FAQ/Walkthrough - Guide for Iron Sky: Invasion

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    ¦ ¦  ¦  ___ ¦   / _ \   ¦ ¦\  ¦ ¦     / ____¦  ¦ ¦ / /  ¦ ¦ ¦ ¦
    ¦ ¦  ¦  ____¦  / ¦ ¦ \  ¦ ¦ \ ¦ ¦     ¦ ¦___   ¦ ¦/ /   \ ¦_¦ /
    ¦ ¦  ¦ ¦\ \    ¦ ¦ ¦ ¦  ¦ ¦\ \¦ ¦     ¦___  ¦  ¦ ¦ ¦     \   /
    ¦ ¦  ¦ ¦ \ \   \ ¦_¦ /  ¦ ¦ \ \ ¦      ___¦ ¦  ¦ ¦\ \     ¦ ¦
    ¦_¦  ¦_¦  \_\   \___/   ¦_¦  \__¦     ¦_____/  ¦_¦ \_\    ¦_¦

***********************************************************************
                        __   _  _  ___   __     __   __ 
                    ¦¦ ¦¦\\¦ \\// ¦¦_¦¦ (_  ¦¦ /  \ ¦¦\\¦
                    ¦¦ ¦¦ \¦  \/  ¦¦ ¦¦ __) ¦¦ \__/ ¦¦ \¦

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                     Iron Sky : Invasion FAQ/Walkthrough
                by Ruetli_1291, pcsinger (at) bluewin (dot) ch
-----------------------------------------------------------------------

======================
- Table of Contents: -
======================
a) Author's Note & Credits
b) Version History & Copyright

1) Introduction
2) Game Basics
   > Controls/HUD
   > How to restart a game?
3) Characters
4) Spacecrafts
5) Salvage, Money & Upgrades
6) General Hints
7) Walkthrough

 

-----------------------------------------------------------------------

a) Author's Note & Credits

This is my third Game FAQ and the first one I wrote in English.

I write a FAQ for the game Iron Sky: Invasion, because I've had a 
lot of fun playing this game through and I was really surprised that
there isn't already a FAQ on Gamefaqs or even an walkthrough on the
www.

The really reason why I bought this game - in the Götterdämmerung's 
edition with the original movie on dvd, a bonus ship in-game and some 
other highlights - is that I was a big fun of conspiracy theories 
when I was a little bit younger. And one of these theories was that,
that the Nazis developed flying saucers in world war II and after
their defeat 1945 escaped to antarctica. However, the movie Iron Sky
and the game Iron Sky: Invasion as well, follow this story in a
black comedy styled fashion. I really entjoyed the movie as the game
as well.

Another reason for writing this walkthrough for Iron Sky: Invasion
is, that I saw a lot of "Let's play" video clips on youtube to that
game and I compared the experiences of that players with my own.
I came to the conclusion, that the practises I developed are really
useful and could bring a lot more fun and less frustration when used
during gaming Iron Sky: Invasion.

Important Remarks:
- If you want to jump to e specific position in that FAQ then mark
  the number in the table of contents, click ctrl+C, click ctrl+F, 
  click ctrl+v and press search to come to the position you wish.
- Please check also my other FAQs!
- For questions, critical and other feedbacks write me an email. I'm
  really up to make adjustments to this update, especially if there
  are silly errors or something isn't understandable at all. All
  messages, that will lead to an adjustment will be listed under
  "Credits".

I wish you a lot of fun with my FAQ and while gaming Iron Sky: 
Invasion!

Many thanks to...

Tabea              for your love and patience, while I wrote this FAQ!

Fred, the hamster  for the funny actions he made which always made me 
                   smile while I was writing this FAQ !;-)                   

Miroslaw Dymek &
Reality Pump       for developing that great and funny game!

TopWare 
Interactive        for publishing that game and especially to
                   Tim-Oliver Siegwart for supporting me!


GameFAQs           for publishing my FAQ and the big quantity of game
                   solutions which could - thanks to the editor
                   format - be readed by everyone with internet access

other authors      for useful inspirations how to write a FAQ

You                for reading this FAQ ;-)

God                that he gives me the ability to write this FAQ!

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b) Version History & Copyright

***********************************************************************
Version History:
***********************************************************************

- 03/01/2014: Beta version with complete Walkthrough
              transmitted to www.gamefaqs.com

***********************************************************************
Copyright:
***********************************************************************

This FAQ was written by myself, Ruetli_1291, to help you and give you
important informations to that game for free.

With regard to this document, you can...
- read it
- download and save it
- print it out
- forward it to your friends
- or recommend it

Because this document is my intellectual property, you SHOULDNT...
- publish it without my approvement (Always ASK before you do it!)
- edit it and then publish it
- publish it under YOUR name (Always mention my name as author! If
you mention my email address, than transcripted like in the title
of this faq - I don't want to get a SPAM system overload! ;-) )
- sell it (under which name however!)

At the actual time, the following web sites have permission, to
host the document and to publish it:

                      www.gamefaqs.com
                      www.neoseeker.com

(if you want to publish the document on your site, please ask me,
I'll send you my OK ASAP. Please check, that you always use the
newest version! You'll find this on www.gamefaqs.com!)

