
Height: 1' 8''
Weight: 12 lbs.
Pokedex: During the day, it keeps its face buried in the ground. At 
night, it wanders around sowing its seeds.

#44 - Gloom
Type: Grass/Poison
Evolution: Vileplume
Location: -
Height: 2' 7''
Weight: 19 lbs.
Pokedex: The fluid that oozes from its isn't drool. It is a nectar 
that is used to attract prey.

#45 - Vileplume
Type: Grass/Poison
Evolution: -
Location: -
Height: 3' 11''
Weight: 41 lbs.
Pokedex: The larger its petals, the more toxic pollen it contains. 
Its big head is heavy and hard to hold up.

#46 - Paras
Type: Bug/Grass
Evolution: Parasect
Location: Safari Zone (Red) & Mt. Moon (Blue)
Height: 1' 0''
Weight: 12 lbs.
Pokedex: Burrows to suck tree roots. The mushrooms on its bac grow by 
drawing in nutrients from the bug host.

#47 - Parasect
Type: Bug/Grass
Evolution: -
Location: -
Height: 3' 3''
Weight: 65 lbs.
Pokedex: A host-parasite pair in the which the parasite mushroom has 
taken over the host bug. Prefers damp places.

#48 - Venonat
Type: Bug/Poison
Evolution: Venomoth
Location: Fuchsia City (Blue)
Height: 3' 3''
Weight: 66 lbs.
Pokedex: Lives in the shadows of tall trees where it eats insects. It 
is attracted by light at night.

#49 - Venomoth
Type: Bug/Poison
Evolution: -
Location: -
Height: 4' 11''
Weight: 28 lbs.
Pokedex: The dust-like scales covering its wings are color coded to 
indicate the kinds of poison it has.

#50 - Diglett
Type: Ground
Evolution: Dugtrio
Location: Rock Mountain (Red)
Height: 0' 8''
Weight: 2 lbs.
Pokedex: Lives about one yard underground where it feeds on plant 
roots. It sometimes appears above ground.

#51 - Dugtrio
Type: Ground
Evolution: -
Location: -
Height: 2' 4''
Weight: 72 lbs.
Pokedex: A team of Diglett triplets. It triggers huge earthquakes by 
burrowing 60 miles underground.

#52 - Meowth
Type: Normal
Evolution: Persian
Location: Cerulean City & Celadon City (Blue)
Height: 1' 4''
Weight: 9 lbs.
Pokedex: Adores circular objects. Wanders the streets on a nightly 
basis to look for dropped loose change.

#53 - Persian
Type: Normal
Evolution: -
Location: -
Height: 3' 3''
Weight: 71 lbs.
Pokedex: Although its fur has many admirers, it is tough to raise as 
a pet because of its fickle meanness.

#54 - Psyduck
Type: Water
Evolution: Golduck
Location: Cerulean City (Red)
Height: 2' 7''
Weight: 43 lbs.
Pokedex: While lulling its enemies with its vacant look, this wily 
Pokemon will use psychokinetic powers.

#55 - Golduck
Type: Water
Evolution: -
Height: 5' 7''
Weight: 169 lbs.
Pokedex: Often seen swimming elegantly by lake shores. It is often 
mistaken for the Japanese monster, Kappa.

#56 - Mankey
Type: Fighting
Evolution: Primeape
Location: Cerulean City (Red) & Celadon City (Blue)
Height: 1' 8''
Weight: 62 lbs.
Pokedex: Extremely quick to anger. It could be docile one moment then 
thrashing away the next instant.

#57 - Primeape
Type: Fighting
Evolution: -
Location: -
Height: 3' 3''
Weight: 71 lbs.
Pokedex: Always furious and tenacious to boot. It will not abandon 
chasing its quarry until it is caught.

#58 - Growlithe
Type: Fire 
Evolution: Arcanine
Location: Cinnabar Island & Lavender Town (Red)
Height: 2' 4''
Weight: 42 lbs.
Pokedex: Very protective of its territory. It will bark and bite to 
repel intruders from its space.

#59 - Arcanine
Type: Fire
Evolution: -
Location: -
Height: 6' 3''
Weight: 342 lbs.
Pokedex: A Pokemon that has been admired since the past for its 
beauty. It runs agilely as if on wings.

#60 - Poliwag
Type: Water
Evolution: Poliwhirl
Location: Pallet Town (Red) & Viridian City (Blue)
Height: 2' 4''
Weight: 27 lbs.
Pokedex: Its newly grown legs prevent it from running. It appears to 
prefer swimming than trying to stand.

