FAQ/Walkthrough - Guide for Persona 2: Innocent Sin

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Megami Ibunroku Persona 2 - Innocent Sin
January 21, 2000.  Version 0.3
Written and Translated by Ryan Mattich ([email protected])


1.  Revision History
2.  Notes
3.  Walkthrough
    - 3.1  Starting the Game
    - 3.2  Seven Sisters High School
    - 3.3  Club Zodiac
    - 3.4  Kasuga Mountains High School
4.  Frequently Asked Questions
5.  Contact

1.  Revision History

Version 0.1 - September 12, 1999
First version of the Persona 2 Walkthrough complete up through
Seven Sisters High School.

Version 0.15 - September 13, 1999
Updated Notes, added a proper Disclaimer, and began the Walkthrough
for Club Zodiac.  

Version 0.2 - September 16, 1999
Added "Innocent Sin" to the title and finished the Walkthrough for 
Club Zodiac.

Version 0.3 - January 21, 2000
After a long hiatus, the walkthrough has been resumed.  Complete up
through Kasuga Mountains High School.  Updated info on helping Michelle
in Club Zodiac.  Little changes have also been made here and there
throughout the document.  

2.  Notes

- The walkthrough assumes that you understand the basic elements and
mechanics of the game.

- The Minimum Recommended Level refers to the level you should at 
least be at to confront the boss of an area.  

- If you have any questions that could be answered in the Frequently
Asked Questions section, please don't hesitate to E-mail me with 

3.  Walkthrough

3.1  Starting the Game

Select New Game at the title screen.  When you start the game, the 
main character will be seen repairing his motorcycle in a parking 
lot.  He will be spoken to by some fellow students and the principal
of the high school.  You will then be able to name him.  His default 
name is Tatsuya (Ta-chan). 

When you are able to control Tatsuya, enter the school.  Go to the
courtyard area where the statue is and speak to Maya, the woman
standing by the bench, twice.  Now re-enter the school, speak to the
first student you see in the middle of the hall, then proceed up the
stairs to Floor 2.  Walk around until you run into a girl in the hall.
Speak to her, then go up the stairs again to Floor 3.  A student is
here as well in the hall, speak to him. Now, go back down the stairs 
to Floor 1 and return to the parking lot where your motorcycle is. 
A woman will be waiting there for you and will ask you several 
questions.  I'm not sure if your responses here affect anything.  
Eventually, she'll leave and Lisa (Ginko) will arrive.  She'll talk 
with Tatsuya, hand him an envelope, and then the two will speed off 
on the motorcycle for Small Prison.  

At Small Prison, you'll run into Mishina (Michelle) and his friends.
After a short conversation, he will summon his Persona and attack you. 
After the battle, which you cannot control, there will be a scene with 
Tatsuya, Ginko, and Michelle travelling through time and talking with 
Philemon.  When the three regain consciousness, they decide to summon 
Joker.  He attacks three of Michelle's friends and after talking with 
him, decides to attack the party as well.  Once again, you cannot 
control the battle and automatically lose to his power.  Afterward, he 
throws Tatsuya an Iris and vanishes.  When you regain control, head for
the spiral staircase.  There should be another short conversation.  
When it is done, go up the stairs and exit through the door and onto 
the town map.  

Now, go northeast to the Kameya Mall and enter the Shiraishi 
Restaurant, the upperleft option.  Inside, you'll have a conversation
with Tadashi-kun.  When you regain control, exit the restaurant and
go to the place above the Exit option, the place with the large
Lucky The Cat statue.  There will be another scene.  When you
regain control, talk to the man in the brown vest.  A list of 
options will appear.  Choose the first one and a menu will appear.
Now, choose the only option available to you (something about
spying on the woman in the ramen shop) and press circle three times.
Now you will be back at the original option screen.  Select the last
option to quit speaking with the man.  Now leave this place and 
return to the Shiraishi Restaurant.  There will be another scene,
then one of Michelle's friends will show up.  The four of you will
leave.  Now, back on the town map, take the southwest exit out of 
this part of the city.  You'll now be taken to a larger map of the
entire city.  Select the next region available to you and press
circle to enter a new area.  From here, go in Seven Sisters High
School, the building in the center of the map.  

