Mega Man Legends 2
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* * * * * * * * * * * * * * * * * * Mega Man II FAQ/Walkthrough * * * * * * * * * * * * * * * * * * Version 1.2 =======Version History======= Version 1.2-Changed Hard Punch to Hard Knuckle, and fixed some other stuff. Version 1.0-Wrote the Guide FAQ last updated August 6, 2001 =======Table of Contents======= 1. Legal Stuff 2. Walkthrough 3. Codes 4. Credits * * * * * * * * * * * * * * * * * * ========Legal Stuff======== * * * * * * * * * * * * * * * * * * This FAQ is copyright me (Sir Gareth/ Josh Burr) 2001. You may not sell it or in any way use it to gain a profit. Use of this FAQ is free and it will remain that way. Now that that's over, on with the FAQ!! * * * * * * * * * * * * * * * * * * =======Walkthrough======= * * * * * * * * * * * * * * * * * * Basic Controls Left/Right: Move left and Right, respectively. Up: Go up ladders. Down: Go down ladders. A button: Jump B button: Fire currently selected weapon. You can change weapons on the pause screen. Slide: Press Down+A. Used for going through small spaces and for avoiding some enemies. There are 10 Mega Man weapons, some of which are effective against certain enemies, and some which are not. Each weapon has a particular use: Arm Cannon: You start with this at the beginning of the game. It is your main weapon, and it never runs out of energy. Clash Bomb: A bomb is shot and will attach it self to the first surface it encounters. It will explode after a few seconds. If it hits an enemy, it will detonate immediately. Metal Blade: This weapon can be aimed in 8 different directions, depending on the direction(s) you are pressing on the d-pad. Most useful weapon in the game. You can get around 60 shots from a full energy bar. Leaf Shield: A ring of Leaves protects you. It will fly away in the direction you press, destroying any enemies in its path. Beware, not all enemies are stopped by this shield. Air Shooter: Three small tornadoes come out and go up in an arc. Useful for hitting enemies above you. Needle Cannon: Rapid-fire Needles. Not much more to be said about this weapon. Magnet Missile: Semi-smart missile. Works good on enemies out of reach. Hard Knuckle: A Fist will start out slow, but speed up. Slightly controllable if you press up or down. Top spin: Jump and press B to spin. Note: you only use energy on this weapon when you hit an enemy with it. Sakugarne: I think this is the coolest weapon in the game. It's like a big pogo stick. Hold A to bounce higher. Well, this is a Mega Man game, so there's no particular order in which you have to beat the bosses. But there is a certain weapon that will beat each boss: Clash Man: weak to Air Shooter Metal Man: weak to Clash Bomb Wood Man: weak to Metal Blade Air Man: weak to Leaf Shield Needle Man: weak to Air Shooter Magnet Man: weak to Needle Cannon Hard Man: weak to Magnet Missile Top Man: weak to Hard Knuckle I will do the level walkthroughs in the order shown above. Level 1: Clash Man First, avoid the floating things and make your way up. Be careful of the tall thing that explodes when you shoot it. Progress on the moving platforms may seem difficult, but if your timing is correct you should have no trouble at all. When you start going back down, watch where you fall. Try to stay out of the way of the shooter guys' shots. When you get to the pits, jump carefully. Destroy any Floaters before you jump each pit. When you go back up, do it as quickly as possible. You don't want those birds to deal with. When you get to the 3 ladders, take the right two first. They will lead you to an Energy Tank and a large life refiller (or whatever they're called). Get up close to the last Shooter guy to kill him. Then go to Clash Man. Boss: Clash Man Weakness: Air Shooter Weapon you get: Clash Bomb and Rush Coil Difficulty: 4 Strategy: Clash Man is a relatively easy boss. He follows a strict pattern that is easy to spot. Run at him, then jump and shoot. He will jump when you shoot, so your shot will hit. Repeat this until he is vanquished. Also avoid the bombs he throws on the ground. Level 2: Metal Man The most annoying enemies in this level are the spring things that come at you when you're on the same platform. Just dodge them as much as you can. Go right and down. Be sure not to fall on the spikes. When you see a large spinning wheel, destroy it. If you don't, a guy will fall on it and roll towards you. Just shoot them both. Go down, and be quick going under the spiked things. Weave your way through the small screws, then kill more rolling guys. The hardhat things shouldn't be too much of a problem. Use the Rush Coil to get the 1-up when you see it. Then just a few more rollers, and it's on to Metal Man! Boss: Metal Man Weakness: Clash Bomb Weapon you get: Metal Blade and Rush Marine Difficulty: 4.5 Strategy: You must use the same jump/fire technique you used on Clash man. After you shoot Metal Man, run back and