Guide - Guide for The Lord of the Rings: The Fellowship of the Ring
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This is the first draft of my very first walkthrough so dont be too critical. Its far from finished but I though I would post it now to collect FAQ's and information from people. I chose to create a guide for this title as it was a fairly easy adventure game to write my first guide on and there is no XBox walkthrough for it available. It is a very in depth guide but I am sure I have missed quite a few secrets. I dont have the time to play this game again so any help with this guide is very welcome and all credit will be given where due. If anyone would like to type out any basics from the manual I would much appreciate it. Use word wrap to view this guide properly. ---------------------------------------------------------------------------------- -------- >> GAME INFORMATION << ** Items ** Healing and Restoration: Athelas leaf - Heals 4 health points and cures poison Mushrooms - Heals 8 health points Cram - Heals 30 health points Lembas - Heals full Miruvor - Restores full spirit ** Miscellaneous ** The Ring Of Power - Used to make Frodo invisible and detect secret areas and will also spin when Ring Wraiths are nearby Lock Pick Kit - Use to open locked chests Honey Comb - A melee power up for Frodo Rotten Apple - No idea Song of Bombadil - Use against the Barrow Wight Beryl Stone - Duration 30 (Sword power up for Aragorn) Ancient Elven Tomb - Give to Gandalf to find the magic word that opens the gates of Moria Mithril Mail - I have no idea, is this passive? Book of Mazarbul Page - Again no idea, use against an enemy maybe? Mirror - Use the reflection to solve the crystal light puzzle Fatty's Ointment - This ointment raises your health by 25% and heals full ** Character Weapons ** Frodo's Weapons: Walking Stick - Damage 3 Fatty's Walking Stick - Damage 5 Westernesse Dagger - Damage 7 Sting - Damage 9 Frodo's Projectiles: Rocks - Damage 1 Elven Shot - Damage 5 Dwarf Shot - Damage 7 Firecrackers - Damage 8 Aragorns Weapons: Long Sword - Damage 7 Anduril - Damage 11 Bow - Damage 0 Aragorns Projectiles: Wooden Arrows - Damage 10 Steel Arrows - Damage 20 Fire Arrows - Damage 30 Elven Arrows - Damage 35 Gandalf Weapons: Staff of Light - Illumination Glamdring - Damage 11 Gandalfs Magic: Fiery Blast - Spirit Cost 5, Damage 30 Staff Slam - Spirit Cost 15, Damage 50 Chain Lightning - Spirit Cost 25, Damage 75 Beam of Light - Spirit Cost 50, Damage 150 Confusion - Spirit Cost 20, Duration 20 Heal - Spirit Cost 15, Heals 25 ** HUD Information ** Health Bar: Fairly self explanatory, the red bar equals health, and this is replenished by consuming various foods. Corruption Bar (Frodo only): This shows Frodo's corruption. It starts in the middle. Black and White obviously being the bad and good sides. Once this reaches maximum the wraiths will come and claim the ring and the game is over. Some people say you dont have to use the ring but you need this to find secrets and secrets are well worth finding if you dont use the ring for too long. The corruption bar is also affected by your actions. For example bad deeds such as stealing something from somebody or striking a defenseless animal will draw it towards the dark. Good deeds such as helping somebody out or heroism will draw it towards the white. You will notice the bar shine when actions affecting it are carried out. I used the ring a fair bit to find as many secrets as possible but with all the good deeds I completed it pretty much stayed in the middle anyway. Stealth Icon (Frodo only): The small icon at the top shows your stealth status. When you are undetected it will be black. When it is yellow a nearby enemy is alerted but has not yet seen you. When it is red you have been detected by the enemy and spotted. Spirit Bar (Gandalf Only): Represents the amount of spirit you currently have. Spirit is needed to cast any of Gandalfs spells ---------------------------------------------------------------------------------- -------- >> WALKTHROUGH << 1. THE SHIRE. Quests: 1.1 Sale of Bag End 1.1.1 Find the bag end Deed and Bag End. 1.1.2 Deliver the Deed to Lobelia Sackville Baggins in Bywater 1.1.3 Find the missing warning bell clapper 1.1.4 Ring the warning bell 1.2 Prepare for the journey to Rivendell 1.2.1 Get the One Ring from Bag End 1.2.2 Get the Key to Bag end 1.2.3 Give the Bag End key to Hamfast Gamgee at number 3 Bagshot Rove. 1.2.4 Meet Merry, Pippin and Sam at Farmer Maggots Farm 1.3 Repair the Hobbiton Gate 1.3.1 Find the hinge 1.3.2 Use the hinge to repair the gate Optional Quests: .Help a Hobbit with a physical task ..Help Hal fix his weather vane .Help Fatty make a pie ..Give an Egg to Fatty ..Give a Honeycomb to Fatty .Help Milo Burrows return his pigs to their pen ..Find all 5 pigs and return them to their pen ..Find a bag of grain to feed the pigs ..Fill the pig trough with grain .Fix Ted Sandyman's Mill ..Find the missing metal pin ..Repair the mill control pin .Help Milo Burrows with his fishing ..Find a worm for Milo ..Give the worm to Milo Hobbiton: Character: Frodo You start off in the large room. There is a locked chest (which contains the ring you will need to get later) and a desk which contains the Bag End Key. You dont need this yet but may as well pick it up as I wont describe the house later on. The desk is near the door to the left open it and take the key. Opposite is a barrel smash it and grab the mushroom. Head out of the room then into the small room to the left. Open the cabinet on the left side and take the lock pick kit. Use it on the chest next to it and grab more mushrooms. Head out and through the doorway on your left then into the small room on the right side of this corridor. Move the boxes from in front of the chest and grab the deed to complete a quest. Back into the corridor then turn right. You will see a large chest. Drag it backwards and grab the mushroom behind it. The Kitchen is in the doors to the left but nothing of much real interest except a mushroom in a barrel. Head back out of this corridor and turn right smash any barrels looking for food and then exit Bag End through the door. Head left and down the path out the gate (If you head right Sam Gamgee appears for no reason in particular). You can climb the tree house on the left side of the path and grab some firecrackers. Further down is a gate head in and around the left side of the house and talk to Milo the farmer. Receive the optional quest. You need to find some grain to keep the pigs in the pen. Head back out to the path and continue left. Run through the pile of leaves. There is usually a mushroom inside any pile so keep an eye out. At the intersection turn right and then first left into the garden. Head up to the silo and talk to Hal. He needs his weathervane fixed. Head around to the back of the house and up the ladder, watch out for bees. Grab the bread then jump from the silo onto the roof. Grab the fire crackers then move to targeting mode. Aim at the weathervane on top of the other silo and throw a rock at it to fix it. Receive your thank you gift of an egg near Hal is a metal pin on the ground you will see shining, grab it. Now enter targeting mode again and throw a few rocks at the bees nest, on the silo you just climbed, until some honey comb drops down, grab it. Also enter the silo right behind Hal; yep some grain just what we need. Head back