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1) Introduction

In an alternate history, the Nazis not only managed to develop flying
saucers ("Reichsflugscheiben"), but also built a secret hidden base
in the antarcticas ("Neuschwabenland"), from where they launched a
space program. After the nazi defeat in world war II in 1945, they
evacuate the antarctica base and built a new base on the dark side
of the moon. There they built a "Fourth Reich" and a massive fleet
to return to earth and restart world war II - this time with a nazi
victory!

You are a veteran, american pilot and receive orders, to engage in
a story, that soon will escalate in the greatest space war in the
history in mankind until now...

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2) Game Basics

***********************************************************************
Controls/HUD
***********************************************************************

For controlling your spacecraft, you need 13 tabs and your mouse.

The next graphic shows your in-game HUD, some of the main functions
and the tabs you need.

R = With R you select the enemy spacecraft that is closest to you.
X = With X you change the fire mode, e.g. 1 rocket or three rockets.
Q = With Q you transfer energy from weapons/engines to the shields.
W = With W you transfer energy from shields/engines to the weapons.
E = With E you transfer energy from weapons/shields to the engines.
S = With S you change your weapon.
Mouse wheel = With the mouse wheel you increase/reduce the speed.
Backspace = With Backspace you start the boosters which costs energy. 

 ___________________________________________________________________
¦  ____                                                      ____   ¦
¦ ¦_/  \ = Front radar                         Rear radar=  /  \5¦  ¦
¦  ¦    \                                                  ¦    \   ¦
¦  \    /       __                                         \    /   ¦
¦   \__/       ¦  ¦ Nearest Target *R*                      \__/    ¦
¦              ¦__¦                                                 ¦
¦                                                5=Countermeasures  ¦
¦                                                                   ¦
¦                          *X* Fire Mode                            ¦
¦                                 .                                 ¦
¦                               .( ).                               ¦
¦                            (         )                            ¦
¦    *Q* Shield Energy  150 (    ___    )8 Weapon Energy/Ammu *W**S*¦
¦                               /   \                               ¦
¦       Hull integrity  150 (  /     \  )150 Engine Energy *E*      ¦
¦                            (¦ Your  ¦)                            ¦
¦                             ¦Space- ¦      9.0 Speed *Mouse wheel*¦
¦                             ¦craft  ¦               & *Backspace* ¦
¦                             ¦       ¦                             ¦
¦                              \     /                              ¦
¦                               \___/                               ¦
¦                                                                   ¦
¦___________________________________________________________________¦

1/2 = Target selection, 1 for previous & 2 for next
3/4 = Target component (e.g. engines/weapons), 3 next, 4 previous
right mouse click = select target next in front of you
left mouse click = fire weapon
A/S = rotate spacecraft, to the left A, to the right S

***********************************************************************
How to restart a game?
***********************************************************************

...

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3. Characters

You, a captain ot the United States Airfoce (USAF)
...

Jason ..., your superior officer and old friend
Jason will give you your main missions at the International Space
Station (ISS).

Obergruppenführer Admiral Wilhelm Kreutz, leader of the nazi fleet
He is a Obergruppenführer (***-General of the SS) and Admiral of
the nazi fleet.He is in this game your enemy and nemesis and is 
always near to any bigger battle.

Renate Richter, advisor of the US President and former Nazi 
She gives you your first (and last) diplomatic mission and than
some smaller missions when you have to escort her to the moon.

Madam President, President of the United States of America
She gives you her personal side missions at the ISS.

Mr. Sharma, representative of India
He gives you the indian side missions at the New World Order
(NWO) Space Station.

Vladimir Zhiryanov, russian military attaché
He gives you the russian side missions at the Korean Space Station.

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4) Spacecrafts

***********************************************************************
Allied Spacecrafts
***********************************************************************

Rogue
The Rogue is a - probably US - reconnaissance craft and the ship
Captain ... (you) is designated to first. After the arrival of the
Nazi battleship Biterolf near the earth, US officials see it as to
risky for the Captain, to fly his reconnaissance missions with an
aircraft which has no shield and weapons. So the US government
charters the Dundee, an australian craft.

Specifications:
Hull - 150 Hit points
Shields - n/a
Engines (Speed/Energy) - 11/150
Scanner (Range in km) - 50'000
Countermeasures - n/a
Primary weapon - n/a
secondary weapon - n/a


Dundee
The Dundee is an australian light bomber/fighter bomber. The name 
comes from the popular parts of australian history (Crocodile 
Dundee?!). The dundee can open itself like the comb of a reptile and 
shoot deadly plasma shots like a spitting cobra shoots its venom 
drops.The second weapon of the Dundee are heavy rockets. 

The Dundee is the first armed and the primary spaceship of the
Captain. Later
Later, the Dundee
reveives the same mini gun, the british space frigate Spitfire has.