jump over the blades he shoots at you. Repeat until he's dead. Level 3: Wood Man In the first part of this level, stay away from the bird things and shoot the rabbits. Go down past more birds to the big wolf-like thing. To destroy it, stand on the small lower platform. When he shoots the fireballs at you, jump over them and shoot. In the next part, you can go on top on foot or below with Rush Marine. If you choose to go on the bottom, it's not hard, just go straight across. The top, however, is slightly harder. Don't get hit by the spikes that come down. Shoot the hardhats and cannon things when they open up. Kill some more birds and hardhats, Then go back above ground. To get past the ostriches, slide under them when they jump. Then just one more rabbit, and you're at Wood Man. Boss: Wood Man Weakness: Metal Blade Weapon you get: Leaf Shield Difficulty: 6 Strategy: Wood Man will start off by protecting himself with a Leaf Shield. It's possible to shoot between the leaves, but it's difficult. Then he will throw the shield at you. Jump over it and avoid the leaves that fall from the ceiling. Now is when you shoot him. After the leaves fall, he will create another shield and repeat the cycle. Do what I just told you about 4 or 5 times until he's dead. Level 4: Air Man In my opinion, This is the hardest of the first four stages. When you begin, go right. Shoot the bird, and proceed to jump from platform to platform. This is very tricky to do without getting hurt. They will not be visible until you are close to them, so just jump into thin air. They will appear and catch you. Avoid the screws on either side and the small monsters that will come at you. When you finish with the platforms, go right and drop down. Go all the way left behind the cloud, then face right and slide. You should be sliding on the bottom. If not, it's not a big problem. On the next screen, if you landed on the small ledge in the middle of the screen, go left and drop again. If not, Destroy the worm things as fast as you can, then jump over the worm generator. After a little more running and shooting birds, it's time for your favorite...face platforms. Be careful shooting the wind guys-you don't want to fall off. Then comes the tricky part. Shoot the guy flying in a circle, then jump on his platform. Do this about 6 times, then go right and drop about 3 times. Destroy another Worm Generator, then it's off to Air Man! Boss: Air Man Weakness: Leaf Shield Weapon you get: Air Shooter and Rush Jet Difficulty: 7 Strategy: Air Man will begin by blowing you back against the wall. Then he will shoot several small tornadoes at you in differing patterns. Dodge them, then shoot him with the Leaf Shield. Air Man will do this three times then jump over to the other side of the room and start again. Lather, rinse, repeat. After you finish the last of the four writers, A small cutscene will show. It shows Mega Man and Dr. Wily, and Mega Man falling into a trap. He will then have four more bosses to beat. Unlike other Mega Man games, here it does not tell you which boss is where. Here is where they are in relation to each other: Hard Man Top Man Magnet Man Needle Man Level 5: Needle Man The beginning of this level is rather easy. All you have to get past is a few spike shooters. Just watch out if they start rolling. Go up the ladder. You can go back to get the weapon refill if you want. Go all the way up to the cannon thing. You have to use either the Rush Coil or Rush Jet to get over the one platform. Then slide on the bottom of the maze. Get past some more cannons, then avoid the dragonfly things. Get the Energy Tank, you will most likely need it later in the game. Then go down. If you miss the 1-up, you can use the Rush Coil to get it. Be very careful under the spikes-you don't want to get hurt. Then go up again. You an only hurt the guy swinging the ball when his eye is black. After you dispatch him go up again. To destroy the last hopping thing, shoot when hid eye is open. You can slide under him if you have to. Then it's time for needle man. Boss: Needle Man Weakness: Air shooter Weapon you get: Needle Cannon Difficulty: 7.5 Strategy: Needle Man is the Hardest Boss yet. Shoot him with the Air Shooter when he jumps up. Dodge his shots by going up close and running away. DO NOT be up close to him when he lands-he will stab you with his needle head. Just keep shooting and dodging until he's dead. Level 6: Magnet Man You must be very careful in the beginning. Don't let the magnets grab you while you're over a hole. Once you've gotten past them, go down. Those large, slow-moving things shouldn't be a problem. Just watch out for that thing they shoot. After you're done with them, go down some more. On this screen, wait until the two top ones are going left, then drop and shoot. Do down again when they are all gone. Here, wait until the walkers fall into the hole. Do this twice, then go down yet again. On the next screen, you