Guide / FAQ - Guide for LEGO Batman 2: DC Super Heroes

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--__--__--__--__--__--__--__--__LEGO Batman 2: DC Super Heroes_-__--__--__--__-
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\---------------------------------By Alek Kettenburg------------------------- /
 \--------------------------------Start Date:8/10/12-------------------------/
  \-------------------------------end Date:8/14/12------------------------- /
   \------------------------------Type: General Walkthrough----------------/
    \-----------------------------Version 1.00--------------------------- /
     \----------------------------As of 00/00/00------------------------ /
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--------------------------------Table Of Contents------------------------------
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Table of Contents-----------------------------------You're looking at it Genius

Introduction-------------------------------------------------------------[IT01]

Tips and Advice----------------------------------------------------------[TAA2]

Walkthrough--------------------------------------------------------------[WKH3]

Theatrical Pursuits------------------------------------------------------[TP04]

Harbouring a Criminal----------------------------------------------------[HA05]

Arkham Asylum Antics-----------------------------------------------------[AAA6]

Asylum Assignment--------------------------------------------------------[AA07]

Chemical Crisis----------------------------------------------------------[CC08]

Chemical Signature-------------------------------------------------------[CS09]

Unwelcome Guests---------------------------------------------------------[UG10]

Destination Metropolis---------------------------------------------------[DM11]

Research and Development-------------------------------------------------[RD12]

Down to Earth------------------------------------------------------------[DE13]

Underground Retreat------------------------------------------------------[UR14]

The Next President-------------------------------------------------------[NP15]

Core Instability---------------------------------------------------------[CI16]

Tower Defiance-----------------------------------------------------------[TD17]

Heroes Unite-------------------------------------------------------------[HU18]

---Mini Kit Locations/ Citizens------------------------------------------------

Theatrical Pursuits------------------------------------------------------[TS19]

Harbouring a Criminal----------------------------------------------------[AL20]

Arkham Asylum Antics-----------------------------------------------------[CS21]

Asylum Assignment--------------------------------------------------------[NT22]

Chemical Crisis----------------------------------------------------------[IS23]

Chemical Signature-------------------------------------------------------[RE24]

Unwelcome Guests---------------------------------------------------------[TS25]

Destination Metropolis---------------------------------------------------[IS26]

Research and Development-------------------------------------------------[NT27]

Down to Earth------------------------------------------------------------[TH28]

Underground Retreat------------------------------------------------------[AT29]

The Next President-------------------------------------------------------[NT30]

Core Instability---------------------------------------------------------[TY31]

Tower Defiance-----------------------------------------------------------[CE32]

Heroes Unite-------------------------------------------------------------[TE33]

My Other Guides----------------------------------------------------------[MOG1]

Credits------------------------------------------------------------------[CS23]

Copyright----------------------------------------------------------------[IS16]

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--------------------------------Introduction [ITO1]----------------------------
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Hello and welcome to my twenty-fourth guide. In this guide I will explain how
to get through each mission in the efficient way possible. I hope you enjoy the
guide and thanks for reading. One last thing before I get onto the guide. If
you find any errors or somthing I missed please E-mail me at [email protected].
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--------------------------------Tips and Advice [TAA2]-------------------------
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1) Break everyhting. If you want to get enough studs to fill the stud bar you
are going to have to break everything that you see.

2) Both Superman and Wonder Woman cannot be killed. Switch over to them when
fighting large amounts of enemies.

3) In order to get all of the mini kits you will have to replay after the
game after beating it once.

4) Gather your studs when you die. Every time you die you will drop around
1-2 thousand studs. If you lose too many you may not be able to fill the
stud bar and get super hero status.

5) Lego blocks that are moving on there own and are sparkling can be built
up into different things such as suits or switches (Most of witch are necessary
to advance the mission).

6) Pressing and holding H will allow you to use a long range attack. This works
on Batman, Robin, Superman, Wonder Woman, and a few others that I won't list.
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------------------------------Walkthrough [WKH3]-------------------------------
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There are a few things I would like to mention prior to starting the actual
guide.

1. Assume that if there is an enemy, you should take them down.

2. This first section of the guide will only cover how to beat the game. If you
want to know where the citizens, mini kits, or bricks are located, you can
look in a later part of the guide that will come soon in the next update.

3. The came is rather linear so most of the time I will just say "continue
down to the right" or "head down the path."
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------------------------------Theatrical Pursuits [TP04]-----------------------
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Well, that one way of starting a game... Any way start by beating the crap out
off all the enemies in the theater area. Next up build the stairs on the right
side of the stage by holding down "K". Harley is just as annoying a charcter
in lego form as she is in every other form. Luckily she is one very easy
boss. She will be on one of three of the platforms on the stage. While she
is on the stage she will throw random objects at you. Along with this, a few
henchmen will spawn onto te stage. To beat her, use your batarangs. When
she gets hit, she will fall onto the stage and start hitting things with her
hammer. Just ignore her and then hit her when she gets back on the next
platform. Repeat this process until she is taken out. Jump down the trap door.

Wreck the places for bolts and then take notice of the large bell shaped
objective in the left side of the room. It it few times and it will move
towards the center of the room. Notice the very familiar green legs? Keep
hitting the bell until it breaks open, revealing none other then the Riddler.
Follow him off to the right. Now we will learn about the grappling hook. It
works like the batarangs. Use to get up to the second floor of the stage
area. USe the Grappler on the grapple handle on the right, and then use it
on the handle on the right of the gap. MOve across the catwalk and jump onto
the crate with the bat symbol on it. Finish off the henchmen and then build
the pieces.

Grab the suit. Hold K to stealth with the suit. Head past the secuirity
camera and take the guy along with the green structure next to him. This will
take out the security camera. Continue moving to the right. Grapple onto one
handle and then press U to switch to Robin, and then grabble onto the handle.

Dispatch of the 3 thugs that come out of the wall. Head up to the green wall
and press K. Find where the Riddler is and then press H while aiming at the
handle above him. Above a few times, he will burst through the wall. Now for
another Boss. Go stealth and then punch three times. Thats it. Build the
pieces behind him and head down the elevator.

Start off by destroying the popcorn machine to the right of the doors. Press
K to reassemble it into a new suit for Robin. Now take out the enemies that
spawn into the area and then switch over to Robin. Hold H and target the
pole socket. Swing over to the next floor. Destroy the plants at the left
edge of the blacony and quickly build a handle for Batman to join us. Switch
back to batman and rejoin yourcomrad.

Go stealth and head to the back of the room. Break all of the seats and Build
a "Ball socket". Switch to Robin and use his ball form and move into the
socket. Move in a direction and this will move the platform to the ground.
Switch back to Batman and go stealth. Now just punch Two-face 4 times and
watch as he blasts away at Robin at no avail.

Head up the stairs and get ready for another fight. Simply wait for him to
come up and shock your character and then swich to your other character and
punch him. He will then throw some viles at you. Dodge them and repeat the
process. Once he's down to one heart, head off to the right and take out the
two henchmen. Use the x-ray vision on the green pannel. Press H once on the
pipe in the top left and then use it twice on the lower right one. Head up
to where the Joker was and build a zip line from the pieces. Jump onto the
line and watch the end scenes.

Unlocks: Characters: Batman, Robin
         Suits: Sensor, Acrobat

Now for something new. A giant city for you to explore in the Lego universe.
Most of the city is blocked off for now so first lets head off to the left.
Break the crates near the green box and then build us up a suit that Batman
some how lost from the last mission. Brab it and head on over to the green
box previously mentioned. Press H on all 3 red wires and then build up the
pieces. Grab the acrobat suit and move off to the left. Use the ball socket.
Go to the console and call for the only availible vehicle. Switch to Robin
and get in.

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---------------------------Harboring a Criminal [HA05]-------------------------
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Hey, Those jerks messed up our ride! Well I guess we have to fix it now. Start
by clearing out the thugs next to the chopper and then build the pieces
that right next to the chopper. Next up, head off to the back of the area that
you landed. Break the two latches on the trailer using Batarangs. Enter the
trailer and destroy the computer console and then build into a suit platform.
This one is called the power suit. With it, you can destory silver blocks
that are normally indestructible.

Head to the front of the theater and take out the enemy thugs. Throw a bomb
onto the silver spotlight and then build the blocks into a suit for Robin.
Grab the magnetic suit for RObin and press K to destroy the two blue pipes on
the wall. Now walk up the wall onto the blacony. Move towards the center of
the balcony and grapple onto the banner at the center of the balcony. Ride
it as far as it goes and then jump off to the left onto a brown pipe. Jump up
to the next ledge and use the magnet suit on the blue structure. Walk up the
structure and move across the roof. Take out the two thugs and use the suit
on the lift on the far right side of the roof. This will move the parts to
the helicopter and allow Batman to get up.

Switch to Batman and build the parts next to the helicopter. Head into the
lift and rejoin Robin. Press K at the orange handle and then rapidly press
K to open it. Use Robin magnets on the ladder and then head up. Use Batmans
rockets on the silver plate on the opposite wall. Switch to Robin and use the
magnet on the blue plate. Use it once more on the next blue plate and then
grapple your way up onto the handle. Take out the lone thug and use a bomb on
the silver spotlight. Build the parts and ride the zipline down to the next
area.

Watch your step. Grapple up to the next level and move across the ledge.
Use the magnets on the blue object and then use Batman to grapple across.
Pull away at the orange handle to revail the last of the helicopter parts.
Jump back down and assemble the last of the helicopter. Get in and get ready
for a chase.

Wait why didn't he call that in earlier? For this bit all you need to do is
shoot the Joker until the bar empties. The joker will then lose a heart and
call in a few of his cronies. Take them out and repeat the process. Don't
forget to shoot the purple missiles!