#61 - Poliwhirl
Type: Water
Evolution: Poliwrath
Location: -
Height: 3' 3''
Weight: 44 lbs.
Pokedex: Capable of living in or out of water. When out of water, it 
sweats to keep its body slimy.

#62 - Poliwrath
Type: Water/Fighting
Evolution: -
Location: -
Height: 4' 3''
Weight: 119 lbs.
Pokedex: An adept swimming at both the front crawl and breast stroke. 
Easily overtakes the best human swimmers.

#63 - Abra
Type: Psychic
Evolution: Kadabra
Location: Cerulean City (Both)
Height: 2' 11''
Height: 43 lbs.
Pokedex: Using its ability to read minds, it will identify impending 
danger and Teleport to safety.

#64 - Kadabra
Type: Psychic
Evolution: Alakazam
Location: -
Height: 4' 3''
Weight: 125 lbs.
Pokedex: It emits special alpha waves from its body that induce 
headaches just by being close by.

#65 - Alakazam
Type: Psychic
Evolution: -
Location: -
Height: 4' 11''
Weight: 106 lbs.
Pokedex: Its brain can outperform a supercomputer. Its intelligence 
quotient is said to be 5,000.

#66 - Machop
Type: Fighting
Evolution: Machoke
Location: Rock Mountain & Indigo Plateau (Red)
Height: 2' 7''
Weight: 43 lbs.
Pokedex: Loves to build muscles. It trains in all styles of martial 
arts to become even stronger.

#67 - Machoke
Type: Fighting
Evolution: Machamp 
Location: -
Height: 4' 11''
Weight: 155 lbs.
Pokedex: Its muscular body is so powerful, it must wear a power save 
belt to be able to regulate its motion.

#68 - Machamp
Type: Fighting
Evolution: -
Location: -
Height: 5' 3''
Weight: 287 lbs.
Pokedex: Using its heavy muscles, it throws powerful punches that can 
send a victim clear over the horizon.

#69 - Bellsprout
Type: Grass/Poison
Evolution: Weepinbell 
Location: Cerulean City (Blue)
Height: 2' 4''
Weight: 9 lbs.
Pokedex: A carnivorous Pokemon that traps and eats bugs. It uses its 
root feet to soak up needed moisture.

#70 - Weepinbell 
Type: Grass/Poison
Evolution: Victreebel 
Location: -
Height: 3' 3''
Weight: 14 lbs.
Pokedex: It spits out Poisonpowder to immobilize the enemy and then 
finishes it with a spray of Acid.

#71 - Victreebel
Type: Grass/Poison
Evolution: -
Location: -
Height: 5' 7''
Weight: 34 lbs.
Pokedex: Said to live in huge colonies deep in jungles, although no 
one has returned from there.

#72 - Tentacool
Type: Water/Poison
Evolution: Tentacruel 
Location: Pallet Town (Red) & Viridian City (Blue)
Height: 2' 11''
Weight: 100 lbs. 
Pokedex: Drifts in shallow seas. Anglers who hook them by accident 
are often punished by stinging acid.

#73 - Tentacruel
Type: Water/Poison
Evolution: -
Location: -
Height: 5' 3''
Weight: 121 lbs.
Pokedex: The tentacles are normally cut short. On hunts, they are 
extended to ensnare and immobilize prey.

#74 - Geodude
Type: Rock/Ground
Evolution: Graveler 
Location: Indigo Plateau (Blue) & Rock Mountain (Both)
Height: 1' 4''
Weight: 44 lbs.
Pokedex: Found in fields and mountains. Mistaking them for boulders, 
people often step or trip on them.

#75 - Graveler 
Type: Rock/Ground
Evolution: Golem 
Location: -
Height: 3' 3''
Weight: 232 lbs.
Pokedex: Rolls down slopes to move. It rolls over any obstacle 
without slowing or changing its direction.

#76 - Golem
Type: Rock/Ground
Evolution: -
Location: -
Height: 4' 7''
Weight: 662 lbs.
Pokedex: Its boulder-like body is extremely hard. It can easily 
withstand dynamite blasts without damage.

#77 - Ponyta
Type: Fire
Evolution: Rapidash 
Location: Cinnabar Island (Both)
Height: 3' 3''
Weight: 66 lbs.
Pokedex: Its hooves are 10 times harder than diamonds. It can trample 
anything completely flat in little time.