out to the path and back to the Milo's farm which is to the right then left. Put the grain in the trough then grab all the pigs and chuck them in the pen. There are five all up in various places around the farmyard. To my knowledge you dont gain anything from doing this quest. Head back down the path you came from left and keep following straight. There are signs if you get lost, look for one pointing to Bywater. Follow the path until you come to a mill before the bridge over the river. Head up the plank and talk to Fred, listen to him bitch. He needs the metal pin you picked up at the grain farm. Walk around the back and put the pin in with the gears then pull the lever to your left. Another quest done, grab the mushroom and bail back to the path then left over the bridge, through the gate and on to Bywater. Bywater: Character: Frodo Head in and follow the path to the left until you come across Lobelia. Chat to her and listen to her bitching. Get the quest you need to complete before selling her the deed. Keep following the left path to the house at the end. Go in and talk to Fatty the baker and get the bell clapper off him. You get another optional quest to give Fatty an egg and some honeycomb, which you should already have if you followed me correctly. Give these too him and he will offer you two gifts, take his walking stick for a weapon (The ointment raises your health by 25% and heals full but the stick is much more usefull). There is also and Athelas leaf in the chest behind him and a rotten apple on the floor on the way out. Just left of Fatty's house as you enter is a chest next to a stall. Open it for some food. Head back out to the town center and fix the warning bell. The shirriff will appear and chat to you then quest is complete. Head back over to Obelia and have another chat then hand her the deed to Bag End. In the town center you will see three large crates. Two stacked and one lone. Grab the lone one and drag/push it to the stacked ones. Climb on top and grab the firecrackers. Past Lobelia to the right, follow the path to the river until you see Milo fishing. Give him the rotten apple with a worm inside. He will give you some dwarf shot. Now head over to the opposite side of town and Enter the Inn. You can talk to various people, none of any particular use. On the right hand side of the room are Merry and Pippin. Chat to them to continue the main quest. Now you must head back to Bag End and grab the ring. I wont explain the way as I'm sure you wont find it that hard to return. Just head back to the Hobbiton and enter Bag End. Hobbiton at night: Character: Frodo Once inside head forward turn left then first left again. Remember the chest at the end of this room, walk to it. Choose to leave and continue the journey. Now to find Hamfast Gamgee and give him the ring. Head right from Bag End, a cut scene with a black rider and Hamfast will ensue. After that keep walking to the nearest house and talk to Hamfast standing out front. Give him the key and continue. Now there is a secret area in Hobbiton. It is fairly hard to get there as the black rider is patrolling right next to it. Remember the tree house? Well its on the left hand side of Bag End opposite way to which you just came. If you wish to find the secret (they are almost always worth it) just turn around and head back up to Bag End and you will see the tree house nearby. If not then from here head forward a bit then left back to Bywater. Now head towards the well which is next to the tree house, the ring will spin. Activate the ring and you will see a plank which allows walking onto the well. Carefully walk up the plank and drop into the well. Be fast to avoid corruption and the black rider. Secret Area: Once inside beat some rats up and walk to the chest on the left of the cave. Grab the Athelas leaf inside and then take the right path to another chest and another leaf. Now backtrack a little and head through the tunnel on the left. At the end chuck a quick left break the rock and takes the mushrooms then turn around and head the other way. Follow the tunnel until it emerges in a cave of rats and chests. Open them all and continue onwards down the tunnel. Eventually you will come back to where you started. Grab the Lembas and walk around the water and head back up the ladder out of the caves. Note: Ignore any other spinning on this level as it is most likely due to the Ring Wraiths being close to you. You can climb the tree again there are more firecrackers there now. Then continue heading out of Hobbiton towards Bywater. Riders are easy to avoid if you see one just jump into a field and they usually wont catch you. Dont attack them there is no point, I'm pretty sure they will not die, distract them with rocks if you are trapped. Keeping off the paths is best. Head back to the exit to Bywater passed the mill and across the bridge staying off the path to avoid ring wraiths. Talk to the Shiriff, he will tell you that the black rider busted the gate and you must fix it. Head back over the bridge then straight away turn left and into the room underneath the mill. Once in turn to your right and you will see a hinge sparkling on the ground. Grab it and head back to the gate and use the hinge on the gate. Open it and head off into Bywater... Bywater at night: Character: Frodo Once in Bywater you stumble across Robin being attacked by a wolf. He will ask for help and then a wolf will appear behind you. Flog the wolfs ass with ya stick then attack the other one which is mauling Robin. He will thank you then bugger off. Eat some mushrooms if you got hurt. The ring is spinning once more. To the left of the archway you enterted Bywater through is a large rock. Activate the ring and see the hidden entrance in the rock appear. Secret Area: There are a fair few rats in this cave so be prepared to beat them all down. Head to the right and open the chest for some firecrackers. Turn around and head down the other way. Take a left near where you entered for another chest of firecrackers. From there head right a little and open another chest. Thats all, keep heading forward past the wheelbarrow on the ground and then left until you see the exit. Now head straight through Bywater and exit to Green Hills Country (Straight ahead). The rider will appear behind you just as you are about to leave, just keep running. Green Hills Country at night: Character: Frodo Head down the pathway a little and over the bridge. There is a pathway off to the left which seems a dead end but you will notice the ring spinning. Head to the end of the path to the dead end and activate the ring... see the secret entrance to the right? Run through it... Secret Area: Once inside you are attacked by a few rats. Beat their asses with ya stick. Head up to the right and you will see a chest. Kill the rats then use the lock pick on the chest. You get Athelas Leaf. Turn around if you head directly forward into the cavern ahead there is nothing to be found but bone and crystals so head back out and take the right hand turn. Head forward and take the right hand tunnel to a chest. Pick the lock and grabs some mushrooms from inside. Turn around head back and this time go right down the other tunnel. Kill the rats that appear. You will come out into a small cavern with two chests. Pick them both open and grab the mushrooms and athelas leaf. Keep going through the tunnel which appears as a dead end and