Boss fight time. Now for round two with the joker. Don't even try to punch
the boat, you'll take damage and it wont hurt him. Head off to the left and
fire a bomb onto the yelloe bulldozer. Stay behind the vehicle and build
the parts. Walk into the green part of the cannon to rotate it around. Now
watch the fireworks.

For this next phase the joker will start throwing nothing
other then pies at us. Along with the pies, his thugs will start spawning into
the area. Make your way to the back right of the area. Fire a single rocket
at the Joker to stun him and then start building. Fire a rocket at the newly
built structure and then buid it up some more. Switch over to Robin and walk
up the blue pipes. Jump on the platform above the swinging sign and destroy
the blocks. Use the magnets on both of the rods to damage the joker.

For the
final stage we must take out some of the Jokers henchmen. Start by taking out
the first couple of thugs and then fire a rocket at the turret. Next, use the
magnets on the blue blates. Finish it off by shooting one more rocket at the
boat. Finish off the last of the henchmen and build one more structure to end
the battle.

Unlocks: Power, Magnet

Now for the city!

Head over to the near by vehicle pad and grab one of the vehicles. Now we
have to destroy all of the statues in the area before you can leave. Press
K for rockets and H for the machine gun. You ave to use the rockets to take out
the statues. With the statues gone, you can now leave. Head down the road and
access the console at the marker. Once inside, head down to the left and
get into the elevator.

Yep, because I TOTALLY didn't see that one coming.... Back in the Batcave, head
over to the the computer console. Pree U over the red explanation point and
then selecting it by pressing J.

Outside, you can explore the city but I won't be going to far in depth in
this section of the guide. I will have a list of the unlockables in another
section of the guide. For now, let's head over to the prison. Once you reach
the Prison you will have to use the console on the side of the road in order
to open the bridge.

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---------------------------Arkham Asylum Antics [AAA6]-------------------------
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I hate mazes... Luckily this one isn't to bad and you have me to walk you
through it. Start by heading down to the right and Throwing a bat rang at the
the two green viles. Build up the new blocks and then grapple onto the handle.
This will reveal a acrobat suit for Robin. Equip it and head over to the green
pit to the right. Through his staf at the socket in the wall and then jump on
over. Walk down and around the corner and head to the large silver statue
of a perosn. Jump onto the blue bar to revail some parts. Build it up for a
power suit. Now, head up the red ramp next to the statue and carefully build
the TWO handles over the green pool. As Batman, jump over and grab the power
suit. Blow down the silver gate to the right and climb up the wall. Fire a
bomb at the statue to put a stop to Catwoman.

Head past catwomans body and follow the path. Go past the blue arch and stop
once you reach the silver wall. Destroy the silver wall and silver statue a
bit more to the left. Build the ball socket and get in. This time around you
need to move up and down in order to move the pad around the corners. Doing
this task will reveal the Bat Suit. This suit can destroy Blue objects and
can glide. Go to the blue arch we passed press K while facing both sides. This
will trip up Two-faces truck.

Two down, one to go. Head to the right and down. Follow the path to the right
and around until you reach a white grate. Break the blue part of the grate
and then use the rapple bars to the left. This will revail yet another suit
for Robin. This one is called the Ice suit. This one can be used to freeze
water. Try it on the nearby waterfall and climb up onto the wall. Head off
to the right and jump down. Head down to the right and break the glowing
rocks in the pit. This will revail another power suit. Grab it, and head to the
left. Fire a bomb at the silver statue and then freeze the newly created
waterfall.

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-----------------------------Asylum Assignment [AA07]--------------------------
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Start off by heading over and talking to Gordon. Didn't see that one coming..
Start off by hitting the elevator until you get some glowing pieces. Hit K
and build Robins final suit. The Hazard suit can extinguish flames. Be warned
that it does have limited amounts of water and in order to refill the water you
have to jump into a pool of water. Extinguish the flames and then brake
through the barricades. As Robin, jump into water. The Hazard suit will cause
him to sink. In the water, head to the left and activate the switch. This
will cause Batmans final suit to rise to the surface. The Electric Suit
allows Batman to pass through electric areas and drainel ectricity from some
devices.

Walk through the electrified area and then drain the machine of its power.
Move Robin past the now disabled pipes and break the pile of rubble. This will
cause some platforms to float back to the surface. Switch back to Batman and
disable the electrical machinery. As Robin, destroy the disabled fan and move
through the tunnel. Break the fan on the other side and activate the switch.
Now use Batman to activate the computer. Enter the underwater tank and destroy
the reacter that is directly to the right of the door. As Batman, break the
blue fan and move forward a bit. Destroy the desk and build up the pieces.
Push our newly constructed switch, allowing the gate holing Robin to be
released. Now reunite our two heroes.

Hold H and aim it at the object with the water symbol on it. Head up the newly
revealed stairs and take out the thugs at the top. Full down the lever near
the water fall and climb up the wall. Finish off the thugs at the top and
break open the object to the left of the fountain to make another fountain
spring up. Break open the pieces to the right of the fountains and then build
them up to reveal Robins Ice Suit. Start by freezing both of the fountains and
then the waterfall at the back of the room. Climb up the waterfall and follow
the walkway to the left. Jump across the frozen fountains to the other side.

Only Robin can move through the ice jet. Walk through and walk into the switch
to disable the ice for Batman. Move up the stairs and defeat the numerous
thugs in the room. As Batman, head up the wall at the far left back corner of
the room. Disable the electricity by using the console at the top. Move up
to the top of the cage with Robin, and then move across the big wall. On the
other side, drop down into the room below and use the switch to open the door.
Push the newly revealed Rotater. This will disable the ice jets and it will
make the ice turn into water. Refreeze the water with RObin and then move
across as Batman. Disable the console and then move both of our heroes into the
elevator.

Gotta love those realistic fire effects. Move out of the elevator and walk to
the left. Take out the thug and save. Head to right and take out some more
of the enemy thugs. Grab Robins Acrobat suit and have Batman activate the
computer console to the left of the T.Vs. Good thing they built these prisons
with Batman and Robin in mind. Put Robin in the Ball Socket and pay attention
to the bottom center monitor. You have to move Robin in a direction that will
guide the package through the area.

Oooh, shiny. Use the grappling hook on the crates handle and be prepared for a
fight. What the heck were they doing there? Anyhow take out the three guards
and then construct the pad in the center. Grab the Sensor suit and go stealth.
Ghost your way past the cameras and use the switch to deactivate the cameras.
Switch Robins suit out for the ice suit and then extinguish the flames. Head
down the X-ray hallway and clear out the thugs. On the other side, switch to
Batman and use the seonsor on the Panel. Press H on the different conduits
until they line up, extending the bridge. Head across and do what you must too
the thugs. Freeze the waterfall and climb up. Pull the switch and head across
the next bridge. Finish off the thugs and head to the oddly suspicious green
wall.

Your job is to guide the cylinder from the top left corner to the bottom right
corner. Press H to release the cylinder and then press H on the numerous
moving parts as it moves across the machine. With the door open, head down
the great hallway. At the end of the hallway, have on guy jump onto the bar
on the left, while the other pulls the switch on the right.

Now for a Boss fight. Needless to say, stay away from the green gas. Start
by going stealth and taking out the thugs. Afterwards, Scarecrow will jump
down. Take out three of his hearts and then go back to fighting the thugs.
After you defeat three waves of thugs, you will have to build a valve at
the front of the room near Scarecrow (Two of them actually). After you
turn the valve jump onto the swing that comes down and then have the other Hero
turn the valve to move the swing back up. Switch to the other on the catwalk
and turn another valve. Do this again for the valve on the other side of the
room.

Kick the crap out of the very small Scarecrow to finish the battle.

Unlocks: Suits: Electricity, Ice

At this point, most of the gold bricks in the city will be available. For now
I'm not going to go into detail and were just going to continue on with the
story. If you want the bricks, you can check the other section of this guide
that may or may not be available right at this moment.

Get into your car and follow the faint stud trail to the objective. The
objective is in the center island of the map. Get out and grab your electricity
suit. Head to the reactor and give it a charge. This will lower the bridge.

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------------------------------Chemical Crisis [CC08]---------------------------
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Head across the bridge and follow the trail of ghost studs to the objective.
You'll know you're close when you see a large green waterfall of toxic waste.
Go a bit past that for a cutscene and new area.

Head up a bit and brake the blocks to the right of the Hazard suit to make a
switch. Grab the Hazard suit and head into the next room. Go up the stairs and
drop down into the water tank. Pull the switch in order to raise the chemical
container to the surface. Jump onto the platform and grab a some of the
chemicals. One down four to go.

Head back down the stairs and head through the newly opened doors. Move across
the catwalk and watch for the enemies that will be appearing every couple
of meters. Also, a thug on the second floor will be throwing containers at
you. At the end of the catwalk you'll find a pad covered in toxic waste. Refill
Robins tank in the water to the right and then use the water to clean off the
pad (you have to turn the valve before you can clean the sludge. Grab the
electricity suit and head up the latter in the back left. Disable the
electricity and jump onto the catwalk to the left. Take out the two guards and
then go further down and grab the waste from the container.

Take out the six or so enemies that spawn into the area and head back to the
ladder. Enter the pipe to the right of the ladder, as Robin. Move down the
pipe and activate the console at the end. Head through the end of the pipe and
head down the stairs to the right. Stay as Robin and start clearing out the
toxic waste on the lower floor. If you need more water, go down to the front
right corner of the area for a pool. Build the platform to find Robin's
Magnet Suit. Head up the pipes to the right and jump down onto the second
floor. Use the magnet suit on the bell shaped object to reveal a switch. Have
Batman zap it and then grab the chemical sample. Three down two to go.