#78 - Rapidash
Type: Fire
Evolution: -
Location: -
Height: 5' 7''
Weight: 209 lbs.
Pokedex: Very competitive. This Pokemon will chase anything that 
moves fast in the hopes of racing it.

#79 - Slowpoke
Type: Water/Psychic
Evolution: Slowbro 
Location: Rock Mountain (Both)
Height: 3' 11''
Weight: 79 lbs.
Pokedex: Incredibly slow and dopey. It takes 5 seconds for it to feel 
pain when under attack.

#80 - Slowbro
Type: Water/Psychic
Evolution: -
Location: -
Height: 5' 3''
Weight: 173 lbs.
Pokedex: The Shellder that is latched onto Slowpoke's tail is said to 
feed on the host's left over scraps.

#81 - Magnemite
Type: Electric
Evolution: Magneton 
Location: Lavender Town (Red)
Height: 1' 0''
Weight: 13 lbs. 
Pokedex: Uses anti-gravity to stay suspended. Appears without warning 
and uses Thunder Wave and similar moves.

#82 - Magneton
Type: Electric
Evolution: -
Location: -
Height: 3' 3''
Weight: 132 lbs.
Pokedex: Formed by several Magnemites linked together. They 
frequently appear when sunpots flare up.

#83 - Farfetch'd
Type: Normal/Flying
Evolution: -
Location: Vermilion City - Streets (Blue)
Height: 2' 7''
Weight: 33 lbs.
Pokedex: The sprig of green onions it holds is its weapon. It is used 
much like a metal sword.

#84 - Doduo
Type: Normal/Flying
Evolution: Dodrio 
Location: Cycling Road (Red) & Safari Zone (Blue)
Height: 4' 7''
Weight: 86 lbs.
Pokedex: A bird that makes up for its poor flying with its fast foot 
speed. Leaves giant footprints.

#85 - Dodrio
Type: Normal/Flying
Evolution: -
Location: -
Height: 5' 11''
Weight: 188 lbs.
Pokedex: Uses its three brains to execute complex plans. While two 
heads sleep, one head stays awake. 

#86 - Seel
Type: Water
Evolution: Dewgong 
Location: Seafoam Islands (Red)
Height: 3' 7''
Weight: 198 lbs.
Pokedex: The protruding horn on its head is very hard. It is used for 
bashing through thick ice.

#87 - Dewgong
Type: Water/Ice
Evolution: -
Location: -
Height: 5' 7''
Weight: 265 lbs.
Pokedex: Stores thermal energy in its body. Swims at a steady 8 knots 
even in intensely cold waters.

#88 - Grimer
Type: Poison
Evolution: Muk 
Location: Cinnabar Island (Blue)
Height: 2' 11''
Weight: 66 lbs.
Pokedex: Appears in filthy areas. Thrives by sucking up polluted 
sludge that is pumped out of factories.

#89 - Muk
Type: Poison
Evolution: -
Location: -
Height: 3' 11'' 
Weight: 66 lbs.
Pokedex: Thickly covered with a filthy, vile sludge. It is so toxic, 
even its footprints contain poison.

#90 - Shellder
Type: Water
Evolution: Cloyster 
Location: Vermilion City - Seaside (Red) & Vermilion City - Streets 
(Blue)
Height: 1' 0''
Weight: 9 lbs.
Pokedex: Its hard shell repels any kind of attack. It is vulnerable 
only when its shell is open. 

#91 - Cloyster
Type: Water/Ice
Evolution: -
Location: -
Height: 4' 11''
Weight: 292 lbs.
Pokedex: When attacked, it lauches its horn in quick volleys. Its 
innards have never been seen.

#92 - Gastly
Type: Ghost/Poison
Evolution: Haunter 
Location: Lavender Town (Red)
Height: 4' 3''
Weight: 0.2 lbs.
Pokedex: Almost invisible, this gaseous Pokemon cloaks the target and 
puts it to sleep without notice.

#93 - Haunter
Type: Ghost/Poison
Evolution: Gengar
Location: -
Height: 5' 3''
Weight: 0.2 lbs.
Pokedex: Because of its ability to slip through block walls, it is 
said to be from another dimension.

#94 - Gengar
Type: Ghost/Poison
Evolution: -
Location: -
Height: 4' 11''
Weight: 89 lbs.
Pokedex: Under a full moon, this Pokemon likes to mimic the shadows 
of people and laught at their fright.
#95 - Onix
Type: Rock/Ground
Evolution: -
Location: Indigo Plateau (Red)
Height: 28' 10''
Weight: 463 lbs.
Pokedex: As it grows, the stone portions of its body harden to become 
similar to a diamond, but colored black. 