At Seven Sisters High School, there is a large crowd of students
talking about an emblem in the school.  Something is obviously wrong. 
The school bells ring and a girl screams and faints, while all the
other students run away.  From here, you'll automatically be taken 
inside the first dungeon of the game.  

3.2 - Seven Sisters High School
Items:  1000 Yen, 3 Healing Items
Boss:  Principal Hanya
Minimum Recommended Level:  5

This is the first area in the game where you will face random 
battles.  The first thing you will need to do is go up to the 
Principal's Office on the third floor.  Once there, there will be
a scene with Maya and Yukino (yes, the same Yukino from Persona 1)
showing up.  Some zombies will then enter the room and attack.  
This is a battle you cannot control and has Maya and Yukino 
revealing their Personas.  After the battle, they will join you and
you will now have a party of five.  When you regain control, try to
exit the room.  The two ladies will show off their new weapons.
Now you can exit.  

Your objective now is to break all the clocks in the school, because
they have an emblem on them that curses people.  Start by breaking
the ones found in the classrooms.  There are two on the Third Floor,
two on the Second Floor, and three on the First Floor.  To break 
them, face the clock on the wall and press Circle.  Tatsuya will 
whip out a mop and smash them.  

Once you have broken all 7 of the classroom clocks, return to the
Second Floor and enter the Teachers' Lounge.  (Note - If you try
to enter the Teachers' Lounge before breaking all the classroom
clocks, you will find that it is sealed off by two students.  You
need to break the classroom clocks before coming here).  Once there,
Maya and a teacher will have a short conversation.  When you regain
control, break all three clocks in this room.  When this is done,
Principal Hanya will come on over the intercom with a threatening
message.  Now, make sure that you talk to all the teachers in this 
room, and then return to the First Floor.

On the First Floor, go to the Nurse's Office.  She will be there
with the school janitor.  You need to get the key to the clock tower
from him, but he seems to have misplaced it.  Look around the room
for the key and talk to everyone.  Eventually, the scene will 
continue and the janitor will give you the clock tower key.

Once you have the key, go up to the Fourth Floor.  There is only one
door here.  Use the key to unlock it and enter.  Inside, you will
see the ghost of a teacher who died in the clock tower ten years ago. 
He will speak to you a little and fades away.  Joker and Principal
Hanya then appear.  Joker talks for a while, then tosses Tatsuya
another flower and vanishes.  Hanya then jumps down from above and 
attacks the party.  Prepare for the first boss battle of the game.  

Boss:  Principal Hanya

For the first boss, Hanya can be quite difficult if you're not at 
least Level 5.  It also helps if all your characters' personas
are at least Rank 5 or 6.  Hanya has two main attacks - a large
explosion that damages three of the five party members for about
10 to 20 damage each, and a drill attack that damages one character
for around 30 to 40 damage.  Physical attacks don't do that much
damage to him, so it's best to use your strongest Persona attacks 
and combinations.  And have either Ginko or Maya ready to heal
at all times.  

After defeating Hanya, the large clock will fall out of the window and 
shatter.  But Hanya gets up and jumps out of the window as well, 
falling four stories escaping the party.  Maya picks up the flower 
thrown by Joker and gives it to Tatsuya, and then a girl enters the 
room.  She asks about what happened to Principal Hanya.  You can either
tell her that he's dead (first option) or that he's alive (second 
option).  I'm not sure if this decision affects any later events in the
game, although I told her that he's alive (saying he died causes her to
become upset).  This ends the first dungeon of the game.  When you 
regain control, walk down to the first floor and exit out onto the town 

From here, exit this region of the city and you will be taken to the
map of the entire city.  There is now a third area open to you.  
Select the new area (the last option) and go there.  In this new 
region, there is a shopping mall to the northeast.  Walk to it and 
enter Peace Diner.  There will be a scene with a blue haired girl
coming in and talking to the party, telling them to come to Club
Zodiac.  When you regain control, exit the diner.  Now, make sure all
your weapons and armor are upgraded.  When you're ready for the next
dungeon, enter the center-most building in this section.  

