Final Fantasy 9 revealed 2 (PART II) - Guide for Final Fantasy IX
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====================================================================================
Author: Warrior Shiznit
Email: [email protected]
Type: Walkthrough
Version: 0.2
Comments? Suggestions? Please email me.
====================================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
F I N A L F A N T A S Y I X
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Final Fantasy IX
for the Playstation
FAQ/Walkthrough
Last Updated 4/24/04
Version .95
Written & Compiled by "TestaALT"
Email address [email protected]
This file is Copyright (c) 2004 Andrew "TestaALT" Testa. All rights reserved.
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============================
Table of Contents: (PART I)
============================
1. Author's Forward
1.1 - Version History
1.2 - Introduction
1.3 - Dedication
2. Basics
2.1 - Controls
2.2 - Statistics
2.3 - Ability System
2.4 - Trance
2.5 - Status Effects
2.6 - Elements
2.7 - Characters
3. Disc One Walkthrough
3.1 - Theater Ship
3.2 - Alexandria
3.3 - Evil Forest
3.4 - Ice Cavern
3.5 - Dali
3.6 - Lindblum
3.7 - Gizamaluke's Grotto
3.8 - Burmecia
4. Disc Two Walkthrough
4.1 - Summit Station
4.2 - Treno
4.3 - Gargan Roo
4.4 - Cleyra
4.5 - Red Rose
4.6 - Alexandria Castle
4.7 - Pinnacle Rocks
4.8 - Fossil Roo
4.9 - Conde Petie
4.10 - Black Mage Village
4.11 - Conde Petie
4.12 - Madain Sari
4.13 - Iifa Tree
4.14 - Madain Sari
4.15 - Iifa Tree
5. Disc Three Walkthrough
5.1 - Alexandria
5.2 - Treno
5.3 - Alexandria
5.4 - Lindblum
5.5 - Black Mage Village
5.6 - Oeilvert
5.7 - Desert Palace
5.8 - Esto Gaza
5.9 - Mount Gulug
5.10 - Lindblum
5.11 - Alexandria
5.12 - Daguerreo
5.13 - Ipsen's Castle
5.14 - Earth Shrine
5.15 - Terra
5.16 - Bran Bal
5.17 - Pandemonium
6. Disc Four Walkthrough
6.1 - Black Mage Village
6.2 - Memoria
6.3 - Crystal World
7. Credits
============================
Table of Contents: (PART II) <<< YOU ARE ON (PART II)
============================
1. Side Quests (In contruction)
1.1 - Tetra Master (Card Game)
1.2 - Jump Rope
1.3 - Sword Fight
1.4 - Nine Lost Knights
1.5 - Friendly Monsters
1.6 - Coffee
1.7 - Stellazios
1.8 - Frog Catching
1.9 - Chocobos
1.10 - Quotes
1.11 - Ragtime Mouse
1.12 - Gambling Game (Neros)
1.13 - Hippaul's Racing Game
1.14 - Treno Equipment Shop Monsters
1.15 - Four Figures
1.16 - S Class
1.17 - Blackjack
1.18 - Excaliburs
2. Equipment
2.1 - Weapons
2.2 - Armor
2.3 - Helmets
2.4 - Armgear
2.5 - Add ons
3. Bestiary
3.1 - Bosses
3.2 - Optional Bosses
3.3 - Enemies
3.4 - Level Up Spots
4. Abilities
4.1 - Zidane
4.2 - Vivi
4.3 - Steiner
4.4 - Dagger
4.5 - Freya
4.6 - Quina
4.7 - Eiko
4.8 - Amarant
5. Shops
6. Items
7. Footer
7.1 - Credits
7.2 - Version History (Before Released Versions)
7.3 - Legal Disclaimer
7.4 - Contact Information
Quick Navigation
----------------
Five easy steps to jumping to the section you want.
1. Highlight the section name and letter (as seen above).
2. Press Control and C.
3. Press Control and F.
4. Press Control and V.
5. Press Enter.
You should now be at the beginning of the appropriate section.
===============================================================================
-------------------------------------------------------------------------------
1. Side Quests
-------------------------------------------------------------------------------
===============================================================================
In order of appearance.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
1.1 - Tetra Master (Card Game)
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
======================================
COLUMN 1
======================================
-------------------------------
MONSTERS
-------------------------------
Goblin
Fang
Skeleton
Flan
Zaghnol
Lizard Man
Zombie
Bomb
Ironite
Sahagin
======================================
COLUMN 2
======================================
-------------------------------
MONSTERS
-------------------------------
Yeti
Mimic
Wyerd
Mandragora
Crawler
Sand Scorpion
Nymph
Sand Golem
Zuu
Dragonfly
======================================
COLUMN 3
======================================
-------------------------------
MONSTERS
-------------------------------
Carrion Worm
Cerberus
Antlion
Cactuar
Gimme Cat
Ragtimer
Hedgehog Pie
Ralvuimahgo
Ochu
Troll
======================================
COLUMN 4
======================================
-------------------------------
MONSTERS
-------------------------------
Blazer Beetle
Abdomination
Zemzelett
Stroper
Tantarian
Grand Dragon
Feather Circle
Hecteyes
Ogre
Armstrong
======================================
COLUMN 5
======================================
-------------------------------
MONSTERS
-------------------------------
Ash
Wraith
Gargoyle
Vepal
Grimlock
Tonberry
Veteran
Garuda
Malboro
Mover
======================================
COLUMN 6
======================================
-------------------------------
MONSTERS
-------------------------------
Abadon
Behemoth
Iron Man
Nova Dragon
Ozma
Hades
-------------------------------
SPELLS
-------------------------------
Holy
Meteor
Flare
Shiva
======================================
COLUMN 7
======================================
-------------------------------
SPELLS
-------------------------------
Ifrit
Ramuh
Atomos
Odin
Leviathan
Bahamut
Ark
Fenrir
Madeen
Alexander
======================================
COLUMN 8
======================================
-------------------------------
WEAPONS AND ITEMS
-------------------------------
Excalibur II
Ultima Weapon
Masamune
Elixir
Dark Matter
Ribbon
Tiger Racket
Save The Queen
Genji
Mythril Sword
======================================
COLUMN 9
======================================
-------------------------------
AIRSHIPS
-------------------------------
Blue Narciss
Hilda Garde 3
Invincible
Cargo Ship
Hilda Garde 1
Red Rose
Theater Ship
Viltgance
-------------------------------
CHOCOBOS
-------------------------------
Chocobo
Fat Chocobo
======================================
COLUMN 10
======================================
-------------------------------
CHOCOBOS
-------------------------------
Mog
Frog
Oglop
-------------------------------
CASTLES
-------------------------------
Alexandria
Lindblum
-------------------------------
SPECIAL CARDS
-------------------------------
Two Moons
Gargant
Namingway
Boco
Airship
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.2 - Jump Rope
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
It's all about timing.
20 Jumps: 10 Gil
50 Jumps: Cactus Card
100 Jumps: Genji Card
200 Jumps: Alexandria Card
300 Jumps: Tiger Racket Card
1000 Jumps: King of Jump Rope
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.3 - Sword Fight
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1.4 - Nine Lost Knights
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1.5 - Friendly Monsters
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Look around these places and you should encounter a creature. Give it what it
wants and you will receive AP and an item. If you give items to all nine of
them your fight with Ozma will be a lot easier.
-------------------------------------------------------------------------------
Name: Brown Mu
Location: Forest between Ice Cavern and Dali
Request: 1 Ore
What You Receive: 10 AP, 1 Potion
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: White Ghost
Location: Plains of Treno
Request: 1 Ore
What You Receive: 10 AP, 1 Hi-Potion
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Color Ladybug
Location: Forest outside Black Mage Village
Request: 2 Ores
What You Receive: 20 AP, Ether
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Green Yeti
Location: Large forest outside Madain Sari
Request: 2 Ores
What You Receive: 20 AP, Elixir
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Green Nymph
Location: Forest outside Iifa Tree
Request: 3 Ores
What You Receive: 30 AP, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Purple Jabblewock
Location: Forest east of Oeilvert
Request: Emerald
What You Receive: 40 AP, Moonstone
-------------------------------------------------------------------------------
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Name: Green Feather Circle
Location: Lost Continent, near Chocobo Tracks
Request: Moonstone
What You Receive: 30 AP, Lapis Lazuli
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-------------------------------------------------------------------------------
Name: Rainbow Garuda
Location: Forest east of Gizalmuke's Grotto
Request: Lapis Lazuli
What You Receive: 40 AP, Diamond
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Name: Friendly Yan
Location: Forest on the island southwest of Iifa Tree
Request: Diamond
What You Receive: 50 AP, Rosetta Ring
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1.6 - Coffee
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
You have to give Mr. Morrid all three coffees before you go to Terra.
Mocha Coffee: Go to South gate, which is near Chocobo's Forest. (It should be
on your world map.) Once there, look in the southeastern part
of this area and you should find it.
Kirman Coffee: In Madain Sari, go to Eiko's Kitchen. This should be right
passed her Dining Room area. You should see a stove in her
kitchen, and it will be on the outside. Now, search the picnic
table on the left side of this area. You should be able to find
it. This area is also called Eiko's Porch.
Burman Coffee: This has to be done in disc three, when Zidane is at the card
tournament. Now, before you enter you have to go to Dali. Get
out of Treno and go west until you hit South Gate. Walk around
South Gate and take the left path to Dali's Gate. Go through
and go over to Dali. Once inside the town, go to the mayor's
house that you could not go to before. This is right below the
windmill. Once inside you will notice that the mayor is gone and
has left his child. Move the stove and check the mayor's desk
three times to get the Mayor's Key. Go to the windmill and look
around the right side of the Chocobo Pen until you find the
coffee.
Now go over to the old man's hill near Dali. Give them to him.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.7 - Stellazios
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These Stellazios are in order of when you should get them in the game. If you
are playing through, you might want to check back here once in a while to find
out where the next Stellazio is.
-------------------------------------------------------------------------------
Stellazio: Aries
Location: Dali
Area: Windmill, First Floor
Where!?: Aries is behind the Windmill in the middle of the room. Look
behind the windmill until you find a field icon (!).
-------------------------------------------------------------------------------
Stellazio: Cancer
Location: Burmecia
Area: Second area going inside
Where!?: Cancer is in the second area when you first enter Burmecia. You
will see a overturned cart on the ground. Look to the right of it
to find Cancer.
-------------------------------------------------------------------------------
Stellazio: Gemini
Location: Treno
Area: Treno Gates, Entrance
Where!?: Gemini is at the entrance of Treno, in the gate area. To the right
of the entrance is a fountain. Throw ten gil into the fountain
thirteen times and Gemini will appear.
-------------------------------------------------------------------------------
Stellazio: Taurus
Location: Treno
Area: Item Shop area, right path at entrance
Where!?: Taurus is at the Item Shop area. From the entrance of Treno, take
the right stairs. Then, walk down the path north about halfway and
to the right you will see a ladder. Go down and you will be at a
small Item Shop. If you go around to the northeast part of the
little shop you will find Taurus.
-------------------------------------------------------------------------------
Stellazio: Scorpio
Location: Quan's Dwelling (Near Treno)
Area: Entrance Area
Where!?: From the entrance of Quan's Dwelling, go over to the ladder and go
down to the lower level. Then, go down the hot springs, hugging
the perimeter of them as you go along. You should get a field icon
around there to pick up Scorpio.
-------------------------------------------------------------------------------
Stellazio: Virgo
Location: Black Mage Village
Area: Guest Room, Inn
Where!?: From the entrance, head on over to the inn. Then go inside the
Guest Room. Look around inside there to find Virgo.
-------------------------------------------------------------------------------
Stellazio: Libra
Location: Madain Sari
Area: Fountain Area
Where!?: At the entrance, head north and you will be at the fountain area.
Look around behind the fountain to pick up Libra.
-------------------------------------------------------------------------------
Stellazio: Leo
Location: Alexandria Castle
Area: Left Tower
Where!?: From the entrance to the castle, move left. Then, go inside the
left tower. Afterwards, look around in the upper right corner to
find it.
-------------------------------------------------------------------------------
Stellazio: Sagittatius
Location: Lindblum
Area: Before Shopping Area, Business District
Where!?: Note that you can only find this after Lindblum is rebuilt. From
the Gysahl Pickle stand, go left and up the small slope. Look
around the cart to find it.
-------------------------------------------------------------------------------
Stellazio: Capricorn
Location: Daguerreo
Area: Entrance Area
Where!?: At the entrance, go down the walkway and take the first right.
Then go down into the water.
-------------------------------------------------------------------------------
Stellazio: Aquarius
Location: Ispen's Castle
Area: Entry Hall
Where!?: From the entrance, check around the right pillar.
-------------------------------------------------------------------------------
Stellazio: Pisces
Location: Invincible
Area: Core Area
Where!?: In the core area, check the left side of the ship.
-------------------------------------------------------------------------------
Stellazio: Ophiuchus
Location: Treno/Quan's Dwelling
Area: Entrance Area
Where!?: You must have all given all 12 Stellazios to Queen Stella before
you can do this. Say that their is another Stellazio, and she will
ask you to find it. Go back to Quan's Dwelling and look around
where Scorpio was. It should be in the same spot.
-------------------------------------------------------------------------------
When you give Queen Stella a Stellazio, she will give you a reward for giving it
to her. These are the rewards that you get when you bring any of the Stellazio's
in to her:
1. 1000 Gil
2. Phoenix Pinion
3. 2000 Gil
4. Blood Sword
5. 5000 Gil
6. Elixir
7. 10000 Gil
8. Black Belt
9. 20000 Gil
10. Rosetta Ring
11. 30000 Gil
12. Robe of Lords
13. Hammer
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1.8 - Frog Catching
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1.9 - Chocobos
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Now it's time for Square's biggest time spender; Chocobo Hot & Cold.
How to Play Chocobo Hot & Cold
------------------------------
D-Pad : Move Choco
Square : Dig
When you dig with Square,
Choco lets you know how close you are
to the treasure. When he finds it,
just dig, dig, dig, kupo!
Choco's Cries
-------------
'Kweh' means there's nothing.
'Kweh!?' means it's far away.
'Kwehhh!?' means you're close.
'K-KWEHHH!!!' means you've found something!
Rare treasures are buried deep.
Once you find something, dig with Square!
until Depth reaches 0.
That's basically all their is to it. You will learn everything you need to know
as you keep playing H&C.
Chocograph Guide
----------------
All of this material has been created and compiled by me with the exception
of the "location" which was taken from Expert Gamer. (Miller & Pierre Page 87)
The format is:
----------------------------------------------------------------------------
| # in order - Name of Chocograph |
|----------------------------------------------------------------------------|
| Ability Required: | What ability is required. |
|----------------------------------------------------------------------------|
| Dug In: | Where was it dug at? |
|----------------------------------------------------------------------------|
| Treasures: | What did I find in the treasure chest? |
|----------------------------------------------------------------------------|
| Tip: | The tip in-game by the Chocograph. |
|----------------------------------------------------------------------------|
| Help: | The in-game help you get when you press select. |
|----------------------------------------------------------------------------|
| How?: | How I found out where it was from the tip. |
|----------------------------------------------------------------------------|
| Location: | When you press start, what is the location on the |
| | bottom right hand corner of the screen? |
|----------------------------------------------------------------------------|
| Detailed Location: | Where is it exactly at? |
----------------------------------------------------------------------------
----------------------------------------------------------------------------
| 1 - Streamside |
|----------------------------------------------------------------------------|
| Ability Required: | Field |
|----------------------------------------------------------------------------|
| Dug In: | Chocobo's Forest |
|----------------------------------------------------------------------------|
| Treasures: | Elixir (2), Hi-Potion (3), Ether (4), |
| | Germinas Boots (2) |
|----------------------------------------------------------------------------|
| Tip: | Go check where the river meets the ocean, Kupo! |
|----------------------------------------------------------------------------|
| Help: | You're hopeless if you can't find this, Kupo! |
|----------------------------------------------------------------------------|
| How?: | River Meets Ocean = River/Ocean next to Forest |
|----------------------------------------------------------------------------|
| Location: | Normarina Beach - Eunorus Plains - Near Chocobo Forest|
|----------------------------------------------------------------------------|
| Detailed Location: | From Chocobo's Forest, cross the bridge and look on |
| | the beach. It should be close to the river. |
----------------------------------------------------------------------------
----------------------------------------------------------------------------
| 2 - Between Mountains |
|----------------------------------------------------------------------------|
| Ability Required: | Field |
|----------------------------------------------------------------------------|
| Dug In: | Chocobo's Forest |
|----------------------------------------------------------------------------|
| Treasures: | Potion (5), Hi-Potion (5), Tent (2), Cotton Robe (2) |
|----------------------------------------------------------------------------|
| Tip: | Go look near the mountains facing the ocean on the |
| | southwest side of the Mist Continent. |
|----------------------------------------------------------------------------|
| Help: | Try going somewhere you don't usually go, Kupo. |
|----------------------------------------------------------------------------|
| How?: | |
|----------------------------------------------------------------------------|
| Location: | Eunorus Plains - West of Lindblum's Dragon Gate |
|----------------------------------------------------------------------------|
| Detailed Location: | |
----------------------------------------------------------------------------
----------------------------------------------------------------------------
| 3 - Uncultivated Land |
|----------------------------------------------------------------------------|
| Ability Required: | Field |
|----------------------------------------------------------------------------|
| Dug In: | Chocobo's Forest |
|----------------------------------------------------------------------------|
| Treasures: | Antidote (10), Jade Armlet (1), Wind Edge (3), Cargo |
| | Cargo Ship Card (1) |
|----------------------------------------------------------------------------|
| Tip: | The treasure is buried near a river, Kupo. I don't |
| | think it'll be easy to find. |
|----------------------------------------------------------------------------|
| Help: | Maybe you should leave it alone for now, Kupo. |
|----------------------------------------------------------------------------|
| How?: | |
|----------------------------------------------------------------------------|
| Location: | Zamo Basin - Southeast of Alexandria |
|----------------------------------------------------------------------------|
| Detailed Location: | |
----------------------------------------------------------------------------
----------------------------------------------------------------------------
| 4 - Healing Shore |
|----------------------------------------------------------------------------|
| Ability Required: | Field |
|----------------------------------------------------------------------------|
| Dug In: | Chocobo's Forest |
|----------------------------------------------------------------------------|
| Treasures: | Choco Evolves to Reef Ability (Light Blue) |
|----------------------------------------------------------------------------|
| Tip: | I've seen a beach that looks like this near a city |
| | with high winds, kupo. |
|----------------------------------------------------------------------------|
| Help: | Kupo! You already know how to call a Chocobo, right? |
|----------------------------------------------------------------------------|
| How?: | |
|----------------------------------------------------------------------------|
| Location: | Eastern Coast - Near Cleyra |
|----------------------------------------------------------------------------|
| Detailed Location: | |
----------------------------------------------------------------------------
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-------------------------------------------------------------------------------
1.10 - Quotes
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Zidane
------
"You don't need a reason to help people."
"You don't need a reason to grab people."
"To understand something is interesting,
but what's already understood is boring."
Amarant
-------
"The victor lives, and the defeated die.
You know the rules."
"His only constant is his unpredictability."
"'He who hesitates is lost.'
You'd best remember that."
"Ah-ah, I know what your thinking, 'Did he throw six Wind Edges or only five?'
Well, to tell you the truth, I've kind of lost track myself in all this
excitement. But being as these are Rune Claws, the most powerful claws in the
world, and would slice your head clean off, you've got to ask yourself one
question: "Do I feel lucky?" Well, do ya, punk?"
Kuja
----
"The weak lose their freedom to the strong.
Such is the way of the strong.
And it is the providence of nature that only
the strong survive. That is why I needed strength.
I learned of power that would daunt even him...
over ten years ago."
"Peace is but a show of death,
Desperate to forget its painful past...
Though we hope for promising years
After shedding a thousand tears,
Yesterday's sorrow constantly nears.
And while the moon still shines blue,
By dawn, it will turn to scarlet hue."
Garland
-------
"...don't you know what it means to meet your maker?"
"To live is to give life meaning, yet
one must take others' lives to survive..."
Ramuh
-----
Beginning
---------
Once upon a time, 33 small countries fought together against an empire. One day,
a rebel troop visited a man named Joseph, who lived with his daughter. Owing a
debt to the troop, he gladly accepted their plea for help. They headed for a
cavern in the snow field.
Cooperation
-----------
With Joseph's help, the troop defeated the adamantoise in the snow field cavern
and acquired the Goddess Bell they needed to enter the empire's castle.
Silence
-------
On their way home, they fell into a trap set by a traitor. Joseph gave his life
to save the troop. The troop left without telling Joseph's daughter, Nelly,
about the tradegy.
Human
-----
Historian's explanation:
The fact that they didn't report Joseph's death to his daughter was indicative
of their guilt for failing to protect him. In the end, heroes are also human.
Hero
----
Historian's explanation:
Although Joseph's death was not reported to his daughter, the manner of his
death speaks for itself. This is the story of a true hero.
Full Explanation
----------------
Zidane: Heroic? Human?
Those are just things people say after the fact.
Zidane: Why try to give meaning to what the main character of the story
chose?
Vivi: ...I think the old man would've been her eidolon either way.
Ramuh: Your exactly right...
Ramuh: It's not what the people say afterward... What's important is being
true to oneself.
Ispen
-----
"Why did you come with me?"
"Only because I wanted to go with you."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
1.11 - Ragtime Mouse
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
When you go look for the Friendly Monsters, you might encounter the Ragtime
Mouse. He will give you a random series of questions. If you get them right,
you get money. If you answer all 16 questions he asks correctly, he will give
you around 20,000 experience and a Protect Ring. Oh, by the way, Circle repre-
sents true while X represents false. This is a switch from the game controll-
ers, oddly. That's basically it. In my opinion, The best place to find him is
at the forest closest to Dali. Walk around in the center there and you should
encounter him.
-------------------------------------------------------------------------------
Question: "I Want To Be Your Canary" was written by Lord Afon.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: The 15th Lindblum War started in 1600.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: The theater ship Prima Vista was built in Artania Shipyards.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Lindblum Castle is larger than Alexandria Castle.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Some Mu's are friendly and won't attack.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Burkmea Cable Cars have been running for eight years.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Only one desert exists in the entire world.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Conde Petie is a village of Goblins.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Prima Vista means love at first sight.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Treno's cafe, Card Carta, is members only.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Bobo bird is a bird that brings you fortune.
Answer: False
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: You can defeat Ragtimer.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: Chocobo Forest is located between Lindblum and South Gate.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: The theater ship uses Mist as its energy.
Answer: True
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Question: The Lindblum War started in 1500.
Answer: True
-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
1.12 - Gambling Game (Neros)
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
1.13 - Hippaul's Racing Game
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In Alexandria, talk to Hippaul's mother. She will tell you that her son is not
in shape, and needs someone to race. Agree to racing and she will start the
race. Tap the two buttons as fast and accurate as you can to win the race. If
you win by a long margin, you will advance 5 times. If you won by a short mar-
gin, you will advance one time. This is a good way to get some pretty good
cards in the game. After around 50 is gets really hard, however. I recommend
that you take a break after every 20 or so times. I think the best way to do
this might be a turbo button, or a macro that hits both of the buttons fast.
Here is what you will win:
10 Times: Wyerd Card
20 Times: Carrion Worm Card
30 Times: Tantarian Card
40 Times: Armstrong Card
50 Times: Ribbon Card
60 Times: Nova Dragon Card
70 Times: Genji Card
80 Times: Athlete Queen Card
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
1.14 - Treno Equipment Shop Monsters
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In the Treno Equipment shop, you will have the option to fight the monster
that is down under you in the cage. There will be one monster in each of the
discs besides one. If you defeat the monster, you will win this:
Disc Two -- Griffin -- Tonberry Card
Disc Three -- Catoblepas -- 15,000 Gil
Disc Three -- Amdusias -- Running Shoes
Disc Four -- Behemoth -- Circlet
The two monsters in disc three can be fought when you go to Treno for the card
tournament, and when you acquire the Hilda Garde III. All the monsters here are
very easy and you should find no trouble beating them. Behemoth can be affected
by the Mini status effect, making him very easy.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.15 - Four Figures
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mini-Prima Vista: Give all coffees to Mr. Morrid before disc four.
Mini-Burmecia: Tantalus' hideout in Lindblum.
Mini-Brahne: Mayor's desk at Dali. Open it three times and move stove.
Mini-Cid: Purchased at Treno's auction house.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.16 - S Class
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.17 - Blackjack
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
At the end of the game, press these buttons when it says "The End" to be able
to play a Blackjack game. R2, R1, L2, R2, UP, X, Right, Circle, Down, Triangle,
L2, R1, R2, L1, Square, and Square. When you a ding, press X and you will be
able to play a game of Blackjack.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1.18 - Excaliburs
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Excalibur: In disc four, go to Daguerreo and talk to the Old Man near the inn.
He will say that he wants an item called "Magical Fingertips." Go to
the Treno Auction House and bid/buy it. Then go back to Daguerreo
and give them to him. He will exchange it for the Excalibur.
Excalibur II: You have to get to the end of Memoria in 12 hours or less. Then
it will appear. See walkthrough for more details on where to get
it.
===============================================================================
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2. Equipment
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===============================================================================
Everything is in alphabetically by type.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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2.1 - Weapons
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
FISTS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Avenger
Buy/Sell: 16000/8000
Statistic Bonuses: Attack Power +70
Added Status: Death Blow
Abilities Learned: Demi Shock (50), Counter (240)
Description: Powerful claws that can kill opponents with one hit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cat's Claws
Buy/Sell: 4000/2000
Statistic Bonuses: Attack Power +23
Added Status: Not Available
Abilities Learned: Chakra (30), Counter (240)
Description: Ordinary claws used for combat.
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-------------------------------------------------------------------------------
Item Name: Dragon's Claws
Buy/Sell: Not Available/5180
Statistic Bonuses: Attack Power +53
Added Status: Water
Abilities Learned: No Mercy (25), Counter (240)
Description: Weapon made from a dragon's claw.
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-------------------------------------------------------------------------------
Item Name: Duel Claws
Buy/Sell: 16000/9000
Statistic Bonuses: Attack Power +75
Added Status: Berserk
Abilities Learned: Aura (25), No Mercy (25), Counter (240)
Description: Weapon once used by a lengendary hero.
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-------------------------------------------------------------------------------
Item Name: Kaiser Knuckles
Buy/Sell: 18000/9000
Statistic Bonuses: Attack Power +75
Added Status: Wind, Trouble
Abilities Learned: Countdown (40), Curse (40), Counter (240)
Description: Claws with a wind spirit dwelling inside.
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-------------------------------------------------------------------------------
Item Name: Mythril Claws
Buy/Sell: 6500/3250
Statistic Bonuses: Attack Power +39
Added Status: None
Abilities Learned: Curse (20), Counter (240)
Description: Claws made of mythril.
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-------------------------------------------------------------------------------
Item Name: Poison Knuckles
Buy/Sell: 5000/2500
Statistic Bonuses: Attack Power +33
Added Status: Poison
Abilities Learned: Spare Change (90), Counter (240)
Description: Combat knuckles.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rune Claws
Buy/Sell: Not Available/14400
Statistic Bonuses: Attack Power +83
Added Status: Darkness
Abilities Learned: Spare Change (90), Demi Shock (50), Revive (35)
Description: Legendary combat claws that use the power of darkness to unless a
destructive force beyond imagination.
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-------------------------------------------------------------------------------
Item Name: Scissor Fangs
Buy/Sell: 8000/4000
Statistic Bonuses: Attack Power +45
Added Status: Venom
Abilities Learned: Aura (25), Counter (240)
Description: Weapon with deadly venom on the tip.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tiger Fangs
Buy/Sell: 13500/6750
Statistic Bonuses: Attack Power +62
Added Status: Not Available
Abilities Learned: Revive (35), Counter (240)
Description: Long, sharp claws.
-------------------------------------------------------------------------------
===============================================================================
FLUTES
===============================================================================
-------------------------------------------------------------------------------
Item Name: Angel Flute
Buy/Sell: Not Available/4150
Statistic Bonuses: Attack Power +33
Added Status: None
Abilities Learned: Holy (110), Esuna (80), Curaga (80)
Description: Legendary flute that is said to enchant anyone who hears its tune.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Fairy Flute
Buy/Sell: 4500/2250
Statistic Bonuses: None
Added Status: Not Available
Abilities Learned: Esuna (80), Regen (35), Haste (25)
Description: Flute with an angel's power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Golem's Flute
Buy/Sell: 2700/1350
Statistic Bonuses: Attack Power +21
Added Status: Not Available
Abilities Learned: Auto-Regend (35), Cura (40), Life (35)
Description: Flute with a golem's power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Hamelin
Buy/Sell: 5700/2850
Statistic Bonuses: Attack Power +27
Added Status: Not Available
Abilities Learned: Curaga (80), Might (25), Jewel (30)
Description: Flute that holds magic powers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Lamia's Flute
Buy/Sell: 4500/2250
Statistic Bonuses: Attack Power +21
Added Status: Not Available
Abilities Learned: Float (25), Stona (25), Silence (25)
Description: Flute with Lamia's power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Siren's Flute
Buy/Sell: 7000/3500
Statistic Bonuses: Attack Power +30
Added Status: Not Available
Abilities Learned: Full-Life (90), Disepl (25), Esuna (80)
Description: Flute with a siren's power dwelling inside.
-------------------------------------------------------------------------------
===============================================================================
FORKS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Bistro Fork
Buy/Sell: 10300/5150
Statistic Bonuses: Attack Power +68
Added Status: Sleep
Abilities Learned: High Tide (250)
Description: Popular fork among gourmands.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Fork
Buy/Sell: 1100/550
Statistic Bonuses: Attack Power +21
Added Status: None
Abilities Learned: High Tide (250)
Description: Combat fork used by the Qu Clan.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gastro Fork
Buy/Sell: Not Available/6650
Statistic Bonuses: Attack Power +77
Added Status: Stop
Abilities Learned: High Tide (250)
Description: Legendary fork known for its ability to crush anything.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Fork
Buy/Sell: 4700/2350
Statistic Bonuses: Attack Power +42
Added Status: Not Available
Abilities Learned: High Tide (250)
Description: Fork made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Needle Fork
Buy/Sell: 3100/1550
Statistic Bonuses: Attack Power +34
Added Status: Petrify
Abilities Learned: High Tide (250)
Description: Mysterious fork that causes the opposite effect of "Soft".
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Silver Fork
Buy/Sell: 7400/3700
Statistic Bonuses: Attack Power +53
Added Status: Slow
Abilities Learned: High Tide (250)
Description: Fork made of silver.
-------------------------------------------------------------------------------
===============================================================================
POLEARMS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Dragon's Hair
Buy/Sell: Not Available/11750
Statistic Bonuses: Attack Power +77
Added Status: Not Available
Abilities Learned: Dragon Breath (205)
Description: Legendary spear made from a dragon king's hair.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Heavy Lance
Buy/Sell: 4700/2350
Statistic Bonuses: Attack Power +42
Added Status: Stop
Abilities Learned: Six Dragons (25)
Description: Heavy weapon that can deal massive damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Holy Lance
Buy/Sell: 11000/5500
Statistic Bonuses: Attack Power +62
Added Status: Holy
Abilities Learned: Dragon's Crest (45), Rei's Wind (40)
Description: Holy spear.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ice Lance
Buy/Sell: 2430/1215
Statistic Bonuses: Attack Power +31
Added Status: Ice, Freeze
Abilities Learned: White Draw (90)
Description: Spear made of ice.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Javelin
Buy/Sell: 880/440
Statistic Bonuses: Attack Power +18
Added Status: None
Abilities Learned: Dragon Killer (75)
Description: Spear used by dragon knights.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Kain's Lance
Buy/Sell: Not Available/7500
Statistic Bonuses: Attack Power +71
Added Status: Confuse
Abilities Learned: Dragon's Crest (45), Cherry Blossom (40), White Draw (90)
Description: Spear made from the distant past.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Spear
Buy/Sell: 1100/550
Statistic Bonuses: Attack Power +20
Added Status: None
Abilities Learned: Rei's Wind (40)
Description: Spear made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Obelisk
Buy/Sell: Not Available/3000
Statistic Bonuses: Attack Power +52
Added Status: Holy
Abilities Learned: Dragon's Crest (45), Rei's Wind (40)
Description: Spear made from magic stone.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Partisan
Buy/Sell: 1600/800
Statistic Bonuses: Attack Power +25
Added Status: None
Abilities Learned: Lancer (20), High Tide (20)
Description: Spear adorned with brilliant gems.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Trident
Buy/Sell: 3580/1790
Statistic Bonuses: Attack Power +37
Added Status: Darkness
Abilities Learned: Luna (30)
Description: Also known as the "Spear of Enchantment".
-------------------------------------------------------------------------------
===============================================================================
RACKETS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Air Racket
Buy/Sell: 400/200
Statistic Bonuses: Attack Power +13
Added Status: Wind
Abilities Learned: Scan (25), Panacea (15)
Description: Long-range combat racket.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magic Racket
Buy/Sell: 1350/675
Statistic Bonuses: Attack Power +23
Added Status: Wind
Abilities Learned: Berserk (30), Mini (40), Cure (30)
Description: Long-range weapon that holds magic powers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Multina Racket
Buy/Sell: 750/375
Statistic Bonuses: Attack Power +17
Added Status: Wind
Abilities Learned: Blind (40), Stona (25), Shell (35)
Description: Long-range weapon that holds mysterious powers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Racket
Buy/Sell: 2250/1125
Statistic Bonuses: Attack Power +27
Added Status: Wind
Abilities Learned: Reflect (20), Shell (35), Protect (30)
Description: Long-range weapon made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Priest's Racket
Buy/Sell: 11000/4000
Statistic Bonuses: Attack Power +35
Added Status: Wind
Abilities Learned: Dispel (25)
Description: Long-range holy racket.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tiger Racket
Buy/Sell: Not Available/2900
Statistic Bonuses: Attack Power +45
Added Status: Wind
Abilities Learned: Dispel (25)
Description: The most powerful long-range racket.
-------------------------------------------------------------------------------
===============================================================================
RODS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Asura's Rod
Buy/Sell: 3180/1590
Statistic Bonuses: Attack Power +27
Added Status: Holy
Abilities Learned: Mini (40), Confuse (35), Silence (30)
Description: Holy Rod.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Healing Rod
Buy/Sell: 1770/885
Statistic Bonuses: Attack Power +23
Added Status: None
Abilities Learned: Healer (30), Cura (50), Life (30)
Description: Weapon that can restore target's HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Rod
Buy/Sell: 760/380
Statistic Bonuses: Attack Power +14
Added Status: Not Available
Abilities Learned: Life (30), Silence (30), Shell (35)
Description: Rod made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rod
Buy/Sell: 260/130
Statistic Bonuses: Attack Power +11
Added Status: Not Available
Abilities Learned: Cure (55), Panacea (15), Protect (30)
Description: Combat Rod.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Stardust Rod
Buy/Sell: 760/380
Statistic Bonuses: Attack Power +16
Added Status: Shadow
Abilities Learned: Ability Up (60), Reflect (20), Float (20)
Description: Rod adorned with beautiful stars.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Whale Whisker
Buy/Sell: Not Available/5140
Statistic Bonuses: Attack Power +36
Added Status: None
Abilities Learned: Curaga (155), Life (30), Break (35)
Description: Legendary weapon that holds powerful magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Wizard Rod
Buy/Sell: 4000/1995
Statistic Bonuses: Attack Power +31
Added Status: None
Abilities Learned: Curaga (155), Protect (30), Shell (35)
Description: Rods used by mages.
-------------------------------------------------------------------------------
===============================================================================
STAVES
===============================================================================
-------------------------------------------------------------------------------
Item Name: Cypress Pile
Buy/Sell: 3200/1600
Statistic Bonuses: Attack Power +27
Added Status: Confuse
Abilities Learned: Demi (30), Break (30), Comet (55)
Description: Weapon that radiates a mysterious light.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Flame Staff
Buy/Sell: 1100/550
Statistic Bonuses: Attack Power +16
Added Status: Fire
Abilities Learned: Fire (50), Sleep (20)
Description: Staff with a fivine fire power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: High Mage Staff
Buy/Sell: 6000/3000
Statistic Bonuses: Attack Power +32
Added Status: Silence
Abilities Learned: Meteor (95), Osmose (70)
Description: Staff that holds powerful magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ice Staff
Buy/Sell: 980/490
Statistic Bonuses: Attack Power +16
Added Status: Ice
Abilities Learned: Blizzara (50), Slow (20)
Description: Staff with a divine ice power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Lightning Staff
Buy/Sell: 1200/600
Statistic Bonuses: Attack Power +16
Added Status: Thunder
Abilities Learned: Thundara (50), Poison (35)
Description: Staff with a divine thunder power dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mace of Zeus
Buy/Sell: Not Available/5000
Statistic Bonuses: Attack Power +35
Added Status: Mini
Abilities Learned: Doomsday (150)
Description: Legendary staff that once belonged to a grand magician.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mage Staff
Buy/Sell: 320/160
Statistic Bonuses: Attack Power +12
Added Status: Not Available
Abilities Learned: Fire (25)
Description: Staff used by black mages
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Oak Staff
Buy/Sell: 2400/1200
Statistic Bonuses: Attack Power +23
Added Status: Slow
Abilities Learned: Stop (25), Bio (40), Drain (60)
Description: Staff made from a legendary tree.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Octagon Rod
Buy/Sell: 4500/2250
Statistic Bonuses: Attack Power +29
Added Status: Water, Wind, Trouble
Abilities Learned: Firaga (75), Blizzaga (85), Thundara (80)
Description: Staff with water god dwelling inside.