#96 - Drowzee
Type: Psychic
Evolution: Hypno 
Location: Vermilion City - Streets (Blue)
Height: 3' 3''
Weight: 71 lbs.
Pokedex: Puts enemies to sleep then eats their dreams. Occasionally 
gets sick from eating bad dreams.

#97 - Hypno
Type: Psychic
Evolution: -
Location: -
Height: 5' 3''
Weight: 167 lbs.
Pokedex: When it locks eyes with the enemy, it will use a mix of Psi 
moves such as Hypnosis and Confusion.

#98 - Krabby
Type: Water
Evolution: Kingler
Location: Vermilion City - Seaside (Red) & Vermilion City - Streets 
(Blue)
Height: 1' 4''
Weight: 14 lbs.
Pokedex: Its pincers are not only powerful weapons, they are used for 
balance when walking sideways. 

#99 - Kingler
Type: Water
Evolution: -
Location: -
Height: 4' 3''
Weight: 132 lbs.
Pokedex: The large pincer has 10000 HP of crushing power. However,
its huge size makes it unwieldy to use.

#100 - Voltorb
Type: Electric
Evolution: Electrode
Location: Rock Mountain (Both)
Height: 1' 8''
Weight: 23 lbs.
Pokedex: Usually found in power plants. Easily mistaken for a Poke 
Ball, they have zapped many people. 

#101 - Electrode
Type: Electric
Evolution: -
Location: -
Height: 3' 11''
Weight: 147 lbs.
Pokedex: It stores electric energy under very high pressure. It often 
explodes with little or no provocation.

#102 - Exeggcute
Type: Grass
Evolution: Exeggutor
Location: Fuchsia City (Blue)
Height: 1' 4''
Weight: 6 lbs.
Pokedex: Often mistaken for eggs. When distrubed, they quickly gather 
and attack in swarms. 

#103 - Exeggutor
Type: Grass/Psychic
Evolution: -
Location: -
Height: 6' 7''
Weight: 265 lbs.
Pokedex: Legend has it that on rare occasions, one of its heads will 
drop off and continue on as an Exeggcute.

#104 - Cubone
Type: Ground
Evolution: Marowak
Location: Lavender Town (Blue)
Height: 1' 4''
Weight: 14 lbs.
Pokedex: Because it never removes its skull helmet, no one has ever 
seen this Pokemon's real face.

#105 - Marowak
Type: Ground
Evolution: -
Location: -
Height: 3' 3''
Weight: 99 lbs.
Pokedex: The bone it hold is its key weapon. It throws the bone 
skillfully like a boomerang to KO targets.

#106 - Hitmonlee
Type: Fighting
Evolution: -
Location: Saffron City (Blue)
Height: 4' 11''
Weight: 110 lbs.
Pokedex: When in a hurry, its legs lengthen progressively. It runs 
smoothly with extra long, loping strides.

#107 - Hitmonchan
Type: Fighting
Evolution: -
Location: Saffron City (Blue)
Height: 4' 7''
Weight: 111 lbs.
Pokedex: While apparently doing nothing, it fires punches in 
lightning fast volleys that are impossible to see.

#108 - Lickitung
Type: Normal
Evolution: -
Location: Cycling Road (Blue)
Height: 3' 11''
Weight: 144 lbs.
Pokedex: Its tongue can be extended like a chameleon's. It leaves a 
tingling sensation when it licks enemies.

#109 - Koffing
Type: Poison
Evolution: Weezing 
Location: Cinnabar Island (Blue)
Height: 2' 0''
Weight: 2 lbs.
Pokedex: Because it store several kinds of toxic gases in its body, 
it is prone to exploding without warning.

#110 - Weezing
Type: Poison
Evolution: -
Location: -
Height: 3' 11''
Weight: 21 lbs.
Pokedex: Where two of poison gases meet, 2 Koffings can fuse into a 
Weezing over many years.

#111 - Rhyhorn
Type: Ground/Rock
Evolution: Rhydon 
Location: Safari Zone (Red)
Height: 3' 3''
Weight: 254 lbs.
Pokedex: It massive bones are 1,000 times harder than human bones. It 
can easily knock a trailor flying.