exit the caves. Well not bad you got some more healing crap at least. Head back down to the path and continue along the trail. Two dark riders will appear blocking your trail. To be safe drop down the left hand bank to the river and continue along as far as you can until you are blocked by a boulder. Jump up onto the small bank by the path. Frodo will point out the fallen tree is a good place to hide. Wait until the rider has patrolled up and turned around and heading back then jump up and across into the tree. There is a mushroom just near the entrance to the tree grab it if you like. Head down the inside of the tree then wait until the rider is facing the other way and drop down to the river bank again. There is another rider standing on the pathway. Keep to the river and run past then across the bridge and on up the path. If spotted just run for it and jump into the field further up and hide behind a hay bail. The guys are waiting for you up at the end of the trail near Maggots farm. Go chat to them and watch the cut scene. Leave if youre ready... ---------------------------------------------------------------------------------- -------- 2. THE OLD FOREST. 2.1 Begin the journey to Rivendell 2.1.1 Travel through the old forest and avoid the Black Riders 2.1.2 Rescue Merry and Pippin from Old Man Willow 2.1.3 Find 12 lilies for Goldberry 2.1.4 Find 12 lilies for Tom Bombadil 2.2 Rescue the missing hobbits 2.2.1 Find Sam 2.2.2 Find Merry 2.2.3 Find Pippin 2.2.4 Rescue Ted Sandyman Tree Labyrinth: Character: Frodo Head up the trail a little way and a spider will attack you beat its ass and pick up the cram it leaves. Best to play defensive when attacking spiders as you dont want to get poisoned. By this I mean whack it then run back a bit then run back in and whack it again minimizing time spent within its reach. Now head forward to the junction. Frodo suggests breaking mushrooms to leave a trail of where you have been. Bust the mushroom up to the right path and continue on that path breaking mushrooms along it. Beware of green mushrooms they will poison you. Hit them from a distance or throw rocks at them or just avoid them altogether. If you do happen to get poisoned by a spider of mushroom or whatever whack a brown mushroom and run into the gas, cured. Once you come to the crossroads turn to the left and see the pile of branches blocking the road. Hit them with ya stick until they are gone and head down to where same is. A spider will appear so beat its ass as well then run straight to the tree stump and break it before more spiders emerge. Talk to same and hear his excuse then head back up the path you just came down and head straight up to the next path through the junction. At the next junction I headed left then left again and followed the small path. A specter appears in the small clearing up ahead. Just avoid it and keep going left it doesnt follow you. I just avoided specters as they took to long to fight is there an easy way to kill them? Watch for the spider kill it and the nest and grab the shroom. Keep stick to the left and follow the path around until you reach another blockage of branches break them and a spider drop down. Now head down the path and beware of the spiders nest, break is ASAP to avoid more spiders. Talk to Pippin then head back the way you came. Where the specter is milling about you can go left if you want to attack two spiders next and grab what they drop or you can just keep going straight the way you came. Head back down past the specter to the junction. I went left again but my path was obstructed by a tree. So I had to go right. Keep going and you will come to the junction where you came from the right hand path so keep going left. When you come across another specter chuck a magic left and head down to find Merry. Kill the spiders and dont hang around just incase the specter decides to attack. There is another spiders nest near the specter as well. Head around back on any path they both take you back to where you came from and then head straight back down to the spot where I said that tree blocked my way (keep following path and take a right at first junction). The tree is gone now (must be taking a leak). Now you come to a crossroads. Keep going straight and rescue Ted Sandyman from the spiders. Grab the switch he leaves and any other goodies lying around. Head back up, the tree is back blocking the road. Take a left and go down the path a bit you will notice the ring spinning near a path that goes right. Go up it and avoid the specter and head to the end where you will find more spiders. Activate the ring and look around for the highlighted entrance. Head on into the cave. Secret Area: Inside you are immediately attacked by about four spiders. A fairly tough battle. Straight off to the right are two mushrooms in a small cavern grab them. Head on straight up and kill the spiders. Take a left and grab the Cram bread then turn around and head back down the right passage a little way up theres a small cavern to the left with a jackpot of mushrooms grab them. Now keep going down the passage you were just in grab the Lembas and the dwarf shot at the end. Thats it I guess now head back out the way you came. Its not that hard Im not gonna type out the directions. Head back past the specter and continue right down the trail. At the next junction go right (the left leads to a dead end and a spider nest) and keep going until you reach the big ass spider. Not too hard to beat really. Move to the gate and then use the level that Ted gave you on the broken mechanism to the left of the gate. Now pull it and exit. Watch the cut scene and get an auto save. Head down off the grassy knoll and back into the forest. Head down the trail and watch for spiders and bees. You can throw rocks at bees nests to get honeycomb. When eating this it seems to give you some kind of power up and your stick glows. Now I borrowed this game from a friend so I have no manual. Anybody feel free to point things out that I dont explain well I know I must miss a lot. Boss: Old Man Willow At the end of this trail you come across Old Man Willow. After the cut scene two of your friends will be trapped in its mouth. First attack all the roots coming from the ground. Dont attach the trunk or it squeezes the captured hobbits. After they are finished it will tell you to attack the arms. Attack anything coming from the ground and avoid the arms, keep moving. Now wait for the arms to slam down and whack them while they are on the ground. Just keep running from left to right and whacking the arms until some idiot comes along and saves you. Pretty easy. You can also just use projectiles and stand out of reach of his arms but it was easy enough just to keep moving and not get hit. Eventually somebody comes to save you. Withywindle Path: Now its time to hunt for lilies, yay. Head down the trail and immediately to your right is a tree across the river with a lily on it. Head past for it for the time being and destroy the spiders on the way down the river bank. Further down you will see a large rock with a lily on top. Climb it and grab the lily...duh. If you look to the left and up in the tree from the top you will see something sparkling. Aim for it and peg a few rocks until it falls down. When you go back down you will see you have found some Elven Shot grab it and head back up to the fallen tree then cross over the river. Battle