Head across the newly built bridge and use Robins Magnets on the ladder. Head
up the ladder and watch the bridge go boom. Rebuild it and the JUMP acorss
to the platform. In order to get across to the next platform you will have
to wait for the barrels to move in front of you and then you can walk across.
Once across, use Robins magnets on the four blue barrels and jump up onto the
platform. Grab the orange sample and watch as more moving barrels are revealed.

Take out the thugs and this time you have to JUMP across the moving barrels.
to the far right side of the platform and use Batman to disarm the electricity
and then grab Robins Hazard Suit. With Robins suit, you can also pick up
different toxic wastes. Jump into one of the pools and then shoot the liquid
into the hole with the corresponding color. Do this for all 3 holes. Doing
so will reveal the path to the next platform. As Batman, swim across the
pool and jump onto the ledge. Disable the electricity and switch over to Robin.
Clean up the sludge around the switch and and move through the newly opened
gate.

Oh boy a Pitchfork, I'm SOO SCARED. After taking out the enemies, throw a
Batarang at the top left corner of the platform. Head up the ladder it revealed
and use the switch. Now, jump back down and head to the right side of the room.
As Batman, head up the electrified pipes. Flip the switch at the end to disable
the vents. Head back down and head back to the other vent. Switch to RObin and
jump down into the left vent. Swin over into the large tank and flip the switch
at the top. With the water gone, grab the last chemical sample.

Now for a new area. Hit up the save point to the left and continue down to the
right. If you haven't already noticed, Robin can move through the chemicals
without getting hurt. Move through the sludge and break the stuff in the
left corner. BUild up the pieces to activate the water pool on the right side.
Clean up the chemical pools and then extinguish the flames. Build up the
pieces behind the fire to reveal a Acrobat suit for Robin. Move to the
right corner of the platform and throw Robins stick into the socket on the
wall. Swing across and then use the Ball socket to build the bridge.

Switch over to Batman and grab a charge from the switch on the left. Now use
that charge on the switch in the center. Build up those pieces for a power
suit. Head over to the right and drop down into the bridge. Pull the orange
handle by pressing K to move the bridge up. Head across the catwalk and take
out the three henchmen. Use a bomb on the silver object on the pole. Switch
over to Robin and head up the pole. BUild the pieces to make a Grapple handle
for Batman to get up. Head down to the right and pull the handle to open up
the path. Use robin to jump up the wall to the top. Break the silver object
to free a ladder for Batman to use. Head down the catwalk to the left and
use a bomb to destroy the silver base of the tower. Head across the tower and
follow the catwalk. Destroy the Silver block that falls in your way and
continue down the path. Eliminate the thugs and destroy the blocks on both
sides of the monitor. Build up the blocks to  complete the ball socket. While
using the ball socket, you use the socket to move the cursor on the screen,
and you can press H to select an icon. Select both of the pipe icons and then
head up the stairs to the catwalk. Move across the catwalk and kill the three
thugs at the end.

Break the orange handle at the entrance to the shaft and use Robin to get to
the top. Use the Ball socket. Move the platform down and move towards batman.
Switch over to batman and move him onto the platform. Now use the socket to
move the platform to the other side and then move it down to allow Batman to
access the bottom most platform. As batman, grab the electric suit and then
head back onto the platform. Move Batman to the other side. As Robin, throw his
stick into the socket and then swing your way across to Batman. Interact with
the console to open up the door. Head to the right and use the socket in the
wall to allow Robin to cross. Flip the left switch as Robin and then use
Batman on the Switch on the right. Jump across the disk to move on to another
area.

Superman definitely has some of the best powers in the game. He can fly, freeze
things, and break the orange objects, much like Batman. Start of by flying
to the back left corner of the room and breaking the orange handle. Next,
freeze the water that is released. Head up onto the catwalk and follow it to
the right. Grab the power suit and then Open up the silver bars. Grab the
Hazard Suit for Robin. Head over to right and stand in front of the green wall
as Superman. Activate all three of the valves to activate the flow of chemicals
below. Like earlier you have to fill up the tanks with the chemical with the
corresponding color. Two of the chemicals are found down the walkway to the
right. When the tanks fill, the fountains will become water. Freeze them and
then back track a bit and grab Batmans Electric Suit.

Jump up onto the ice platforms and then pass through the electricity. Disarm
the generator to allow your friends to pass. Switch over to Superman and fly
over to the tower on the right side of the area. Use his heat vision on the
Gold plate on the wall. Use the WASD keys to draw a cutout in the plate. This
will get rid of the firs below. Keep following the catwalk and deal with a few
more thugs. Hover into the air and cut out the gold plate from the tower.
freeze the water to create a path for out friends. Continue down the catwalk
and enter the elevator.

Switch to Batman and walk across the fallen sign to the other side of the roof.
Switch over to Superman and have him fly across. Melt the two gold blocks at
the base of the generator and then build the pieces into a ladder. Switch over
Batman and have him disarm the generator. Head back across the sign and grab
his power suit. Destroy the two silver structures to end the level.

The objective for the next mission is a moving vehicle. SO basically, you have
to chase the vehicle to start the mission.
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-----------------------------Chemical Signature [CS09]-------------------------
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Follow the trail of ghost studs and drive up right behind the back of the
escaping truck.

Like the preivous gunner scene, all you need to do is shoot the different
hard points that appear on the Juggernaut. Also make sure to shoot any of the
missiles that are fired and the enemy helicopter. The targets will be marked
by the health bars.

Once inside Take out all of the scientists and the robots. Hit up the save
point to the left and then Break open the glowing box in the back right
of the room. Build up all of the pieces for a Magnet suit for Robin. Use
the magnets on the blue bar to the left of the wall. Next, use the magnet
on the sphere inside. Guide the ball, beneath the floor, to the other side
of the room. This will trigger a convoluted series of events that will
eventually, reveal the door. Walk up the pipes on the wall and then walk to
the right once you reach the top. Turn the valve to the side in order revail a
ladder for Batman. Head even further to the right and use the magnets on the
roof. Build the parts that are revealed for Batmans Sensor Suit.

Go stealth and head up the ladder that is next to the security camera. Break
the reactor that is directly next to the ladder. This will not only disable
the security camera but also spawn robots in your area. Take them out and move
Robin to the roof. GO to the right and use the Magnets to close the vents
and open the pathway. Go further right and brake the two brakets on the top
of the train. Use Batmans X-ray vision on the wall. Press H on the two gear
until they're touching and then activate the valve in the top left corner.

Move over the steps and two thugs with jet packs will show up. Take them out
with a Batarang and then build the pieces they drop. Grab the bat suit and
then have Robin raise the ramp by activating the blue peice at the side
of the car. Quickly, get on the ramp and double tap J. You should land on
the other side of the electric area. Use the suit on the blue wheel. Use the
Bat Suit once more on the glass. Now use Robins suit on the newly revealed
dish. Build up the peices and then activate the console.

Take out the incoming robots and jump into the side of car. Use Robins magnets
on the wall and then rush on in. Take out the scientists and the many Robots
that will spawn in. Pull the switch to the far left and break the generator
that comes out of the wall. Walk up the pipes and use the magnets on the
second floor wall panel. Break the Generator that pops out then build the
pieces into a handle for Batman to use. Change to Batman and grapple onto
the handle that is attached to the spinning thing at the center of the room.
Jump off onto the right platform and flip the switch. Break the Final
generator.

Crap, we just got OWNED. Anyhow, the Bat mobile is no longer available So we'll
have to make do with the bikes. Head back to the Batcave once your done fooling
around in the city.
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
-------------------------------Unwelcome Guests [UG10]-------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

To be honest, I'm suprised it took them this long to figure out this brilliant
plan. Well, nothing we can do about it now. The paths to the left and right
are currently inaccessible. So, head straight ahead and fight your way to the
bike. Once aboard, start taking shots at the Joker and Lex. After a couple
shots, they'll lose a heart.Unfortunately, that jerk will disassemble another
one of your rides. Luckily, you can build the pieces of the wrecked bike into
a Electric Suit for Batman. Now head back to the central Console and walk to
the left. Go across the bridge and disable the console.


Keep going down to the left and Activate the console in order to revail a Bat
Suit. Grab it and use it to deconstruct the blue glass dome to revael a Suit
for RObin. Grab and head further down to the left. Construct the blocks to
make a socket in the wall. Throw your stick into the wall and swing across.
Get into the Batwing and start taking shots at the two idiots below. After you
damage them they will destroy the Batwing like all the others. Start off by
opening the crate to the right and building a handle for Batman. Next, Build
the scraps of the Batwing into another suit for Batman. Grab the suit and head
on back to the central computer. This time head down the right side.

Fire rockets onto the silver bars and head across the bars. Jump onto one
of the red buttons and your partner will automatically jump onto the other
button. Jump into the boat and open fire on those two idiots.

Wow, my head hurts from face palming soo much. Anyhow, we now have the most
overpowered characters in the game on our side. Start off by using the save
point on the right and then cut a hole in the gold plate at the back of the
room. Head up the shaft and then start climbing up the wall. Blow away the
fire around the chest and then brake it. Built up the pieces and fly over
to the next platform. Put out the flames and break and build the block. Head
to the next level and switch over to robin. Throw the pole into the wall and
start heading up. The cilff will collapse creating a waterfall that Superman
can freeze.