#112 - Rhydon
Type: Ground/Rock
Evolution: -
Location: -
Height: 6' 3''
Weight: 265 lbs.
Pokedex: Protected by an armor-like hide, it is capable of living in 
molten lava of 3,600 degrees.

#113 - Chansey
Type: Normal
Evolution: -
Location: Safari Zone (Both)
Height: 3' 7''
Weight: 76 lbs.
Pokedex: A rare and elusive Pokemon that is said to bring happiness 
to those who manage to get it.

#114 - Tangela
Type: Grass
Evolution: - 
Location: Cinnabar Island (Blue)
Height: 3' 3''
Weight: 77 lbs.
Pokedex: The whole body is swathed with wide vines that are similar 
to seaweed. Its vines shake as it walks.

#115 - Kangaskhan 
Type: Normal
Evolution: -
Location: Fuchsia City (Blue)
Height: 7' 3''
Weight: 176 lbs.
Pokedex: The infant rarely ventures out of its mother's protective 
pouch until it is 3 years old.

#116 - Horsea
Type: Water
Evolution: Seadra
Location: Seafoam Islands (Red)
Height: 1' 4''
Weight: 18 lbs.
Pokedex: Known to shoot down flying bugs with precision blasts of ink 
from the surface of the water.

#117 - Seadra
Type: Water
Evolution: -
Location: -
Height: 3' 11''
Weight: 55 lbs.
Pokedex: Capable of swimming backwards by rapidly flapping its wing-
like pectoral fins and stout tail.

#118 - Goldeen
Type: Water
Evolution: Seaking
Location: Fuchsia City (Blue)
Height: 2' 0''
Weight: 33 lbs.
Pokedex: Its tail fin billows like an elegant ballroom dress, giving 
it the nickname of the Water Queen.

#119 - Seaking
Type: Water: -
Location: -
Height: 4' 3''
Weight: 86 lbs.
Pokedex: In autumn spawning season, they can be seen swimming 
powerfully up rivers and creeks.

#120 - Staryu
Type: Water
Evolution: Starmie
Location: Seafoam Islands (Red)
Height: 2' 7''
Weight: 76 lbs.
Pokedex: An enigmatic Pokemon that can effortlessly regenerate any 
appendage its loses in battle.

#121 - Starmie
Type: Water/Psychic
Evolution: -
Location: -
Height: 3' 7''
Weight: 176 lbs.
Pokedex: Its central core glows with the seven colors of the rainbow. 
Some people value the core as a gem. 

#122 - Mr. Mime
Type: Psychic
Evolution: -
Location: Rock Mountain (Both)
Height: 4' 3''
Weight: 120 lbs.
Pokedex: If interrupted while it is miming, it will slap around the 
offender with its broad hands.

#123 - Scyther
Type: Bug/Flying
Evolution: -
Location: Celadon City & Safari Zone (Blue)  
Height: 4' 11''
Weight: 123 lbs.
Pokedex: With ninja-like agility and speed, in can create the 
illusion that there is more than one.

#124 - Jynx
Type: Ice/Psychic
Evolution: -
Location: Cerulean City (Both)
Height: 4' 7''
Weight: 90 lbs.
Pokedex: It seductively wiggles its hips as it walks. It can cause 
people to dance in unison with it.

#125 - Electabuzz
Type: Electric
Evolution: -
Location: Lavender Town (Red)
Height: 3' 7''
Weight: 66 lbs.
Pokedex: Normally found near power plants, they can wander away and 
cause major blackouts in cities.

#126 - Magmar
Type: Fire
Evolution: -
Location: Cinnabar Island (Blue)
Height: 4' 3''
Weight: 98 lbs.
Pokedex: Its body always burns with an orange glow that enables it to 
hide perfectly among flames.

#127 - Pinsir
Type: Bug
Evolution: -
Location: Celadon City & Indigo Plateau (Blue)
Height: 4' 11''
Weight: 121 lbs.
Pokedex: If it fails to crush the victim in its pincers, it will 
swing is around and toss it hard.

#128 - Tauros
Type: Normal
Evolution: -
Location: Safari Zone (Red)
Height: 4' 7'' 
Weight: 195 lbs.
Pokedex: When it targets an enemy, it charges furiously while 
whipping its body with its long tails.

#129 - Magikarp
Type: Water
Evolution: Gyrados 
Location: Pewter City (Red) & Fuchsia City (Blue)
Height: 2' 11''
Weight: 22 lbs.
Pokedex: In the distant past, it was somewhat stronger than the 
horribly weak descendants that exist today. 