Specifications (and upgrade maximum):
Hull - 150 Hit points
Shields - 150 (300) Hit points
Engines (Speed/Energy) - 9/150 (13/300)
Scanner (Range in km) - 50'000 (100'000)
Countermeasures - 5 (20)
Primary weapon (Damage/Quantity) - Plasma Gun 25/10 (45/30)
secondary weapon (Damage/Quantity) - Heavy Missiles 300/8 (500/16)
Tertiary weapon (Damage/Quantity) - Mini Gun 15/50 (30/100)


Xerg
The dundee is an australian light bomber/fighter bomber. The name 
comes from the popular parts of australian history (Crocodile 
Dundee?!). The dundee can open itself like the comb of a reptile and 
shoot deadly plasma shots like a spitting cobra shoots its venom 
drops. The second weapon of the Dundee are heavy rockets. Later, the 
Dundee reveives the same mini gun, the british space frigate Spitfire 
has.

Specifications (and upgrade maximum):
Hull - 100 Hit points
Shields - 100 (200) Hit points
Engines (Speed/Energy) - 11/100 (15/200)
Scanner (Range in km) - 50'000 (100'000)
Countermeasures - 5 (20)
Primary weapon (Damage/Quantity) - Laser Gun 15/30 (30/50)
secondary weapon (Damage/Quantity) - Guided Missiles110/8 (250/16)
Tertiary weapon (Damage/Quantity) - Missiles 100/12 (200/24)

Katar
The Katar is an indian ship, probably a fighter.

Specifications:
Hull - 200 Hit points
Shields - 300
Engines (Speed/Energy) - 11/150
Scanner (Range in km) - 100'000
Countermeasures - 5
Primary weapon (Damage/Quantity) - Plasma Gun 30/20
secondary weapon (Damage/Quantity) - Guided Missiles 130/8

Spitfire
The Spitfire is a british space frigate.

Specifications:
Hull - 250 Hit points
Shields - 200
Engines (Speed/Energy) - 11/200
Scanner (Range in km) - 100'000
Countermeasures - 5
Primary weapon (Damage/Quantity) - Mini Gun 20/100
secondary weapon (Damage/Quantity) - Heavy Missiles 500/8

Canadarm

Specifications:
Hull - 400 Hit points
Shields - 500 Hit points
Engines (Speed/Energy) - 13/300
Scanner (Range in km) - 100'000
Countermeasures - 5
Primary weapon (Damage/Quantity) - Plasma Gun 30/20
secondary weapon (Damage/Quantity) - Missiles 400/16
Tertiary weapon (Damage/Quantity) - Nukes 10'000/3

Banzai

Specifications:
Hull - 300 or 400 Hit points
Shields - 500 Hit points
Engines (Speed/Energy) - 11/300
Scanner (Range in km) - 100'000
Countermeasures - 5
Primary weapon (Damage/Quantity) - Plasma Gun 50/50
secondary weapon (Damage/Quantity) - Guided Missiles 250/8

How to destroy

George W. Bush

Specifications:
Hull - 1'000 Hit points
Shields - 1'000 Hit points
Speed - Medium
Countermeasures - Yes
Weapons - Laser, missiles

Mir

Specifications:
Hull - 3'000 Hit points
Shields - 2'000 Hit Points 
Speed - Medium
Countermeasures - Yes
Weapons - Laser, missiles

***********************************************************************
Enemy Spacecrafts & How to destroy 
***********************************************************************

Military Drones (two different versions) ?

Specifications:
Hull - 10 or 50 Hit points
Shields - None
Speed - Fast
Countermeasures - None
Weapons - Laser

Russian Military Satellite 4

Specifications:
Hull - 2'000 Hit points
Shields - None
Speed - N/A
Countermeasures - None
Weapons - ?

Rheingold

Specifications:
Hull - 100 Hit points
Shields - None
Speed - Fast
Countermeasures - Available
Weapons - Mini Gun


Walküre / Walküre II

Specifications:
Hull - 100 Hit points
Shields - None
Speed - Fast
Countermeasures - None
Weapons - ?

Haunebu IV

Specifications:
Hull - 1'000 Hit points
Shields - None
Speed - Slow
Countermeasures - Available
Weapons - Laser, guided missiles

Alberich

Specifications:
Hull - 400 Hit points
Shields - None
Speed - Medium
Countermeasures - None
Weapons - Laser

Wotan

Specifications:
Hull - 800 Hit points
Shields - None
Speed - Medium
Countermeasures - None
Weapons - Laser

Brunnhilde

Specifications:
Hull - 1'500 Hit points
Shields - None
Speed - Slow
Countermeasures - Available
Weapons - Laser turrets, Asteroid

Zeppelin Siegfried-class battleships/carriers 

6 Biterolf, Heinrich, Hermann, Wolfram, Tannhäuser, Walther

Specifications:
Hull - 10'000 Hit points
Shields - None
Speed - Slow
Countermeasures - Available
Weapons - Laser turrets, heavy missiles, Asteroid

Hunding

Specifications:
Hull - 3'000 Hit points
Shields - None
Speed - Slow
Countermeasures - Available
Weapons - Laser turrets, guided missiles, missiles

Asteroid (small)