the spiders and bees while heading right. Be careful of the living trees just keep your distance, you can attack them with projectiles but not worth it unless your bored or its in your way. Theres another lily near a spiders nest destroy the spiders grab the lily and break any other stumps to find goodies. Then keep heading down the river bank around a corner, avoiding the tree and break the spiders nest before attacking any spiders. Kill the damn spiders and grab another lily. Head back the way you came until you reach the stream you past before. See the waterfall at the top? Go through it. Kinda secret area: Hrm specters avoid them and take the passage to the left. Take a quick left a little way up and grab the lily. Head back out then up a bit more and grab the next lily then head left again avoiding the specters and grab another lily nearby. Just keep avoiding the specters or fight them if you like theres quite a few of them and head back out of the caves. Continue back to the fallen tree across the river. There are a lot of tree stumps around with mushrooms in this area so keep your eyes peeled. Head past the tree bridge and avoid the trees until you come to a lily in some reeds. Slash the reeds, grab the lily and head on. A little further is a nest with more spiders kill the nest and then the spiders, I wont stress the fact the nest is important from now on. Grab the nearby lily and head on. A little further is another lily close to a tree grab it quickly and move away. Dont cross the river yet just head forward and to the left a bit until you see another lily in between two trees. Watch out for the giant spider nearby. Whollop him to death or keep your distance and throw rocks or shot and waste any other annoying pests nearby. Close to this is a path leading up the face of the cliff follow this up and grab the lily up top. You should now have 12 lilies if you followed my instructions correctly. If not keep heading on the right side down the river bank. Behind some rocky outcrops on top of a boulder is another lily. A little past that is another lily near a tree. You can backtrack a bit and cross over the river using the fallen tree. If so to the right is nothing but spider from what I can see. Turn around and head back along this side of the bank. A little way up behind some rocks on a ledge is another lily. Slaughter a heap of spiders and keep moving on. Alternatively you can just head on along the bank near where you killed the giant spider and cross further up. Continuing down the left hand side of the bank you will come across Tom Bombadil again, give him the lilies and follow him. Once in his house go left around the corner and meet up with everyone for a cut scene. ---------------------------------------------------------------------------------- -------- 3. BARROW DOWNS. Quests: 3.1 Defeat the Barrow Wight 3.2 Find the missing Hobbits again Barrow Downs Frontside: Character: Frodo Now you're standing in front of Toms house. Whack the tree stump nearby and grab the mushroom. Now theres two paths, the one to the left is blocked so take the one to the right. Now there are a lot of wolves on the level and if you move too hastily and stop you can be fighting up to three or four at once, not good. I was fairly low on mushrooms at this point so I didnt want to attack them all but I wanted to get all the food around the place for health. Either way you can do what you like, I chose to sneak around killing any if need be while keeping an eye out for food and tree stumps. Head down the pathway leading right. If you are sneaky enough I am sure you could avoid a fight. Just keep sneaking or fighting your way down the path. There are mushrooms around in various places most easy to spot from the pathway. A good tactic if fighting a wolf is the usual whack them and retreat, whack and retreat, while circling the target, timing is of the essence though. Most of the wolves will drop food but if you dont really kill them quickly its not worth it. The two near the corner between the third and forth terrace dropped cram bread and lembas. Probably the best ones to kill if any. Frodo will remark that the platforms are a clever riddle. At this point stop and head back a few steps and down to the platforms along the grass bank. You can see the items you wish to get to up on the hill. First of all head to the left around near the mushroom grab the tree stump sitting on the ground. Head back to the platforms and drop it on the platform closet to the cliff. The ground will rise. Now to the right hand side of this is a rock find it and drop it on the left platform. Get the idea? Well I couldnt find anything for the other platform but this worked fine anyway. Stand on the remaining one until the pillar has risen up as far as it will go. Now as quick as you can run and jump onto the first pillar then the second and the third before it goes down to far. From there jump onto the cliff and climb up for the goodies. The chest also contains the Westernesse dagger. After that head back to the pathway and continue upwards. Barrow Downs Backside: Theres no wolves from here so look around for any food. Note the small cave on the left as you head up. Whack the weeds blocking the entrance and head in for a mushroom jackpot. You can also head around to the left of the cave into an area with some food. Also look out for the food on various ledges on the pathway ahead. Keep moving until the cut scene. Then head away from the campsite and down a pathway. Arms will spring from the ground at various places. Try and keep off the pathway to avoid them. After a short while Frodo will notice his friends are missing again. Once you come to a fork in the path head up the right side. There are some Wights milling around here. You will notice the ring spinning. See the pile of rocks in the middle put on the ring and avoid or kill the creatures and run around the rock formation until you see a secret entrance head in. Secret Area: Kill the Wight just inside or avoid him and head to the right to the chest. Open it take the goodies and back the other way past the Wight and follow the path around at the fork head right and open the chest. Now head back and take the right hand path. Kill or avoid any Wights and open the other two chests then head back the way you came at back outside. Go back down to the fork and this time take the left hand pathway. Further up on the left is some cram on a ledge with a few Wights around. Follow to the very top to the rock formation. Whack the large rock blocking the doorway and head in. Boss: Barrow Wight Once inside the boss wont appear straight away so youre safe for awhile but dont walk to far forward yet. If you havent already gotten the Westernesse dagger head to the left and up onto the ledge. There is a chest here, avoid the arm next to it and grab the dagger or of you got it earlier, some cram bread. Also grab the mushroom then head down into the middle of the cave until the Wight arises. Your friends are asleep on the ground near him for some reason, damn lazy hobbits. Stay close to him so he wont breathe his stanky breath on you use the good old whack and retreat tactic on him. Whack the Wight with your new dagger, after about ten hits or so Frodo comments that maybe he should call for help. Use the Song of Bombadil straight away. Frodo will sing then Tom will bust in and keep singing. Thats enough to send anyone