Head to the next floor and have Batman destroy the lock on the wall. Use the
X ray vision on the wall and press H on all three of the red points. As you
can probably tell, stuff is about to go down. Start by switching to RObin and
walking off to the left side of the room. Grab the magnet suit and then switch
over to Superman. Have him take care of the Jak in the box on the second floor
and then move everyone else over. Head across the Blue pipes and move across
the lower catwalk. Head down the blue pipes again and go past the glass encased
room. Past the T-rex you will find another glass encased room. Use the grapple
on the front handle to lower the ladder. Have Superman destroy the large Gold
structure in the center of the room. This will form a zipline for you to use.

Switch back to Batman and back track to the starting point. Start heading off
to the right most path. The platform will collapse but you can still just
jump over it. At the end of the platforms take out the Jak in the Box and
then grapple up the cliff. Take out the two robots and break all of the objects
on the clifs. Build the parts and then head down the zip line. Break all of
the silver objects around the T-rex and then construct the pieces into a
ball socket.

Crap, we don't have a Acrobat suit. Well you need to back track to the last
Acrobat suit (The one on the let side of the cavern) and then take the path
that leads to the Zip line. Watch out, because most of the panels will collapse
on your way back.

Get into the ball socket and start turning to move the T-rex. Grapple up its
tail and walk furthor into the cavern. Shoot the silver rock on the roof and
then jump onto the fan to end the mission.

Unlockables: characters: Superman

Now we can fly around the city as the all powerful Superman. Now is a good time
to grab the numerous bricks and other unlocks that are scattered throughout
the city. This will all be covered in a later section of the guide in a later
update.

Once you wish to advance the story, you will need to fly to the very obvious
ship in the sky.


 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------Destination Metropolis  [DM11]-----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Start off by taking out the helicopters. The rockets really can't hurt you so
there's no need to try to shoot the missiles out of the sky. Now, you will
approach the left side of the ship. Take out the helicopters and destroy
the numerous hardpoints on the ship. Once the obvious targets are destroyed
destroy the gold plates to reveal several more hardpoints. Now for the front
of the ship. Take out the hardpoints and then deal wit the two helicopters
that appears. Repeat this process once more at the back right of the ship.

Once aboard, you can use the save pint to the left. Start off by using Batman
to pull the pull handles to the left and right of your current position. Next,
use Superman to destroy the gold plates underneath. Also destroy the two
gold plates that are above the ones you just destroyed. With the generators
gone, the force field will drop. Take down the six robots and enter the ship.

Switch over to batman and grapple the handle on the helicopter. Throw a
Batarang at the pilot to take it out. Luckily, the way the helicopter crashed
reveals a way for us to move on. Head over to te green wall on the left and use
Superman's X-ray vision. Press H once on each of the red parts. This will
reveal a Electric SUit for Batman to use. Grab a charge from the nearby console
and use on the console in the back right corner. Head up the newly activated
lift and pull down on the two switches simultaneously. Cut your way through
the door and head into the next room.

Break the red locks on all four of the doors and build the pieces into a cover
for the pit. Because of all the fragments of Kryptonite, Superman will not
be very effective in combat. Switch over to Batman and head into the next
room. Quikly throw a Batarang at the Jetpacks and then jump into either one of
the jetpacks. Fly arouund the room and destroy every silver object that you
see. Build up all the pieces to form gates to stop the enemy thugs from
spawning in. with that done start building the four objects in the center of
the room. Pull the two handles you built and then heat up the back of the
missile that appears.

Extinguish the flames and head up the stairs. Switch over to Superman and fly
up to the top of the room. Go through the hole in the wall and pull the handle.
Head back down and build the peices into a Bat suit. Use the suit to Destroy
the glass tubes on either side of the green force field. Jump into the broken
tube in order to get to the next floor. Break the glass with the Bat suit and
jump into the hole. The cutscene will mark the end of the mission.

Unlock: Superman

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------Research and Development  [RD12]---------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Fly off towards the objective marker and the mission will automatically start.

Dam, didn't see that one coming well, yes, uhh I kind of did. Fly up and
melt all of the gold on the L shaped sign on the roof. The Sign will collapse
and you can build the pieces into a power suit for batman. Just dodge her
attacks and wait for her hearts to turn red. This will be your opportunity
to fire a bomb at her and take out one of her hearts. The robot will now move
up the stairs to the walkway. Defeat the robots that it sends out and then
blast her again once her hearts turn red. Take out some more robots and then
hit her one more time to end the battle.

The explosion will reveal a green wall at the back of the room. Align all of
the red parts so that each end of the pipes is connected to another pipe.
Doing this will reverse the escalators allowing you to move up to the next
level. Head to the back near the door and blow up all of the silver pieces
surrounding the door. Build up the pieces and pull the switch that is revealed.
Move both of our heroes onto the buttons to start up the elevator.

Time for the Second floor. Destroy the Gold and Silver pieces to your right and
build their pieces into a Electric Suit. With this suit you can pass through
the shield without any trouble. Walk inside and deactivate the shield for
Superman. Continue down to the right and take out the group of robots that
come your way. Destroy the gold plate and ahve have Batman put his charge into
the wall. Back track a bit and grab the power suit again. Destroy the silver
piece that was next to the gold piece and then fire a bomb onto the belt.
This will disable the shield and the vents. Head across to the right and cut
the gold plate to the left of the door. USe batman to grapple the handle that
is revealed. Head into the Elevator.

Time for the Third floor. Defeat the goons and then head over to the gold plate
on the left. Melt it open and then build up the pieces. Grab the suit and
turn the valve. Move into the green shield and press the button to to destroy
the vehicle. Do this three times and the glass and wall will be broken open.
Kill the robots, jump into the window, and head up the vent to the fourth
floor.

Time for the Fourth floor. This green gas will hurt both Batman and Superman.
Fly up to the roof as Superman and take out all 5 gold pieces on the vent.
Move further to the right and fly up to the top of the vent. Pull out the
handle and then blast the inside. This will disable the next vent. Take
out the two robots and then build the pieces below. Pull the switch you just
made to disable the shield. Switch to Batman and grapple to the top of the next
vent. Move to the other side and jump down. Break the crates and build the
pieces into a Bat suit. Grapple back onto the vent and brake the glass that
is holding the Kryptonite. Move past the disabled vent and melt the gold plates
on the rotating device. Have superman stand on the button and then use the
ramp to glide across as Batman. Move across to the left and break open the
glass door; flip the switch inside. Move Superman across and cut a hole in the
gold plate. Head inside with both heroes.

Take out the numerous thugs and move over to the green wall. Activate each
one of the red pieces in order to open the door. Move into the door and break
the table in the center and then build the pieces. Sit down in one of the
chairs to take control of one of the Mechs. Run away when the enemy robot
charges and then come behind it and hit it once. Run and away and repeat the
process.

Afterwards, head over to the next room over. Break the two glass windows and
then break the pieces that were behind the glass. Melt the door and then
head into the elevator.

Can you guess where your objective is. Correct, the local Toco Be.... I mean
the Giant robot in the sky. Well? Get on it!
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------Down to Earth  [DE13]--------------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Unlike the other chase scenes you will ahve to alternate between the two
hereos. Lead as Superman and destroy the helicopters and missiles. Destroy
the top layers of the feet and you'll notice that you can't destroy the
silver plates on the feet. Switch over to Batman and destroy the plates on
both seats. Switch back to Supermand and melt the gold plates on the feet.
After you destroy one foot, the helicopter escorts will come in. Take them out
and then destroy the second foot. Another wave of helicopters will come in.
Finish them off and then destroy the remaining missiles.

Now its time to finish the job on foot. Jump over to the left leg and grapple
the Helicopter. Take out the pilot and then extinguish its pieces. Build them
into a power suit for Batman. Move to the back of the Robot and shoot a rocket
onto the silver vent. Melt the inside of the exposed vent and then pull the
now exposed handle. Stay as Superman and destroy the three turrets. Repeat the
process on the other vent. Now for a long drop down.

For now Superman has lost the ability to fly. Don't fret as he can do
everything else just as well as before. Find the nearest terminal to the south
and get a ride to the objective.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------underground Retreat [UR14]---------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Two steps forward, one step back, sigh.. Head left down the tunnel and activate
the handle on the right side of the tunnel. This will get rid of the electric
device covering the pieces. Build the pieces and grab the Electric suit that
is created. Grab a charge from the console to the right and then pull the
next handle on the pile of rubble. Take out the robots and then put out
the flames and then smash through the last of the rubble. The foot of the
robot has smashed through the ceiling and luckily it doesn't seem to be moving.

Go to the right side of the tunnel and build up the platform. Grab the suit and
then break the silver piece on the left side of the tunnel. Head back and grab
the Electric suit. Activate the console you just reveled to make the leg move
away. Grab the power suit once more and head across the water. Destroy the
silver plates and then fight your way through the rubble.

Head to the left and brake destroy all of the silver crates to reveal pieces
for a switch. Pull the switch for pieces for a Bat suit and several robots.
Take out the robots and then grab the Bat suit. Move to the back right
corner of the room and break the glass covering the wall. Freeze the water and
then climb up as Batman. Glide across to the next platform. Destroy the glass
to reveal a ladder and then activate the switch. Jump down onto the tracks
and destroy the gold plate that is connected to your current platform. Build
those pieces into a handle that Superman can pull. That was a close one...

Head further down the tracks and take down the robots that come at you. At
the open area you should start at the left and move to the right. Start at the
left and extinguish the flames and then break through rubble. Go up the ladder
and then glide over to the next platform on the right. Glide over one more
time to the next platform. Destroy the glass at the edge to reveal a ladder for
Batman to use. X-ray the wall and hit H on all three red valves. Jump down
into the formally electrified area and pull the handle on the rubble.