3.3  Club Zodiac
Items:  3 Healing Items, Free Tarot
Boss:  Heddo (Optional)
Minimum Recommended Level:  7

When you enter Club Zodiac, you will find many doors, most of which
are locked.  Go to the back of the room and enter the red door.  This
will take you to a dance floor.  There will be a scene with Yukino 
talking with a smoking girl.  She will eventually leave and three
of Michelle's classmates will show up.  They have an argument, 
resulting in Michelle attacking one of them and running off on his own.  
You will have to go through this dungeon with only four party members.
When you regain control of Tatsuya, go through the door that Michelle
exited through.  Random battles will occur from here on.  

The floors of Club Zodiac have many twists and turns in them, but
it's still relatively easy to find where you need to go because the
dungeon is actually pretty short.  There are also places on the floor
where you will sustain damage if you step on them, so be careful. 
There is nothing of importance on the First Floor, just find the 
staircase and proceed up.  On the Second Floor, there are two treasure
boxes, as well as a Staff Room and Trish's Spring.  Ignore the Staff 
Room here and heal up at Trish's Spring if you need to, although it 
will cost you 5000 Yen.  Again, look for the staircase and proceed to 
the next floor.  On the Third Floor, you'll come to an orange door 
that a man in black is standing next to.  He won't let you enter 
unless you are wearing a mask.  There is another Staff Room on this
floor as well.  Enter it and look around for an open cardboard 
box.  Examine it and Tatsuya will find the mask he needs.  Now, return
to the orange door that the man is guarding and try to enter it.  
If you got the mask successfully, he will not stop you this time.   

Inside, you'll find Heddo and a group of four students beating up
Michelle.  After the scene, your party will rush in and Tatsuya will
be faced with a choice.  You can either help Michelle out (first
option) or you can sit back and watch (second option).  If you choose
to help him, the party will engage in a boss battle with Heddo.  Be
at around level 7 or 8 if you choose to fight him, because he's tough.  
But, if you choose to watch what happens, there will be a scene with
Michelle defeating Heddo on his own.  I'm not sure which decision is
better here, but I chose to watch what happens because Yukino 
makes a statement about how it doesn't concern the party.  She
says that the fight is between Michelle and the people of his school,
and that he needs to be the one to take care of it.  Either way,
once Heddo is defeated, he will talk to the party about Joker and
Lady Scorpion, then leave.  After the scene, you'll automatically
be taken outside to the town map and will be in control again.  This 
ends the Club Zodiac dungeon.

Update (1/21/2000):
I have learned that it is preferable to *not* help Michelle in the 
battle against Heddo.  During this event, it is recommended that you
choose the second option and allow him to defeat the boss on his own.
The reason for this is that during a certain point later in the game, 
each character's Persona has the potential to "evolve" and become
stronger.  In order for this to occur, you must have made certain 
correct decisions throughout the course of the game, this event being
one of them.  Choosing to help Michelle is one factor that will affect 
an evolution, so it is advised that you choose to let him handle it
on his own.  

3.4  Kasuga Mountains High School
Items:  Dorminer Card, Cotl-Di Card, Aques Card, Posm-Di Card
Boss:  Student Chairman
Minimum Recommended Level:  11

After leaving Club Zodiac, your next destination should be Kasuga
Mountains High School, the school that Michelle is from.  It is located
in the west area of the city, the one that you started in with Small
Prison.  Upgrade your party's equipment if you still need to do so
and enter the school.  It's the building furthest on the right.  

Upon entering, the party will have a conversation with Michelle.  Once
you regain control, your first objective is to find the student
chairman.  Random battles will occur from here on.  Go left until you 
come to an up and down staircase set.  Go up to the Second Floor and 
enter the first door you see, labeled Seitokaichou.  There, talk to the
two students next to Michelle and there will be a short dialogue.  They 
will tell you to go to Room 3-1.  Leave and go up the stairs to the
Third Floor and enter the room.  Talk to the students there as well.
They will direct you Room 2-4.  Go back down the stairs and find
Room 2-4, enter it and talk to all the students.  Now, return back
down to the First Floor.  Around the up and down staircase set is a
door which will lead you outside to the gym, where you can get free
healing from a nurse and speak to some people about the upcoming
Masquerade Ball.  This is also an excellent time to build levels
and stock up on Tarot cards for future Persona creation.  When
you are at least Level 10, take the down staircase to Basement 1 and
enter the door there.  The party will have a conversation and then
find themselves in an underground cavern.  After a scene with a 
transceiver, talk to all your party members and then exit through the
door and into the dungeon.  