Specifications:
Hull - 5'000 Hit points
Shields - None
Speed - Slow
Countermeasures - None
Weapons - None

Asteroid (big) 3

Specifications:
Hull - 10'000 Hit points
Shields - None
Speed - Slow
Countermeasures - None
Weapons - Laser turrets

Überasteroid (Size of Texas) 1

Specifications:
Hull - 100'000 Hit points
Shields - None
Speed - Slow
Countermeasures - None
Weapons - Laser turrets, heavy missiles

Götterdämmerung (aka Helium 3 reactor) 1

Specifications:
Hull - ? Hit points
Shields - None 
Speed - Slow
Countermeasures - ?
Weapons - Laser turrets, heavy missiles



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5) Salvage, Money & Upgrades

...
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6) General HInts 

- Play tutorial carefully (repeat if necessary to get practise)
- See cut scenes in Pause mode (Map=>Mission Log=>Mission=>Video)
- Collect salvage and sell it only for $ 10.000, make upgrades only
  at the ISS after the second US side mission for 20% discount
- The game saves automatically, in a larger battle you better leave
  from time to time and fly to a space station to repair and save
- If you're overrun by enemy fleets, shoot the engines of one single
  enemy spaceship (Haunebu IV, Hunding, Brunnhilde) completely away.
  The entire squadron will now be stranded in space.

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7) Walkthrough

Tutorial

The tutorial consists of 2 parts, the first is how to fly and the
second is how to fight. 

The first part fully explains itself. In the second part you
should concentrate your fire with X. Then as you approach the
drone launcher, you need the tabs W and R and your mouse. As soon
as you see the drones press right mouse click to choose a target.
Then fire on it with left mouse click, as soon as it is destroyed,
select the next target with right mouse click and so on. If there
aren't anymore drones in your sight, press R and turn around to
destroy this drone as well.

If you're practised, you should destroy all drones in 15 seconds.
Once I made it in 11 seconds. But to receive the second medal for
the tutorial, its enough to destroy all 6 drones in less than
30 seconds. If you don't make it in time, just quit the game
and proceed the tutorial until you've done it. After the
destruction of the drones, you should destroy the old military
satellite with your missiles. Again concentrate them with X
and shoot at the satellite. Now return to the ISS, sell the
salvage part you've collected and undock. You receive another
medal for finishing the Tutorial. The remaining 28 medals you
find in the main game, which starts with:

Chapter I
You receive the order, to fly to the Zeppelin Biterolf to open peace
negotiations with the Commander of the approaching nazi fleet, Admiral
Wilhelm Kreutz. Unfortunately, Kreutz isn't very cooperative and 
immediately starts an attack, so you receive order, to return to 
the ISS.

Your next order is, to fly to the space station of South Korea (called
"Korea" henceforth in this Walkthrough) and protect it from a Nazi 
attack originated from the Biterolf. Before you fly to the Korea, 
concentrate your plasma gun with x to 2-shot and your heavy missiles
to 3-shot. At the Korea, you'll meet 3 Walküren and 2 Haunebu Ivs.
First, shoot down the Walküres. Denn change your weapon and shoot with
your weapons in the Engine and then at the downside of the Haunebus.
If advices come, that you have to change energy to shields or 
engines, please do so (for the reason, see below).

Collect all salvage, especialliy that one which appears after the 
engines are destroyed. Please ensure, that you didn't sell the
salvage until its written otherwise in this walkthrough!

The appearing mission briefing you are clicking away with N, then you
fly to the ISS, click away the second mission briefing and then fly
immediately to the George W. Bush, which should be between the earth
and the ISS and heading to a enemy fighter squadron. If you arrive
at the Bush, you can go in the Map and look the 2 video clips missed
(the first is the end of the Korea mission, the second the beginning
of the first US side mission. in which you have to film the George
W. BUsh. (This whole action hast to happen fast, because if you're 
too late, the Bush is engaging a squadron and you've less Walküres 
to shoot down! For some reason, the first US Mission will not 
appear sometimes, maybe because you've not followed the orders
for transferring energy to shield oder engines?! If this happens,
restart the whole game and try again. You dont have to see all the
cutscnenes again, you can click them away with N.)

As you heared from the two video clips, the Koreans give you one of 
their space ships, the Zerg light space fighter and that you have
to film the USS George W. Bush in battle action. To film the George
W. Bush, move close to the spaceship until the recorder begins to
count. As soon as the countdown is over, you receive $ 5.000 for
the successfull ending of the mission. If that happened, shoot the
4 attacking Walküre down.

If you check now your Mission Log, you see that you've still 3 
squadrons à 6 Walküre to shoot down (If you have got
the Götterdämmerungs edition and/or the bonus code for the Katar,
proceed with the part ***** below!). Before you engage them, fly 
to the Korea and change to the Zerg figther . If you've done that,
concentrate the shoot mode with X to 4-shot and for the guided
missiles to 2-shot. Now fly to a Walküre squadron an shoot the
enemys with your missiles down - 1 shot for 1 spacecraft is enough.
No fly to the George W. Bush and shoot the next Walküre squadron.
If you haven't anymore missiles, the George W. Bush will drop
an ammunition container. But if the George W. Bush isn't close 
to you, then you can also use your very effective laser. If all 
three Walküre sqadrons are eliminated, you receive 2 new missions,
the first is to engage 3 squadrons à 4 Rheingold reconnaissance 
spaceships and 2 squadrons à 2 Haunebu IV assault ships. But
first collect ammunition from the George W. Bush.