Head down the tunnel and wait for the hand to burst through the roof. Rapidly
tap K to release yourself from the grip. Head to the left and get ready for
the hand to come back. Burn off the gold plates on the back of the hand while
ignoring the enemy robots that will be harassing (they can't hurt you as
Superman any way). When all three plates gone, you will be free to enter the
train car at the back of the tunnel.

Hit up the save pint and continue down the train. Pull the handle at the top
of the next car and then head inside the car. Head up the ladder and start
moving across the tops of the train. Drop down into the next car and extinguish
the flames at the end of the car. Continue to the next car and break open the
crates. Build up the pieces for a Electric suit and then head across. Disarm
the electricity and then pull the door open. Move to the end of the car and
unload your charge onto the the console. This will end the train ride and
the mission.

Now head to the park for a terminal and then head to town hall.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------The Next President [NP15]----------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Wow this is pretty close to actual presidential rally. Run to the left and
stand by the billboard. Destroy the silver disks below the board to reveal
some pieces. Build up the pieces and grab the Power suit. Head to the right
billboard and cut out a square in the large gold plate. Destroy the pipes at
the back and then freeze the water. Climb up and walk across the front of the
billboard. Melt the gold paltes at the side and then jump back down. Build the
pieces, grab the suit, and then get back upto the sign.

Climb up the right side and then take a charge from the console. Use Superman
to pull out the handle and then head up the crashed tower. Grapple onto the
robots arm to reveal a ladder. Jump on and stand on the buttons. A few robots
will assault you ,but its nothing you can't handle. Once the arm moves, melt
the flower on the jokers chest.

Head over to the right side of the roof and build the helicopter. Once its
done, grapple onto the side and take control. hover a bit higher and shine
the helicopters light into the robots eyes. The helicopter will get shot down
but its not over yet. Head over to the left and melt the gold plate at the
top of the stairs. Grab the bat suit and then glide across to the right side
of the roof. Break the glass at edge of the roof and then build the pieces
for a ramp. Go back to the other side of the roof and grab the Electric suit.
Head back to the right and activate the console. Get inside the the console
and aim the light at the jokers face. Grab the Handle on the jokers flower to
end the mission.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------Core Instability [CI16]------------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Now for the great escape. This entire mission will take part in vehicles and
your objective is to take out the Jokers robot. Shoot the enemy vehicles and
the missiles that get fired at you. Keep an eye out for silver support beams
at the bottom of statues. Hitting them will leave the center of the Robot
open for an attack. I can tell you that one of the statues is found after you
cross the bridge. You will also come by another statue a few seconds after
Batman says "I wasn't trying to". The mission will finely end once you hit the
fourth statue.

Unlocks: Vehicles: Multi-colored Batmobile

Now for once we can get some backup. Head over to wayne tower for the second
to last mission.


 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
--------------------------Tower Defense [TD17]----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Finally, some new heroes to help us out. Cyborg has super strength, a laser
eye, and magnets. The Green Lantern can fly and build Green blocks. Basically
we have most of Superman's powers. Switch over to Cyborg, head to the right,
and use his magnets on the hanging blue object. Once it drops, melt away
the gold lock and then use the Green Lantern to build the green pieces. That's
one way to build a bridge. Head across and pull the orange handle on the
pile of ruble. Build up the green pieces to "open" the door. Head through the
doorway and build up the pieces into a Ice Suit.

Freeze the waterfall and then start climbing. Melt your way through the door
and take out the robots/Henchmen. Head to the left and watch as the roof
collapses. Switch over to Robin and shoot each cannon by the hanger with the
snow-flake symbol on it. Pull the handle and then use Cyborg to walk up the
pipes. Melt the two gold crates and then build up the pieces. Jump back down
and switch to batman. Build the pieces at the base of the ruble and grab the
power suit. Head up the path and blast your way through the door. Have robin
freeze the cannon on the back in order to reveal a pull handle. Pull the handle
to trigger a fan for a free ride to the upper floors.

Shoot the ice cannon that is above the Electric suit and then grab the suit.
Head through the electric field and disable the generator on the other side.
Go up the ramp, take out the thugs, and then put your charge into the console.
Move further left and build up the green pieces. This will destroy the fan
allowing you to move to the next floor.

Smash the boxes that are directly ahead to reveal some green pieces. Build them
up to move the hand away. Cut open the gold case and have Batman disable the
the electric generator. Grab the Suit and then head to the front of the
helicopter. Clear out the waste and then build up the pieces into a handle.
Pull it and then head across. Move up to the hand and put out the flames.
PUt a charge into the console to make the robot move once more. Smash the two
crates in front of the robot and build up the pieces into a weapon. Get in and
blast that stupid jokers face in (actually his chest, three times). Each time
you shoot an heart some green pieces will fall out. After all three hearts are
gone, you will have enough pieces to build up a...... Train?

For the free fall scene you need to avoid the debris and the missiles and then
land on the robot once it gets close. Once you land the Joker will pop out
of one of a few trap doors. Wait for his hearts to turn red and then run at
him and punch him in the face. Do this three times to end the mission.

Unlocks: Character: Cyborg, Green Lantern

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
----------------------------Heroes Unite [HU18]--------------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

It's time to finish this. First thing first, we have two new members in our
time. The flash can run fast and build things quickly. Wonder Woman can fly,
has strength, and can throw her lasso + Tiara.

Head to the right and use Cyborg to melt the gold box. Build the pieces into
a Electric suit for Batman. Run to the Robots left hand and get the electric
charge from the console. This will disable the left hand. Pull the two handles
on its left arm to damage it even more. Use Wonder Woman to fly up onto its
left shoulder and pull the orange handle.

Head over to the let arm and build the green pieces into a plunger. Switch over
to cyborg and cut out the gold plate. Use Wonder Woman to pull the two handles
that were beneath the gold plate. Move further down the arm and pull the
magnets on the shoulder. This will reveal some pieces at the front of the
left arm. Build them up into a Acrobat Suit for Robin. Head up the Robots
left shoulder and throw your stick into its shoulder. Jump onto it to pull
the cap on its arm. Build the green pieces into a hammer to finish off the
robots head.

Now for another showdown with the joker. Run upto the Joker and he will grab
you, switch to another hero and then punch him in the back. He will then
call in some robots. Take them out and then repeat the process.

Note: if you wan to get all the studs you need to fly around the sky during
the fight with lex's Power Armour and grab the studs.

Now to take down Power Armour Lex. First things first, we must build a ball
socket for Robin to use. The pieces are in the middle of the black blocks
that are scattered around this area. To open them you need to hide behind them
and get Lex to shoot it for you. Construct the socket and then get in. Move
the orange reticle over lex and hold H to bring him down. Once he loses a heart
he will call in some more of his robots. Take them out and then get back into
the socket. Note that if you don't completely take down his bar, it will
quickly regenerate. Keep doing this until all four of his hearts are gone.
Once he's done, get to his head and bash his head in.

Unlocks: Character: Wonder Woman, Flash.

Congratulations, you have beaten the story mode. Now you can explore the city
in free play mode and redo the missions in free play mode for mini-kit
capsules. You can also go back for the gold and red bricks.


 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
----------------------------Mini Kits/ Citizens -------------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

You may be asking yourself, why didn't I include this in the main. Well the
answer to your question is, its impossible to get all of the kits on your
first playthrough. In order to get the ability to switch between characters
you need to be playing in free plat mode. To play in free play mode, you need
to go to the Bat cave and select the map in the central console. Then select
the numbers to play the mission.
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
----------------------------Theactrical Pursuits [TS19]------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

For this mission we're going to need both Lex and The Joker. To get lex go
to the Yacht club and beat him up. Buy him for 250,000 studs. Now for the
Joker. Head to the central island and go to the ace chemical plant. Head to
the roof and beat him up the same way you did in the story mode. Buy him for
250,000 studs and then head back to the Bat Cave. Start up the first mission.

--Citizen in Peril--

Directly after the mission starts head off to the left. The citizen is on the
far left table being harassed by a thug.

---Mini Kit 1---

Switch to Lex and use the deconstructor on the front of the Batmobile. This
will reveal the Mini Kit.

---Mini Kit 2---
Grab the Power suit and break every single table in the room. Three of the
tables will have silver bases. Destroy them to reveal a mini kit.

---Mini Kit 3---
Grab the acrobat suit and head to the right of the stage. Throw your stick
into the wall and swing across all of the poles.

---Mini Kit 4---
This one is located in the basement. After the music room, use Superman to
heat up the lock to the wardrobe room. Use magnets to pull on the bike. This
will throw you below the floor. Head to the left and go up the stairs. Grab
the Bat suit and destroy the blue glass. Switch over to The Joker and
charge up the console to the left. The sequence of buttons is Red-Green-Yellow
-Blue-Green-Red-Blue.

---Mini Kit 5---
this is in the area with the castle background and dragons tail. Use Lex on the
Grey bricks and then grab the electric suit. Charge the console and ride
the horse that comes down from the roof.

---Mini Kit 6---
Jump through the window next to the green dragons tail.

---Mini Kit 7---
This one is located prior to fighting Two Face. At the bottom of the balcony
brake the glass on the popcorn machine using the Bat suit. Melt the gold inside
and grab the mini kit.

---Mini Kit 8---
This is in the same area as the previous kit. Go to the front corner of the
area and freeze the waterfall. Climb up and smash the red extinguisher. BUild
the pieces into a Zip line. Ride it across for the mini Kit.

---Mini Kit 9---
Same area as the previous two. Switch over to Superman and fly to the top
right corner of the area next to the Chandelier. It will be on the wall next
to the roof.