This dungeon is large and hard to explain.  It is essentially a big
loop which will continually keep taking you back to the room that you
originally started in.  The enemies are down here are quite 
challenging; the zombies have a self-destruct attack that does over 
100 damage to a single character.  Your objective down here is to 
find an item box which has a monster in it to defeat.  As you proceed,
hug the right wall.  Eventually you will come across a secret passage
that leads to a small room with two item boxes.  One of them has the
monster in it that you're looking for.  Opening it will cause a battle
to commence, but it is fairly easy and you shouldn't have much trouble
if you are at a decent level.  After you defeat it, continue through
the dungeon and you'll eventually find yourself back in that room
which you started in.  Talk to all your party members and exit through
the opposite door back into the dungeon again.  Now, your next task
is to walk around the entire dungeon and pass through that room another
4 to 5 times.  Talking to all your party members on each trip reveals
how extremely tired and frustrated they are at not being able to find
the exit.  After a while, a funny scene will occur in that room.
Once everyone has fallen asleep, you will talk to Maya and after a
flashback, have to answer some questions.  Pick the answers in the 
following order - Top, Bottom, Bottom, Top, Bottom.  Doing so will 
result in Yukino finding the exit to the dungeon.  Leave this area.

Back inside the school, go up the stairs to the First Floor.  You'll
notice that there are decorations hung throughout the halls.  The 
Masquerade Ball has started.  Go forward and try to enter the gym.  
You'll be told by a student that you need a mask to get in.  Go and
talk to him again and he will give you one.  Now you can enter the
gym.  Once inside, you will find a man up on stage sucking energy from
the dancing students wearing the masks.  Maya had put on the mask you
just received and was falling under the spell as well, but Tatsuya was 
able to rip it off in time.  Your party will run forward to confront 
the man on stage, but he'll escape off to the right.  Exit the gym and 
go back inside the school.  Climb up the stairs until you reach the 
Third Floor.  As you go through the halls, Michelle will comment that 
he senses Persona energy.  Continue your ascent to the Fourth Floor 
and exit out onto the roof of the school.  Here, you will discover 
another transceiver, as well as the student chairman.  Apparently he 
was the one stealing energy from the students in the gym.  Michelle 
will confront him and he will reveal that he can use his Persona as 
well.  You will now engage in a boss battle.  

Boss:  Student Chairman

You need to be at least Level 11 to survive this battle, preferrably
12 to be safe.  The student chairman has many strong Persona attacks.
He can cast Maha-Garu, a wind spell that hits all party members for
around 40 damage, as well as use an attack that is so strong, it can 
kill of a character in one hit.  It is strongly advised that you have
Maya constantly cast Media every turn to heal the party.  Michelle's
physical attacks work great here and do around 80 damage per hit, over
200 on a critical.  As for the other characters, just have them use
their strongest Persona attacks.  Using this strategy, he should go 
down fairly quickly and without too much trouble.

After the battle, Lady Scorpion will appear and after lashing at you
with her whip, she kills the defeated student chairman.  Then, yet 
another of Joker's henchmen, King Leo, appears and converses with the
party.  Both then disappear as quickly as they came.  A scene will
follow with your party returning to the gym to check on the condition
of the students.  Unfortunately, all the energy has been sucked out of 
them and they're all standing there, black and lifeless.  You'll
automatically leave this area and will be taken outside to the city
map.  Save your game.  

More to come soon!

4.  Frequently Asked Questions

Under Construction.

If you have any questions that could be answered in this section, 
E-mail me.  

5.  Contact

If you have any comments or suggestions regarding this FAQ/Walkthrough,
or any additions or corrections, please do not hesitate to E-mail me
at [email protected]  All feedback is welcome and appreciated.  

Persona and the Megami Tensei series are (c) Atlus of Japan. 

This FAQ/Walkthrough is owned by Ryan Mattich and may be used for 
private and personal use only.  Any distribution of this document
for profit is strictly prohibited.  If you wish to reproduce it and
put it on your web site, please extend the courtesy of notifying
me at [email protected]  

Copyright 2000
Ryan Mattich 

And remember...  "Let's Positive Thinking!"   ~ Maya   ^_^

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