have to time your jumps correctly or you're dead. A helpful hint is to shoot the shooter thing with the Air Shooter or Metal Blade before you go up. If you can't jump up, just use the good ol' Rush Jet. The next part is very hard if you don't now what you're doing. You can use the Rush Jet the whole way if you don't want to risk getting killed. If you want a challenge, remember about the magnet things-they suck you in. Go past the hardhat, then come back to get the Energy Tank and the other stuff. Then it's just one more enemy to Magnet Man. Boss: Magnet Man Weakness: Needle Cannon Weapon you get: Magnet Missile Difficulty: 6 Strategy: Magnet Man will start off by jumping at you. Slide under him, then shoot. Dodge his magnet missiles, then shoot again. At some point he will pull you in towards himself. Just run in the opposite direction. Note also that while he sucks you in, he is invincible. As always, repeat until he's dead. Level 7: Hard Man The main thing to avoid in the beginning of this level is the bees. If you get too many bees around you, use the leaf shield. Once they're gone, run across the claw things. You may not know where the claws are, but if you stop moving, you will. So just don't stop moving right now. Go up the ladder. You can get the 1-up if you want to. Then destroy the ball-swinging guy and continue up. The best way to get past the gorillas in the next part is sliding. Try not to worry about shooting them too much. Go up again, past a ball-swinger and another gorilla. Shoot the bulldozer on the top to kill it. Then just get past a few more bees and claws, and it's off to Hard Man! Boss: Hard Man Weakness: Magnet Missiles Weapon you get: Hard Knuckle Difficulty: 5 Strategy: Hard Man will first fire two fists at you. Dodge them, then shoot before he jumps into the air. Get out of the way when he lands. You will be frozen for a second after he hits the ground. Repeat until...aww, you know what to do. Level 8: Top Man Just start by going right and down until you get to the water. Use Rush Marine if you can't make the jumps. Go down again until you get to the big cat. Shoot the balls and small jumping things while shooting it as well. You can get seriously hurt here if you're not careful. Go down past the top shooter to another cat. Just slide past this one, you don't need to shoot it. Shoot the top guy you fall next to, then get the Energy Tank and go down some more. Shoot some more top guys, then jump carefully between the moving platforms. You can also, as always, use the Rush Jet as well. Dispatch one ,ore top guy and go to Top Man. Boss: Top Man Weakness: Hard Punch Weapon you get: Top spin Difficulty: 5 Strategy: Top man is the easiest boss in the game. Dodge his easy-to-dodge tops, then jump over him when he comes at you. Shoot when you're not jumping, it's that easy. After you defeat the last of the eight bosses, you will fight Quint. Boss: Quint Weakness: None, use Arm Cannon Weapon you get: Sakugarne (pogo stick) Difficulty: 4 Strategy: I lied. Quint is the easiest boss you will fight in the game. Shoot his head, then move when he jumps. You get a cool pogo stick when you defeat him. Level 9: Dr. Wily's fortress This is a very easy level. Just make your way through. There are tricky parts, however. There's a gorilla that's very annoying, and you have to use Rush Marine in another part. Once you get to Dr. Wily, make sure you have at least two Energy Tanks. Final Boss: Dr.Wily Weakness: None, use Arm Cannon Weapon you get: None Difficulty: 9 Strategy: Stage 1: Slide under him when he jumps. Jump and shoot his head. Dodge the ball and low spike. Repeat until the legs get blown off. Stage 2: Jump and slide to dodge the two energy balls, and dodge the bouncing thing. Shoot when not dodging. Stage 3: You should use the Sakugarne for this stage. Jump on top of his head. If it runs out, just use the Arm Cannon. Dodge the thing he shoots at you, and don't get hit by the things he throws from above. Shoot between dodging and jumping, and you've won the game! Then enjoy Dr. Wily get blown up, and watch the ending credits. Congratulations! You have beaten the game! * * * * * * * * * * * * * * * * * * =====Codes/Passwords====== * * * * * * * * * * * * * * * * * * Game Genie Codes: Infinite Lives: 008-C4D-E6E Start with 10 Lives: 09B-F8F-E62 Start with 7 Lives: 06B-F8F-E62 Start each stage with 1/2x energy: 49C-55F-808 Infinite energy: A75-FDC-B30 Infinite power on all weapons: A7A-14C-A28 Passwords: Past first four bosses: A2, B1, B3, C1, C2, D1, D4 Past 8 bosses: A1, A3, A4, B3, C1, C2, C3, D1, D3 * * * * * * * * * * * * * * * * * * ========Credits========== * * * * * * * * * * * * * * * * * * I would like to thank the following people: My grandmother, for buying me this great game so long ago. Capcom, for making this great game so long ago. Me, for writing this FAQ (not so long ago). If you have any questions, email me at: firstname.lastname@example.org