---Mini Kit 10---
This is one is the room with the projector. Use the Batarangs to destroy the
the three green shades that are covering the windows.

Collecting all Ten will unlock Harley Quinn's Monster Truck.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Harboring a Criminal [AL20]----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

--Citizen in Peril--
The citizen will found to the right of the starting area. It will be at the
corner of the area near the water.

---Mini Kit 1---

To the back right of the crashed helicopter you will see a gold spot light.
Destroy the fence with the power suit and then use Superman to melt the
spot light. This will reveal the Mini Kit.

---Mini Kit 2---
For this next one you will have to break five folding signs. One is located
at the left side of the theater in the back, another near the front left
of the theater, one more next to the citizen in peril, another is directly
next to the doors and the final one is made by pieces that fall to the ground
once you use Robins Magnets suit.

---Mini Kit 3---
Go the left side of the theater and destroy the silver pieces above the man
of the year sign. This will reveal a mini kit.

---Mini Kit 4---
To the left of the doors you should take notice of a Silver spot light. Break
it open and build the pieces. Ride the vehicle it created and follow the stud
trail. At the end, a mini kit will be revealed.

---Mini Kit 5---

After you go across the zip line you will land on a tower with multiple levels.
Drop down to the lower floors of the tower and stop yourself. Walk around to
the back of the tower to find a mini kit.

---Mini Kit 6---
This next one is found on the tower on the right side of the theater. Find
the orange handle you have to pull and then walk around to the back of the
tower. There you will find the mini kit.

---Mini Kit 7---
This next one is found during the chase scene involving the Jokers boat. When
you pass the tracks you'll notice that there is a roller coaster running. Two
to be exact. Take them both out for the mini kit.

---Mini Kit 8---
This next one is found during the show down with the Joker. Smash four cars
in the parking lot.

---Mini Kit 9---
During the showdown with The Joker, go the back left corner of the parking lot,
There you should find a bumper car. Hop in and drive it around. The mini kit
will show up after a few seconds.

---Mini Kit 10---
The final mini kit requires superman. Take out The Jokers first heart and then
melt the handles that are on the left side of the dozer. Drive it to the front
right of the area. Build the pieces at the back of the truck and then drive
the dozer up the back of the truck.

Collecting all Ten will unlock Joker Speedboat

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Arkham Asylum Antics [CS21]----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

Ok, we're going to need Aquaman for this one. Head to the the Northwestern
corner of central island. Build up the gate with gold bricks and then buy
Aquaman with 125,000 studs.

--Citizen--
The citizen is found to the north of CatWoman. You will need to fly over the
wall with Superman.

---Mini Kit 1---
To get this first kit you will need to freeze 5 fountains and break then
break them. I recommend switching over to superman and simply flying around
the maze. One is found in the back right corner of area. One is found towards
the center of the maze directly ahead from the starting point. Another is
found four walls in from the left; It will be towards the center on the other
side of the wall next to a pit of acid and plants. The next one is found on
the far left wall. The fifth one is directly in the center of the maze.

---Mini Kit 2---
Now fly over to the beginning of te maze. Go to the left of the start and use
Lex's Deconstructor on the black wall. Melt the gold plates inside and then
build the green blocks using the Green Lantern.

---Mini Kit 3---
Go down to the right of the entrance and use the Deconstructor on another grey
wall. Switch over to Poison Ivy and use the plants. Switch to joker and
activate the console. Head back to the other side and pull the handle.

---Mini Kit 4---
Fly to the far left wall and land. Keep going up until you see four gold
Lily Pads. Melt them and switch to Aquaman and then swim to the other side.
Melt the gold plates and then build the pieces. Press the buttons in this
order: Right, Left, Right, Left. Smash the plant to reveal the mini Kit.

---Mini Kit 5---
Head to the second wall in from the left. Pull the switch and go under the
steel grate. Switch to Cyborg and pull the block out the way you came in. Go
back under the grate and grab the mini kit at the end.

---Mini Kit 6---
Jump over the adjacent wall to the southest. Switch over to Lex and
deconstruct the statue. Build the pieces and then pull the switch. Fly over
to the back left corner of the area and grab the Bat suit. Now WALK back to the
area we were at. Break the glass and grab the mini kit.

---Mini Kit 7---
Now fly off to the top right corner of the maze. Switch to Harley Quinn and
move across the bars. Push the switch to drain the water. Head under the
platform you're standing on and grab the mini kit.

---Mini Kit 8---
This one is located to the right of the starting area. GO past the green slime
and walk onto the wall. Pull the hat off the statue and build the pieces into
a Power Suit. Shoot the statue to reveal a mini kit.

---Mini Kit 9---
Head further up and grab the Bat suit. Go down from the Bat suit pad and turn
to the left. Break the glass part of the wall to reveal a mini kit.

---Mini Kit 10---
Head down and right form where you get the Ice Suit. Turn right where the path
ends and pull the handle on the wall.


Collecting all Ten will unlock Two-Face's Truck

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Asylum Assignment  [NT22]------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/
We're going to need to get The Penguin. Head to the Zoo on the central island
in the southwest side. Activate the terminal there and head through the roof
of the giant sphere on the roof. Take him out and buy him for 500, studs.

---Mini Kit 1---
This one is found during the part where Robin goes underwater to disable the
fan. Disable the fan and then head left down the tunnel rather then right.

---Mini Kit 2---
After you disable the fan, switch over to SUperman and fly into The cage that
has the green guy in it.

---Mini Kit 3---
Right before you jump out of the water as Robin, Switch over to Aquaman and
break open the orange handle.

---Mini Kit 4---
This next one is found before you climb up the first frozen waterfall. Jump
off to the right and switch to The Joker. Use the box and then build up the
pieces. Grab the mini kit off of the painting.

---Mini Kit 5---
This one is found in the area where you grab Robins Ice suit. Switch over to
Cyborg and head to the front right corner of the area. Use the magnets on the
handle and then use The Green Lantern to build the Pieces. Jump down and grab
the Mini Kit

---Mini Kit 6---
Now for the Iceman's cell. Switch over to the penguin and go the front right
corner of the room. Throw a penguin into the Igloo and and enter the cell.

---Mini Kit 7---
This one is found after you pass the checkpoint. Head down to the right and
switch over to Aquaman. You have to wash out five Joker spray paints. The
first one is on the left side of the computer monitors. The next one is
found after you pass the camera, at the beginning of the x-ray chamber. The
third and fourth paints are found next to the Large X-ray wall that are next
to the two prison cells. The final Paint is in the cell to the right. Use
the Penguin to break it open and then clean the paint.

---Mini Kit 8---
In the room with the large monitors you should see a line of poles on the roof.
Use the Acrobat suit to swing across the roof and grab the Mini Kit.

---Mini Kit 9---
The kit is found on the other side of the x-ray hallway. Jump down from the
front of the platform and use Lex to open the door. Grab the kit inside.

--Citizen--
Use a Penguin Bomb to open the cell and take out the two thugs.

---Mini Kit 10---
Switch over to superman and fly off to the center of the room (Same area as
before). Switch over to Poison Ivy and and enter the plant on the small
platform. Grab the mini kit.

Collecting all Ten will unlock Scarecrow's Biplane.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Chemical Crisis  [IS23]--------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
This one is found in the very first room. Fly up into the air and melt the
cover to the pipe.

---Mini Kit 2---
This one is found around the container with the SECOND chemical sample. Fly
up the tube to get it.

---Mini Kit 3---
This is found shortly after you grab RObins Magnet suit for the first time.
Move over to the left and switch over to Lex.Deconstruct the wall and then
pull the handle.

---Mini Kit 4---
This Kit is found where you encounter the first Power Suit. Switch over to
Superman and fly over to the left and over the lasers.

---Mini Kit 5---
This next one is found in the first room of the second area. Switch over to
Lex and move past the toxic waste. Deconstruct the wall and smash the box. We
need to smash two more. Go across the the next gap and switch to the joker.
Charge the far right console to reveal the second box. The final box is found
by accessing the console with the Acrobat suit. Choose the third button in the
corner and then destroy the box.

---Mini Kit 6---
This one is found after the Joker face appears in the fire. Turn to the left
and burn the gold base of the tower. Switch to the Green Lantern and build
the green Pieces where the tower was.

---Mini Kit 7---
This one is found in the third area where Superman joins us. Go to the right
and use the magnets on the blue piece. Assemble the red valve and then put
in the following combination to guide the ball to the center. Red, Blue (until
it gets to the center), Green, Yellow. Now just punch the ball.

---Mini Kit 8---
For this one you need to extinguish 5 fires through this part. The first is to
the left of the starting point. One is on the catwalk to the right. The third
is near the orange chemical container. The fourth is on the catwalk after
you pass the electrical field. The final fire is next to the elevator at the
end of the mission.

--Citizen--
This is found in the third area after you pass a Bat suit. Grab the Bat suit and
then go up onto the ledge. Sonic the glass and then use a SINGLE batarang to
hit all three of the valves on the door.

---Mini Kit 9---
This one near the end of the third area after you pass through the electrical
field. At the bottom of the catwalk you should see a plant. Switch over to
Poision Ivy and go into the plant. Grab the Mini Kit.

---Mini Kit 10---
The final Mini Kit is on the roof. You have to melt all five vents that are on
the roof. Two are on the left side of the roof. Two more on the right side of
the roof and then the last one is on the blacony of the building on the left
side.

Collecting all Ten will unlock Joker's Helicopter

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Chemical Signature [RE24]------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
This first kit is found during the chase scene. You have to shoot three Taxis
that are parked on the sides of the street. You can stay in this chase scene
as long as you want and take your time destroying the taxis.