-------------------------------------------------------------------------------
===============================================================================
SWORDS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Blood Sword
Buy/Sell: Not Available/950
Statistic Bonuses: Attack Power +24
Added Status: Not Available
Abilities Learned: Darkside (30)
Description: Sword varnished with blood.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Broadsword
Buy/Sell: 330/165
Statistic Bonuses: Attack Power +12
Added Status: Not Available
Abilities Learned: Beast Killer (55)
Description: Ordinary sword used in combat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Coral Sword
Buy/Sell: 4000/2000
Statistic Bonuses: Attack Power +38
Added Status: Thunder
Abilities Learned: Charge! (30)
Description: Sword made of coral.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Defender
Buy/Sell: 9340/4670
Statistic Bonuses: Attack Power +65
Added Status: Ice/Thunder
Abilities Learned: Thunder Slash (30)
Description: Sword possessing a guardian angel.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Diamond Sword
Buy/Sell: 4700/2350
Statistic Bonuses: Attack Power +42
Added Status: Not Available
Abilities Learned: Power Break (40)
Description: Sword made of diamond.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Excalibur
Buy/Sell: Not Available/9500
Statistic Bonuses: Attack Power +77
Added Status: Holy
Abilities Learned: Climhazzard (70)
Description: Light sword used by holy knights.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Excalibur 2
Buy/Sell: Not Available/19500
Statistic Bonuses: Attack Power +108
Added Status: Not Available
Abilities Learned: Minus Strike (35), Climhazzard (70), Stock Break (35)
Description: Holy sword used by legendary knights.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Flame Saber
Buy/Sell: 5190/2595
Statistic Bonuses: Attack Power +46
Added Status: Heat, Fire
Abilities Learned: Magic Break (25)
Description: Weapon with a fire spirit dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ice Brand
Buy/Sell: 3780/1890
Statistic Bonuses: Attack Power +35
Added Status: Freeze, Ice
Abilities Learned: Mental Break (45)
Description: Weapon with an ice spirit dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Iron Sword
Buy/Sell: 660/330
Statistic Bonuses: Attack Power +16
Added Status: Not Available
Abilities Learned: Minus Strike (35)
Description: Sword made of iron.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Sword
Buy/Sell: 1300/650
Statistic Bonuses: Attack Power +20
Added Status: Not Available
Abilities Learned: Armor Break (30)
Description: Sword made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ragnarok
Buy/Sell: Not Available/14500
Statistic Bonuses: Attack Power +87
Added Status: Slow
Abilities Learned: Shock (60), Thunder Slash (30)
Description: Knight sword bearing divine inscriptions.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rune Blade
Buy/Sell: Not Available/4450
Statistic Bonuses: Attack Power +57
Added Status: Darkness
Abilities Learned: Iai Strike (40)
Description: Weapon that has rune inscriptions.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ultima Sword
Buy/Sell: 14000/7000
Statistic Bonuses: Attack Power +74
Added Status: Sleep
Abilities Learned: Stock Break (35)
Description: Sword that can only be used by chosen knights.
-------------------------------------------------------------------------------
===============================================================================
THIEF SWORDS
===============================================================================
-------------------------------------------------------------------------------
Item Name: Angel Bless
Buy/Sell: 9000/3500
Statistic Bonuses: Attack Power +44
Added Status: Confuse
Abilities Learned: Thievery (100)
Description: Weapon with an angel's spirit dwelling inside.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Butterfly Sword
Buy/Sell: 300/150
Statistic Bonuses: Attack Power +21
Added Status: Silence
Abilities Learned: What's That?!? (30), Protect Girls (35)
Description: Standard thief's sword.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dagger
Buy/Sell: 320/160
Statistic Bonuses: Attack Power +12
Added Status: Not Available
Abilities Learned: Flee (40)
Description: Weapon used by thieves.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Exploda
Buy/Sell: 1000/500
Statistic Bonuses: Attack Power +31
Added Status: Trouble
Abilities Learned: Sacrifice (55), Lucky Seven (85)
Description: Sword made by processing trouble knife.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gladius
Buy/Sell: 2300/1150
Statistic Bonuses: Attack Power +30
Added Status: Slow
Abilities Learned: Annoy (50), Lucky Seven (85)
Description: Light dagger that is easy to handle.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mage Masher
Buy/Sell: 500/250
Statistic Bonuses: Attack Power +14
Added Status: Not Available
Abilities Learned: Flee (40)
Description: Weapon used by thieves.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Masamune
Buy/Sell: 16500/6500
Statistic Bonuses: Attack Power +62
Added Status: Doom
Abilities Learned: Sacrifice (55)
Description: Sword from a foreign land.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Dagger
Buy/Sell: 950/475
Statistic Bonuses: Attack Power +18
Added Status: Not Available
Abilities Learned: Bandit (40)
Description: Thief's dagger made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Orichalcon
Buy/Sell: 17000/8500
Statistic Bonuses: Attack Power +71
Added Status: Not Available
Abilities Learned: Detect (40)
Description: The most powerful thief's dagger.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rune Tooth
Buy/Sell: 2000/1900
Statistic Bonuses: Attack Power +37
Added Status: Poison
Abilities Learned: Lucky Seven (85)
Description: Also known as "The Viper".
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Sargatanas
Buy/Sell: 12000/4750
Statistic Bonuses: Attack Power +53
Added Status: Petrify
Abilities Learned: Annoy (50)
Description: Sword made by processing "Epitaph's Fragment."
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: The Ogre
Buy/Sell: 700/650
Statistic Bonuses: Attack Power +24
Added Status: Darkness
Abilities Learned: Soul Blade (35)
Description: Standard thief's sword.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: The Tower
Buy/Sell: Not Available/15000
Statistic Bonuses: Attack Power +86
Added Status: Mini
Abilities Learned: Lucky Seven (85), Thievery (100)
Description: Weapon that defines a great thief.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ultima Weapon
Buy/Sell: Not Available/20000
Statistic Bonuses: Attack Power +100
Added Status: Sleep
Abilities Learned: Flee (40)
Description: Considered the most powerful weapon in the world.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Zorlin Shape
Buy/Sell: 6000/3000
Statistic Bonuses: Attack Power +42
Added Status: Not Available
Abilities Learned: Flee (40)
Description: Popular weapon among thieves.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
2.2 - Armor
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
Item Name: Adaman Vest
Buy/Sell: 1600/800
Statistic Bonuses: Defense Power +14, Magic Defense +2, Spirit +0
Description: Very durable vest. Elemental Defense: Fire damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Aloha T-Shirt
Buy/Sell: Not Available/9500
Statistic Bonuses: Defense Power +0, Magic Defense +0, Spirit +0
Description: Provides a southern, tropical feel.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Black Robe
Buy/Sell: 8000/14500
Statistic Bonuses: Defense Power +43, Magic Defense +2, Spirit +0, Magic +2
Description: Robe made for black mages. Raises Shadow Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Brave Suit
Buy/Sell: 26000/11250
Statistic Bonuses: Defense Power +42, Magic Defense +0, Spirit +1
Description: Extremely durable suit. Raises Fire Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Brigandine
Buy/Sell: 4300/2150
Statistic Bonuses: Defense Power +20, Magic Defense +0, Spirit +0, Strength +1
Description: Clothes that raise Strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bronze Armor
Buy/Sell: 650/325
Statistic Bonuses: Defense Power +9, Magic Defense +0, Spirit +0
Description: Armor made of bronze. Elemental Defense: Wind damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bronze Vest
Buy/Sell: 670/335
Statistic Bonuses: Defense Power +9, Magic Defense +1, Spirit +1
Description: Plate made of bronze.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Carabini Mail
Buy/Sell: 12300/6150
Statistic Bonuses: Defense Power +39, Magic Defense +1, Spirit +1, Speed +1
Description: Armor protected by extraordinary powers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Chain Mail
Buy/Sell: 1200/600
Statistic Bonuses: Defense Power +12, Magic Defense +0, Spirit +0
Description: Armor made with chains. Elemental Defense: Earth damage reduced by
50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Chain Plate
Buy/Sell: 810/405
Statistic Bonuses: Defense Power +10, Magic Defense +0, Spirit +0, Strength +1
Description: Plate that provides brimming strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cotton Robe
Buy/Sell: 2000/1000
Statistic Bonuses: Defense Power +10, Magic Defense +2, Spirit +0, Strength +1,
Magic +1
Description: Ordinary robe.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dark Gear
Buy/Sell: 16300/8150
Statistic Bonuses: Defense Power +37, Magic Defense +0, Spirit +3
Description: Gear that raises Spirit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Demon's Mail
Buy/Sell: 5900/2950
Statistic Bonuses: Defense Power +27, Magic Defense +0, Spirit +0
Description: Armor made in the dark world. Absorbs Shadow Elemental Attack.
Raises Shadow Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Demon's Vest
Buy/Sell: 10250/3600
Statistic Bonuses: Defense Power +31, Magic Defense +0, Spirit +0, Magic +1
Description: Supposedly, a vest that belonged to a demon. Elemental Defense:
Shadow damage reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Diamond Armor
Buy/Sell: 8800/4400
Statistic Bonuses: Defense Power +33, Magic Defense +2, Spirit +0, Magic +1,
Strength +1
Description: Armor made of diamond.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dragon Mail
Buy/Sell: 14000/7000
Statistic Bonuses: Defense Power +41, Magic Defense +0, Spirit +0, Magic +1,
Strength +1
Description: Armor made from a dragon's scales.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gaia Gear
Buy/Sell: 8700/4350
Statistic Bonuses: Defense Power +25, Magic Defense +2, Spirit +0
Description: Robe blessed by the earth god. Absorbs Earth Elemental Attack.
Raises Earth Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Genji Armor
Buy/Sell: Not Available/1
Statistic Bonuses: Defense Power +45, Magic Defense +1, Spirit +0, Magic +2
Description: Very famous brand of armor.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Glutton's Robe
Buy/Sell: 6000/8000
Statistic Bonuses: Defense Power +41, Magic Defense +4, Spirit +1, Magic +1,
Strength +1
Description: Robe worn by Qus.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gold Armor
Buy/Sell: 2950/1475
Statistic Bonuses: Defense Power +19, Magic Defense +0, Spirit +0, Magic +1
Description: Armor made of gold.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Grand Armor
Buy/Sell: 45000/14000
Statistic Bonuses: Defense Power +59, Magic Defense +0, Spirit +0, Strength +1
Description: The greatest armor. Elemental Defense: Shadow damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Judo Uniform
Buy/Sell: 5000/2500
Statistic Bonuses: Defense Power +23, Magic Defense +0, Spirit +1, Strength +1
Description: Clothes from a foreign land.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Leather Plate
Buy/Sell: 530/265
Statistic Bonuses: Defense Power +8, Magic Defense +0, Spirit +0
Description: Plate worn for combat. Elemental Defense: Ice damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Leather Shirt
Buy/Sell: 270/135
Statistic Bonuses: Defense Power +6, Magic Defense +0, Spirit +0
Description: Clothes made of leather.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Light Robe
Buy/Sell: 20000/20000
Statistic Bonuses: Defense Power +1, Magic Defense +6, Spirit +1, Magic +1,
Strength +1
Description: Robe possessed by the spirit of light. Raises Holy/Shadow
Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Linen Curiass
Buy/Sell: 800/400
Statistic Bonuses: Defense Power +10, Magic Defense +0, Spirit +0, Magic +1
Description: Armor packed with magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magician Cloak
Buy/Sell: 1850/925
Statistic Bonuses: Defense Power +15, Magic Defense +2, Spirit +0, Magic +1
Description: Cloak that holds magic powers. Raises Ice Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magician Robe
Buy/Sell: 3000/4000
Statistic Bonuses: Defense Power +21, Magic Defense +3, Spirit +0, Magic +2
Description: Robe made for mages.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Maximillan
Buy/Sell: Not Available/11300
Statistic Bonuses: Defense Power +54, Magic Defense +0, Spirit +3
Description: Armor worn excusively by knights.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Minerva's Plate
Buy/Sell: 12200/6100
Statistic Bonuses: Defense Power +34, Magic Defense +1, Spirit +0, Magic +2,
Strength +1
Description: Plate worn by women.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Armor
Buy/Sell: 1830/915
Statistic Bonuses: Defense Power +15, Magic Defense +0, Spirit +0
Description: Armor made of mythril. Elemental Defense: Water damage reduced by
50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Vest
Buy/Sell: 1180/590
Statistic Bonuses: Defense Power +12, Magic Defense +0, Spirit +0
Description: Vest braided with mythril. Elemental Defense: Water damage reduced
by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ninja Gear
Buy/Sell: 14000/7000
Statistic Bonuses: Defense Power +35, Magic Defense +0, Spirit +0, Speed +1
Description: Gear that makes you light footed. Absorbs Shadow Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Plate Mail
Buy/Sell: 2320/1160
Statistic Bonuses: Defense Power +17, Magic Defense +1, Spirit +1
Description: Armor that raises Spirit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Platina Armor
Buy/Sell: 10500/5250
Statistic Bonuses: Defense Power +36, Magic Defense +0, Spirit +0
Description: Armor made of platinum. Elemental Defense: Ice damage reduced by
100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Power Vest
Buy/Sell: 7200/3600
Statistic Bonuses: Defense Power +27, Magic Defense +0, Spirit +0, Strength +2
Description: Raises Strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Robe of Lords
Buy/Sell: 30000/26000
Statistic Bonuses: Defense Power +46, Magic Defense +5, Spirit +1, Magic +1,
Strength +1, Speed +1
Description: The greatest robe. Elemental Defense: Wind damage reduced by 100
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rubber Suit
Buy/Sell: 20000/10000
Statistic Bonuses: Defense Power +39, Magic Defense +1, Spirit +0, Evade +2,
Magic Evade +3
Description: Suit worn by women. Elemental Defense: Thunder damage reduced by
100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Shield Armor
Buy/Sell: 4300/2150
Statistic Bonuses: Defense Power +23, Magic Defense +5, Spirit +0
Description: Armor that provides excellent protection. Elemental Defense:
Fire/Ice/Thunder damage reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Silk Robe
Buy/Sell: 2000/2900
Statistic Bonuses: Defense Power +16, Magic Defense +2, Spirit +0, Strength +1,
Magic +1
Description: Robe made of silk.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Silk Shirt
Buy/Sell: 400/200
Statistic Bonuses: Defense Power +7, Magic Defense +0, Spirit +0
Description: Silk burns easily. Elemental Defense: Thunder damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Survival Vest
Buy/Sell: 2900/1450
Statistic Bonuses: Defense Power +17, Magic Defense +0, Spirit +2
Description: Vest that raises Spirit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tin Armor
Buy/Sell: 50000/10
Statistic Bonuses: Defense Power +62, Magic Defense +17, Spirit +0, Evade +32,
Magic Evade +17
Description: Tin armor that looks like a toy.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: White Robe
Buy/Sell: 8000/14500
Statistic Bonuses: Defense Power +42, Magic Defense +4, Spirit +0, Magic +2
Description: Robe made for white mages. Raises Holy Elemental Attack.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
2.3 - Helmets
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
Item Name: Adaman Hat
Buy/Sell: 6100/3050
Statistic Bonuses: Defense +3, Magic Defense +33
Description: Extremely durable hat. Elemental Defense: Ice damage reduced by
100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bandana
Buy/Sell: 500/250
Statistic Bonuses: Speed +1, Spirit +1, Evade +2, Magic Defense +12
Description: Mysterious bandana that makes you light footed.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Barbut
Buy/Sell: 600/300
Statistic Bonuses: Spirit +1, Magic Defense +9
Description: Headgear that raises spirit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Black Hood
Buy/Sell: 2550/1275
Statistic Bonuses: Magic Defense +27
Description: Hood from a foreign land. Elemental Defense: Fire/Thunder/Water
damage reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bronze Helm
Buy/Sell: 330/165
Statistic Bonuses: Magic Defense +6
Description: Helmet made out of bronze. Elemental Defense: Water damage reduced
by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Circlet
Buy/Sell: 20000/6500
Statistic Bonuses: Magic Defense +51
Description: Circlet protected by magic. Elemental Defense: Earth damage
reduced by 100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Coronet
Buy/Sell: 4400/2200
Statistic Bonuses: Defense +1, Magic Defense +35
Description: Coronet that radiates a mysterious light.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cross Helm
Buy/Sell: 2200/1100
Statistic Bonuses: Strength +1, Magic +16
Description: Helm that raises strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dark Hat
Buy/Sell: 1800/900
Statistic Bonuses: Magic Defense +21
Description: Old hat, steeped in legend. Elemental Defense: Ice Damage reduced
by 100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Diamond Helm
Buy/Sell: 3000/1500
Statistic Bonuses: Spirit +1, Magic Defense +20
Description: Helmets made of diamonds.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Feather Hat
Buy/Sell: 200/100
Statistic Bonuses: Spirit +1, Magic Defense +7
Description: Hat that raises Spirit. Raises Wind Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Flash Hat
Buy/Sell: 5200/2600
Statistic Bonuses: Speed +1, Evade +2, Magic Defense +37
Description: Holy hat. Raises Thunder/Holy Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Genji Helmet
Buy/Sell: N/A / 1
Statistic Bonuses: Magic +2, Defense +2, Magic Defense +29
Description: Very famous brand of helmet.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gold Helm
Buy/Sell: 1800/900
Statistic Bonuses: Magic +1, Magic Defense +13
Description: Helmets made of gold.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Golden Hairpin
Buy/Sell: 3700/1850
Statistic Bonuses: Magic +1, Magic Defense +32, Magic Evade +2
Description: Hairpin that holds magic powers. Raises Water Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Golden Skullcap
Buy/Sell: 15000/6000
Statistic Bonuses: Defense +2, Magic Defense +47
Description: Known for providing great defense. Elemental Defense: Earth damage
reduced by 50 percent. Raises Water Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Grand Helm
Buy/Sell: 20000/7000
Statistic Bonuses: Speed +1, Magic Defense +33
Description: The greatest helmet.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Green Beret
Buy/Sell: 2180/1090
Statistic Bonuses: Speed +1, Strength +1, Magic Defense +23
Description: Improves movement.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Headgear
Buy/Sell: 330/165
Statistic Bonuses: None
Description: Wearing it will make you popular. Elemental Defense: Water damage
reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Holy Miter
Buy/Sell: 8300/4150
Statistic Bonuses: Magic +1, Spirit +2, Magic Defense +39
Description: Holy hat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Iron Helm
Buy/Sell: 450/225
Statistic Bonuses: Spirit +1, Magic Defense +7
Description: Helmets made of iron.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Kaiser Helm
Buy/Sell: 7120/3560
Statistic Bonuses: Strength +1, Magic +1. Magic Defense +26
Description: Helmet that raises Strength and Magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Lamia's Tiara
Buy/Sell: 800/400
Statistic Bonuses: Magic +1, Spirit +1, Magic Defense +17
Description: Tiara worn by Lamia. Elemental Defense: Wind damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Leather Hat
Buy/Sell: 150/75
Statistic Bonuses: Magic Defense +6
Description: Not a suitable item to wear in combat.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mage's Hat
Buy/Sell: 600/300
Statistic Bonuses: Magic +1, Magic Defense +14
Description: Hat that holds magic powers. Raises Holy/Shadow Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magus Hat
Buy/Sell: 400/200
Statistic Bonuses: Magic Defense +10
Description: Hat suited for mages. Raises Ice Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mantra Band
Buy/Sell: 1500/750
Statistic Bonuses: Magic +1, Spirit +1, Defense +1, Magic Defense +19
Description: Draws on hidden strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Helm
Buy/Sell: 1000/500
Statistic Bonuses: Spirit +1, Magic Defense +11
Description: Helmets made of mythril. Raises Holy Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Platinum Helm
Buy/Sell: 4600/2300
Statistic Bonuses: Magic Defense +23
Description: Helmet made of platinum. Elemental Defense: Ice Damage reduced by
50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Red Hat
Buy/Sell: 3000/1500
Statistic Bonuses: Defense +1, Magic Defense +26
Description: Dark-red hat. Raises Fire elemental attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ritual Hat
Buy/Sell: 1000/500
Statistic Bonuses: Strength +1, Defense +1, Magic Defense +16
Description: Hat worn for ceremonies and festivals in Conde Petie.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rubber Helm
Buy/Sell: 250/125
Statistic Bonuses: Magic Defense +5
Description: Helmet worn by solider trainees. Elemental Defense: Thunder damage
reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Steepled Hat
Buy/Sell: 260/130
Statistic Bonuses: Strength +1, Magic Defense +9
Description: Hat worn by mages.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Straw Hat
Buy/Sell: N/A / 750
Statistic Bonuses: None
Description: Provides a southern, tropical feel.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Thief Hat
Buy/Sell: 7100/3550
Statistic Bonuses: Speed +2, Evade +3, Magic Defense +38
Description: Hat for thieves.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Twist Headband
Buy/Sell: 1200/600
Statistic Bonuses: Strength +1, Magic Defense +17
Description: Headband that raises strength. Raises Earth Elemental Attack.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
2.4 - Armgear
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
Item Name: Aegis Gloves
Buy: 7000
Sell: 3500
Statistic Bonuses: Defense +1, Evade +30, Magic Evade +10
Description: Gloves worn exclusively by knights. Nulls fire damage.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bone Wrist
Buy: 330
Sell: 165
Statistic Bonuses: Strength +1, Evade +13, Magic Evade +9
Description: Wristlet made from bones. Raises Earth Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bracer
Buy: 24000
Sell: 4000
Statistic Bonuses: Strength +1, Evade +35, Magic Evade +18
Description: Bracer used by gamblers. Raises Wind Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Bronze Gloves
Buy: 480
Sell: 240
Statistic Bonuses: Spirit +1, Evade +8, Magic Evade +2
Description: Gloves made of bronze.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Chimera Armlet
Buy: 1200
Sell: 600
Statistic Bonuses: Evade +22, Magic Evade +14
Description: Armlet adorned with chimera wings. Elemental Defense: Holy damage
reduced by 100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Defense Gloves
Buy: 6000
Sell: 3000
Statistic Bonuses: Defense +1, Evade +25, Magic Defense +1, Magic Evade +20
Description: Protects you from various attacks. Elemental Defense:
Fire/Ice/Thunder damage reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Diamond Gloves
Buy: 2000
Sell: 1000
Statistic Bonuses: Evade +19, Magic Evade +13
Description: Gloves made of diamond. Elemental Defense: Water damage reduced by
100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dragon Wrist
Buy: 4800
Sell: 2400
Statistic Bonuses: Spirit +1, Evade +28, Magic Defense +1, Magic Evade +12
Description: Wristlet made from dragon bones. Elemental Defense: Shadow Damage
reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Egoist's Armlet
Buy: 2000
Sell: 1000
Statistic Bonuses: Evade +20, Magic Evade +20
Description: Armlet made in the dark world. Elemental Defense: Shadow damage
reduced by 100 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gauntlets
Buy: 8000
Sell: 4000
Statistic Bonuses: Speed +1, Evade +36, Magic Evade +7
Description: Gloves worn by swordsmen. Elemental Defense: Fire/Earth/Water/Wind
damage reduced by 50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Genji Gloves
Buy: N/A
Sell: 1
Statistic Bonuses: Magic +2, Evade +27, Magic Evade +17
Description: Very famous brand of gloves.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Glass Armlet
Buy: 250
Sell: 125
Statistic Bonuses: Evade +10, Magic Evade +7
Description: Armlet made of glass. Elemental Defense: Water damage reduced by
50 percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Jade Armlet
Buy: 3400
Sell: 1700
Statistic Bonuses: Magic Defense +2, Magic Defense +27
Description: Armlet made of jade. Raises Holy Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Leather Wrist
Buy: 200
Sell: 100
Statistic Bonuses: Spirit +1, Evade +7, Magic Evade +5
Description: Wristlet that raises spirit when equipped.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magic Armlet
Buy: 1000
Sell: 500
Statistic Bonuses: Magic +2, Evade +16, Magic Defense +1, Magic Evade +16
Description: Armlet packed with magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Armlet
Buy: 500
Sell: 250
Statistic Bonuses: Spirit +1, Evade +17, Magic Evade +17
Description: Armlet made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Mythril Gloves
Buy: 980
Sell: 490
Statistic Bonuses: Spirit +1, Evade +13, Magic Evade +7
Description: Gloves made of mythril.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: N-Kai Armlet
Buy: 3000
Sell: 1500
Statistic Bonuses: Spirit +2, Defense +2, Evade +27
Description: Armlet formerly worn by a ninja.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Pearl Armlet
Buy: N/A
Sell: 490
Statistic Bonuses: None
Description: Provides a southern, tropical feel.
------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Power Wrist
Buy: 5100
Sell: 2550
Statistic Bonuses: Strength +2, Evade +30, Magic Evade +10
Description: Wristlet guard that raises Strength when equipped.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Silver Gloves
Buy: 720
Sell: 360
Statistic Bonuses: Evade +10, Magic Evade +5
Description: Combat gloves. Elemental Defense: Ice damage reduced by 50
percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Thief Gloves
Buy: 50000
Sell: 25000
Statistic Bonuses: Speed +1, Evade +26, Magic Evade +13
Description: Gloves used by thieves.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Thunder Gloves
Buy: 1200
Sell: 600
Statistic Bonuses: Evade +16, Magic Evade +10
Description: Gloves with a thunder gods power dwelling inside. Elemental
Defense: Thunder damage reduced by 50 percent. Raises Thunder Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Wrist
Buy: 130
Sell: 65
Statistic Bonuses: Evade +5, Magic Evade +3
Description: Regular wristlet.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Venetia Shield
Buy: 2800
Sell: 1400
Statistic Bonuses: Strength +1, Magic +1, Evade +17, Magic Defense +1, Magic
Evade +26
Description: Popular shield among soliders.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
2.5 - Add ons
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
Item Name: Amethyst
Buy/Sell: 200/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ancient Aroma
Buy/Sell: N/A / 1
Statistic Bonuses: Strength +2, Evade +4
Description: Item that radiates a mysterious light. Raises Shadow Elemental
Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Angel Earrings
Buy/Sell: 8000/10000
Statistic Bonuses: Strength +2, Defense +2
Description: Holy earrings worn by women. Raises Holy Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Anklet
Buy/Sell: 4000/1600
Statistic Bonuses: Magic +3, Spirit +1, Evade +5
Description: Anklet adorned with a four-leaf clover that raises spirit.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Aquamarine
Buy/Sell: N/A / 1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Barette
Buy/Sell: 1800/3500
Statistic Bonuses: Strength +3, Magic +1, Spirit +1, Magic Defense +1
Description: Hair ornament enchanted with various powers, worn by women. Raises
Ice Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Battle Boots
Buy/Sell: 6500/10500
Statistic Bonuses: Strength +2, Defense +2, Magic Defense +1
Description: Combat boots.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Black Belt
Buy/Sell: 4000/5500
Statistic Bonuses: Strength +2, Spirit +2, Defense +1
Description: Belt that raises strength. Raises Wind Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Cachusha
Buy/Sell: 1000/1500
Statistic Bonuses: Speed +1, Magic +2, Spirit +1, Magic Defense +1
Description: Hair ornament enchanted with various powers, worn by women. Raises
Fire Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Coral Ring
Buy/Sell: 1200/2000
Statistic Bonuses: Spirit +2, Magic Evade +3
Description: Ring adorned by corals. Absorbs Thunder Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dark Matter
Buy/Sell: N/A / 1
Statistic Bonuses: Strength +3, Magic +2
Description: Deals damage to the target. Equip as an add-on.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Desert Boots
Buy/Sell: 300/750
Statistic Bonuses: Magic +1, Spirit +1, Evade +2
Description: Boots with good traction. Elemental Defense: Earth damage reduced
by 50-percent.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Diamond
Buy/Sell: N/A /1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Emerald
Buy/Sell: N/A / 1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Extension
Buy/Sell: 3500/5000
Statistic Bonuses: Strength +1, Spirit +1, Defense +1, Magic +2, Magic Defense
+1
Description: Hair ornament enchanted with various powers, worn by women. Raises
Thunder Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Fairy Earrings
Buy/Sell: 3200/3000
Statistic Bonuses: Evade +4, Magic Evade +2, Spirit +2
Description: Earrings that raise Spirit. Raises Wind Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Feather Boots
Buy/Sell: 4000/3000
Statistic Bonuses: Evade +3
Description: Boots that are as light as a feather. Absorbs Earth-Elemental
Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Garnet
Buy/Sell: 350/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Germinas Boots
Buy/Sell: 900/2000
Statistic Bonuses: Strength +1, Evade +2
Description: Boots that raise strength. Raises Earth Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Glass Buckle
Buy/Sell: 500/800
Statistic Bonuses: Magic Evade +5, Strength +1, Magic +1, Spirit +2
Description: Buckle protected by mysterious powers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gold Choker
Buy/Sell: 1300/2000
Statistic Bonuses: Evade +2, Magic +2, Magic Defense +1
Description: Magic choker. Elemental Defense: Wind damage reduced by 50
percent. Raises Shadow elemental attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Madain's Ring
Buy/Sell: 3000/3750
Statistic Bonuses: Spirit +2, Magic Defense +2
Description: Ring used as a charm since ancient times. Absorbs Ice Elemental
Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magician Shoes
Buy/Sell: 1500/3750
Statistic Bonuses: Magic +2, Magic Evade +6
Description: Shoes packed with magic.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Maiden Prayer
Buy/Sell: N/A / 1
Statistic Bonuses: Magic +1, Magic Defense +1, Magic Evade +3
Description: Item that has a nice fragrance. Raises Holy Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Moonstone
Buy/Sell: N/A / 1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Opal
Buy/Sell: 100/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Pearl Rouge
Buy/Sell: 5000/2000
Statistic Bonuses: Magic Evade +4, Spirit +4, Magic +2
Description: Rouge worn by women, that draws out holy power. Elemental Defense:
Holy damage reduced by 50 percent. Raises Water Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Peridot
Buy/Sell: 100/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Phoenix Pinion
Buy/Sell: 300/1000
Statistic Bonuses: None
Description: Cures KO. It cannot be used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Power Belt
Buy/Sell: 2000/3500
Statistic Bonuses: Defense +2, Strength +3
Description: Belt that raises strength.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Promist Ring
Buy/Sell: 6000/4500
Statistic Bonuses: Strength +2, Evade +3
Description: Ring that raises Strength
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Protect Ring
Buy/Sell: 40000/20000
Statistic Bonuses: Spirit +1, Defense +2, Evade +4, Magic Defense +3, Magic
Evade +6
Description: Protects you from various attacks.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Pumice
Buy/Sell: 50000/1
Statistic Bonuses: Speed +1, Magic +1, Defense +1, Magic Defense +2
Description: "Summon the beast from the dark."
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Pumice Piece
Buy/Sell: 25000/1
Statistic Bonuses: Evade +5, Magic +2, Magic Defense +1, Strength +2
Description: "Put it together with the other piece." Absorbs Holy/Shadow
Elemental Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rebirth Ring
Buy/Sell: 7000/5000
Statistic Bonuses: Spirit +4, Magic Defense +2
Description: Ring with a phoenixs power dwelling inside. Raises Holy Elemental
Attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Reflect Ring
Buy/Sell: 7000/3500
Statistic Bonuses: Spirit +1, Strength +1, Magic Defense +1
Description: Ring enchanted with the spell ¸reflect·.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ribbon
Buy/Sell: N/A / 1
Statistic Bonuses: Strength +1, Spirit +1, Defense +1, Evade +5, Magic +3,
Magic Defense +1, Magic Evade +4
Description: Item that always keeps Mog besides you. Absorbs Water/Wind
Elemental Attack. Elemental Defense: Fire/Ice/Thunder/Holy damage reduced by
50%.
-------------------------------------------------------------------------------
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Item Name: Rosetta Ring
Buy/Sell: 24000/18000
Statistic Bonuses: Defense +1, Evade +2, Magic +1, Magic Defense +3, Magic
Evade +2
Description: Ring with a fire gods spirit dwelling inside. Absorbs Fire
Elemental Attack.
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Item Name: Ruby
Buy/Sell: N/A / 1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
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Item Name: Running Shoes
Buy/Sell: 12000/16500
Statistic Bonuses: Speed +2, Evade +4, Magic Evade +4
Description: Shoes that enable you to walk with light steps.
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Item Name: Sandals
Buy/Sell: N/A / 600
Statistic Bonuses: None
Description: Provides a southern, tropical feel.
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Item Name: Sapphire
Buy/Sell: 200/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
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Item Name: Topaz
Buy/Sell: 100/1
Statistic Bonuses: None
Description: Restores HP. It cannot be used in the field.
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Item Name: Yellow Scarf
Buy/Sell: 400/900
Statistic Bonuses: Strength +2, Magic Defense +1
Description: Scarf that raises Strength.
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===============================================================================
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3. Bestiary
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Bosses are in order of appearance.
Monsters and Optionals are in alphabetical order.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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3.1 - Bosses
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Boss Name: Masked Man
HP: 160
Steal: Mage Masher, Wrist, Potion
Party: Zidane (1), Cinna (1), Marcus (1), Blank (1)
Difficulty: Very Easy
This is one of the easiest boss fights in the game. The Masked Man only
attacks for around 20 damage to one character. Sometimes he trips up when he
is attacking and doesn't hit anyone for any damage at all! He tries to bounce
around when hitting, and doesn't go after any one character. This is good,
because no one (including the main character) should get even close to dying.
Your part has a pretty basic role in this battle. Since he does such little
damage, have everyone steal until you get all three items. There is no threat in
this battle, besides Cinna getting knocked out, but we can live with that. After
you get the items, start attacking him. You might notice that Zidane, Blank, and
Marcus do around 40 damage each, so he should be history in just a couple hits.
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Boss Name: King Leo
HP: 200
Steal: N/A
Party: Zidane (1), Cinna (1), Marcus (1), Blank (1)
Difficulty: Very Easy
And you thought the first boss fight was easy! This fight is even easier! Steal
is replaced with SFX, which is stage magic that doesn't do any damage. Don't use
it unless you really want to see it. You don't need to take out King Leo's two
henchmen; they are insignificant in this battle. Just hack away on King Leo's
200 health, it should go down quiet fast. Don't worry if Cinna dies, that's the
only character that they can hit for more then 10 damage. This fight should only
last around 5 hits. King Leo and his two men often just use magic, so you might
find yourself unscratched at the end of this duel.
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Boss Name: Steiner I
HP: 175
Steal: Leather Hat, Silk Shirt
Party: Zidane (1), Cinna (1), Blank (1)
Difficulty: Easy
Another (very) easy boss! He is almost as easy as Baku. His attacks do around
the twenties in damage. He might focus on one character, but for the most part
he attacks everyone evenly. Have all three of them steal from Steiner until you
get the Silk Shirt and Leather Hat. They can be used a little further in the
game, and sold after that. Once you have both of the items, hack away on
Steiner. If Zidane's life gets low (20 HP left), have Cinna throw a potion his
way to heal him. Blank and Cinna are not permanent characters, so we don't care
as much about them. They both can die for all we care! After you have taken 175
damage off of him, he will use Armor Break (you actually get to use this useless
sword art later in the game) and breaks Blank's armor. Oglop's will fly out and
on to the ground.
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Boss Name: Steiner II
HP: 160
Steal: N/A
Party: Zidane (1), Vivi (1), Garnet (1), Marcus (1)
Difficulty: Easy
This is another very easy boss fight. This time Steiner has a little less HP,
but he has two of his Knights with him. Take the Knights out first. They have
around 50 HP, so they should be one hit kills for Zidane, since he should be
doing around 80 damage now. (With the Mage Masher, of course.) Marcus, on the
other hand, might need Garnet to give the other Knight a "love tap" to finish
him off. After that, have Vivi cast fire on Steiner. This will severely weaken
him, as Vivi does around 100 damage. Then have Zidane, or Marcus, or whoever you
can first finish off Steiner.
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Boss Name: Steiner III
HP: N/A
Steal: N/A
Party: Zidane (1), Vivi (1), Garnet (1), Marcus (1)
Difficulty: N/A
You might be wondering "Why doesn't Steiner have any HP?" Simple answer: In this
boss fight, all you have to do is survive three turns of the bomb growing. After
that the fight will end. Everyone will tell Steiner that there is a bomb right
behind him, but Steiner just thinks it's a trick. He's very right, that is
something that Zidane would do. (You'll see later in the game...) Just have
everyone do physical attacks on Steiner. You can't steal because SFX is still
there (Why!?) and there is no point in doing fancy magic or anything. After it
grows three times, this "fight" is over.
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Boss Name: Prison Cage
HP: 500
Steal: N/A
Party: Zidane (3), Steiner (1)
Difficulty: Semi-Medium
Prison Cage can be a rather annoying boss if you let him be. He absorbs HP from
Garnet to heal himself. If he absorbs all of her HP then it's Game Over. So you
have to keep Garnet alive throughout the entire fight. He also uses Right and
Left Stem, but that damage is minimal on Zidane and Steiner. Now, you might
notice that Zidane has Tranced. This is very good because he can use Free Energy
on the Prison Cage for massive damage. So Zidane's role in this battle is to use
Free Energy until he loses Trance. At that time, he will assume the role of
hitting the Prison Cage and giving Garnet Potions when she has one third (1/3)
life left. Steiner's role in this battle is to attack and throw potions to
Garnet when needed. Once Zidane gets out of Trance, all Steiner needs to do is
hack away. Use Potions and Phoenix Downs as needed, but Right and Left Stem are
so pathetic you most likely won't even have to.
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Boss Name: Prison Cage II
HP: 500
Steal: Broadsword, Leather Wrist
Party: Zidane (3), Steiner (1)
Difficulty: Semi-Medium
Now he has Vivi in his cage! You might think this fight will be harder, because
Zidane is not in Trance, but it isn't. Vivi uses Fire on the Prison Cage for
around 75 damage per hit every turn. This more then makes up for not being in
Trance. Have both Steiner and Zidane hack away with attacks. You also must
remember, though, that the Prison Cage can kill Vivi and give you a Game Over!
You have to keep him alive, just like Garnet. Throw potions with Zidane when
needed. The reason not to have Steiner do it is because Steiner does more damage
then Zidane.
