Four Swords FAQ - Guide for The Legend of Zelda: Four Swords Adventures

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                     |     The Legend of Zelda: Four Swords        |
                     |               by Derek Tinklenberg          |

The Legend of Zelda: Four Swords FAQ
Version 1.1
System: Gameboy Advance (SP)
Table of Contents:
1. About Me
2. What's New
3. Story
4. Getting Started
5. How to Play
6. Four Swords Rules
7. Items
8. Hints and Tips
9. Ending Credits / Special Thanks
10. Copyright
1. About Me
This is my first FAQ for this game and my first FAQ ever, so please don't send 
me email telling me that it is no good at all. I tried my best. I will only be 
accepting emails that have to do with the game, emails that are a compliment, 
or emails that tell me mistakes that I may have made. Any other emails will 
most likely not be accepted. If you have any questions about the game, feel 
free to ask them. I will not embaress you for whatever question you ask. If 
you do send in something that helps this FAQ, your name (If you want), will 
be added in the special thanks section. Do NOT send me spam or anything 
related to spam.

Name: Derek Tinklenberg
Email: [email protected]
MSN: [email protected]
2. What's New
[Version 1.1] - Added a hint/tip.
[Version 1.0] - Finished the FAQ.
3. Story
Long ago, in the Kingdom of Hyrule, there appeared a Wind Sorcerer named 
Waati. Vaati could bend the wind to his own will and used this aweful power 
to terrorize many villages of Hyrule. In his assaults on the villages, Vaati 
would kidnap any beautiful girls who caught his fancy.

Many knights from the castle and other brave men set out to subdue the 
sorcerer and rescue the girls, but each one fell in turn to Vaati's awesome 
power. Just as people had begun to lose hope, a lone boy traveling with 
little but a sword at his side appeared.

When this boy heard what was happening, he said only, "I will defeat this 
sorcerer." He boldly entered Vaati's palace, mystically trapped the evil 
sorcerer inside the blade of his sword, and returned the young girls to their 
villages. The boy then went deep into the forest and disappeared.

The villagers asked the girls how a boy so young could have saved them all 
and defeated the sorcerer when no one else could. The young girls told a 
story of how with just the wave of his sword, the small boy's body 
shattered into four pieces, each of which then formed a completet copy of the 
boy. These four young boys then worked together to defeat the sorcerer. The 
people did not believe the story, but they called it the Four Swords 
nonetheless. As rumors of the blade's power to divide a person into four 
entities spread, the people buit a shrine to protect it.

Princess Zelda of the land of Hyrule was a beautiful young girl born with the 
mysterious power to sense approaching forces of evil. For this reason, she 
was assigned with the sacred duty of protecting the shrine of the Four Sword 
and the blade itself. One day, Zelda was in Hyrule Castle when she sensed 
that something unusual was occuring at the Four Sword Shrine. She asked a 
boy named link, whom she trusted above anyone else, to accompany her to 
investigate the happenings at the shrine...
4. Getting Started
Four Swords is a game for 2-4 players only.
You will need:
   - A Gameboy Advance (SP) for every player there is.
   - Four Swords / A Link to the Past game pak for each player.
   - 1 link for 2 players, 2 links for 3 players, and 3 links for 4 players.

Connect the game link(s) depending on how many players you are playing with. 
Then turn on the Gameboy Advance system(s) and go to Four Swords. You can 
then choose to watch or skip (By pressing start) the cut-scene. Once done, 
choose your world and begin playing.
5. How to Play
There are 4 stages, each with there own features. You may select which stage 
you want at the stage selection screen.
The four stages are listed here:

Death Mountain: Lava and ash filled stage.

Talus Cave: Covered with ice. Very slippery.

Sea of Trees: A stage filled with trees, grass, and bushed.

Chamber of Insight: This is only the tutorial for learning the basics of
Four Swords.
6. Four Swords Rule
Work in a team to collect as many rupees as you can.

When a player dies (also called getting downed), you have to pay a certain 
amount of rupees to revive the player. Everytime a player is downed, the 
rupees you have to pay will go up.

Game Over:
Unfortunately, if you are downed to many times, you get a game over and the 
game ends for everyone.

Three Keys:
There are three keys, one for each stage, that you get from a fairy everytime 
you beat a stage. When all three keys are collected, you can then enter 
Vaati's palace.

Medal of Courage:
These are awarded to the player who did the best (or collected the most 
rupees). The Metals of Courage you receive will be viewable at the file 
selection screen.
7. Items
There are a number of different items that you can use in Four Swords. Below 
are some that you can use.

Bombs: These are used to blast open cracked walls and hurt enemies. Pressing 
the A button after laying a bomb will explode the bomb earlier.

Boomerang: Use the boomerang to stun enemies or attack from a distance away. 
The boomeranh can also be used to grab rupees or hearts.

Gnat Hat: Wearing the gnat hat will make you shrink majorly! Use it to get 
into little spaces that you normally couldn't fit in.

Roc's Cape: This item allows you to stay in the air for a longer period of 
time than normal. Use it to jump over gaps or other obstacles.

Bow and Arrow: This very important item is used to hurt or damage enemies 
from far away. Holding down the A button will result in a more powerful shot.

Magnetic Glove: This item makes it possible to attract or detract to magnetic 
blocks. You can also take your partner across gaps with this item.

Pegasus Shoes: Wearing these will make you dash really fast and up slopes.

Shield: This item, of course, blocks some enemies attack and flips some other 
enemies upside-down.

Key: Used to unlock locked doors.

Rupees: Different colored rupees are worth different values. Below are the 
values of each color:

Green: 1 rupee
Blue: 5 rupees
Red: 20 rupees
Big Green: 50 rupees
Big Blue: 100 rupees
Big Red (Hey! That sounds like a type of gum): 200 rupees

Crystal Shards: The yellowish colored rupees are crystal shards. Collecting 
four of these will give you more rupees than you could imagine!

Black Rupee: This rupee is one that you don't want to collect. It will spew 
out rupees that are in your wallet out everywhere.

Heart: Getting a heart will make your life guage will up by one.

Fairy: Touching a fairy will heal your whole life guage.

Razor Seeds: Increase attack power.
Armor Seeds: Increas defense power.
Pegasus Shoes: Increase walking speed.

Other Features:

Rupee Fever: When all players have a full life guage, the rupees collected 
will be worth twice their normal value.

Heart Containers: At the end of all stages there is a Heart Container. 
Getting on of these will increase your life guage by one heart.

Rupee Wraith: You do NOT want to run into one of these. It will slowly 
steal rupees from you.
8. Hints and Tips
Sumbitted by Justin York:

Go back to the level select screen again if you have beaten the game and 
choose a level. If you beat that level and you have 3000 or more rupees 
you'll get a gold key. Do this for every level and you'll probably get 
something in Vaati's palace. Do that again and this time try to get 5000 or 
more and you'll get the hero's key. I do not know exactly what will happen if 
you get the gold key and the hero's key.
9.Ending Credits / Special Thanks
Nintendo: For making this great game and a system to go with it.

Justin York: For a Hint/Tip for my guide.

You: For reading this FAQ.
10. Copyright
This FAQ is copyright 2004 by Derek Tinklenberg. It may not be copied or 
reproduced under any circumstances, except personal or privat use. It may 
not be sold for money or for a profit. Any violation of this copyright is 
a viaolation of the law.

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