running, the Barrow Wight disappears and the spell is broken. Tom gives the rest of the hobbits Westernesse weapons and you continue on to Bree. We didnt get to open the other chest in the cave? ---------------------------------------------------------------------------------- -------- 4. BREE. Quests: 4.1 Check into the Prancing Pony Inn 4.2 Search the village for Merry 4.3 Create a decoy 4.3.1 Collect Clothes 4.3.2 Collect Melons 4.3.3 Collect Hay 4.3.4 Collect Small logs Prancing Pony Inn: Character: Frodo After the cut scene you are left by your friends in the Inn. The desk in front of you is unattended. I just wandered past it and out the back and just through the door into the bar (no further) then came straight back and he was there... *shrug*. Talk to him and get a room. Now I headed back to the bar, walking past the desk then turning left. A dodgy character talks to you. Its fairly obvious its a trap but I was curious anyway. Ask him to join your party and he will capture you. You can reject it but Im sure youd end up captured anyway, thats usually how it works out. Yes I just tested it and you end up captured plus you lose health so make sure you accept his offer. Now smash anything in the room and grabs mushrooms. Drag the crate out of the doorway, make sure you drag it so you are still hidden from the fat bastard outside. Sneak out when hes not looking and head right and hide behind the other crate. You can attack him hes really not that hard to beat but I will tell you the sneaky way anyway. Pull the crate back so you have an easy exit and sneak out whiles hes looking the other way again. Head put through the kitchen and through the small door. To the left is another dodgy bastard standing so you cant sneak past him. Note the ring spinning. Opposite the door you can climb up and head up and climb the wall. Secret Area: Once you have climbed up turn to the right and activate the ring. See the hidden platform? Jump onto it grab the goodies and deactivate the ring quickly. The platform disappears and you drop back down. Now you can either kill the dodgy character or climb back up and jump along the platforms to the left and avoid him and climb down the other side. Either way head to the end of the alley and climb through the window to the left and back into the bar. Watch the cut scene. Bree Village: Character : Aragorn Finally you get to use Aragorn. You must find Merry. Move forward and get the attention of some old lady. She needs an exterminator, fun fun. Enter her house and chop some rats. Now go through the door on the left of the room. Surprise surprise its Merry. Chop the barrels in this room and grab the arrows. Now we must collect some object to create some decoys. Exit the hobbits house and collect the rags she gives you as a 'reward'. Watch out for any bandits around (Note: holding attack and using the charge attack is very affective when they are coming at you, also keep your sword at the ready). Now turn left and head a little way down the street until you see some stands to the left, break the barrels to the right of them and head around back to find some melons. Various people will attack you they are all pretty easy I wont make note of where they are just keep an eye out. Keep heading down the street and break the barrels to the right before the doorway, grab the Beryl Stone. Go through the doorway then turn right into the small courtyard and break anything in sight to get some goodies. Go back down the street and past the Prancing Pony Inn and keep heading forward. You will see a stable just past the Inn head in and defeats the idiots inside, shouldnt be hard I just ran out of the stable and shot them with arrows because they just stood there doing nothing. Turn left inside the stables run to end and grab the hay in the corner. Smash any barrels then exit the stables. Move forward and this time head down the street to the left. Barrels to the left and right as you enter the street with goodies. Take the first left head down the street until you encounter another dodgy character, kick his ass and continue. Head to the end then left and break the barrels for some food. Now head back out and turn continue right. Arrows at the end of the first street to the right. Continue on to the very end and defeat the idiot then grab the logs in the room to the right. Everythings found now head back to the Prancing Pony which is at the other end of the street if you have forgotten already. Enter and watch the cut scene. ---------------------------------------------------------------------------------- -------- 5. WEATHERTOP (Amon Sul). Quests: 5.1 Escort Frodo and the Hobbits to Rivendell 5.1.1 Reach the summit of Weathertop 5.1.2 Defeat the Olog-Hai 5.1.3 Protect Frodo from the Nazgul 5.1.4 Guide Frodo through the Troll Shaws Weathertop: Character : Aragorn Now to climb Weathertop. Move forward and defeat the damn rock chucking trolls and bats (dodge or chop the rocks and rush them they arent too tough). Keep following the path up the hill killing anything on the way. Nothing of real importance, a little way up theres a portal (I will refer to a cave that spawns enemy as a portal) from which creatures emerge so destroy it fairly quickly and keep on heading up the path. bats can poison you but Im sure you have quite a few Athelas leaves handy. Well after a long trek to the top you come to the boss. Boss: Olog-Hai An easy battle. Just keep circling him while shooting arrows. After a few shots he gets angry stamps his feet and beats his chest. If youre feeling fast switch to sword and give him a few chops while he does this to conserve arrows. You get quite awhile to charge him while he farts about. Anyway you will see his circle grow red and he will finally die after not much effort, I think he hit me once when I chopped him a little too much. After this you reach camp for an auto save and a chat. Then head away from camp and watch the cut scene. Bosses: Nazgul Pretty easy if youre careful. Just stay near Frodo so they will only attack you and not him. If you move away they will attack him and he dies pretty easily. Just keep running and slashing weaving in between the wraiths it was pretty easy... not a lot more to say. Troll Shaws: Character : Aragorn and Frodo Frodo is poisoned and must follow you through the Troll Shaws. The trolls seem to focus on him mainly so best to run as far ahead of him as possible and just make sure you dont miss any trolls or Frodo is in trouble. If you do have any troubles use a Beryl Stone to power up which makes the slaughtering much quicker. Keep an eye on his green health bar too make sure Frodo isnt being attacked. Again nothing of real importance just another troll slaughtering mission. Make sure you grab the Beryl Stone which is near the statues and watch for the portal just past them. Continue on to meet the elf Glorfindel at the bridge. Cut scenes follow which cover a lot of the story in the Elven kingdom of Rivendell. ---------------------------------------------------------------------------------- -------- 6. RIVENDELL. Quests: None. The House of Elrond: Enter the door near Gandalf and the hobbits and meet up with Bilbo who gives you some great items (Sting and a Mithril shirt). Also check the chests in the room for any other items. Exit the room. Give the Elven Tomb to Gandalf. He will exclaim Mellon which is needed later on to enter the Gates of Moria. Chat to