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Boss Name: Baku
HP: 200
Steal: Iron Sword, Hi-Potion
Party: Zidane (3)
Difficulty: Easy
Baku is almost as easy as Steiner, and that's saying a lot! His attacks do
around 25 damage on Zidane. This is next to nothing. On top of that, he trips up
sometimes and doesn't do any damage on Zidane! You want to start off by stealing
until you get both the Iron Sword and Hi-Potion. The Iron Sword is better then
the Broadsword Steiner has equipped and the Hi-Potion can be sold or used when
you get to higher levels. Overall, both items are more then worth a little
punishment with Baku. After you get both items, hack away with Zidane. He only
has 200 HP, so it won't take very long.
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Boss Name: Plant Brain
HP: 900
Steal: Iron Helm, Eye Drops
Party: Zidane (4), Steiner (3), Vivi (3), Blank (3)
Difficulty: Semi-Medium
The Plant Brain is a pretty easy boss battle if you use your skills correctly.
All his HP makes him seem like he will be very hard, but he isn't because of
that. He is because he is the first enemy you will fight that does "party"
damage. His Thunder will attack everyone. His physical attacks aren't too
shabby, either. However, Plant Brain has a weakness to fire. Vivi can cast Fire
and Steiner can do his Fire Sword for massive damage. You will get around 400
damage with Steiner, and 120 damage with Vivi. So why even give it a Semi-
medium? The reason for this is because you will want to steal the Iron Helm from
him, so you might have to survive a lot of attacks. Blank will come in after a
lot of his HP is gone and help out. From here, Plant Brain is almost dead. Have
both Zidane and Blank steal if you haven't gotten the Iron Helm already. If you
have, or when you do, give Steiner and Vivi the green light to finish the Plant
Brain off. A big note here is that Plant Brain will often put darkness on you.
This blinds you when you attack. I would like to say that this is only when you
attack him PHYSICALLY, not MAGICALLY. Magic is not affected by darkness. So,
have Steiner and Vivi weaken the Plant Brain for Blank to come. Then Blank and
Zidane steal until they get the Iron Helm, while Steiner and Vivi defend (press
left) or heal. After that, have Vivi or Steiner finish him off. Pretty easy,
huh?
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Boss Name: Black Waltz #1 & Sealion
HP: 250 (Black Waltz #1), 500 (Sealion)
Steal: Silk Shirt, (Black Waltz #1), Ether, Mythril Dagger (Sealion)
Party: Zidane (7)
Difficulty: Semi-Medium
At first, this seems like a hell of a battle, because you are only controlling
Zidane, but it really isn't. Zidane will trance in this battle; his gauge goes
bonkers when he gets hit by an attack. When he does, this battle will be easy.
But first, let me explain the enemy. Black Waltz #1 heals the Sealion with his
Blizzard spell when you try to attack it. He also fires Blizzard at you for
around 75 damage. The Sealion uses Tsunami, which does around 75 damage also.
This may seem like too much, but it really isn't. When the battle starts, just
have Zidane steal from the Sealion. The Ether and Mythril Dagger are very
valuable to your party. Heal when you get low on health. When he trances, it is
finally time to kill. If you haven't gotten the Mythril Dagger yet, then reset.
Have Zidane use Free Energy on the SEALION. It will do around 350 damage. Now
you might be asking "What? It will get healed with Blizzard!" Simple answer is
that the Black Waltz will only be able to heal 150 HP back. This means that you
make 200 HP in the process. And how much HP does the Sealion have? Just 500 HP.
Three Free Energies and he is toast (or frozen). Black Waltz is really easy to
defeat with him out of the picture. Just use regular attacks. Now, if you hadn't
done that little trick and ended up killing Black Walts first, Sealion will go
bonkers and do crazy attacks on you. So, the only real easy way to make this
battle cake is to take out Sealion first.
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Boss Name: Black Waltz #2
HP: 1,000
Steal: Leather Plate, Steepled Hat
Party: Zidane (7), Vivi (7), Dagger (7), Steiner (7)
Difficulty: Semi-Medium
The second Black Waltz is a lot more powerful then the first, but not as smart.
He doesn't summon anything and make life miserable for you. All he does is
attack. But boy does he attack! He does three spells, them obviously being Fire,
Thunder, and Blizzard. After you take enough of his HP away they will turn into
the 'ra forms, Fira, Thundara, and Blizzara. He also uses Osmoses to drain MP
from someone at this time. The good thing about this fight is that, unlike the
previous battle, you have a full party with you. He has some good stuff to
steal, so have Zidane steal until he has at least the Leather Plate. Then he can
start hacking away. Steiner should use Fire Sword until the Black Waltz says
uncle, or until he runs out of MP. At which case, he should just hack away with
Zidane. Dagger will take the role of a healer, since she is suppose to be a
healer, and has Cure. Use Cure as needed. Lastly, Vivi needs to attack and heal.
But DO NOT use magic on him. Why? If he does, the Black Waltz will counterattack
with the same magic on the entire party. This is very bad and not worth it. So,
Vivi is a healer and attacker. With Zidane and Steiner hacking away, and Dagger
Curing, this battle should be pretty easy.
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Boss Name: Black Waltz #3
HP: 1,150
Steal: Linen Cuirass, Silver Gloves, Steepled Hat
Party: Zidane (7), Vivi (7), Steiner (7)
Difficulty: Easy
There's only three, so there won't be another one of these things. The last one
is always the most powerful. Doesn't matter much, as Vivi will trance. Now he
has double black magic, he will throw out two spells in one turn! Oh right, back
to the boss. This Black Waltz uses Fira, Blizzara, and Thundara at while, unlike
the other two. He also does physical attacks sometimes. Overall though, they do
around 100-150 damage each. Back to the fighters. You will see that the Black
Waltz has some pretty good stuff to steal. Have Zidane stick to stealing and
healing (as needed). Steiner should use Fire Sword, not Blizzard Sword, as the
first does more damage to him. Vivi should stick with Fire all the way. Steiner
will do around 280 damage and Vivi should do around 115 damage. Add up those
numbers to the total, and you will see that he should be toast in no time. I got
both the Linen Cuirass and Silver Gloves, but that was just a combination of
luck and my bandit skill, the latter being less useful.
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Boss Name: Gizamaluke
HP: 3,200
Steal: Ice Staff, Magus Hat, Elixir
Party: Zidane (11), Vivi (11), Freya (11), Quina (11)
Difficulty: Hard
This is the hardest boss fight on disc one! Gizamaluke has three deadly attacks.
Crash, which does around 100 damage to one character. Water, which will hit
Freya and Zidane in the area of 100 damage. It will hit Vivi and Quina for
around 200 damage! When he gets low on HP he will use water on the whole party
for the same damage! Like I said, he's tough. He also has Silent Voice, which
will make a character unable to use magic! Okay, now onto the fight. I really
hope that you did what I said and got The Ogre, or this is going to be a lot
tougher. If you did, which you should have done, have Zidane use Soul Blade on
the beast and he will be blind him. Now when he uses crash he will miss a
majority of the time! Now that we got one attack out of the way, let's get the
others. Have Vivi use Slow on Gizamaluke. If it doesn't stick the first time, do
it a couple times and it will. Now he attacks a lot slower! Okay, now onto
Freya. Freya should use Lancer on Gizamaluke until she runs out of MP, or until
he silences her. At which case, you will want to her to jump. Lastly, we have a
small role for Quina. If you stole the Needle Fork, then it has a chance to do a
lot of damage (around 600). Physically attack with Quina, and when Quina's HP
gets low have s/he use Pumpkin Head for a couple hundred damage! Vivi should use
Thunder on Gizamaluke until he silences him. This should happen after he first
time he does it. Then his role will be to heal everyone with potions. Back to
Zidane, after he casts Soul Blade on Gizamaluke he can either steal the Ice
Staff (which you will get a little further), an Elixir (which are valuable), or
he can attack him. Now we have to talk about the damage YOU will do to
Gizamaluke. He will be blinded and slow, so he will go a lot slower in his
attacks and he will use crash (stupidly) occasionally and miss. You will do
around 275 damage with Freya's Lancer every turn and the same amount of damage
with her Jump every other turn. Zidane will do around 400, but he might not even
get a chance if he is stealing. Quina is pretty random; her needle fork will do
anywhere from 120 to 600 damage. Vivi will only do 120 damage on Gizamaluke with
Thunder before he gets silenced, but we will need him to heal anyway. Overall,
this is one tough boss fight!
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Boss Name: Beatrix
HP: 3,000
Steal: Mythril Sword, Chain Plate, Phoenix Down
Party: Zidane (12), Vivi (12), Freya (12), Quina (12)
Difficulty: Medium
We finally get to fight the best swordsman in the land! Yay! Beatrix is a lot
easier then this, however. She's actually pretty easy. She uses four attacks in
this fight. Shock, which will do around 750 damage to one character. This attack
will kill any character in your party unless you are at a high level. Thunder
Slash, which is magic and does about damage. Her regular attack, which does the
same as Thunder Slash. And last, but definitely not least, Stock Break. She will
only use this at the end of the fight, and everyone's HP will go to 1. It's sort
of ironic, though, how everyone's HP will go to 1 but in actuality Quina can use
Limit Glove for 9999 damage. Weird. Anyway, this battle is pretty tough if you
let it be. Sometimes Beatrix abuses Shock and overuses it. I had to use around
four phoenix downs in this fight because she would keep using it! Since she
doesn't really have anything good to steal, I don't advise it. You should have
Zidane attack all the way. He should take off around 400 HP every hit. Vivi's
job is to cast Slow on Beatrix. This will make her attack a lot less often, and
it usually sticks on the first try. Then have him cast Thundara until the cows
come home. It should do around 500 damage every time! Freya should be using
Lancer until she runs out of MP, and then Jump. This should do around 300
damage. She also should take the role as a healer if Beatrix tries to abuse
Shock. Lastly, Quina should be a full time healer. S/he should be throwing
Phoenix Downs, Potions, Hi-Potions, whatever. Throw in some attacks and Pumpkin
Head if Quina's HP gets low. This fight really shouldn't last that long unless
Beatrix keeps taking out Zidane and Vivi and you have to throw Phoenix Downs a
lot. You do not have to take off all of Beatrix's HP, all you have to do is last
around 7-10 turns. She will use Stock Break after that, and bring everyone's HP
to 1.
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Boss Name: Black Waltz #3 II
HP: 1,250
Steal: Flame Staff, Lightning Staff, Steepled Hat
Party: Dagger (7), Steiner (7), Marcus (7)
Difficulty: Easy
Hey hey... don't blame me. I didn't know that this demon was going to survive
the explosion and magically end up here! Anyway, this fight is really easy. The
Black Waltz is persistent, but this time you cannot lose. Trust me, I tried. The
first time I fought him I had Marcus kill Steiner and then had Dagger beat up on
Marcus. Then, when Dagger is left, the Black Waltz will crack his back every
turn for 250 damage on him. Basically, you cannot lose. I then booted up the
last save and tried this fight over. This time I actually fought. Steiner and
Marcus should physically attack. Since Vivi's not in the party, Steiner can't do
Fire Sword. Marcus is a lot worse of a stealer then Zidane, so don't have him
steal. You can get those items at Treno, anyway. Have Dagger heal with Cure and
this fight should be easy. The Black Waltz has the same attacks as the time
before, but he also has Freeze. This will stop a character. Pathetically, most
of the time he uses Fire on the character afterwards and unfreezes them. His
attacks do little damage, and with Dagger healing, you shouldn't have a problem.
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Boss Name: Ralvurahva
HP: 2500
Steal: Mythril Fork, Bone Wrist
Party: Dagger (14), Steiner (14), Marcus (10)
Difficulty: Medium
This battle can be pretty tough if Ralvurahva makes it be. He usually is a
pansy, though. He has a handful of attacks. The most deadly of these is Mini, it
will turn a character into that status. This is far by the worst status in the
game, it makes a character completely useless. They will do A LOT less damage.
He only does this sometimes, though. He has an attack called String, which will
put a character with the Slow ability. This isn't anywhere near as bad as Mini,
but he uses String a lot. He also has an attack called Devil's Kiss, which will
rarely inflict poison on you. And then he has what he attacks with the most;
Blizzara. You will be happy when he casts this, it only does around 100 damage!
You will want Steiner to attack, and he will heal himself with the Blood Sword.
Marcus should stick to attacking, stealing is way too rare with him. Dagger
should heal Marcus and herself if need be. Ralvurahva is guarded verse silence
so don't even try it! You should be doing around 500 damage with Steiner and 300
damage with Marcus. Dagger should only do around 50, but it will be her job to
heal. Overall this battle gets a medium, it can be painful if he abuses Slow and
Mini.
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Boss Name: Antlion
HP: 4000
Steal: Gold Helm, Mythril Vest
Party: Zidane (15), Vivi (15), Freya (15), Quina (15)
Difficulty: Semi-Medium
This boss fight isn't very tough. The Antlion has three attacks. The first one,
which we should all be familiar with, is called Fira. This will do around 200
damage on one person. It's not to bad, it can be healed. Then we have Counter
Horn, which is Antlion's counterattack. He will use this often, but it normally
misses. In my fight it missed 5 times. It's not a reliable counterattack. When
it does hit, though, it does around 200 damage. The last attack that Antlion
uses is one that you should be doesn't abuse. He rarely uses Sandstorm. This is
an attack that hits everyone's HP to the critical stage. This is the yellow
stage in HP, it will bring everyone's HP down to around 50-70. This attack is
similar to Beatrix's Shock Break, but you can fight back this time. When Antlion
uses this, you should quickly counter with Quina's White Wind. This will restore
200 HP to everyone in the party and give you time to heal more. He shouldn't
abuse Sandstorm, I only saw it once in the whole fight. I say "Whole Fight" as
if the fight was long. This was a very short fight. Zidane should be physically
attacking and not stealing. You can get most of those items a little later in
the game. Vivi, who will be your god of the fight, should abuse the usage of
Blizzara. Since Antlion uses Fira, we know that he's weak to Blizzara! This
should do a huge 1000 damage to Antlion. Now you know why this fight doesn't
last very long. Freya should use Lancer like theirs no tomorrow. This should do
around 300 damage. Also, when Antlion uses Sandstorm, have Freya use Reis' Wind.
This will restore everyone's HP 1/16 every turn. It is extremely good when
Antlion uses Sandstorm, as it almost completely counters it. Lastly, Quina
should be the healer of the fight. Quina's job should be throwing both Potions
and Hi-Potions as needed. If Quina has any free turns to attack, please do so.
The Needle Fork is a gamble, sometimes it will do 200 damage and sometimes 600
damage. Obviously, when Antlion uses Sandstorm have Quina use White Wind. If,
however, you have kept track of how much damage you have inflicted on Antlion
throughout the fight, and see how much HP Quina has and s/he's maximum, you can
finish Antlion off with Pumpkin Head. Remember that Pumpkin Head does your
maximum HP minus the HP you have currently, always. When you get down to
critical stage, this might be the end of the fight!
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Boss Name: Beatrix II
HP: 5,000
Steal: Ice Brand, Thunder Gloves
Party: Zidane (16), Vivi (16), Freya (16), Quina (16)
Difficulty: Medium
Beatrix is back. The same outcome will occur, just as last time. It all ends
with a Stock Break, which brings everyone's HP down to 1. Anyway, you don't have
to take all 5,000 HP off, just wait until she uses Stock Break on you. Beatrix
has a couple attacks, but it's all the same stuff from last time. Shock on a
character will do around 800 damage. She might choose to abuse this, and in the
battle I fought she used it 3 times. That means three deaths. Shock is far by
her worst attack. She uses Thunder Slash again, for around 450 damage. This
attack isn't that bad, at least compared to Shock. Of course, she also has her
regular physical attacks. You will be praying for these, as they do around 200-
300 damage. Oh, and it seems that the developers decided to give Beatrix Cure in
this battle. It will cure her 750 damage, but she doesn't use it much. Now, onto
are characters. Zidane should be attacking, as usual. Beatrix doesn't have
anything really good to steal, you can get most of it now or a little later in
the game. Vivi should be casting Thundara, or any other 'ra spell he has. The
order of how much damage they will do on Beatrix is: Thundara, Blizzara, and
Fira. So if you have one or two, or all three, just spam Thundara. Freya should
be using Lancer like she always does. This should continue to do around 500
damage. When she runs out of MP, have her Jump and heal. Quina is going to be
the healer if this fight. S/he should be throwing Phoenix Downs and Potions
right and left. Have Quina use White Wind if things get ugly on all the
characters. Rather then that, just wait until Beatrix uses Stock Break.
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Boss Name: Tantarian (Disc 2)
HP: 20000
Steal: Silver Fork, Demon's Mail, Elixir, Ether
Party: Zidane (16), Vivi (16), Freya (16), Steiner (20)
Difficulty: Very Hard
Please read this whole strategy before fighting! You can fight the Tantarian at
Disc Two and Three. This strategy will cover disc two. Before we start, I would
like to say that fighting him in disc two is a MAJOR MISTAKE UNLESS YOU HAVE THE
PROPER EQUIPMENT. You should at least have Bio with Vivi, and everyone has to
have Auto-Potion. If you don't have Bio, then substitute one of the 'ra's for
it. Why do you need Auto-Potion? When Tantarian attacks, he usually does Paper
Storm. This is a horrible attack that will do around 500 damage to everyone in
the party! So if you wanted to heal you would have to blow all your turns. So,
Auto-Potion is a must for this fight. He also has Edge. This is a good attack
because it will only hit one character for 800 damage. If Steiner gets hit with
this then use Minus Strike on him for great damage. Okay, now before we continue
Tantarian has two forms: Book Form and Cute Form. In Book Form he wreaks havoc
on the party with all of his attacks. He also wastes turns looking for his cute
form. He will keep going to pages until he finds it. You have to inflict a lot
of HP off of him before he finds cute form. You will do little damage to him in
this form, so just keep attacking him. When he changes to cute form, DO NOT
PHYSICALLY ATTACK HIM! He will close his book and go back to Book Form again!
However, you can attack him with magic. Have Vivi use his best spell and Steiner
use Magic Sword. Freya should use Lancer and Zidane should steal and heal the
party. This is at Cute Form, however. At Book Form, have everyone hack away with
Magic and Physical attacks to get him to book form. Zidane should attack and
steal. Vivi should use his best magic. Steiner should use Magic Sword/Attack.
Lastly, Freya should heal and attack. Don't worry if you run low on magic, just
use ethers. This battle should take a very long time, so try to get here as fast
as possible for your time limit. I hope that you have a lot of Hi-Potions,
Potions, and Phoenix Downs, or you will fall. Chemist on Freya is also needed so
she can be a better healer.
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Boss Name: Zorn
HP: 5000
Steal: Stardust Rod, Partisan
Party: Zidane (17), Vivi (17), Freya (17), Steiner (20)
Difficulty: Very Easy
Boss Name: Thorn
HP: 3000
Steal: Mythril Armor
Party: Zidane (17), Vivi (17), Freya (17), Steiner (20)
Difficulty: Very Easy
At first, all the HP both of them have might discourage you. Don't, this battle
is pretty easy. You must be glad you finally get to fight your comic relief.
Anyway, neither Zorn nor Thorn attacks regularly. They have to give power to
each other. In the next turn, they will unleash this power upon you. It can be
pretty devastating if you let it be. However, if you have someone attack one of
them, and the other three attack the other, their power is neutralized! This
means no attacks on you! You will only need to kill one of them before they give
up. So, focus your power on Thorn, because he has less HP. Then have one other
character hit Zorn so he doesn't use any attacks. Have Zidane, Vivi, and Steiner
attack Thorn and Freya attack Zorn. This will make it so neither of them can use
their powers. Okay, let's start out with Freya. Freya will attack Zorn
physically to neutralize his power. That's it. Don't have her jump or use
Lancer. Her job is to neutralize his power. Got it? Good. Okay, now onto Thorn.
Have Zidane attack, Vivi use Thundara, and Steiner use Thundara Sword. This
fight won't last long. Zidane will do around 600 damage, Vivi will do 700
damage, and Steiner will do 1700 damage! This is a pathetically easy fight! Zorn
and Thorn will jump to the back row, and this fight will be over.
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Boss Name: Beatrix III
HP: 6000
Steal: Ice Brand, Survival Vest
Party: Zidane (17), Vivi (17), Freya (17), Steiner (20)
Difficulty: Semi-Medium
Beatrix again. Sigh. This is getting boring. She has the same old moves as last
time. Shock is not the all end attack anymore, however. It should only do around
500 damage. That's more then curable. Thunder Slash is almost pathetic now, it
does a mere 250 damage. They replaced Stock Break with Climhazzard, it's the
same move but it looks cooler. You might notice that Beatrix is a lot easier in
this fight. Her attacks do a lot less and she doesn't abuse Shock. Zidane should
stick to attacking because she has nothing worth stealing. The Ice Brand isn't
all that exciting and the Survival Vest is old. He should do around 500 damage
per hit. Vivi should use Thundara exclusively, it will do the most out of the
three 'ra's. This will do around 700 damage. Steiner, who will be your valiant
knight, should use Thundara Sword. This will do around 1,500 damage. Freya is
the healer as always. You should have Auto-Potion by now on all characters,
however. If Freya isn't healing, she should do her usual Lancer move. This will
do around 500 damage. As you can see, the party has grown a lot stronger, but
Beatrix hasn't. This makes this fight pretty boring. She might use Cure; but it
is a useless move. She will only cure herself 800 damage, while the party will
be taking around 3,000 damage off of her per group turn. If the game had not
ended it with Climhazzard, you would have been able to defeat her.
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Boss Name: Ralvuimago
HP: 3500
Steal: Oak Staff, Adaman Vest
Difficulty: Very Easy
Party: Zidane (17), Vivi (17), Dagger (14)
This battle is ridiculously easy. Ralvuimago is not the other snake you
encountered, he is a little stronger and has better attacks. When you attack him
physically, he will become compact. This will give him huge defense. Your
attacks will be like you have the mini status effect. If you attack him
physically while he is compact, he will use a move called Power of the Land. It
does a lot of damage to everyone, including himself. However, it is earth type
damage, so it will heal him. Don't attack him while he is compact! Ralvuimago
has a move called Ultra Sound Wave. These will mini a character, and render them
useless. You cannot cure this status effect yet, so it's time to fret. He has
Thundara, which will do around 150 damage to each party member. Lastly,
Ralvuimago has Stab, his physical attack. This will only do around 200 damage to
one character, so it's no big deal. Okay, so why give this guy a Very Easy, you
might be asking? Well, I just stumbled over something to abuse in this fight.
Ralvuimago has to use a turn to become compact, and he can't attack unless you
hit him while he is compact. So what is there to abuse? Well, what I did was
have Zidane attack physically. He would become compact and waste a turn. Then I
had everyone defend, and he uncompacted. After that, I had Zidane hit him
physically again and he became compacted again. You see where I am going here?
He can't touch you if he has to waste a move to compact and uncompact, so this
battle can even be done slowly with Zidane attacking like that. However, most of
you don't want to do that because it would be a yawnathon. So, have Vivi cast
Slow and Dagger cast Blind on the snake. This makes him go a lot slower and his
physical attacks will miss often. Now, have Vivi spam Thundara until the cows
come home. This will do around 750 damage each time. Dagger can be the healer
with Cura. Lastly, Zidane can steal the stuff he has and heal. If Ralvuimago
uses Ultra Power Wave on Vivi, then use the above tactic with Zidane. It might
take a little while, but you will have no chance of losing.
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Boss Name: Lani
HP: 6000
Steal: Coral Sword, Gladius, Ether
Party: Zidane (18), Vivi (18), Dagger (18), Quina (18)
Difficulty: Medium
Lani really isn't that hard of a boss. The simple reason why I give her a medium
is because of her arsenal of attacks. She has every single one of the 'ra
spells, which will do around 300 damage to one character. She sometimes wastes a
turn to scan someone to find his or her weakness, and then uses the appropriate
spell. That's a big waste of two turns, in my opinion. You also might find her
use Aera if the character's weakness is Wind. No big deal there either. Her big
attack in this fight is Water. Water is pretty devastating. It does 300 damage
to every character. That's really bad. However, she doesn't abuse this power.
You might see her use it once or twice in the fight, but that's it. Oh, and she
has physical attacks, but they are just like a spell. I want you to watch out
for Dagger and Vivi. They have low health, so 300 damage here and 300 damage
there and they are goners. If you are the recommended level, then you should
have around 550 HP with Dagger and 650 HP with Vivi. These two characters are
key to this battle, so keep them in tip top shape, capiche? Anyway, onto
character duties. Zidane should be physically attacking Lani, he should be doing
around 1000 damage each hit. Vivi's job is to cast any of the 'ra spells or Bio.
All the 'ra spells will do the same damage, Lani is a pretty steady character in
the weaknesses department. Dagger should cast Blind on Lani the first turn; this
will make her physical attacks laughable. Afterwards, she should cure people
with spells and medical items as needed. Abuse Cure, it is still a good
restoration ability. Quina's role in this fight is to be on standby when Lani
does Water. When she does, Quina should Counter with White Wind. This will make
her Water attack pretty useless. Quina should stick to attacking and healing as
needed. When I attacked with Quina I only did around 50 damage. I didn't know
what gived, but throughout the entire fight Quina would only do 50 damage. So
Quina can also heal. With Zidane and Vivi attacking, while Dagger and Quina are
healing, there is almost no way you can lose. Lani gets a medium because even
though she has some great attacks, your party is so medically strong that it
wouldn't make a difference. She isn't like Beatrix; She doesn't have any 800
damage attack that will completely kill you.
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Boss Name: Hilgigars
HP: 8000
Steal: Mythril Fork, Phoenix Down
Party: Zidane (23), Dagger (23), Vivi (23), Eiko (23)
Difficulty: Easy
This is a very easy fight if you are at the recommended levels. Hilgigars' is
very easy because your party is a lot more advanced then him; Zidane will take
on someone with 8000 HP ALONE just a little later in this game. Hilgigars' is
lucky enough to have four attacks. First off, he has Knock Down. This is
basically a physical attack; Hilgigars hits one person for around 400 damage.
Dagger or Eiko can easily heal this will Cura, and you should have Auto-Potion
equipped. So, this can be completely countered with healing. Second off, he has
Hishop. This is an attack where he jumps up in the air and falls on someone. It
might sound painful, but it only does around 400 damage, also. Again, it can be
easily countered with Dagger/Eiko or Auto-Potion. Third off, he has Earthquake.
This is the most powerful attack he has. It will do around 300 damage to all
party members. Luckily, everyone should have Auto-Potion equipped, so it will
effectively be countered on its own. Heal whoever gets hit by a single attack on
the following turn. Finally, he has Curaga. This may not seem like an attack,
but Hilgigars' does have a tendency of abusing Curage. It heals 2250 damage,
which is really good. It's 1/4 of his HP. He wastes a turn to use this, so you
should inflict just as much or more damage with his wasted turn. Okay, let's go
to character duties. Zidane should not be a thief here, so don't have him steal.
Neither are worth it, you can buy both at your local store. So, he should be
attacking. He should be doing around 1200 damage each hit. This is pretty good.
Next, we have young Vivi. His role is to cast Bio repeatedly. This should do
around 1400 damage each time. Hilgigars' has pretty low HP for your level. If
you weren't anywhere near the recommended level, then I would suggest you have
Vivi cast Slow first. Dagger should heal as necessary (see above) and use Ramuh.
Again, if you are at a lot lower level you can have her cast Silence. This will
make this battle really easy, as it takes away Earthquake from Hilgigars. Please
note that you cannot blind him, he has a guard to that. Eiko should be right
next to Dagger in this battle. I mean this in more ways then one. Eiko should
heal with Dagger, and use Fenrir. Also have her Silence if you want to. This
battle is very easy; Even if you are at an extremely low level you can win. It's
just so... easy.
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Boss Name: Soulcage
HP: 10000 // 1
Steal: Brigandine, Oak Staff
Party: Zidane (26), Vivi (26), Dagger (25), Eiko (25)
Difficulty: Very Easy
This is the easiest boss fight in disc two by far. Soulcage has some pretty mean
attacks, but he won't even get to use them! Why? Well, Soulcage is undead! This
means that if you throw a Phoenix Down or cast Life on him, all he will need is
one hit to die! This makes this fight EXTREMELY easy! Merely have someone throw
a Phoenix Down, and the next character physically attack Soulcage. Even if you
do 2 damage, Soulcage will fall! There is no need to steal any of his items; you
can get them at the next shop. So, finish him off without any mercy!
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Boss Name: Scarlet Hair
HP: 9000
Steal: Poison Knuckles, Ether
Party: Zidane (26)
Difficulty: Easy
Despite what some people say, Scarlet Hair is an absolute PUSHOVER if you fight
him correctly. See, Scarlet Hair is extremely fast and will move all over the
place. When he moves, your attacks on him will be severely weakened. However, he
can't attack you when he moves, either. So it's actually more beneficial for you
because while he jumping around you can throw a Hi-Potion on yourself. When he
says, "Here I go!" he will go in and attack you. This is your cue to attack him
now. Take 2-3 hacks at him, then he will move around again. Do not attack him
while he is moving because one, the damage will be weakened, and two, he will
counterattack. I highly advise that you have Auto-Potion and Counter equipped,
it will make this fight a lot easier. See, Scarlet Hair only moves and attacks,
he does not do any throw, Flairs, heals, or anything. All he does is move and
attack. You know that you can find a strategy when we have a one-minded opponent
such as him. The big secret strategy is counterattack! This will counter nearly
every time he attacks you, giving you twice as many attacks. Auto-Potion with
Hi-Potions will make this battle pathetically easy, even if he hits you for a
couple hundred damage you will just cure it back. Now, the first time I fought
him I had the bright idea to use "The Ogre." Why? Well, with Soul Blade and The
Ogre's Darkness status effect, I thought I could blind him and it would be even
easier. This, however, will not work as he is guarded to darkness. So don't even
try it. So, what's your plan of attack now that I have rambled on about him?
Simple. When he moves around, heal/defend/wait. He wastes turns while he moves
around, but since he is so fast his next turn will come momentarily. When he
says, "Here I go!" he will go in and attack you. He should attack you 2-3 times
before he moves around again. This is your attacking period, also. Just remember
that, since both of you have counter, you should get some nasty counterattacks.
Auto-Potion with Hi-Potion will make this fight insanely easy.
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Boss Name: Catoblepas (Treno Equipment Shop Monster -- Disc Three)
HP: 4000
Steal: N/A
Party: Zidane (28)
Difficulty: Semi-Hard
Reward: 15,000 Gil
You will be fighting Catoblepas as a regular enemy soon in the game, so I think
that you should be able to defeat him. The tough part is he has Devil's Kiss,
which will freeze you every time. You have to equip the ability called Body Temp
before the battle starts. If you don't, more then likely his first attack will
be Devil's Kiss. Catoblepas doesn't have more then that, though. He has
Thundara, which is a semi-deadly attack. It does around 500 damage to you. This
is why I told you to equip Auto-Potion; you can quickly heal this in a matter of
seconds. Catoblepas also has Earthquake. This is an earth-based attack that does
around 300 damage each time. If you don't have Auto-Potion, buy a Feather Boot
add on. This absorbs earth damage. Catoblepas uses Earthquake around 50% of the
time so he will you! Absorb = Heal. Auto-Potion and Feather Boots make this
fight pathetically easy. Catoblepas didn't stand a chance against me, besides
Devil's Kiss. Just hack away with attacks on him, you should be doing around
1,000 damage each time. This makes the battle pathetically easy as Catoblepas
only has 4,000 HP. It's a very easy 15,000 Gil, if you ask me.
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Boss Name: Tantarian (Disc 3)
HP: 20000
Steal: Elixir, Silver Fork
Party: Zidane (28), Vivi (28), Freya (18), Amarant (27)
Difficulty: Semi-Medium
Please read this whole strategy before fighting! You can fight the Tantarian at
Disc Two and Three. This strategy will cover disc three. Fighting Tantarian in
disc three is where you are supposed to fight him. I will cover all the aspects
of him and this fight, but let us take a look at preparation first.
Preparation: * All characters must be at recommended levels.
------------ * Zidane must have stolen normally throughout the entire game.
This doesn't mean you went bonkers when stealing; it just means
you stole items occasionally. This is for Thievery.
* Everyone must have Auto-Potion equipped, and you must have a
strong supply of Hi-Potions.
* Amarant must be in the process of learning Chakra. If he isn't,
then equip the Cat's Claw.
* Vivi must have an Oak Staff to cast Bio. (Substitution: 'ra's)
* Everyone must have the best equipment they can get this far in
the game. This is so they survive attacks.
* Freya should know, or have her learn, the chemist ability.
Overview: Tantarian has two forms: Book Form and Cute Form. In Book Form,
--------- which is the form that you will start the battle with, Tantarian
will almost be unmatched in all attacks. You will only do around 50
damage to him per attack. It is almost like being Mini'd.
Tantarian will use two attacks in this form: Edge and Paper Storm.
You will be happy when he does Edge on you; it will do around 600
damage to one character. When he does Paper Storm, however, it will
do 400 damage to the whole party! This is why it is imperative that
everyone knows Auto-Potion and you have 40-50 Hi-Potions in stock.
This will effectively counter both attacks. Now, besides this, Tan-
tarian will look for his cute form. He will waste turns sometimes
and try to find Cute Form in his book. He won't find it until you
have inflicted enough damage on him. When he turns to Cute Form, DO
NOT PHYSICALLY ATTACK HIM! He will close his book and you will be
back to Book Form. All you can do is use magic here. Tantarian will
use Poison in this stage only. After you have inflicted enough
damage on him again, he will return to Book Form. This is a pattern
which you must go through a couple times before he is defeated.
Attacks: Book Form
-------- ---------
* Edge is a physical attack that he does normally in Book Form. It
will do around 600 damage to one character. This can easily be
countered with Auto-Potion or Freya healing.
* Paper Storm is a magic attack that he does in Book Form. It will
do around 400 damage to every character. Auto-Potion can comple-
letely counter this attack. However, you will have to run out of
Hi-Potions some day...
* This is not an attack, but he normally looks for Cute Form in
his book. This doesn't do any damage to you, and actually gives
you a turn to attack more often. Overall, you want to see this.
Cute Form
---------
* Poison is the only attack that he will use in Cute Form. It will
inflict damage and the Poison Status on a character. You will
need a character to throw an Antidote to counter this.
Character Duties:
-----------------
Zidane: Zidane is going to be the "star" of your fight. He is the all star
in your team. With his Thievery Skill, he will be able to inflict
around 750 damage on Tantarian EVEN WHEN HE IS IN BOOK FORM! This
is absolutely amazing and a real lifesaver. The damage that is done
with Thievery is calculated with this formula: Number of items
stolen in game * Half of your current speed. This means that if you
stole 50 times in the game and had 20 speed, you would do 500
damage. The reason for this is because 50 * 20/2 = 500. Your
Thievery skill will vary with your current statistics. This is why
it is ABSOLUTELY VITAL that you stole normally in the game. Fifty
times might seem like a lot, but it really isn't. You have gone
through three discs, and you probably stole a lot in disc one.
Your current speed should be around 24, so you will be inflicting a
lot of damage on Tantarian. This is almost a bug in the game,
because you should only be able to inflict around 50 damage on
Tantarian every turn. With this, you will be able to do around 750
damage every turn! When you run low on MP, have Amarant use the
Chakra skill on you (See: Amarant's Duty). This is basically all
Zidane is going to do in this fight.
Amarant: Amarant should have the Chakra ability equipped. This will be used
to heal Zidane's MP during this battle. Amarant's duty is to do
this, and to heal the party. This is his main role. He also can phy-
sically attack if he has an open turn. However, you might want to
just put him on standby with triangle.
Vivi: Vivi is to also heal. This is only in Book Form, however. In Cute
Form, he is to use Bio until the cows come home. This will to a ton
of damage on Tantarian. It makes the fight go by a lot quicker once
Tantarian goes into Cute Form. Besides this, if Vivi has an open
slot in Book Form, you can have him defend, or waste MP by using
Magic on him.
Freya: Freya is also a full time healer in this battle. However, when an
open turn in Book Form arrives, you can have her use Jump or Lancer.
In Cute Form, she is to abuse Lancer until her MP runs out. Then
Amarant is to use Chakra to heal her MP right back up.
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Boss Name: Ark
HP: 20000
Steal: Power Vest, Holy Lance
Party: Zidane (34), Steiner (34), Amarant (34), Quina (30)
Difficulty: Medium
Preparation: * All characters must be at least at level 30. (I was at 34.)
------------ * All characters must have the Clear Headed ability equipped.
This will make this fight a lot easier.
* All characters must have the Auto-Potion ability equipped.
* Zidane should have the Bandit and Mug abilities equipped.
* You should have a healthy supply of Hi-Potions and Pinwheels
at hand in this fight.
Overview: People say Ark is the best, but he isn't. Sure, he is pretty tough
--------- if you are asleep, but if you aren't, this battle should be easy.
Ark has around 20000 HP, and when you physically attack him you will
do a lot less damage then you would do to a regular enemy. This
might be because he is in the back row, or because he has high def-
ense. I do not know. What I do know is that he is somewhat a push-
over. Since you can't use magic, all magician characters are use-
less. Well, let me tell Square this: We don't need no stinkin'
magic! We will do fine with just physical attacks. The Ark doesn't
have anything up his sleeves besides four attacks, and one will
be completely useless. If you prepared right, this will be a fun
and easy fight.
Attacks: * Photon is his most powerful attack in this fight. It will bring
-------- any characters HP to 1. This is a crucial attack. Even if you have
someone with 2500 HP or 500 HP it will always bring it down to 1.
The good thing is he doesn't tend to abuse this often. You might
find it 1-2 times in the whole battle. Auto-Potion and a healer
should almost make a opposite effect. Of course, this only hits
one character.
* Whirlwind is another deadly attack if you don't have everyone with
Auto-Potion and Hi-Potion. It will do around 350 damage to every-
one in the party. This can be devastating or easy. If you have
what I said, then it will be healed up before he can even attack
again. If not, you might find yourself kicking the TV.
* Boomerang might wreak havoc on a party member if you don't heal.
