Wario Land 2
Scroll down to read our guide named "FAQ / Walkthrough" for Wario Land 2 on Game Boy (GB), or click the above links for more cheats.
"FAQ / Walkthrough" Guide for Wario Land 2
***************************************************************************** Wario Land II FAQ / Walkthrough For Gameboy Color 9/12/99 Version 1.0 Written By: The Crippler
***************************************************************************** ----------------- table of contents ----------------- 1) Intro 2) Update History 3) Story 4) Controls 5) FAQ 6) Walkthrough 7) Misc. Info 8) Secrets 9) Credits 10) Author's Note ----------------- table of contents ----------------- Copyright Information This FAQ was written by The Crippler and is for private use only. It may not be reproduced electronically, and the only three sites that have permissions to use it are GameFAQs, Cheat Code Central, and Game Sages (see below for URLs). It may not be sold nor used in anyway to earn a profit. This FAQ is copyright (C) 1999, by The Crippler. Wario Land 2 is copyright (C) 1999, by Nintendo, Gameboy Color, etc. All other trademarks not mentioned are respected. ============================================================================= URL Resources ============================================================================= GameFAQs http://www.gamefaqs.com Cheat Code Central http://www.cheatcc.com Game Sages http://www.gamesages.com Nintendo http://www.nintendo.com Please do not mail me your URLs! Read the copyright info above. These are the 4 sites that are most related to Wario Land 2 and this FAQ. ============================================================================= URL Resources ============================================================================= What's in this FAQ? - Good question. The intro, credits, legal info, all that normal stuff, of course. Then I have added the story to the game, the controls, and a FAQ to help get you started. Then there's the walkthrough; remember that there are other ways to complete the game; this is just the way I chose to do it and write about it. Then we have the misc. info, containing all the other stuff you need to know in order to play this game, and a load of secrets for some fun. ----------------- 1) Intro ----------------- A lot of cool stuff makes up the reason why I am writing this FAQ. First off, I really wanted this game really badly a few weeks ago, but I was broke. But now that Blockbuster rents out Gameboy Color games (best news of the year so far), I can finally play this game for five evenings and present a walkthrough. I've finally managed to drop a walkthrough for this game; I thought it'd be impossible now that school is back in session. But being that the game was great and it was one of the top games on the Gameboy Color Request List, I thought I'd give it a shot. I've never played the first Wario Land for Gameboy, but I think it's pretty obvious that this one is better. Not only does it have incredible gameplay in sharp, close color, but it is packed with up to 52 levels and mini games galore along the way. This game is without a doubt a must for Wario fans (like myself) or any Nintendo fan at all, for that case. ----------------- 2) Update History ----------------- Version 1.0 (9/12/99) This is obviously, the first release of this FAQ. It comes complete with a FAQ and Walkthrough, as well as other stuff to help along the way. I will admit that this FAQ is not complete, and I hope to head back to Blockbuster some time and do more with this FAQ, or maybe just buy the game from EB. ----------------- 3) Story ----------------- There are several stories in this section; all different: a) The Manual Story b) Nintendo's Story c) My Story =================== a) The Manual Story =================== "Straight from the Instruction Booklet" One quiet morning, Wario was resting peacefully in bed. He was so tired from treasure-hunting that he did not hear the suspicious intruders enter his castle. Who are these mystery characters, and why are they after Wario's treasure? "Aaargh! I can't believe that Captain Syrup and the Black Sugar Gang have stolen my treasures! I am one angry Wario! I'm going to get my treasures back if it's the last thing I do!" "Wario Land 2 is much better than any of my previous games. Why, you ask? Because in this game, I am immortal! There is no Game Over! With multiple endings, you can play my game MANY times. Isn't that great?!" =================== b) Nintendo's Story =================== "Straight from the Creators themselves" Wario may be looking better than ever, but that certainly hasn't improved his disposition. Captain Syrup and her comrades -- who are even more ill-mannered than Wario himself -- have swiped Wario's treasure and left his castle thoroughly trashed. To reclaim his treasure and sock it