other various people who are around for stories, etc, and finally Elrond to continue the journey. ---------------------------------------------------------------------------------- -------- 7. MORIA. Quests: 7.1 Find the entrance to Moria 7.1.1 Defeat the Wargs 7.1.2 Fill the crevice in the mountain Path 7.1.3 Defeat the Watcher in the water 7.1.4 Open the Gates of Moria 7.2 Escape from Moria 7.2.1 Find a way out of the Mining Area 7.2.2 Escape the 21st Hall 7.2.3 Defeat the Cave Troll 7.2.4 Defeat the Orc Chieftain 7.2.5 Leave Balins Tomb 7.2.6 Reach Durins Bridge 7.2.7 Protect the fellowship from the Balrog Hollin Gate: After more cut scenes you are attacked by Wargs. Destroy them (fiery blast is efficient against them), pick up the Miruvor and the mushroom, then we must continue on to the gates of Moria. You are now Gandalf so note the spells you now possess and the blue bar which represents your spirit needed to cast spells (replenish this with Miruvor). Break camp and head off. Turn right first and grab the Athelas leaf then head back and take the left hand path. Turn right and grab the mushroom and the bow of Galadhrim then head back up and take the other path way. A little way up is a portal. I just threw some fireballs at it from a distance before anything emerged. Further up turn right down a pathway and destroy the creature portal. Best to use your sword on any bats as they are harder to hit with magic and a waste of spirit anyway. Head past this and ascend the stairway. Kill the Warg at the top and head to the large pile of rocks nearby. You need to dislodge this in order to fill a gap in the pathway below which stops you from continuing. Use the staff slam standing near the rocks and watch them fall. Now you can head back down and continue along the main pathway upwards. Attack another Warg then grab the Miruvor near the lake. Walk around the lake as far as you can go and grab the lembas. Backtrack a little (about 5 steps) and look at the cliff carefully, you will see a large door shape cut into the rock which at a closer look is the disguised gate. Move up to this and press action. Cut scene. Boss: The Watcher This fight is fairly easy. You start off within the group of travelers though so get out of there or they restrict your movement. Best to chose a side and stick to it as well so as not to bump into them. Just keep moving and stay as far away from the beast as possible. Your friends will fire a few arrows which will help out but all I did was run out when I had the chance and use staff slam. Took about three and then it emerged. Once its out just switch to fiery blast to hammer it non stop and it wont even get a chance to strike. Once its stunned run to the door and choose Mellon as the command. The door opens and Moria here we come. 200 Stairs: Once inside head forward up the long tunnel. The walls and ceiling will collapse now and again so best to take your time and listen for rumbles (pretty easy to get out of the way). Watch for orcish archers either hammer them with magic from a distance, they have pretty poor aim but keep moving nevertheless, or just charge in dodging their arrows and chop them up, either way works fine. At the end you meet up with the team for a cut scene. Arch Room: Break camp and head to the closed door on the other side. Step on the panel in front of it to activate the door and head through. You emerge in a room inhabited by a few soon to be dead orcs. Head left and go through the door. Ignore the lever for the time being and move out to the ledge. Be careful of the monster portal to the right as it pumps out three orcs at a time so I would make it your first priority. Destroy it and anything that moves. Now head back to the lever which was just near the doorway you just entered. Stand to the left a little and pull it, to avoid the arrow trap, then run back out and onto the platform in the middle of the room you were just in with the orc portal. Be fast or it will leave without you. Destroy anything down here and break the barrels at either end plus grab the page from the Book of Mazarbul. The lever to get back up is at one end bear the large cog, pull it and run back to the platform you came down on and head back up (be quick). Now head back to where we started and turn left. Take the small path to the right first and grab the Lembas then head back and take the other path down killing any orcs in the way. Pull the lever at the bottom of the pathway to open the large door. Cross the bridge (cut scene with Gollum) and through the door beyond. Tube Bridges: Move forward to the middle of the bridge like area and grab the items on the right and left before heading forward killing all the goblins in the area. Pull the lever at the end (trapped so stand to the left of it) and enter the door that opens. Head left and through the other door into the large area beyond. Turn left and through the first archway then activate the lever. Cross over to the arch opposite the lever and head through. To the right and left are goblins and the portal from which they appear. One drops some Miruvor in the right hand room so its worth heading in if you take down the portal fast. Head back out and walk out to the middle then turn right and head out the arch on the far side from which you entered originally. Head down then turn right and destroy the orc portal on the other side of the room. Now stand on the lift in the middle of the room and activate the lever. At the bottom a few goblin are waiting for you plus theres a creature portal so destroy it first as usual. Destroy any barrels for items and head out of this room. Head down and turn right at the intersection. The room forward has nothing of interested except goblins to kill. You will enter another large crossroads type room similar to the one above. On the left is another set of rooms with goblins and portals, enter them if you want to pick up some items and kill some goblin (there is Miruvor in the left hand one so its worth it). Forward is a dead end and to the right is a door which is activated by a panel on the floor. Now we should have done this bit before but I will explain it now instead as it doesnt really matter. The panel needs to be held down in order for you to go through the door. Once you move off of it the door closes. Now remember the lever on the floor above that dropped away that piece of the floor... well go back up on the lift and wander out to the crossroad section on the floor above. Next to the archway that leads to and from the lift on this lever is a piece of a pillar on the right. To your left is the hole in the floor which the lever created. Pull/push the piece of pillar so it falls down through that gap. Im sure you have caught on by now... now head back down on the lift and find the piece of pillar on the level below. Now push it onto the panel so the door is left open... easy huh. Exit through the door and go up through the passageway and through the next door. Cut scene. Break camp and head through the door opposite. To the left and right are portals from which orcs and goblins emerge destroy them if you wish or just move on forward around the gorge and out of this area. In the following room a Uruk-hai will enter from above. Kill him hes fairly easy but does heavy damage and then activate the lever on the other side of the room to exit through the door. Rotating Bridges: You now have the option of three