It will do in the vicinity of 450 damage to one character. This
can be bad if he does it on a weak character, or a character with-
out Auto-Potion. It also can be bad if he uses it after he uses
Photon. Overall, though, you will want to get hit by this attack
as a Hi-Potion will recover all the lost damage.
* Propeller Wind is probably one of the most annoying attacks in the
whole game. It inflicts the Confusion status upon all party
members. This is very bad. You will see your powerhouse characters
hitting and killing each other. It's sad to watch your party kill
each other. With all the power your team has, one hit should KO
one of your party members. This is why you have to have Clear
Headed equipped. It will put a Guard up against this and render
this attack useless. If everyone has Clear Headed, you will want
to see this attack. It doesn't do any damage, all it does is try
to inflict the confusion status. If you don't have Clear Headed,
this can be a potentially game destroying attack. Like I said, it
will make everyone attack each other. The only way to counter it
is if someone doesn't get hit with it and heals everyone. This
will take it's toll with all the turns wasted, though.
Character Duties:
-----------------
Zidane: As you might have noticed, Ark has some of the best items to steal in
the entire game. Well, just one item. (Holy Lance.) This is a powerful
lance for Freya that has +62 attack. That's not the only thing, how-
ever, it also has Dragon Crest. Dragon Crest is a very powerful abili-
ty for Freya that will make your life a lot easier. The only thing is
you have a "next to none" chance of stealing it. Make sure you have
Bandit and Mug on, so you have a better chance of getting it. You will
also hit for some damage with Mug. It really is a hard item to get,
but worth it. If you don't want to steal, then have Zidane stick to
physically attacking. You will do less damage to the Ark then a
regular enemy. If your Thievery skill does more damage then have him
do that. Zidane is a pure attacker/stealer.
Amarant: Amarant is the "star" and all-star of this battle. Even though his
physical attacks might not do much damage, his throws sure will! Throw
the Rising Sun you collected before the fight. You will be amazed by
how much damage it will do. Then, stick to throwing Pinwheels or any
powerful weapon that you might have more then two of. The better the
power on the weapon, the more damage it will do when thrown. I would,
however, just stick to Pinwheels as they are somewhat inexpensive and
are what Amarant should really be throwing. If you run out of throwing
items, then Amarant should be a pure attacker. If you have an extra
turn with him and don't want to attack, use the Chakra flair. It will
restore some of a party members HP and MP. An all-star, he is.
Steiner: Steiner's brutal physical attacks are what is going to make this fight
go by fast. Even though the Ark has some major defense, Steiner still
pulls through in the clutch and does some major damage. You will find
out that all of his Sword Arts suck, so do not bother to use them.
Stick to attacking all the way. However, if he uses Photon on you, you
might want to use the Darkside ability. This will restore all the HP
you hit the Ark with. Darkside will make the Ark hitting Steiner a
complete and utter joke.
Quina: This is the last person you _should_ have in this battle. Quina is
basically the healer of the battle. S/he is responsible for the
healing of every character. Hi-Potions are a must, even though s/he
doesn't have Chemist. I also advise that you give at least Quina Clear
Headed, so s/he can heal everyone. If you find a open slot for Quina
to attack, you will find out that you cannot use Blue Magic. (Even
though you can use Flairs.) I would advise you would just pass Quina's
turn and wait until someone gets some damage inflicted on them. If you
do not want to wait, then just physically attack Ark.
Freya: This is the last person you _should_ have in this battle. Freya is
basically the healer of the battle. She is responsible for the healing
of every character. Hi-Potions are a must, and she really should
have Chemist. I also advise that you give at least Freya Clear Headed,
so she can heal everyone. If you find a open slot for Freya to
attack, you will find out that you cannot use Dragon Skills. (Even
though you can use Flairs.) I would advise you would just pass Freya's
turn and wait until someone gets some damage inflicted on them. If you
do not want to wait, then just physically attack Ark. Do not, I
repeat: Do not Jump in this battle. You will have to waste a turn with
no healing. That bad.
Vivi: All magician characters in this battle are very useless. They cannot
use their powerful magic to destroy the Ark. It is highly unadvisable
to bring them into battle. However, if you decide to, then they should
stick to healing all the other party members. If you really wanted to
bring a magician character then make sure they have the Chemist abil-
ity so they do double the potency of magic.
Dagger: All magician characters in this battle are very useless. They cannot
use their powerful magic to destroy the Ark. It is highly unadvisable
to bring them into battle. However, if you decide to, then they should
stick to healing all the other party members. If you really wanted to
bring a magician character then make sure they have the Chemist abil-
ity so they do double the potency of magic. I recommend Dagger because
she can learn/has the Chemist ability. However, she might screw up and
not heal. So she isn't the best bet.
Eiko: All magician characters in this battle are very useless. They cannot
use their powerful magic to destroy the Ark. It is highly unadvisable
to bring them into battle. However, if you decide to, then they should
stick to healing all the other party members. If you really wanted to
bring a magician character then make sure they have the Chemist abil-
ity so they do double the potency of magic.
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Boss Name: Valia Pira
HP: 12000
Steal: N/A
Party: Eiko (33), Vivi (33), Freya (30), Quina (33)
Difficulty: Semi-Medium
Preparation: * All characters must be at least at level 30. (I was higher.)
------------ * Every character must have Auto-Potion with Hi-Potions.
* If any of your characters are all ability'd out, meaning they
don't have anything to learn, throw a Coral Ring on them.
* Dagger must have Aquamarine equipped. (For Leviathan.)
* Vivi must have the N-Kai Armlet equipped. (For Water.)
* Eiko should have a Phoenix Pinion equipped. (For Phoenix.)
* Dagger/Eiko should have Reflect.
* If you, by accident, have Amarant in your party, get a healthy
supply of Rising Suns and Pinwheels.
Overview: This is one easy battle if you were smart and disabled all the Blood
--------- Stones like I did in this walkthrough. All his enhancements will be
gone, meaning he will be a lot easier. Instead of having high stats
he will have normal, easy stats. This makes the battle a lot easier,
as instead of hitting him for 1000 damage you will hit him for 2500
damage. In the beginning of the battle he will undoubtedly cast
reflect on himself. This means that if you use Magic (not Skills or
Eidolons) on him he will reflect them back to you. How do you stop
this? Cast reflect on one of the party members. My Vivi had Auto-
Reflect, so I didn't need to waste a turn to cast it. Now, when you
want to attack him with magic, target the person that has reflect
on. You think I might be crazy but I am not. It will reflect off of
that person and hit Valia Pira. It will not reflect back! This is
a small loophole in this fight. Now that you have a way to use
magic, this battle should be pretty simple.
Attacks: * Firaga is a element type damage that does around the same amount
-------- of damage as the other two. It will hit you for around 750 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Valia Pira is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Blizzaga is a element type damage that does around the same amount
of damage as the other two. It will hit you for around 750 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Valia Pira is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Thundaga is a element type damage that does around the same amount
of damage as the other two. It will hit you for around 750 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Valia Pira is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Reflect is magic that will do no damage to you at first. He will
cast it on himself. Now, if you use magic on him it will bounce
back to you. This can be very bad if you let it be. Have someone
cast Reflect on one of your party members, then have them bounce
magic off of that party member to attack him.
Character Duties:
-----------------
Eiko: Eiko's main duty is what she does best; Healing. You should have Cure/
Cura/Life currently, so use them prudently. (Wisely.) Her Cure spells
heal A LOT of damage. Cure does around 600 while Cura does around
1200. Try to use Cure on the small stuff and Cura if Valia Pira's at-
tacks build up. If you lose some party members but Eiko is still
standing, have her cast Phoenix. This will do Fire bases damage on
Valia Pira but more importantly it will revive any fallen characters.
Lastly, have Eiko use Reflect at the beginning of the battle on one
character. If she has any free moves try to cast reflect on every
person in your party. Then any attack that he throws at you will be
thrown back!
Vivi: Vivi has one of the most important roles in this party. He is the main
attacker. After someone has Reflect up, have him cast Water on him.
It will bounce off of them and hit Valia Pira. Water does major dam-
age; Even more then the 'ra's. You will find out that Vivi can take
a serious chunk of his HP away in one blow. Just remember not to
use Magic on Valia Pira directly if he has Reflect up. If he runs out
of MP don't hesitate to use a Ether. (You shouldn't.)
Freya: Freya is really the wildcard of this battle; She has no real thing
that she will stick to. She should be using Lancer until she runs out
of MP. This should be after 6-7 turns of Lancer; he should be dead
by then. Remember that Lancer is a skill, not magic, so you don't have
to do the Reflect trick. When she runs out of MP, have her Jump like
crazy. She is a good backup healer, also. Have her throw Hi-Potions
with her Chemist ability for 900 damage healed!
Dagger: Dagger's role in this fight is simple. Her main focus in the beginning
is to actually cast Reflect on everyone in the party. Then, have her
be summoning Leviathan. This will do major damage to Valia Pira! She
should recast it until her MP runs out. Leviathan rarely misses so
don't worry about that. Dagger is also a parttime healer when the
party gets on E. Oh, and before we continue, let us address her con-
centration failure. Sometimes, she will not attack because of the
tragedies that have happened in her life. (Obviously.) So she really
is not a dependable character at this point. If she doesn't attack it
is really no big deal.
Zidane: You cannot have Zidane in this fight, even if you wanted him to. He
has to go to Oeilvert.
Amarant: Amarant's role in this battle is similar to what it will be in any
other boss fight you might have him in. This role is to throw Rising
Suns and Pinwheels until the cows come home. You will be amazed by the
damage that he will do with these. Even if you didn't get the Blood
Stones it will do a lot of damage. If you are out of them, then have
him attack physically.
Steiner: You should of had Steiner go with you to Oeilvert! If you didn't, then
I'll tell you his role. It's very simple. Attack. He does major damage
every hit. If he gets low on HP have him use Darkside to restore his
HP. All the damage he does to the enemy will absorb into his health
and thus make him very healthy.
Quina: You didn't really leave Quina... did you? If you did, then s/he will
have to heal during this fight. You won't have 1,000 needles so s/he
s/he won't have any real attack in this fight. All s/he will do is
heal everyone. Attack with Quina if you have a free turn.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Meltigemini
HP: 25000
Steal: Golden Hairpin, Demon's Mail, Vaccine
Party: Zidane (40), Amarant (40), Steiner (40), Eiko (33)
Difficulty: Semi-Hard
Preparation: * All characters must be at least at level 37 with exception to
------------ Eiko, who should be at level 33. (I was at 40 because of the
mistakes I made in the previous areas. I had to fight a lot
of monsters.)
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying.
* Amarant should have a healthy supply of Rising Suns on hand.
I want you to have at least 10.
* Eiko should have a Phoenix Pinion equipped. (For Phoenix.)
(Because if things get bad you can revive fallen characters.)
* Zidane should have Bandit and Mug equipped.
* Have a healthy supply of Antidotes if you are not at the
recommended level.
* Have a strong supply of Remedies even if you are 10 levels
past the recommended level. This is because of Venom Powder.
Overview: This fight can actually be pretty tough! Zorn and Thorn's single
--------- form is something not to be taken lightly. They do a lot of damage
and look hideous doing it. When you begin, you will notice that Vivi
has been replaced with Eiko. This is not good, since Vivi's attacks
are a lot better then Eiko's. However, Eiko will keep your party
in tip top shape with Cura so it's not a very bad tradeoff. In the
beginning of the fight, Meltigemini tends to cast Venom on everyone.
This is awful because it will take away around 200 damage every
single turn. These turns include when you attack, he attacks, and
Auto-Potion turns. So, you could find some of your characters dead
just because of Auto-Potion! This is why you have to have a good
supply of Antidotes. Eiko can cure this poison with them. If you
have the recommended party then this fight will go by a lot easier
because they should have tons of HP. Meltigemini was a medium boss
for me, mainly because I was at a healthy level 40. I don't expect
you to be here; It took me a lot of fights to scout the past couple
of areas. This fight should go by fairly quickly if you have ten
Rising Suns. However, if he abuses Venom Power you might find your-
self restarting the game.
Attacks: * Venom Powder is the toughest attack in his arsenal. It will do
-------- around 500 damage to one character and inflict the Venom status
upon that character. This might not seem bad, the 500 damage, that
is, but it is more about the Venom status. See, Venom is a very
strong poison that will not only take down your HP and MP abusive-
ly but will also disallow the character to attack. This means that
you cannot control the character for the rest of the battle. This
completely sucks. He tends not to abuse this, but I saw it twice
in the battle. It is very, very, VERY bad to have Venom. It never
misses, either. Overall, this is Meltigemini's worst and most
powerful attack.
* Viral Smoke takes the second spot in Meltigemini's bag of tricks.
The reason why it takes the second spot is because it is a party
attack. It will hit the whole party for around 500 damage each.
This really is not that bad if you have Auto-Potion with Hi-
Potions but I know that most of you still probably don't. If you
do not, it can be bad because 500 damage is A LOT of damage for
Eiko to take. Also, it gives you a virus. This virus will allow
you not to get the 11 AP at the end of the fight. This is really
no big deal because you can get the AP some other less crucial
time. Lastly, he does this attack a lot.
* Bio takes the third spot and it is actually a pretty good spell.
It will do around 500 damage to one character and give them the
Poison status. This will tick away around 200 damage per turn.
By turn, I mean every time you take a turn and the enemy takes a
turn. This includes Auto-Potion time. So every time the party does
Auto-Potion from Viral Smoke it will take away 800 damage. That
is just awful so have someone throw a Antidote to heal this very
bad status effect. If you don't have any, then just have Eiko use
her turns to heal you.
* Wing is probably the worst attack in Multigemini's arsenal. It
doesn't inflict any status effects or anything, which is a major
plus. It also doesn't hit the party! You might be jumping up and
down now. I would also. It does around 600 damage to Dagger, Eiko,
or Quina and 500 damage to Zidane, Amarant, Freya, or Steiner.
This is the attack that you will want to see during battle. Even
if it hits Eiko, it is a lot worse then the other three attack he
has. It can easily be healed by Cura or Auto-Potion. The sad part
is that in my fight I only saw this attack twice.
Character Duties:
-----------------
Zidane: Zidane's not an all-star in this fight, just a stealing advocate. If
you care to take a look at the items that Multigemini has, you will
see that they are very good items. Demon's Mail is an advanced armor
piece for Steiner/Freya. The Golden Hairpin is an advanced head armor
piece for everyone except Steiner and Freya. The Golden Hairpin is
extremely valuable because it has Auto-Regen. You will use Auto-Regen
throughout the entire game so it is very good to learn it when you
don't have that many abilities to learn. Whereas if you learn it
before you fight the last battle, you will have 10-20 other abilities
that you will need. Auto-Regen will keep you in a lot of battles, and
is probably the best combo in the game when combined with Auto-Potion.
I'm babbling way too much about Auto-Regen. Anyway, Zidane shouldn't
have that hard of a time stealing all of the items Multigemini has to
offer unless you don't have Bandit equipped. You very well should by
now! You could of learned it at the beginning of the game and in the
last equipment shop. It had a piece of equipment that had the Bandit
ability. At any rate, after you are done stealing all the items stick
to physically attacking the beast.
Amarant: Amarant, yet again, is your all-star. He is turning into a full-time
but not full-blown hero. Have him throw Rising Suns at Multigemini. It
will do around 2500 damage each turn! This is pretty spectacular con-
sidering his regular attacks do around 1000 damage. This is why I told
you to get 10 Rising Suns; 10 will kill Multigemini's health. If you
do not have any Rising Suns, use the Wind Edge you got. Afterwards,
stick to physically attacking.
Steiner: Steiner's role, as you all may know by now, is to attack. His attacks
will do a lot of damage, around 2000 to be exact. As you can see, if
you are anywhere near the projected level this fight really is not
that hard. Since Steiner does not have Vivi in the party, he cannot
use his highly acclaimed magic sword abilities. If Steiner gets low
on HP have him use Darkside. As we all know, his health should be up
and running again after he uses it.
Eiko: Eiko, who you actually have to have in the party, is actually pretty
good. You won't be able to use Madeen in this fight because you have
not had a chance to equip it. This doesn't mean Phoenix or Fenrir
won't do some damage. They will both do around 1000 damage. I highly
advise that you have Phoenix. It is good to have this eidolon because
it heals everyone in your party. Anyway, onto Eiko's fullblown duty.
This duty is simple; Heal. Cura and Cure are always your best friends.
Use Hi-Potions if you want to use your magic prudently. Eiko can also
cast Reflect and Shell and whatnot on the party if you want to. Last,
it is Eiko's job to throw a Antidote and Remedy at the people who
have Venom/Poison. These are two very powerful attacks, so don't take
Eiko's job lightly. You would probably want to have Eiko hold by
pressing triangle until someone gets inflicted with these status eff-
ects. Also, if you by-happen to chance have Mini keep trying to
inflict it on Mutligemini until it sticks. This will make him
laughable. However, I do not expect that you have it. You will not
have had time to equip it beforehand. This is Eiko's role.
Vivi: Vivi cannot be in this fight. He ran after Kuja.
Dagger: Dagger's role is exactly the same as Eiko's. The only thing is that
she loses concentration, so you might find yourself not getting healed
and dying. This is why I strongly disprove of having Dagger at this
time in the game. She is not reliable in the least. Also, Dagger can
can Reflect to bounce back some of Multigemini's attacks. Multigemini
has a weakness to Mini. This is extraordinary, considering that most
bosses (especially good ones) have Guards towards all of the status
effects. It is Dagger's job to put Mini on him.
Freya: Freya... why did you choose her!? If you did, then have her use Lancer
or any better skill until she runs out of MP. Then she can proceed to
Jumping and healing. I advise that you have her be a healer, also,
because your damage output won't be that great with Freya. She has to
have Chemist by now so throw Hi-Potions right and left. Also, use
Reis' Wind if things start to get sticky. This will cast Regen on the
whole party.
Quina: Quina is actually a pretty solid choice. S/he can use Earthquake,
White Wind, 1,000 needles, and Mighty Guard. Earthquake is a pretty
good attack against Multigemini, as it is strong Blue Magic. White
Wind is good if you find yourself in a bad situation. It will recover
the party's health by a lot. 1,000 needles is by far one of s/he's
best attacks, as it will always do 1000 damage. This attack is com-
pletely reliable, never misses, and doesn't cost much Blue Magic.
Mighty Guard will lower his defenses, but it costs a lot of MP for
what it is worth. Also, if you find Quina low on HP use Pumpkin Head
for some quick, reliable damage. You didn't forget about it, did you?
It does Quina's full HP minus Quina's current HP. Only use it if you
are low on HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Taharka
HP: 30000
Steal: Orichalcon, Elixir, Mythril Claws
Party: Zidane (42), Vivi (42), Steiner (42), Eiko (35)
Difficulty: Easy
Preparation: * All characters must be at least at level 40 with exception to
------------ Eiko, who should be at level 35. (I was at 42 because of the
mistakes I made in the previous areas. I had to fight a lot
of monsters.)
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying.
* Vivi should have the Black Robe so he can use Flare.
* Eiko should have a Phoenix Pinion equipped. (For Phoenix.)
(Because if things get bad you can revive fallen characters.)
* Eiko should have a Ribbon equipped for Madeen.
* Zidane should have Master Thief, Bandit, and Mug equipped.
* You should have your weakest weapons equipped still.
* Ice absorbing/defending equipment will make this fight sad.
* Everyone should be equipped with their weakest weapons and
strongest armor/add-ons.
Overview: This is a pretty easy boss fight. Why? Taharka doesn't have any
--------- attacks in his arsenal that are very good. He doesn't have any good
status effects that kill players, either. Your characters should be
more advanced then he is, so it should be easy. Taharka's defenses
to physical attacks are pretty high, almost like the Ark. You will
still do a good amount of damage with physical attacks, however. He
has a tendency to Curl up. When he does, physical attacks don't do
much damage. It's like you are Mini'd. He usually uses Blizzaga, but
it is really no big deal. Just third level magic. You might want
to equip Ice absorbing/defending equipment before the battle.
There's nothing quite like having him heal you every other turn. You
also might want to consider equipping the Reflect ability. This will
bounce Blizzaga back at him.
Attacks: * Curl is not really an "attack," but yet it is the worst thing he
-------- can do. See, Curl is like being Mini'd with physical damage. Your
attacks do around 40 damage. He might Curl for a couple turns, so
you can either defend, heal up, or fight when he does this. He
cannot attack you while he is Curled. He uses this from time to
time in battle, usually when you abuse his HP a little.
* Chop is his second best attack, and that's for one reason. What's
the reason? Well, even though Chop is physical damage, it will do
a lot of damage. He uses this rarely, however. It only hits one
person, also. If it hit the whole party this battle might be a
little tougher. All in all, Chop is a powerful attack but just not
quite at your level.
* Ram is a physical attack like Chop but it hits for less. This is
his weakest physical attack. It only hits one character for around
500 damage. He uses this every once in a while, but don't fret
if you don't even see it in the fight. Ram is a pretty pathetic
attack. Maybe if they made it so it would hit all the characters
it would be better. It is just nothing right now, though.
* Blizzaga is his only magic spell. It is third level magic, and it
does around 500 damage to one character. If you equipped Ice
absorb armor, it will give you 500 HP when he does this attack!
This is very good, because he uses this attack A LOT. If you get
50% reduction to ice armor then it will only do around 250 damage.
In my fight I had Reflect on two people in the party. Taharka
wanted to hit those two characters with Blizzaga throughout the
entire fight, and every single time it backfired on him!
Character Duties:
-----------------
Zidane: I think we all know Zidane's role in this battle: Steal, Steal, and
Steal! The Orichalcon is one of Zidane's best weapons in the entire
game. It is worth while to get it now. This item has +71 power but
sadly has the detect ability. It is definitely worth it to get this.
It should be a lot easier with Master Thief, Bandit, and Mug. These
three skills will make stealing it SO much easier. Zidane's sole
purpose in this battle is to steal until you get it. An Elixir is also
very good, and you will probably get that before you get the dagger.
After you have both of those items, Zidane can stick too physically
attacking Taharka. You might now be saying "What!?" and the reason
for this is because even though he has high defenses, Zidane will
still manage to do around 800 damage. When he uses Curl, have Zidane
use his Thievery skill. This will do a lot of damage on him if you
have stolen a lot throughout the game. Also use Thievery if it does
more damage then your physical attacks after he uncurls.
Vivi: Vivi is the all-star of this fight! Have him cast Flare repeatedly on
Taharka. This will do around 5000 damage! Flare is truly a wonderful
attack that will save you from a hard battle. It costs 40 MP for each
usage, so you should be able to use it around 5 times. Flare is a
truly wonderful attack in this fight. If you don't have Flare then use
Firaga, or something else. It won't do as much damage but alas, it is
a substitution! After Vivi runs out of magic, he can defend and what-
not. Have him heal people up and things like that. Also, you might
want to cast Slow on him to slow Taharka's attacks down.
Steiner: I found that when my Steiner attacked he only did 40 damage. This was
with Flare Sword! This might just be a fluke for me or something. If
it is the case for you, then Steiner should stick to physically att-
acking. Even though the enemy has high defense, Steiner will still
manage around 1200 damage. He can be a part time healer, as well. And
no, you should have your weakest weapons in this battle.
Eiko: Eiko is a powerhouse in this battle. She can use Madeen for around
3000 damage! This attack will vary; sometimes it will do 2000-4000
damage. Madeen is a killer skill, but it has a killer MP cost. Use it
wisely. Also, if you have Boost then please do it. It will make Madeen
even stronger! Anyway, onto Eiko's fullblown duty. This duty is
simple; Heal. Cura and Cure are always your best friends. Use Hi-
Potions if you want to use your magic prudently. Eiko can also cast
Reflect and Shell and whatnot on the party if you want to. Reflect is
actually very good because it Reflects Taharka's Blizzaga and it
hurts him instead of him absorbing it. This is pretty good considering
that he uses Blizzaga a lot. Only use this on the characters that do
not have Ice absorbing armor on.
Amarant: Your all-star, Amarant, cannot be in this fight. He left.
Dagger: Dagger has pretty much the same role as Eiko; Heal until your brain
fries. Dagger has the same spells as Eiko to work with. Dagger might
be a little more advanced then Eiko, but not in the skills department.
Even though she has tons of eidolons, they don't compare to Madeen.
The exception, however, is Leviathan. If you have 20 Aquamarines in
your inventory then Leviathan will do a little more damage then Eiko's
Madeen. This is why you might want to trade off Eiko for Dagger. How-
ever, most people still need Ore's, so it can be bad. Also, Dagger has
regained her concentration so she will be able to fight every turn
thus making her pretty reliable.
Freya: Freya... why did you choose her!? If you did, then have her use Lancer
or any better skill until she runs out of MP. Then she can proceed to
Jumping and healing. I advise that you have her be a healer, also,
because your damage output won't be that great with Freya. She has to
have Chemist by now so throw Hi-Potions right and left. Also, use
Reis' Wind if things start to get sticky. This will cast Regen on the
whole party.
Quina: Quina is actually a pretty solid choice. S/he can use Earthquake,
White Wind, 1,000 Needles, and Mighty Guard. Earthquake is a pretty
good attack against Taharka, as it is strong Blue Magic. White
Wind is good if you find yourself in a bad situation. It will recover
the party's health by a lot. 1,000 needles is by far one of s/he's
best attacks, as it will always do 1000 damage. This attack is com-
pletely reliable, never misses, and doesn't cost much Blue Magic.
Mighty Guard will lower his defenses, but it costs a lot of MP for
what it is worth. Also, if you find Quina low on HP use Pumpkin Head
for some quick, reliable damage. You didn't forget about it, did you?
It does Quina's full HP minus Quina's current HP. Only use it if you
are low on HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Earth Guardian
HP: 20000
Steal: Rubber Suit, Avenger
Party: Zidane (42), Quina (31)
Difficulty: Medium
Preparation: * Zidane should be at around level 40 while Quina should be at
------------ at least level 30.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying. Also have Auto-Regen equipped!
* Quina should have the Glutton's Robe.
* Quina should have the White Wind, Pumpkin Head, and 1,000
needles Blue Magic.
* Zidane should have Master Thief, Bandit, and Mug equipped.
* Ice absorbing/defending equipment will make this fight sad.
* Everyone should have Feather Boots equipped WITHOUT
the Auto-Float ability equipped! Feather Boots absorb earth
damage!
Overview: This guardian is actually pretty easy if you met all the prepara-
--------- tions. His 20000 HP might scare you because you only have two party
members, but don't be. If you have Auto-Potion/Auto-Regen, like you
should, then he can't even kill you if he tried. If you got the
Feather Boots like I asked, then his Earth Shake will be absorbed
and you will get HP! You obviously cannot lose in this fight! Earth
Guardian has plenty of attacks, but they all can be healed with
Auto-Potion, not to mention Auto-Regen with it. Overall, this fight
should be pretty easy.
Attacks: * Firaga is a element type damage that does around the same amount
-------- of damage as the other two. It will hit you for around 800 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Guardian is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Blizzaga is an element type damage that does around the same amount
of damage as the other two. It will hit you for around 750 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Guardian is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Thundaga is a element type damage that does around the same amount
of damage as the other two. It will hit you for around 750 damage,
so it's not a big deal. He abuses these attacks because it is all
he really has to fight with. If you have a Coral Ring or something
else that absorbs this type of damage, he will heal you. This is
absolutely great if you ever get low on HP. Also, Guardian is to
stupid to use magic on himself when fighting, so if he hits a re-
flected character it will go back to him. Some of these attacks he
is Guarded against, however.
* Double Slash is his only physical attack. It will do around 700
damage to one of your characters. Overall it is a pretty weak
attack at your current level. It misses sometimes, but usually it
doesn't. It's sort of the same as his 'ga's but you don't have to
waste 15 seconds looking at the spell being cast.
* Earth Shake can be his most deadly or most friendly attack, de-
pending on how you equipped. I told you to get two Feather Boots
and NOT to equip Auto-Float. If you did that, then this will be
ultra friendly. See, Feather Boots absorb earth damage. Earth
shake is earth damage. So every so often when he uses it, it will
heal you right up! He uses it a lot, too. It's pretty stupid,
because he still uses it a lot even though it heals you. If you
equipped Auto-Float then it will miss you because you are in the
air. If you did not equip the Feather Boots then you are in for
a disaster. This does around 600 damage to each party member. It's
nothing Auto-Potion/Auto-Regen can't fix, however.
Character Duties:
-----------------
Zidane: Do you see the Rubber Suit and Avenger to steal? Do you know how great
they are? Well, let me tell you... they are! Zidane will want to steal
until he gets BOTH of these items. You should get the Avenger first,
but it might take a while to get the Rubber Suit. Don't worry, how-
ever, as Auto-Potion/Auto-Regen will heal you no matter what! The ab-
ilities that you got, Bandit and Master Thief, should help you a lot
in this stealing battle. When you are done stealing both of these
jewels, then it's time to fight. Zidane should physically attack Earth
Guardian unless he can do more damage with Thievery. Please note that
he might, so there is no point in checking. In my battle, Zidane did
around 1000 damage from the get go. Then that number shrunk to 750,
somehow. So I took out Thievery and it did a strong 970 every time.
This is what you have to do.
Quina: Quina is actually a pretty solid choice. S/he can use Earthquake,
White Wind, 1,000 Needles, and Mighty Guard. Earthquake is a pretty
good attack against Taharka, as it is strong Blue Magic. White
Wind is good if you find yourself in a bad situation. It will recover
the party's health by a lot. 1,000 needles is by far one of s/he's
best attacks, as it will always do 1000 damage. This attack is com-
pletely reliable, never misses, and doesn't cost much Blue Magic.
Mighty Guard will lower his defenses, but it costs a lot of MP for
what it is worth. Also, if you find Quina low on HP use Pumpkin Head
for some quick, reliable damage. You didn't forget about it, did you?
It does Quina's full HP minus Quina's current HP. Only use it if you
are low on HP.
Quina should use 1,000 needles while Zidane is stealing. This will do
1000 every time, no matter what. Keep the numbers tallied in your head
of how much more HP he has. After Zidane has stolen, wait until the
Earth Guardian's HP gets down to 1/8. This should be after you have
taken 17500 HP away from him. Now you can eat the Earth Guardian! I
think that this is a better end to that arrogant guardian. You also
get the Earth Shake ability if you haven't already got it!
-------------------------------------------------------------------------------
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Boss Name: Amdusias
HP: 11000
Steal: Tent, Ether
Party: Zidane (44), Amarant (44), Freya (27)
Difficulty: Easy
Preparation: * All characters must be at least at level 42 with exception to
------------ Freya, who should be at level 27.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying.
* You should also have Auto-Regen on Zidane and Amarant. I don't
blame you if you don't have it on Freya, she is at a low
level.
* You should have a good supply of Rising Suns. (4-5 for this
battle alone.)
* Freya should have the Lancer ability.
* Everyone should have their strongest weapons.
* Auto-Haste is nice on Zidane.
Overview: This boss is pathetically easy. He only uses an attack called Horn,
--------- which does around 1000 damage. This isn't that bad, considering it
is his ONLY attack. He has bad defenses, and one hit by Zidane
should be all that is needed for Freya to come to the fight. Zidane
should be doing around 2500 damage, sadly. Freya should use Lancer
while Zidane sticks to attacking. Amdusias doesn't have anything
other then his physical attack. Freya might get low on HP, so you
might just to have her heal herself instead of attacking. Amdusias
is fairly fast, so Freya might die but that is no big deal. After
you have around half of the HP taken away, Amarant will decide to
join the fight. Then this battle is a walk in the park. With how
high the damage output is compared to the HP, you should be done
with this fight shortly. Try to have ever at high HP when you end
this battle, he will have to fight many others soon.
Attacks: * Horn is his one and only attack. This is a physical attack, so if
-------- you have defense then it shouldn't do much damage. It hits one
party member for 1000 damage. This might seem bad, but with Auto-
Potion it is nothing. It might be bad on Freya, however. This is
his only attack, so he has to abuse it. You might find him to this
attack twice, but it doesn't do anything to anyone except Freya.
Character Duties:
-----------------
Zidane: Zidane's role, if you didn't know already, is to physically attack.
He should be doing around 2500 damage per turn, which is amazing
considering Amdusias' low HP. If Thievery is better, have him use
that prudently. You might want to save it for the upcoming battles
and stick to attacking. Amdusias doesn't have anything to steal be-
sides a Tent and an Ether, which is laughable. Zidane's damage output
alone should be able to win this fight. He should have Auto-Potion and
Auto-Regen equipped, but if you aren't advanced enough then you just
might have Auto-Potion. That's fine, you can survive a lot of hits
from Amdusias.
Freya: Freya then comes into the fight after Zidane does. Have her use Lancer
or any better skill until she runs out of MP. Then she can proceed to
Jumping and healing. I advise that you have her be a healer, also,
because your damage output won't be that great with Freya. She has to
have Chemist by now so throw Hi-Potions right and left. Also, use
Reis' Wind if things start to get sticky. This will cast Regen on the
whole party. Of course, if everyone has Auto-Regen on then there is
no plausible need to do it. Freya could also cast a better Dragon
Skill if she has it. She might just want to heal herself in this
battle, Amdusias tends to gang up on her. If he does that, then you
might find Freya dead. This doesn't matter much, however.
Amarant: Amarant, yet again, is your all-star. He is turning into a full-time
but not full-blown hero. Have him throw Rising Suns at Amdusias. It
will do around 4000 damage each turn! This is pretty spectacular con-
sidering his regular attacks do around 1500 damage. This is why I told
you to get 5 Rising Suns; 5 will kill Amdusias. If you don't have
have any Rising Suns, then stick to attacking physically.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Abadon
HP: 12500
Steal: Garnet, Phoenix Pinion, Vaccine
Party: Zidane (44), Steiner (42), Quina (35)
Difficulty: Medium
Preparation: * All characters must be at least at level 42 with exception to
------------ Quina, who should be around 35.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying.
* You should also have Auto-Regen on everyone. You might just
have it on Zidane, and that's okay.
* Quina should have 1,000 needles.
* Everyone should have their strongest weapons.
* Auto-Haste is nice on Zidane.
Overview: I found this battle to be about your characters' level. It isn't
--------- nearly as easy as the first battle, but then it isn't very tough,
either. Abadon only has two attacks to begin with. One does minimal
damage to the party while the other does a lot of damage on one
character. The bad part is Abadon is very very very fast. So he
might be able to get two attacks in before you can even heal. This
might make this fight annoying. He tends not to abuse his physical
attacks, however. After you get around a fourth of his HP taken away
Zidane will join the fight. Then it will be really easy to destroy
Abadon. Zidane and Steiner will do around 5000 damage each, taking
away just below half of his HP in a turn! Quina's 1,000 needles will
make it to about half. This fight won't last very long. I give it
a medium because of the beginning. You should be able to take ad-
vantage once Zidane comes in, however.
Attacks: * He has a magic attack (I forgot the name) that does around 500
-------- damage to all characters. This isn't that bad, considering Auto-
Potion can just about heal it up. The bad part is it attacks all
characters, unlike his physical attack. You shouldn't find much
of a problem with this unless you don't have Auto-Potion with
high potions.
* His physical attacks do around 1000 damage to one character. This
is pretty bad, considering Quina should only have around 2000 HP.
He uses this attack often, also. There is no real way to counter
this except to heal, heal, and heal. You might find your charact-
ers dead just because he abuses this attack. He is fast so he
might be able to get two attacks in before Quina or Steiner can
heal up. It only attacks one character, however.
Character Duties:
-----------------
Zidane: Zidane comes into the battle pretty late. I don't know why he comes
in so late, he must be feeling really bad. Anyway, Zidane's top pri-
ority in this fight is to attack. The items that Abadon has to offer
really aren't that great, you should have all of them by now. The only
one that you might be curios out is the Garnet, but you should already
have that because Beatrix gave it to you. The other two items are
low items that make no sense to steal. Zidane should do around 3000
damage with his attacks in this fight. I don't advise that you use
Thievery unless progressively better then his attacks.
Steiner: Steiner's role, as you all may know by now, is to attack. His attacks
will do a lot of damage, around 2000 to be exact. As you can see, if
you are anywhere near the projected level this fight really is not
that hard. Since Steiner does not have Vivi in the party, he cannot
use his highly acclaimed magic sword abilities. If Steiner gets low
on HP have him use Darkside. As we all know, his health should be up
and running again after he uses it. He should also use any better
ability that you may have picked up in Side Quests.
Quina: Quina is actually a pretty solid character. S/he can use Earthquake,
White Wind, 1,000 needles, and Mighty Guard. Earthquake is a pretty
good attack against Taharka, as it is strong Blue Magic. White
Wind is good if you find yourself in a bad situation. It will recover
the party's health by a lot. 1,000 needles is by far one of s/he's
best attacks, as it will always do 1000 damage. This attack is com-
pletely reliable, never misses, and doesn't cost much Blue Magic.
Mighty Guard will lower his defenses, but it costs a lot of MP for
what it is worth. Also, if you find Quina low on HP use Pumpkin Head
for some quick, reliable damage. You didn't forget about it, did you?
It does Quina's full HP minus Quina's current HP. Only use it if you
are low on HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Shell Dragon
HP: 12500
Steal: Phoenix Pinion, Tent, Hi-Potion, and Vaccine
Party: Zidane (44), Dagger (35)
Difficulty: Semi-Hard
Preparation: * Zidane should be at level 42, while Dagger should be around
------------ level 35.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying.
* You should also have Auto-Regen on everyone. You might just
have it on Zidane, and that's okay.
* Dagger should have Shiva and/or Bahamut ready.
* Zidane should have his strongest weapons
* Auto-Haste wouldn't hurt anyone besides Shell Dragon.
* Feather Boots help a lot because of they absorb earth damage.
If you have them equipped remember NOT to have the Auto-Float
ability so you can absorb his Earth Shake.