#130 - Gyrados
Type: Water/Flying
Evolution: -
Location: -
Height: 21' 4''
Weight: 518 lbs.
Pokedex: Rarely seen in the wild. Huge and vicious, it is capable of 
destroying entire cities in a rage.

#131 - Lapras
Type: Water/Ice
Evolution: -
Location: Saffron City (Blue)
Height: 8' 2''
Weight: 485 lbs.
Pokedex: A Pokemon that has been overhunted almost to extinction. It 
can ferry people across the water.

#132 - Ditto
Type: Normal
Evolution: -
Location: Indigo Plateau (Both)
Height: 1' 0''
Weight: 9 lbs.
Pokedex: Capable of copying an enemy's genetic code to instantly 
transform itself into a duplicate of the enemy.

#133 - Eevee
Type: Normal
Evolution: Random (Vaporeon, Jolteon, or Flareon)
Location: Celadon City (Blue)
Height: 1' 0''
Weight: 14 lbs.
Pokedex: Its genetic code is irregular. It may mutate if it is 
exposed to radiation from element Stones.

#134 - Vaporeon
Type: Water
Evolution: -
Location: -
Height: 3' 3''
Weight: 64 lbs.
Abilities:
Pokedex: Lives close to the water. Its long tail is ridged with a fin 
which is often mistaken for a mermaid's.

#135 - Jolteon
Type: Electric
Evolution: -
Location: -
Height: 2' 7''
Weight: 54 lbs.
Pokedex: It accumulates negative ions in the atmosphere to blast out 
10,000-volt lightning bolts. 

#136 - Flareon
Type: Fire
Evolution: -
Location: -
Height: 2' 11''
Weight: 55 lbs.
Pokedex: When storing thermal energy in its body, its temperature 
could soar over 1,600 degrees.

#137 - Porygon
Type: Normal
Evolution: -
Location: Celadon City (Blue)
Height: 2' 7''
Weight: 80 lbs.
Pokedex: A Pokemon that consists entirely of programming code. 
Capable of moving freely in cyberspace.

#138 - Omanyte
Type: Rock/Water
Evolution: Omastar
Location: Cinnabar Island (Red)
Height: 1' 4''
Weight: 17 lbs.
Pokedex: Although long extinct, in rare cases, it can be genetically 
resurrected from fossils.

#139 - Omastar
Type: Rock/Water
Evolution: -
Location: -
Height: 3' 3''
Weight: 77 lbs.
Pokedex: A prehistoric Pokemon that died out when its heavy 
shell made it impossible to catch prey.

#140 - Kabuto
Type: Rock/Water
Evolution: Kabutops
Location: Cinnabar Island (Red)
Height: 1' 8''
Weight: 25 lbs.
Pokedex: A Pokemon that was resurrected from a fossil found in what 
was once the ocean floor eons ago.

#141 - Kabutops
Type: Rock/Water
Evolution: -
Location: -
Height: 4' 3''
Weight: 89 lbs.
Pokedex: Its sleek shape is perfect for swimming. It slashes prey 
with its claws and drains the body fluids.

#142 - Aerodactyl
Type: Rock/Flying
Evolution: - 
Location: Cinnabar Island (Blue)
Height: 5' 11''
Weight: 130 lbs.
Pokedex: A ferocious, prehistoric Pokemon that goes for the enemy's 
throat with its serrated saw-like fangs.

#143 - Snorlax
Type: Normal
Evolution: -
Location: Cycling Road (Red)
Height: 6' 11''
Weight: 1014 lbs.
Pokedex: Very lazy. Just eats and sleeps. As its rotund bulk builds, 
it becomes steadily more slothful.

#144 - Articuno
Type: Ice/Flying
Evolution: -
Location: Seafoam Islands (Red)
Height: 5' 7''
Weight: 122 lbs.
Pokedex: A legendary bird Pokemon that is said to appear to doomed 
people who are lost in icy mountains.

#145 - Zapdos
Type: Electric/Flying
Evolution: -
Location: Lavender Town (Red)
Height: 5' 3''
Weight: 116 lbs.
Pokedex: A legendary bird Pokemon that is said to appear from clouds 
while dropping enormous lightning bolts.

#146 - Moltres
Type: Fire/Flying
Evolution: -
Location: Indigo Plateau (Blue)
Height: 6' 7''
Weight: 132 lbs.
Pokedex: Known as the legendary bird of fire. Every flap of its wings 
creates a dazzling flash of flames. 