---Mini Kit 2---
This one is also found during the chase scene. You need to shoot two billboards
that are high up.

---Mini Kit 3---
Also during a chase scene is a poster that has lex on it.

---Mini Kit 4---
This kit is found inside the vehicle. Move the sphere to the other side and
then go over to the right side of the room and repeat the process to move the
kit to the other side.


---Mini Kit 5---
After you pull the sphere through the floor, head to the left and melt the
gold pipe attached to the wall.

---Mini Kit 6---
This one is found on the second floor of the first car. Move to the far right
wall and switch over to Poison Ivy. Go through the flower and grab the mini
kit at the other end.

--Citizen--
After you reach the roof of the Car, you can jump down the left end to find
two robots and a citizen.

---Mini Kit 7---
Stay at the same point with the Citizen for a couple of seconds. Switch over to
Lex and deconstruct your way through the wall. Grab the mini kit on the other
side.

---Mini Kit 8---
This one can only be obtained after you call in your Batwing to blow of the
side of the train. Move to the front of the first car and switch over to
Superman. Melt the gold front window and grab the Mini Kit

---Mini Kit 9---
The real, last kit is found at very front of the Juggernaut. You have to grab
on the bars at the front of the Juggernaut.

---Mini Kit 10---
The final kit is inside the first car. You can only get the kit after you
destroy the TWO generators connected to the spinning thing on the ceiling.
Once two are destroed, fly through the center of the spinning thing.

Collecting all Ten will unlock Lexcorp Juggernaut

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Unwelcome Guests [TS25]--------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

---Mini Kit 1---
During each scene where you have to shoot Lex with a vehicle, there will also
be a floating crate. You can only get the kit by shooting all three crates in
all three shooting scenes.

---Mini Kit 2---
Switch over to lex and deconstruct the central computer.

---Mini Kit 3---
Grab the acrobat suit for Robin and then head over to the left and build the
pieces. come back to the right and the pad should be gone. Melt the gold
panel where it used to be and jump in for the Mini Kit

---Mini Kit 4---
TO the left of the bridge next to the central computer are several fires.
put them out until the mini kit appears.

---Mini Kit 5---
Fly straight above the Batwing and grab the Mini Kit.

---Mini Kit 6---
The next kit is found in the cave area of this mission. In order to obtain it
you must smash three Jumbo Joker Cards. The first is at the very top of the
cavern on the right. The second is in the open cavern on the left side. GO
to the top of a ladder and destroy the large silver plate to reveal a card.
The third and final card is in the glass encased room in the back right corner
of the cavern.

---Mini Kit 7---
The next kit is in the back left corner of the room inside the other glass
encase room. Use Lex's deconstructor on the door and then fly inside. Use the
Bat suit to get the mini kit.

--Citizen--
The citizen can be found to the left of the T-rex.

---Mini Kit 8---
Move Superman to the far side of the cavern next to the zipline. Melt the large
gold rock to uncover the Mini Kit

---Mini Kit 9---
After you get the T-rex up and moving you will find a GOld Egg. Have Superman
melt it for a Mini Kit.

---Mini Kit 10---
Directly before you jump onto the vent to exit, you need to switch over to the
Riddler and break the box to the left of the exit vent.

Collecting all Ten will unlock The Batwing.


 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Destination Metropolis  [IS26]-------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
The first Mini Kit is obtained during the chase scene. When Superman Hovers
at the front of the enemy ship you should see two large gold plates. Destroy
them both for a Mini Kit.

---Mini Kit 2---
The second Mini Kit is contained inside the Ship. Go to the right side and
break the two boxes. Assemble the pieces into a switch and then pull it.

---Mini Kit 3---
The mini Kit is located in the first room. Use Lex to deconstruct one of the
doors next to the console. Head inside and deconstruct both of the blocks.
Stand on both of the buttons to reveal the mini kit.

---Mini Kit 4---
For this kit you will need to destroy three Kryptonite Crates. The first of
witch is on the balcony of the first room on the left. The second one is
found in the same room as Mini Kit 7 below. The third one is found in the
same room as Mini Kit 9 below.

---Mini Kit 5---
This next Mini Kit is located in the second room of the ship where you
encounter the Kryptonite. Fly up to the little balcony near the roof and grab
the Bat Suit. Break the glass and then grab the mini kit.

---Mini Kit 6---
Now we should be in the third room. Switch over to Lex and move to the right
side of the room. Deconstruct the crate and then use The Green Lantern to
build the pieces up. This will reveal a Mini Kit.

---Mini Kit 7---
Next to the crate we deconstructed will also be a door you can destroy as Lex.
Head inside to reveal a large fan room. a Kryptonite crate is on the wall to
the right. Use a Batarang to hit all the red marks on the wall at once. Jump
into the center of the room to claim your mini Kit.

---Mini Kit 8---
This kit is also contained in the previously mentioned room. Go to the far
right of the room and brake all of the crates. Build them up into some sort
of amusement park ride. Get it and ride it along the faint stud trail to
get another Mini Kit.

---Mini Kit 9---
Head back outside to the main third room. Go to the far left side and switch
over to The Joker. Open the Box and head inside the room. Grab the Hazard suit
at the end and use it to clean off the console. With it clean, activate it and
then go and grab the Acrobat Suit. Get into the ball and play the little mini
game it gives you.

---Mini Kit 10---
This one is found in the fourth room of the ship. Turn into Lex and go to
the left side of the room. Deconstruct Block and then pull the orange handle.

--Citizen--
YOu will come by the citizen when you step outside of the ship. Go to the left
and use Cyborgs magnets to pull the bar towards you. This will save the
Citizen.

Collecting all Ten will unlock The Lexcorp VTOL
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Research and Development  [NT27]-----------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

---Mini Kit 1---
This one is located in the first room. Head to the far left side of the room
and you should a escalator or ramp. Melt the bar to the left of it to reveal
a mini kit.

---Mini Kit 2---
Head to the right of the room and move to the right of the ramp. Switch over
to Lex and deconstruct the pillar. Build up the pieces to reveal the Mini Kit.

--Citizen--
Fly up the second floor of the lobby area and go off to the left. Switch over
to Aquaman and clean up the toxic waste.

---Mini Kit 3---
On the same floor as the previously mentioned citizen you need to head down
to the right. Pull down the lever and then break the boxes in the newly opened
door. Use the Green Lantern to build up the green pieces.

---Mini Kit 4---
This next Kit will be found on the Second floor you reach through the elevator.
Head down to the right and disarm the first two green shields. Switch over
to Cyborg and move the magnets that are on the wall next to the conveyor belt.
This will activate the other half of the conveyor belts. Fire a bomb on the
lower right corner to get the kit.

---Mini Kit 5---
This Mini Kit will be obtained from destroying five LCD screens that are
scattered through the building. The first one is to the left of the second
floor elevator (The one that leads to the third floor). The second one is
on the third floor to the left of the elevator. The remaining three are all on
the third floor. The first is directly behind the vent you come out of. The
fourth one is found on the wall after you pass the final vent. The final one
is located on the far right wall next to the large gold plate.

---Mini Kit 6---
This one is on the third floor. Go over to the right side and switch over to
the Black Canary. Break the glass and then pull the switch. Switch over to
Joker and activate the box to reveal another Mini Kit.

---Mini Kit 7---
This next kit is on the fourth floor of the building. Go onto the second gas
vent and go around the catwalk to the back. You should hit the Mini Kit.

---Mini Kit 8---
Go to the far right side of the room and switch over to Aquaman. Clean the
sludge and then switch over to cyborg to use his magnets.

---Mini Kit 9---
This kit is located in the robot battle arena. Defeat the enemy robot and
then jump below. Go to the far right corner and use Aquaman to clear out the
sludge. Build up the pieces and then switch over to The Joker to activate the
console. Now use the flash to run over all four of the red buttons.

---Mini Kit 10---
This last kit is also in the robot battle arena. Fly up to the back wall and
grab the Mini Kit.

Collecting all Ten will unlock The Police Car
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Down to Earth [TH28]-----------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

--Citizen--
That second the mission starts, a helicopter will fly across your screen.
Quickly take it out to save the citizen.

---Mini Kit 1---
During the chase scene Mini Kits attached to balloons will come down the sides
of the screen. Shoot them out of the sky to get the kit.

---Mini Kit 2---
During the chase scene Mini Kits attached to balloons will come down the sides
of the screen. Shoot them out of the sky to get the kit.

---Mini Kit 3---
During the chase scene Mini Kits attached to balloons will come down the sides
of the screen. Shoot them out of the sky to get the kit.

---Mini Kit 4---
During the chase scene Mini Kits attached to balloons will come down the sides
of the screen. Shoot them out of the sky to get the kit.

---Mini Kit 5---
During the chase scene Mini Kits attached to balloons will come down the sides
of the screen. Shoot them out of the sky to get the kit.

---Mini Kit 6---
This will be only available after you land on the robots right foot. Melt the
gold plate and build up the pieces. This will form a turret that will shoot
down a helicopter, revealing a Mini Kit.

---Mini Kit 7---
Destroy all three turrets on the silver vents to reveal one more Mini Kit.

---Mini Kit 8---
Go onto the left leg and switch over to Lex. Deconstruct the grey plate in
between the robots legs.

---Mini Kit 9---
On the Left leg, deconstruct the grey plate next to the knee.

---Mini Kit 10---
Go to the left foot and use Cyborg on the blue pipes. Construct the pieces and
get into the turret. Shoot the targets that pop up and once you hit five, you
will receive the Final Mini Kit.