Overview: This fight can be very hard if you don't have Auto-Potion/Auto-
--------- Regen. Shell Dragon has some very mean attacks. Anyway, the battle
starts off with Zidane fighting Shell Dragon alone. Shell Dragon
will use smash on the third turn and bring Zidane's HP down to one.
Out of nowhere, someone will use Curaga on Zidane! This is Dagger!
Even if Dagger didn't have Curaga, she still heals Zidane complete
ly. Now the battle is a lot easier with Dagger to heal everyone.
Shell Dragon might abuse the usage of Smash if you hurt him to much.
This still can be healed with Cura/Curaga. This battle really isn't
that hard if you are on your feet.
Attacks: * Snort is Shell Dragon's most deadly attack. Though you might not
-------- see it, if you do you will be throwing the television out the
window. Snort takes one player from this battle. Whether it be
Zidane or Dagger we know it is bad. You won't be seeing this
character until the end of the battle, which you might not even
get to. He never uses Snort, really, unless you are ultra powerful
and destroy him in a couple hits. Then he might use it, but don't
worry about it if you are at the projected level. There is no way
to "counter" its effect and it only hits one person. (Obviously.)
* Smash would probably be considered more deadly then Snort. Why?
Because it reduces a characters' HP to ONE! This is an insane
attack that he uses a lot more often then Snort. It hits one per-
son and no matter how much HP they have, it will be reduced to
one. Auto-Potion/Auto-Regen will really come in handy here. You
can have most of your HP back before your next turn. Also Dagger
can quickly heal this away. Shell Dragon won't use it at first,
so don't worry about that. Overall this is one deadly attack.
* Earth Shake is a magic spell, which he loves to cast. It will do
earth-type damage on all characters. This should do around 500-
1000 damage, depending on the character and their equipment. It
can be deadly to Dagger, because of her low HP, but Auto-Potion
should heal it right up. You shouldn't really worry about this
attack, but it can be life threatening. You might want to equip
the Feather Boots to absorb Earth damage. That would mean that
the attack that he uses most often would heal you! This would
make the boss such a pushover.
* Charge is the weakest attack in his arsenal, but definitely not
one to be taken lightly. It will do around 700 damage to one
character which isn't that bad. He doesn't use this attack much
but it will be a nice finishing move for him to do after Smash.
Don't take this attack lightly and heal all the damage you lost.
Auto-Potion should be able to take care of it on its own.
Character Duties:
-----------------
Zidane: First off, you might notice that Shell Dragon has nothing to steal.
Don't waste turns trying to steal stupid stuff like that. The first
three turns will be without Dagger. This is fine, though. Shell Dragon
tends to use Earth Shake and Charge during these turns. These are very
weak attacks that Auto-Potion can suck up. Just attack physically for
three turns. On the third Shell Dragon will use Smash. Then Dagger
will appear and heal all of your health! Now you can proceed to hack-
ing away at Shell Dragon without having to worry about HP. You're at-
tacks should do around 2500 damage. That means that after five attacks
he should be dead. Note that your first three attacks don't count in
his projected HP of 12500.
Dagger: Dagger will appear after the third turn in savior attempt. She will
heal Zidane's HP after that malevolent attack called Smash. Now that
you have her, too, you won't have much trouble with this fight. Dagger
should be a full-time healer when Smash comes around. The other two
attacks are really nothing to worry about. Dagger should be using
Shiva if she can. Shell Dragon is weak verse ice so it will do a lot
of damage. If you don't have that, then have her use Bahamut. You
very well should have one of these. They will do around 2500 damage
each. Of course, if you got tons of Aquamarines then use Leviathan.
Dagger might get ejected, but Zidane can wrap things up.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Silver Dragon
HP: 24000
Steal: Kaiser Knucklers, Dragon Mail, Elixir
Party: Zidane (47), Vivi (47), Dagger (42), Steiner (45)
Difficulty: Medium
Preparation: * All characters must be at least at level 45 with exception to
------------ Dagger, who should be around 40.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying. Also Auto-Regen is a must.
* Vivi should have the Black Robe so he can use Flare.
* Dagger should have Bahamut ready to use.
* Auto-Reflect on all characters is nice, but not necessary. If
your characters are still learning stuff like Bahamut and
such then just have Dagger cast Reflect on everyone.
* Zidane might want to have Master Thief, Bandit, and Mug
equipped. This is only if you think the items are worthwhile.
* Strongest weapon and armor is a must in this fight.
* Wind absorbing/defending equipment will make this fight sad.
Overview: Silver Dragon is no pushover unless you have played this game a ton
--------- of times like me, then it was easy. See, Silver Dragon can be a
pretty easy or pretty tough boss depending how long you let him
live. I say this because some people will use magic up the yin yang
when fighting him while others will preserve it for the other
battles. Since we are late in the game, however, you are allowed to
abuse usage of magic to an extent. You should have acquired enough
Ethers so in the following battles you can just heal your MP right
up. This makes for easy boss fights; Magic completely destroys the
enemy. Anyway, if you decided to use magic Silver Dragon will be
very easy to defeat. He only has around 24000 HP. If you decided to
bring Wind Equipment along then it will be even easier because you
will absorb a couple of his attacks.
Attacks: * Shockwave is probably the best attack in Silver Dragon's arsenal
-------- just because it does a lot of damage. You will see around 1000
damage to the whole party with this attack! It can be very bad if
you didn't take the time to equip your abilities correctly. If
you did, however, equip Auto-Potion and Auto-Regen this fight will
be very easy. After he does this everyone will use Auto-Potion and
gain all there HP back with Auto-Regen while they are all Auto-
Potioning. If you don't have it, then I guess you would say that
you are "up the creek without a paddle." Have Dagger heal the most
important character.
* Aerial Slash is wind elemental type damage so, if you have any
wing absorbing equipment equipped, it will give you HP. This can
be good, especially with Vivi because the Octagon Rod has absorb
versus Wind. For the other characters, this might be a problem.
Aerial Slash is similar to Shockwave, only it does less damage.
It hits the whole party and such. You should know how to counter
it.
* Claw is Silver Dragon's only physical attack. It will do around
750 damage to one character. This attack should be the least of
your worries for the simple reason that 750 damage isn't much.
Have your Auto stuff restore the HP, or have Dagger heal. You
won't be seeing this attack often.
* Twister is a fairly odd attack. The reason for this is because it
is completely random in damage. Sometimes it hits for 200 damage
and sometimes 1000 damage! It's sort of like Quina's weapons, only
it gets more tenacious if you are doing better in the fight. When
I saw this attack two times in the fight. The first was in the
beginning, and it did 500 damage to the party. The second was at
the very end, just after I pulverized him. It did a whopping 1000
damage to the entire party! I would think that the damage has to
do with either how much HP he has left or badly he is getting
beaten.
Character Duties:
-----------------
Zidane: Let me first talk about stealing. To steal in this fight depends upon
what abilities you have equipped, and if you are going to play Chocobo
Hot and Cold. See you can get the Kaiser Knucklers, which you are
probably eyeing, at H&C if you progress nicely. Most people don't like
to play the game, though, and want to steal it. In this case, I hope
you have at least Bandit equipped. Master Thief would help a lot,
also. It will take a while to get the Knucklers as they are the most
important item. This could be very bad if you don't have a good heal-
ing defense. Anyway, after you steal, or decided not to, Zidane will
be left with plain attacking. He should be doing at least 2500 damage
each time. If his Thievery skill is better, use it. MP doesn't matter
because you probably have at least 150 right now.
Vivi: I consider Vivi to be a powerful character at this point in the game.
His magic, in short, is wonderful. Flare will do a terrific amount
of damage to Silver Dragon. You can preserve magic if you want, but I
don't think you should. Flare will take away around 1/6 of his HP
very easily. If you are uneasy about using Ethers, then use a weaker
level 3 version spell like Firaga.
Steiner: Steiner will make this battle laughable. Flare Sword does a ton of
damage to Silver Dragon. Around 5000, to be precise. This is a lot,
but then Flare costs a whopping 60 MP to use. I would just use an
Ether, but do whatever you desire. Attack if you really want to save
MP. Also, you might want to have Steiner have Auto-Haste equipped just
for a laugh. You can't get Auto-Regen up to this point so he actually
has some magic stones to be covered. Auto-Haste will make him attack
pretty fast. ^_^
Dagger: Dagger won't have much of a job in this fight. She should really do
the healing, but it seems Auto-Potion and Auto-Regen have taken her
job away from her! She should be on standby, just in case Silver Dra-
gon's Twister does an insane amount of damage or something. Rather
then that, you can have her cast Bahamut or some semi-bad eidolon if
you feel like it. With your offense, though, you might just want her
to waste turns by attacking.
Eiko: Eiko is a powerhouse in this battle. She can use Madeen for around
3000 damage! This attack will vary; sometimes it will do 2000-4000
damage. Madeen is a killer skill, but it has a killer MP cost. Use it
wisely. Also, if you have Boost then please do it. It will make Madeen
even stronger! Anyway, onto Eiko's full-blown duty. This duty is
simple; Heal. Curaga and Cura are always your best friends. Use Hi-
Potions if you want to use your magic prudently. Eiko can also cast
Reflect and Shell and whatnot on the party if you want to. Reflect is
actually very good because it some of Silver Dragon's spells and it
hurts him instead of him absorbing it.
Amarant: Amarant's role is simple; Throw Rising Suns. These little things will
do immense damage to Silver Dragon. I told you to only use Amarant if
you had tons of Rising Suns and the reason for this is all Amarant has
over Steiner is throwing stuff. Steiner does have Flare Sword, though,
which sort of makes up for throwing stuff. If Amarant doesn't have
anything to throw then stick to physically attacking and throwing
(not literally) some skills in there if necessary.
Freya: At this point in time, you should have a skill that's better then
Lancer. I advise that you use it. I'm not updated with Freya so I
wouldn't know. I didn't really use Freya that much. Use Reis' Wind
if everyone doesn't have Auto-Regen. After you run out of MP, stick
to Jumping.
Quina: If you did choose Quina, I hope you substituted s/he for one of the
healers or you really will have a tough fight! Quina should use White
Wind and Hi-Potions to heal people. That is Quina's minor priority.
S/he should also use 1,000 needles because it, yet again, is a re-
liable attack that will always do 1000 damage. At this point in time,
1000 damage might seem like nothing. However, Quina's attacks really
aren't that hot, and vary greatly. Quina should also use Pumpkin Head
if Quina's HP gets low. Finally, Quina might want to use Limit Glove
if you somehow have 1 HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Garland
HP: 40000
Steal: Dark Gear, Ninja Gear, Battle Boots
Party: Zidane (47), Vivi (47), Dagger (42), Steiner (45)
Difficulty: Medium
Preparation: * All characters must be at least at level 45 with exception to
------------ Dagger, who should be around 40.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying. Also Auto-Regen is a must.
* Vivi should have the Black Robe so he can use Flare.
* Dagger should have Bahamut ready to use.
* Auto-Reflect on all characters is nice, but not necessary. If
your characters are still learning stuff like Bahamut and
such then just have Dagger cast Reflect on everyone.
* Zidane might want to have Master Thief, Bandit, and Mug
equipped. This is only if you think the items are worthwhile.
* Strongest weapon and armor is a must in this fight.
* Wind absorbing/defending equipment will make this fight sad.
* Dagger should know Silence.
Overview: When the fight starts, heal everyone's MP with Ethers. This should
--------- only take one turn from everyone. Anyway, Garland is probably one of
the most overrated bosses in the entire game, next to the Ark. Sure,
his attacks do a lot of damage, but he has his secrets. See, Garland
can have the Blind and Silence status alignments! This means that
you can disallow him the use of magic, and his physical attacks will
miss all the time. Joy! To bad Blind really isn't that great, be-
cause all Garland has is magic. Silence is the sleeper hit in this
fight, I just wish Garland had a weakness versus Mini, also. Anyway,
your top priority should be using Silence. Dagger should be able to
make it stick on the first try, second if you aren't that lucky.
Once you have this down Garland really isn't that great. He still
has some pretty powerful attacks, but Silence took the guts out of
him. After you cast Silence, you will want to cast Reflect on every
single party member. This is so Garland doesn't Stop anyone, which
stinks. He also won't use Flare so joy. Garland's HP might be a bit
discouraging, but when you see all the damage that your characters
do on Garland you should think otherwise. At the end of the battle,
remember to have everyone at full HP and give them proper Ether
care. The following boss isn't that hard, but he can be if you go
into it weak. Oh, one last thing. Have Vivi cast Slow if you want to
make him attack even slower. You should only use this if you aren't
anywhere near the projected level, however.
Attacks: * Stop is Garland's most deadly attack. He will use it if you give
-------- him a beat down, or if you didn't cast Reflect. See, Stop stops
(look at the name) a character for the rest of the battle. This
is pretty much brutal on all of your characters, since they all
play a key role in this fight. If you casted Reflect on everyone,
you will not see this attack once during the fight. Why? Garland
isn't stupid enough to cast Stop on himself! And don't worry about
him casting Reflect on himself and using magic from there, he
wouldn't dare to do so.
* Flare is another one of those "end all" attacks if everyone does
not have Reflect equipped. If you do, then it will just bounce
back and do damage on Garland. However, he isn't stupid enough to
do this. Anyway, if someone doesn't have Reflect on Garland will
use this deadly attack. Sadly, I do not know how much damage it
does because I had everyone equipped with the Reflect. All I know
is that is should be lethal. It only hits one character, also.
This is the main reason why Reflect is key in this battle.
* Oh, Garland does an attack, I forgot the name of it... It is
"Wave" or "Charge" or something like that. He does his Dragon Ball
Z stance and magically makes an energy ball and throws it at one
character. A complete rip off of Dragon Ball Z, I know. Anyway,
this attack only hits one character for around 1000 damage. It
isn't that bad, considering Dagger can heal it right up. It is
Garland's most deadly attack if you casted Reflect on everyone. I
advise that you look out for this attack. On characters like Vivi
and Dagger it can kill them.
* Psychokinesis is, like the name, a psycho weird attack. It will
pick a character up and throw them down on there head. It sounds
very painful, but it isn't. It will do around 750 damage to one
character. This should almost be pathetic at your point, 750
damage adds up, however. If he does it 7-8 times on one character,
which he does sometimes, you might find yourself in a sticky spot.
You shouldn't worry to much about this attack, all in all, but
look at the characters he does it on. If he keeps doing it on
one character, then obviously you would want to Cure them, or
possibly cast Shell on them.
Character Duties:
-----------------
Zidane: Look at those items up there. Do they have any value to you? They
might, depending on if you play Side Quests. If they do, then you
should want to steal them. It will be hard without Master Thief or
Bandit equipped, but it might be worth it in the end. Zidane will be
doing around 3000 damage each turn with attacks. If you think that
you can feasibly take the loss and have him steal, then go for it.
However, I didn't bother to steal those items. I knew I could get all
of them later in the game and decided not to. So, onto the duty.
Zidane should steal if necessary, and use physical attacks. Obviously,
use Thievery if it does more damage then his regular attacks. Zidane
has tons of HP, so you don't have to use it wisely.
Dagger: Dagger has a pretty big role in this fight, also. In the beginning of
the fight, she is to cast Reflect on everyone in the party. This is
so Garland's best attacks will be Reflected, and thereby not be used.
Once you have that taken care of, you will also want to cast Silence
and possibly Blind of Garland. These should stick in the first turns
and make your life a lot easier. Now Garland is severely weakened, and
won't be able to use his best attacks. Now it's time to be a full time
healer for the party. Heal them as necessary. You should have both
Cure and Cura, but not Curaga. It doesn't matter, you shouldn't find
your characters needing that much HP. Use Hi-Potions instead of Cure
if you have Chemist equipped. Lastly, Dagger can open a can of worms
and cast Bahamut if you like. This will do a lot of damage to Garland.
You might want to save Dagger's MP for the last battle, however.
Vivi: At first, you might have one minor job before you have Vivi cast Flare
up the yin yang. You might want to cast Slow on Garland. This will
slow him down, and he will attack less often. This might help, but if
you are at the recommended level then I would just stick to casting
Flare. Vivi will do around 5000 damage on him. This is really good.
If you want to be prudent about magic, then switch to Firaga or any
of the better 'ga's. They should do at least 4000 damage. Vivi should
keep casting these attacks unless you get in a sticky situation.
Steiner: Steiner will be sucking all those precious Ethers that you got
throughout the game. Flare Sword will do terrific damage to Garland,
around 5000 to be exact. This is really good. Now you see why Gar-
land's 40000 health really isn't a big deal. You will have to throw
Steiner a Ether ever so often because Flare Sword costs a towering 60
MP. If you want to be prudent magic-wise, then stick with Firaga. It
should do a strong 4000 damage and give you a good bang for your buck.
If you don't want to use magic, then stick to physically attacking.
Steiner will still manage to do some good damage. Also, if he gets
low on HP then have him use Darkside. This will regain all of his HP.
Eiko: Eiko is a powerhouse in this battle. She can use Madeen for around
3000 damage! This attack will vary; sometimes it will do 2000-4000
damage. Madeen is a killer skill, but it has a killer MP cost. Use it
wisely. Also, if you have Boost then please do it. It will make Madeen
even stronger! Anyway, onto Eiko's full-blown duty. This duty is
simple; Heal. Curaga and Cura are always your best friends. Use Hi-
Potions if you want to use your magic prudently. Eiko can also cast
Reflect and Shell and whatnot on the party if you want to. Reflect is
actually very good because it some of Garland's spells and it
hurts him instead of him absorbing it. In fact, Reflect is absolutely
needed and you should cast it at the beginning of the fight.
Amarant: Amarant's role is simple; Throw Rising Suns. These little things will
do immense damage to Silver Dragon. I told you to only use Amarant if
you had tons of Rising Suns and the reason for this is all Amarant has
over Steiner is throwing stuff. Steiner does have Flare Sword, though,
which sort of makes up for throwing stuff. If Amarant doesn't have
anything to throw then stick to physically attacking and throwing
(not literally) some skills in there if necessary.
Freya: At this point in time, you should have a skill that's better then
Lancer. I advise that you use it. I'm not updated with Freya so I
wouldn't know. I didn't really use Freya that much. Use Reis' Wind
if everyone doesn't have Auto-Regen. After you run out of MP, stick
to Jumping.
Quina: If you did choose Quina, I hope you substituted s/he for one of the
healers or you really will have a tough fight! Quina should use White
Wind and Hi-Potions to heal people. That is Quina's minor priority.
S/he should also use 1,000 needles because it, yet again, is a re-
liable attack that will always do 1000 damage. At this point in time,
1000 damage might seem like nothing. However, Quina's attacks really
aren't that hot, and vary greatly. Quina should also use Pumpkin Head
if Quina's HP gets low. Finally, Quina might want to use Limit Glove
if you somehow have 1 HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Kuja
HP: 42500
Steal: Light Robe, Carabini Mail, Ether
Party: Zidane (47), Vivi (47), Dagger (42), Steiner (45)
Difficulty: Medium
Preparation: * All characters must be at least at level 45 with exception to
------------ Dagger, who should be around 40.
* Every character must have Auto-Potion with Hi-Potions. This
should go without saying. Also Auto-Regen is a must.
* Vivi should have the Black Robe so he can use Flare.
* Dagger should have Bahamut ready to use.
* Do not have Auto-Reflect!
* Zidane might want to have Master Thief, Bandit, and Mug
equipped. This is only if you think the items are worthwhile.
* Strongest weapon and armor is a must in this fight.
* Wind absorbing/defending equipment will make this fight sad.
* Dagger should know Silence.
Overview: Kuja can be a nuisance if you use magic in this fight. He will cast
--------- Flare Stare over and over and over and over every turn if you use
magic. How do you get around this? Simply put: Don't use magic. You
might be going "WHAT!?" right about now, but it is for a good rea-
son. See, if you abuse the usage of magic, Kuja will abuse the usage
of Flare Stare. Flare Stare, in short, is a very deadly attack. It
will kill off party members if you let it. Read the attack section
for more detail about it. This fight should go right along if you
don't OD on magic. Your characters should get into a trance during
this fight. When they do, I can honestly say that this is the time
to use magic. Rather then that, Kuja is pretty easy. Just to give
you a heads up, don't cast Reflect in this battle. This will leave
Kuja with ONLY being able to cast Flare Stare. This is very, very,
bad. Also, with Reflect you won't be able to heal your characters
properly. If you try to heal them, it will bounce to Kuja. You can
get around this with Hi-Potions and Phoenix Downs, however.
Attacks: * Flare Stare is by far Kuja's mostly deadly attack. It does the
-------- character's level times 35. So, if you had a character at 45 it
would do 45 * 35 which is 1575 damage. This may seem like a lot,
but that's why you have Dagger and Auto-Potion equipped! Some
characters should have Auto-Regen, also. This attack hurts every-
one, and it is by far one of the most annoying attacks on disc
three. (Unless you fought Ozma, then any of his attacks take dibs
over Flare Stare.) You can get around him not abusing the usage
of this attack by not using magic.
* Thundaga is a thunder-based attack that does a hell of a lot less
damage then Flare Stare, I'll tell you that right now! It will do
around 1000 damage to one character, which isn't a lot compared
to his fantastic other attack. You really want to be seeing this
attack in the battle. It can easily be cured by Dagger.
Character Duties:
-----------------
Zidane: We have somewhat of a dilemma here today, Folks. Kuja has some pretty
good armor, but is it worth stealing? Well, if you are playing the
game with the cotton robe trick then I would say yes. The Light Robe
and Carabini Mail are good items on their own, and can be sold for
a hefty profit. After this, have Zidane attack the cross dresser. He
should do around 3000 damage, which is pretty good. Don't be discour-
aged when Kuja says "Is that all you got?" because he is all talk.
Zidane will undoubtedly get into Trance in this fight. This is very
good, because he will be able to use Grand Lethal. This should do
9999 damage every turn, and make you want to jump up and down with
joy. Oh, and use Grand Lethal because you have enough MP to kill him
without Ether usage.
Vivi: You might be thinking that Vivi is out of the job in this fight, but
he isn't. You will still want him to cast Flare every single turn, as
usual. Just because Kuja will use Flare Stare if everyone casts magic
doesn't mean everyone is going to cast magic. Flare is Vivi's best
option here. He should still be doing a strong 5000 damage. Also, toss
him an Ether if he gets low on MP.
Steiner: Steiner cannot and should not and will not use magic sword attacks in
this battle. The simple reason for this is Kuja will go bonkers and
cast Flare Stare until you want to kill him. Steiner should stick with
physical attacks. You might want him to use Flare Sword at the end of
the fight to quickly expose of Kuja. Also, if Steiner gets low on HP
have him use Darkside. He doesn't have high spirit so Auto-Regnen will
not regenerate as often.
Dagger: Dagger is really the one that was left out in the cold. If you have
Auto-Reflect on, which was an absolute godsend in the previous
battles, it will Reflect magic off of the characters and hit Kuja.
This is very bad. You wouldn't want to heal the boss! Dagger should
use Hi-Potions and Phoenix Downs. She can use Cura/Life on the charac-
ters that don't have Reflect, however. Don't have her use Bahamut and
keep her on hold via triangle so she can be a full time healer. Status
effects don't affect Kuja, so don't waste turns with those.
Eiko: Eiko is a powerhouse in this battle. She can use Madeen for around
3000 damage! This attack will vary; sometimes it will do 2000-4000
damage. Madeen is a killer skill, but it has a killer MP cost. Use it
wisely. Also, if you have Boost then please do it. It will make Madeen
even stronger! Anyway, onto Eiko's full-blown duty. This duty is
simple; Heal. Curaga and Cura are always your best friends. Use Hi-
Potions if you want to use your magic prudently. Eiko can also cast
Reflect and Shell and whatnot on the party if you want to. Reflect is
actually very good because it some of Garland's spells and it
hurts him instead of him absorbing it. In fact, Reflect is absolutely
needed and you should cast it at the beginning of the fight.
Amarant: Amarant's role is simple; Throw Rising Suns. These little things will
do immense damage to Silver Dragon. I told you to only use Amarant if
you had tons of Rising Suns and the reason for this is all Amarant has
over Steiner is throwing stuff. Steiner does have Flare Sword, though,
which sort of makes up for throwing stuff. If Amarant doesn't have
anything to throw then stick to physically attacking and throwing
(not literally) some skills in there if necessary.
Freya: At this point in time, you should have a skill that's better then
Lancer. I advise that you use it. I'm not updated with Freya so I
wouldn't know. I didn't really use Freya that much. Use Reis' Wind
if everyone doesn't have Auto-Regen. After you run out of MP, stick
to Jumping.
Quina: If you did choose Quina, I hope you substituted s/he for one of the
healers or you really will have a tough fight! Quina should use White
Wind and Hi-Potions to heal people. That is Quina's minor priority.
S/he should also use 1,000 needles because it, yet again, is a re-
liable attack that will always do 1000 damage. At this point in time,
1000 damage might seem like nothing. However, Quina's attacks really
aren't that hot, and vary greatly. Quina should also use Pumpkin Head
if Quina's HP gets low. Finally, Quina might want to use Limit Glove
if you somehow have 1 HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Nova Dragon
HP: 55000
Steal: Grand Armor, Remedy
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Medium
Preparation: * Equip any armor that absorbs wind and water during this fight.
------------ If you can't find absorbing equipment, then try to find some
100% reductions.
* Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* Dragon Killer ability will help out a lot in this fight.
Overview: This fight isn't very hard if you are prepared correctly. Nova
--------- Dragon has an arsenal of deadly attacks, but you should be able to
survive it if you have good spirit.
Attacks: * Tidal Wave is Nova Dragon's most deadly attack because it does
-------- great damage. It will do around 1000 damage to every character in
the party. It's pretty bad, but you should be able to survive it
with Auto-Potion/Auto-Regen. If you have water absorbing equipment
on you will absorb the damage!
* Shockwave is another one of Nova Dragon's deadly attacks. It will
do around 1000 damage to every character. Again, with the right
abilities it should be easy.
* Aerial Slash is wind type damage that hits one character. It is
pretty powerful, but not as bad the other two above. Wind absorb-
ing damage will make this a joke.
* Twister does completely random damage, and is wind elemental type.
Its damage is random, but I find that if you are pulverizing Nova
Dragon that he will use it more and it will do bad damage. It's
wind type, again, so absorbing it will make this boss fight easy.
* Psychokinesis is a pretty weak physical attack that will pick
someone up in the air, turn them around, and throw them on the
ground. It is similar to Garland's in that way, and because it
does around the same amount of damage. This is on one character,
mind you.
* Counterattack isn't all that bad. It won't do much damage, but it
still can be a nuisance if you have little HP. I wouldn't worry
about it.
Character Duties:
-----------------
Zidane: Zidane will want to steal until he gets the Grand Armor. Then he
should physically attack or use Thievery.
Steiner: Steiner's main role in this fight is to use Shock. If you have some-
thing better, or something almost as good, use that.
Freya: Freya should have Dragon Killer on. Her attacks will do a lot of dam-
age. Have her jump or use Dragon's Crest. These will do awesome
amounts of damage.
Eiko: Eiko should be the parties healer. Use Curaga and Life as needed. She
can also use Madeen if she feels like it.
Vivi: Vivi should have Reflect up on himself. With Reflect X2, he should
cast Flare on himself. This will do tons of damage. If you do not have
Reflect X2, then just stick to using Flare on him.
Dagger: Dagger's role is exactly the same as Eiko's. The only difference is
that she should use Bahamut instead of Madeen.
Amarant: Amarant should physically attack, use his best flair, or throw some-
thing powerful. He should also use Chakra and Revive as needed.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Maliris
HP: 60000
Steal: Genji Armor, Ultima Sword, Masamine
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Medium
Preparation: * Equip any armor that absorbs fire magic during this fight.
------------ If you can't find absorbing equipment, then try to find some
100% reductions.
* Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
Overview: Maliris isn't that tough of a fight either. She has some pretty
--------- nasty attacks but overall she isn't that tough with the preparations
all checked off. She does attack very fast, however.
Attacks: * Flame Slash is a fire type attack that does a lot of damage. It
-------- should kill all the weaker characters like Eiko. It only hits one
person, and that's about the best part. You can absorb it if you
want, but then she will use it less.
* Mustard Bomb will obviously kill a player and render them useless.
She tends not to use this much, however.
* Sword Quicker is an attack which she will use a lot. It doesn't
do much damage, however. The bad part about it is it will not heal
you. Don't you just love equipment...
* Firaga does a medium amount of damage and can kill a player if you
don't have Auto-Potion/Auto-Regen. It shouldn't be feared, how-
ever. This will also heal you if you can absorb fire.
* Esuna will heal her if she gets any unwanted status effects.
* Reflect will reflect magic. You shouldn't be using magic, anyhow.
Character Duties:
-----------------
Zidane: The items in this fight are pretty good to steal. I recommend that you
get the Genji Armor and then hack away with Zidane. Physical attacks
or Thievery will do just fine.
Steiner: Steiner is to use Shock until he runs out of MP. Then you can either
throw him an ether or have him physically attack.
Freya: Freya's main job in this fight is to use Dragon's Crest. When she runs
out of MP, you can have her Jump.
Eiko: Eiko should heal the party. You might also want to cast Reflect on
everyone so Firaga bounces back. She should also use Madeen in free
turns.
Vivi: Vivi should use Blizzaga until he runs out of MP.
Dagger: Dagger will have the exact same role as Eiko.
Amarant: Amarant should throw anything he has, use Flairs, or attack.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Tiamat
HP: 60000
Steal: Grand Helmet, Blood Sword, Feather Boots
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Hard
Preparation: * Equip any armor that absorbs wind during this fight. If you
------------ can't find absorbing equipment, then try to find some 100%
reductions.
* Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* Body Temp is a must.
Overview: This can easily be one of the most annoying bosses in the game. Tia-
--------- mat is like a super smart boss. He will use magic that absorbs your
Strength and Magic. This will render that character almost useless.
He also has Absorb MP, which is bad on virtually any character.
Attacks: * Absorb Strength will render your fighting characters useless. Con-
-------- sider them dead where they stand. It will make their attacks do
little damage.
* Absorb Magic is the same as Absorb Strength, but it will make any
magic users useless.
* Absorb MP is bad on all characters because you lose MP. This can
be "healed" with an Ether, however.
* Snort will eject a character from the fight. It sucks.
* Jet Fire will try to make all characters have the "Heat" status
effect. This is why you have Body Temp equipped. This attack will
be very bad if you don't.
* Silent Claw is a physical attack that will do medium damage. It
shouldn't be that bad. The only problem is it just about always
casts Silence on the character.
* Twister is probably his worst attack. It will do around 1000 da-
mage but you should have wind absorbing equipment on.
* He will cast Float on all characters from time to time so Twister
does even more damage. This might be good or bad.
Character Duties:
-----------------
Zidane: Zidane has nothing to steal in this battle, so he should stick to att-
acking. Remember to use Thievery if necessary. Absorb Strength will
be bad. You will have to change to Thievery if he does this.
Steiner: Steiner should use Shock until Tiamat casts Silence on him. Then he
should use an Ether and cure Silence, then start up again. If he uses
any of the absorbs, then switch to which one he didn't do.
Freya: Freya should be using Dragon's Crest until she runs out of MP. Then
she has the liberty to Jump.
Eiko: Eiko should cast Curaga on the party to keep them at tiptop shape. You
will also want her to be on hold before Tiamat attacks.
Vivi: He should use Flare on Tiamat or anything else that is better.
Dagger: Dagger has the same role as Eiko.
Amarant: Amarant should be throwing stuff like there is no tomorrow.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Kraken
HP: 60000
Steal: N/A
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Medium
Preparation: * Equip any armor that absorbs water during this fight.
------------ If you can't find absorbing equipment, then try to find some
100% reductions.
* Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
Overview: Kraken is the water guardian, but he one of the easiest guardians in
--------- the whole game. His attacks don't do much, either. He consists of
three parts, two of which being tentacles that have around 18000
damage each. Overall he isn't that hard.
Attacks: * Waterga... what a weird name. And no, Vivi never can get this
-------- attack. It will do around 1000 damage to everyone, which is not
that bad if you are at a high enough level.
* Water Gun hits everyone for around 750 damage. It's water elemen-
tal, however. If you have any water equipment then it will either
heal you or the damage will be severely reduced.
* Ink does a small amount of damage and casts Blind on a character.
No big deal here.
* Leg is a weak physical attack. It is very laughable.
* Esuna will heal status alignments if you dare to inflict any.
Character Duties:
-----------------
Zidane: There isn't that much to still so Zidane should be physically attack-
ing. Of course, he is to use Thievery if it is better. Lastly, I found
myself getting into Trance in this battle. I don't know why, I think
the other bosses made my Trance Gauge go bonkers. Anyway, use Meo
Twister if this happens.
Steiner: Steiner should use Shock or Thundaga Sword if he has Vivi in the
party with him.
Freya: Freya should use Dragon's Crest and Jump.
Eiko: Eiko is the healer of this fight, though I don't think it is needed.
She will use all the basic healing spells. She should also cast Madeen
so we can hack away at all three body parts at once.
Vivi: Vivi should use Thundaga or Flare, whichever you think is better.
Dagger: Dagger has the same job as Eiko, but she should be summoning Ramuh/
Bahamut.
Amarant: Amarant has to throw all the Rising Suns he has.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Lich
HP: 60000
Steal: Genji Gloves, Black Robe
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Hard
Preparation: * Equip any armor that absorbs earth during this fight.
------------ If you can't find absorbing equipment, then try to find some
100% reductions.
* Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* No one is to be at a level divisible by 5.
* Have Locomotion equipped before you fight.
Overview: When have seen Lich before. Zidane and Quina took him on at the -----
---- Earth place. He was, and still is, the Earth Guardian. This time
around he is a lot more powerful. He is probably one of the toughest
bosses you have foughten yet.
Attacks: * Death will instantly kill a party member sometimes. This is a very
-------- bad attack.
* Level 5 Death will kill all party members that have levels divi-
sible by 5. You could find a half-dead party.
* Stop will almost always stop a character. The only way to unstop
them is to have Eiko cast Dispel. This is a very bad attack but
you _should_ have Locomotion equipped.
* Doom didn't do anything to me, sadly.
* His physical attacks are back and better then ever. They will do
around 1200 damage to one character. This is more then plausible.
* All earth elemental attacks that he has are meaningless. You
_should_ be absorbing versus earth or at least have Auto-Float
equipped.
Character Duties:
-----------------
Zidane: Zidane will want to hack away at him. Nothing to steal here.
Steiner: Steiner should cast and recast shock until his head spins.
Freya: Freya has the duty of casting Dragon's Crest. She also can Jump.
Eiko: Eiko is the main damage dealer in this fight. She can cast Holy on him
for _a lot_ of damage. Also have her cast Dispel on the characters if
they get Stopped. Oh, and use Curaga as needed.
Vivi: Vivi is to cast his strongest magic. This should be Flare.
Dagger: Dagger has the same role as Eiko, but she can't cast Holy. V_V
Amarant: Amarant has to throw everything he has.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Deathguise
HP: 55000
Steal: Duel Claws, Elixir
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Medium
Preparation: * Equip the best armor possible.
------------ * Zidane should have good physical attacks.
* Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* No one is to be at a level divisible by 5.
* Have Locomotion equipped before you fight.
Overview: Deathguise really isn't that tough of a boss. He abuses Death rights
--------- but that is about it. You shouldn't have much trouble unless you
completely neglect reviving fallen characters. In the beginning of
the fight he will always use Meteor. This sometimes does 300 damage
and other times it does 2500 damage. It's completely random. If it
does a lot of damage then reset and throw the dice again. After
that, it is pretty much smooth sailing.
Attacks: * Death will instantly kill a party member sometimes. This is a very
-------- bad attack.
* Level 5 Death will kill all party members that have levels divi-
sible by 5. You could find a half-dead party.
* He uses Meteor as an "opening move" at the beginning of the
battle. Basically, the computer throws a die and sees how much
damage will be inflicted upon you. It could be a small amount,
then it could be somewhere in the 2000s. You might want to reset
if it is very high. Overall this attack is just like Twister.
* His physical attacks will do around 750 damage and hit one person.
Character Duties:
-----------------
Zidane: You might notice the terrible items that you can steal from Death-
guise. You should already have the Duel Claws and plenty of Elixirs
at hand. So you shouldn't steal items during this fight. Instead,
have Zidane physically attack Deathguise. You can also use Thievery
if you like. Don't worry about MP because after this battle you can
go back to a save point and heal it back up. Zidane's main role is
attacking in this fight.
Steiner: Steiner's MP might be low, but I don't care, to be quite frank. His
Shock does _so_ much damage that even if you use 20 Ethers it is worth
it completely. Steiner's role is to cast Shock, or any other good
sword art. If you have a very powerful weapon, like the Excalibur I
or II, then you might want to just attack. However, you should mainly
be using Shock in this fight. If you somehow have Vivi in your group,
don't mind the Magic Sword. It won't do as much damage.
Freya: As we all know, Freya has a simple role. It is to cast Dragon's Crest
on Deathguise. This will do a lot of damage, depending on how many
dragons you killed during the game. This is all she should be doing
during the fight. Use Ethers has necessary. Also, if you somehow don't
have Auto-Regen on all characters cast Reis' Wind please.
Eiko: Eiko can be on offense or defense, depending on how you want to fight.
In most cases, you will want her on offense. This is because Auto-
Potion/Auto-Regen will take up her job of healing. So, it is your job
to cast Holy over and over. This will do around 9999 damage to Death-
guise. She can also heal, but you probably won't need too.
Vivi: Vivi should cast his strongest magic spell.
Dagger: Dagger should be a healer, though she can also use Bahamut or Ark if
you want to.
Amarant: Amarant should be throwing semi-good weapon that you have duplicates
of or no longer need. He should primarily be throwing Rising Suns,
though, because we can use those for the upcoming fights.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Trance Kuja
HP: 55000
Steal: Rebirth Ring, White Robe
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Medium
Preparation: * Zidane should have good physical attacks.
------------ * Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* No one is to be at a level divisible by 5.