to Syrup, Wario must journey through as many as 52 baffling levels, gathering coins, trouncing troublemakers and solving mini-puzzles. =================== c) My Story =================== "From my brain; scary" Captain Syrup and his punk @$$ gang have taken all of Wario's freekin' treasure, dammit! It's Wario's job to get it back, so let's do it! (Nintendo should hire me as the story-teller, huh?) ----------------- 4) Controls ----------------- Control Pad: - Walk - Enter Door - Sit - Press Down and Jump to get into hard spots - Press Down while Jumping to smash enemies, break rock's, or change an enemy's direction - Roll on Hill - Swim - Move Cursor on Sub Screens A Button: - Jump - Jump to destroy blocks - Press Up while Jumping to jump higher - Swim Upwards - Confirm Commands on Sub Screens B Button: - Attack while pressing Left or Right on the Control Pad - Throw enemies or objects - Swim Faster - Cancel Commands on Sub Screens ----------------- 5) FAQ ----------------- Q: Is Wario really immortal in this game? There's gotta be a catch. If not, what's the point of playing? A: He is immortal; he can't die, but being attacked by enemies causes him to lose coins. And the catch is that you will have to let the enemies hit you sometimes in order to help Wario get somewhere. Q: How do I pick up and enemy or object? A: To pick up an enemy, jump on it to stun it, then walk toward it. To pick up an object (if possible), simply walk toward it. Q: How many endings are there? Is your walkthrough accurate if there's multiple endings? Is there replay value because of the endings? A: There are exactly five different endings to this game, depending on which way you play it. My walkthrough is accurate, only if you follow it step by step. If you make a wrong turn or something, you can wind up in an area I've never been, and the walkthrough won't help out. Due to the five endings, there is tons of replay value in the game, with new secrets each time you play. Q: What are the Pictures Pieces for? A: Collecting all of them will give you a map. When all picture pieces and treasures are collected, Flagman D-D and The Really Final Chapter become accessible to play. Q: Do the mini games have replay value? A: No, once you play or defeat a mini game, you may not play it again in the same story. Q: AAAHHH, what happened to Wario?! He looks weird! A: You've been touched by an enemy. For more information on how Wario's appearance changes, see the miscellaneous info section in this FAQ. ----------------- 6) Walkthrough ----------------- ============================================================================= PLEASE NOTE THAT THIS COVERS ONLY CHAPTER 1 OF THE GAME; AND WALKS YOU RIGHT THROUGH IT RATHER THAN BREAKING IT DOWN INTO CHAPTERS. NO MINI GAME HELP INCLUDED YET, EITHER. PLEASE BE PATIENT. ============================================================================= You'll watch a small cinema of Captain Syrup's thugs come in, steal your treasure, and flood your castle. Press anything to wake Wario up, and hop out of the bed. Before exiting the room, ram the right wall to get some major hidden coins. And be sure to ram all pots in order to get more coins, then exit through the door which is to the right of Wario's bed. Ram the shrew that comes out immediately, then ram the left wall for coins. Then ram every pot in the stack for even more coins. Ram the enemy with the weapon, then go under the blocks. Before exiting, kill the enemy to the right then ram the wall for extra coins. Then exit via the door. Continuously ram the metal object here to move it over, then use it as a stoll to the top level. Get all the coins going right, then continue to jump to the highest parts. Ignore the enemy, ram the final right wall for hidden coins, then exit through the door in this room. Kill the first two enemies in here, destroy all pots, and ram the right wall for some good coins. Then be sure to exit through the second door on the right; the other is a dead end. Kill the first two enemies in here, and you'll be at the boss. Jump on him to turn him upside down, then ram him to take him out and complete the level. Please note in this level (chapter 2), falling in the water will push you back to the beginning of the level, so if you should fall in, just start this walkthrough all over again. Walk forward while jumping and grabbing coins, then use the platform across the gap, but be cautious; it breaks. Ram the right wall for coins, and keep climbing up and going backward for more coins. Go back to the end, drop down, and enter the door. Watch the fire enemy in here! If he gets you, drop down into the water to cool off. Exit through the door to get out of this tiny room. Enter this room and go forward grabbing all the coins and using platforms. Beware the fish that jump out of the water, and grab all