#147 - Dratini
Type: Dragon
Evolution: Dragonair
Location: Celadon City (Blue)
Height: 5' 11''
Weight: 7 lbs.
Pokedex: Long considered a mythical Pokemon until recently when a 
small colony was found living underwater.

#148 - Dragonair
Type: Dragon
Evolution: Dragonite
Location: -
Height: 13' 1''
Weight: 36 lbs.
Pokedex: A mystical Pokemon that exudes a gentle aura. Has the 
ability to change climate conditions.

#149 - Dragonite
Type: Dragon/Flying
Evolution: -
Location: -: 7' 3''
Weight: 463 lbs.
Pokedex: An extremely rarely seen marine Pokemon. Its intelligence is 
said to match that of humans.

#150 - Mewtwo
Type: Psychic
Evolution: -
Location: Indigo Plateau (Both)
Height: 6' 7''
Weight: 269 lbs.
Pokedex: It was created by a scientist afters years of horrific gene 
splicing and DNA engineering experiments.

#151 - Mew
Type: Psychic
Evolution: -
Location: See "Tips/Tricks" section 
Height: 1' 4''
Weight: 9 lbs.
Pokedex: So rare that it is still said to be a mirage by many 
experts. Only a few people have seen it worldwide.

===================
9) GAMESHARK CODES
===================
NOTE: Please do not e-mail me about these codes because I don't own a 
GameShark for Game Boy so I can't test them.

(Submitted By: DragonJerm)

Infinite balls - 91059DD4
Ball saver always on - 91FFA4D4 + 91FFA3D4 + 91FFA2D4 + 91FFA1D4	
Infinite time - 91057AD5

Catch Any Pokemon:
To encounter any Pokemon, enter the base code and replace the XX.

Base Code - 91XX79D5

Replace "XX" with one of the following:
00 - Bulbasaur
01 - Ivysaur
02 - Venusaur
03 - Charmander
04 - Charmeleon
05 - Charizard
06 - Squirtle
07 - Wartortle
08 - Blastoise
09 - Caterpie
0A - Metapod
0B - Butterfree
0C - Weedle
0D - Kakuna
0E - Beedrill
0F - Pidgey
10 - Pidgeotto
11 - Pidgeot
12 - Ratatta
13 - Raticate
14 - Spearow
15 - Fearow
16 - Ekans
17 - Arbok
18 - Pikachu
19 - Raichu
1A - Sandshrew
1B - Sandslash
1C - Nidoran(F)
1D - Nidorina
1E - Nidoqueen
1F - Nidoran(M)
20 - Nidorino
21 - Nidoking
22 - Clefairy
23 - Clefable
24 - Vulpix
25 - Ninetales
26 - Jigglypuff
27 - Wigglytuff
28 - Zubat
29 - Golbat
2A - Oddish
2B - Gloom
2C - Vileplume
2D - Paras
2E - Parasect
2F - Venonat
30 - Venomoth
31 - Diglett
32 - Dugtrio
33 - Meowth
34 - Persian
35 - Psyduck
36 - Golduck
37 - Mankey
38 - Primape
39 - Growlithe
3A - Arcanine
3B - Poliwag
3C - Poliwhirl
3D - Poliwrath
3E - Abra
3F - Kadabra
40 - Alakazam
41 - Machop
42 - Machoke
43 - Machamp
44 - Bellsprout
45 - Weepinbell
46 - Victreebel
47 - Tentacool
48 - Tentacruel
49 - Geodude
4A - Graveler
4B - Golem
4C - Ponyta
4D - Rapidash
4E - Slowpoke
4F - Slowbro
50 - Magnemite
51 - Magneton
52 - Farfetch'd
53 - Doduo
54 - Dodrio
55 - Seel
56 - Dewgong
57 - Grimer
58 - Muk
59 - Shellder
5A - Cloyster
5B - Gastly
5C - Haunter
5D - Gengar
5E - Onix
5F - Drowzee
60 - Hypno
61 - Krabby
62 - Kingler
63 - Voltorb
64 - Electrode
65 - Exeggcute
66 - Exeggutor
67 - Cubone
68 - Marowak
69 - Hitmonlee
6A - Hitmonchan
6B - Lickitung
6C - Koffing
6D - Weezing
6E - Rhyhorn
6F - Rhydon
70 - Chansey
71 - Tangela
72 - Kangaskhan
73 - Horsea
74 - Seadra
75 - Goldeen
76 - Seaking
77 - Staryu
78 - Starmie
79 - Mr. Mime
7A - Scyther
7B - Jynx
7C - Electabuzz
7D - Magmar
7E - Pinsir
7F - Tauros
80 - Magikarp
81 - Gyarados
82 - Lapras
83 - Ditto
84 - Eevee
85 - Vaporeon
86 - Jolteon
87 - Flareon
88 - Porygon
89 - Omanyte
8A - Omastar
8B - Kabuto
8C - Kabutops
8D - Aerodactyl
8E - Snorelax
8F - Articuno
90 - Zapdos
91 - Moltres
92 - Dratini
93 - Dragonair
94 - Dragonite
95 - Mewtwo
96 - Mew