* "I suggest that you equip Auto-Potion and Auto-Regen. I also
recommend that you equip Auto-Haste, Auto-Life and as many
anti-status effects as possible. The most important ones out
of the bunch are Antibody, Clear Headed, and Body Temp. Turn
off all those useless abilities like Level Up and Ability Up
or anything else that isn't that great."
Overview: Tranced Kuja is NOTHING like your previous encounter with him. This
--------- time he doesn't do attacks that instantly end battles, or any other
crap that Square should of put in here. This time all Kuja has going
for him is he is fast. Almost all of his other attacks are the
exact same as the last fight you had with him. He isn't very tough,
and a big disappointment.
Attacks: * Flare Stare is by far Kuja's mostly deadly attack. It does the
-------- character's level times 35. So, if you had a character at 45 it
would do 45 * 35 which is 1575 damage. This may seem like a lot,
but that's why you have Dagger and Auto-Potion equipped! Some
characters should have Auto-Regen, also. This attack hurts every-
one, and it is by far one of the most annoying attacks on disc
three. (Unless you fought Ozma, then any of his attacks take dibs
over Flare Stare.)
* Flare is his second deadly attack. It seems that Kuja has learned
from the black mages that black magic rocks. Flare will do around
1500 damage to one character. It is more then feasible if you
have a good healer at hand. Auto-Potion/Auto-Regen will suck it
right up, also. Overall, this is a deadly attack.
* Holy does holy damage on a target. Well, not really. You will find
it doing around 1200 damage. That is not bad, considering the
above two attacks make this attack look like regular Kuja. This
attack is not, in my opinion.
* Reflect just puts up Reflect on him. You can counter it by putting
Reflect on someone in your party. Then have them bounce magic on
that person and it will hit Kuja. Reflect really digs Kuja's
grave, as now he cannot heal himself.
* Lastly, Kuja has Curaga. This will do a pathetic 2400 damage
healed every turn. To make him stop casting Curaga, because he
will keep doing it, cast Reflect on him. He isn't smart enough to
bounce Curaga off of you, either, so don't worry about that.
Character Duties:
-----------------
Zidane: If you look at the items you can steal, you should see that it is
nothing at all. So, have him attack. He can either use Thievery or
just plain out attack physically. Either one will do. Just do the one
that does the most damage.
Steiner: Steiner's main duty is to cast Shock over and over and over. If he has
better Sword Arts, then please use it. If he does more damage with
regular attacks, then of course you would use those. Don't use Sword
Magic, however. It is a waste of MP.
Freya: If you have been killing dragons throughout this entire game, which
you should have done, then have Freya use Dragon's Crest. This will do
an immense number of damage, depending on how many dragons you have
killed. Also, if Freya runs out of MP then have her use "High Jump."
This should do a lot of damage, also.
Eiko: Eiko is "not yet an attacker, not yet a healer." Her main focus in
this battle is to cast Holy on Kuja. This will do a ton of damage on
him, so don't worry about that. You just have to worry when Kuja casts
Reflect on himself. Then you will want to cast Reflect on yourself
then bounce Holy at him. Also, Eiko is the main healer of this battle.
She is to heal with Curaga ever so often.
Vivi: Flare. Or. Better.
Dagger: Same. As. Eiko.
Amarant: Throw.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Necron (Final Boss)
HP: 55000
Steal: Elixir, Elixir
Party: Zidane, Steiner, Freya, Eiko
Difficulty: Semi-Hard
Preparation: * Zidane should have good physical attacks.
------------ * Steiner should have Shock.
* Freya should have Dragon's Crest.
* Eiko should have Curaga and Silence.
* Auto-Potion/Auto-Regen is a must. Auto-Haste and Auto-Life are
recommended.
* No one is to be at a level divisible by 5.
* "I suggest that you equip Auto-Potion and Auto-Regen. I also
recommend that you equip Auto-Haste, Auto-Life and as many
anti-status effects as possible. The most important ones out
of the bunch are Antibody, Clear Headed, and Body Temp. Turn
off all those useless abilities like Level Up and Ability Up
or anything else that isn't that great."
Overview: Necron is the final boss of the game! He is actually pretty diffi-
--------- cult, but still doesn't compare to any of the great optional bosses
that Final Fantasy IX has to offer. Necron's best attack is Grand
Cross, which will do random status effects on everyone. This is com-
pletely random. Sometimes you might get all the bad ones, sometimes
the good ones, and sometimes nothing at all! It really is about the
roll of the dice. Anyway, Necron is really fast and he will most
likely follow up Grand Cross with Neutron Ring. This will do 2000
damage to the party and completely sucks. He will do these attacks
at the beginning of battle, so it is almost unavoidable. Also,
Necron has an arsenal of regular attacks along with stuff that will
make the damage on him look funny. The worst part, however, is the
Grand Cross/Neutron Ring spell. Once you get passed that, this fight
is a lot easier. Focus on attack power and hold nothing back. If you
have a Dark Matter or two do not hesitate to throw it at Necron for
an easy 9999 damage. This is the final boss in the game so don't
hold back one bit. Elixir's should be used, and everything that you
have should be thrown. Overall this is one great fight.
Attacks: * Grand Cross is by far the most deadly attack in the game. It also
-------- holds the title as the most random. It will do various status eff-
ects on all characters. Sometimes you get the not-so-bad status
effects, sometimes you get the good ones, and sometimes you don't
get any status effects at all! This is one mean attack, but you
will only see him use this once at the beginning of the fight. You
should be able to dispose of him before he has the chance to use
it again.
* Neutron Ring is the second most deadly attack in this game, not
counting optional boss attacks of course. It will do around 2000
damage to all characters. He uses this right after he uses Grand
Cross, so you will be very weak after he does both of those
spells! This is one very deadly attack that might kill all the
magicians of your party and severely weaken the fighters. It's one
attack that kills all.
* Blue Shockwave is an attack that will reduce one characters HP to
1. This really is not that bad, considering we have had worse done
to us over the course of this game. I remember when Antlion was
using an attack that gave the whole party 1 HP! Blue Shockwave is
still a deadly attack that should not be laughed at, but I still
think it is the third most deadly attack Necron has to offer.
* Meteor does random damage, but in this fight it usually goes to-
wards the higher side of things. You might find this destroying
your party and then barely scratching it. In the final battle it
usually doesn't do 50 damage to all characters, or anything. This
attack is not that bad, overall.
* Flare is one of the best attacks you will see in this fight. It
will do around 1500 damage to one character. This is nothing to
fear and Auto-Potion/Auto-Regen can heal it right back up. It is
still a powerful attack, but nothing considering what they could
of done. Which brings me to my next sentence... Why didn't they
change "Flare" to "Flare Stare." It would have made a lot more
sense, this being the final boss and all. I just don't get it. Re-
flect will knock this one right back at Necron.
* Protect and Shell are attacks that he will cast at the beginning
of the fight. From that point further you won't do as much damage
to him. This is pretty bad, but not unbearable.
* Firaga, Blizzaga, and Thundaga are attacks that you will want to
see all throughout this fight. They don't do as much damage as the
other attacks! Still, they do a copious amount of damage. Of
course, these are elemental type damages, and you might get healed
if you have the proper equipment on. You might find these attacks
healing you every turn if you got all your equipment in order.
Character Duties:
-----------------
Zidane: Stealing is not an option because Necron doesn't have anything good to
steal. Zidane should either be physically attacking or using Thievery.
Whichever one is better. If you have been stealing "regularly"
throughout the entire game it should do around 3000 damage, which is
not bad. You have to consider Shell and Protect when you physically
attack Necron. Thievery will ALWAYS do the listed amount of damage.
So, play with both attacks and see which one does more damage. Also,
you might want Zidane to be the Dark Matter thrower.
Steiner: Steiner's main job in this fight is to cast Shock, or anything better
he might have up his sleeve. Climhazzard, Stock Break, and Minus
Strike are just to name a few of the other ones. If you find yourself
low on HP with Steiner, you have the option to use Minus Strike or
Darkside. Minus Strike will do Steiner's maximum HP minus his current
HP, while Darkside will restore nearly all of his HP in a physical
attack on Necron. You decide which one is better in the situation. I
would use Minus Strike at the end of the fight and Darkside at the
beginning of the fights.
Freya: Freya's role in this battle is Dragon's Crest. This attack is decided
by how many dragons you have killed thus far in the game. It is a
really good attack that should do around 2500 damage at least. If she
runs out of MP then you can give her an Ether or Elixir. Then she can
proceed to using Dragon's Crest. Optionally, you can have her use the
High Jump ability and see if it does more damage to Necron. In some
cases it will, and in some it won't.
Eiko: Eiko's duty in this fight is simple. She is to heal the whole party
throughout the fight and NEVER ATTACK. This is because Necron will
probably get an attack in before Eiko can attack and thus cause havoc.
You have to keep Eiko on hold until you need her. When Grand Cross and
Neutron Ring roll around she will be almost invaluable with her Dispel
and Esuna abilities. Curaga is also pretty awesome. If you keep track
of Necron's HP, you might want Eiko to finish him off with a Holy or
something to end the fight.
Vivi: Strongest magic please.
Dagger: See: Eiko.
Amarant: Amarant is to throw everything you have. The chairs, the sofa, every-
thing he can get his greedy hands on.
Quina: Only use s/he if you have Frog Drop and it does a decent amount of
damage.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
3.2 - Optional Bosses
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
Boss Name: Tantarian (Disc 2)
HP: 20000
Steal: Silver Fork, Demon's Mail, Elixir, Ether
Party: Zidane (16), Vivi (16), Freya (16), Steiner (20)
Difficulty: Very Hard
Please read this whole strategy before fighting! You can fight the Tantarian at
Disc Two and Three. This strategy will cover disc two. Before we start, I would
like to say that fighting him in disc two is a MAJOR MISTAKE UNLESS YOU HAVE THE
PROPER EQUIPMENT. You should at least have Bio with Vivi, and everyone has to
have Auto-Potion. If you don't have Bio, then substitute one of the 'ra's for
it. Why do you need Auto-Potion? When Tantarian attacks, he usually does Paper
Storm. This is a horrible attack that will do around 500 damage to everyone in
the party! So if you wanted to heal you would have to blow all your turns. So,
Auto-Potion is a must for this fight. He also has Edge. This is a good attack
because it will only hit one character for 800 damage. If Steiner gets hit with
this then use Minus Strike on him for great damage. Okay, now before we continue
Tantarian has two forms: Book Form and Cute Form. In Book Form he wreaks havoc
on the party with all of his attacks. He also wastes turns looking for his cute
form. He will keep going to pages until he finds it. You have to inflict a lot
of HP off of him before he finds cute form. You will do little damage to him in
this form, so just keep attacking him. When he changes to cute form, DO NOT
PHYSICALLY ATTACK HIM! He will close his book and go back to Book Form again!
However, you can attack him with magic. Have Vivi use his best spell and Steiner
use Magic Sword. Freya should use Lancer and Zidane should steal and heal the
party. This is at Cute Form, however. At Book Form, have everyone hack away with
Magic and Physical attacks to get him to book form. Zidane should attack and
steal. Vivi should use his best magic. Steiner should use Magic Sword/Attack.
Lastly, Freya should heal and attack. Don't worry if you run low on magic, just
use ethers. This battle should take a very long time, so try to get here as fast
as possible for your time limit. I hope that you have a lot of Hi-Potions,
Potions, and Phoenix Downs, or you will fall. Chemist on Freya is also needed so
she can be a better healer.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Catoblepas (Treno Equipment Shop Monster -- Disc Three)
HP: 4000
Steal: N/A
Party: Zidane (28)
Difficulty: Semi-Hard
Reward: 15,000 Gil
You will be fighting Catoblepas as a regular enemy soon in the game, so I think
that you should be able to defeat him. The tough part is he has Devil's Kiss,
which will freeze you every time. You have to equip the ability called Body Temp
before the battle starts. If you don't, more then likely his first attack will
be Devil's Kiss. Catoblepas doesn't have more then that, though. He has
Thundara, which is a semi-deadly attack. It does around 500 damage to you. This
is why I told you to equip Auto-Potion; you can quickly heal this in a matter of
seconds. Catoblepas also has Earthquake. This is an earth-based attack that does
around 300 damage each time. If you don't have Auto-Potion, buy a Feather Boot
add on. This absorbs earth damage. Catoblepas uses Earthquake around 50% of the
time so he will you! Absorb = Heal. Auto-Potion and Feather Boots make this
fight pathetically easy. Catoblepas didn't stand a chance against me, besides
Devil's Kiss. Just hack away with attacks on him, you should be doing around
1,000 damage each time. This makes the battle pathetically easy as Catoblepas
only has 4,000 HP. It's a very easy 15,000 Gil, if you ask me.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Boss Name: Tantarian (Disc 3)
HP: 20000
Steal: Elixir, Silver Fork
Party: Zidane (28), Vivi (28), Freya (18), Amarant (27)
Difficulty: Semi-Medium
Please read this whole strategy before fighting! You can fight the Tantarian at
Disc Two and Three. This strategy will cover disc three. Fighting Tantarian in
disc three is where you are supposed to fight him. I will cover all the aspects
of him and this fight, but let us take a look at preparation first.
Preparation: * All characters must be at recommended levels.
------------ * Zidane must have stolen normally throughout the entire game.
This doesn't mean you went bonkers when stealing; it just means
you stole items occasionally. This is for Thievery.
* Everyone must have Auto-Potion equipped, and you must have a
strong supply of Hi-Potions.
* Amarant must be in the process of learning Chakra. If he isn't,
then equip the Cat's Claw.
* Vivi must have an Oak Staff to cast Bio. (Substitution: 'ra's)
* Everyone must have the best equipment they can get this far in
the game. This is so they survive attacks.
* Freya should know, or have her learn, the chemist ability.
Overview: Tantarian has two forms: Book Form and Cute Form. In Book Form,
--------- which is the form that you will start the battle with, Tantarian
will almost be unmatched in all attacks. You will only do around 50
damage to him per attack. It is almost like being Mini'd.
Tantarian will use two attacks in this form: Edge and Paper Storm.
You will be happy when he does Edge on you; it will do around 600
damage to one character. When he does Paper Storm, however, it will
do 400 damage to the whole party! This is why it is imperative that
everyone knows Auto-Potion and you have 40-50 Hi-Potions in stock.
This will effectively counter both attacks. Now, besides this, Tan-
tarian will look for his cute form. He will waste turns sometimes
and try to find Cute Form in his book. He won't find it until you
have inflicted enough damage on him. When he turns to Cute Form, DO
NOT PHYSICALLY ATTACK HIM! He will close his book and you will be
back to Book Form. All you can do is use magic here. Tantarian will
use Poison in this stage only. After you have inflicted enough
damage on him again, he will return to Book Form. This is a pattern
which you must go through a couple times before he is defeated.
Attacks: Book Form
-------- ---------
* Edge is a physical attack that he does normally in Book Form. It
will do around 600 damage to one character. This can easily be
countered with Auto-Potion or Freya healing.
* Paper Storm is a magic attack that he does in Book Form. It will
do around 400 damage to every character. Auto-Potion can comple-
letely counter this attack. However, you will have to run out of
Hi-Potions some day...
* This is not an attack, but he normally looks for Cute Form in
his book. This doesn't do any damage to you, and actually gives
you a turn to attack more often. Overall, you want to see this.
Cute Form
---------
* Poison is the only attack that he will use in Cute Form. It will
inflict damage and the Poison Status on a character. You will
need a character to throw an Antidote to counter this.
Character Duties:
-----------------
Zidane: Zidane is going to be the "star" of your fight. He is the all star
in your team. With his Thievery Skill, he will be able to inflict
around 750 damage on Tantarian EVEN WHEN HE IS IN BOOK FORM! This
is absolutely amazing and a real lifesaver. The damage that is done
with Thievery is calculated with this formula: Number of items
stolen in game * Half of your current speed. This means that if you
stole 50 times in the game and had 20 speed, you would do 500
damage. The reason for this is because 50 * 20/2 = 500. Your
Thievery skill will vary with your current statistics. This is why
it is ABSOLUTELY VITAL that you stole normally in the game. Fifty
times might seem like a lot, but it really isn't. You have gone
through three discs, and you probably stole a lot in disc one.
Your current speed should be around 24, so you will be inflicting a
lot of damage on Tantarian. This is almost a bug in the game,
because you should only be able to inflict around 50 damage on
Tantarian every turn. With this, you will be able to do around 750
damage every turn! When you run low on MP, have Amarant use the
Chakra skill on you (See: Amarant's Duty). This is basically all
Zidane is going to do in this fight.
Amarant: Amarant should have the Chakra ability equipped. This will be used
to heal Zidane's MP during this battle. Amarant's duty is to do
this, and to heal the party. This is his main role. He also can phy-
sically attack if he has an open turn. However, you might want to
just put him on standby with triangle.
Vivi: Vivi is to also heal. This is only in Book Form, however. In Cute
Form, he is to use Bio until the cows come home. This will to a ton
of damage on Tantarian. It makes the fight go by a lot quicker once
Tantarian goes into Cute Form. Besides this, if Vivi has an open
slot in Book Form, you can have him defend, or waste MP by using
Magic on him.
Freya: Freya is also a full time healer in this battle. However, when an
open turn in Book Form arrives, you can have her use Jump or Lancer.
In Cute Form, she is to abuse Lancer until her MP runs out. Then
Amarant is to use Chakra to heal her MP right back up.
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
3.3 - Enemies
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=====================================[ A ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Abadon
Level: 58
Hit Points: 12,658
Magic Points: 2,479
Gil: 2,604
Experience: 32,073
Steal: Garnet, Vaccine, Pheonix Pinion
Type: Bug/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Abomination
Level: 15
Hit Points: 879
Magic Points: 482
Gil: 388
Experience: 913
Steal: Ore, Hi-Potion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Adamantoise
Level: 31
Hit Points: 3,587
Magic Points: 1,043
Gil: 4,433
Experience: 5,096
Steal: Tent, Hi-Potion, Phoenix Down
Type: Turtle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Agares
Level: 43
Hit Points: 6,775
Magic Points: 1,596
Gil: 1,945
Experience: 14,279
Steal: Tent, Soft, Ore
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Amdusias
Level: 42
Hit Points: 6,578
Magic Points: 1,568
Gil: 0
Experience: 0
Steal: Hi-Potion, Antidote, Phoenix Pinion
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Amdusias(Pandemonium)
Level: 52
Hit Points: 10,926
Magic Points: 9,282
Gil: 2,316
Experience: 26,376
Steal: Tent, Ether
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Anemone
Level: 31
Hit Points: 3,586
Magic Points: 1,045
Gil: 1,137
Experience: 5,080
Steal: Ore, Tent
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Antlion
Level: 16
Hit Points: 3,983
Magic Points: 3,950
Gil: 1,616
Experience: 0
Steal: Annoyntment, Mythril Vest, Gold Helmet
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Armodullahan
Level: 13
Hit Points: 818
Magic Points: 4,598
Gil: 474
Experience: 809
Steal: Ore, Hi-Potion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Armstrong
Level: 33
Hit Points: 4,204
Magic Points: 1,165
Gil: 1,456
Experience: 7,150
Steal: Ore, Hi-Potion, Ether
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ark
Level: 38
Hit Points: 20,002
Magic Points: 1,374
Gil: 5,964
Experience: 0
Steal: Elixir, Power Vest, Holy Lance
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ash
Level: 66
Hit Points: 25,591
Magic Points: 3,014
Gil: 2,748
Experience: 40,329
Steal: Tent
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Axe Beak
Level: 6
Hit Points: 241
Magic Points: 267
Gil: 224
Experience: 123
Steal: Ore, Hi-Potion, Ether
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Axolotl
Level: 6
Hit Points: 211
Magic Points: 266
Gil: 236
Experience: 106
Steal: Potion, Hi-Potion, Phoenix Pinion
Type: Not Available
-------------------------------------------------------------------------------
=====================================[ B ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Baku
Level: 2
Hit Points: 202
Magic Points: 1285
Gil: 0
Experience: 0
Steal: Hi-Potion, Iron Sword
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Bandersnatch
Level: 14
Hit Points: 899
Magic Points: 464
Gil: 347
Experience: 787
Steal: Potion, Tent
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Basilisk
Level: 6
Hit Points: 346
Magic Points: 247
Gil: 233
Experience: 167
Steal: Soft, Hi-Potion
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Beatrix (1st)
Level: 14
Hit Points: 3,630
Magic Points: 3,467
Gil: 0
Experience: 0
Steal: Phoenix Down, Chain Plate, Mythril Sword
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Beatrix (2nd)
Level: 17
Hit Points: 4,736
Magic Points: 3,964
Gil: 0
Experience: 0
Steal: Phoenix Down, Thunder Gloves, Ice Brand
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Beatrix (3rd)
Level: 19
Hit Points: 5,709
Magic Points: 4,203
Gil: 0
Experience: 0
Steal: Phoenix Down, Ice Brand, Survival Vest
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Behemoth(Memoria)
Level: 71
Hit Points: 24,123
Magic Points: 3,338
Gil: 2,764
Experience: 53,168
Steal: Phoenix Pinion
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Benero
Level: 1
Hit Points: 28
Magic Points: 149
Gil: 0
Experience: 0
Steal: Nothing
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Black Waltz No. 1
Level: 2
Hit Points: 229
Magic Points: 9,999
Gil: 134
Experience: 0
Steal: Steepled Hat, Lighting Staff, Flame Staff
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Black Waltz No. 2
Level: 6
Hit Points: 1,030
Magic Points: 3,017
Gil: 441
Experience: 0
Steal: Steepled Hat, Leather Plate
Type: Human/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Black Waltz No. 3 (Cargo Ship)
Level: 7
Hit Points: 1,128
Magic Points: 2,080
Gil: 0
Experience: 0
Steal: Steepled Hat, Linen Cuirass, Silver Gloves
Type: Human/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Black Waltz No. 3 (South Gate)
Level: 9
Hit Points: 1,274
Magic Points: 344
Gil: 864
Experience: 0
Steal: Steepled Hat, Lightning Staff, Flame Staff
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Blazer Beetle
Level: 19
Hit Points: 1,468
Magic Points: 603
Gil: 740
Experience: 1,548
Steal: Hi-Potion, Phoenix Pinion, Ether
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Bomb
Level: 10
Hit Points: 526
Magic Points: 359
Gil: 235
Experience: 178
Steal: Ore, Hi-Potion, Ether
Type: Flying
-------------------------------------------------------------------------------
=====================================[ C ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Cactaur
Level: 30
Hit Points: 1,939
Magic Points: 1,018
Gil: 1,021
Experience: 4,208
Steal: Phoenix Down, Tent, Ether
Type: Plant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Carrion Worm
Level: 9
Hit Points: 259
Magic Points: 345
Gil: 319
Experience: 329
Steal: Annoyntment, Tent
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Carve Spider
Level: 3
Hit Points: 123
Magic Points: 199
Gil: 124
Experience: 48
Steal: Potion, Tent, Ore
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Catoblepas/Shoat
Level: 32
Hit Points: 3,727
Magic Points: 1,069
Gil: 1,421
Experience: 6,609
Steal: Soft, Hi-Potion, Phoenix Pinion, Ether
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Cave Imp
Level: 2
Hit Points: 74
Magic Points: 186
Gil: 118
Experience: 35
Steal: Potion, Phoenix Down
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Cerberus
Level: 44
Hit Points: 6,977
Magic Points: 1,625
Gil: 1,984
Experience: 15,181
Steal: Ore, Tent, Ether
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Chimera
Level: 67
Hit Points: 21,901
Magic Points: 3,053
Gil: 2,732
Experience: 42,785
Steal: Vaccine, Garnet, Remedy
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Clipper
Level: 7
Hit Points: 294
Magic Points: 278
Gil: 190
Experience: 80
Steal: Ore, Hi-Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Crawler
Level: 10
Hit Points: 625
Magic Points: 358
Gil: 323
Experience: 480
Steal: Antidote, Phoenix Down, Hi-Potion, Phoenix Pinion
Type: Bug
-------------------------------------------------------------------------------
=====================================[ D ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Deathguise
Level: 74
Hit Points: 55,535
Magic Points: 9,999
Gil: 8,916
Experience: 0
Steal: Elixir, Black Belt, Duel Claws
Type: Demon/Bug/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Dendrobium
Level: 2
Hit Points: 174
Magic Points: 186
Gil: 99
Experience: 39
Steal: Eye Drops, Tent, Ore
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Dracozombie
Level: 24
Hit Points: 2,179
Magic Points: 760
Gil: 941
Experience: 3,229
Steal: Magic Tag, Hi-Potion, Ether
Type: Dragon/Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Drakan
Level: 30
Hit Points: 3,292
Magic Points: 1,018
Gil: 1,118
Experience: 5,675
Steal: Antidote
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Dragonfly
Level: 8
Hit Points: 348
Magic Points: 295
Gil: 307
Experience: 249
Steal: Eye Drops, Tent
Type: Bug/Flying
-------------------------------------------------------------------------------
=====================================[ E ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Earth Guardian
Level: 54
Hit Points: 20,756
Magic Points: 2,234
Gil: 4,512
Experience: 0
Steal: Avenger, Rubber Suit
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Epitaph
Level: 32
Hit Points: 3,732
Magic Points: 300
Gil: 0
Experience: 0
Steal: Phoenix Down, Soft
Type: Stone
-------------------------------------------------------------------------------
=====================================[ F ]=====================================
-------------------------------------------------------------------------------
Name of Monster: False
Level: 11
Hit Points: 594
Magic Points: 376
Gil: 0
Experience: 23,852
Steal: Not Available
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Fang (Evil Forest)
Level: 1
Hit Points: 68
Magic Points: 170
Gil: 90
Experience: 23
Steal: Potion, Phoenix down, Hi-Potion, Phoenix Pinion
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Fang (Hunt)
Level: 5
Hit Points: 216
Magic Points: 253
Gil: 0
Experience: 0
Steal: Nothing
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Feather Circle (1)
Level: 13
Hit Points: 619
Magic Points: 448
Gil: 378
Experience: 629
Steal: Ore, Annoyntment, Hi-Potion, Ether
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Feather Circle (2)
Level: 29
Hit Points: 3,298
Magic Points: 994
Gil: 0
Experience: 0
Steal: Not Available
Type: Flying/Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Flan
Level: 2
Hit Points: 75
Magic Points: 183
Gil: 110
Experience: 41
Steal: Potion, Ore
Type: Not Available
-------------------------------------------------------------------------------
=====================================[ G ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Gargoyle
Level: 44
Hit Points: 6,977
Magic Points: 1,628
Gil: 1,958
Experience: 15,181
Steal: Hi-Potion, Tent, Phoenix Down, Ether
Type: Stone/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Garland
Level: 62
Hit Points: 40,728
Magic Points: 9,999
Gil: 0
Experience: 0
Steal: Battle Boots, Ninja Gear, Dark Gear
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Garuda (1)
Level: 35
Hit Points: 3,521
Magic Points: 1,216
Gil: 1,279
Experience: 6,933
Steal: | Ore, Hi-Potion, Ether, Phoenix down
Type: | Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Garuda (2)
Level: 42
Hit Points: 6,583
Magic Points: 1,570
Gil: 0
Experience: 0
Steal: Not Available
Type: Flying/Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ghost (1)
Level: 4
Hit Points: 118
Magic Points: 9,999
Gil: 126
Experience: 48
Steal: Potion, Ore, Hi-Potion, Phoenix Down
Type: Undead/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ghost (2)
Level: 8
Hit Points: 347
Magic Points: 293
Gil: 0
Experience: 0
Steal: Not Available
Type: Flying/Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Gigan Octopus
Level: 31
Hit Points: 3,584
Magic Points: 1,044
Gil: 1,840
Experience: 6,096
Steal: | Eye Drops, Phoenix Down, Ether
Type: | Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Gigan Toad
Level: 7
Hit Points: 297
Magic Points: 280
Gil: 288
Experience: 178
Steal: Ore
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Gimme Cat
Level: 36
Hit Points: 4,683
Magic Points: 1,240
Gil: 5,000
Experience: 4
Steal: Echo Screen, Tent, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Gizamaluke
Level: 16
Hit Points: 3,175
Magic Points: 502
Gil: 800
Experience: 0
Steal: Elixir, Magus Hat, Ice Staff
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Gnoll
Level: 18
Hit Points: 1,375
Magic Points: 586
Gil: 691
Experience: 1,368
Steal: Hi-Potion, Phoenix Pinion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Goblin
Level: 5
Hit Points: 33
Magic Points: 172
Gil: 88
Experience: 23
Steal: Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Goblin Mage
Level: 15
Hit Points: 983
Magic Points: 485
Gil: 568
Experience: 913
Steal: Potion, Ore
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Grand Dragon
Level: 60
Hit Points: 13,206
Magic Points: 2250
Gil: 2,604
Experience: 35,208
Steal: Tent, Ether, Rising Sun
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Grenade
Level: 36
Hit Points: 4,685
Magic Points: 1,240
Gil: 1,336
Experience: 7,459
Steal: Ore, Tent, Ether
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Griffin
Level: 16
Hit Points: 1,470
Magic Points: 602
Gil: 602
Experience: 1,858
Steal: Ore
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Grimlock (Pink Head)
Level: 30
Hit Points: 3,292
Magic Points: 1,018
Gil: 1,363
Experience: 6,610
Steal: Ore, Tent, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Grimlock (Blue Head)
Level: 30
Hit Points: 3,292
Magic Points: 1,018
Gil: 1,363
Experience: 6,610
Steal: Hi-Potion, Ether
Type: Not Available
-------------------------------------------------------------------------------
=====================================[ H ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Hades
Level: 92
Hit Points: 55,535
Magic Points: 9,999
Gil: 9,638
Experience: 65,535
Steal: Reflect Ring, Running Shoes, Battle Boots, Robe of Lords
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Hagen
Level: 1
Hit Points: 33
Magic Points: 673
Gil: 72
Experience 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Hecteyes
Level: 51
Hit Points: 9,567
Magic Points: 2,033
Gil: 2,049
Experience: 17,096
Steal: Hi-Potion, Vaccine, Phoenix Pinion
Type: Demon/Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Hedgehog Pie
Level: 7
Hit Points: 295
Magic Points: 281
Gil: 187
Experience: 119
Steal: Ore, Hi-Potion, Phoenix Down
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Hilgigars
Level: 28
Hit Points: 8,106
Magic Points: 908
Gil: 2,136
Experience: 0
Steal: Phoenix Down, Mythril Fork, Fairy Flute
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Hornet
Level: 7
Hit Points: 293
Magic Points: 281
Gil: 194
Experience: 89
Steal: Potion
Type: Bug/Flying
-------------------------------------------------------------------------------
=====================================[ I ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Ironite
Level: 11
Hit Points: 889
Magic Points: 374
Gil: 269
Experience: 577
Steal: Hi-Potion, Soft
Type: Dragon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Iron Man
Level: 68
Hit Points: 21,217
Magic Points: 3,091
Gil: 2,796
Experience: 42,996
Steal: Phoenix Down
Type: Human/Demon
-------------------------------------------------------------------------------
=====================================[ J ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Jaberwock (1)
Level: 30
Hit Points: 3,442
Magic Points: 1,019
Gil: 1,156
Experience: 4,675
Steal: Ore, Hi-Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Jabberwock (2)
Level: 31
Hit Points: 3,582
Magic Points: 1,042
Gil: 0
Experience: 0
Steal: Not Available
Type: Friendly
-------------------------------------------------------------------------------
=====================================[ K ]=====================================
-------------------------------------------------------------------------------
Name of Monster: King Leo
Level: 1
Hit Points: 186
Magic Points: 373
Gil: 0
Experience: 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Kraken
Level: 72
Hit Points: 59,496
Magic Points: 3,380
Gil: 8,628
Experience: 0
Steal: Genji Helmet, Wizard Rob, Glutton's Robe
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Kraken
Level: 72
Hit Points: 23,354
Magic Points: 3,381
Gil: 4,338
Experience: 0
Steal: Annoyntment, Eye Drops
Type: Memoria
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Kraken - Right Tentacle
Level: 71
Hit Points: 18,168
Magic Points: 3,338
Gil: 4,362
Experience: 0
Steal: Wing Edge
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Kraken - Left Tentacle
Level: 71
Hit Points: 18,169
Magic Points: 3,339
Gil: 4,386
Experience: 0
Steal: Elixir
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Kuja
Level: 64
Hit Points: 42,382
Magic Points: 9,999
Gil: 0
Experience: 0
Steal: Ether, Carabini Mail, Light Robe
Type: Human
-------------------------------------------------------------------------------
=====================================[ L ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Ladybug (1)
Level: 6
Hit Points: 244
Magic Points: 266
Gil: 193
Experience: 89
Steal: Eye Drops, Tent, Hi-Potion, Phoenix Pinion
Type: Bug/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ladybug
Level: 6
Hit Points: 244
Magic Points: 267
Gil: 0
Experience: 0
Steal: Not Available
Type: Bug/Flying/Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Lamia
Level: 10
Hit Points: 994
Magic Points: 358
Gil: 494
Experience: 204
Steal: Ore, Phoenix Down
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Land Worm
Level: 29
Hit Points: 5,296
Magic Points: 997
Gil: 1,316
Experience: 5,151
Steal: Ore, Hi-Potion
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Lani
Level: 19
Hit Points: 5,708
Magic Points: 4,802
Gil: 0
Experience: 0
Steal: Ether, Gladius, Coral Sword
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Lich (1)
Level: 71
Hit Points: 58,544
Magic Points: 9,999
Gil: 8,436
Experience: 0
Steal: Genji Gloves, Siren's Flute, Black Robe
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Lich (2)
Level: 68
Hit Points: 22,218
Magic Points: 3,091
Gil: 2,828
Experience: 0
Steal: Ore
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Lizard Man
Level: 10
Hit Points: 589
Magic Points: 359
Gil: 218
Experience: 173
Steal: Ore, Tent
Type: Dragon
-------------------------------------------------------------------------------
=====================================[ M ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Magic Vice
Level: 7
Hit Points: 297
Magic Points: 278
Gil: 239
Experience: 213
Steal: Echo Screen, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Malboro
Level: 57
Hit Points: 11,687
Magic Points: 2,334
Gil: 2,572
Experience: 30,579
Steal: Ore, Vaccine
Type: Plant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Malaris (1)
Level: 72
Hit Points: 59,497
Magic Points: 3,381
Gil: 8,532
Experience: 0
Steal: Genji Armor, Ultima Sword, Masamune
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Malaris (2)
Level: 69
Hit Points: 22,535
Magic Points: 3,127
Gil: 2,860
Experience 0
Steal: Phoenix Down
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mandragora
Level: 9
Hit Points: 662
Magic Points: 344
Gil: 595
Experience: 307
Steal: Echo Screen, Tent, Hi-Potion, Phoenix Pinion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Masked Man
Level: 1
Hit Points: 188
Magic Points: 223
Gil: 805
Experience: 0
Steal: Potion, Wrist, Mage Masher
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Meltigemini
Level: 42
Hit Points: 24,348
Magic Points: 1,570
Gil: 6,428
Experience: 0
Steal: Vaccine, Golden Hairpin, Demon's Vest
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mimic
Level: 8
Hit Points: 346
Magic Points: 295
Gil: 777
Experience: 320
Steal: Hi-Potion, Antidote
Type: Box
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mistodon
Level: 19
Hit Points: 1,473
Magic Points: 602
Gil: 747
Experience: 2,548
Steal: Ore, Hi-Potion
Type: Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mover
Level: 52
Hit Points: 7,532
Magic Points: 2,064
Gil: 2,300
Experience: 23,801
Steal: Opal, Vaccine, Tent
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mu (Evil Forest)
Level: 2
Hit Points: 277
Magic Points: 183
Gil: 104
Experience: 34
Steal: Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mu (Hunt)
Level: 5
Hit Points: 201
Magic Points: 253
Gil: 0
Experience: 0
Steal: Not Available
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Mu
Level: 2
Hit Points: 78
Magic Points: 186
Gil: 0
Experience: 0
Steal: Not Available
Type: Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Myconid
Level: 20
Hit Points: 1,372
Magic Points: 584
Gil: 726
Experience: 1,368
Steal: Eye Drops, Tent
Type: Flying
-------------------------------------------------------------------------------
=====================================[ N ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Necron
Level: 69
Hit Points: 54,100
Magic Points: 9,999
Gil: 0
Experience: 0
Steal: Elixir
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Nova Dragon
Level: 67
Hit Points: 54,940
Magic Points: 9,999
Gil: 9,506
Experience: 0
Steal: Remedy, Dragon Wrist, Grand Armor
Type: Dragon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Nymph
Level: 9
Hit Points: 458
Magic Points: 345
Gil: 303
Experience: 329
Steal: Echo Screen, Ore, Hi-Potion, Phoenix Down
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Nymph (Friendly)
Level: 9
Hit Points: 463
Magic Points: 344
Gil: 0
Experience: 0
Steal: Not Available
Type: Friendly
-------------------------------------------------------------------------------
=====================================[ O ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Ochu
Level: 16
Hit Points: 3,568
Magic Points: 622
Gil: 845
Experience: 2,093
Steal: Hi-Potion, Phoenix Pinion, Ether
Type: Plant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ogre
Level: 32
Hit Points: 3,727
Magic Points: 1,067
Gil: 1,204
Experience: 5,507
Steal: Annoyntment, Phoenix Pinion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ozma
Level: 99
Hit Points: 5,535
Magic Points: 9,999
Gil: 18,312
Experience: 65,535
Steal: Elixir, Robe of Lords, Dark Matter, Pumice Piece
Type: Flying
-------------------------------------------------------------------------------
=====================================[ P ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Plant Brain
Level: 7
Hit Points: 916
Magic Points: 1,431
Gil: 468
Experience: 0
Steal: Eye Drops, Iron Helm
Type: Plant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Plant Spider
Level: 1
Hit Points: 33
Magic Points: 173
Gil: 91
Experience: 22
Steal: Potion, Ore, Hi-Potion
Type: Bug
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Prison Cage
Level: 2
Hit Points: 533
Magic Points: 1,186
Gil: 0
Experience: 0
Steal: Broad Sword, Leather Wrist
Type: Plant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Python
Level: 2
Hit Points: 75
Magic Points: 184
Gil: 106
Experience: 40
Steal: Potion, Ore, Hi-Potion, Phoenix Pinion
Type: Not Available
-------------------------------------------------------------------------------
=====================================[ Q ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Quale
Level: 76
Hit Points: 65,535
Magic Points: 3,680
Gil: 10,800
Experience: 65,535
Steal: Elixir, Ninja Gear, Glutton's Robe, Robe of Lords
Type: Human
-------------------------------------------------------------------------------
=====================================[ R ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Ragtime Mouse
Level: 31
Hit Points: 3,584
Magic Points: 1,045
Gil: 59,630
Experience: 22,520
Steal: Not Available
Type: Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ralvuimago
Level: 18
Hit Points: 3352
Magic Points: 584
Gil: 1,404
Experience: 0
Steal: Phoenix Down, Adamn Vest, Oak Staff
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ralvurahva
Level: 13
Hit Points: 2,296
Magic Points: 3,649
Gil: 0
Experience: 0
Steal: Bone Wrist, Mythril Fork
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Red Dragon
Level: 36
Hit Points: 8,000
Magic Points: 1,242
Gil: 5,156
Experience: 22,377
Steal: Tent, Ether, Elixir
Type: Dragon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Ring Leader
Level: 51
Hit Points: 9,569
Magic Points: 2,030
Gil: 1,868
Experience: 18,816
Steal: Echo Screen, Vaccine
Type: Demon/Flying
-------------------------------------------------------------------------------
=====================================[ S ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Sahagin
Level: 18
Hit Points: 1,375
Magic Points: 585
Gil: 684
Experience: 1368
Steal: Hi-Potion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Sand Golem
Level: 11
Hit Points: 342
Magic Points: 376
Gil: 589
Experience: 677
Steal: Hi-Potion, Eye Drops
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Sand Golem (Core)
Level: 11
Hit Points: 1,091
Magic Points: 377
Gil: 0
Experience: 0
Steal: Ore, Hi-Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Sand Scorpion
Level: 10
Hit Points: 526
Magic Points: 360
Gil: 315
Experience: 400
Steal: Ore, Antidote, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Scarlet Hair
Level: 22
Hit Points: 8,985
Magic Points: 5,865
Gil: 4,790
Experience: 0
Steal: Ether, Poison Knuckles
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Sealion
Level: 3
Hit Points: 472
Magic Points: 9,999
Gil: 205
Experience: 0
Steal: Ether, Mythril Daggar
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Seeker Bat
Level: 12
Hit Points: 594
Magic Points: 377
Gil: 366
Experience: 449
Steal: Eye Drops, Tent
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Serpion
Level: 8
Hit Points: 397
Magic Points: 295
Gil: 184
Experience: 139
Steal: Antidote
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Shell Dragon
Level: 58
Hit Points: 12,661
Magic Points: 2,482
Gil: 2,588
Experience: 32,073
Steal: Hi-Potion, Vaccine, Tent, Phoenix Pinion
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Shell Dragon (Pandemonium)
Level: 54
Hit Points: 10,921
Magic Points: 9335
Gil: 2,332
Experience: 26,376
Steal: Phoenix Down, Elixir
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Silver Dragon
Level: 58
Hit Points: 24,055
Magic Points: 9,999
Gil: 5,240
Experience: 0
Steal: Elixir, Dragon Mail, Kaiser Knuckles
Type: Dragon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Skeleton