coins from pots along the way (there's a hidden batch at the top near the ceiling). Ignore the first doorl use some super jumps over the gap, and if you think you're skilled enough, hit the last wall for some coins. Then exit through the second door from the right (the one at the end). Now, do not kill the enemy to the right here! Instead, pick him up, and throw him at the green thing on the floor to ge rid of it. If you accidentally kill the enemy, exit this room then enter back in. Kill the other enemy near the door and enter this it, but not after ramming the wall on the right for coins. Hop over to the other side in this room, and ram the water pipe three times to stop the water flood and to complete this easy level. Ram the pots and boxes in this level then hop into thw water, while either avoiding or killing the enemies. Get all the coins in here, and enter the door by swimming to the bottom and pressing Up on the Control Pad. Grab all the coins in here while floating upwards, and avoiding getting trapped in the bubbles. Hop onto the platform at the top and enter the door there. Ram the two boomerang throwers in here as quick as possible to take them out. You'll probably get hit, but getting rid of them fast is the best strategy. Be sure to avoud the bubbles in this next room, for they will continue to take you up which is against your wishes. Keep going down while grabbing coins, then enter the door at the very bottom. Get the coins that are above the water and beyond the right wall, then enter the second door to the right which is under the water and closer to the right wall. Float to the top in this room, and hop onto the platform while grabbing all coins. Avoid the shark, and head onto the top of the next platform, then into the door which is under the water. Get as many coins in here as you can, but use the bubbles to get you up past the beams that push you back down. Keep working your way up using the ram (works under water) and the bubbles. This will eventually require skill; just keep in mind that you can steer the bubble and you can ram pots under water, and it will be a piece of cake. Hop onto the platform and enter the door at the top here, which is now out of the water. Ok, this is tough. You'll need to roll down the steps (Down + A + B) and you will roll under the gap and into the pots, allowsing you to get further in the room. Ram the big blue thing in here to reveal water popping out, and this level is complete. If you get squished in the beginning of this level, let some of the green goo drop on you to restore your size. Drop down, get all your coins, eand enter the door which is at the end to the right. Don't be intimidated by this next room; timing is everything. Run by the squishers with the ram move, and grab all the coins along the way. If you get hit, there's green goo at the end of the room near the exit door. Make sure you're at normal height, and enter the door. Watch all the bats in this level, and use the ram move to get by them when they are above you. There are a couple shrews; don't be afraid, they're the easiest enemy in the game and ramming them takes them out immediately. Also ram the big set of boxes to crush them and get by them. Before exiting, climb up the boxes you didn't crush, and hop onto the top platform, then start going backward for mad coins. Then head on back to the end of the room by once again avoiding bats, and enter the door. Once again in here, timing is everything. Watch the bat in the beginning, and slip into the narrow path. Ram through right when the crusher is going up. If you're hit, let a bat get you to bring you back. Ram through the boxes here, then drop down the hole. Going backward, collect all the coins, and you'll be back to the beginning of the room. Now, purposely get squished, and go back to the hole. You'll walk over it. Get back to size with the goo near the door at the end, but first collect any extra coins in this room. Try to enter the last door, and the level will be complete. This first room is very basic; ram through all the boxes and enemies until you reach the exit door at the end. You'll pick up a few coins, and that's it, you're in the next room. This next room is even more basic than the first, being that it's small. Ram the boxes for coins and exit the door at the end there. Now in here, jump on the snake to wake him up, and let him eat you! He'll digest you to the top level leading to a door! Ram the boxes in here to get through to the next door. But, keep ramming! You'll go through the hidden wall, collect more coins, and pick up two Wario coins! Now go back to the door and exit this room. Now this is tough. Jump down and get all the coins. Then work your way back up, while jumping down, avoiding the zombie, and collecting coins, except for the drop in the middle. If you turn into a