But first, fly to the ISS, where you receive the second US side
mission, to deliver 10 salvage parts to the ISS. You fly to the
three Rheingold squadrons and eliminate them with your laser.
Please notive, that the Rheingolds have countermeasures so your
guided missiles will not hit them! If all Rheingolds are
destroyed you can fly to the New World Order Space Station (NWO),
where you receive your first Indian side mission. In that
mission, you have to protext an Indian satellite. Fly to the
attacking squadron which consists of 5 Walküren and 4 Rheingolds.
Shoot the Walküren down with your missiles and the Rheingolds
with your lasers. After the task is fulfilled, you receive
$ 40.000.

Now, fly again to the NWO, where you receive your second side
mission for India. Now you have to rescue an Indian director.
The enemy squadron consists again of 5 Walküren and 4 Rheingolds
and a fith Rheingold in which the director is hold captive. 
NOT shoot down the director, or the mission is failed! After
you destroyed all space ships, fly with your booster as close
to the director as you can and after a few seconds you've 
liberated him. For this mission, you receive $ 80.000.

Now fly to the Korea and change to the Dundee bomber. Now you
have to destroy the Haunebu IV squadrons. Use the same tactic
as before, shoot missiles to the engines and then to the
downside of the spacecrafts. Collect ALL salvages!

After the destruction of the two Haunebu IV squadrons, you'll
receive order to fly to the ISS. But before you do that, you fly
to the Korea with the Dundee and sell all salvage parts. No
change to the Zerg but NOT SELL the salvage parts. Now you
return to the ISS with the Zerg. There you receive the mission,
to attack the battleship Biterolf - maybe you'll remember it
from the mission "Peace Negotiations". Now you sell all salvage
parts from the Zerg. If you undock from the ISS, the US Madam
President informs you, that you have 20% discount for upgrading
at the ISS. Now redock at the ISS and upgrade missiles and 
shields 2 times, and the laser one time.

Now fly to the Zeppelin and destroy all engines. If that is 
done, shoot down Walküre until the hangar doors open. Now you
fire your missiles into the hangars. You return that procedure
until the Zeppelin explodes. To secure, that the missiles fly
into the Hangar, pless 1 to have no target activated.

For the destruction of the Zeppelin you receive $ 100.000 and
the message, that the Nazis launched a counter offensive as
following:


                           RG    RG
        x
                         AW   AW     H      A     (A)
Earth                       Br       H     A     (A)   Moon
                         AW   AW     H      A     (A)
        y
                           RG    RG

Legend: 
RG = 8 Rheingold per each
AW = 2 Alberich, 4 Walküren per each 
Br = 1 Brünnhilde, 1 Asteroid, 6 Walküren per each
H = 2 Haunebus IV per each
A = 1 Brünnhilde, 1 Asteroid, 3 Walküren, 1 Wotan and 
2 Rheingold per each

Before you engage the counter offensive, destroy the
remaining Walküres from the Zeppelin - the asteroid should've
already been destroyed by your allies. Secure, that you've 
full missiles by collecting an ammunition container.

First fly near a AW squadron and wait, which two squadrons the
Mir and the George W. Bush squadrons are attacking. If that
is clear, attack another AW squadron, fire two times (2+2=4
missiles) at the Alberich and after destroy them with the
Laser. Now fly to another AW squadron and do the same again.

Now you should attack the RG squadrons by flying to the
position x and then y and then again x, then y, so on. Please
notice, that the RG squadrons will hide in the "fog of the war".

After the RGs are destroyed, destroy the 2 AW which now only
contains 4 Walküres each. If the Br comes to close to earth,
engage that squadron and shoot the 3 engines with your lasers
and no fly away. The squadron is no stranded.

Now there should only be the stranded Br squadron and the 2 AWs
which are attacked by your allies and 3 slow incoming H and A
squadrons on the map.

Now fly to the Korea station (the appearing mission briefing
of the russian represantive you click with N away and watch it
in the Mission Log!) and sell all salvage parts from the Zerg.
Now you change to the Dundee. With the Dundee you fly to the
ISS, where you receive the third US side mission, to destroy
a enemy propaganda satellite. This time you can watch the
video while you're docking to the ISS. Now you upgrade your
heavy missiles 2 times and the shields, engines and plasma 
cannon 1 time. (Proceed with ***)

*****
Before you engage them, fly to the New World Order Station
(NWO), where you receive your first Indian side mission.
Click the clip away and look at it in the Mission Log.
In that mission, you have to protext an Indian satellite. Fly 
to the attacking squadron which consists of 5 Walküren and 4 
Rheingolds. Shoot the Walküren down with your missiles and 
the Rheingolds with your plasma gun (Please notive, that the 
Rheingolds have countermeasures so your guided missiles will 
not hit them! After the task is fulfilled, you receive ¨
$ 40.000.