Level: 8
Hit Points: 400
Magic Points: 293
Gil: 209
Experience: 104
Steal: Ore, Hi-Potion, Ether
Type: Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Soldier (Cleyra)
Level: 10
Hit Points: 523
Magic Points: 358
Gil: 311
Experience: 400
Steal: Potion, Phoneix Down, Echo Screen, Phoenix Pinion
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Soldier (Alexandria Castle)
Level: 9
Hit Points: 459
Magic Points: 342
Gil: 292
Experience: 357
Steal: Potion, Phoenix Down, Hi-Potion, Phoenix Pinion
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Soulcage
Level: 26
Hit Points: 9,765
Magic Points: 862
Gil: 3,800
Experience: 0
Steal: Oak Staff, Magician Cloak, Brigandine
Type: Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Steiner (1st Battle)
Level: 1
Hit Points: 169
Magic Points: 523
Gil: 0
Experience: 0
Steal: Leather Hat, Silk Shirt
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Steiner (2nd Battle)
Level: 1
Hit Points: 167
Magic Points: 620
Gil: 355
Experience: 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Steiner (3rd battle)
Level: 1
Hit Points: 162
Magic Points: 770
Gil: 0
Experience: 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Stilva
Level: 67
Hit Points: 21,906
Magic Points: 3053
Gil: 2,780
Experience: 42,785
Steal: Ether
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Stroper
Level: 21
Hit Points: 1,840
Magic Points: 697
Gil: 915
Experience: 2,346
Steal: Soft, Peridot, Phoenix Down, Phoenix Pinion
Type: Stone
-------------------------------------------------------------------------------
=====================================[ T ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Taharka
Level: 46
Hit Points: 29,186
Magic Points: 1,776
Gil: 8,092
Experience: 0
Steal: Elixir, Myhtril Claws, Orichalcon
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Tantarian
Level: 41
Hit Points: 21,997
Magic Points: 1,456
Gil: 4,472
Experience: 12,585
Steal: Ether, Elixir, Silver Fork, Demon's Mail
Type: Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Thorn
Level: 16
Hit Points: 2,984
Magic Points: 9999
Gil: 0
Experience: 0
Steal: Mythril Armor, Mythril Armlet
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Tiamat
Level: 72
Hit Points: 59,494
Magic Points: 3,381
Gil: 8,820
Experience: 0
Steal: Blood Sword, Feather Boots, Grand Helmet
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Tiamat (Memoria)
Level: 71
Hit Points: 24,127
Magic Points: 3,338
Gil: 2,956
Experience: 0
Steal: Ether, Wing Edge
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Tonberry
Level: 46
Hit Points: 7,886
Magic Points: 1,779
Gil: 1,513
Experience: 13,297
Steal: Hi-Potion, Phoenix Down, Phoenix Pinion, Ether
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Torama
Level: 30
Hit Points: 3,292
Magic Points: 1,018
Gil: 1,118
Experience: 5,675
Steal: Antidote, Phoenix Pinion
Type: Beast/Demon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Trance Kuja
Level: 76
Hit Points: 55,535
Magic Points: 9,999
Gil: 0
Experience: 0
Steal: Ether, White Robe, Rebirth Ring
Type: Human/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Trick Sparrow
Level: 5
Hit Points: 191
Magic Points: 250
Gil: 198
Experience: 65
Steal: Ore
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Troll
Level: 20
Hit Points: 1,469
Magic Points: 623
Gil: 854
Experience: 2,093
Steal: Ore, Tent
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: True
Level: 11
Hit Points: 589
Magic Points: 377
Gil: 0
Experience: 0
Steal: Not Available
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Type A
Level: 8
Hit Points: 398
Magic Points: 293
Gil: 199
Experience: 115
Steal: Phoenix Down, Tent
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Type B
Level: 10
Hit Points: 526
Magic Points: 361
Gil: 321
Experience: 373
Steal: Ore, Hi-Potion, Ether
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Type C
Level: 13
Hit Points: 623
Magic Points: 447
Gil: 336
Experience: 629
Steal: Potion, Tent
Type: Human
====================================================================
=====================================[ V ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Verpal (Green)
Level: 34
Hit Points: 4,363
Magic Points: 1,188
Gil: 1,270
Experience: 6,434
Steal: Hi-Potion, Phoenix Down, Ether
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Verpal (Red)
Level: 35
Hit Points: 4,022
Magic Points: 1,214
Gil: 1,326
Experience: 6,933
Steal: Hi-Potion, Phoenix Pinion, Ether
Type: Flying
-------------------------------------------------------------------------------
Name of Monster: Veteran
Level: 44
Hit Points: 6,972
Magic Points: 1,627
Gil: 1,971
Experience: 15,181
Steal: Hi-Potion, Ether, Phoenix Pinion
Type: Demon/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Vice
Level: 4
Hit Points: 129
Magic Points: 209
Gil: 128
Experience: 48
Steal: Echo Screen, Potion
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Vulia Pira
Level: 36
Hit Points: 12,119
Magic Points: 9,999
Gil: 4,089
Experience: 0
Steal: Not Available
Type: Flying
-------------------------------------------------------------------------------
=====================================[ W ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Weimar
Level: 1
Hit Points: 38
Magic Points: 721
Gil: 73
Experience: 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Whale Zombie
Level: 32
Hit Points: 3,730
Magic Points: 1,066
Gil: 1,528
Experience: 6,609
Steal:Antidote, Magic Tag
Type: Undead/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Worm Hydra
Level: 37
Hit Points: 4,846
Magic Points: 1,268
Gil: 1,345
Experience: 8,010
Steal: Hi-Potion, Antidote
Type: Dragon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Wraith (Blue)
Level: 36
Hit Points: 4,686
Magic Points: 1,239
Gil: 1,654
Experience: 8,950
Steal: Ore, Hi-Potion
Type: Undead/Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Wraith (Red)
Level: 37
Hit Points: 4,686
Magic Points: 1,268
Gil: 1,345
Experience: 8,010
Steal: Topaz, Hi-Potion, Phoenix Pinion
Type: Flying/Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Wyerd
Level: 2
Hit Points: 129
Magic Points: 183
Gil: 116
Experience: 45
Steal: Potion, Tent, Phoenix Down
Type: Beast
-------------------------------------------------------------------------------
=====================================[ Y ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Yan
Level: 72
Hit Points: 19,465
Magic Points: 3,378
Gil: 2,218
Experience: 42,673
Steal: Ore, Elixir
Type: Not Available
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Yan
Level: 61
Hit Points: 13,486
Magic Points: 2,588
Gil: 0
Experience: 0
Steal: Not Available
Type: Friendly
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Yeti
Level: 9
Hit Points: 463
Magic Points: 342
Gil: 221
Experience: 133
Steal: Eye Drops, Ore, Hi-Potion
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Yeti
Level: 6
Hit Points: 246
Magic Points: 265
Gil: 0
Experience: 0
Steal: Not Available
Type: Flying/Friendly
-------------------------------------------------------------------------------
=====================================[ Z ]=====================================
-------------------------------------------------------------------------------
Name of Monster: Zaghnol (Hunt)
Level: 9
Hit Points: 1,574
Magic Points: 2,342
Gil: 0
Experience: 0
Steal: Mythril Gloves, Needle Fork
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zaghnol (Pinnacle Rocks)
Level: 16
Hit Points: 1,189
Magic Points: 499
Gil: 546
Experience: 1,261
Steal: Ore, Tent, Ether
Type: Beast
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zemzelett
Level: 20
Hit Points: 1,571
Magic Points: 625
Gil: 889
Experience: 2,093
Steal: Ore, Hi-Potion, Ether
Type: Flying
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zenero
Level: 1
Hit Points: 32
Magic Points: 149
Gil: 0
Experience: 0
Steal: Not Available
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zombie
Level: 19
Hit Points: 973
Magic Points: 603
Gil: 708
Experience: 1,445
Steal: Magic Tab, Tent, Ether
Type: Undead
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zorn
Level: 16
Hit Points: 4,896
Magic Points: 9,999
Gil: 0
Experience: 0
Steal: Partisan, Stardust Rod
Type: Human
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name of Monster: Zuu
Level: 8
Hit Points: 1,149
Magic Points: 293
Gil: 384
Experience: 320
Steal: Potion, Ore, Hi-Potion, Phoenix Pinion
Type: Flying
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
3.4 - Level Up Spots
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Location: Alexandria Castle
When?: Disc Two - Only at Castle
Who?: Steiner
How?: This is one of the best places in the entire game to level up Steiner.
Why? Because if you stand somewhere, Alexandrian Soldiers will continue
to run up to you and attack you, making it easy to fight. Alexandrian
Soldiers are really easy to defeat. Steiner can take them out in one hit
with his Blood Sword. He will also get HP when he hits them, making it so
that you cannot lose. Have Marcus kill himself, since we won't have him
for much longer. Have Steiner stand in one position and the Alexandrian
Soldiers run up and attack.
Alexandrian Soldiers also give GREAT experience! No doubt that Steiner is
a lot of levels behind, so use this chance to fly up levels! I advise
that you go to at least level 20. This will get Steiner around 3-4 levels
passed everyone else, but it will be worth it. Getting 700 experience per
fight is amazing! Try to equip something with counter to make the levels
go up even faster.
-------------------------------------------------------------------------------
Location: Oeilvert
When?: Disc Three - All Game
Who?: Everyone
How?: "Make sure all four party members have the Jelly ability on before you
begin, as the Epitaph's only attack is Petrify. (Have Zidane attempt to
steal; you'll often steal a Phoenix Down that makes this method much
easier.) You can take advantage of the Epitaph's Mirror spell, which
creates a clone of one of your characters, by letting it clone up to
three of your party members. Now if the Epitaph clones a character
currently in your party, that character will die. Don't worry about the
dead character, though, just concentrate on attacking the clone - not
the Epitaph itself - until you've killed it. Next, if Zidane is still
alive, use steal again. If he was killed by the clone, however, use the
next weakest attack you have to hit the Epitaph and make it cast Mirror
again. After the third clone has been killed, revive any dead
characters, then kill the Epitaph once and for all. Each clone you kill
contributes up to a total of 7,434 EXP per person. This method also
helps build up the strength of Zidane's Thievery skill with every
successful steal. We recommend spending quite some time here to build up
levels easily."
(Page 86 of Expert Gamer, Kenneth Miller and Henry LaPierre)
-------------------------------------------------------------------------------
Location: Pandemonium
When?: Disc Three - Only at castle
Who?: Everyone
How?: In the room with all the pins and lights, flip the switch so the 30
second timer goes up. Now just hit a blue light and you will get into a
battle. It really is that simple. Most of the enemies here are very
tough, also, so you will get awesome experience.
===============================================================================
-------------------------------------------------------------------------------
4. Abilities
-------------------------------------------------------------------------------
===============================================================================
In order of appearance.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.1 - Zidane
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Skills
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Flee
MP Cost: 0
Effect: Escape from battle with high probability
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Detect
MP Cost: 0
Effect: See the enemy's items
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: What's That!?
MP Cost: 2
Effect: Allows back attack
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Soul Blade
MP Cost: 6
Effect: Draws out the hidden power of thief swords (inflicts status)
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Annoy
MP Cost: 4
Effect: Inflicts Trouble on the Target
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Sacrifice
MP Cost: 32
Effect: Sacrifice yourself to restore HP and MP to other members
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Lucky Seven
MP Cost: 6
Effect: Deals physical damage by luck
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thievery
MP Cost: 8
Effect: Deals physical damage to the target
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Trances
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Free Energy
MP Cost: 10
Effect: Deals physical damage to the enemy
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Tidal Flame
MP Cost: 12
Effect: Deals physical damage to all enemies
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Scoop Art
MP Cost: 14
Effect: Deals physical damage to the enemy
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shift Break
MP Cost: 16
Effect: Deals physical damage to all enemies
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stellar Circle 5
MP Cost: 24
Effect: Deals physical damage to all enemies
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Meo Twister
MP Cost: 32
Effect: Deals physical damage to all enemies
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Solution 9
MP Cost: 48
Effect: Deals physical damage to the enemy
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Grand Lethal
MP Cost: 60
Effect: Deals physical damage to all enemies
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Flee
AP: 40
Learned from: Dagger, Mage Masher, Zorlin Shape, Ultima Weapon, Germinas Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Detect
AP: 40
Learned from: Mage Masher, Orichalcon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: What's That?!
AP: 40
Learned from: Butterfly Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Soul Blade
AP: 35
Learned from: The Ogre
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Annoy
AP: 50
Learned from: Gladius, Sargatanas
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Sacrifice
AP: 55
Learned from: Exploda, Masamune
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Lucky Seven
AP: 55
Learned from: Gladius, Exploda, Rune Tooth, The Tower, Thief Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thievery
AP: 100
Learned from: Angel Bless, The Tower
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Float
AP: 20
Learned from: Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Haste
AP: 55
Learned from: Running Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Regen
AP: 25
Learned from: Golden Hairpin, Brave Suit
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Life
AP: 130
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP + 20%
AP: 40
Learned from: Mantra Band, Adaman Hat, Black Belt, Battle Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Accuracy +
AP: 30
Learned from: Power Wrist, Black Hoons, Lapiz Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Distract
AP: 30
Learned from: Judo Uniform, Reflect Ring, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Long Reach
AP: 170
Learned from: Thief Hat, Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP Attack
AP: 45
Learned from: Red Hat, Battle Boots, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bird Killer
AP: 20
Learned from: Adaman Vest, Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bug Killer
AP: 35
Learned from: Mythril Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stone Killer
AP: 30
Learned from: Adaman Vest, Power Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Undead Killer
AP: 20
Learned from: N-Kai Armlet, Headgear, Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Killer
AP: 25
Learned from: Chain Plate, Demon's Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Beast Killer
AP: 30
Learned from: Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Man Eater
AP: 25
Learned from: Bandana, Coronet, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Master Thief
AP: 50
Learned from: Thief Gloves
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Steal Gil
AP: 40
Learned from: Glass Armlet, Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 35
Learned from: Bone Wrist, Chimera Armlet, Bracer, Feathered Hat, Twist
Headband, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gamble Defense
AP: 20
Learned from: Twist Headband, Adamant Hat, Power Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Jade Armlet, Dark Hat, Gaia Gear, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Counter
AP: 70
Learned from: Ritual Hat, Power Vest, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect Girls
AP: 35
Learned from: Butterfly Sword, Leather Shirt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Eye 4 Eye
AP: 60
Learned from: Flash Hat, Ninja Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 25
Learned from: Jade Armlet, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Alert
AP: 40
Learned from: Ninja Gear, Germinas Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 50
Learned from: Egoist's Armlet, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 80
Learned from: Green Beret, Brigandine, Ribbon, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Flee-Gil
AP: 45
Learned from: Wrist, Desert Boots, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bright Eyes
AP: 35
Learned from: Feather Hat, Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Restore HP
AP: 85
Learned from: Brave Suit, Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja
Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Green Beret, Circlet, Dragon's Gear, Magician Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mug
AP: 65
Learned from: Chimera Armlet, Thief Hat, Survival Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bandit
AP: 40
Learned from: Mythril Dagger, N-Kai Armlet
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.2 - Vivi
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Magic
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Spell: Fire
MP Cost: 6
Effect: Causes Fire damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Fira
MP Cost: 12
Effect: Causes a lot of Fire damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Firaga
MP Cost: 24
Effect: Causes big time Fire damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Sleep
MP Cost: 10
Effect: Puts single/multiple targets to sleep
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Blizzard
MP Cost: 6
Effect: Causes Ice damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Blizzara
MP Cost: 12
Effect: Causes a lot of Ice damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Blizzaga
MP Cost: 24
Effect: Causes big time Ice damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Slow
MP Cost: 6
Effect: Slows down ATB Gauge
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Thunder
MP Cost: 6
Effect: Causes thunder damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Thundara
MP Cost: 12
Effect: Causes a lot of Thunder damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Thundaga
MP Cost: 24
Effect: Causes big time Thunder damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Stop
MP Cost: 8
Effect: Stops targets from taking any actions
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Poison
MP Cost: 8
Effect: Causes poison to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Bio
MP Cost: 18
Effect: Causes non-elemental damage and Poison to single/multiple enemies
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Osmose
MP Cost: 2
Effect: Absorbs MP from the target and transfers it to the spell caster
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Drain
MP Cost: 14
Effect: Drains HP from the target and transfers it to the spell caster
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Demi
MP Cost: 18
Effect: Amount of damage depends on the targets HP
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Comet
MP Cost: 16
Effect: Causes non-elemental damage
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Death
MP Cost: 20
Effect: KO's the target
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Break
MP Cost: 18
Effect: Causes petrify
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Water
MP Cost: 22
Effect: Causes water damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Meteor
MP Cost: 42
Effect: Causes non-elemental damage to single/multiple targets
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Flare
MP Cost: 40
Effect: Causes on-elemental damage
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Spell: Doomsday
MP Cost: 72
Effect: Causes Shadow damage to all targets
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Fire
AP: 25
Learned from: Mage Staff, Leather Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fira
AP: 50
Learned from: Flame Staff, Mages Hat, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Firaga
AP: 75
Learned from: Octagon Rod
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Sleep
AP: 20
Learned from: Flame Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Blizzard
AP: 25
Learned from: Leather Wrist
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Blizzara
AP: 50
Learned from: Ice Staff, Opal
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Blizzaga
AP: 85
Learned from: Octagon Rod
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Slow
AP: 20
Learned from: Ice Staff, Magus Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thunder
AP: 25
Learned from: Silk Shirt, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thundara
AP: 50
Learned from: Lightning Staff, Peridot
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thundaga
AP: 80
Learned from: Octagon Rod
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stop
AP: 25
Learned from: Oak Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Poison
AP: 35
Learned from: Lightning Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bio
AP: 40
Learned from: Oak Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Osmose
AP: 70
Learned from: High Mage Staff, Gaia Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Drain
AP: 60
Learned from: Oak Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Demi
AP: 30
Learned from: Cypress Pile, Black Belt, Amethyst
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Comet
AP: 55
Learned from: Cypress Pile
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Death
AP: 45
Learned from: Black Hood
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Break
AP: 30
Learned from: Cypress Pile
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Water
AP: 55
Learned from: N-Kai Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Meteor
AP: 95
Learned from: High Mage Staff
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Flare
AP: 95
Learned from: Black Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Doomsday
AP: 150
Learned from: Mace of Zeus
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Reflect
AP: 70
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Float
AP: 20
Learned from: Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Regen
AP: 30
Learned from: Golden Hairpin, Light Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Life
AP: 70
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP + 20%
AP: 30
Learned from: Black Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Healer
AP: 20
Learned from: Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 25
Learned from: Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Armband,
Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect-Null
AP: 30
Learned from: Robe of Lords
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect x2
AP: 110
Learned from: Black Robe, Rosetta Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mag Elem Null
AP: 85
Learned from: Protect Ring, Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Half MP
AP: 140
Learned from: Light Robe, Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 25
Learned from: Jade Armlet, Dark Hat, Gaia Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 15
Learned from: Jade Armlet, Holy Miter, Madains Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 30
Learned from: Egoists Armlet, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 55
Learned from: Green Beret, Silk Robe, Ribbon, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 25
Learned from: Bandana, Holy Miter, Magician Clothes, Coral Ring, Gaia Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 30
Learned from: Glass Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Loudmouth
AP: 40
Learned from: Mages Hat, Golden Hairpin, Silk Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 25
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Return Magic
AP: 90
Learned from: Coronet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 10
Learned from: Mythril Vest, Demons Vest, Magician Robe, Running Shoes, Gold
Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 35
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 15
Learned from: Magic Armlet, Green Beret, Circlet, Dark Gear, Magician Shoes
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.3 - Steiner
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Sword Arts
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Darkside
MP Cost: Not Available
Learned from: Blood Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Minus Strike
MP Cost: 8
Learned from: Iron Sword, Excalibur II
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Iai Strike
MP Cost: 16
Learned from: Rune Blade
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Power Strike
MP Cost: 8
Learned from: Dia Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Armor Break
MP Cost: 3
Learned from: Mythril Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mental Break
MP Cost: 4
Learned from: Gold Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Magic Break
MP Cost: 4
Learned from: Flame Tongue
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Charge!
MP Cost: 10
Learned from: Coral Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thunder Slash
MP Cost: 24
Learned from: Ragnarok
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stock Break
MP Cost: 26
Learned from: Ultima Sword, Excalibur II
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Climhazzard
MP Cost: 32
Learned from: Excalibur, Excalibur II
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shock
MP Cost: 46
Learned from: Ragnarok
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Darkside
AP: 30
Learned from: Blood Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Minus Strike
AP: 35
Learned from: Iron Sword, Excalibur II, Rubber Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Iai Strike
AP: 40
Learned from: Rune Blade
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Power Strike
AP: 40
Learned from: Dia Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Armor Break
AP: 30
Learned from: Mythril Sword
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mental Break
AP: 30
Learned from: Gold Helm, Ice Brand
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Magic Break
AP: 25
Learned from: Flame Tongue
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Charge!
AP: 30
Learned from: Coral Sword, Aegis Gloves
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Thunder Slash
AP: 30
Learned from: Ragnarok, Defender
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stock Break
AP: 35
Learned from: Ultima Sword, Excalibur II
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Climhazzard
AP: 70
Learned from: Excalibur, Excalibur II
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shock
AP: 60
Learned from: Ragnarok
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Float
AP: 20
Learned from: Feather Boots, Venetia Shield
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Haste
AP: 65
Learned from: Hermes's Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Regen
AP: 75
Learned from: Brave Suit, Carabini Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Life
AP: 155
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 10% Up
AP: 20
Learned from: Chain Mail, Germinas Boots, Aquamarine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 20% Up
AP: 60
Learned from: Defense Glove, Black Belt, Genji Helmet, Maximillian
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Accuracy +
AP: 40
Learned from: Diamond Helm, Genji Armor, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Distract
AP: 30
Learned from: Shield Armor, Reflect Ring, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Long Reach
AP: Not Available
Learned from: Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP Attack
AP: 50
Learned from: Cross Helm, Battle Boots, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bird Killer
AP: 25
Learned from: Bronze Armor, Chain Mail, Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bug Killer
AP: 50
Learned from: Mythril Gloves, Bronze Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stone Killer
AP: 20
Learned from: Platinum Helm, Gold Armor
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Undead Killer
AP: 30
Learned from: Silver Gloves, Plate Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Killer
AP: 30
Learned from: Thunder Gloves, Cross Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Beast Killer
AP: 55
Learned from: Broad Sword, Platina Armor, Black Belt, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Man Eater
AP: 20
Learned from: Mythril Gloves, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 50
Learned from: Thunder Gloves, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Chemist
AP: 20
Learned from: Grand Armor, Madain's Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Genji Gloves, Grand Helm, Demon's Mail, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Counter
AP: 100
Learned from: Venetia Shield, Black Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
AP: 20
Learned from: Gauntlet, Linen Curiass, Mythril Armor
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Eye 4 Eye
AP: 35
Learned from: Kaiser Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 35
Learned from: Genji Armor, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Alert
AP: 60
Learned from: Barbut, Germinas Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 25
Learned from: Iron Helm, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bright Eyes
AP: 35
Learned from: Feather Hat, Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Restore HP
AP: 85
Learned from: Brave Suit, Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja
Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Green Beret, Circlet, Dragon's Gear, Magician Shoes
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.4 - Dagger
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Magic
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Cure
MP Cost: 6
Learned from: Magic Racket, Rod, Silk Shirt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cura
MP Cost: 10
Learned from: Healing Rod, Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curaga
MP Cost: 22
Learned from: Wizard Rod, Whale Whisker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Life
MP Cost: 8
Learned from: Mythril Rod, Healing Rod, Whale Whisker, Rebirth Ring, Cachusha
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Scan
MP Cost: 4
Learned from: Air Racket, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Panacea
MP Cost: 4
Learned from: Air Racket, Rod
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stona
MP Cost: 8
Learned from: Multina Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shell
MP Cost: 6
Learned from: Multina Racket, Mythril Racket, Mythril Rod, Wizard Rod, Cotton
Robe, Gold Choker, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
MP Cost: 8
Learned from: Mythril Racket, Rod, Wizard Rod, Steepled Hat, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Silence
MP Cost: 8
Learned from: Priest's Racket, Mythril Rod, Asura's Rod, Mythril Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mini
MP Cost: 8
Learned from: Magic Racket, Asura's Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect
MP Cost: 6
Learned from: Mythril Racket, Stardust Rod, Reflect Ring, Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Confuse
MP Cost: 8
Learned from: Asura's Rod, Lamia's Tiara
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Berserk
MP Cost: 6
Learned from: Magic Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Blind
MP Cost: 6
Learned from: Multina Racket, Magician Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Float
MP Cost: 6
Learned from: Stardust Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shiva
MP Cost: 24
Learned from: Opal
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ifrit
MP Cost: 26
Learned from: Topaz
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ramuh
MP Cost: 22
Learned from: Peridot
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Atomos
MP Cost: 32
Learned from: Amethyst
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Odin
MP Cost: 28
Learned from: Dark Matter
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Leviathan
MP Cost: 42
Learned from: Aquamarine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bahamut
MP Cost: 56
Learned from: Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ark
MP Cost: 80
Learned from: Pumice
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Cure
AP: 25
Learned from: Magic Racket, Rod, Silk Shirt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cura
AP: 50
Learned from: Healing Rod, Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curaga
AP: 75
Learned from: Wizard Rod, Whale Whisker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Life
AP: 35
Learned from: Mythril Rod, Healing Rod, Whale Whisker, Rebirth Ring, Cachusha
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Scan
AP: 30
Learned from: Air Racket, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Panacea
AP: 30
Learned from: Air Racket, Rod
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stona
AP: 30
Learned from: Multina Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shell
AP: 25
Learned from: Multina Racket, Mythril Racket, Mythril Rod, Wizard Rod, Cotton
Robe, Gold Choker, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
AP: 35
Learned from: Mythril Racket, Rod, Wizard Rod, Steepled Hat, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Silence
AP: 35
Learned from: Priest's Racket, Mythril Rod, Asura's Rod, Mythril Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mini
AP: 30
Learned from: Magic Racket, Asura's Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect
AP: 35
Learned from: Mythril Racket, Stardust Rod, Reflect Ring, Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Confuse
AP: 35
Learned from: Asura's Rod, Lamia's Tiara
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Berserk
AP: 35
Learned from: Magic Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Blind
AP: 35
Learned from: Multina Racket, Magician Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Float
AP: 35
Learned from: Stardust Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shiva
AP: 30
Learned from: Opal
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ifrit
AP: 40
Learned from: Topaz
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ramuh
AP: 50
Learned from: Peridot
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Atomos
AP: 60
Learned from: Amethyst
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Odin
AP: 70
Learned from: Dark Matter
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Leviathan
AP: 80
Learned from: Aquamarine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bahamut
AP: 90
Learned from: Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ark
AP: 100
Learned from: Pumice
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Reflect
AP: 15
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Float
AP: 6
Learned from: Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Haste
AP: 9
Learned from: Running Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Regen
AP: 10
Learned from: Golden Hairpin, Light Robe, Angel Earrings, Maiden Prayer
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Life
AP: 12
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP +20%
AP: 8
Learned from: Angel Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Healer
AP: 2
Learned from: Healing Rod, Anklet, Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Chemist
AP: 4
Learned from: Cotton Robe, Madain's Ring, Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect-Null
AP: 7
Learned from: Robe of Lords, Pearl Rouge
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Concentrate
AP: 10
Learned from: Robe of Lords, Rosetta Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Half MP
AP: 11
Learned from: Light Robe, Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 8
Learned from: Jade Armlet, Dark Hat, Gaia Gear, Minerva's Plate, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 4
Learned from: Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 7
Learned from: Egoist's Armlet, Rosetta Ring, Fairy Earrings, Pearl Rouge,
Extension
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 3
Learned from: Stardust Rod, Green Beret, Silk Robe, Cachusha, Ribbon, Lapis
Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 5
Learned from: Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 4
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Loudmouth
AP: 4
Learned from: Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl Rogue
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 4
Learned from: Dragon Wrist, Circlet, Bronze Vest, Dark Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 3
Learned from: Mythril Vest, Demon's Vest, Magician's Robe, White Robe, Running
Shoes, Gold Choker, Extension
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 4
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Anklet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 5
Learned from: Magic Armlet, Lamia's Tiara, Green Beret, Circlet, Dark Gear,
Magician Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Boost
AP: 12
Learned from: Pumice Piece
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Odin's Sword
AP: 5
Learned from: Ancient Aroma
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.5 - Freya
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Skills
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Lancer
MP Cost: 10
Learned from: Partisan, Dragon Wrist, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Rei's Wind
MP Cost: 12
Learned from: Mythril Spear, Holy Lance, Gold Helm, Angel Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dragon Breath
MP Cost: 78
Learned from: Dragon's Hair
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: White Draw
MP Cost: 36
Learned from: Ice Lance, Kain's Lance, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Luna
MP Cost: 12
Learned from: Trident
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Six Dragons
MP Cost: 28
Learned from: Heavy Lance
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cherry Blossom
MP Cost: 46
Learned from: Obelisk, Kain's Lance
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dragon Crest
MP Cost: 16
Learned from: Holy Lance, Kain's Lance
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Lancer
AP: 20
Learned from: Partisan, Dragon Wrist, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Rei's Wind
AP: 40
Learned from: Mythril Spear, Holy Lance, Gold Helm, Angel Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dragon Breath
AP: 205
Learned from: Dragon's Hair
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: White Draw
AP: 90
Learned from: Ice Lance, Kain's Lance, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Luna
AP: 30
Learned from: Trident
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Six Dragons
AP: 25
Learned from: Heavy Lance
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cherry Blossom
AP: 40
Learned from: Obelisk, Kain's Lance
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dragon Crest
AP: 45
Learned from: Holy Lance, Kain's Lance
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Float
AP: 20
Learned from: Feather Boots, Venetia Shield
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Haste
AP: 65
Learned from: Hermes's Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Regen
AP: 75
Learned from: Brave Suit, Carabini Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Life
AP: 155
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 10% Up
AP: 20
Learned from: Chain Mail, Germinas Boots, Aquamarine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 20% Up
AP: 60
Learned from: Defense Glove, Black Belt, Genji Helmet, Maximillian
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP 10% Up
AP: 35
Learned from: Magician Shoes, Extension, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Accuracy +
AP: 40
Learned from: Diamond Helm, Genji Armor, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Distract
AP: 30
Learned from: Shield Armor, Reflect Ring, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Long Reach
AP: Not Available
Learned from: Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP Attack
AP: 50
Learned from: Cross Helm, Battle Boots, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bird Killer
AP: 25
Learned from: Bronze Armor, Chain Mail, Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bug Killer
AP: 50
Learned from: Mythril Gloves, Bronze Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stone Killer
AP: 20
Learned from: Platinum Helm, Gold Armor
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Undead Killer
AP: 30
Learned from: Silver Gloves, Plate Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Killer
AP: 30
Learned from: Thunder Gloves, Cross Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Beast Killer
AP: 55
Learned from: Broad Sword, Platina Armor, Black Belt, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Man Eater
AP: 20
Learned from: Mythril Gloves, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Jump
AP: 75
Learned from: Dragon Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 50
Learned from: Thunder Gloves, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gamble Defense
AP: 20
Learned from: Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Chemist
AP: 20
Learned from: Grand Armor, Madain's Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Genji Gloves, Grand Helm, Demon's Mail, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Counter
AP: 100
Learned from: Venetia Shield, Black Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
AP: 20
Learned from: Gauntlet, Linen Curiass, Mythril Armor
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Eye 4 Eye
AP: 35
Learned from: Kaiser Helm
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 35
Learned from: Genji Armor, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Initiative
AP: 95
Learned from: Obelisk, Battle Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 25
Learned from: Iron Helm, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bright Eyes
AP: 35
Learned from: Feather Hat, Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Restore HP
AP: 85
Learned from: Brave Suit, Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja
Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Green Beret, Circlet, Dragon's Gear, Magician Shoes
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.6 - Quina
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Blue Magic
===============================================================================
===============================================================================
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Auto Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Float
AP: 20
Learned from: Feather Boots, Venetia Shield
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Haste
AP: 65
Learned from: Hermes's Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Regen
AP: 75
Learned from: Brave Suit, Carabini Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Life
AP: 155
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP 10% Up
AP: 50
Learned from: Magician Cloak, Magician Robe, Magician Shoes, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Healer
AP: 60
Learned from: Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 50
Learned from: Thunder Gloves, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gamble Defense
AP: 40
Learned from: Twist Headband, Adaman Hat, Power Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Half MP
AP: 90
Learned from: Light Robe, Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Genji Gloves, Grand Helm, Demon's Mail, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Counter