zombie, drop to the bottom and stand in the light to get out. When you get all the coins, drop down the middle hole, stay to the left, and enter the door to play a mini game with the prize a stronger ramming hand (mini game section coming soon). Now go back to the snake, and when he tries to bite you, jump on his head. Do this a few times to complete this chapter and story. You now have some of your treasure back! ============================================================================= PLEASE NOTE THAT THIS COVERS ONLY CHAPTER 1 OF THE GAME; AND WALKS YOU RIGHT THROUGH IT RATHER THAN BREAKING IT DOWN INTO CHAPTERS. NO MINI GAME HELP INCLUDED YET, EITHER. PLEASE BE PATIENT. ============================================================================= ----------------- 7) Misc. Info ----------------- The different types or Wario: When you are touched by an enemy, depending on what enemy it is, your appearance will change drastically. It's not really a bad thing; you'll need to use some of these appearance changes when you're stuck. Here's what they are and what they do: Flat Wario He won't be able to jump, but he'll be able to float. Fat Wario He moves slow but can defeat enemies and destroy blocks better. Hot Wario This allows him to detroy certain blocks while on fire. Crazy Wario Makes Wario act like a drunk bastard. Zombie Wario Allows Wario to fall through floors. Find light to turn him back. Puffy Wario Makes him rap just like Puff Daddy - JUST KIDDING! Makes him get a fat, ugly face. Tiny Wario Makes him small and faster. Bouncy Wario Gives extra height to his jumps. And of course, there's an enemy list. Here's what they are and what they do: Punch Small, but strong and can throw you. Cook Stings you with food (??? Don't ask ???). Grunt He's a dumbass but he throws a big metal ball with spiked on it at you. Hen Be nice to the hen or she'll come after you. ----------------- 8) Secrets ----------------- ============================================================================= Special thanks to Game Sages for these (http://www.gamesages.com). Also see the credits. ============================================================================= Flagman D.D Game Complete the game with 100% Stage Clear, Treasure, and Map Pieces and you will get the final stage and a bonus game, Flagman D.D. Submitted by Brian Kent (firstname.lastname@example.org) How to Find the First Secret Chapter To find the first secret chapter in Wario Land 2, enter the first level. Don't wake Wario up, and the Gooms will kick Wario out of his house. The story will then proceed along a different path. Alternatively, you can let the first boss eat you. When he spits you out, go through the door, face the wall, and ram it. It should break and allow you through a new passage which leads to the secret exit. Submitted by Ben Kosmina and Mike Walsh Instant Reset If you're stuck or just want to reset, press Select, Start, A and B all at the same time. You'll have to start over from your last save point, but you won't lose coins or items. Submitted by Tab52185 Traction on Conveyer Belts To prevent yourself from moving on a conveyor belt, carry an enemy. As long as you're doing this you'll move normally. Submitted by Kvanderk (email@example.com) Back to Normal If you become a version of Wario that you don't want to be, here's how to feel like your old self again: Zombie Wario - walk into the light by a window. Stung Wario - keep floating to the top, you will pop up there. Springy Wario - simply wait a couple seconds and it will wear off. Small Wario: If you get turned into a small Wario from that giant pitchfork guy's spell, than all you have to do is find a pool of water, jump into it, and presto, your big again! Flattened Wario: If you get flattened by those stupid weight dropping bats, than just let a regular bat pick you up, and you'll be straight again. Fat Wario: Unfortunately, if you get fat, there is mainly nothing you can do but wait till it wears off, but at least you make an earthquake when you jump! Dizzy Wario: If a penguin dude hits you with some kida blue ball thing, you get all sick. But just like the small Wario, just jump into a pool of water and he's cured!