Now fly to the 3 Walküre squadrons and shoot them down
with your unlimited guided missiles. If all three Walküre 
sqadrons are eliminated, you receive 2 new missions, the 
first is to engage 3 squadrons à 4 Rheingold reconnaissance 
spaceships and 2 squadrons à 2 Haunebu IV assault ships.

But first, fly to the ISS, where you receive the second US side
mission, to deliver 10 salvage parts to the ISS. You fly to the
three Rheingold squadrons and eliminate them with your plasma
gun. If all Rheingolds are destroyed you can fly to the New 
World Order Space Station (NWO), where you receive your second 
Indian side mission. Now you have to rescue an Indian director.
The enemy squadron consists again of 5 Walküren and 4 Rheingolds
and a fith Rheingold in which the director is hold captive. 
NOT shoot down the director, or the mission is failed! After
you destroyed all space ships, fly with your booster as close
to the director as you can and after a few seconds you've 
liberated him. For this mission, you receive $ 80.000.

Now fly to the Korea and change to the Dundee bomber. Now you
have to destroy the Haunebu IV squadrons. Use the same tactic
as before, shoot missiles to the engines and then to the
downside of the spacecrafts. Collect ALL salvages!

After the destruction of the two Haunebu IV squadrons, you'll
receive order to fly to the ISS. But before you do that, you fly
to the Korea with the Dundee and sell all salvage parts. No
change to the Katar but NOT SELL the salvage parts. Now you
return to the ISS with the Katar. There you receive the mission,
to attack the battleship Biterolf - maybe you'll remember it
from the mission "Peace Negotiations". Now you sell all salvage
parts from the Katar. If you undock from the ISS, the US Madam
President informs you, that you have 20% discount for upgrading
at the ISS.

Now fly to the Zeppelin and destroy all engines. If that is 
done, shoot down Walküre until the hangar doors open. Now you
fire your missiles into the hangars. You return that procedure
until the Zeppelin explodes. To secure, that the missiles fly
into the Hangar, pless 1 to have no target activated.

For the destruction of the Zeppelin you receive $ 100.000 and
the message, that the Nazis launched a counter offensive as
following:


                           RG    RG
        x
                         AW   AW     H      A     (A)
Earth                       Br       H     A     (A)   Moon
                         AW   AW     H      A     (A)
        y
                           RG    RG

Legend: 
RG = 8 Rheingold per each
AW = 2 Alberich, 4 Walküren per each 
Br = 1 Brünnhilde, 1 Asteroid, 6 Walküren per each
H = 2 Haunebus IV per each
A = 1 Brünnhilde, 1 Asteroid, 3 Walküren, 1 Wotan and 
2 Rheingold per each

Before you engage the counter offensive, destroy the
remaining Walküres from the Zeppelin - the asteroid should've
already been destroyed by your allies.

First fly near a AW squadron and wait, which two squadrons the
Mir and the George W. Bush squadrons are attacking. If that
is clear, attack another AW squadron and destroy all the ships
- first the Alberichs then the Walküre - with your missiles.

Now you should attack the RG squadrons by flying to the
position x and then y and then again x, then y, so on. Please
notice, that the RG squadrons will hide in the "fog of the war".

After the RGs are destroyed, fly to the Br and shoot the 
3 engines with your plasma gun and now fly away. The squadron 
is no stranded.

Now there should only be the stranded Br squadron and the 2 AWs
which are attacked by your allies and 3 slow incoming H and A
squadrons on the map.

Now fly to the Korea station (the appearing mission briefing
of the russian represantive you click with N away and watch it
in the Mission Log!) and sell all salvage parts from the Katar.
Now you change to the Dundee. With the Dundee you fly to the
ISS, where you receive the third US side mission, to destroy
a enemy propaganda satellite. This time you can watch the
video while you're docking to the ISS. Now you upgrade your
Dundee as following: Heavy missiles 3 times, shields and 
plasma cannon 2 times and engines 1 time.


***
Now fly to the propaganda satellite and destroy it with your 
heavy missiles. You receive $ 10.000 for that. Now fly
to the russian satellite. Even if the russian represantive
says, that the Nazis will reconquer the satellite if it has
no weapons, this in fact will not happen. So go slowly to the
satellite and as soon the weapon is in target, shoot
1 missile to its weapon and then fly to the satellite and
wait until it is conquered.

No fly to the ISS were you have to destroy a civilian (!)
US satellite. This satellite is protected by 6 drones.
After the drones and the satellite are destroyed, you receive
again $ 10.000.

Now you destroy the 3 Haunebu Iv squadrons and the stranded
Brunnhilde squadron. Now fly to the NWO, where you receive the
3rd Indian mission, which is to look for an american movie crew.
If you arrive at the position, collect fast the salvage 
parts and the ammunition container. Now fly again to the NWO.
Now you should deliver 20 salvage parts to the NWO (4rd
Indian side mission). You should've already collected them
and now just have to sell it to the NWO.