Collecting all Ten will unlock The Police Boat.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Underground Retreat  [AT29]----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
Grab the first Power suit you find and then back track to the beginning of the
level. Destroy the silver cover for the vending machine and then activate
the switch.

---Mini Kit 2---
This second mini kit can be found after the robot stomps its foot through
the ceiling. Switch to Lex and find the large Blue reactor on the left side
of the cavern. Deconstruct the blocks above it and fly in.

---Mini Kit 3---
Jump down from the Second Mini Kit and Switch to the Riddler. Open the crate
for another Kit.

---Mini Kit 4---
This next one is found in the second half of the cavern. Go across the
railroad tracks and then switch over to Poison Ivy. Go into the plant and then
switch over to batman. Grab the Seonsor suit and activate the console.

---Mini Kit 5---
For this one we will have to wash 7 spray painted images. The first one is in
the same location as Mini Kit 4. (You have to use Aquaman to wash it off.)
The second one is on the wall next to the train tracks that has a moving train
on it. The third one is in the area where the three tracks meet. The fourth
one is in the central platform where the tracks meet. The fifth,sixth, and
seventh are found in the area after you are grabbed by the Robot.

---Mini Kit 6---
This Kit can only be found after the Robot pulls the train through the roof.
Go down the tunnel and fly up the left side. You should find a balcony with
a Mini Kit.

---Mini Kit 7/Citizen---
This one is found in the area where the multiple tracks meet. Go to the train
on the far left side and use Lex to Deconstruct the back of the train. Pull
the handle to save the citizen. Keep going forward and use the Magnets on
the train door.

---Mini Kit 8---
This one is found in the area where the hand grabbed you. Go over to the right
side and deconstruct the crates. Assemble them and then push the cart forward
to reveal the mini kit.

---Mini Kit 9---
This one is found on the moving train scene. Go to the roof of the second car
and use CYborg to open the blue hatch. Jump down to get the mini Kit.

---Mini Kit 10---
This is on the roof of the front car of the train. Switch over to Superman and
fly up to it.

Collecting all Ten will unlock The Penguin's Submarine.

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------The Next President  [NT30]-----------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
TO obtain this kit you must destroy five campaign posters. The first one is
on the far right side. One more is near the center next to the silver blocks.
Another is in the center near the back of the stage. One more is on the side
of the statue near the Robot. The final one is on the statue on the left side.

---Mini Kit 2---
The next Mini Kit will be found after you climb up the sign, behind the the
man holding the picket sign.

---Mini Kit 3---
Go to the far right of the first area and switch over to Lex. Deconstruct the
back of the news vehicle and then use The Green Lantern to build the pieces.

---Mini Kit 4---
Go to the back left of the area and you should find a Bat suit. Shatter the
two windows and then go to the far right side of the window. Go all the way to
the back and shatter the window.

---Mini Kit 5---
Go to the front left corner of the area and grab the Sensor suit. Go stealth
and go around the silver cage and sneak past the security camera.

---Mini Kit 6---
Use Lex to deconstruct a piece of city hall that is above the front door. Fly
up and grab the Mini Kit.

---Mini Kit 7---
Fly up to the shoulder of the left statue and switch over to Cyborg. Use his
magnets on the clock hands to reveal the mini kit.

---Mini Kit 8---
This next one is located on the roof area. Grab the Power suit on the far left
and brake the silver block. This will reveal another Mini Kit.

---Mini Kit 9---
Go to the front right corner of the roof and grab the Hazard Suit Now you have
to clean 3 pools of waste to get the Mini Kit. The first is near where you get
the Suit. The second is next to where you got the Power suit and the Third is
next to the electric suit.

---Mini Kit 10---
Go to the far right side of the rooftop and grab the Acrobat suit. Go into the
ball socket and grab the mini kit.

--Citizen--
Go to the top of the building to the left and switch over to Cyborg. Pull the
pole over to save the citizen.

Collecting all Ten will unlock Mr. Freeze's Iceberg

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Core Instability  [TY31]-------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/

This is the only mission where you can get every single Mini Kit and the
citizen without going through free play mode. I recommend not damaging the
robot at all and just doing a few laps until you get all of the mini Kits.

---Mini Kit 1---
For this first one we will have to destroy 10 spotlights that are scattered
along the sides of the road.

---Mini Kit 2---
Quickly destroy the truck that is chasing you. This will appear right as the
cutscene ends. Make sure to do this BEFORE you destroy the first statue.

---Mini Kit 3---
The exact same truck as described in Mini Kit 2 will chase after you. Take it
out for another Kit.

---Mini Kit 4---
You get another mini Kit for destroying a Lex Luthor Bill board that appears
near the second floor of building you pass.

---Mini Kit 5---
You get another kit for shooting a Taxi that appears on the left side of the
street after doing a left turn.

---Mini Kit 6---
Destroying another billboard that appears on the left side will net you another
Mini Kit.

---Mini Kit 7---
The third Lego statue you pass will be holding a key. Shoot it to get another
Mini Kit.

---Mini Kit 8---
The next Mini Kit is obtained by destroying the three DIFFERENT silver bases of
the statues. After you destroy one it will reset on your next pass. Make sure
to destroy the bases of the three DIFFERENT statues to get this mini kit.

---Mini Kit 9---
This one will only be available after you damage the Robots center point for
the first Time. You have to destroy five purple canisters.

--Citizen--
There is a person stuck in a tree on the right side of the road.

---Mini Kit 10---
This can only be obtained in the third part of the mission. You have to shoot
a helicopter that is hovering on the right side of the bridge.

Collecting all Ten will unlock The Batmobile

 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Tower Defiance [CE32]--------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
This one is located in the first room you start in. Switch over to Cyborg and
melt the gold crate on the back wall.

---Mini Kit 2---
This one is found in the first room you start in. Switch over to Lex and
deconstruct the far left wall. Build up the pieces and grab the Mini Kit.

---Mini Kit 3---
For this one we have to take out five spray painted pictures. You have to use
Aquaman to wash them away. The first is on the first floor after you cross
the pit off fire. The second one is found on the second floor after you break
down the golden door. The third is on the third floor after you go up the
blue pipes. The fourth is on the fourth floor after you pass the electric
field. The final one is found in the same area as Mini Kit 7 below.

---Mini Kit 4---
This next one is located on the second floor. Go next to the miniature Batwing
and press U to get in. This will produce some studs and a Mini Kit.

---Mini Kit 5---
After you reach the second floor, Switch over to Lex and break the door that
is next to the gold door you broke down. Deconstruct the batwing that is inside
and grab the Mini Kit.

---Mini Kit 6---
This one is located on the third floor of the tower. Stop at the electric field
and then head up and to the left. The mini Kit will be behind the wall, that
has the power suit.

---Mini Kit 7---
This one is found on the fourth floor next to electric field. Switch over to
Poison Ivy and go down the plant. Break the rods to get the Mini Kit.

---Mini Kit 8---
This one is found on the rooftops. Fill up Robins Water tank and go to the
front left corner of the roof before the crack in the ground. Fill up the
tank and the tank across the crack will reveal the Mini Kit.

---Mini Kit 9---
You can only get this mini kit when the Joker moves to his third and final
position. Switch to Lex and move to the right of the right hand. Deconstruct
the wall and grab the contents.

---Mini Kit 10---
Fly up the small tower on the left side of the roof and brake the two crates.

--Citizen--
Fly up to the far left of the roof and go to the top of the tower. Take out
the thugs to save the citizen.

Collecting all Ten will unlock The Batboat
 _____________________________________________________________________________
/                                                                             \
-------------------------------------------------------------------------------
------------------------------Heroes Unite [TE33]------------------------------
-------------------------------------------------------------------------------
\_____________________________________________________________________________/


---Mini Kit 1---
This first one is found on the Robots neck. Use Cyborgs Laser on the gold plate
and then fly up there and retrieve it.

---Mini Kit 2---
Go the very front of the area and pull the orange handle on the crate.

---Mini Kit 3---
Head to the far right of the area and switch over Joker. Activate the Jokers
box and then grab the Mini Kit.

---Mini Kit 4---
For this one you need to extinguish the five flames in the initial area. They
are rather obvious and are not worth pointing out.

---Mini Kit 5---
Go behind the ROBOTS left hand and switch over to Aquaman. Clean up the waste
and then use the riddler to open the box.

---Mini Kit 6---
Go over the Robots right hand use The Joker to activate the console.

--Citizen--
Go over to the left side of the room and switch over to the Black Canary.
Break the window on the car to save the citizen.

---Mini Kit 7---
Fly up above the Robot and melt the door on the helicopter. Go inside for the
Mini Kit.

---Mini Kit 8---
Go to the far left of the area and grapple the handle on the rocket shaped
object.

---Mini Kit 9---
Go to the right side and use a Penguin bomb on the silver crate. Build up the
pieces into a console and use Batman to activate it. This will spawn a gun.
Get inside and shoot ten of the bomb that are falling to the ground.

---Mini Kit 10---
After you break the Robtos left arm, some waste will spew onto the ground.
Use Aquaman to clean up the waste for the 150th Mini Kit.

Collecting all Ten will unlocks Wonder Woman's Invisible Jet.


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Medieval 2 Total War-

Iron Man-

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--------------------------------Credits [CS23]---------------------------------
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1. Gamefaqs.com for making such a great site.

2. the makers of this game, please try to step up your game.

3. My best friend Chris S. I know Matt and I can be a bit mean at times but we
do in love.

5. My friend Sebastien Wheeler for helping me through the co-op mode.

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This guide may not be reproduced or changed in any way whatsoever except for
personal or private usage. It should not be placed on any website without my
written permission.

Copyright 2012 Alek Thomas Kettenburg

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