AP: 100
Learned from: Venetia Shield, Black Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 20
Learned from: Jade Armlet, Holy Miter, Glutton's Robe, Madain's Ring, Fairy
Earring, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 25
Learned from: Iron Helm, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 40
Learned from: Green Beret, Silk Robe, Ribbon, Lapiz Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gil Up
AP: 100
Learned from: Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Loud Mouth
AP: 30
Learned from: Mage's Hat, Golden Hairpin, Silk Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Absorb MP
AP: 80
Learned from: Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja
Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Green Beret, Circlet, Dragon's Gear, Magician Shoes
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.7 - Eiko
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Magic
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Carbuncle
MP Cost: 24
Learned from: Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fenrir
MP Cost: 30
Learned from: Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Phoenix
MP Cost: 32
Learned from: Phoenix Pinion
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Madeen
MP Cost: 54
Learned from: Ribbon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cure
MP Cost: 6
Learned from: Magic Racket, Silk Shirt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cura
MP Cost: 10
Learned from: Golem's Flute, Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curaga
MP Cost: 22
Learned from: Hamelin, Angel Flute
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Life
MP Cost: 8
Learned from: Golem's Flute, Rebirth Ring, Cachusha
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Full Life
MP Cost: 24
Learned from: Siren's Flute, Light Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Scan
MP Cost: 4
Learned from: Air Racket, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stona
MP Cost: 8
Learned from: Air Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Esuna
MP Cost: 20
Learned from: Fairy Flute, Siren's Flute, Angel Flute, Rubber Suit
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shell
MP Cost: 6
Learned from: Multina Racket, Mythril Racket, Cotton Robe, Gold Choker,
Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
MP Cost: 6
Learned from: Mythril Racket, Steepled Hat, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Haste
MP Cost: 8
Learned from: Fairy Flute, Running Shoes, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Silence
MP Cost: 8
Learned from: Priest's Racket, Lamia's Flute, Magic Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mini
MP Cost: 8
Learned from: Magic Racket, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect
MP Cost: 6
Learned from: Mythril Racket, Stardust Rod, Reflect Ring, Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Float
MP Cost: 6
Learned from: Stardust Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dispel
MP Cost: 14
Learned from: Tiger Racket, Siren's Flute
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Might
MP Cost: 14
Learned from: Priest's Racket, Hamelin
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jewel
MP Cost: 4
Learned from: Hamelin
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Holy
MP Cost: 36
Learned from: Angel Flute, White Robe
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Carbuncle
AP: 35
Learned from: Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Fenrir
AP: 55
Learned from: Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Phoenix
AP: 40
Learned from: Phoenix Pinion
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Madeen
AP: 120
Learned from: Ribbon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cure
AP: 20
Learned from: Magic Racket, Silk Shirt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Cura
AP: 40
Learned from: Golem's Flute, Barette
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curaga
AP: 80
Learned from: Hamelin, Angel Flute
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Life
AP: 25
Learned from: Golem's Flute, Rebirth Ring, Cachusha
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Full Life
AP: 35
Learned from: Siren's Flute, Light Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stona
AP: 25
Learned from: Air Racket
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Esuna
AP: 80
Learned from: Fairy Flute, Siren's Flute, Angel Flute, Rubber Suit
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Shell
AP: 20
Learned from: Multina Racket, Mythril Racket, Cotton Robe, Gold Choker,
Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
AP: 20
Learned from: Mythril Racket, Steepled Hat, Desert Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Haste
AP: 30
Learned from: Fairy Flute, Running Shoes, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Silence
AP: 25
Learned from: Priest's Racket, Lamia's Flute, Magic Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mini
AP: 35
Learned from: Magic Racket, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect
AP: 25
Learned from: Mythril Racket, Stardust Rod, Reflect Ring, Ruby
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Float
AP: 25
Learned from: Stardust Rod, Feather Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Dispel
AP: 25
Learned from: Tiger Racket, Siren's Flute
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Might
AP: 25
Learned from: Priest's Racket, Hamelin
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jewel
AP: 50
Learned from: Hamelin
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Holy
AP: 110
Learned from: Angel Flute, White Robe
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Float
AP: 20
Learned from: Feather Boots, Venetia Shield
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Haste
AP: 65
Learned from: Running Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Regen
AP: 75
Learned from: Golem's Flute, Golden Hairpin, Light Robe, Angel Earrings, Maiden
Prayer
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Life
AP: 155
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP 10% Up
AP: 20
Learned from: Magician Cloak, Magician Robe, Magician Shoes, Extension, Emerald
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP 20% Up
AP: 60
Learned from: Angel Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Healer
AP: 60
Learned from: Anklet, Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Reflect Null
AP: 55
Learned from: Robe of Lords, Pearl Rouge
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Concentrate
AP: 90
Learned from: Robe of Lords, Rosetta Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Half MP
AP: 120
Learned from: Light Robe, Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Jade Armlet, Dark Hat, Gaia Gear, Minerva's Plate, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 35
Learned from: Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 25
Learned from: Egoist's Armlet, Rosetta Ring, Fairy Earrings, Pearl Rouge,
Extension
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 60
Learned from: Green Beret, Silk Robe, Caschucha, Ribbon, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Mog's Protect
AP: 30
Learned from: Madain's Ring, Ribbon
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Loudmouth
AP: 15
Learned from: Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl Rouge
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Magician's Robe, White Robe, Running
Shoes, Gold Choker, Extension
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Anklet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Magic Armlet, Lamia's Tiara, Green Beret, Circlet, Dark Gear,
Magician Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Boost
AP: 150
Learned from: Pumice Piece
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
4.8 - Amarant
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============================================================================
===============================================================================
Flairs
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Aura
MP Cost: 12
Learned from: Scissor Fangs, Duel Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Chakra
MP Cost: 4
Learned from: Cat's Claws, Leather Plate
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Countdown
MP Cost: 16
Learned from: Kaiser Knuckles
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curse
MP Cost: 12
Learned from: Mythril Claws, Kaiser Knuckles
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Demi Shock
MP Cost: 20
Learned from: Avenger, Rune Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: No Mercy
MP Cost: 12
Learned from: Dragon's Claws, Duel Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Spare Change
MP Cost: Not Available
Learned from: Poison Knuckles, Rune Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Revive
MP Cost: 20
Learned from: Tiger Fangs, Rune Claws, Rebirth Ring
-------------------------------------------------------------------------------
===============================================================================
===============================================================================
Abilities
===============================================================================
===============================================================================
-------------------------------------------------------------------------------
Name: Aura
AP: 25
Learned from: Scissor Fangs, Duel Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Chakra
AP: 30
Learned from: Cat's Claws, Leather Plate
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Countdown
AP: 40
Learned from: Kaiser Knuckles
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Curse
AP: 20
Learned from: Mythril Claws, Kaiser Knuckles
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Demi Shock
AP: 50
Learned from: Avenger, Rune Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: No Mercy
AP: 25
Learned from: Dragon's Claws, Duel Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Spare Change
AP: 90
Learned from: Poison Knuckles, Rune Claws
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Revive
AP: 35
Learned from: Tiger Fangs, Rune Claws, Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Reflect
AP: 95
Learned from: Reflect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Float
AP: 20
Learned from: Feather Boots, Venetia Shield
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Haste
AP: 65
Learned from: Hermes's Shoes
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Regen
AP: 75
Learned from: Brave Suit, Carabini Mail
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto Life
AP: 155
Learned from: Rebirth Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 10% Up
AP: 20
Learned from: Judo Uniform, Germinas Boots, Aquamarine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: HP 20% Up
AP: 60
Learned from: Mantra Band, Adaman Hat, Black Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Accuracy +
AP: 40
Learned from: Power Wrist, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Long Reach
AP: Not Available
Learned from: Protect Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: MP Attack
AP: 50
Learned from: Red Hat, Battle Boots, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bird Killer
AP: 25
Learned from: Adaman Hat, Yellow Scarf
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bug Killer
AP: 50
Learned from: Mythril Armlet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Stone Killer
AP: 20
Learned from: Adaman Vest, Power Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Undead Killer
AP: 30
Learned from: N-Kai Armlet, Headgear, Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Devil Killer
AP: 30
Learned from: Chain Plate, Demon's Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Beast Killer
AP: 55
Learned from: Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Man Eater
AP: 20
Learned from: Bandana, Coronet, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Healer
AP: 40
Learned from: Anklet, Garnet
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Add Status
AP: 50
Learned from: Bone Wrist, Chimera Armlet, Bracer, Twist Headband, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Gamble Defense
AP: 35
Learned from: Twist Headband, Adaman Hat, Power Vest
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Power Throw
AP: 125
Learned from: Bracer
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Power Up
AP: 30
Learned from: Golden Skullcap
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: High Tide
AP: 35
Learned from: Jade Armlet, Dark Hat, Gaia Gear, Sapphire
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Counter
AP: 100
Learned from: Cat's Claws, Poison Knuckles, Mythril Claws, Scissor Fangs,
Dragon's Claws, Tiger Fangs. Avenger, Kaiser Knuckles, Duel Claws, Ritual Hat,
Power Vest, Anklet, Power Belt
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Protect
AP: 20
Learned from: Red Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Eye 4 Eye
AP: 35
Learned from: Flash Hat, Ninja Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Body Temp
AP: 35
Learned from: Jade Armlet, Madain's Ring, Fairy Earrings, Diamond
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Alert
AP: 60
Learned from: Ninja Gear, Germinas Boots
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Level Up
AP: 25
Learned from: Egoist's Armlet, Rosetta Ring, Fairy Earrings
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Ability Up
AP: 80
Learned from: Green Beret, Brigandine, Ribbon, Lapis Lazuli
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Flee-Gil
AP: 30
Learned from: Wrist, Desert Boots, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Insomniac
AP: 30
Learned from: Bandana, Gaia Gear, Coral Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Antibody
AP: 20
Learned from: Glass Armlet, Mantra Band, Survival Vest, Glass Buckle
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Bright Eyes
AP: 35
Learned from: Ritual Hat
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Restore HP
AP: 85
Learned from: Brave Suit, Promist Ring
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Jelly
AP: 35
Learned from: Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Return Magic
AP: 170
Learned from: Coronet, Brigandine
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Auto-Potion
AP: 30
Learned from: Mythril Vest, Demon's Vest, Running Shoes, Gold Choker
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Locomotion
AP: 30
Learned from: Anklet, Golden Skullcap, Survival Vest, Demon's Vest, Ninja
Gear
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Name: Clear Headed
AP: 25
Learned from: Green Beret, Circlet, Dark Gear, Magician Shoes
-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------
5. Shops
-------------------------------------------------------------------------------
===============================================================================
--------------------------------------------------
Dali
--------------------------------------------------
-----------------------------
EVE'S ITEM SHOP
-----------------------------
Dagger 320
Mage Masher 500
Broadsword 330
Iron Sword 660
Rod 260
Mage Staff 320
Wrist 130
Leather Wrist 200
Bronze Gloves 480
Leather Hat 150
Feather Hat 200
Rubber Helm 250
Bronze Helm 330
Leather Shirt 270
Silk Shirt 400
Bronze Armor 650
-----------------------------
TAVERN MEDICINE SHOP
-----------------------------
Potion 50
Phoenix Down 150
Antidote 50
Eye Drops 50
Tent 800
--------------------------------------------------
Lindblum
--------------------------------------------------
-----------------------------
ALICE'S ITEM SHOP
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Tent 800
-----------------------------
DRAGOOS' ARMORY
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Iron Sword 660
Javelin 880
Rod 260
Fork 1100
Leather Wrist 200
Glass Armlet 250
Bronze Gloves 480
Silver Gloves 720
Steepled Hat 260
Headgear 330
Iron Helm 450
Leather Plate 530
Linen Cuirass 800
-----------------------------
TORRES' SYNTHESIS SHOP
-----------------------------
Butterfly Sword 300 Dagger, Mage Masher
The Ogre 700 Mage Masher, Mage Masher
Cotton Robe 1000 Wrist, Steepled Hat
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
--------------------------------------------------
Burmecia
--------------------------------------------------
-----------------------------
ATLA'S MOGSHOP
-----------------------------
Needle Fork 3100
Glass Armlet 250
Mythril Gloves 980
Steepled Hat 260
Headgear 330
Magus Hat 400
Linen Cuirass 800
Barbut 600
Bronze Vest 670
Linen Cuirass 800
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Tent 800
--------------------------------------------------
Summit Station
--------------------------------------------------
-----------------------------
SUMMIT STATION SHOP
-----------------------------
Air Racket 400
Mythril Rod 560
Glass Armlet 250
Silver Gloves 720
Mythril Gloves 980
Steepled Hat 260
Headgear 330
Magus Hat 400
Rubber Helm 250
Iron Helm 450
Barbut 600
Bronze Vest 670
Linen Cuirass 800
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Tent 800
--------------------------------------------------
Treno
--------------------------------------------------
-----------------------------
TRENO WEAPONS & ARMOR SHOP
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Mythril Sword 1300
Mythril Spear 1100
Air Racket 400
Mythril Rod 560
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Fork 1100
Needle Fork 3100
Leather Wrist 200
Glass Armlet 250
Bone Wrist 330
Mythril Gloves 980
Bandana 500
Barbut 600
Silk Shirt 400
Leather Plate 530
Bronze Vest 670
Chain Plate 810
Linen Cuirass 800
Chain Mail 1200
-----------------------------
TRENO ITEM SHOP
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Tent 800
-----------------------------
TRENO SYNTHESIS SHOP
-----------------------------
Butterfly Sword 300 Dagger, Mage Masher
The Ogre 700 Mage Masher, Mage Masher
Cotton Robe 1000 Wrist, Steepled Hat
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
--------------------------------------------------
Cleyra
--------------------------------------------------
-----------------------------
BURMECIAN SOLDIER DAN'S WEAPONS & ARMOR SHOP
-----------------------------
Partisan 1600
Air Racket 400
Mythril Rod 560
Flame Staff 1100
Ice Staff 980
Needle Fork 3100
Bone Wrist 330
Mythril Armlet 500
Mythril Gloves 980
Thunder Gloves 1200
Magus Hat 400
Bandana 500
Mage's Hat 600
Mythril Helm 1000
Chain Plate 810
Mythril Vest 1180
Chain Mail 1200
Mythril Armor 1830
-----------------------------
STAR MAIDEN NINA'S MEDICINE SHOP
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Annoynment 150
Tent 800
--------------------------------------------------
Lindblum II
--------------------------------------------------
-----------------------------
DRAGOOS' WEAPON SHOP
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Ice Brand 3780
Partisan 1600
Multina Racket 750
Stardust Rod 760
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Leather Wrist 200
Glass Armlet 250
Bone Wrist 330
Mythril Armlet 500
Mythril Gloves 980
Thunder Gloves 1200
Headgear 330
Magus Hat 400
Bandana 500
Mage's Hat 600
Mythril Helm 1000
Silk Shirt 400
Leather Plate 530
Bronze Vest 670
Chain Plate 810
Linen Cuirass 800
Chain Mail 1200
Mythril Armor 1830
-----------------------------
ALICE'S MEDICINE SHOP
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Annoynment 150
Tent 800
-----------------------------
TORRES' SYNTHESIS SHOP
-----------------------------
Butterfly Sword 300 Dagger, Mage Masher
The Ogre 700 Mage Masher, Mage Masher
Cotton Robe 1000 Wrist, Steepled Hat
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
--------------------------------------------------
Fossil Roo
--------------------------------------------------
-----------------------------
MOGKI'S AND KUPPO'S MOGSHOPS
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Annoynment 150
Tent 800
-----------------------------
TREASURE HUNTER'S INVENTORY
-----------------------------
Ice Brand 3780
Partisan 1600
Multina Racket 750
Stardust Rod 760
Mythril Armlet 500
Mythril Gloves 980
Thunder Gloves 1200
Bandana 500
Mage's Hat 600
Mythril Helm 1000
Chain Plate 810
Mythril Vest 1180
Adaman Vest 1600
Mythril Armor 1830
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Annoynment 150
Tent 800
--------------------------------------------------
Conde Petie
--------------------------------------------------
-----------------------------
GROCERY STORE MEDICINES
-----------------------------
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Annoynment 150
Tent 800
-----------------------------
GOLDPILER'S WEAPONS SHOP
-----------------------------
Poison Knuckles 5000
Multina Racket 750
Stardust Rod 760
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Oak Staff 2400
Mythril Fork 4700
Mythril Armlet 500
Lamia's Tiara 800
Ritual Hat 1000
Adaman Vest 1600
Magician Cloak 1850
--------------------------------------------------
Black Mage Village
--------------------------------------------------
-----------------------------
NO. 163'S MEDICINE SHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Remedy 300
Annoynment 150
Tent 800
-----------------------------
NO. 239'S WEAPON & ARMOR SHOP
-----------------------------
Mage Masher 500
Mythril Dagger 950
Gladius 2300
Stardust Rod 760
Mage Staff 320
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Oak Staff 2400
Mythril Fork 4700
Leather Wrist 200
Glass Armlet 250
Bone Wrist 330
Mythril Armlet 500
Magic Armlet 1000
Leather Hat 150
Feather Hat 200
Steepled Hat 260
Headgear 330
Magus Hat 400
Bandana 500
Mage's Hat 600
Lamia's Tiara 800
Ritual Hat 1000
Silk Shirt 400
Leather Plate 530
Bronze Vest 670
Chain Plate 810
Mythril Vest 1180
Adaman Vest 1600
Magician Cloak 1850
Survival Vest 2900
-----------------------------
BLACK CAT SYNTHESIS SHOP
-----------------------------
Butterfly Sword 300 Dagger, Mage Masher
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
Mandain's Ring 3000 Bone Wrist, Stardust Rod
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
--------------------------------------------------
Madain Sari
--------------------------------------------------
-----------------------------
MORRISON'S MOGSHOP
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Gladius 2300
Poison Knuckles 5000
Multina Racket 750
Golem's Flute 2700
Pinwheel 200
Magic Armlet 1000
Lamia's Tiara 800
Ritual Hat 1000
Adaman Vest 1600
Survival Vest 2900
Potion 50
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 150
Annoynment 150
Tent 800
--------------------------------------------------
Alexandria
--------------------------------------------------
-----------------------------
DOUG'S ITEM SHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Remedy 300
Annoynment 150
Tent 800
-----------------------------
ALEXANDRIA WEAPON SUPPLY
-----------------------------
Mythril Dagger 950
Gladius 2300
Ice Brand 3780
Partisan 1600
Ice Lance 2430
Cat's Claws 4000
Poison Knuckles 5000
Stardust Rod 760
Healing Rod 1770
Lamia's Flute 3800
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Oak Staff 240
Pinwheel 2000
Glass Armlet 250
Bone Wrist 330
Mythril Armlet 500
Magic Armlet 1000
Mythril Gloves 980
Thunder Gloves 1200
Lamia's Tiara 800
Ritual Hat 100
Twist Headband 1200
Barbut 600
Mythril Helm 1000
Gold Helm 1800
Magician Cloak 1850
Survival Vest 2900
Brigandine 4399
Mythril Armor 1830
Plate Mail 2320
-----------------------------
ALCHEMIST'S SYNTHESIS SHOP
-----------------------------
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Angel Bless 9000 Mythril Dagger, Gladius
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3000 Mage Staff, Magician Cloak
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
Anklet 4000 Gold Choker, Peridot
Feather Boots 4000 Magician Shoes, Phoenix Pinion
Black Belt 4000 Twist Headband, Survival Vest
Pearl Rouge 5000 Moonstone, Elixer
--------------------------------------------------
Treno II
--------------------------------------------------
-----------------------------
TRENO SLUMS MEDICINE SHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Remedy 300
Annoynment 150
Tent 800
-----------------------------
KNIGHT'S RESIDENCE ARMORY SHOP
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Gladius 2300
Ice Brand 3780
Coral Sword 4000
Partisan 1600
Ice Lance 2430
Cat's Claws 5000
Poison Knuckles 5000
Multina Racket 750
Stardust Rod 760
Healing Rod 1770
Lamia's Flute 3800
Oak Staff 240
Magic Armlet 1000
Mythril Gloves 980
Thunder Gloves 1200
Lamia's Tiara 800
Ritual Hat 100
Twist Headband 1200
Mythril Helm 1000
Gold Helm 1800
Magician Cloak 1850
Survival Vest 2900
Brigandine 4399
Linen Cuirass 800
Mythril Armor 1830
Plate Mail 2320
-----------------------------
ALCHEMIST'S SYNTHESIS SHOP
-----------------------------
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Angel Bless 9000 Mythril Dagger, Gladius
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3000 Mage Staff, Magician Cloak
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
Mandain's Ring 3000 Bone Wrist, Stardust Rod
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
Anklet 4000 Gold Choker, Peridot
Feather Boots 4000 Magician Shoes, Phoenix Pinion
Black Belt 4000 Twist Headband, Survival Vest
Pearl Rouge 5000 Moonstone, Elixer
--------------------------------------------------
Lindblum III
--------------------------------------------------
-----------------------------
DRAGOOS' WEAPON/MEDICINE SHOP
-----------------------------
Coral Sword 4000
Partisan 1600
Ice Lance 2430
Poison Knuckles 5000
Magic Racket 1350
Healing Rod 1770
Lamia's Flute 3800
Cypress Pile 3200
Mythril Fork 4700
Pinwheel 200
Chimera Armlet 1200
Thunder Gloves 1200
Twist Headband 1200
Mantra Band 1500
Dark Hat 1800
Gold Helm 1800
Magician Cloak 1850
Survival Vest 2900
Brigandine 4399
Mythril Armor 1830
Plate Mail 2320
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Remedy 300
Annoynment 150
Tent 800
-----------------------------
WAYNE'S SYNTHESIS SHOP
-----------------------------
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Angel Bless 9000 Mythril Dagger, Gladius
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3000 Mage Staff, Magician Cloak
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
Mandain's Ring 3000 Bone Wrist, Stardust Rod
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
Anklet 4000 Gold Choker, Peridot
Feather Boots 4000 Magician Shoes, Phoenix Pinion
Black Belt 4000 Twist Headband, Survival Vest
Pearl Rouge 5000 Moonstone, Elixer
--------------------------------------------------
Oeilvert
--------------------------------------------------
-----------------------------
MIMOZA'S MOGSHOP
-----------------------------
Diamond Sword 4700
Trident 3580
Mythril Claws 6500
Magic Racket 1350
Healing Rod 1770
Fairy Flute 4500
Cypress Pile 3200
Silver Fork 7400
Pinwheel 200
Chimera Armlet 1200
Egoist's Armlet 2000
Thunder Gloves 1200
Diamond Gloves 2000
Mantra Band 1500
Dark Hat 1800
Green Beret 2180
Gold Helm 1800
Cross Helm 2200
Brigandine 4300
Judo Uniform 5000
Plate Mail 2320
Gold Armor 2950
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Remedy 300
Annoynment 150
Tent 800
--------------------------------------------------
Desert Palace
--------------------------------------------------
-----------------------------
MOJITO'S MOGSHOP
-----------------------------
Diamond Sword 4700
Trident 3580
Mythril Claws 6500
Magic Racket 1350
Healing Rod 1770
Fairy Flute 4500
Cypress Pile 3200
Silver Fork 7400
Rising Sun 500
Chimera Armlet 1200
Egoist's Armlet 2000
Thunder Gloves 1200
Diamond Gloves 2000
Mantra Band 1500
Dark Hat 1800
Green Beret 2180
Cross Helm 2200
Brigandine 4300
Judo Uniform 5000
Gold Armor 2950
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Remedy 300
Annoynment 150
Tent 800
--------------------------------------------------
Esto Gaza
--------------------------------------------------
-----------------------------
ESTO GAZA EQUIPMENT SHOP
-----------------------------
Gladius 2300
Zorlin Shape 6000
Diamond Sword 4700
Flame Saber 5190
Heavy Lance 4700
Scissor Fangs 8000
Magic Racket 1350
Asura's Rod 3180
Hamelin 5700
Cypress Pile 3200
Octagon Rod 4500
Silver Fork 7400
Rising Sun 500
Egoist's Armlet 2000
N-Kai Armlet 3000
Jade Armlet 3400
Diamond Gloves 2000
Venetia Shield 2800
Black Hood 2550
Red Cap 3000
Cross Helm 2200
Judo Uniform 5000
Power Vest 7200
Gold Armor 2950
Shield Armor 4300
Hi-Potion 200
Phoenix Down 150
Magic Tag 100
Vaccine 100
Remedy 300
Annoyntment 150
Tent 800
--------------------------------------------------
Mount Gulug
--------------------------------------------------
-----------------------------
MOGTAKA'S MOGSHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Remedy 300
Annoynment 150
Tent 800
--------------------------------------------------
Alexandria II
--------------------------------------------------
-----------------------------
SHOPKEEPER OUTSIDE THE INN
-----------------------------
Mythril Dagger 950
Gladius 2300
Ice Brand 3780
Partisan 1600
Ice Lance 2430
Cat's Claws 4000
Poison Knuckles 5000
Stardust Rod 760
Healing Rod 1770
Lamia's Flute 3800
Flame Staff 1100
Ice Staff 980
Lightning Staff 1200
Oak Staff 240
Pinwheel 2000
Glass Armlet 250
Bone Wrist 330
Mythril Armlet 500
Magic Armlet 1000
Mythril Gloves 980
Thunder Gloves 1200
Lamia's Tiara 800
Ritual Hat 100
Twist Headband 1200
Barbut 600
Mythril Helm 1000
Gold Helm 1800
Magician Cloak 1850
Survival Vest 2900
Brigandine 4399
Mythril Armor 1830
Plate Mail 2320
-----------------------------
SYNTHESIST WANDERING THE ALLEY
-----------------------------
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Angel Bless 9000 Mythril Dagger, Gladius
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3000 Mage Staff, Magician Cloak
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
Mandain's Ring 3000 Bone Wrist, Stardust Rod
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
Anklet 4000 Gold Choker, Peridot
Feather Boots 4000 Magician Shoes, Phoenix Pinion
Black Belt 4000 Twist Headband, Survival Vest
Pearl Rouge 5000 Moonstone, Elixer
--------------------------------------------------
Daguerreo
--------------------------------------------------
-----------------------------
SALES CLERK'S MEDICINE SHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Remedy 300
Annoynment 150
Tent 800
-----------------------------
WEAPONSMITH'S SHOP
-----------------------------
Mage Masher 500
Mythril Dagger 950
Gladius 2300
Zorlin Shape 6000
Rune Blade 8900
Obelisk 6000
Tiger Fangs 13500
Mythril Racket 2250
Asura's Rod 3180
Hamelin 5700
Octagon Rod 4500
Rising Sun 500
Bone Wrist 220
Mythril Armlet 500
Magic Armlet 1000
Chimera Armlet 1200
Egoist's Armlet 2000
N-Kai Armlet 3000
Jade Armlet 3400
Venetia Shield 2800
Defense Gloves 6000
Lamia's Tiara 800
Twist Headband 1200
Golden Hairpin 3700
Coronet 4400
Diamond Helm 3000
Gaia Gear 8700
Demon's Vest 10250
Demon's Mail 5900
Diamond Armor 8800
-----------------------------
SYNTHESIS EXPERT'S SHOP
-----------------------------
Angel Bless 9000 Mythril Dagger, Gladius
Sargatanas 12000 Gladius, Zorlin Shape
Cotton Robe 1000 Wrist, Steepled Hat
Silk Robe 2000 Silk Shirt, Bandana
Magician Robe 3000 Mage Staff, Magician Cloak
Glutton's Robe 6000 Mythril Fork, Cotton Robe
White Robe 8000 Gaia Gear, Jade Armlet
Black Robe 8000 Gaia Gear, N-Kai Armlet
Cachusha 1000 Magus Hat, Rubber Helm
Coral Ring 1200 Lightning Staff, Rod
Gold Choker 1300 Linen Cuirass, Soft
Magician Shoes 1500 Germinas Boots, Bone Wrist
Barette 1800 Needle Fork, Barbut
Power Belt 2000 Glass Buckle, Chain Mail
Mandain's Ring 3000 Bone Wrist, Stardust Rod
Fairy Earrings 3200 Magic Armlet, Soft
Extension 3500 Lamia's Tiara, Multina Racket
Reflect Ring 7000 Anklet, Mandain's Ring
Anklet 4000 Gold Choker, Peridot
Feather Boots 4000 Magician Shoes, Phoenix Pinion
Black Belt 4000 Twist Headband, Survival Vest
Pearl Rouge 5000 Moonstone, Elixer
Promist Ring 6000 Chimera Armlet, Ruby
Battle Boots 6500 Feather Boots, Wing Edge
Rebirth Ring 7000 Diamond, Anklet
Angel Earrings 8000 Fairy Earrings, Barette
Garnet 350 Ore, Remedy
Amethyst 200 Ore, Annoyntment
Peridot 100 Ore, Soft
Sapphire 200 Ore, Antidote
Opal 100 Ore, Potion
Topaz 100 Ore, Eye Drops
Thief Gloves 50000 Mythril Armlet, Sargatanas
--------------------------------------------------
Ipsen's Castle
--------------------------------------------------
-----------------------------
KUMOOL'S MOGSHOP
-----------------------------
Mage Masher 500
Iron Sword 660
Mythril Spear 1100
Poison Knuckles 5000
Multina Racket 750
Mythril Rod 560
Lamia's Flute 3800
Oak Staff 2400
Needle Fork 3100
Rising Sun 500
N-Kai Armlet 3000
Jade Armlet 3400
Venetia Shield 2800
Red Hat 3000
Golden Hairpin 3700
Cross Helm 2200
Diamond Helm 3000
Power Vest 7200
Gaia Gear 8700
Shield Armor 4300
Demon's Mail 5900
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Vaccine 100
Annoynment 150
Tent 800
--------------------------------------------------
Bran Bal
--------------------------------------------------
-----------------------------
MOOROCK'S MOGSHOP
-----------------------------
Dagger 320
Mage Masher 500
Mythril Dagger 950
Gladius 2300
Zorlin Shape 6000
Orichalcon 17000
Defender 9240
Holy Lance 11000
Avenger 16000
Mythril Racket 2250
Bistro Fork 10300
Rising Sun 500
Dragon Wrist 4800
Defense Gloves 6000
Coronet 4400
Flash Hat 5200
Adaman Hat 6100
Platinum Helm 4600
Demon's Vest 10250
Minerva's Plate 12200
Platina Armor 10500
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Vaccine 100
Remedy 300
Annoynment 150
Tent 800
--------------------------------------------------
Black Mage Village II
--------------------------------------------------
-----------------------------
NO. 163'S MEDICINE SHOP
-----------------------------
Potion 50
Hi-Potion 200
Phoenix Down 150
Echo Screen 50
Soft 100
Antidote 50
Eye Drops 50
Magic Tag 100
Vaccine 100
Remedy 300
Annoynment 150
Tent 800
-----------------------------
NO. 239'S EQUIPMENT SHOP
-----------------------------
Wizard Rod 3990
Siren's Flute 7000
High Mage Staff 6000
Thief Hat 7100
Holy Miter 8300
Dark Gear 16300
-----------------------------
BLACK CAT SYNTHESIS SHOP
-----------------------------
Butterfly Sword 300 Dagger, Mage Masher
The Ogre 700 Mage Masher, Mage Masher
Exploda 1000 Mage Masher, Mythril Dagger
Rune Tooth 2000 Mythril Dagger, Mythril Dagger
Angel Bless 9000 Mythril Dagger, Gladius
Sargatanas 12000 Gladius, Zorlin Shape
Masamune 16000 Zorlin Shape, Orichalcon
Duel Claws 16000 Dragon's Claws, Tiger Fangs
Priest's Racket 11000 Air Racket, Cachusha
Bracer 24000 Battle Boots, Venetia Shield
Gauntlets 8000 Mythril Gloves, Dragon Wrist
Golden Skullcap 15000 Gold Helm, Golden Hairpin
Circlet 20000 Coronet, Rosetta Ring
Grand Helm 20000 Cross Helm, Power Belt
Rubber Suit 20000 Minerva's Plate, Egoist's Armlet
Brave Suit 26000 Mythril Vest, Mythril Rod
Light Robe 20000 Magician Robe, Glass Armlet
Grand Armlet 45000 Mythril Sword, Mythril Armlet
Desert Boots 300 Leather Hat, Leather Shirt
Yellow Scarf 400 Feather Hat, Steepled Hat
Glass Buckle 500 Glass Armlet, Leather Wrist
Germinas Boots 900 Desert Boots, Fork
Gold Choker 1300 Linen Cuirass, Soft
Running Shoes 12000 Battle Boots, Emerald
Rosetta Ring 24000 Madain's Ring, Holy Lance
Garnet 350 Ore, Remedy
Amethyst 200 Ore, Annoyntment
Peridot 100 Ore, Soft
Sapphire 200 Ore, Antidote
Opal 100 Ore, Potion
Topaz 100 Ore, Eye Drops
Lapis Lazuli 400 Ore, Dead Pepper
===============================================================================
-------------------------------------------------------------------------------
6. Items
-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------
Item Name: Annoytment
Buy/Sell: 150/75
Description: Cures trouble.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Antidote
Buy/Sell: 50/25
Description: Cures Venom and Poison.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Dead Pepper
Buy/Sell: -/-
Description: Deals damage to the target. If you give it to a chocobo...
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Echo Screen
Buy/Sell: 50/25
Description: Cures Silence.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Elixir
Buy/Sell: -/-
Description: Fully restores HP and MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ether
Buy/Sell: -/-
Description: Restores 150 Mp. The effect decreases if used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Eye Drops
Buy/Sell: 50/25
Description: Cures Darkness.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Gysahl Greens
Buy/Sell: -/-
Description: Cures Berserk. Item has no effect in the field. Chocobo's favorite
food.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Hammer
Buy/Sell: -/-
Description: Cinna's hammer.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Hi-Potion
Buy/Sell: 200/100
Description: Restores 450 HP. The effect decreases if used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Magic Tag
Buy/Sell: 100/50
Description: Cures Zombie.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Ore
Buy/Sell: -/-
Description: Restores HP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Phoenix Down
Buy/Sell: 150/75
Description: Cures KO.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Pinwheel
Buy/Sell: 200/100
Description: Throwing weapon used with the command Throw. It cannot be equipped.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Potion
Buy/Sell: 50/25
Description: Restores 150 HP. The effect decreases if used in the field.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Remedy
Buy/Sell: 300/150
Description: Cures various status abnormalities.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Rising Sun
Buy/Sell: 500/250
Description: Throwing weapon, more powerful than the Pinwheel. It is used with
the command Throw and cannot be equipped.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Soft
Buy/Sell: 100/50
Description: Cures Petrify and Gradual Petrify.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Tent
Buy/Sell: 800/400
Description: Restores HP and MP. If you ask a moogle, he will restore
everyone's HP and MP.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Vaccine
Buy/Sell: 100/50
Description: Cures Virus.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Item Name: Wing Edge
Buy/Sell: -/-
Description: Throwing weapon more powerful than the Rising Sun. It is used with
the command Throw and cannot be equipped.
-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------
7. Footer
-------------------------------------------------------------------------------
===============================================================================
Just the stuff that you never (should) read.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
7.1 - Credits
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
* Psycho Pengiun helped me immensely with allowing me to use most of his
lists.
* I would like to thank Gbness. His guide on Final Fantasy IX is the closest
to perfection that this game will get. Some of his strategies and format, for
being so great, were added in this document. For that, I will give him all the
credit he wants. =)
* Kenneth Miller and Henry LaPierre for the experience trick at Oeilvert.
This information is from page 86 of Expert Gamer.
* Manual of the game for the basics.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
7.2 - Version History
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-----------------------------
-- Before Released Version --
-------------------------------------------------------------------------------
Version .95 -- 04/23/04 -- Some Side Quests complete.
1 Hours -- 10 KB -- 1125 KB
-------------------------------------------------------------------------------
Version .93 -- 04/22/04 -- Walkthrough: Completed!
8 Hours -- 79 KB -- 1115 KB Revision: 6.0, 9.1, 9.2
-------------------------------------------------------------------------------
Version .90 -- 04/22/04 -- Walkthrough: Beginning of Disc Four.
4 Hours -- 41 KB -- 1036 KB Revision: 6.0, 9.1, 9.2
-------------------------------------------------------------------------------
Version .89 -- 04/21/04 -- Walkthrough: Beginning of Disc Four.
4 Hours -- 16 KB -- 995 KB Revision: 4.4
-------------------------------------------------------------------------------
Version .87 -- 04/20/04 -- Walkthrough: Before Garland fight.
4 Hours -- 57 KB -- 979 KB
-------------------------------------------------------------------------------
Version .85 -- 04/19/04 -- Walkthrough: Before Pandemonium.
9 Hours -- 78 KB -- 916 KB Basics done.
-------------------------------------------------------------------------------
Version .75 -- 04/18/04 -- Walkthrough: Before Terra.
8 Hours -- 85 KB -- 838 KB
-------------------------------------------------------------------------------
Version .71 -- 04/17/04 -- Walkthrough: Before Mount Gulug.
2 Hours -- 2 KB -- 753 KB Revision: 3.3.
-------------------------------------------------------------------------------
Version .70 -- 04/16/04 -- Walkthrough: Before Esto Gaza on disc three.
11 Hours -- 76 KB -- 751 KB
-------------------------------------------------------------------------------
Version .67 -- 04/11/04 -- All lists completed. Thanks Steve.
4 Hours -- 297 KB -- 675 KB
-------------------------------------------------------------------------------
Version .26 -- 04/10/04 -- Walkthrough: Before Black Mage Village.
6 Hours -- 63 KB -- 378 KB
-------------------------------------------------------------------------------
Version .20 -- 04/09/04 -- Walkthrough: Beginning of Disc Three.
5 Hours -- 40 KB -- 315 KB
-------------------------------------------------------------------------------
Version .18 -- 04/08/04 -- Walkthrough: Before Madain Sari.
4 Hours -- 32 KB -- 275 KB
-------------------------------------------------------------------------------
Version .16 -- 04/05/04 -- Walkthrough: Beginning of Fossil Roo.
10 Hours -- 67 KB -- 243 KB
-------------------------------------------------------------------------------
Version .11 -- 04/04/04 -- Walkthrough: Middle of Cleyra.
8 Hours -- 52 KB -- 176 KB
-------------------------------------------------------------------------------
Version .08 -- 04/03/04 -- Walkthrough: Middle of Summit Station.
4 Hours -- 60 KB -- 124 KB
-------------------------------------------------------------------------------
Version .04 -- 04/02/04 -- Walkthrough: Middle of Lindblum.
9 Hours -- 64 KB -- 64 KB
-------------------------------------------------------------------------------
Percentage Completed: 95% \\ Total Hours: 95 Hours (15 days) \\ Total KB: 1125
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
7.3 - Legal Disclaimer
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This document is Copyright (c) 2003 Andrew "TestaALT" Testa. All Rights
Reserved. This document may not be reproduced or retransmitted in any form and
under any circumstances without the complete consent of the author. It may not
be sold, altered, or published in any way without the advanced permission of the
author. All sources, which have contributed to this document, are cited and/or
credited in some form. The only sites I allow this document to be viewed at are:
GameFAQs
IGN
If you see this document at any other sources email me telling so as I do
not allow this document to be published at any other sources. Please do not
ask me if you want this document on your website, as the answer will most
likely be no. These terms have become binding once the recipient (or reader)
opened this document. Violation of these terms are strictly prohibited and will
result in a lawsuit. Please do not take these terms as threats and/or not read
them as they are all very much true. I can sue you for an act of plagiarism and
will not hesitate to do so. Thank you for reading this legal disclaimer and have
a nice day!
"Don't Steal, just ask!" - Breath of Fire III
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
7.4 - Contact Information
-------------------------------------------------------------------------------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section will tell you how to contact the author regarding work that he
has done. Questions you have can be sent to [email protected]. I have only
two rules when it comes to sending me an email. They our: The question should
not be answered in this document and put the game name in the subject line. If
you do not follow these rules your email will be ignored. The question might be
added in the next update as I see fit. I will try my best to respond to your
question. Thank you for reading this information.
Did you like this guide? Rate my guide then see some of my other work at:
-> http://gamefaqs.com/features/recognition/23249.html <-
+- End of File -+