Now fly to the ISS to end the chapter.


Chapter II

As soon as you arrive at the ISS, you receive the order, to 
destroy the enemy Zeppelins Heinrich and Hermann. This two
battleships are accompanied by 2 Asteroids, 5 Rheingolds and
2 Wotans.

Now you grade the Dundee as following up (if you used the
Katar, you're free how you upgrade, if you used the Zerg, 
then...): 1 times Heavy Missiles, 1 times shields or plasma
gun.


If there are A-A-A squadrons approaching the earth, fly to
them and destroy the engines to make them stranding.

Now fly to the Zeppelins where you destroy the Rheingolds and
the Wotans. If they are destroyed, fly away to save and
return. Now destroy the engines of one of the Zeppelins. It
that happened, concentrate on destroying Walküre and fire
missiles into the open Hangars until the Zeppelin is down.

Now destroy Walküren and shoot missiles into the hangar of
the second Zeppelin until that is destroyed.

Now you receive the order to fly to the ISS. Before you do 
that, fly to the Korea to receive the second russian
satellite mission. No fly to the satellite mission and
fulfill it like the first satellite mission. After two more
russian satellite, you've finished the russian side missions
1 to 4. If you approach A-A-A squadrons, make them stranding
by destroying the engines.

No fly to the ISS, there you receive the order, to escort
Renate Richter to the moon with the british frigate 
"Spitfire". You change to the Spitfire and undock.

Now there flying 4 squadrons each 10 Rheingolds and 4
squadrons each 3 Alberichs and 6 Walküre II in direction to
the earth. You have to destroy this 4 sqadrons, beginning
with a Rheingold squadron. As soon as you receive missions
from Renate, you have to stop this task and fulfill the
Renate Mission at first.

The first Mission from Renate is to defend a navigation
satellite. You have to be fast, the navigation satellite is
destroyed very very soon. If that happens, you can restart
the mission by leaving the game and proceed with the last
save slot. As soon as the task is fulfilled, return to the
8 squadrons and destroy them one by one. If Renate is 
attacked by a fighter squadron (8 Walküren), destroy this 
squadron and again return to the 8 squadrons (there 
shouldn't be anymore 8 but less squadrons!). Now Renate 
wants, that you destroy a Brunnhilde. If you've destroyed 
the Brunnhilde, the escorting fither will remain where 
they are.

The 4 mixed squadrons, which fly next to the destroyed
Brunnhilde, you have to make strand by taking out the 
engines of one Haunebu IV by each squadron. Now you should've
destroyed the 8 squadrons because you haven't a lot of time
anymore. Now you should capture a enemy Rheingold for
Renate. After that, she wants you to destroy fighter
squadrons which are attacking her. As you're doing that,
you receive the mission, to capture an enemy satellite.

If alle missions are done and they aren't anymore squadrons
attacking Renate, you can return to direction of the earth
and destroy any remaining squadrons between Earth and Moon.

At the ISS, you sell now all salvage parts and change
to the Dundee. You now receive the message, that the Dundee
has been equipped with the Mini Gun from the Spitfire. Now
you grade the Mini Gun completely up and the rest of the
Dundee as good as possible.

Now you receive the order to destroy another invasion 
fleet consisting of 4 squadrons each containing 2 Haunebu,
2 Wotan and 4 Walküre II.

Before you fulfill this task, fly to a position next to
the ISS and then to the ISS, where you receive the fith
US Mission, to destroy 2 japanese Banzais which are
flyed by russian speaking pilots (aaalright!), For that
mission you receive $ 15.000. No fly to the NWO where
you fulfill the fifth indian mission to destroy a Nazi
satellite. It is guarded by 5 Walküre, 3 Rheingold, 
1 Wotan For that mission you receive $ 100.000. No
fly again to the NWO and receive Indian mission 6, 
protecting an Indian film team. You receive $ 250.000.

With your new fortune, you fly to the ISS, sell all
salvage parts and further upgrade the Dundee.

Now destroy the enemy fleets. If that has happened, fly
to the ISS.


Chapter III

Your next assignment is to change to the heavy bomber
Canadarm and destroy three asteroids with nuclear bombs.

Before you do that, sell all salvage parts and grade the
Dundee completely up. From this point, don't sell 
anymore parts. The reason will be told later.

Now fly with the Dundee to the asteroids and destroy the 2
Alberichs and the 5 Walküre II which protect the asteroids.

After that, fly back to the ISS, change to the Canadarm and
nuke the three asteroids. You'll receive protection by
the Katar. Please notice, that you have to target a 
asteroid quiet long until the nuke can be fired. The best 
is to fly to it until the asteroid is in range, than hold 
your ship until the target turns red and then fire.

When the mission is completed, bring the Canadarm back
to the ISS. There you receive  the information, that the
Zerg is equipped with the missiles from the Canadarm.

What happens now is another invasion attempt of the nazis.
This time they have got 4 fleets, 2 times 2 Haunebus IV, 2
Wotans and 8 Walküren II, 2 times 1 Hundig, 4 Alberichs,
3 Wotans and 3 Walküre II. But for your fully upgraded
Dundee this isn't any problem for you anymore.