(Submitted By: Pyro3652)

Get 9,999,999,999,990 Points:
01291DD4

Enter the above code and get the pinball to hit something that will 
give you points. Then you should get the above points.

Infinite Dual PIKACHU Kickback - 01291DD5

==================
10) TIPS / TRICKS
==================

Erase All Game Data
Hold Up, Right, Select, and Start at the same time before the screen 
thats says something like "(c) '95 - '99 Nintendo." Then press A to 
erase all data or B to cancel it.

Reset Game
To reset the game, press Start, Select, A, and B at the same time.

Catch Rare Pokemon Quicker
Instead of lighting 2 Catch 'em Arrows, try to light all 3 up. The 
Pokemon that are rare will have a higher chance of appearing, so it 
does not mean you'll always find it. To get some rare Pokemon, it's 
required to have all 3 lit up.

Easy Points
Here are a few ways of getting some easy points:
1. "Evolve" Pokemon that cannot be evolved (Such as Golem, Farfetch'd, 
etc.). Even though they don't have a next evolution form, the game 
will let you do it. If you evolve it, you'll get a 10,000,000 point 
bonus called "Evolution Special".
2. Once you upgrade the pinball to its highest form (Master Ball), 
light up all of the Field Multiplier Lanes. This will get you a "Field 
Multiplier Special" bonus worth 10,000,000 points. I find this to be 
done easier on the Blue Field than the Red one.

Pokemon Animations
By: GameSages (http://sages.ign.com)
To watch some animations in the Pokedex, select a Pokemon that's 
unevolved (Such as Squirtle, Ekans, Geodude, etc.). Then press and 
hold Start, and it will do the animation it would do in Catch 'em 
Mode.

Pokedex Status
When in the Pokedex menu, press and hold Select. In the upper-right 
corner of the screen some numbers appears. The first number is the 
amount of Pokemon you've caught and the second one is the amount of 
Pokemon you have seen. For example, if it said 40/45, that means you 
have 40 Pokemon and have seen 45.

Get The Slots Easier
When the little Pikachu does a PIKACHU Kickback, use the flipper 
controls to move the C, A, V, and E letters. If you do this correctly 
on every Kickback, you get the Slots a lot more often.

Get #151 Mew (Confirmed)
By: Banjo/^Charmander^
To catch the hidden Pokemon, complete all 3 Bonus Stages for the Field 
you're playing twice. Then, go to Indigo Plateau. Mew will appear 
here, but the chance of it appearing is slim.

Tilting Tactics
Probably the most useful strategy in the game is tilting. Here are 2 
ways to use the tilt:
1. Use the left/right tilt to adjust the direction of the pinball.
2. Use the up tilt to help save your pinball from going in the hole 
(Sometimes this works, but not all of the time).

============
11) CREDITS
============
I divided the credits up since many people have submitted locations or 
some other thing.

Submitted Locations:
tessfam
bleifer 
Zelda425 
Gundam Mk-IV 
PDocDole7 
Chris Fetters 
NiGhT320 
Gobi 
AJK Com
ChArGoNiTe

Submitted GameShark/Regular Codes:
Banjo/^Charmander^
Pyro3652
DragonJerm 

Submitted/Corrected Misc. Things:
Twistydog
HaunterXI

============
12) CONTACT
============
If you want to contribute to this FAQ, then read this list.

Request List:
- Some more tips/tricks
- More questions for the Frequently Asked Questions section

E-mail Address: [email protected]

Copyright:   
(c) Copyright 1999 MetroidMoo. If you want to use this FAQ on your 
site, please contact me via e-mail. Please do not change, steal, or 
sell my FAQ for profit. And remember to add updates when they are made 
if you use it on a site! Also, if you would like to contribute (You 
will get credit), or if you have any questions, corrections, or 
comments please e-mail me.

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