(Hint: If you press B while your sick, you can puff out these poisonous bubbles at bad guys!) Frozen Wario:If this white bird breaths out some kinda snow flake at you and you get hit, you'll be frozen. Just wait till you hit a wall and the ice will melt off. Fireball Wario: If you get hit with fire from that annoying little mouse, you'll run around while your on fire. If you jump into a pool of water, you will be back to normal. If you wait, you can turn into a fireball and destroy blocks with fire symbols on them. you can also just wait till the fire burns off. Submitted by Maisn and Chris A. Beating the End Boss Defeating the Princess/main boss is easy! First she throws out spear-men. Jump on them, pick them up and hit her with it twice, but be careful not to get touched by the fire, it will take you to the top. After you hit her twice the fire will slow down, and she will begin to throw out bombs. If a bomb hits the ground it will explode, and bring two fire things out, so catch the bomb in the air. Throw the bomb into the fire (yes, really) as she is going over it. It will shoot up and hit her. Do this twice and you win the game! Submitted by Rob the "PRO" (firstname.lastname@example.org) Secret Chapter To get one of the secret chapters, begin a new game. DON'T WAKE WARIO UP. The pirates will kick him out of his castle, and the secret chapter will begin. Submitted by Corpshandler Secret Exits Here are some of the secret exits: Drop the Anchor: Go through the first room. In the second room, breack the blocks on the floor and fall down the long shaft. Clear out all the walls (especially the wall on the left). Pick up the guy that walks around and punches, and throw him at the left wall util you come to a door. Go throught this room and you will find the exit. The S.S. Teacup will sink and the game goes on a different route. Escape from the Ruins: Go through the level untill you come to the long shaft with ducks on both sides all the way up it. Behind the lowest duck on the right side, is a breakable wall. On the other side is a switch. Hit it and the blocks will rearrange. Then go back through the door on the bottom and find the exit. Anyone for B-Ball?: Go to the room with the boss door. Go under the stairs on the left, to the platform thats right over the guy with the spear thing. When he's under the little platforms things that are 2 blocks wide, jump up and stomp the ground and he should come up a little. Keep doing that until you can stomp him and pick him up. Go over to the wall by the boss door and throw the bad guy at it. Keep going until you break through two walls and you can find your way from there. Defeat the Giant Snake: In the very first room, break the floor where the coin arrow indicates (an underground room will open up - go in). Go up the long shaft on the left end of the underground room. At the top of the shaft, break the wall to the right and proceed all the way to the right end of the room (past the zombie) to the door - go in. In this next room, go all the way to the right until you see the door with the two big blocks to its right. Break the top block and the wall next to it. Keep going all the way in, roll down some stairs and you will reach the alternate exit! Escape From The Factory: When the level starts, cross all the way to the door on the opposite side of the room. Then, go to the right and fall down the first hole you come to. Destroy all of the boxes and then look at the bolts in the floor. Butt-stomp the bolt that is the second one from the right wall. Go down the hole where the bolt was and butt-stomp the next one. Crawl to the right and butt-stomp the bolt and pipe that is in the middle of the next room. Continue to the left to the door. From here, get flattened, climb the ladder on the left side of the room, and float to the alternative exit. Secret Game When you get 100% stage clear, Treasure, and Map peices, you will be awarded with the final stage and a bonus game called Flagman D.D. It's a Game and Watch type game, where the Flagman goes through a sequence of numbers that you have to repeat. Submitted by Rob the "PRO" (email@example.com) Traction on Conveyor Belts To prevent yourself from moving on a conveyor belt, carry an enemy. As long as you're doing this, you will move normally. Submitted by Michael Stalker Game Shark Codes There's only three: 1 - Coins Go Up By 100 01990FC5 2 - Wario Height in Air Modifier 01??3BC5 3 - Quick Coin Gain 01090ED5 01990FD5 Special thanks to [http://www.cmgsccc.com] for those. ----------------- 9) Credits ----------------- Game Sages http://www.gamesages.com For the secrets Game Shark Code Creators Club http://www.cmgsccc.com For the 3 Game Shark Codes Nintendo http://www.nintendo.com Nice Game! Gameboy / Gameboy Color http://www.nintendo.com Nice Game! Blockbuster Video http://www.blockbuster.com For renting out Gameboy Color games! CJayC http://www.gamefaqs.com For publishing this work. ----------------- 10) Author's Note ----------------- Thank you for reading this Wario Land 2 walkthrough. I hope it helped, and I will be updating frequently (hopefully) in order to expand on it and make it more helpful. Please be sure to read the copyright information at the top of this FAQ for international copyright laws, and the credits section (above) for my personal thank-you's to those who contributed or helped out this FAQ. The latest version of this FAQ can only and always be found at: Cheat Code Central http://www.cheatcc.com