CHapter IV

At the ISS you receive the order, to destroy the 3
remaining Zeppelins named Tannhäuser, Walther and Wolfram.
They are accompanied by 5 Alberichs, 3 Wotans and 
2 Hunding.

Before we fly to the Zeppelin, we check how many salvage
parts we've collected until now. For that dock at a
space station of your choice. If you've fully upgraded
the Dunde bomber and the Zerg fighter as mentioned 
(shield and missiles 2 times, laser 1 time for $ 420.000),
you've upgraded only at the ISS to the 20% discount and
you've always sold the salvage parts to $ 10.000, than
you can count as follow:
 Actual money divided through 10'000 = sold salvage parts
+Collected salvage parts = not sold salvage parts
+ 299 collected parts without money for side missions
= totally collected salvage parts

IMPORTANT: If you've used the Katar instead of the
Zerg, add 258 parts instead of 299!

Now subtract 400 from the collected salvage parts. If the
number you receive 0 or positive, than you've done very
well. If the number is negative, then you've to collect
the missing parts in the Zeppelin battle. You should've
also destroyed at least 250 Walküren. If not, you've
to also destroy the missing amount of Walküre in the
Zeppelin battle. Now you should remember the missing
salvage parts, the missing Walküre and the number
of your not sold salvage parts (to check how many
salvage parts you've already collected in the Zeppelin 
battle).

Now fly to the Zeppelin fleet and destroy all Alberichs, 
Wotans and Hundings. Then fly away to save and return
to the Zeppelin fleet. No destroy Walküren and collect
salvage parts until you've reached the missing amount.
As soon as this happens, fly away to save and return
to the fleet. Now destroy the engines of zeppelin that
is closest to the earth and then - if the second
zeppelin reachs the other - destroy the engines of
them as well and then - if the third reachs the others -
its engines too.

Now you just have to destroy Walküren until a hangar
opens, fire missiles in it until it closes, repeat,
and so on. With this strategy, one by one of the 
zeppelin will be destroyed.

After the last zeppelin is destroyed, the Nazis start
a last invasion attempot with their final fleet 
consisting of 5 squadrons each with 2 Hundings,
6 Alberichs, 3 Wotans and 5 Walküren II.

But first destroy the last enemy ships at the Zeppelin
battle place. Now fly a bit away and wait, which
four fleets wille be attacked by your allies. Now
fly to the remaining fleet and shoot the engines
of a Hunding to stop that fleet.

Before you fight the fleets, fly to the NWO. There
you receive India Mission 7. This time you've to 
check the position of a satellite. For this - very 
easy - mission you receive $ 20.000. Now fly away 
and again to the NWO to receive the 8th Indian 
mission. You should deliver them 40 salvage parts. 
Because you've already got them, the mission is 
already done. Fly a last time to the NWO and receive 
final India mission 9, this time you've to destroy 
a satellite of Pakistan. FOr this mission you 
receive $ 500.000.

Now fly to the ISS. At this moment, you can sell every
salvage part you collect. At the ISS you receive the
final US side mission 6. Now you should capture a
Walküre, which is protected by 2 Rheingolds and 2
Walküre. For that mission you receive $ 20.000.

Fly to the enemy fleets which are attacked by your
allies and destroy them all. If all fleets are
destroyed, fly to the Korea, where the russian
represantive gives you the final russian mission 5.
Before you change to the Banzai, change to the Zerg
and grade it fully up at the ISS. Then change to 
the Banzai. You receive the message, that the Mir is
attacked and you should engage the attacking 
spacecrafts. Fly to the Mir and do so. You receive
$ 500.000. Now bring the Banzai to the NWO and fly with
the Rogue to the ISS - you receive another
$ 1.000.000 from Russia. At the ISS you can completely
upgrade the Rogue (this is optional).Now go to the 
Korea and change to the Dundee. With the Dundee you
destroy the final enemy fleet which is stranded in
space. Now fly to the ISS to end that chapter.

Chapter V

At the ISS you receive the order, to assist by the
destruction of a super asteroid, the "Überasteroid".
The asteroid is escorted by 3 Walküre II, 2 Alberichs
and 1 Wotan. First destroy the enemy spaceships and
then all weapons on the asteroid. After that, destroy
the new arriving spacecrafts. As soon as the allied
team has placed the bombs on the asteroid, you can
look at the asteroid how it explodes. Again, you
return to the ISS to end the chapter.

Chapter VI
At the ISS you receive information about the start
of the Super dreadnought "Götterdämmerung". The giant
is accompanied by 3 Hundings - one of them is the
flag ship of admiral Kreutz - and 6 Rheingolds 
(sure there are many more...). If you want
you can destroy the three Hundings, what isn't really
necessary. Instead you can fire your rockets at the
hangar doors of the Götterdämmerung, fly in it and
destroy the Helium 3 reactor as soon as you can target
it. Then turn around and flee out of the
Götterdämmerung. Press Escape and make a print screen
from your statistics - because you've finished the
game and received all 30 medals which means 100%.

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