doorways each opened by a lever. Head straight and out the opposite doorway first kill anything and grab the items dropped. Now lets take the right hand doorway first, there is a reason why. Go through kill any orcs and goblins and destroy the portal to the right quickly. Smash objects for items then hang a left and head down the passage. Note the bridge is rotated so you cannot cross. Look close at the other side, the torch immediately after the bridge is in fact a lever. Aim at it with a fireball and this will rotate the bridge, run quickly across. Head through the door and kill everything in the area as usual. Move forward to the dead end for more objects to break before heading back and taking the right hand pathway. A captured dwarf slave needs freeing, slaughter the orcs and have a chat with him. After that grab the lever switch nearby and head back the way you came. Once you come to the rotating bridge which has rotated back, hit the lever with your sword and run across. Now head all the way back to the last door activated by a lever we have not yet gone through (unless you did). Enter it, destroy everything and head right until you come to another rotated bridge. Throw a fireball at the lever on the other side as before and cross it. Now you have the lever switch so we can get through the door ahead. Use it on the broken mechanism, open the door and head through it to exit. Once outside break any objects in the area and head across the bridge. Destroy the orcs and the portal and head down the passage slaughtering various foes, follow it all the way until you reach a door with a panel and enter through it for a cut scene. Three Passages: Now you have three passages to choose from. The right hand is blocked with another broken switch. The one in front leads to nothing in particular. Head down the left hand passage and destroy everything then grab the switch. Now head back to the door with the broken switch and fix it. Activate it then enter through and head up the pathway activate another switch and head through that door. Cut scene. The 21st Hall: Now we are in a large hall. Some switches are in front of you. Hrm well lets see what they do. Oooook not a lot. Move forward and pick up the mirror twinkling by the statue. Gandalf will hint about the crystal up on the wall. Hrm they give just a little too much away sometimes, I doubt anyone will ever need this walkthrough heh. Anyway aim at the crystal which shines brightly with some fire and hit it. Now we have beams of light, activate the last two levers to alter the crystals above and open the door under the target of the light beam (note only one of the levers actually needs activating but pull them all anyway). Head over kill stuff then drag the weird sculpture all the way back. Now push it along until it resting on a panel in the floor and opens another door. You can see the other three panels and follow the paths to the places where the other objects needed are placed. I wont explain this in detail as its hard to direct you around this room but basically you just need to keep dragging out the objects until all the panels are pushed down. Once all four objects are in place the light will reflect and open the main door. By using the mirror you get a birds eye view of the puzzle if need be. Im sure there is a secret area to this puzzle but I couldnt find any other combinations. Anyway Im going to head on through the door we just opened with the light beam. Run through to the next door and activate the switch to enter. In the next room head to the table in the middle and read the book lying underneath it. After the cut scene a few portals will appear and a cave troll. Bosses: Cave troll and Orc chieftain The cave troll is pretty easy just use a lot of magic and keep your distance. Chain lightning is good to also damage the other nearby enemies. An orc chieftain will also enter hes even easier to kill. Pick up the Runic Key he drops on death. To the left of the door from which you entered this room is a door with a shimmer above it. Enter that door and grab the Axe of Durin. Now head to the main door opposite the entry and use the Runic Key on the lock. Exit Balins Tomb Network of Stairs: Character: Aragorn You are now Aragorn again. Kill the orcs in the immediate area and break any objects there are a lot of items in them. Turn to the left and note the archers covering the pathway forward (if you havent killed them already). They are pretty tricky to attack head on. I just didnt bother. Either beat them or run through and avoid their fire. On the other side if you havent killed them take cover in the mine hole to the left. In front of you is a shimmer above a lever. Shoot the lever with an arrow and send the mining cart down the rails. Now leg it through the archway and down to the lower level. Kill any orcs or Uruk-Hai and take out the portal quickly then head down the stairs to the next level down. Kill everything then look for the cart you sent down the rails before it stopped here. Hit the lever and send it rolling again before heading down a level once more. Plenty of orcs to kill here and before moving on you should probably take out the two archers who are standing on an unreachable platform below this one. They will cause problems when you go down to that level so shoot them now while they cant hit you. Now once you are down on the pathway below look up and note that cart is stuck here now. Aim for the shimmering object (wood) in front of it and shoot it with an arrow to send it flying on. Now continue down the path. A little further up just before the door (which is locked at the moment) you will see the cart again. Now do not shoot the lever directly in front of it (unless you really want to see what happens heh). Shoot the one which is a few meters away first and THEN shoot the one directly in front of it. BOOM the door is no more. Head on through. The 2nd Hall: Character: Frodo Now back to using Frodo be careful when attacking orcs he is pretty useless against them. We are now in an ancient tomb. Pull the lever which is to the left of the door and enter. Head directly forward kill the orc and look for the panel in the ground which opens the door on the far side you need to exit through. Now walk to the left of here and look for the small rock bridge you can walk across jumping over the gap and then jump across another small gap to reach the ledge beyond. Head up the fallen pillar/rock walkway that heads up to the level above. See the piece of rock near where the orc was standing, well we will use that to hold that panel down. Push it off the edge. Head back down and then walk along the ledge to find some items then walk back and jump back across to where we came from. Drag the piece of stone onto the panel and were done here. Now there is something you can do now which is puzzling to me, maybe its just a waste of time or maybe theres a secret I didn't find, you can explore it if you feel like it just save first. You can head to the first pillar on your left as you walked through the door to enter this area. Walk around the back and climb up the pillar. Don't worry about getting shot at. Once at the top you can go across the beams to the right and left, I couldnt find much there on either side. Over to the left hand there orc standing on the right of it. Take him out with projectiles or he will cause major problems when crossing it. Im sure there must be something up here , let me know if you find anything. Anyway after you have opened the door by weighting the panel head to the left and activate the lever to lower a bridge across the gap ahead. Once you cross orcs will enter behind you, destroy them all and watch out for the archers, Gimlie will give you a hard... kinda. After that head back across the bride then forward and jump across a smaller gap killing anything in the area. Head forward and take out the creature portal before you are overrun. Climb the rocks to the right of the portal for some items then keep heading in that direction and jump across another gap. Now you will come to a gap which is obviously too big top jump across. Nearby is another pillar that you can climb to head on up. Head down the right hand beam for a mushy then go back and cross over to the left and climb down the pillar on the other side. Jump some small gaps and head through the door we opened earlier for a fight with a big ol Uruk-hai. He is pretty powerfull and could kill you with three or four hits but way too slow. Just keep whacking him with a few combos, so he cant get any hits in, and he will drop with no problems. Keep some food handy just incase you get whacked. Secret area: Now note the ring is spinning. Aha! Must be a secret here somewhere. First grab the Runic key which is lying to the right hand of the door opposite the one we came through. Now head to the right of the room where there is a break in the floor. Activate the ring walk forward and drop down into the small secret area beyond, dont worry about the vent nothing damages you. Turn the ring off grab the goodies then exit the way you came in. Head back to the door where you found the key and use it to exit the area. Boss: Balrog Character: Gandalf This guys looks badass but wasnt really that hard. Just keep away from his sword at the beginning. Hammer him with magic but DONT use fiery blast or it will strengthen him. I used Beam of light and Chain lightning, I think the light beam did more damage. It doesnt take too long to beat him you dont have to get his energy down to zero, after awhile Gandalf sends him falling off the bridge and is taken along with him. ---------------------------------------------------------------------------------- -------- 8. LOTHLORIEN. Quests: None. Elven Chamber: Character: Frodo Not much to do here. Open the chest to the right of your starting position for the Silverlode water vial then drink it to permanently increase your health. There is another chest a little further on the left side open that too then head forward for a chat with Lady Galadriel. ---------------------------------------------------------------------------------- -------- 9. RIVER ANDUIN. Quests: 9.1 Follow the River Anduin toward Mordor 9.1.1 Pass the Orc Dam 9.1.2 Reach the islands summit 9.1.3 Rescue Sam 9.2.4 Defeat the flying Nazgul Orc dam: Character: Aragorn Break camp. Start slaughtering creatures and take out the portal on the left fairly quickly as always. Portals are a top priority as they will spawn a heap of Uruk-hai and then youre in trouble. Best to run in take out the portals and then retreat to deal with the creatures. Watch out for supporting archers. Uruk-hai are strong but slow so just combo them quickly. Retreating back is usually a good idea after taking out the portals or you can be surrounded by up to eight enemies. At the second portal an orc will drop a lever switch make sure you pick it up. fix gate the gate at the very end and head on through. Chat to Gollum then follow him into the obvious trap at the boats. Slaughter any attacking Uruk-hai and orcs then you are automatically taken to the next area. Amon Hen: Character: Frodo After the cut scene you take control of Frodo once more. Firstly head left along the shore until you reach the dead end. Notice the ring? Activate it and enter the secret area. Secret Area: First head forward and pick up any items at the dead end then head down the passage to the left. Take the quick right to get another item then back to continue down the passage. Grab the lembas then head back out the way we came. Thats all there is, nothing much to fight but its worth it just for the items. Back out on the beach head back the other way now staying close to the cliff face to avoid archer fire. Head up the path leading up the cliff and at the end of the path climb onto the small ledge to cross over to another path. Climb up the cliff platforms at the end and kill the archer. Turn around and jump across the gap to the path on the other side. Follow it around and then climb up a few more platforms. Keep on head forward crossing any gaps and platforms the path is fairly easy to follow. Just after the Nazgul appears for the second time you will come across three orcs. Kill them and head on past their camp to finally reach the summit. Boss: Flying Nazgul Character: Aragorn Hopefully you have a Beryl Stone left at this point, this will make beating the final boss very easy. Note there are a lot of items around the outskirts of this area but two creature portals as well, attracting creatures as well as the Nazgul beast is not a good idea but run around for the arrows and food if you need them. The Nazgul is fairly tricky to hit without getting pummeled, although his breath doesnt do much too damage. Use the Beryl Stone at this point before attacking then avoid his fire breath and run in slashing his head but run out after one or two hits or cop a whack from his tail and jaws. Keep doing this in fairly quick succession so he doesnt get time to breathe fire at you. After a while the Nazgul will dismount and attack you on foot. Hopefully you are still charged up or this guy can be pretty tricky, combo him as fast as you can until he will finally retreat back to his flying beast. He is beaten, Legolas will take him down. It might be a lot harder without the stone active. Using arrows will take along time but you can pretty much avoid getting hit once. THE END. ---------------------------------------------------------------------------------- -------- >> CODES << Enter this quickly while standing still in game. You will see a message informing you that the cheat is enabled. Infinite ammo: X B Y A X B (all characters) Infinite health: Y A X B A Y (all characters) Infinite ring: Y B A B Y X (Frodo only) Infinite spirit: X Y A X B X (Gandalf only) They all work I have tested them so if you cant get them to work you arent doing it fast enough. ---------------------------------------------------------------------------------- -------- >> COPYRIGHT << This walkthrough is copyright to Krushull 2002. You may use this file in any way as long as nothing is changed in the text and nothing is charged for the file. Please contact me if you are going to post it on a website because this is the first version and will be updated soon. ---------------------------------------------------------------------------------- -------- >> CREDITS << Thanks to everyone who mailed me about the rotten apple quest (too many to mention). ---------------------------------------------------------------------------------- -------- I am starting up a website, for various gaming information and platforms, so if anyone would like to send me walkthroughs, guides, codes, etc, please do. http://www.gamers-realm.com ---------------------------------------------------------------------------------- --------